#help-28

1 messages · Page 46 of 1

worldly drum
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if have doubt mark me plz

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so, the idea is

gloomy warren
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I will get the intersection point

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First

worldly drum
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ok

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bit

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but

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do you understand

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the idea?

gloomy warren
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Not really

worldly drum
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ok

gloomy warren
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Ik how to get the intersection point

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But not the equation of straight line

worldly drum
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oh

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you have 2 points

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the intersection and origin

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put this on the general equation of a line

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(y - yo) = (x - xo)*m

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oh, its on the space

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i will make this in a paper for you

gloomy warren
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I got the intersection point for -6 -5 14

worldly drum
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ye

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its correct

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and the equation?

gloomy warren
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Hm

worldly drum
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this the vectorial equation of a line

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on space

gloomy warren
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Why did u do 0-Ip

worldly drum
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i need an director vector

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of the line

gloomy warren
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Loke

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Like

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The distance is the intersection point

worldly drum
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now i will teach you how the vectorial equation works

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do you know what is an vector

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?

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if yes, an vector in some cases represents movement

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so, if we take an point

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and a vector

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we can move this point

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with this vector

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"move"

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its like we can create other points using summing a vector and a point

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so, the vectorial equation

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do it

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(x, y, z) = (a point) + k{its an number that will define the "size" of the vector} * (the director vector)

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what is the use for the director vector?

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this will say the direction of the "movement"

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are you there? @gloomy warren

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so, the infinity possibilities of "k" value, will represent an line

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if k = 1

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you can have the exactly point when k = 1

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the vector will "move" the base point for someplace in the space, because of the sum of the director vector and this base point

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its exactly what youve done

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O - Ip is the director vector

gloomy warren
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I'm reading

worldly drum
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ok

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and the point is the base point

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the base point could be the origin too

gloomy warren
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I refer to Ip as D and k as t

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That's what I missed

worldly drum
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okay

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so

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do you understand it all?

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Ip = Intersection Point

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if no,

gloomy warren
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Hss

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Yes

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I understand now

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Thanks

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@gloomy warren Has your question been resolved?

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deep lantern
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deep lantern
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Can someone help me type this into wolfram alpha

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I want to double check my answer

woeful inlet
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I don't know about wormalpha

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The answer is

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Steps:

deep lantern
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Thank you

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How would you type a base in log using the integral calculator?

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heady vine
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heady vine
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How do i solve b

severe basin
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!status

full forumBOT
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What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
heady vine
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1

glossy valveBOT
severe basin
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Start by applying this rule ^

heady vine
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Bro u still here

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?

woeful inlet
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Wait a lil

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People may go to different channels and help multiple people

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But alr you've written it correctly

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Now simplify the powers

heady vine
woeful inlet
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What is $8 * \frac{-3}{4}$?

glossy valveBOT
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rubicminer

heady vine
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-6

severe basin
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Simplify the exponent in denominator as well

heady vine
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-15

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Is that the final answer?

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And then i flip it to make it postive?

glossy valveBOT
heady vine
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Yh

severe basin
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Simplify (16)^(-3/4)

heady vine
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0.125

woeful inlet
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Very well

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Now you have:
$0.125 * \frac{w^-6}{y^-15}$

glossy valveBOT
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rubicminer

woeful inlet
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How can you further simplify it? (hint: negatives)

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@heady vine

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@heady vine Has your question been resolved?

heady vine
#

.close

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fathom arrow
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fathom arrow
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how do i deal with the nominator?

round gust
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Nominator?

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You mean top or bottom

warm abyss
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Multiply the numerator out and use the linearity of integrals

warm abyss
round gust
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Lol

fathom arrow
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numerator *

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top

round gust
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Use the formula

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For (a-b)³

fathom arrow
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can it be x^3 - 1?

round gust
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Sure

fathom arrow
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1^3 is 1 anyways

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so if that's the case

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i can split it into

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x^3/x^2 - 1/x^2

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right?

round gust
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Hm

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Whats the -1/x² part

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That doesnt =1

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Or what are you trying to do?

fathom arrow
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is that wrong?

fathom arrow
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i am just trying to split them into to different terms

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so that i can flip the x^2

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x^3/x^2 is going to be x

round gust
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Yes

fathom arrow
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and then 1/x^2 can be x^-2

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now i can integrate

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right?

shut cobalt
# fathom arrow

Looking at the given integral, since the highest power of x in the numerator is 3 and in the denominator is 2, we should just expand (x-1)^3 and then just break it up into fractions and integrate them all separately. Or use synthetic division.

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The former is better and quicker, imo.
Synthetic division is just overkill.

full forumBOT
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@fathom arrow Has your question been resolved?

fathom arrow
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someone already told me that before but i don't know what is meant by expand it

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i didn't study math in english

shut cobalt
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pulsar cradle
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pulsar cradle
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Where did i go wrong in my sigma notation because the answer is wrong

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This is literally the answer

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Why is it marked wrong

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So i found that the answer is (33cbrt(11))/4 but like where did the 4 or 33 come from? When was the 11 cubed

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torn jolt
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need help

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torn jolt
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i need to decompose

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1-x²

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its a function compose

narrow granite
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f°f(x) = 1-x²?

torn jolt
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no

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if f(x)=1-x²

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from g°h° etc idk

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i need to decompose 1-x²

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like x---->x² idk

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@narrow graniteso

gritty rose
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can you just take a picture of the question

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@torn jolt Has your question been resolved?

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sleek quest
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could i get a hint for this problem? just a hint, i would like to solve it mainly myself:
Winnie the Pooh has 8 clay pots with honey; they weigh 1, 2, 3, …, 8 pounds. Each one is labeled with its weight in pounds. Baby Roo played a joke on Winnie, placing a piece of cheese weighing 1 pound into one of the pots. How does Winnie the Pooh determine which clay pot has cheese in it in two weighings, using a two-sided balance scale with no weights? (The scale only shows which side has larger weight or if the two sides have the same weight.)

frosty geyser
sleek quest
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ive tried 4 and 4 and 3 and 3 but the one with cheese can be on either side

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should i try 2 and 2?

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@frosty geyser

frosty geyser
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you need to weight all 8 weights in the first weighting

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then formulate a follow-up for both possible outcomes

sleek quest
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so 4 and 4 then?

fierce basin
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@frosty geyser Have you worked out such a solution that uses that as a first step?

frosty geyser
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with 2

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but 3 weightings would

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no glue how you would do that then, since I believe you can only remove half of the remaining possibilities with each weighting

fierce basin
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@sleek quest My hints for you are as follows:
Use the fact that the balance has a trichotomous output.
In deciding what you will do for a second weighing, consider all objects at your disposal.

fleet cedar
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i can only think of binary search but that does it in 3 like jiggly's

fierce basin
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Would you like me to message it to you?

fleet cedar
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sure...

frosty geyser
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right, I guess 3 and 3 is the way to go for the first weighting

fleet cedar
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ah i got it

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yeah thats quite clever

sleek quest
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ok ill try with 3

full forumBOT
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@sleek quest Has your question been resolved?

sleek quest
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thats what confuses me

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anyone?

frosty geyser
sleek quest
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but how will you know if the ones you chose doesnt have it

sleek quest
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@frosty geyser ?

sleek quest
ember gulch
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i need help pls

sleek quest
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cheese i meant

sleek quest
sleek quest
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its all very ambiguous

sleek quest
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@frosty geyser ?

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anyone?

sleek quest
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^^^

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???

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im so confused

full forumBOT
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@sleek quest Has your question been resolved?

sleek quest
#

pls

full forumBOT
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@sleek quest Has your question been resolved?

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torn jolt
#

how do i solve for k in system of linear equations?

torn jolt
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lets say 1/2x +5/3y=2

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and kx+5/2y=3

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the question is for what values of k does the linear system have:

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infinite solutions

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and one solution

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@torn jolt Has your question been resolved?

torn jolt
#

<@&286206848099549185>

unkempt shoal
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@torn jolt hey there

torn jolt
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hello

unkempt shoal
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Have you studied linear algebra?

torn jolt
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yea

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the teacher didnt teach us the k variable so i dont know how to solve it

unkempt shoal
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OK

torn jolt
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could you teach me

unkempt shoal
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Did you go over expressing linear systems in terms of matrix vector multiplication?

torn jolt
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what is that

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probably not

unkempt shoal
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You translate a system like you have now as a matrix multiplying a vector

torn jolt
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i didnt do that yet

unkempt shoal
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OK let's try it with an easy example

torn jolt
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the chapter im on is finding solutions

torn jolt
unkempt shoal
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Make an easy 2x2 matrix and let's call it A

torn jolt
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what is a matrix

unkempt shoal
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Oh

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Well

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I thought you studied them when you told me you're studying linear algebra

torn jolt
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nope

unkempt shoal
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OK I'll try to explain it without using matrices but give me 5min

torn jolt
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what are matrices

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maybe its cause i dont know the words

unkempt shoal
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You'll study them don't worry about it

torn jolt
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is it ok if you show me?

unkempt shoal
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A matrix is something like this

torn jolt
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what the heck is that

unkempt shoal
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Don't worry about it you can kinda solve the question without using matrices

torn jolt
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:0

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oki

unkempt shoal
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OK so if you want to determine 2 variables, you need 2 equations right?

torn jolt
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yep

unkempt shoal
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But it doesn't count if the second equation is a multiple of the first

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For example

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If you havr x+y=1

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And 2x+2y=2

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It's basically the same equation

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Just multiplied by a number

torn jolt
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wut

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doesnt that mean it has infinite solutions

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wait

unkempt shoal
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Yeah, because the second eqaution is "dependant" on the first

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We need 2 "linearly independent" equations

torn jolt
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so how do we solve an equation with 3

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well my question has one equation with only two

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and the second with 3

unkempt shoal
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Let's go step by step

torn jolt
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ok

unkempt shoal
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Forget about the question for now, we'll build some notions firat and then get back to it

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First*

torn jolt
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oki

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btw what do you mean by build notions

unkempt shoal
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So do you agree that in order to fully determine 2 variables we need two equations, and that the sexond one must not be a multiple of the first?

torn jolt
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yes i do agree

unkempt shoal
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Perfect

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And if the second one does come out to be a multiple, what happens?

torn jolt
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you get infinite solutions

unkempt shoal
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Perfect

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OK so now, the 1st question is implicitly asking you to determine k so that the second equation doesn't come out as a multiple of the first

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And the 1nd question is asking you the opposite

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2nd*

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Sorry I flippes them

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The 1st ask for infinite and 2nd asks for 1 solution

torn jolt
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wait what are yo

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u talking about

unkempt shoal
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The first question is: determine k as to have infinite solutions, right?

torn jolt
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nop its determine k to have one solution

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maybe i typed wrong

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sorry

unkempt shoal
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OK because I just checked your comment and it was reversed 😛

torn jolt
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:o

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my bad

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wait how did u find out that they were multiples of each other?

unkempt shoal
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I didn't, k is the thing that determines whether they are multiples or not

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1st, you are going to determine k to have 1 solution (AKA they are not multiples)

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Then you are going to determine k so you hqve infinitely many

torn jolt
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yea dont we just change k so that it isnt the same as the slope for the first equation

unkempt shoal
#

You got the idea, but it isn't quite that simple. Oh and can you please recheck the numbers for me because it looks like there is a mistake

torn jolt
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$ 1/2x +5/3y=2$

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why isnt it working

unkempt shoal
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Two dollar signs are needed

torn jolt
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$$ 1/2x +5/3y=2$$

glossy valveBOT
torn jolt
#

$$kx+5/2y=3$$

glossy valveBOT
torn jolt
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these are the two equations

unkempt shoal
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Ok

torn jolt
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wait should i use and easier example

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or is this okay

unkempt shoal
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OK try multiplying the first equation with 3/4

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And try to notice something

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Did you notice anything?

torn jolt
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nope

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i got

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$$3/8x+15/4y=3/2$$

glossy valveBOT
torn jolt
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or is this wrong

unkempt shoal
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Gimme a sec

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Oh I got a better idea

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Devide the first by 2 and the 2nd by 3

torn jolt
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shoot

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it was wrpmg

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give me a sec

unkempt shoal
torn jolt
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ok

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i will trythat

unkempt shoal
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Tell me qhat you get when you're done

torn jolt
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$$1/4x+5/6y=1$$

glossy valveBOT
unkempt shoal
#

Yeah and the second?

torn jolt
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$$kx/3+5/6y=1$$

glossy valveBOT
unkempt shoal
#

Don't they look similar?

torn jolt
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yes

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except for the 3 and the 4

unkempt shoal
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So what should k be to not have the same equation?

torn jolt
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1

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cant it be any number

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since the denominator is different

unkempt shoal
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There is exactly one number that it can't be

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K should be different from 3/4

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Else, you would end up with the same equation

torn jolt
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yep

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i just got that

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i think i now understand how to do this

unkempt shoal
#

Nice

torn jolt
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is that all there is? nothing else

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or am i wr ong

unkempt shoal
#

Yup that is pretty much it

torn jolt
#

oh wow

#

thank you so much

unkempt shoal
#

No probs

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nova island
#

How to check if two vectors emanating from the origin in R^3 are parallel?

nova island
#

I thought it was just if they are scalar multiples of each other but my book seems to think differently?

old hamlet
#

I didn't get what you meant by R^3

severe basin
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In three dimensions

old hamlet
#

Oh alright

nova island
#

Right in 3 dimensions

old hamlet
#

What's the book saying

nova island
#

$\mathbb{R}^3$

glossy valveBOT
#

goobybalooby

nova island
#

I have two vectors, (5,-6,7) and (-5,6,-7) but it says they are not parallel

#

Do they have to be in the same octant?

severe basin
#

When you scalar multiply a vector say (a,b,c) in R³ with, it's either gonna squish or stretch the same vector depending on the sign of the constant.

old hamlet
nova island
#

Right they are collinear, but doesn’t collinear mean they are parallel?? Not all parallel vectors are collinear, but all collinear vectors are parallel?

#

Is there an error in the solutions of the book?

unkempt shoal
#

(Parallel vectors) is equivalent to (colinear vectors)

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There might be a typo in the book

severe basin
#

Which book is it?

old hamlet
#

What's the solution in the book

severe basin
#

The wording seems like the one I'm using

nova island
#

The solution in the book is that they are not parallel

unkempt shoal
#

Let's imagine that the minus sign is on 6 instead of 7

nova island
#

Its a linear algebra book, let me see what it’s called

unkempt shoal
severe basin
#

From the authors Friedberg Insel and Spence?

nova island
severe basin
#

Which exercise?

old hamlet
#

1st point should be in the 4th octant and the second one should be in the 6th

nova island
#

1.1.1 part c

severe basin
#

Are you referring to the a solution provided by a third party in the internet?

nova island
#

No, instructor provided the actual solutions manual so we can check our work

severe basin
#

They are actually parallel

old hamlet
#

Their cross product also comes up to be zero, so yes they are

nova island
#

Right?? Okay, just wanted to double check cuz I thought I was going crazy

severe basin
#

I checked my work on this exercise

nova island
#

Ohhhh that’s the other way to check! The cross product! Haven’t taken calc 3 in a few semesters

old hamlet
#

Just checked it

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Determinant gives a zero vector

severe basin
#

I'm using 5th edition, but it turns I too have found out a lot mistakes in the solution

nova island
#

Wait, cross product being zero doesn’t mean orthogonal?

old hamlet
#

Dot product will be zero for orthogonal

unkempt shoal
old hamlet
#

Since it has cos

nova island
#

Right right right, thank you all for the help and reassurance!!

unkempt shoal
#

Yw 😊

severe basin
#

You are gonna find more errors in the solution

old hamlet
#

It's no problem

severe basin
#

(in upcoming exercises)

nova island
#

I believe it lol and I’ll be wary, but thanks again!

#

.close

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spark pulsar
#

help pls

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spark pulsar
#

b)

#

i tried making a quadratic expression but for some reason its wrong even though i didnt it properly

deft zodiac
#

so blur

#

:c

#

have u done the scatter plot?

#

take a pic of it

spark pulsar
#

its like a rough sketch

#

but how can a scatter plot help me with this?

deft zodiac
#

um

spark pulsar
#

i have my vertex and 2 points on the grid

deft zodiac
#

they asked for a scatter plot?

spark pulsar
#

yeye that part is fine

#

but the second part of question b

deft zodiac
#

hm

#

well

#

wtv ur graph is like

#

just take the 2 points it hits the x-axis

#

those are the zeroes of the graph

#

so say the zeroes are a and b

spark pulsar
#

but since its a manual line of best fit the zeros are never gonna be 100% accurate right??

deft zodiac
#

the graph will be

#

k(x-a)(x-b)

deft zodiac
#

meh just approximation

#

draw so it looks fine

deft zodiac
spark pulsar
#

but would it work if i use the vertex form

#

like

#

4, 88 is vertex

#

and i take a random point like

#

2, 57

#

and i plug in the values

#

to find a

#

does that work

deft zodiac
#

um no

#

a and b are the values u read off the graph

#

u just calculate k

spark pulsar
#

ok hang on

#

i took the equation on the answer sheet

#

and put it in desmos

#

and the points on the desmos arent accurate to the table of data

#

@deft zodiac

deft zodiac
#

ya its an approximation..

spark pulsar
#

but

#

but

#

it has to be accurate

#

its a quadratic expression

deft zodiac
#

a quadratic can at most fit 3 points (with different x values) when arbitrarily chosen

#

perfectly anyway

#

after that it depends on if the points line up

#

chances are they dont

spark pulsar
#

oh

#

ic

#

tyyy

deft zodiac
#

np

spark pulsar
#

.close

full forumBOT
#
Channel closed

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deft zodiac
spark pulsar
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carmine needle
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carmine needle
#

need help with number 19

round gust
#

Pythagoras

#

Draw the way he went

#

Dont tell her the solution

safe herald
#

sorry

round gust
#

Delete

safe herald
#

done

#

done

round gust
#

👍

safe herald
#

in college?

carmine needle
round gust
#

Im not in college

carmine needle
#

i think our teacher drew us something like this

round gust
safe herald
#

use pythagoras

round gust
#

Now you need to find the missing lenght

safe herald
#

hypotenuse

carmine needle
#

is this like the right formula?

safe herald
#

yep

short siren
#

Ye

round gust
#

You know a and b and you want c

short siren
#

Generally: the sum of the square of both legs equals the square of the hypotenuse.

carmine needle
safe herald
#

correct

short siren
carmine needle
#

wait ok i get it now

#

So can i say 6km away?

#

is that correct?

safe herald
#

approx.

#

but you should rather find out the square root of 34

carmine needle
#

so is it better to say 5.83km?

short siren
#

Yep

#

You see how many sig figs they want

#

If they don't specify, assume they want 2 decimal places

carmine needle
#

alrrrr thank youu

short siren
full forumBOT
#

@carmine needle Has your question been resolved?

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frozen knoll
full forumBOT
frozen knoll
#

I need to solve limit using LH

#

how to I deal with ^1/x

hot wadi
#

Take log both sides

frozen knoll
#

Ill try

#

something like this?

#

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slate shell
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slate shell
#

Not really sure what to do can someone help me please

rough plaza
#

i think your approach on
ax-by=2
bx+ay=1
is a good start

#

ax-by=2 ... (1)
bx+ay=1 ... (2)

try finding
(2)+(1)
and
(2)-(1)
first and simplify them and see what you can get

full forumBOT
#

@slate shell Has your question been resolved?

rough plaza
#

i would factor out the x and y instead of a and b

slate shell
#

Do I add them both together to get 2sinx+2cosy=2

rough plaza
#

hmmm

#

I'm thinking

#

my bad, i think i got it wrong lol,
lemme do it again

slate shell
#

it’s alright 👍

rough plaza
#

abx-b²y=2b
abx+a²y=a

(a²+b²)y=a-2b

#

this looks better

rough plaza
slate shell
#

so I can make a^2+b^2 =1

rough plaza
#

take your time👍

slate shell
#

So then I have y=a-2b so y=cos-2sin ?

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#
Channel closed

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rough plaza
#

you can keep your a,b first

#

and then solve for x

slate shell
#

.reopen

full forumBOT
#

rough plaza
#

hi

#

did you get x?

slate shell
rough plaza
#

lemme check

#

a²x-aby=2a
b²y+aby=b

(a²+b²)x=2a+b

#

therefoŗe
x=2a+b
y=a-2b

rough plaza
#

anyways,

2a+b
and
a-2b

is always a real number right?

slate shell
#

yes

rough plaza
#

so, that means, no matter what theta is, x and y are real, right?

slate shell
#

sorry for my slow replies I was just working on this

#

i think u can also substitute x and y back into the equation

#

and I got sin^2*cos^2=1 for both equations

rough plaza
#

yea, you can do that

slate shell
#

gosh that question was hard

rough plaza
#

it is!

slate shell
#

.close

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#
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candid prairie
#

what am i doing wrong

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candid prairie
#

.close

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undone axle
full forumBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
undone axle
#

i have begun but got stuck

#

i know that l = r(angle)

#

how would i find the angle insdie circle

grave elm
#

In degrees, full angle is 360°, what is it in radians?

undone axle
#

2pi

grave elm
#

great

#

So what would the red angle be?

undone axle
#

in decimal form thats 6.28 rad

#

so would i do 6.28 - 1.75

grave elm
#

because pi is irrational and you want to avoid rounding errors

undone axle
#

true

#

thanks bro

#

i will do 4 x (2pi - 1.75)

#

to find arc length

#

then plus 8

#

cause it wants perimeter

grave elm
#

Yep

undone axle
#

thanks man

grave elm
#

Do you know how to do area?

undone axle
#

yh

grave elm
#

Okay, great. Good luck

undone axle
#

thanks

#

.close

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#
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dusty jewel
#

it says convert to polar, isnt this already in polar?

gritty rose
#

it isn't

dusty jewel
#

a+bi is not polar?

gritty rose
#

it isn't

dusty jewel
#

how

gritty rose
dusty jewel
#

z = r(cosx + isinx) is cartesian no

gritty rose
gritty rose
dusty jewel
#

u mean cartesian

gritty rose
#

yes

dusty jewel
#

oh

#

nice

#

.close

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undone bluff
#

I need help with 9th grade maths

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thick minnow
undone bluff
#

the question is evaluate (0.000064)^5/6

#

how on earth can you solve this

thick minnow
#

Do you want an approximate answer? Then use a calculator

undone bluff
#

and what do they exactly mean by evaluate

undone bluff
#

my teacher gave this sum as hw and i was absent the previous day so i dont rlly know how to do it

round gust
undone bluff
#

formula?

round gust
#

Use this

undone bluff
#

hmm leme try

#

2^10x10^-10?

#

i got this right?

#

ahh this maths is too much

#

phy better

thick minnow
#

phy is maths + understanding. worse than maths

#

Just saying

undone bluff
#

also tho is it even possible to express a decimal (which has a bar) to be expressed in the form of p/q?

undone bluff
thick minnow
#

yes, it is possible for all rationals

undone bluff
thick minnow
thick minnow
undone bluff
#

even when it is a bar?

thick minnow
#

wdym by a bar?

undone bluff
#

non-term decimal

thick minnow
#

There's 2 types of non-terminating decimal. (1) repeating one ie the pattern repeats like 1/3 = 0.33333

undone bluff
thick minnow
#

(2) non-repeating. <- These are not rationals

undone bluff
#

and also circles concept is a pain

undone bluff
thick minnow
# undone bluff

Compare this with the value of root(2) = 1.4142135623730951....

undone bluff
thick minnow
#

There is no bar cause the decimal values do not repeat

thick minnow
undone bluff
thick minnow
#

cause the answer is simple enough

undone bluff
#

2^10x10^-10

#

gon take ages

thick minnow
#

That seems wrong

undone bluff
#

the question is evaluate (0.000064)^5/6

#

this was the question

thick minnow
#

yes, write it down as a fraction

#

removing the decimal

undone bluff
#

so first put it as a decimal then do the powers?

thick minnow
#

nah, write the decimal as a fraction then see about the powers

undone bluff
#

alr one min

#

64/1000000

#

now?

#

you here?

thick minnow
#

yes

#

what did I mention about 64

undone bluff
#

2^6 = 64

thick minnow
#

Can we say something similar about the denominator

undone bluff
#

wait..

#

nah i dont see anything

#

whats there in 64/1000000

thick minnow
#

count the number of zeroes maybe

undone bluff
#

6

thick minnow
#

Do you see it now?

undone bluff
#

Yes

#

we can cancel cant we

thick minnow
#

yes

undone bluff
#

ig?

#

wait les go

#

now ?

thick minnow
#

what do we have now

undone bluff
#

(64/1000000)^5/6

#

so now we have

#

we cancel the 6 zeros right?

thick minnow
#

${\left( \frac {2^6}{10^6} \right)}^\frac56$

undone bluff
#

what now to do with the powers?

#

this confusing man

thick minnow
#

${\left( \frac {2^6}{10^6} \right)}^\frac56 = {\left( \frac {2}{10} \right)}^{6 \times \frac56}$

undone bluff
#

what can i cancel?

glossy valveBOT
#

numbpy

thick minnow
#

Do you see something you can cancel?

undone bluff
#

hmm

#

(2/10)^41

#

if we convert

#

or we can cancel?

thick minnow
#

How did you get 41???

undone bluff
#

6x6+5

#

isnt that how u convert mixed to imprper?

#

or do we even need to convert?

thick minnow
#

Nooooooooo, 6 times 5/6 = 5

#

The 6's cancel

undone bluff
#

OHHHHHHHHHH

thick minnow
#

It's a product

undone bluff
#

man..

#

so now its just power of 5

#

right

thick minnow
#

yeah

#

You can just evaluate the power

#

Then write it as decimal

undone bluff
#

0.00032

thick minnow
#

yep

undone bluff
#

LETS GO

#

I DID IT

#

soo all sums which involve power of fraction are like this?

thick minnow
#

Most likely yeah, you need to remember some powers then it would become easier

#

For harder questions hopefully they would give some kind of hint

undone bluff
#

So i dont need to use formulas for this right

#

i alr gotta learn 18 formulas cuz of this cuboid,cube,spher,hemisphere lateral sufrace and stuff bru

undone bluff
#

this is just powers and cancelling right?

thick minnow
undone bluff
thick minnow
undone bluff
thick minnow
#

sure, no worries

#

.close to close the channel

undone bluff
#

.close

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#
Channel closed

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#
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deft igloo
#

Find the extremes of
$1-\sqrt{x^2+y^2}$

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glossy valveBOT
#

Git commit

woeful bramble
#

Where are you getting stuck?

deft igloo
#

partial derivatives equal to 0 are unsolvable

#

but there is a maximum in (0,0)

#

Take a look

#

@woeful bramble

woeful bramble
#

I guess it's a bit tricky since the partial derivatives aren't defined at (0,0), but you can see that df/dx = 0 when x = 0, and that's true for all y. So as you approach (0,0) from -y or from +y, the limit of df/dx will be 0. Does that make sense?

deft igloo
#

If I assume x = 0

then second df/dy becomes

#

$-\frac{y}{\sqrt{x^2+y^2}}=-\frac{y}{\sqrt{y^2}}=-\frac{y}{\left|y\right|}=\left(-+1\right)$

glossy valveBOT
#

Git commit

deft igloo
#

And I need both df/d to be 0

woeful bramble
#

Yea, fair point. For this one I might do a qualitative argument as opposed to trying to find it via derivatives. You can say that sqrt(x^2 + y^2) is always >=0, and since it's being subtracted the function will have a maximum when its 0, which only happens when x=0 and y=0

#

I'm not sure if that's an acceptable answer for your situation though

deft igloo
#

I would do this on exam

But the problem remains tbh. How to do it mathematically

woeful bramble
#

Yea that's tricky, since as you noted the limit of the partial derivatives doesn't exist at 0. I'm not sure how you would do this, although I would note that the argument I made above is mathematically valid. Perhaps someone else might come along and be able to help, sorry I couldn't help more.

deft igloo
#

Np king ❤️

full forumBOT
#

@deft igloo Has your question been resolved?

deft igloo
#

<@&286206848099549185>

full forumBOT
#

@deft igloo Has your question been resolved?

rough plaza
#

would it be suffice to say
-x/√(x²+y²)=0 AND -y/√(x²+y²)=0
implies
(x=0 and x²+y²≠0) AND (y=0 and x²+y²≠0)
and hence lead to contradiction

deft igloo
#

but (0,0) is an maximum

rough plaza
#

yea, that's where df/d is 0 or undefined

#

hmmm

#

if it just needed to be undefined, we can just use the fact that the denominator is 0 at (0,0)

deft igloo
#

We need to find extremas, so df/d = 0

#

I cannot be undefind

rough plaza
#

why can't be undefined?

deft igloo
#

ok I didn't know that tbh

#

ok, lets assume that (0,0) is an extreme point

#

now

#

how do we proceed

rough plaza
#

then, just say that df/dx doesn't exists due to x²+y²=0

#

more formally, of course

#

since you'll be doing it in an exam

deft igloo
#

I mean, how do we show that this point is min, max or saddle

rough plaza
#

hmmm....

#

i can only do it when i realized its a max

#

like just check since √(x²+y²)>=0 for all x,y in R
then f(x,y)=1-√(x²+y²)<=1
also, f(0,0)=1, therefore its a max

torn jolt
#

hi\

#

so

#

oks

#

pls

#

help

#

me\

#

ad

deft igloo
#

xD

#

Bro

torn jolt
#

pls,

deft igloo
#

U can get an empty room

#

This one is occupied

#

ok, so

#

this works

But what if the same situation happens with some crazy function and this is not obvious

I mean, is it the only way, or we can do something with df/d that will give us the anwser?

torn jolt
#

how tf do I get an empty room

rough plaza
#

!help

full forumBOT
rough plaza
deft igloo
#

Dam

rough plaza
#

let's just hope there won't be crazy functions in the exams

deft igloo
#

ok, math isn't always easy it seems xd

#

thanks bro

#

for the help

#

@torn jolt im closeing this room, so u can get it if u want

#

.close

full forumBOT
#
Channel closed

Closed by @deft igloo

Use .reopen if this was a mistake.

torn jolt
#

thanks man

full forumBOT
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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torn jolt
#

Can I have some help on this

full forumBOT
tulip beacon
torn jolt
#

Thanks

light sonnet
torn jolt
#

It says you are limited to using those to help you

light sonnet
#

So then that means you shouldn't be using discord

torn jolt
#

But this is a formative assignment so it doesn't count towards my mark

tulip beacon
#

Why does this discord have strict rules about quizzes and tests

torn jolt
#

Idk

#

But this isn't a test I swear

light sonnet
tulip beacon
torn jolt
#

What teacher allows to bring a test home

light sonnet
torn jolt
#

Never got one of those before

tulip beacon
tulip beacon
torn jolt
#

I wish I had one

light sonnet
#

I've had plenty

tulip beacon
#

All my exams in my degree and throughout high school are written

#

Same my cousin had one coz of covid

#

They seem fun

torn jolt
#

Do u know how I can solve this problem

light sonnet
#

I suggest getting the equation in slope intercept form first

#

y = mx + b

torn jolt
#

Which one

#

The 2x +7y -14 one

light sonnet
#

Both

torn jolt
#

Ok

#

Ok done

#

The first one is y=-2/7x + 2 and the 2nd one is y=1/3x-4

light sonnet
#

So the first part says that your equation you are creating has the same y intercept as the first one, what's the y intercept?

torn jolt
#

The fist number right

light sonnet
#

y = mx + b, do you know what m and b means?

torn jolt
#

M is the slope

#

B is y intercept

#

Oh so it's the number at the end

light sonnet
#

So your problem is asking you to find the equation of a line that passes through the same y intercept as teh first equation

#

What is that y intercept?

torn jolt
#

2

light sonnet
#

Then it states that the equation you are finding is perpendicular to that second equation, do you know what that means?

torn jolt
#

Yea

#

Like a cross

light sonnet
#

Do you know how two equations could be perpendicular? Just given the equations?

torn jolt
#

No

light sonnet
#

It has something to do with the slopes of the two lines

torn jolt
#

-2/7 and 1/3?

light sonnet
#

First you don't need that first equation anymore, all you wanted from that was that it passed through the same y intercept

torn jolt
#

Oh ok

light sonnet
#

For your equation that you are finding and the second equation, you want them to be perpendicular

torn jolt
#

Yea

#

I don't know how to make them perpendicular

light sonnet
#

This algebra video tutorial explains how to tell if two lines are parallel, perpendicular, or neither. It gives you a few examples and practice problems for you to learn the concept.

New Algebra Playlist:
https://www.youtube.com/watch?v=nTn9gVqRfKY&list=PL0o_zxa4K1BUeF2o-MlNpbRiS-oE2Kn6J&index=2

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I would tell you what to do, but this gives you the opportunity to look things up and learn

torn jolt
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Ok

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Ok I watched the video

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I know what it is now

light sonnet
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What do you think you need to do?

torn jolt
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I need to make an equation where it has the same y intercept as the first equation and is also perpendicular to the second equation

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I think

light sonnet
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I meant the part about making it perpendicular

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You know what the y intercept is

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Can you figure out how to make it perpendicular?

torn jolt
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Isn't it you flip the top and bottom

light sonnet
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And?

torn jolt
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For -2/7 it would be 7/2

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And you take away the negative

light sonnet
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Well, you want it perpendicular to the other equation

torn jolt
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So -3/1

light sonnet
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Yes

torn jolt
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Ok

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So first I write y=-3/1

light sonnet
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So you have the slope and y intercept, can you make the equation now?

torn jolt
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Yea

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Is the answer y=-3/1x + 2?

light sonnet
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One thing, what is -3/1?

torn jolt
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The slope

light sonnet
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I mean math wise

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What's 2/1?

torn jolt
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-3/1 is M and 2 is the B

light sonnet
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Or 4/1?

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-6/1?

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What's any number divided by 1 equal to?

torn jolt
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Itself

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It wouldn't change

light sonnet
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So then what's -3/1?

torn jolt
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Oh

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It's just -3

light sonnet
torn jolt
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Y=-3x+2

light sonnet
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Yes

torn jolt
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Ok

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Good

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Thanks

full forumBOT
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@torn jolt Has your question been resolved?

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low grove
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sly frigate
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find the surface area

low grove
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.close

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dull stump
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Three different numbers are selected at random from the set {1..10} Probability that product of two numbers is equal to third is??

dull stump
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So I wanted to know how to do this without bruteforce or is bruteforce only method?

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Do we have some bionomial or some method to do this?

normal tree
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bruteforce isn't that bad

dull stump
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cant apply it if they do some changes in question

sharp flame
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Honestly it isn't even brute force you can do it mentally

dull stump
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i m less on braincells

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mentally outta question

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btw how

sharp flame
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Start multiply single digit numbers in your head KEK

dull stump
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yeet

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so if bruteforce, no combination with one would be possible as we aint replacing numbers

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we start with two and start making pairs in table?

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is that the only way 😢

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what if they make the set 1..100

normal tree
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even for 1 to 100, counting up the outcomes isn't that hard

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I can think of things like letting A, B, C be the sampled numbers and compute the distribution of log A + log B - log C via convolution or characteristic functions / Fourier transform

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but I just can't imagine that they would expect you to do that

dull stump
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okay they would keep it simple in exams tru

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so bruteforce it is?

normal tree
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yeah probably

dull stump
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aight, also one more thingy

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we cant use Combination formula in question saying items are picked consecutively but can when they say 2 items are picked or 3

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isnt it kind of same like when 3 items are picked even then the quantity is being lessed from total yet answer differs

wide sundial
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Let me see if this works

normal tree
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I'm not sure what you're referring to

wide sundial
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,w expand (x+2x² + 3x³ + 4x⁴ + 5x⁵ + 6x⁶ + 7x⁷ + 8x⁸ + 9x⁹ + 10x¹⁰ )^2

dull stump
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umm how do i explain

wide sundial
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I wonder if this works

dull stump
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how to select which term?

wide sundial
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Give me a moment

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,w expand (x+x² + x³ + x⁴ + x⁵ + x⁶ + x⁷ + x⁸ + x⁹ + x¹⁰ )^2

dull stump
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there was another question, in dice roll probability of n appearing is proportional to n, can we apply:
,w expand (x+2x² + 3x³ + 4x⁴ + 5x⁵ + 6x⁶)

wide sundial
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It needs to be on its own line

normal tree