#help-28
1 messages · Page 24 of 1
that changes size over time
dV/dt represents the change of volume over time
dx/dt is the change of size of the sides
over time
oh its a typo
ohh ty
sides*
but no those are rates of change
so infinitesimal stuf
well derivatives
i was answering this
is dx/dt 15x^2?
ohh right
you said it there yourself
also i dont like the d/dx notation for maths class
its useful for physics but its very confusing
you could do this whole exercise this way
i'm writing the process
ok ty
how does it become 1/15x^2?
overheating problem
wait
ahhh im sorry it taking so long
ohh i understand
but why are you doing that division?
are you trying to isolate dx/dt?
dont be sorry
if i want to leave I can at any time
i'm not trapped with you
relax
mhm
i think ive done so much maths that i was starting to confuse stuff
thank you for your help. have a good evening (im assuming its evening)
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hi
Just ask
make sure to first read #❓how-to-get-help and #rules
hi
im a high school pupil i didnt finish studiying every notion in maths
is that ok
Depends what you want to do after high school
engeneering
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hi
these are the curves
so we make a vector that goes from one point on r1 to one point on r2
and the points are arbitrary
then we need tangents of the curves
which i do not know how to do
the tangent is only here to give the direction, so compute dr/dlambda and dr/dmu
linear terms matter
oh sorry yea
So then you can solve for when their dot product is 0
Like finding the global max of any function
Global max = max(local max)
So the biggest local maximum, which has the advantage of being the max of a finite set usually, rather than an uncountable one
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I am so confused on how to do this
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i dont understand why we multiply by tan
It's just a trick for division. You can just do it at any division. Multiply the same number (it can be anything) on both the numerator and the denominator
It likes 1/25. To make it as a decimal easier, we multiply 4 on both the numerator and the denominator to make the denominator 100
it would become 4/100
and 1/25 is equal to 0.04
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question is from amc (australian math competition) juniors 2022
the question is as follows: The first number in a list is 2. After that, each number is calculated by adding the digits of the previous number together and squaring the result. What is the 2022nd number in the list?
if I havent misunderstood, the beginning of the list would be [2, 4, 16, 49, 169...].
i understand the question, but not really how i would calculate the nth number in this list. i couldnt find any pattern within it either
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think about 0s and 1s 🙂
Yes but a,b,c must be different
ya I mean make one of them 0, one of them 1, and the other something else lol
I see that a=1 and c=0 but b can take on any integer
so problem solved?
that's not what that means lol
Bruh what
0,1,2 are distinct integers and 1^2 = 1^0
But you can also have 0,1,3 or 0,1,4 and so on
that's just not what the question is saying
0,1,2 are distinct
it doesn't say unique or anything
anywhere
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C
?
its c
yeah thats what I had
what do u need help with?
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I'm need help understanding this
How do I find the inequality of f'(x) > 0?
the function is this:
I already found the derivative to this function which is this:
I just need to find the inequality of f'(x) > 0 for x ∈
which is this function above
well, you already have found a critical point
which is 5
so sub in numbers greater or lesser than that critical point
yes
see what happens then
substiute f'(4) and f'(6)
yes, thats the point of what i was saying
i just said sub in both to see the difference in signs
Hey I think it's incomplete
element of what?
thats supposed to be the answer mb
did u figure out what f'(4) and f'(6) would give you though?
(5,inf) right
you dont have to calculate it, just observe how the signs would be
yes
I don't?
you dont really care about what the result would be, you just need to know when it is positive and negative
You see, it's also a fractional exponent
So not only would be a negative, it would also be an imaginary number or a complex solution
would it?
it is an odd powered root, the negativity should not matter
it has a cusp at a x = 5 which makes the derivative undefined there, which is your only critical point
but if x = 5 was also undefined in the original function, then you don't consider it at all btw @sacred trout
undefined?
if your original function f(x) was something like 1/(x-5)^2 and ur derivative was 1/(x-5) (this doesnt make sense, but just for the sake of example)
x = 5 would make the derivative undefined, which indicates it could have a cusp or a turn at that point
but since x = 5 is also not defined at f(5) then that point is just a vertical asymptote
it can not be a critical point
i just said that for future reference
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How do I find the primitive function of $sin(2^(1/2))$ ?
oh are u still stuck with it haha
Kienai
Hi again, yeah I slept on it to no avail
EndTimes
is that what you mean?
Yes
okay so for this, take u = $\sqrt{x}$ and $dx = 2\sqrt{x} du$
♡LexQa♡
this should be a good start
yeah let t = 2sqrt(x), so t^2/4 = x, then dx = t/2 dt
then you just have the integral:
Is this not what I did? I just wrote it as dx= 2tdt
$\frac{1}{2} \int t \sin(t) dt$
EndTimes
then integrate by parts
well its better for us to start from the beginning
Ok, I got 2 there, not 1/2 so obviously wrong immediately
Oh ok
both would be correct, eventually
Right, cos I also had sin(2t)
Can you point out where in my attempt I went wrong then?
probably applying the double angle formula
but you can avoid that with the correct substitution
Ok so you substituted the whole of the internal part to avoid that?
yea
Interesting
constants are free
Yeah, I see what you mean
if you can get rid of a constant do it
Back at my desk now, gonna give it another go with your substitution then
Why is dx = t/2 dt here? Is the derivative of 2sqrtx not 1/sqrtx?
also another helpful trick
avoid taking derivatives of roots, let me write it out in full
Yeah they're not exactly convenient
t = 2sqrt(x)
t/2 = sqrt(x)
(t/2)^2 = x
t^2/4 = x
2t/4 dt = dx
t/2 dt = dx
ooh, yeah
so instead of taking the derivative of sqrt(x) you can take the derivative of t^2 which is a lot less prone to error
yeah that's what i did
differentiation is a linear operation, which means that multiplicative constants get factored out
but the quotient rule at least leads to squaring the denominator, no?
so d/dt(t^2/4) = 1/4 d/dt(t^2)
the derivative of the denominator leads to 0 so nothing happens with that part but the squaring still happens, no?
no quotient rule at all here, we don't have a quotient of functions
That doesn't apply when the denominator is a constant?
i mean it technically does, but all the terms in the derivative of the denominator become 0
so it ends up being the same thing as just factoring out the constant and taking the derivative of the function
Ah right, cos when you multiply the denominator with the derivative of the nominator it cancels out the square of the denominator
Never mind me, it's been one of those days
Ok, back to trying it your way, sorry
are you confused on how (t/2)^2 becomes t^2/4
Oh no, I get the whole dx susbstitution now
there's not any calculus going on in that step, just algebra
I can't get there for some reason. I just get a circle of partial integration that never ends
I'm probably integrating the wrong parts..
that happens
you have to solve for the original integral
like let's say x = 1 - x, then you know that x = 2, same thing but this time your 'x' is the entire function that you're trying to integrate
let me just walk you through it
Yeah, like knowing when to derivate the trigonometric function and when to integrate it has me beat
EndTimes
There I integrated t
how can we integrate that, knowing that:
$$ u dv + v du = d(uv)$$
$$ \int u dv + \int v du = uv$$
$$\int u dv = uv - \int v du$$
EndTimes
just a quick derivation of ibp formula, i cannot remember it right unless i rederive it every time
Haha, yeah that form was not taught to me. $\int f(x)g(x) = F(x)g(x) - \int F(x)g'(x) dx$
Kienai
it's really just the product rule for derivatives
but alright, let's try letting:
$$\sin(t) = v$$
$$t dt = du$$
EndTimes
so what is u, and what is dv?
So I take the integral of t, get $ ((t^2)/2)sin(t) - \int((t^2)/2)cos(t)dt $
Bot didn't like that
we should end up getting:
$$ \int t \sin(t) dt = \frac{1}{2} t^2 \sin(t) - \int t \sin(t) dt$$
EndTimes
The superior form
,rotate
Here's the circle I was talking about
look at this
What?
You didn't take the derivative of sin
or the primitive of t?
I'm so confused'
yep i made a typo there, let me sort it out
Ok so, so far we should have the same then? Except in my handwritten one I did include the 1/2 you wanted to ignore earlier
I get why, it's annoying
sin(t) dt = dv, cos(t) = v
t dt = du, u = t^2/2
so we should end up getting:
again why is t not primitive after the integral there?
Ok, but then we definitely have the same thing so far
i'll actually just write this out on paper, latex is not being kind today
Yeah this bot version does not work well for me either
But in the next step, I want to derivate t^2 and take the primitive of cos (t)
alright, i'll just send a pic
But that leads to the circle I got stuck in so I guess that's wrong
Actually a lot simpler than it seems, maybe you chose the wrong u and dv, or just made a little error along the way
Hmm, this udv stuff is very confusing. I've not seen it and don't know how to use it either
That formula looks to me like it skips half the operation
this formula isn't right
uv = (t)(-cos(t)) = -tcos(t)
No, after the integral
the formula is minus the integral, but the substitution is v=-cos(t)
yeah that should be a plus sign there, did it in my head but didn't write it down, the final answer is right though.
The last line looks right to me though
What part isn't? That's straight from my lectures
I missed the dx parts
EndTimes
Yeah that is exactly the form I got from my lectures
See why this udv stuff is so confusing?
I see it gives the right answer in this case, but it's like it skips half the operation by ignoring the derivative on the right, somehow
nothing is being ignored
That's also what led to my circle earlier though so idk, if I can wrap my head around it this udv stuff seems better
i showed you the derivation earlier, it's a straightforwards application of the product rule
Then where is the derivative of t after the integral in the second to last line on your notes?
That's the part I don't get
it's there. u = t, so du = dt
so in my version g' = dg ?
i suppose so, let me see if that works out
That would explain it in my mind at least... I don't quite grasp this whole dx stuff either. Nobody ever explained it, it just appeared
Sometimes it's like you actually multiply with it, sometimes it just disappears after integration. So is it there or is it just a note on what is being derived? I have no idea
Let me try using your formula, which admittedly is a bit weird but I made it work:
We have that:
$$\int fg = Fg - \int Fg'$$
Let f = sin(t), then F = -cos(t)
Let g = t, then g' = 1, so we should get:
$$\int t\sin(t) dt = -t\cos(t) - \int -\cos(t) dt$$
EndTimes
yeah that works out actually.
Hmm, so you can take the derivative of a substituted variable like that and use the 1 to multiply with?
it's a differential, you can think of 'dx' as a very tiny change in x
even though t= 2\sqr{x} ?
what are you referring to
a lot of the time the shorthand obscures the notation
when i said to let g = t, that really means to let g(t) = t
It clearly gives the right answer
and so we can take:
dg(t)/dt = dt/dt = 1
we're not concerned about the derivative of g(t) with respect to x, but only with respect to t
We never use the dx/dy form for derivatives either so I'm not at all familiar with it
yeah that is strange
it's all f'(x)
you need to be taught how to treat differentials
So getting a one like that is like witchcraft to me xD
Ok, well this clears up a lot actually
and the cool thing about them is that they mostly respect basic arithmetic.
how were you taught chain rule?
Yeah once I have the primitive of something it is really amazing to use honestly
Hang on
Chain rule is written as $$ D(f(g(x))= f'(g(x))g'(x)$$
So outer times inner derivative
Kienai
That works for me at least, but when you never use dx and it just appears in integrals it is very confusing
you can also write that as:
$$\frac{d(fg(x)}{dx} = \frac{df(g(x))}{dg(x)} \frac{dg(x)}{dx}$$
But can I ask about this udv stuff. How do you know to pick which for which variable?
EndTimes
It comes down to a similar problem as picking which part to integrate and derivate in my form, which I also don't quite grasp.
the /dx here is read as "with respect to x"?
yeah, pretty much. notice how the dg(x) just cancels, like in a fraction
Right. The only thing my lecturer said about this is "it's not a fraction"
when he wrote up dx/dy as an example
it's not a fraction because it's not a number
but we can algebraically treat it 'like' a fraction, if that makes sense
yeah, that's because when we write:
dy/dx, we mean: d/dx (y)
so dx/dx is just d/dx (x) which is 1
you have to be careful because you're not working with numbers, but rather linear operators, but normal "rules" of arithmetic still apply mostly:
d(f+g)/dx = (df + dg)/dx = df/dx + dg/dx
alright i have to go, read that link i sent for which functions to pick for "u"
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Hi again
The probability of me getting a queen or a king in a deck of card is 2/13. If I use the classical probability formula I get this which is correct.
Can permutation and combination be used here ??
If yes then how
I believe it can
But idk how
Yes
right
in that case
if you REALLY want to barf combinatorial functions over this
you can go $\frac{\binom{8}{1}}{\binom{52}{1}}$
Ann
Yes
${}^nC_k=\binom{n}{k}$
QuantumBee
you're drawing 1 card
There are 4 kings and 4 queens, you can get a king or a queen in 8c1 ways.
there are 8 cards which are successes for you
So, 8c1 is the number of ways I can get king or queen from a deck of cards
Yes
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I need to find the primitive function of this, and I got $$ \frac{1}{2}(x+sin(6x-14)) $$ by using the trigonemtric identity cos^2x= 1/2(1+cos(2x))
But something is wrong, what is it?
Kienai
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
Should it be 1/12? instead
Hello, still dumb here xD
yes
you are on the right track
your answer is missing one thign
Okay what?
are you sure it is just x?
yes, but u r doing this for 'u' remember
man im more used to integrating by reduction than with the half angle formulas
well uhh
set u = 3x-7 and then do the half angle formula
\frac{sin(6x-14)+6x}{12}
half from the half angle, half from 2 u
$\frac{sin(6x-14)+6x}{12}$ + C
♡LexQa♡
no?
yeah u did lmaoo
Again
Yeah this subject is so damn hard
I have so many more but I'll have a crack at them myself first
haha integrals are a pain for everyone so yes
u=3x-7
followed by
cos^2(x)=(1+cos(2x)) /2
** everyone **

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wait wha
that's not the correct identity I think
cos^2(x)=(1+cos(2x)) /2
not (1+sin(2x)) /2
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thats after
also i just realised
i thought u wrote 12 but it is 2
why is it 2?
No jokes on you i just created my OWN trigonometric identity
get BAMBOOZLED
Anyways uhm
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👎🏻👎🏻👎🏻
ofc depends on the question
ok solve $\int e^{-x^{2}}$ right now
♡LexQa♡
😔

how isn't erf*sqrt(π) /2 not satisfactory

because i said so 🙄
we don't know the answer define a answer
we don't know what gives i^2+1=0
create a number that does

don't do this for 0/0 just
ok sure just a sec
creating a number
yes

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When a particle is moving in the positive direction or negative
direction, do we just make a sign chart of the velocity and find out where its pos and neg
but if we are trying to figure out whether the particle is speeding up or slowing down, we compare both a(t) and v(t) to see
You should just need velocity
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@delicate idol Has your question been resolved?
.close
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can someone help please
@torn jolt Has your question been resolved?
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Hey I am working on a coding problem where I have an equation I am unable to solve:
I got this 2 equations:
s1 = k^(−1) * (z1 + r1 * d) % n
s2 = (a · k + b % n)^(−1) * (z2 + r2 * d) % n
and I want to get d out of it but it has to be a whole number so i have to use the inverse multiplicative modulo but I have no idea how to do that
If someone could help be that would be great (:
$s1 = k^{(−1)} * (\frac{z1+r1*d}{n})$
Clarkie
$s2 = (\frac{ak+b}{n})^{(−1)}* \frac{z2+r2*d}{n}$
Clarkie
@winged fernignoring the odd looking brackets are those the equations?
sorry the % signs are modulo so it should be s1 = mod(k^(−1) * (z1 + r1 * d), n)
right but that would be a line of code orr?
only modulo knowledge I have in python is just something about remainder or diving the left by the right
idk how to interoperate the stuff well enough
@winged fern Has your question been resolved?
@winged fern Has your question been resolved?
i need a whole number between 0 and n at the end and the way i understood is that in order to get a whole number at the end i have to prevent fractures so the only way i know is to use the inverse multiplicative modulo for fractions and then modulo n everything at the end but i don't get to the right solution
@winged fern Has your question been resolved?
@winged fern Has your question been resolved?
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What is the question?
I don't think I can help, I was about to go to sleep
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part 2 of this
I am considering the values of lim f as xy approaches 1 from either side
it's going to +inf and -inf
i dont know what to make of it
can i just say that since it's not approaching the same value the limit dne?
yes
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I'm doing #12 and it seems like I'm doing something wrong here. I tried to isolate x and then y which was fine(got big scary numbers). Then, I tried to put those into one of the systems and my z's canceled..
You can isolate z I guess
@barren iris Has your question been resolved?
dont you have a sign error here
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can i get some help on this?
i dont rlly know where to start
well i know i start with deriavative
quotient rule can be applied
yup was just about to say that! yup!
sign chart ❤️
^^
find when the derivative is zero or undefined
or in other words when the numerator = 0 or the denominator = 0
- get derivative
- set equal to zero and solve for x
- use numbers solved for x in sign chart?
then use domain things from sign chat
- set numerator or denominator = 0 solve for x
look for a sign change
okok let me try that rq
Yeah gotta check when derivative is undefined
For example |x| switches from decreasing to increasing at x = 0, which is exactly where the derivative is undefined
what does this mean by
numerator or denominator?
both give the same answer?
@neat bay
Same answer? No
Numerator is for when derivative equals 0
Denominator is for when it’s undefined
(literally, check when it’s dividing by zero)
^^
Have you set the denominator to zero? What happens?
to solve for x?
but what does the x you get as a result actually represent
good question
where some curve occurs?
here let’s start a little earlier
You understand derivative is the slope of the tangent line, right
correct
So in a sense it measures the rate of change at a point
i do
So one thing that’s cool is that it “detects” when a function is increasing or decreasing
If the slope is positive, it’s pointing up, so the function is increasing there
and if slope is negative, then it’s decreasing
cool
what if the slope is zero?
Yep exactly
on the x axis
i'm not sure
It can mean it’s at the top of a hill, like this
ah
In other words, a (local) maximum point
local because it’s higher than the points immediately left and right of it
i see
It could also mean it’s a local minimum point
But there is a special case which we need to check
red is f(x) and blue is the derivative graph right?
Blue is the tangent line
The derivative is a little different when you graph it for all values of x, don’t worry about that
Look at this
Here the derivative is zero, so a flat line, but it’s not a minimum or a maximum
It’s basically like you’re running, slow down, stop, and then start running again
So that’s kind of an edge case
Anyway
For this problem, they’re asking you when the function is increasing or decreasing, right
Ah
Yeah
Oh whoops another thing
A maximum/minimum can occur without the derivative equalling zero
Look at this
Here is |x|
There is a minimum at zero, but the derivative is undefined (why?)
So to check for min/max, it’s also useful to check when the derivative is undefined
Yes exactly
Sorry denominator of the derivative
Think about it
How could the derivative be undefined?
This could only happen if you were trying to, say, divide by zero
Or you’re trying to take the square root of a negative number
(But that’s less common)
So
What did you get for the derivative of this function?
numerator = 36 - 4x^2
denominator = (x^2 + 9)^2
nice
ok let’s do min/max
find where it equals zero
and then find where it’s undefined (there might be no points like this)
so the first step would be set the numerator equal to zero?
i got x equals plus minus 3
Nice
now we check to see when the denominator is undefined?
and set denominator equal to zero?
Yeah, so x = 3 and x = -3 are possible min/maxs
Again keep in mind, you might not get an answer for denominator
yep
because square roots cant have negatives
It’s imaginary
meaning its defined
ahhh
okay
and now i do my sign chart
hmmmm
but what if my denominator was undefined
what would happen then?
If it was undefined, let’s say at x = whatever, then you would add “whatever” to your sign chart
ohh ok
(It’s a possible min/max value, like this example)
so additional points
yeah
so techncially u set both parts equal to zero
and the denominator might not always give a valid value
Yeah
Well actually
Numerator may also not give a value; what if the derivative was 1/x?
Then you’d only get one possible point, x = 0
the numerator can’t ever equal zero, because the numerator equals 1, and 1 does not equal 0
Lol
ahh
Ok so you have x = 3 and x = -3 on your sign chart
That means the derivative is flat at those points
So that means that in between those points, the derivative is gonna be either positive or negative
so i would plug those x values into f(x)?
and determine if y is positive or negative?
Those in-between values are gonna be the intervals for increasing/decreasing
No you plug them into the derivative
That’s the slope
Yeah, in between two zeroes, it’s gonna be all positive or all negative
So you only need to test one number
And that’s gonna be the positive/negative for the entire interval
i got
inc: (-3,3)
dec: (-infinity,-3)U(3,infinty)
now determining the relative max and min is tricky
Yeah
So look at the left side
It goes negative, then zero at x = -3, then positive
In other words, decreasing, then flat, then increasing
This means that x = -3 is a local minimum
Think about it
Yep nice! Yeah
but
how do we know there isnt a minimum from 3 to infinity?
well
if it goes to infinity it never reaches another min?
it jsut keeps going and going?
Because that would mean the derivative is either zero or undefined somewhere from 3 to infinity
But we found all the points where it’s zero or undefined
And it’s only at x = -3 and x = 3
There literally cannot be a max anywhere else since we found all the potential values
Yep
Just down and down
yeah fs
sometimes i kinda just follow formulas without understanding the why
yeah
I like helping people see the why
now the rest of the problems should be trivial; you’re just repeating the exact same procedure lol
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Hey! Can you help me with my question? (Matrix)
.close
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Ok so first of all, do you know how to find the gradient of a line that is perpendicular to another line?
Wait... i might've skipped some steps
ok so first of all
the line you have is
2y + 4x = 12
turn it into slope-intercept form
y = mx + b
where m and b are constants
are you sure?
wait
close... but there might be some miscalculations
nvm
is this the one?
-2
yes
so for 2 perpendicular lines.. the product of the 2 line's gradient is always -1
for example...
y = 3x + 3
the gradient/slope is 3
to find the gradient of a perpendicular line, it's just
m1 * m2 = -1
3 * m2 = -1
m2 = - 1/3
so the equation of the perpendicular line will be
y = -1/3 x + b
where b can be any value
since you have
m1 = -2
find m2 (the gradient/slope of the perpendicular line)
You're welcome
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✅
Do you know the rule for parallel lines?
no
The rule is that the slope of line 1 = slope of line 2 (m₁= m₂)
If m₁ is 3 then m₂ is?
1/3?
no m₂ is 3
Just like
oh
So the equation of the line (a) should have a slope value of 3
What does the equation of the line look like now?
Yeah
b=-11
Exactly
is that for b?
So the equation now looks like
y = 3x-11
yes
That is it, we have found the equation of line (a)
I think he means (b)
Do you know the rule of perpendicular lines?
no
line₁ is perpendicular to line₂ if m₁= -1/m₂
Why do y'all use m for the gradient in the US?
idk
-1/m2*
Oh right
3 = -1/3
You can't substitute 3 for both m₁ and m₂
oh
You only substitute that for m₁ so you get 3 = -1/m₂
how do I find m2?
Remember that "=" is a relation that says something has equal value. Using the symbol as a "step"-symbolizer is not the correct usage
oh
Just say m2 = 3 instead of m1 = 3, then it gives you the gradient immediately instead of having to solve for m2
So for m1 = -1/m2, we have if m2 = 3?
how to find m2?
^
oh
for the rest of the solution the equation of line (b) is the equation of the line with y=m₁x+b₁
And the original line in the picture is the line with equation y=m₂x+b₂ where m₂=3 and b₂=-7
y=3x-7
Basically: We are trying to find m₁ and b₁ now
If you substitute in m₂=3 into the equation m₁= -1/m₂ what do you get?
b=-1
Exactly
oh so it would be y=-1/3x-1
Almost
It would be y= (-1/3)x-1
(-1/3)x is different from -1/3x because the first means
$\frac{-1}{3}x$ while the second means $\frac{-1}{3x}$
oh ok
jafar/جعفر
Thank you
I got all of the questions correct
Presto
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And make sure to wait around 15 minutes after stating your question before pinging Helpers
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Given that $A={2011, 2022, ..., 2021}$. Three subsets, $A_1, A_2, A_3$ are created from $A$ with the conditions:
\begin{itemize}
\item $A_1\cup A_2\cup A_3=A;$
\item $A_2$ has no intersection with other subsets;
\item $|A_1\cap A_3|=1$;
\item Every subset must have a prime number.
\end{itemize}
The number of subsets $(A_1, A_2, A_3)$ that satisfy the conditions above are...
how would i approach this question?
nichoals
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damn
12 c
o
i sneed help with that
@twilit cloud Has your question been resolved?
i think u forgot +1 in ur eq
G
o rite
so hard i gon lol
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Its about trigonometry specifically
sum identity of sine
how does this explain that
sin (a+b) = sin(a)cos(b) + cos(a)sin(b)
thanks

