#help-27

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tiny carbon
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Kk

subtle fiber
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Formulae ?

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Of sin2theta ?

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It's "2sin theta cos theta"

tiny carbon
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$Sin(x) = sec(x)/{cot(x) + tan(x)}$

woven radishBOT
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Breeziboi

pseudo basin
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$\sin(x) = \frac{\sec(x)}{\cot(x) + \tan(x)}$

woven radishBOT
tiny carbon
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I suck at bot

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Thank you ann

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This might help in some way

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Same for cos and swap sec out with csc

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cos(x) = csc(x)/(cot(x) + tan(x))

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I dunno how to prove this either

safe grail
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i dunno much abt identities

tiny carbon
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cot(x) = csc(x)/sec(x)

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I'm just thinking of identities that might be useful

safe grail
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but im pretty sure you can prove boths sides being equal to sin(3theta)/sin(theta)sin(4theta)

safe grail
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use some trig identities

tiny carbon
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Show me lol

safe grail
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like sin(t)cos(s) - cos(t)sin(s) = sin(t-s)

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etc

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theres like a list of them

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wait

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this might come in handy

devout snowBOT
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subtle fiber
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Is my ques solved ? 😅

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atomic lintel
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Trying

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Idk how much time but

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Uh

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I didnt get -cot4θ

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I got +cot2θ

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Nvm i messed up

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viscid crown
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I need to create partial fractions however, the denominator is not factorable. Is it still possible to create partial fraction through some other way? The equation is $\frac{x^3+x^2+2x+1}{-x^3-x^2+1}$

woven radishBOT
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meguuuuu

viscid crown
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in particular -x^3-x^2+1 is not factorable.....

placid rover
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first i would divide

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synthetically

viscid crown
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ah i see

placid rover
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but if u cant factor the bottom

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u cant do partials.....

viscid crown
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hm

placid rover
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,w -x^3-x^2+1

woven radishBOT
placid rover
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if you found that real root you could partially decompose

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doesnt look possible

viscid crown
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yeah....

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no other alternative huh

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so if i do long division i get $1 + \frac{2x+2}{-x^3-x^2+1}$ but that denominator is still there :/

woven radishBOT
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meguuuuu

placid rover
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wht do u want partials for

viscid crown
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well this fraction is a generating function for this binary strings i found, and i needed to do partial fractions to find its closed form

placid rover
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,w decompose (2x+2)/(-x^3-x^2+1)

viscid crown
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the issue is the generatign function is correct, i just checked, but partial fraction doesnt exist, so how tf is there closed form :/ confusing of highest order

viscid crown
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i mean i guess we can do decomposition as complex roots right?

placid rover
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yh

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wolfram is refusing

viscid crown
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i guess thats the only way

placid rover
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,w -x^3-x^2+1 =0

sharp hornet
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help

sharp hornet
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help

placid rover
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if you want exact roots you're gonna have to go with cubic formula

placid rover
viscid crown
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yeah ill do that

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thanks for helping me

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ill close channel now

placid rover
viscid crown
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.close

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brittle pier
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How do I get started on simplifying this?

mortal sapphire
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Can i pls have some help

brittle pier
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Go to an available help channel!

placid rover
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factor.

brittle pier
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got it

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brittle pier
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.reopen

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brittle pier
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yeah i'm stuck

brittle pier
supple knot
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did you factor?

brittle pier
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Could you explain, don't know English terms.

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@supple knot

novel compass
brittle pier
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so take the sinus out

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alright

supple knot
woven radishBOT
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riemann

brittle pier
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ye got it

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thanks!

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trail wing
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hello

devout snowBOT
trail wing
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just got a quick question:

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this is what it asks:

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here is the context

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i did a, basiacally proved what it said above ^

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im just confused for how i would use that result and log diff to find f'(x)

patent tartan
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try differentiating both sides wrt x

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of the result in (a)

trail wing
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but then left side is derivative of ln f(x)

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not deriv of f(x)

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thats what im confused on

patent tartan
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chain rule

trail wing
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oh ok, could you explain that briefly (i know the rule but how to use)

patent tartan
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the left side will be 1/f(x) * f'(x)

trail wing
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ohh ok

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signal holly
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I had this exercise in a test.

devout snowBOT
signal holly
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Is my solution correct?

slender mirage
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Good work

signal holly
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Seriously?

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I thought I f'ed up something

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Thanks!

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last zephyr
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I have done the work for a) and I can send that. I'm mainly confused on the bottom bit where I need to find a set of curves which characterize the solution set. I'm hesitant to just put it into desmos as I really don't think that's going to do anything for me but any hel pis appreciated.

last zephyr
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here is the work I have for part a)

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<@&286206848099549185>

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sour girder
devout snowBOT
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@sour girder Has your question been resolved?

sour girder
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I have the answer, but am looking for someone to talk to me in a vc to show me the step by step solution

sour girder
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<@&286206848099549185>

modern glade
sour girder
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gilded sedge
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Can someone verify my working and let me know if i did this correct? I’m unsure :/

A person is on a rollercoaster that had a path that looks like y = 7 + 10x - 4x^2, and is looking in the direction of the rollercoaster’s path at all times. When x = 0, is the person looking above or below a bird flying at the point (3,6) ?

gilded sedge
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<@&286206848099549185>

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<@&286206848099549185>

lean matrix
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Ur part 1 seems correct to me

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For next part try tangent of parabola

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Ya

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Second part seems correct too

gilded sedge
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ok thank you, have a great night! <3

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full patrol
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hi, i have a question regarding vectors

devout snowBOT
full patrol
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what does the dot product give you?

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is it the total length of two vectors

restive river
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Vectors represent more magnitude and direction not really length so dot product is really just a way of combing two vectors

full patrol
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then what would be the difference of llall + llbll vs a.b

lilac heath
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a.b = |a||b|cos(theta)

full patrol
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i dont think i was thought cos(theta)

velvet notch
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|a|+|b| = squareroot(ax+ay+az) + squareroot(bx+by+bz). As for dot product you are looking (abx+aby+abz)

full patrol
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rn i am trying to understand this inequality

full patrol
velvet notch
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I mean it looks like two arrows and angle

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Right angle lol

lilac heath
velvet notch
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Ye

lilac heath
velvet notch
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Yup

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Two arrow and angle

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Triangle

lilac heath
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here, b/|b| is the unit vector

lilac heath
# full patrol

cauchy ineq comes from definition of dot product, a.b = |a||b|cos(theta)

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you dont need vectors to prove the triangle ineq

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thats just how triangles work

velvet notch
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Right triangle

lilac heath
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all triangles

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sum of 2 sides is >= remaining side

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well

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not equal

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it wouldn't be a triangle then

full patrol
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hmm i understand it a lil better, thanks both

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dusky trench
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how do i solve this?

devout snowBOT
dusky trench
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I have tried manipulating it

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but have not made any break throughs after a while

dusty violet
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OHHHH

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ok

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remember discriminator

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my friend?

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√b^2-4ac

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zealous oriole
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when do i use xer and yer and x > 0 and y>0

main gull
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What is xer and yer?

zealous oriole
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one second lemme check

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on the y axis its -7

main gull
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I'm asking was xer and yer means

zealous oriole
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oh

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x belongs to every real number and y belongs to every real number

main gull
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Because I've never seen those terms before

zealous oriole
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oh

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X ∈ R

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that might be better

main gull
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That means any real x

zealous oriole
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yes

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i guess so

main gull
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x > 0 means any x greater than 0

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Meaning no negatives or 0

zealous oriole
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mhm

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so my question is when i would use x >0 or xer

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acc nvm i think i got it thank you

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restive river
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hey

devout snowBOT
restive river
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i just wanted clarification proving the special triangles

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45 45 90 and 30 60 90

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so i believe you first form an equilateral triangle

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then you represent all sides as x

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I dont see why bd is half the length of the original triangle

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!close

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lament glen
#

can someone explain why this would be negative infinity? I dont see how this counts as indeterminate if it is undefined - undefined

storm crater
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it's not undefined - undefined

lament glen
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I thought 1/0 was undefined

storm crater
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yeah but you don't input 0

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x can be very small but never exactly 0.

lament glen
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oh ok I kind of understand that

storm crater
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,wolf graph 1/x² - 1 / (x^4), -0.1 < x < 0.1

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eh bad plot

storm crater
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better

lament glen
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ok

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so do we see this as infinity minus infinity then?

storm crater
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yes

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thought there are also more mechanical ways to figure this out

lament glen
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I get it now

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oh ok

mild bridge
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can someone help

main gull
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Don't ask in an occupied channel

mild bridge
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Mb

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just answer it rq

exotic stump
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not how this works

main gull
mild bridge
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alr

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is unoccpied

storm crater
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it's occupited by i-can-beat-goku

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@lament glen So if you see some thing like 1/x² - 1/x^4

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the first term seems to approach infinity

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(1/x²)

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and the second term does too

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so we can't see yet which one is dominant

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so we need to rearrange.

lament glen
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do we use l'hopital's rule or is there something really simple?

storm crater
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simple 🙂

lament glen
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ok

storm crater
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You could combine it into one fraction and use Hôptial's.

lament glen
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wait

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that is really simple

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wow haha I would've never thought of that

storm crater
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yeah but there is an even simpler way

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you can just use distributive law

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1/x²(1 - 1/x²)

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now it's clear that the bracket goes to -infinity

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the first factor goes to infinity

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and there is no conflict, so it goes to -infinity in total.

lament glen
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that's really cool

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ty for the help

storm crater
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You are welcome 🙂

lament glen
#

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proven hamlet
#

Can someone help me integrate this? I've tried u sub but I get my answer as -72 instead of -72/15

proven hamlet
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the upper limit is 6 and lower is 0

formal haven
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@proven hamlet What are you setting u = to?

proven hamlet
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but either way it didn't work out

main gull
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If you u sub, you have to take the derivative of u

proven hamlet
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I'm not sure how i end up without a denominator in my final answer

main gull
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Post your work

proven hamlet
fervent jewel
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Try doing a u-sub

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$u = \sqrt(6) - \sqrt(x)$

woven radishBOT
#

Kurama

fervent jewel
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this would get rid of everything inside,

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||solve for dx = 2sqrt(x)du, then rearrange that u-sub to get sqrt(x) = u+sqrt(6) so your dx = 2(u+sqrt(6))du||

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tired oak
devout snowBOT
tired oak
#

can someone pls help me

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ive never been so lost doing homework i dont understand any of it

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the ones in the box are correct

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i cant find the first 4

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and i have one try left

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i thought they would be -1

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<@&286206848099549185> sorry for ping but its timed and i dont have alot of time left

woeful shale
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can you see that you approach different y values as you approach x = 1 from the left and the right?

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sorry, x=-1

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holup that's one

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mb reset

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the limit is what you are approaching

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which can be different from the actual value there

tired oak
woeful shale
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so start on the line off to the left, walk right along it until you get close to -1

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where do you end up?

woeful shale
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looks like you hit 2

tired oak
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when x=-1

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how

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could u explain

woeful shale
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yes, as I'm talking about the y value here

tired oak
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oh

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okok

woeful shale
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so more accurately, the y value is approaching 1 as we walk along the line towards x=-1

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from both directions!

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that's what we call the limit

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at x=-1

tired oak
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i put 1 for the boxes and i got it wrong tho?

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i thought it would be 1 aswell

woeful shale
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note though that the actual value of f at -1 is not 1

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that's why there's a hole in the graph

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ah I misread the axes, I am blind today

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y=2

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can you see that?

tired oak
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omg lol yes

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i completely forgot y axis is above aswell, when we go to the right we hit 2

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from the left

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2

woeful shale
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yes

tired oak
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what about when f(X) is at -1

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the third box

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just to be clear

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the first 2 boxes are 2

woeful shale
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yes, the first three in fact

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bc we have the same value from the left and right, the limit exists and is that value

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careful though bc the limit need not be the actual function value there

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that solid dot denotes what f(-1) actually is, the hole tells you that f(-1) is not 2

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even if that is the limit

tired oak
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oh yea i forgot about that

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when left and right are the same

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when its at -1 its the same as those

woeful shale
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right, the limit is

tired oak
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2

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what would the 4th box be

woeful shale
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so where's that solid dot at x = -1

tired oak
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so

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3

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?

woeful shale
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yep!

tired oak
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perfect

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got it all right

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bless ur soul

woeful shale
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🤩

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I gotchu fam

tired oak
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got time for a couple more

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?

woeful shale
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sure

tired oak
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no clue were to start here

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do i sub x for all of them?

woeful shale
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do you know how to graph a piecewise function?

tired oak
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no

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ok before we start on that one

woeful shale
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mm

tired oak
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i have one that looks more simple

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and takes less time hopefully

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those are not right

woeful shale
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alright so for these purposes, we'll define a function as being differentiable at a point if it is "smooth"

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this means no discontinuities

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no jumps or anything

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and also no sharp corners

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see anywhere like that on that graph?

tired oak
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theres alot lol

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top line has a sharp turn

formal haven
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Also remember a good way to know if a function is continuous or not is if you can draw it without lifting your pencil

woeful shale
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^^ yee

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so which x values do you see this happening (where might you have to lift up your pencil?)

tired oak
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so its not continuous

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hence the break in the middle

woeful shale
#

right, which x value is that?

tired oak
#

that separatess the two

#

0 and 2.5 i think?

#

are we talking about when it first breaks?

woeful shale
#

talking about at which x value it breaks at

fervent jewel
#

look at how f(x) is defined

#

when x >= some value, its defined in one way. when x < some value, its defined in another

woeful shale
#

we on a different question rn fam

fervent jewel
#

oof nvm

tired oak
#

lmao

tired oak
#

at the x axis

woeful shale
#

hm, check the axis again

#

remember 0 is at the center, where the bold lines are

formal haven
#

@woeful shale At what x value do you lift your pencil?

tired oak
#

its either 0 or -3 lol

#

im getting confused

#

i havent dont math in 2 years and this if fuckin me up

woeful shale
#

start from the left, trace the graph

#

stop once you have to lift your pencil while tracing

#

then see where you are on the horizontal axis

tired oak
#

jesus

#

-2

#

lol

woeful shale
#

ayooo

tired oak
#

the graph looks like -3

woeful shale
#

no worries

tired oak
#

i kepts getting confused my bad

#

LOL

woeful shale
#

u good

#

there is one more thing to check here

#

!!

tired oak
#

2,1?

formal haven
#

I think you mixed up the x and y coordinates

tired oak
#

thats were the other sharp turn occurs

woeful shale
#

exactly, there's a sharp corner there

#

in other words, if you were tracing again with the pencil, you'd have to stop moving and change direction

#

it ain't smooth

tired oak
#

okok

#

so the ans

#

would be

#

-2

#

-2, (2,1)

woeful shale
#

it only asks for the x values

tired oak
#

so just -2,2

woeful shale
#

yes

tired oak
#

holy shit finally

#

i got 8 more questions to do before 12 am

#

in 13 mins

woeful shale
#

yeesh

tired oak
#

just gonna accept the L

woeful shale
#

mood

#

it happens

tired oak
#

fuk it

#

@woeful shale best helper in this discord hands down

#

thank you my man

woeful shale
#

awh

#

no prob dude

tired oak
#

acc u think we can do one more in 10 mins?

#

@woeful shale

woeful shale
#

we can try

tired oak
#

this one

#

seems hard

woeful shale
#

ah yes

#

so this function is defined as one thing when x is less than three, and another when x is greater than or equal to 3

tired oak
#

ok

woeful shale
#

so its graph is gonna be two things stitched together

#

in this case

#

the red part is where x is less than three, the blue where x is greater than three

tired oak
#

okok

woeful shale
#

the question is asking for the limit at 3

#

so approach it from the left and right and see if they're the same, as before

tired oak
#

it hits 3 from the left at 0,3

#

at the right

woeful shale
#

here, this screenshot might be clearer

#

ah we are looking at what happens as x approaches 3

#

not y

tired oak
#

so 0

#

right is 6

woeful shale
#

6, yes, but at x = 3

#

I hope the axes are clear

formal haven
#

@woeful shale There's powerpoint mode which is good

#

i mean the bigger text option

tired oak
#

im confused

#

when x=3

#

its 6

#

the very point at the top

formal haven
woeful shale
#

bigger text last screenshot

tired oak
#

none of it

#

touches x=3

#

or goes through x=3

woeful shale
#

ah, notice how one part has x < 3 and one part has x ≥ 3?

#

≥ means greater than or equal to, so this is in fact defined at x = 3

tired oak
#

i see know

#

i got the question correct

woeful shale
#

lessgoooo

tired oak
#

thank you winston

woeful shale
#

anytime

woeful shale
#

and thanks for the tip @formal haven

tired oak
#

.close

devout snowBOT
#
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restive river
#

can anyone help pls with 6c

devout snowBOT
hidden crown
#

Have you finished b?

restive river
hidden crown
#

I hope it would be obvious that the max height would be the diameter of the wheel. The total distance covered by one complete revolution is $2 \pi R$ with $R$ being the radius of the wheel

woven radishBOT
#

[TEB] darthlothins

restive river
#

or is that wrong?

hidden crown
#

(excuse the bad writing)

hidden crown
#

No, say you find the height at t=0 to be H

restive river
#

oh wait no since its not complete

hidden crown
#

Exactly

restive river
#

no wonder

#

so what would ur solution be?

hidden crown
#

One thing I'm not certain of is if one can assume that two half revolutions take the same time as one full revolution

#

You can plug in the maximum height into the height equation to find the value of t when the height is maximum, that would be equivalent to one half revolution (Of course now I realise that would be the case when H=0 at t=0)

restive river
hidden crown
#

I guess you find the height at t=0 ($H_{t=0} = 5$ units) and subtract that value from the maximum height, to get the height when one half revolution has been completed. Find the time taken for this half revolution to be completed and multiplying it by 2 would give you the time for one complete revolution, assuming the time for two half revolutions is equal to the time for one full revolution

woven radishBOT
#

[TEB] darthlothins

hidden crown
#

Not sure if there would be a more straightforward way to tackle the problem but I hope you get my logic

restive river
#

but if you can do that with the max height shouldnt it work for the minimum?

hidden crown
#

I guess that is just easier 😄

#

Ah well it should, but you took t=0 which is different

#

But maximum height was asked by a previous part of the question which you end up using here

#

Which is why the maximum height was used in the solution, the minimum height should yield the same result

restive river
hidden crown
#

well for a pendulum the time for one oscillation doesn't depend on the amplitude (maximum height)

#

$T = 2 \pi \cdot \sqrt{\frac{l}{g}}$

woven radishBOT
#

[TEB] darthlothins

devout snowBOT
#

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#

@restive river Has your question been resolved?

lilac heath
#

sum the area of each side of the shape

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misty grotto
#

Hello there, I have a question from an non-inverting amplfiier (opam) (electric circuits).

Here the current I is leaving the inverting terminal. The current (I) is negative because is leaving the inverting terminal, right?

Because if I do the KVL without the consideration of it, I (current) is going to give me positive, and it's wrong.

I hope I explained my self enough, thanks in advance

main gull
misty grotto
#

Got it, thanks

#

.close

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#
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left pulsar
#

Is this the only characteristics of a function?
"A function is a relation in which each possible input value leads to exactly one output value. We say “the output is a function of the input.” The input values make up the domain, and the output values make up the range."

copper mango
#

pretty much

#

it's a mapping b/w sets such that each input maps to only 1 output

left pulsar
#

okay thanks!
btw how about the limits of a function?

#

Our teacher asked us to explain the limits of a function. He hasn't discussed it yet.
Is it this one?
"The limit of a function at a point a in its domain (if it exists) is the value that the function approaches as its argument approaches a. The concept of a limit is the fundamental concept of calculus and analysis. It is used to define the derivative and the definite integral, and it can also be used to analyze the local behavior of functions near points of interest."

copper mango
#

a doesn't have to be in the domain

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full patrol
#

hello

devout snowBOT
full patrol
#

can someone please help me with part b

#

i have arrived at the partial step of F(25/s.d.) - F(-25/s.d.) = 0.99

#

but not sure how to proceed

#

on finding the s.d.

devout snowBOT
#

@full patrol Has your question been resolved?

devout snowBOT
#

@full patrol Has your question been resolved?

full patrol
#

.close

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red ermine
#

hey guys how can I solve this? I'm trying to solve for beta and I combined the TAB equations but kinda confused. Any help is appreciated.

red ermine
devout snowBOT
#

@red ermine Has your question been resolved?

supple knot
#

what are you given and what are you solving for

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unborn token
#

If one is asked to prove te following

devout snowBOT
unborn token
#

$\sum\frac{1}{(2n-1)\cdot 2} =\sum\frac{1}{(2n}$

woven radishBOT
#

Mathematics

solid trail
#

huh

unborn token
#

using induction (the boundaries for the sums are the same)

#

how would one do it?

solid trail
#

this clearly isn’t true

copper mango
#

can you post the question verbatim?

unborn token
#

I can send a picture of it

#

1 sec

#

the one with blue arrow

#

"Show that for all integers n >= 1 that "

copper mango
#

right

#

so base case is true since 1/2=1/2

unborn token
#

yes

copper mango
#

assume true for $n=k$, namely that $\sum_{j=1}^k\frac{1}{2j(2j-1)}=\sum_{j=1}^k\frac{1}{k+j}$

woven radishBOT
unborn token
#

wait, why is the right hand side 1/k+j and not 1/2k?

copper mango
#

cause each term is of the form 1/(k+j)

unborn token
#

but doesn't the "1/2n" in the last part mean that it follows 1/2n and not 1/k+j?

#

what I mean is, what happens with the factor of two that is given in the last part?

copper mango
#

when j=k, you get 1/(k+k)

unborn token
#

and thus 1/2k = 1/2n

#

ohhhh

copper mango
#

when j=1, you get 1/(k+1)

#

etc

unborn token
#

ohhhhhhhhhhhhh

#

from here would one want to manipulate both sides to equal each other

#

like how you started

#

ah I think I got it

#

@copper mango thank you ❤️

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#

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silk loom
#

Im going over some math from last year and I’ve forgotten why square rooting both sides results in the +- symbol. Could anyone explain why this happens?

main gull
#

Because you have the positive answer and the negative answer

#

A simpler example would be $$x^2 = 4 \implies x = \pm \sqrt{4} = \pm 2$$

woven radishBOT
#

dldh06

main gull
#

Plug in -2, you get (-2)^2 = 4

#

Plug in 2, you get (2)^2 = 4

#

@silk loom

silk loom
#

So putting in 5 or -5 for x would result in the same y value? $$y = -4 \pm sqrt{(x+50)/3}$$

woven radishBOT
#

Coal_CC

silk loom
#

Wait that’s not right

devout snowBOT
#

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wanton aspen
#

I need help with this

devout snowBOT
wicked turtle
#

With what aspect?

wanton aspen
#

i understand cycle notation and transpostions/permutations but idk how they got a*b

#

i got a different answer

graceful cosmos
#

Are you multiplying right to left?

#

That's a common mistake haha

pseudo basin
#

what answer did you get

wicked turtle
#

$a \cdot b = (23)(12)$. Look where each element is sent: $1 \mapsto 2 \mapsto 3$. $2 \mapsto 1$. $3 \mapsto 2$.

woven radishBOT
#

OurBelovedBungo

wicked turtle
#

Recall that these are functions. $a\cdot b(1) = a(b(1))$, i.e. you apply $b$ first and then $a$.

woven radishBOT
#

OurBelovedBungo

wanton aspen
#

Sorry give me a sec, library just closed

#

ok sorry about that, for a*b i got (3 1 2)

#

which was by applying b first, then a

wicked turtle
#

So when you apply b first, then a, you're telling me that 1 gets sent to 2?

#

I suggest checking that again. 😁

wanton aspen
#

1-> 2-> 3 , no?

wicked turtle
#

Yep, so $a\cdot b$ sends 1 to 3

woven radishBOT
#

OurBelovedBungo

wicked turtle
#

So $a\cdot b$ certainly cannot be $(312)$.

woven radishBOT
#

OurBelovedBungo

wanton aspen
#

b is (1 2) right so 1->2 , a is (2 3), so 2->3 so overall , 1->3

#

ok wait a sec, i think im not understanding something

wicked turtle
#

No, that's not true.

#

(312) sends 3->1, and 1->2, and 2->3

#

Therefore $(312) = \begin{pmatrix}1&2&3\2&3&1\end{pmatrix}$.

woven radishBOT
#

OurBelovedBungo

wanton aspen
#

ah ok ,i understand that now

wanton aspen
wicked turtle
#

So you're OK with the answers from your original screenshot now?

wanton aspen
#

with ab, yea. I'll work out ba just to verify

wicked turtle
#

Cool

wanton aspen
#

oops, sorry for not using TeX

wicked turtle
#

No worries, it's clear enough either way

wanton aspen
#

ok, i got (2 3 1) for b * a

#

which is the same as (1 2 3)

#

if im correct

wicked turtle
#

Indeed

#

And also the same as (3 1 2)

wanton aspen
#

ok, thanks for the help. I think i got confused with the cycle notation

wicked turtle
#

No problem, it is confusing at first

wanton aspen
#

so is the general idea to write out that mapping , then construct the notation from there?

wicked turtle
#

If by "that mapping" you mean work out where each element goes, yes, that's the idea, and you build the result based on that

#

As far as I know there's no secret trick to do it faster, except in certain special cases.

wanton aspen
#

oh ok, thanks!

#

lemme close this

#

.close

devout snowBOT
#
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lone wind
#

How come sqrt(3) ^ 3 = sqrt(3) * 3

devout snowBOT
lone wind
#

isn't there some property I can do with 3 ^ (0.5 * 3)?

deft hemlock
woven radishBOT
#

Yottachad

graceful cosmos
#

Because you have 3 different √3s, and you can combine two of them to make a 3

deft hemlock
lone wind
#

I can't tell if you're being sarcastic

deft hemlock
#

im not

deft hemlock
lone wind
#

ok

#

so because of power of exponents

deft hemlock
#

yes

lone wind
#

3 ^ (0.5 * 3) = 3 ^ (0.5 * (2 + 1)) = 3 ^ ~~(0.5 * 2)~~ + 3 ^ (0.5 ~~* 1~~) = 3 + sqrt(3)

#

that's

#

pretty wack

deft hemlock
#

not + its multiplicatoin

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#

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restive river
#

why is the solution for (x+1) (x+2) ≥ 0

restive river
#

x ≤ -2

#

or
x ≥ -1

#

and not x ≥ -2

#

?

odd kestrel
restive river
#

you solve (x+1) (x+2)

#

and put the last term on the other side of the equality

#

I think that was the question

odd kestrel
#

I am asking another question, to help you understand

restive river
#

ah sorry

exotic stump
#

you can't just divide off the terms, you don't know the sign of x

restive river
#

wdym

#

which terms

#

I don't think i divided anything here

odd kestrel
#

Let's return to this question: What is the value of that quadratic polynomial function at x = -3/2?

exotic stump
restive river
#

.5 squared?

odd kestrel
#

Negative of that

#

which is less than 0

restive river
#

negative point five squared

odd kestrel
#

Hence not all real numbers not less than -2 satisfies the given inequality

odd kestrel
restive river
#

nah i don't get it

restive river
#

is there any rule that prevents me from doing logical algebra to get the right answer

exotic stump
#

yes

odd kestrel
#

I gave an example of a real number, not less than -2, which does not satisfy (x+1) (x+2) ≥ 0

exotic stump
#

you don't know the sign of x

restive river
#

okay

exotic stump
#

if you divide by (x+2), it could be positive or negative, depending on x

restive river
#

yeah i understand that

exotic stump
#

so you don't know to switch the inequality or not

#

so no can do

restive river
#

but how do you get the correct answer

#

without drawing a graph

#

or guessing values

#

by pure algebra I mean

odd kestrel
#

You do "logical algebra"
A product of two real numbers is nonnegative if both are nonnegative, or both are nonpositive

exotic stump
#

essentially do the algebra as if there were an equal sign there, then create a number line

restive river
#

wait hold on
y=xsquared + 3x ≥ -2

exotic stump
odd kestrel
#

The solution (x <= -2) or (x >= -1)
is really the simplified form of (x <= -2 and x <= -1) or (x >= -2 and x >= -1)

restive river
#

how are they the same?

exotic stump
#

overlap

restive river
#

what is that?

#

wait let me get the real question

exotic stump
#

from solving it considering both cases, you have conflicting answers

restive river
#

x^2 + 3x ≥ -2

exotic stump
#

x must be less than or equal to -2, but x must be less than or equal to -1

restive river
#

how would I solve this x^2 + 3x ≥ -2
with the rules of algebra

exotic stump
#

the number line uses algebra

restive river
#

x^2 + 3x ≥ -2
x^2 + 3x + 2 ≥ 0
(x+1) (x+2) ≥ 0
x≥-1
x≥-2

#

what is the problem in here^^

exotic stump
#

x must be greater than or equal to -2 but it also must be greater than or equal to -1

#

so you need to consider the option that allows all x to satisfy the equation

restive river
#

yeah

#

so that means i just randomly change the inequalities to make my answer more sensible?

exotic stump
#

not "random"

#

you're making a logical choice

restive river
#

only by looking at a graph i can make a logical choice

#

however whenever i put this in symbolab it gives me this

restive river
exotic stump
#

x must be => -2 but also => -1

restive river
exotic stump
#

so pick the logical option

#

you need the option that satisfies both

restive river
#

isn't there a rule or anything like the one symbolab is using

#

how does that work

restive river
exotic stump
#

symbolab is a calculator, it has access to literally any type of problem solving it wants

#

you're not breaking any rules by choosing the logical option

restive river
exotic stump
#

?

restive river
#

you're turning ≥ to ≤

exotic stump
#

zero product property doesn't apply to inequalities

restive river
#

apparently it does tho

exotic stump
#

it doesn't

#

again, symbolab is a calculator

#

it's not applying the zero product property

restive river
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what is it doing then?

exotic stump
#

it can plug in points, it can use an imaginary number line, it can use the graph

restive river
#

surely after a couple of millennia of advancements in maths, they must have come up with a rule or something to solve it

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like you have one for the quadratic equation

exotic stump
#

considering cases bleak

restive river
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you don't have to draw rectangles every time to solve one

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any way thanks for the help @exotic stump

#

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finite cosmos
#

How do i calculate the derivative on question 7:a?

copper mango
#

power rule

finite cosmos
#

Not sure if i calculated it correctly, is this correct?

#

<@&286206848099549185>

#

may someone please confirm if my calculations are correct

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true kettle
#

Quick physics question for anyone that can help

true kettle
#

So I’m helping a friend with simple harmonic motion

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They have a box on a spring

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The teacher wrote that at equilibrium the spring potential energy (Us) was a value other than 0

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They also wrote that at equilibrium, x=0.294

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Is this possible???

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I swear that equilibrium had to be x=0 and that Us is 0

dim spindle
#

F_Gravitation = F_Spring
<=> m * g = k * s
<=> s = m * g / k = 3kg * 9.81m/s^2 / 100N/m = 0.294m

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@true kettle

true kettle
dim spindle
#

uhh,
for Equilibrium to exist, the sum of all forces has to be 0
a.k.a F_Grav - F_Spring = 0;
F_Spring must be negative because its pointing in the different direction
and then just solving

true kettle
#

But

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Isn’t the equilibrium position when Fs=0

dim spindle
#

the sum of all forces on the body we are observing

#

that is

true kettle
#

Oh yeah thanks

#

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balmy jasper
devout snowBOT
balmy jasper
#

I multi by the highest power in the denominator right ?

supple knot
#

try it and show your work

leaden aurora
#

Carry out the long division

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@balmy jasper Has your question been resolved?

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pearl token
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pearl token
#

<@&286206848099549185>

#

anyone for class 7

exotic stump
#

• After 15 minutes, feel free to ping @Helpers.

#

• Show your work, and if possible, explain where you are stuck.

pearl token
#

ohh ok

#

i need help in

exotic stump
#

• Show your work, and if possible, explain where you are stuck.

exotic stump
#

is this a quiz/test?

pearl token
exotic stump
#

mk

#

• Show your work, and if possible, explain where you are stuck.

pearl token
#

ok

#

where which vc

exotic stump
#

what

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i just want you to show me your work

vagrant mural
#

you can send pics

pearl token
#

ok wait

#

@vagrant mural

#

pls

#

<@&286206848099549185>

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proven schooner
#

I am working with transformations of variables

proven schooner
#

Give me a moment

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That is the equation I am working with, I am only concerned with the spatial coordinates.

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These transformations are used

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To get the arguments of this exponential function in this integral.

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If it helps, I am working with a three dimensional classical system, and this is the spatial part of the partition function in statistical mechanics

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I guess I didnt exaclty ask the question. I dont know how this transformation works

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I have worked through it backwards to see if I could get anywhere but to no avail

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<@&286206848099549185>

devout snowBOT
#

@proven schooner Has your question been resolved?

proven schooner
#

<@&286206848099549185>

devout snowBOT
#

@proven schooner Has your question been resolved?

storm crater
proven schooner
#

the argument of the exponential would be -B(three last terms of H) where the integral is a triple integral over x_1, x_2, and (x_1-x_2)

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should I write it out and send a picture?

storm crater
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I am very rusty with physics.

proven schooner
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curly K is kappa

storm crater
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huh

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The integration does not make sense though.

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What do you mean by d(x_1 - x_2)?

proven schooner
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I dont know. That is my problem. The guide that I am looking at used that transformation to get rid of that coupled term. That is what I assume it would be prior to the transformation.

#

I guess not

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Maybe it is only a double integral before that point

storm crater
#

Likely

proven schooner
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It is just a lot worse and doenst collapse into a gaussian integral

storm crater
#

Otherwise as a mathematician I totally clueless.

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I know physicists sometimes write funny things but no idea what this would mean.

proven schooner
#

As my professors always say. Mathematicians hate Physicists versions of math.

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We just do wonky shit

storm crater
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yep

proven schooner
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Just focusing on the argument. Is there anyway to get from the last 3 terms, to the argument of the exponential with the transformation from an algebra standpoint?

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Ignore the integral

storm crater
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Have you computed it?

proven schooner
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I have tried foiling it out, backward and forward, tried wolfram alpha, mathmatica

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nothing

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My guide just throws that transformation at me and says that it is a simple transformation

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I dont feel comfortable moving forward without understanding it

storm crater
#

,wolf simplify -k((a + b)/2)² - (k / 4 + K/2)(a - b)²

storm crater
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a = x_1, b = x_2

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that looks different

proven schooner
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Thank you for your help.

storm crater
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no it's the thing

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just the large K thin in binomial

proven schooner
#

hold up.

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woah

storm crater
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So okay.

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I think the original integral must be over state space (x_1, x_2)

proven schooner
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state space

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as in the possible states of the system?

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ahh

storm crater
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as in positions

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so dx_1 dx_2

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which also makes sense as a mathematical expression lol

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no dx_1 - x_2

proven schooner
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Yeah that was my mistake

storm crater
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Then transofrmation formula

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to see how the integral element changes we need the determinant.

proven schooner
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Oh god not linear algrebra

storm crater
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Do you know the transformation formula?

proven schooner
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What I sent originally was al lthat I was given.

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Y and y

storm crater
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Oh no

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I meant "transformation formula"

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as the general theorem called "transformation formula"

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how to apply multidimensional variable transforms in integrals.

proven schooner
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Guess not, I am not that far in my second major

storm crater
#

Let me see if Wikipedia is comprehensible.

#

I think this might be tough to read.

#

Let me summerize it.

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If you have a differentiable function f with n dimensional input and output

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then you can compute the determinant of the matrix of all derivatives

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in all directions

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e.g. if f is 2 dimensional

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$$s = \det \begin{pmatrix} \frac{\partial f_1}{\partial x_1}&\frac{\partial f_1}{\partial x_2}\\frac{\partial f_2}{\partial x_1}&\frac{\partial f_2}{\partial x_2} \end{pmatrix}$$

woven radishBOT
storm crater
#

This tells you how much a piece of area changes

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if deformed by f.

proven schooner
#

Damn, what class does this appear in?

storm crater
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Mathematically: $$\int_A g(x) s d(x_1, \ldots, x_n) = \int_{f^{-1}(A)} g(f(x)) d(x_1, \ldots, x_n)$$

woven radishBOT
proven schooner
#

Linear Algebra 3 or numerical analysis?

storm crater
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I am from Europe

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I had no class with either name.

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I think physicists learnt it first semester in a course called "calculation methods" (very quick)

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and mathematicians in analysis 3 aka measure theory

proven schooner
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Here I took mathematical physics, which was like 2 years of math in 1 semester. It was rough

storm crater
#

Calculus 3 maybe in the US?

proven schooner
#

I might have missed it

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Either way, i appreciate all your help, but I have a 9am class tomorrow morning.

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Thank you.

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I am sorry if you didnt ge tto finish your explanation.

storm crater
#

Okay :/

#

We can follow up regarding this some other day if you want.