#help-27
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$Sin(x) = sec(x)/{cot(x) + tan(x)}$
Breeziboi
$\sin(x) = \frac{\sec(x)}{\cot(x) + \tan(x)}$
Ann
I suck at bot
Thank you ann
This might help in some way
Same for cos and swap sec out with csc
cos(x) = csc(x)/(cot(x) + tan(x))
I dunno how to prove this either
i dunno much abt identities
but im pretty sure you can prove boths sides being equal to sin(3theta)/sin(theta)sin(4theta)
Wait how
use some trig identities
Show me lol
like sin(t)cos(s) - cos(t)sin(s) = sin(t-s)
etc
theres like a list of them
wait
this might come in handy
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Is my ques solved ? 😅
@subtle fiber Has your question been resolved?
Trying
Idk how much time but
Uh
I didnt get -cot4θ
I got +cot2θ
Nvm i messed up
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I need to create partial fractions however, the denominator is not factorable. Is it still possible to create partial fraction through some other way? The equation is $\frac{x^3+x^2+2x+1}{-x^3-x^2+1}$
meguuuuu
in particular -x^3-x^2+1 is not factorable.....
ah i see
hm
,w -x^3-x^2+1
yeah....
no other alternative huh
so if i do long division i get $1 + \frac{2x+2}{-x^3-x^2+1}$ but that denominator is still there :/
meguuuuu
wht do u want partials for
well this fraction is a generating function for this binary strings i found, and i needed to do partial fractions to find its closed form
,w decompose (2x+2)/(-x^3-x^2+1)
the issue is the generatign function is correct, i just checked, but partial fraction doesnt exist, so how tf is there closed form :/ confusing of highest order
i mean i guess we can do decomposition as complex roots right?
i guess thats the only way
,w -x^3-x^2+1 =0
if you want exact roots you're gonna have to go with cubic formula
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How do I get started on simplifying this?
Can i pls have some help
Go to an available help channel!
factor.
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yeah i'm stuck
no clue how to get started on this.
did you factor?
take common out of both the denominator and the numerator
something like
$\frac{a - ab}{c - cd} = \frac{a(1-b)}{c(1-d)}$
riemann
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hello
just got a quick question:
this is what it asks:
here is the context
i did a, basiacally proved what it said above ^
im just confused for how i would use that result and log diff to find f'(x)
but then left side is derivative of ln f(x)
not deriv of f(x)
thats what im confused on
chain rule
oh ok, could you explain that briefly (i know the rule but how to use)
the left side will be 1/f(x) * f'(x)
ohh ok
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I had this exercise in a test.
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I have done the work for a) and I can send that. I'm mainly confused on the bottom bit where I need to find a set of curves which characterize the solution set. I'm hesitant to just put it into desmos as I really don't think that's going to do anything for me but any hel pis appreciated.
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I have the answer, but am looking for someone to talk to me in a vc to show me the step by step solution
<@&286206848099549185>
Ypu can use the series formula of e^x
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Can someone verify my working and let me know if i did this correct? I’m unsure :/
A person is on a rollercoaster that had a path that looks like y = 7 + 10x - 4x^2, and is looking in the direction of the rollercoaster’s path at all times. When x = 0, is the person looking above or below a bird flying at the point (3,6) ?
Ur part 1 seems correct to me
For next part try tangent of parabola
Ya
Second part seems correct too
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hi, i have a question regarding vectors
Vectors represent more magnitude and direction not really length so dot product is really just a way of combing two vectors
then what would be the difference of llall + llbll vs a.b
a.b = |a||b|cos(theta)
i dont think i was thought cos(theta)
|a|+|b| = squareroot(ax+ay+az) + squareroot(bx+by+bz). As for dot product you are looking (abx+aby+abz)
geometrically speaking what does the dot product represent? i can see that lal + lbl would be the sum of length of both vectors
if a is a unit vector, a.b is the length of b projected onto a
Ye
here, b/|b| is the unit vector
cauchy ineq comes from definition of dot product, a.b = |a||b|cos(theta)
you dont need vectors to prove the triangle ineq
thats just how triangles work
Right triangle
all triangles
sum of 2 sides is >= remaining side
well
not equal
it wouldn't be a triangle then
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how do i solve this?
@dusky trench Has your question been resolved?
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when do i use xer and yer and x > 0 and y>0
What is xer and yer?
I'm asking was xer and yer means
Because I've never seen those terms before
That means any real x
mhm
so my question is when i would use x >0 or xer
acc nvm i think i got it thank you
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hey
i just wanted clarification proving the special triangles
45 45 90 and 30 60 90
so i believe you first form an equilateral triangle
then you represent all sides as x
I dont see why bd is half the length of the original triangle
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can someone explain why this would be negative infinity? I dont see how this counts as indeterminate if it is undefined - undefined
it's not undefined - undefined
I thought 1/0 was undefined
oh ok I kind of understand that
better
not how this works
No
read #❓how-to-get-help
it's occupited by i-can-beat-goku
@lament glen So if you see some thing like 1/x² - 1/x^4
the first term seems to approach infinity
(1/x²)
and the second term does too
so we can't see yet which one is dominant
so we need to rearrange.
do we use l'hopital's rule or is there something really simple?
simple 🙂
ok
You could combine it into one fraction and use Hôptial's.
yeah but there is an even simpler way
you can just use distributive law
1/x²(1 - 1/x²)
now it's clear that the bracket goes to -infinity
the first factor goes to infinity
and there is no conflict, so it goes to -infinity in total.
You are welcome 🙂
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Can someone help me integrate this? I've tried u sub but I get my answer as -72 instead of -72/15
the upper limit is 6 and lower is 0
@proven hamlet What are you setting u = to?
i tried it to be that entire equation so its u^4 and i even tried it so that its only sqrt x
but either way it didn't work out
If you u sub, you have to take the derivative of u
i did
I'm not sure how i end up without a denominator in my final answer
Post your work
Kurama
this would get rid of everything inside,
||solve for dx = 2sqrt(x)du, then rearrange that u-sub to get sqrt(x) = u+sqrt(6) so your dx = 2(u+sqrt(6))du||
@proven hamlet Has your question been resolved?
hmm ok i'll try that
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can someone pls help me
ive never been so lost doing homework i dont understand any of it
the ones in the box are correct
i cant find the first 4
and i have one try left
i thought they would be -1
<@&286206848099549185> sorry for ping but its timed and i dont have alot of time left
can you see that you approach different y values as you approach x = 1 from the left and the right?
sorry, x=-1
holup that's one
mb reset
the limit is what you are approaching
which can be different from the actual value there
im confused do we look at the red thing thats on the left when we go towards the right
so start on the line off to the left, walk right along it until you get close to -1
where do you end up?
we hit -1
-1 no?
looks like you hit 2
yes, as I'm talking about the y value here
so more accurately, the y value is approaching 1 as we walk along the line towards x=-1
from both directions!
that's what we call the limit
at x=-1
note though that the actual value of f at -1 is not 1
that's why there's a hole in the graph
ah I misread the axes, I am blind today
y=2
can you see that?
omg lol yes
i completely forgot y axis is above aswell, when we go to the right we hit 2
from the left
2
yes
what about when f(X) is at -1
the third box
just to be clear
the first 2 boxes are 2
yes, the first three in fact
bc we have the same value from the left and right, the limit exists and is that value
careful though bc the limit need not be the actual function value there
that solid dot denotes what f(-1) actually is, the hole tells you that f(-1) is not 2
even if that is the limit
oh yea i forgot about that
when left and right are the same
when its at -1 its the same as those
right, the limit is
so where's that solid dot at x = -1
yep!
sure
do you know how to graph a piecewise function?
mm
i have one that looks more simple
and takes less time hopefully
those are not right
alright so for these purposes, we'll define a function as being differentiable at a point if it is "smooth"
this means no discontinuities
no jumps or anything
and also no sharp corners
see anywhere like that on that graph?
Also remember a good way to know if a function is continuous or not is if you can draw it without lifting your pencil
^^ yee
so which x values do you see this happening (where might you have to lift up your pencil?)
right, which x value is that?
that separatess the two
0 and 2.5 i think?
are we talking about when it first breaks?
talking about at which x value it breaks at
look at how f(x) is defined
when x >= some value, its defined in one way. when x < some value, its defined in another
we on a different question rn fam
oof nvm
lmao
the left line it breaks/stops 0
at the x axis
@woeful shale At what x value do you lift your pencil?
its either 0 or -3 lol
im getting confused
i havent dont math in 2 years and this if fuckin me up
start from the left, trace the graph
stop once you have to lift your pencil while tracing
then see where you are on the horizontal axis
ayooo
the graph looks like -3
no worries
2,1?
I think you mixed up the x and y coordinates
thats were the other sharp turn occurs
exactly, there's a sharp corner there
in other words, if you were tracing again with the pencil, you'd have to stop moving and change direction
it ain't smooth
it only asks for the x values
so just -2,2
yes
yeesh
just gonna accept the L
we can try
ah yes
so this function is defined as one thing when x is less than three, and another when x is greater than or equal to 3
ok
so its graph is gonna be two things stitched together
in this case
the red part is where x is less than three, the blue where x is greater than three
okok
the question is asking for the limit at 3
so approach it from the left and right and see if they're the same, as before
here, this screenshot might be clearer
ah we are looking at what happens as x approaches 3
not y
Which part of the piecewise function has x=3?
bigger text last screenshot
ah, notice how one part has x < 3 and one part has x ≥ 3?
≥ means greater than or equal to, so this is in fact defined at x = 3
lessgoooo
thank you winston
anytime
and thanks for the tip @formal haven
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can anyone help pls with 6c
Have you finished b?
yeah
I hope it would be obvious that the max height would be the diameter of the wheel. The total distance covered by one complete revolution is $2 \pi R$ with $R$ being the radius of the wheel
[TEB] darthlothins
cant i just find the height at T=0 then find the next time that the height is the same?
i tried that but its giving me the wrong answer?
or is that wrong?
this is what you might end up calculating with this method because cos and sin are periodic functions
(excuse the bad writing)
so would that be right?
No, say you find the height at t=0 to be H
oh wait no since its not complete
Exactly
One thing I'm not certain of is if one can assume that two half revolutions take the same time as one full revolution
You can plug in the maximum height into the height equation to find the value of t when the height is maximum, that would be equivalent to one half revolution (Of course now I realise that would be the case when H=0 at t=0)
could you try that with the minimum value?
I guess you find the height at t=0 ($H_{t=0} = 5$ units) and subtract that value from the maximum height, to get the height when one half revolution has been completed. Find the time taken for this half revolution to be completed and multiplying it by 2 would give you the time for one complete revolution, assuming the time for two half revolutions is equal to the time for one full revolution
[TEB] darthlothins
Not sure if there would be a more straightforward way to tackle the problem but I hope you get my logic
this is what the ms did
but if you can do that with the max height shouldnt it work for the minimum?
I guess that is just easier 😄
Ah well it should, but you took t=0 which is different
But maximum height was asked by a previous part of the question which you end up using here
Which is why the maximum height was used in the solution, the minimum height should yield the same result
so if we had a pendulum moving back and forth would that work with t=0? or should i always use the max height in situations like these?
well for a pendulum the time for one oscillation doesn't depend on the amplitude (maximum height)
$T = 2 \pi \cdot \sqrt{\frac{l}{g}}$
[TEB] darthlothins
ahhh alr thanks
@restive river Has your question been resolved?
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@restive river Has your question been resolved?
sum the area of each side of the shape
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Hello there, I have a question from an non-inverting amplfiier (opam) (electric circuits).
Here the current I is leaving the inverting terminal. The current (I) is negative because is leaving the inverting terminal, right?
Because if I do the KVL without the consideration of it, I (current) is going to give me positive, and it's wrong.
I hope I explained my self enough, thanks in advance
Maybe a STEM/Engineering/Physics server would be better to ask
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Is this the only characteristics of a function?
"A function is a relation in which each possible input value leads to exactly one output value. We say “the output is a function of the input.” The input values make up the domain, and the output values make up the range."
okay thanks!
btw how about the limits of a function?
Our teacher asked us to explain the limits of a function. He hasn't discussed it yet.
Is it this one?
"The limit of a function at a point a in its domain (if it exists) is the value that the function approaches as its argument approaches a. The concept of a limit is the fundamental concept of calculus and analysis. It is used to define the derivative and the definite integral, and it can also be used to analyze the local behavior of functions near points of interest."
a doesn't have to be in the domain
@left pulsar Has your question been resolved?
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hello
can someone please help me with part b
i have arrived at the partial step of F(25/s.d.) - F(-25/s.d.) = 0.99
but not sure how to proceed
on finding the s.d.
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@full patrol Has your question been resolved?
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hey guys how can I solve this? I'm trying to solve for beta and I combined the TAB equations but kinda confused. Any help is appreciated.
@red ermine Has your question been resolved?
what are you given and what are you solving for
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If one is asked to prove te following
$\sum\frac{1}{(2n-1)\cdot 2} =\sum\frac{1}{(2n}$
Mathematics
huh
this clearly isn’t true
can you post the question verbatim?
I can send a picture of it
1 sec
the one with blue arrow
"Show that for all integers n >= 1 that "
yes
assume true for $n=k$, namely that $\sum_{j=1}^k\frac{1}{2j(2j-1)}=\sum_{j=1}^k\frac{1}{k+j}$
Mosh
wait, why is the right hand side 1/k+j and not 1/2k?
cause each term is of the form 1/(k+j)
but doesn't the "1/2n" in the last part mean that it follows 1/2n and not 1/k+j?
what I mean is, what happens with the factor of two that is given in the last part?
no.
when j=k, you get 1/(k+k)
ohhhhhhhhhhhhh
from here would one want to manipulate both sides to equal each other
like how you started
ah I think I got it
@copper mango thank you ❤️
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Im going over some math from last year and I’ve forgotten why square rooting both sides results in the +- symbol. Could anyone explain why this happens?
Because you have the positive answer and the negative answer
A simpler example would be $$x^2 = 4 \implies x = \pm \sqrt{4} = \pm 2$$
dldh06
So putting in 5 or -5 for x would result in the same y value? $$y = -4 \pm sqrt{(x+50)/3}$$
Coal_CC
Wait that’s not right
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I need help with this
With what aspect?
i understand cycle notation and transpostions/permutations but idk how they got a*b
i got a different answer
what answer did you get
$a \cdot b = (23)(12)$. Look where each element is sent: $1 \mapsto 2 \mapsto 3$. $2 \mapsto 1$. $3 \mapsto 2$.
OurBelovedBungo
Recall that these are functions. $a\cdot b(1) = a(b(1))$, i.e. you apply $b$ first and then $a$.
OurBelovedBungo
Sorry give me a sec, library just closed
ok sorry about that, for a*b i got (3 1 2)
which was by applying b first, then a
So when you apply b first, then a, you're telling me that 1 gets sent to 2?
I suggest checking that again. 😁
1-> 2-> 3 , no?
Yep, so $a\cdot b$ sends 1 to 3
OurBelovedBungo
So $a\cdot b$ certainly cannot be $(312)$.
OurBelovedBungo
b is (1 2) right so 1->2 , a is (2 3), so 2->3 so overall , 1->3
ok wait a sec, i think im not understanding something
No, that's not true.
(312) sends 3->1, and 1->2, and 2->3
Therefore $(312) = \begin{pmatrix}1&2&3\2&3&1\end{pmatrix}$.
OurBelovedBungo
ah ok ,i understand that now
ah ok i understand this too
So you're OK with the answers from your original screenshot now?
with ab, yea. I'll work out ba just to verify
Cool
oops, sorry for not using TeX
No worries, it's clear enough either way
ok, thanks for the help. I think i got confused with the cycle notation
No problem, it is confusing at first
so is the general idea to write out that mapping , then construct the notation from there?
If by "that mapping" you mean work out where each element goes, yes, that's the idea, and you build the result based on that
As far as I know there's no secret trick to do it faster, except in certain special cases.
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How come sqrt(3) ^ 3 = sqrt(3) * 3
isn't there some property I can do with 3 ^ (0.5 * 3)?
$\sqrt{3}^3 = \sqrt{3}^2 \cdot \sqrt{3}$
Yottachad
Because you have 3 different √3s, and you can combine two of them to make a 3
yes exactly you can split the power to 3 = 2 + 1
I can't tell if you're being sarcastic
im not
what i described is just this
yes
3 ^ (0.5 * 3) = 3 ^ (0.5 * (2 + 1)) = 3 ^ ~~(0.5 * 2)~~ + 3 ^ (0.5 ~~* 1~~) = 3 + sqrt(3)
that's
pretty wack
not + its multiplicatoin
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why is the solution for (x+1) (x+2) ≥ 0
What is the value of that quadratic polynomial function at x = -3/2?
you solve (x+1) (x+2)
and put the last term on the other side of the equality
I think that was the question
I am asking another question, to help you understand
ah sorry
you can't just divide off the terms, you don't know the sign of x
Let's return to this question: What is the value of that quadratic polynomial function at x = -3/2?
ya did here
.5 squared?
negative point five squared
Hence not all real numbers not less than -2 satisfies the given inequality
Does that answer your question?
nah i don't get it
is there any rule that prevents me from doing logical algebra to get the right answer
yes
I gave an example of a real number, not less than -2, which does not satisfy (x+1) (x+2) ≥ 0
you don't know the sign of x
okay
if you divide by (x+2), it could be positive or negative, depending on x
yeah i understand that
but how do you get the correct answer
without drawing a graph
or guessing values
by pure algebra I mean
You do "logical algebra"
A product of two real numbers is nonnegative if both are nonnegative, or both are nonpositive
essentially do the algebra as if there were an equal sign there, then create a number line
wait hold on
y=xsquared + 3x ≥ -2
go back to this equation
The solution (x <= -2) or (x >= -1)
is really the simplified form of (x <= -2 and x <= -1) or (x >= -2 and x >= -1)
how are they the same?
overlap
x^2 + 3x ≥ -2
x must be less than or equal to -2, but x must be less than or equal to -1
okay I get that now but lets say i did not draw a number line or a graph
how would I solve this x^2 + 3x ≥ -2
with the rules of algebra
the number line uses algebra
x^2 + 3x ≥ -2
x^2 + 3x + 2 ≥ 0
(x+1) (x+2) ≥ 0
x≥-1
x≥-2
what is the problem in here^^
x must be greater than or equal to -2 but it also must be greater than or equal to -1
so you need to consider the option that allows all x to satisfy the equation
yeah
so that means i just randomly change the inequalities to make my answer more sensible?
only by looking at a graph i can make a logical choice
however whenever i put this in symbolab it gives me this
consider this sentence
so it does mean that its possible to solve it using just algebra
x must be => -2 but also => -1
i completely understand that
and if were to choose an option it would break the rules of solving inequalities
symbolab is a calculator, it has access to literally any type of problem solving it wants
you're not breaking any rules by choosing the logical option
nah you're flipping the symbols around
?
you're turning ≥ to ≤
if you want to talk about breaking rules, this is breaking rules
zero product property doesn't apply to inequalities
apparently it does tho
it doesn't
again, symbolab is a calculator
it's not applying the zero product property
what is it doing then?
it can plug in points, it can use an imaginary number line, it can use the graph
surely after a couple of millennia of advancements in maths, they must have come up with a rule or something to solve it
like you have one for the quadratic equation
considering cases 
you don't have to draw rectangles every time to solve one
any way thanks for the help @exotic stump
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How do i calculate the derivative on question 7:a?
power rule
Not sure if i calculated it correctly, is this correct?
<@&286206848099549185>
may someone please confirm if my calculations are correct
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Quick physics question for anyone that can help
So I’m helping a friend with simple harmonic motion
They have a box on a spring
The teacher wrote that at equilibrium the spring potential energy (Us) was a value other than 0
They also wrote that at equilibrium, x=0.294
Is this possible???
I swear that equilibrium had to be x=0 and that Us is 0
F_Gravitation = F_Spring
<=> m * g = k * s
<=> s = m * g / k = 3kg * 9.81m/s^2 / 100N/m = 0.294m
@true kettle
Where does the Fg=Fs come from again?
uhh,
for Equilibrium to exist, the sum of all forces has to be 0
a.k.a F_Grav - F_Spring = 0;
F_Spring must be negative because its pointing in the different direction
and then just solving
no. Equilibrium is reached when the sum of all forces = 0
the sum of all forces on the body we are observing
that is
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I multi by the highest power in the denominator right ?
try it and show your work
Carry out the long division
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these question
is this a quiz/test?
homework
you can send pics
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I am working with transformations of variables
Give me a moment
That is the equation I am working with, I am only concerned with the spatial coordinates.
These transformations are used
To get the arguments of this exponential function in this integral.
If it helps, I am working with a three dimensional classical system, and this is the spatial part of the partition function in statistical mechanics
I guess I didnt exaclty ask the question. I dont know how this transformation works
I have worked through it backwards to see if I could get anywhere but to no avail
<@&286206848099549185>
@proven schooner Has your question been resolved?
<@&286206848099549185>
@proven schooner Has your question been resolved?
Which integral did we start with before the transformation?
the argument of the exponential would be -B(three last terms of H) where the integral is a triple integral over x_1, x_2, and (x_1-x_2)
should I write it out and send a picture?
yes frankly
I am very rusty with physics.
huh
The integration does not make sense though.
What do you mean by d(x_1 - x_2)?
I dont know. That is my problem. The guide that I am looking at used that transformation to get rid of that coupled term. That is what I assume it would be prior to the transformation.
I guess not
Maybe it is only a double integral before that point
Likely
It is just a lot worse and doenst collapse into a gaussian integral
Otherwise as a mathematician I totally clueless.
I know physicists sometimes write funny things but no idea what this would mean.
As my professors always say. Mathematicians hate Physicists versions of math.
We just do wonky shit
yep
Just focusing on the argument. Is there anyway to get from the last 3 terms, to the argument of the exponential with the transformation from an algebra standpoint?
Ignore the integral
Have you computed it?
I have tried foiling it out, backward and forward, tried wolfram alpha, mathmatica
nothing
My guide just throws that transformation at me and says that it is a simple transformation
I dont feel comfortable moving forward without understanding it
,wolf simplify -k((a + b)/2)² - (k / 4 + K/2)(a - b)²
Thank you for your help.
as in positions
so dx_1 dx_2
which also makes sense as a mathematical expression lol
no dx_1 - x_2
Yeah that was my mistake
Then transofrmation formula
to see how the integral element changes we need the determinant.
Oh god not linear algrebra
Do you know the transformation formula?
Oh no
I meant "transformation formula"
as the general theorem called "transformation formula"
how to apply multidimensional variable transforms in integrals.
Guess not, I am not that far in my second major
Let me see if Wikipedia is comprehensible.
In calculus, integration by substitution, also known as u-substitution or change of variables, is a method for evaluating integrals and antiderivatives. It is the counterpart to the chain rule for differentiation, and can loosely be thought of as using the chain rule "backwards".
I think this might be tough to read.
Let me summerize it.
If you have a differentiable function f with n dimensional input and output
then you can compute the determinant of the matrix of all derivatives
in all directions
e.g. if f is 2 dimensional
$$s = \det \begin{pmatrix} \frac{\partial f_1}{\partial x_1}&\frac{\partial f_1}{\partial x_2}\\frac{\partial f_2}{\partial x_1}&\frac{\partial f_2}{\partial x_2} \end{pmatrix}$$
M8732
Damn, what class does this appear in?
Mathematically: $$\int_A g(x) s d(x_1, \ldots, x_n) = \int_{f^{-1}(A)} g(f(x)) d(x_1, \ldots, x_n)$$
M8732
Linear Algebra 3 or numerical analysis?
I am from Europe
I had no class with either name.
I think physicists learnt it first semester in a course called "calculation methods" (very quick)
and mathematicians in analysis 3 aka measure theory
Here I took mathematical physics, which was like 2 years of math in 1 semester. It was rough
Calculus 3 maybe in the US?