#help-27
1 messages · Page 440 of 1
you could use a calculator i guess
you can subtract powers of two (without going negative)
keep track of which powers of 2 you subtract
or divide repeatedly be 2 and keep track of remainders
that works
idk which is faster
i think this is the way
37 obviously has a 32 in it
5 obviously has a 4 in it
oh shit that actually works
so and so
the thing is I dont got time in exam, so like I wanted like a faster way
that makes sense, too
e.g. 405
256 + 128 = 384 (21 remaining)
256 + 128 + 16 + 4 + 1
if you know the powers by heart, it's probably a tiny bit faster like that
If small numbers you can even do by fingers 😂
But anyways, jokes aside, do more problems and you might find it faster to solve with similar questions.
bin to dec you can do in your head, but not this
yes I wanna ask about that now
like, you read it left to right
how to do this?
maybe like just guide for first qn
then I follow suite for the remaining
7 times 8 +4 = 60
60 times 8 + 3 = 483
feels like maybe you don't need paper
oh my bad
to binary
how do you even get this?
this means you just write 3 bits for each digits
7 4 3 = 111 100 011 and remove spaces
how did you arrive at this tho?
you will eventually learn binary up to 8
convert manually otherwise
this way only works if bases are powers of each other, it's like rarely usable
Group them by three.
Each octal bit is represented by 3 smaller bits (0,1). Maximum is 111 and mininum is 000 in binary.
Then can do mental calculation to turn these octal bits back.
@hollow glacier Has your question been resolved?
so for 743, is it 111100011?
Correct.
It works similarly to other octal numbers as well.
And this way of solving can be used for hex, etc.
wait how many are there even?
I mean like the prefix hex, oct etc
the common ones are bin(ary), oct(al), dec(imal), and hex(adecimal). other bases are usually referred to by their full names (ternary, quinary) or just by the base number (base-32, base-64).
(sorry for intruding, and I apologize if I answered the wrong question.)
Well, if octal is 8, then hexal is 16.
You split by 4 for hex, 3 for oct.
No worries Chiaki, I can step back if you want.
no, it's fine! I thought the OP was asking about why we abbreviate some bases.
if it is not, I apologize.
Out of the line, that explanation by Chiaki is correct for the definition of bases.
It is relevant enough and still helpful 
oh, those are on the calculator
Yes.
bruh
yes! these four bases are usually present on basic scientific calculators.
wait so if octal is 8
But for higher educational exam, i.e. University, you won't have chances to use calculators.
what about the rest?
Hexal is 16, binary is 2.
Sometimes they do introduce to you quaternary, which is base 4.
if you do computer science, base64 will show up a lot. both as a base, and as an encoding.
Yes, pretty helpful.
what if its digital electronics?
binary.
and hexadecimal is also important, because nobody wants to read a string of 1s and 0s all the time.
They are used to store numbers and memory, with data.
hex allows you to compress numbers and make them more readable.
the use of base64 (or lack thereof) would then depend on what kind of digital electronics you do.
But up to this level, base 16 is the highest base relevant.
what about decimal?
the prefix dec(i)- (10) already says as much.
if you're asking whether you use decimal numbering in digital electronics, of course, depending on context.
It is pretty much the numbers we are working with in Math.
but if you're interfacing with assembly, where you're constantly working with bytes, words, memory addresses, etc., then you're going to see binary and hex more often. don't abandon decimal counting, of course.
alright, I think I've interrupted enough. sorry for suddenly stepping in, and all the best, OP.
Oh, no, you didn't do bad, that information pretty much explained what OP needed to know.
Looking good here.
by the way how do I convert binary to octal basically reverse order
- group the binary string into groups of 3 bits each, starting from the right. if the leftmost group has fewer than 3 bits, prepend leading zeroes until it has 3 bits.
(reason: 8 = 2^3, so one octal digit is equivalent in value to three binary digits with no remainder.) - convert each group of 3 bits into one octal digit separately.
- reassemble the new octal string.
-# congratulations on active!
(Quick addition to Chiaki's explanation, sorry for intefering, that this method can also be applied into other bases, for example, base 16, but in this case, it is a group of 16, since 16 = 2^4).
-# And congrats on getting active, can't wait to see you on the green side!
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Im trying to find the roots for -d/a but I keep getting it wrong and getting lost in my working 😭😭
Is there an easier way to do it
Yeah the sum of original roots is using Vieta.
The -b/a part.
Well, suppose 3 roots are x1=alpha+beta, x2=beta+omega, x3=omega+alpha.
Then can you apply sum of the roots fron the vieta step -b/a?
Hope this helps.
@clever sphinx Has your question been resolved?
Yeah?
I sent it in a help channel, i just known its best u create one
Wdym
btw for the new c/a equation, what is (-3/2)^2?
how you derived it was correct btw, but i think you plugged in both of those brackets as -3/4
also you are very close with deriving the new -d/a here. the only part that is incorrect is the "3"
what i mean is the 3 in "3αβγ + (α+β+γ)(αβ+βγ+αγ)" that you had should be changed to something else
Ok thanks I’ll have a look
np
since the question asks for a cubic equation that has those roots
you can just make a cubic equation's highest term's coefficient be one
example
$x^2 + 3x + 2 = 0$
caspikonline#1 (the becarsach)
has roots of -1 and -2
multiply all of the terms by lets say a
it will lead to
$a(x^2+3x+2)=0*a$
caspikonline#1 (the becarsach)
equals to 0
pay attention
since 1 and 2 are roots of x^2 + 3x + 2 = 0
which mean that $(-1)^2 + 3(-1) + 2 = 0$ and $(-2)^2 + 3(-2) + 2 = 0$
caspikonline#1 (the becarsach)
since the polynominal inside the bracket is the same as the previous one
it will have the same roots
which means
$ax^2+3ax+2a=0$
caspikonline#1 (the becarsach)
will have the same roots
Oh oops yeah it should be (-3/2)^2 I did (-3/4)^2
I expanded again and got the same values
Idk
yep, thats correct
well expand the (α+β+γ)(αβ+βγ+αγ) and this time only concern about the coefficient of αβγ (because that's the only part where youre off)
and you can find the coefficient of αβγ without needing to expand the expression actually, just by observing the two brackets individually
youre essentially left with what you are looking for, but the coefficient for the αβγ part is off by a number
Oh is the coefficient 2?
no, well that's the coefficient of αβγ in (α+β)(β+γ)(γ+α)
Also tbh I’m not sure how to factorise this further
no need to factorise further, you are almost there
Like from here
well the middle part of what you had from here is very close. you just need to change the 3
Hmm
well you can also do it another way if you wanted to factorise it. after expanding that, add αβγ and see if you can factorise it
its not a 2 either
ill have a look
What should it be? 1?
oh wait, mb, nvm. the 4th line is correct
Oh ok
now what i recommend next is to add αβγ from what you got, and then try and then factorise it
Im not sure at all
oh wait a min. im very sorry, but you actually should add αβγ, not subtract it. mb
Do you know how to transform roots of polynomial
@clever sphinx Has your question been resolved?
Yes but not using other roots
Wdym?
Like ik you can shift using x=w+1 for example
But I’m not too sure about transforming with other roots
Say, i give you a polynomial with root a,b,c
can you find polynomial with roots 1/a, 1/b,1/c
Using transformation
@clever sphinx
And then substitue x --> 1/w
Right
Okay, so for your question we have alpha + beta + gamma = -3/2
And we have to find the equation with roots, alpha + beta, beta + gamma and gamma + alpha
You can find value of Alpha + beta = -3/2 - gamma
Yep
one of the value of y will be alpha + beta after substitution
Is x gamma
noo its like
after this, we have basically 3 roots... -3/2 - gamma, -3/2 - alpha, -3/2 - beta
now isnt it similar to this problem?
yeah, its way faster than manually computing everything for the new cubic
this will directly give you the cubic
So what am I substituting in
w = -3/2 - x
And that directly gives me the cubic ? Sorry I’m being slow I just only use substitution when it’s obvious to use it
yep
when you finally put x = -3/2 - w
Yeah?
after simplification, you will directly get the answer
Ok thanks I’ll try it
<@&268886789983436800>
Wtf was that server name
Goat mod
:/
@clever sphinx Has your question been resolved?
I got the answer so thank you
Im not fully convinced abt the method tho
No problem
Like I don’t fully instead the whole substuituon thing
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lost on where to go from here
Apply the initial conditions to find your constants
how would i do that?
dont i need 2 equations?
You have $\ds y(0) = \mat{1 \ -1}$
This means 1- substitute t = 0 in your final expression 2- equate the entire expression with y(0)
Uh
Im not sure what you did here
Can you show your maths fully
No but
What happens to k_2
The second term
Alao why are you equating by (1, 1)
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Can someone pls show me how to derivate this
2 is a scalar on the function $e^{-4x+6}$ so we just multiply it out after
TestTickler
Isnt it product rule i gotta use
then, the way i like to interpret taking derivatives like this is recall that the derivative of $e^{u} = e^{u}\cdot :du$, where $du$ is the derivative of the exponentiated term
TestTickler
TestTickler
recall chain rule is $(f\circ g)(x) = f'(g(x))\cdot g'(x)$
recall chain rule is $(f\circ g)'(x) = f'(g(x))\cdot g'(x)$
TestTickler
Or just u' ×v' no?
if you look at chain rule definition, we take $g = -4x+6$ to be inner function, and $f = e^x$ to be outer
TestTickler
so then just apply chain rule, $g' = -4$
TestTickler
so then the derivative is $(-4)e^{-4x+6}$, since the derivative of $e^{u}$ is itself times derivative of $u$
TestTickler
and then multiply on the original 2 (just a scalar) and you get the -8
Aight
hope i was able to help
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Just give me hint of this
im guessing to look at the difference between two consecutive squares, like (i+1)^2 -i^2
wait is that 1 or l
anyway, say these consecutive squares are m^2, m+1^2 so n-k = m^2 and n+l = (m+1)^2
Ok
Ohh yeahh ,solved
Very ez
Why I didn't thought this simple approach😭 😭 😭 😭
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help I don't understand in the definition why do we need the "sup" and "inf" part
this is L(f, P) and U(f, P)
I understand why the "inf" and "sup" needed in 2nd pic, but not 1st pic
It's possible that a lower integral IS possible but an upper isn't.
Or they don't give the same value
More than that, the value of any of the two may vary depending on your partition.
Non-Darboux / Riemann integrable functions suffer from that problem.
wait sorry but I don't get the explanation
so basically the lower integral is equal to the maximum value of L(f, P) yes?
In caveman terms, there are more than one lower/upper darboux sum.
And you want the least upper, and greatest lower.
and you want them to match
This ensures that there is only 1 valid sum to begin with once you let the amount of intervals tend to infty
there can be more than one because of the choice of partitions right?
W
I understand it now
You can consider function f(x)=1 for rational and f(x)=0 for irrational
alr thanks all, I definitely learnt this b4 but my brain just shrinks after revisiting this
btw, riemann integrability is the same as darboux integrability
sometimes the darboux and riemann sum are considered the same type of integration
yes
why are there different names then
different guys came with different overarching ideas in different time
they just happen to be equivalent to each other once you consider the limit
the one where the mesh is tending to 0 right
if by mesh you mean "equally spaced samples with distance h -> 0", yea
In reality the riemann sum doesnt require samples to be equally spaced, but its usually said to be for the sake of simplicity.
roughly speaking, the finer the partition, the larger the lower sum and the smaller the upper sum
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riemann integrability is a seemingly stricter definition of integrability and it is a nontrivial theorem that it agrees with the darboux integral. I think it helps to keep in mind they are different definitions
the direction riemann => darboux integrable is trivial but the other direction is not
that is what I meant by seemingly stricter
But I thought Darboux was over all partitions with small mesh while Riemann was only the equally spaced ones
riemann quantifies over all partitions and all possible tags with a mesh size <δ
Oh I thought that's what Darboux did
Oh wait
no idk
I'll look it up
Oh ok
I guess I'm misremembering
Darboux is just the global sup/inf across all partitions and Riemann does the mesh thing
Makes sense
i think the riemann definition is also the more "intuitive" one
ig i should have clarified that theyre equivalent not equal, mb
as in if you just told a calculus student who has seen the ε-δ definition of limits or whatever and ask them to come up with a definition for integrability then the riemann definition is what they probably will come up with
yeah no worries. I just mentioned this because when I learned it my prof introduced the riemann integral first and had us prove the integral of a simple function like x^2 and it was unimaginably horrible to do
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What is your people's answer of the 2nd equation coming?
Isn't union in wavy curve compulsory? The answer must be in this form (-a,b) union (c,d)
The answer can't be (-infi, 1)
Your people?
Clearly look at the domain drew, every x in R except (-3,1).
Or, can write: (-inf, -3) U (1, inf).
Once you get to (t+3)(t-1) > 0 you may use wavy curve to find that you need t < -3 or t > 1, but we know t > 0.
So the only actual choice is t > 1, which translates to x < 1.
In general, the wavy curve method doesn't necessarily give a union anyway.
Say x^3 > 0 iff x is in (0, infinity).
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how do we do this?
Do you recall the cross and dot products?
yes
That's what we can do with vectors ig
Unless you have a special course, you should know that dividing by vectors is nonsense
dividing by vector is defined right?
I mean diving vector by scalar
yes that is true
dividing*
Ok so let's say a=(1,0), b=(0,1) and c=(0,2).
Then a.b=a.c but if we had something like "division" then b=c, but that would be false
ok ok i solved this now
You would also ask yourself what the result would be dividing vectors by vectors, a vector again, or a scalar
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fah
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Not sure where to start with part ii but I’ve done part i
use double angle formula on sin2theta
maybe divide both sides of i by sin(2theta)?
and do the division yeah
Like this ?
yes
I thought I was meant to divide by it
should be 3, not 3sin(theta)
Yh
artemetra
what is the maximum and minimum of $(4t-3)(4t-1)$ on $[0,1]$?
artemetra
Hmmm min of 4t-3 is -7 max is 1
Min of 4t-1 is -5 max is 3
So max is 35 and min is -21
Oh wait
Nvm
Min is 0.5
Yh sorry I got a bit confused
I just completed the square to find the min now tho
min is -1, but yeah it's at t=0.5
that'd be the t-value for the min, what about the actual minimum
what about the max?
3
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idk if it's bc I'm not thinking properly but how come on the first one we do ³√8
but on the second pic we just ³ it
In the first one, we use $\sqrt[3]{8}$ because 8 is the scale factor, but we found that scale factor while working in cubic units, so we cube root it to get to linear.
in the second one, we find the scale factor while working in linear units, so we cube it to get to the cubic units we need to find the volume.
Does this make sense?
Morgan
ohh
cuz in the first one, we already have the volume
so to find the linear scale factor we have to cube root
to get it back to the original place
Yep
And the same follows for the second one but the other way
linear to cube instead
ohh
so in the first we were working backwards in a way?
so if we already have the area or volume we need to √ or ³√
to get the LSF
Yeah! We need the LSF, and we have the CSF/VSF, so we cube root to get the LSF
ohhhh
that makes more sense now
there's also this other question that I don't rlly understand aswell
bc we already have the volume and size
and im kinda just confused now
btw what's the CSF
For these two to be "mathematically similar" we need LSF=cube (square actually) root of ASF (area scale factor) = cube root of VSF
So they are saying show that cube root VSF does not equal LSF. they just need you to do the math
CSF=VSF I forgot they called it volume scale factor and wrote cubic scale factor, it's the same thing
Almost! $LSF=\sqrt{ASF}=\sqrt[3]{VSF}$
Morgan
but you just said the cube root of ASF
or was that like a typo
so we need to find the LSF
by 24/16 =3/2
then 3/2 ² = 9/4
for the ASF
so for this question we don't need the ASF
ohh
so LSF= 3/2
3/2³ =27/8
√27/8
=3 √6 /4
They want you to show that VSF does not equal LSF.
Now you just need to compute the VSF from the given volumes and show that it does equal (LSF)^3
So the VSF will be 1125/576
And the LSF will be 24/16
And they want us to show that (24/16)^3 does not equal 1125/576
wait what
so the stuff I just did wasn't even needed?
like all this stuff
I'm confused now
so
all we need to do for this question is:
LSF= 24/16
and
VSF 1125/576
and if the answers are different then they aren't mathematically similar
LSF= 3/2
VSF= 125/64
Almost, ^3 instead
oh shi
I thought I sorted ³
LSF= 24/16= 3/2³= 729/64
VSF= 1125/576= 125/64
so they are not mathematically similar
Correct!!
I think you made a small math error, LSF^3 is 27/8 but that's prob just a typo!
I keep forgetting that
Yep! That's the same thing!
Yep!
The questuon is asking for the depth, what you calculated is the LSF
That looks right to me!
Part b is basicly the same as the first questions we worked on
yeah I get part B
just I didn't like part A
I'm not good with combined shapes either
so hoping that won't come up in the exams
but thank you for the help I appreciate it
Of course!! Good luck with your exam!
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i do not understand part b at all
in other words, if i saw that in the exam id leave it blank
You simply have to eliminate t from the equations defining x and y
Suppose I gave you:
x = 3t
y = -18t²
Can you prove that the curve corresponds to this one: y = -2x² ?
yes i can
i am able to do this
Awesome
it's just that, the wording is very off putting
is the question asking for cartiasn form? (not sure the spelling)
Well I can assure you that this is very standard as it is written, there shouldn't be any unknown terms
Yup
In other words y = f(x)
ah okay got it
u aware of any other phrases?
coz lowkey it sucks that i know HOW to do it but not understand the question phrasing lol
i think the main hint was no t was in the equation
Mmh I don't remember some specific wordings
okay got it 🫡
Yes exactly
If you don't want to eliminate t, you can also substitute your x(t) and y(t) definitions inside the function y = √...
i see
there was another question i found annoying, i am going to quickly find it and post
it was to do with the phrasing
In other words:
$4\sin t =\sqrt{a\cdot 2\cos(2t )+ b}$
But since you have the parameters $a$ and $b$ I wouldn't use this last route
Alberto Z.
$\Rightarrow 16\sin^2 t = a\cdot 2\cos(2t )+ b$
$\Rightarrow 16\sin^2 t = a\cdot 2(1 - 2\sin^2 t)+ b$
$\Rightarrow 16\sin^2 t = 2a - 4a\sin^2 t + b$
$\Rightarrow ( 16+4a) \sin^2 t = 2a + b$
$\Rightarrow 16 + 4a = 0 \wedge 2a + b = 0$
$\Rightarrow a = -4$ and $b = 8$
$\Rightarrow y = \sqrt{8 - 4x}$ (or $y = 2\sqrt{2 - x}$)
i see
oh yes
i know that double angle rule
im trying to draw the parametric equation for this certain question i want to show u but
it displays 2 seperate graphs
Alberto Z.
oh i see
Yeah because you're giving him 2 functions, the x(t) and the y(t)
I guess there's some command for plotting parametric equations, but I don't know the specific name
You can also type the bounds
i see
my issue is this
i got 2/5 marks on that question
because i was confused what to do
all i did was find dy/dt and dx/dt
and then divided both to find dy/dx, but it was in terms of t
i was unsure what to do after, and im still unsure
and normally for dy/dx i substitute x to get the gradient at that specific point
but i cant do that if it is t
The slope for the tangent is: $m = \frac{dy}{dx} = \frac{\frac{dy}{dt}}{\frac{dx}{dt}}$
yep however
Alberto Z.
it is in terms of t
Sure
but
Because your equations are in terms of t
Using this 😅
the issue is all i know that x = 16, i dont have t
You said you had already found the derivatives of x and y
yes
Did you do part (a) of the question?
this is part a 😅
i didnt
At a certain value of t (between -3 and 2 of course), your x will take on the value 16, and the y will be 11, do you agree?
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construction of triangles where ab=8cm bc=5cm ac=3cm help pls
is that the full wording of the question
The triangle is not a true triangle but rather a line segment.
It will have no area, and so it appears as a line segment
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i am confused on why Q is inverted
givens
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Thats just a line
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how do we figure out the boundaries of this question
find the intersection points of the two curves/lines.
so x = 0 and x = + - 1?
I have not worked it out but if you wish to show me your work, I can check it for you.
take your time.
,rccw
-1 to 1 integrate the y
thats sin-1 x right
why from 0?
because -1 to 0 will be down the x-axis
is that a problem
yes
okay
why not just do the absolute
welcome
i also completed areas a week back
also root1-x^2 is just sin^-1x right
u substitution?
why
why not just solve the 1-x^2 as an inverse
aahhh
yes thank you again
so we just double it and make 1-x^2 a u and just solve
true
i love you
do it ig u ll get 2/3
bet
Thanks bro!
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❤️
u dm me personally if u hv any doubts regarding areas
it's one of my fav topics
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this is fantastic for my spanish practice
que esta te problema amigo
FUCk it's cual es
p | a => a = pk
a = 3 (mod 4)
=> pk = 3 (mod 4)
=> pk - 3 = 0 (mod 4)
=> 4 | (pk - 3)
=> ???
i think you gotta give us some context to this chain of statements
p | a => p = 3 (mod 4)
how to prove
as stated, that's not necessarily true; you're trying to prove that if a = 3 mod 4, then there exists some p with p = 3 mod 4 that divides it. for example, a = 15 is 3 mod 4, but it's divided by 5 which is 1 mod 4
constructing such a single p seems hard, so i'm wondering if you can get somewhere by contradiction instead
in other words: "p | a => p = 3 (mod 4)" is not true, but "a = 3 mod 4 -> there exists a p with p | a and p = 3 mod 4" is true
p => q = not q => not p
yea
forall p prime with gcd(p,a) = 1 or p ≠ 3 (mod 4) => a ≠ 3 (mod 4)
i wouldn't start getting the gcd involved, you can just start with "for all prime p with p | a it's true that p =/= 3 (mod 4)"
and then from there prove a =/= 3 (mod 4), correct
no
a = 3 mod 4 -> there exists a p with p | a and p = 3 mod 4
is what you said
the negation of there exists a p with p | a and p = 3 mod 4
is forall p prime with gcd(p,a) = 1 or p ≠ 3 (mod 4)
@spring oasis Has your question been resolved?
a = 3 (mod 4) -> there exists some p prime with p = 3 (mod 4) s.t. p | a
a = 3 (mod 4) -> there exists some prime p , p = 3 (mod 4) and p | a
not(there exists some prime p , p = 3 (mod 4) and p | a) = forall prime p , p ≠ 3 (mod 4) or gcd(p,a) = 1
forall prime p, p ≠ 3 (mod 4) or gcd(p,a) = 1 -> a ≠ 3 (mod 4)
@spring oasis Has your question been resolved?
@spring oasis Has your question been resolved?
yea but you can rewrite this one in the way that i stated it by using (A or not B = B -> A)
so "p = 3 mod (a) OR p does not divide a" is the same as "p | a -> p = 3 mod a"
i just don't want you to start bringing gcd things into this because that makes it more complicated than it needs to at this point
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Guys I have been on 2nd question for an hour, and have progressed a lot it would mean a lot if some1 can help.
My progress:
okay sooo did u draw diagram yet?
I'm on 2nd
On the right page upside diagram
I extended a side
To make it a rhombus
frm being a parallelogram
@modest maple
This is a person's account
Nvm
K
alright so
Take time
Hmmm
Ya
okay so we can say that traingle ABC is congruent to ADC
Hmmm
@sharp adder bro take ur time don't hurry
I can wait
we can then say that these angles are the same right?
so blue = blue
purple = pruple
and green = green
Bro check out the ratios
oh u used af/cf
hm
Alr
okay well what u did is corect but we need to find the ratio of AT to AC
i dont know how getting AF /AC can help us..
maybe it is another way of solving it i just do not realise it-
Yea, ik, but I wasn't able to get anywhere
do u want me to share of how i think of it?
so uhh..
Okay
LINE DE BISECTS LINE AC IN HALF RIGHT?
@trail cairn
Yea?
know ing twe get triangle
ABE and we have traingle APT
Hay can u help me to learn advanced mathematics
!occupied
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@trail cairn i am from 9th class
Okay, but not rn
Clever
So when
I THINK U CAN SOLVE IT NOW RIGHT?
Leme see
K bro
also btw if it waasnt for ur DE line i would have went for another wayy longer solution so well done!!
Tysm
npnp!
@trail cairn can give me tution
also just ralized i made s malle mistakes wait-
and AC will just be 2x AF cause AF = FC
NOW ITS RIGHT
YUP!!
AND THEN AFTER U GET RATIO OF AT / AF U CAN JUST DO AT /AF*2
@trail cairn i need to talk to you parsal
do this in dms or something, not here pls. this is an open help channel
Bro, good idea, but F isn't midpoint of AC
yes it is ABCD IS PAARERLOGRAM
Bro F IS COMING FRM E NOT B
ah wait- 
But good idea
wait awit but i can model it so wait-
.
Hm
I'm pretty sure there's a theorem for no 2
APT is countruent to AB(midpoint of AC)
Bro this won't be helpful bcoz we can't have AB/AP =AQ/AD
@trail cairn
Checkout values of ratios given
nautlilus hi come save me this q kinda hard 
Sob
Me too
I couldnt
wait i am tinkin-
But we understood the ques right
I've been trying to remember the thing
OR WAIT MAYBE IT IS HELPFULL. cause imagne with me we find the ratio of AB/AD WELL we know that DC and FB are equal..
so that means we can apply the ratio to AD and AB respectivelly..
to gett
AT/AF
W8
since side AQ is just some ratio of AD
and side AP is just some ratio of AD
and WE WOULD already know the ratio of AF for each AB and AD
we can solve it!!
no ignore this
But we need AC/AT
i think this might be not true..
IT IS
Rhombus
BASIC PROPORTIONALLY THEOREM
So parallel
then its no longer a parrlerogram
Bro
First it was. A parallelogram
Then I made side equal
So
....
alright then lets solve this!!
🫂
this is probably a vector problem
Idk abt that
ALSO I JUST REALIZED THIS WOULD SOLVE FOR AF AND THE PROBLEM WOULD BE FINDING AC SINCE IT WOULDNT BISECT ANYMORE BUT WHAT U SOLVED EARLIER WAS AF/AC WHICH IS WEXACTLY WHAT WE NEED AFTER WE FET AT/AF
ITS PERFECT
WAIT U JUST SOLVED IT THATS IT no?
Wait
WE CAN GET AT/AF AFTER U MADE THE SIDES EQUAL IN THE RHOMBUS
AND BECAUSE ITS EQUAL WE GET TRAINGLE APT AND ABF CONGRUNCY
AND SO WE SOLVE FOR AT/AF AND THEN JUST USE UR SOLUTION EARLIER TO TURN AT/AF INTO AT/AC
(i think?)
ABF?????
OH OOPS ADF
Bro it's good but they are similar
I have anth idea
W8
let A be the origin yadda yadda
let AB (arrow)= b and AD (arrow) =d
AC (arrow) = b+d
AC, AB, and AD are some multiple of AT, AP, and AQ respectively wherein AP=61/2022 b and AQ=61/2065 d
point T also lies on the line segment PQ so AT=the triangle thing
best to ask in competition math I'm sure they have far more competent people
I hate geometry

hmm
My progress
i spent like 10 mins doin random stuff anf got an answer of 0.029854 which is probably wrong
Ohhh
i am sorry prithvi but i dont think i am smart enough for this 
i wishh u best of luck!
Same here
so the triangle thing is that AT=nAP+(1-n)AQ=n(61/2022)b+(1-n)(61/2065) d
which should have the same direction as AC hence n(61/2022)=(1-n)(61/2065) giving an n value which you plug back in to get AT and then u just divide
yadda yadda
self explanatory
I hate geometry
anw if you wanna ask questions I can help answer
Oo
what I said is prolly wrong tho
Hmm
someone correct me on the triangle thing I hate vectors
there's a lemma in vector that say, for any 3 collinear points A,B,C in that order, and a random point M then
MB= x MA + y MC such that x+y =1
which is extremely useful here
Oh
Nah bro
Np man
WE hate geometry
Wait I solved ig
ty mate
why not?
Oh my
you won't need this anyway but this's what I would do
AHA
I WAS ONTO NOTHING
Ty bro but Idk vector, si yea...
does this even have a name
you'll learn basics in 11th, nd core vector in 12th
you should find [AQP]/[ADB] first
I'm onto smthin
then expresses [ATP]/[AOB] and [ATQ]/[AOD] in term of AI/AO
[ATP]/[AOB] + [ATQ]/[AOD] = [AQP]/2[ADB]
this wwould be true i belive..
feels like math is being betrayed by this
Every1 of them having some part of or complete AC
involved
wait so P T Q, and point A then oh hey thanks so that was the triangle thing
this is right I think
The values of ratios given
This ain't enough
-# maybe the geomtric mean therom can help?
No circle here bro
