#help-27

1 messages · Page 433 of 1

jaunty mantle
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Oh is it?

vital edge
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Yes

jaunty mantle
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Oh yeah it is

vital edge
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I am pretty sure

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So let $L_1 \cong L_2 \cong k$

woven radishBOT
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Zavier 🌺

vital edge
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Then $L \cong k^2$

woven radishBOT
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Zavier 🌺

jaunty mantle
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Yeah sure

vital edge
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with the trivial bracket

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You can now define an ideal for each $\lambda \in k$

woven radishBOT
#

Zavier 🌺

jaunty mantle
vital edge
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That gives you infinitely many ideals

jaunty mantle
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Using that k is a field

vital edge
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It is the one which sends every pair to zero

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As trivial as it gets

jaunty mantle
vital edge
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The abelian bracket is ab - ba right

jaunty mantle
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Is it?

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Isn’t abelian brackets [x, y] = [y, x]

vital edge
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Not in the context of lie algs iirc

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Hold on lemme find Humphreys

jaunty mantle
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Oh you’re using no gap to represent the brackets

vital edge
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Oh nvm the abelian bracket is just [x,y] = 0

jaunty mantle
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Yeah

vital edge
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I was thinking of the commutator bracket

jaunty mantle
vital edge
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(Note that they are identical for a 1d lie alg)

jaunty mantle
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Which I’m happy with

vital edge
jaunty mantle
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So first I look at k² with the trivial bracket?

vital edge
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Yes

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And then look at the ideals in it

jaunty mantle
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Okay

vital edge
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Intuitively, the ideals are "lines"

jaunty mantle
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Huh?

abstract plover
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<@&268886789983436800>

faint hearth
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i mean just think of R^2. The ideals are the linear subspaces

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which are literally lines through the origin

jaunty mantle
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I need to think about that

faint hearth
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and each line has a slope

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so each lambda in k "defines an ideal"

jaunty mantle
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So let’s say y = 2x, if I pick 2 points (1, 2) and (2, 4) and bracket them I get (2, 8)?

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No I bracket them I get 0?

faint hearth
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are you sure? the bracket here just sends everything to 0

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yeah and 0 is in the ideal

jaunty mantle
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Okay great

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What forces me to have straight lines then

faint hearth
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i mean an ideal is defined to be a linear subspace + closed under bracketing

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so the linear subspace condition alone forces lines, {0} or the whole space

jaunty mantle
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Hmm I’m forgetting the linear part

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I was thinking ring ideals

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So what’s wrong with my solution then

faint hearth
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you should check yourself if what you have defined are indeed ideals, im having a tough time reading it

jaunty mantle
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Oh obviously they aren’t closed under scaling

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I’d need something like l¹ = 2 l² and then this is an actual linear subspace

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Then go S_a is when l¹ = al² but then this is the same as the lines interpretation

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Aha

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Thank you!

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Now do I really need that dim L1 = 1? Or that L1 iso L2? Or is that just convenient?

faint hearth
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You need it to make the bracket trivial

jaunty mantle
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Do I have to have the trivial bracket tho

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Or does this just make it trivially true that it’s an ideal so we don’t need to check that part

faint hearth
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I mean here we needed it. Idk what happens in general

jaunty mantle
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Mhmm okay thanks!

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desert seal
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desert seal
#

Not really sure how to approach this question

devout snowBOT
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@desert seal Has your question been resolved?

shy osprey
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in part a, the impulse recieved sets the particle in a direction perpendicular to its motion so using this try to draw a rough figure of all impulses and momentum of particle

desert seal
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yeah

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gimme a sec ill pull up what i had drawn first

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this is what u thought

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but not sure if this is right or where to go from this

shy osprey
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Yeah thats right!

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See now the impulse imparted wont alter the initial velocity right?

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As in the particle will keep moving in the same direction with the same speed but it will also simulataneoulsy move up

desert seal
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yeah kinda so would it be moving in the direction of where i drew V?

shy osprey
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So the velocities (left and up) when added together in vector notation will give the magnititude of the resultant velocity right?

shy osprey
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So first lets calc its velocity upwards

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it would be I/m right?

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where m is mass (2kg)

desert seal
shy osprey
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Impulse (I) = m* v

desert seal
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so I/2 like you said

shy osprey
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Yeah

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Now we have velocities upwards and left

desert seal
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so pythagoras?

shy osprey
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The resultant velocity (mag) will be

shy osprey
desert seal
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i see

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i kind of get it now

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lemme try explain what i was thinking intially

shy osprey
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Okey

desert seal
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so i was thinking of using the other equation for imupulse I = m(v-u) , and then reaarange to get I +mu = mv

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but not sure where to go from this

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shy osprey
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.reopen

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shy osprey
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see the thing here is that

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Impulse is a vector

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So inital velocity in the upward direction is zero

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so we can treat I = m(v-0)

desert seal
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okay

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lemme upload 1 image and if u can, can u try explain it please

shy osprey
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Oh you mean vector wise

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Yeah would be better to understand using vectors

desert seal
# desert seal

is this questions kind of saying mv is the resultant vector right?

desert seal
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okaoakao

shy osprey
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you mean momentum no?

desert seal
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oh yeah mb

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yeah

shy osprey
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mv is final momentum, v is final velocity

desert seal
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yeah

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i kind of get it now

shy osprey
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okey!

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lmk the final ans!

desert seal
desert seal
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Okay

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Thank you once again 😭 😉

shy osprey
shy osprey
desert seal
shy osprey
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we still have part b btw

desert seal
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😉

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Got the value of I to be 9.6Ns

shy osprey
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,w 100 = (2.8)^2 + x^2

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oh oops

woven radishBOT
#

Failed to get a response from Wolfram Alpha.
If the problem persists, please contact support.

shy osprey
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,w 100 = (2.8)^2 + x^2

shy osprey
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Yeah thats correct!

desert seal
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yessirrr

shy osprey
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-# (But the negative one is also correct btw)

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doesnt matter anyways since they ask mag

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welp now for Q2 what do you have

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as in diag?

desert seal
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you mean for part b right?

shy osprey
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yeah

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mb

desert seal
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essentially i think this part im pretty chill at - what im thinking is we know there gonna be the wall above it, and so like this

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and then we can find the angles from our triangle from previou answer

shy osprey
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Yeah

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But

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becareful tho when you apply restitution formulae

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They are only valid for velocities normal to their plane of striking

desert seal
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i got 7/32

shy osprey
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oh uh one sec

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wait the mass of particle is 2kg?

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like same as prev one?

desert seal
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yeah i think so

shy osprey
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o one sec

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,w 4.8/1.75

shy osprey
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,w 7/32

shy osprey
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uhm?

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whats the formula u used for coeff of restitution?

desert seal
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v=eu right

shy osprey
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yeah

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oh shoot

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,w 1.75/4.8

shy osprey
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uhm now where did i go wrong

desert seal
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hmm

shy osprey
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what did you take v as btw

desert seal
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i took v as 5

shy osprey
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5?

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why

desert seal
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then resolved that into up and right speeds

desert seal
shy osprey
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wait

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we have to combine part a and b?

desert seal
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yeah

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like they're linked together

shy osprey
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oh sorry then i didnt really get the qsn

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one sec

shy osprey
desert seal
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np

shy osprey
desert seal
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hmm

shy osprey
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,w 1.05/4.8

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Yeah its correct

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good job!

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tho i dont know how you got exact 7/32 fraction wise

desert seal
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i put into calc

shy osprey
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oh i missed 5 as 4

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am tweaking today😭

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Anyways good job!!

desert seal
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so like 1.4^2 + 4.8^2*e^2 = 1.75^2 then solve for e is what i did

desert seal
desert seal
shy osprey
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Anymore?

desert seal
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Nah not right now lol

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Imma finish the rest of that worksheet today/tonight 😉

shy osprey
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Aight sure❤️

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so if u dont have one rn js

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!done

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desert seal
#

.close

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shy osprey
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vestal nebula
trail eagle
vestal nebula
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It would be more about one or more chapters that my mom introduced me to this channel, which is great for math.close.

neat solstice
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elaborate please

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any specifics?

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serene root
#

Hi!! This is for my quantitative methods in social sciences class, we’re using SPSS as a computing system but the textbook says that the learning program doesn’t help with calculating the critical value for the confidence interval, nor the margin of error.

Can someone help me calculate both? I’m not sure what to do, I have filled out the confidence levels from my SPSS output so I have a start!

serene root
#

computer pic is the problem, and the table on paper is my work

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@serene root Has your question been resolved?

serene root
#

<@&286206848099549185>

tranquil ferry
#

How i may help you?

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serene root
devout snowBOT
serene root
#

Can you help me find the confidence interval critical value? And the margin of error?

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using the info from the table

tranquil ferry
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interval critical value

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interval critical value

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hollow meteor
#

hello me and meefs have a question

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karmic atlas
#

anybody know why the conic gets interrupted by the circle / another way to construct a conic as the inversions of the envelope of a circle?
basically rn, the conic is the locus of points of the inversions from the tangents of A over circle C

karmic atlas
#

violin teacher !!!

hollow meteor
#

booooo

karmic atlas
#

brahhmmsmmsmsmms

hollow meteor
#

suht up meefs

karmic atlas
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<@&286206848099549185> hlep pls

hollow meteor
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hello helpers we would like helps

karmic atlas
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ok nvm figured it out just being a dumby

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.close

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/.close

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huh

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.close

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@hollow meteor i think u have to type .close

hollow meteor
#

.close

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hollow meteor
#

i did it

karmic atlas
#

do it agian

tranquil ferry
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carmine remnant
#

Hi i would need help with doing differential homogenous equation bc im stuck at this one part on what to do with this

carmine remnant
#

How do i integrate the fraction on left?

runic prawn
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let t = v-1

carmine remnant
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This is the answer but idk how it turned into -2 with 1/ v-1

patent loom
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$\int \frac{2}{(v-1)^2} , dv = -\frac{2}{v-1} + C

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how to do ts??

runic prawn
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forget about the answer key

patent loom
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$\int \frac{2}{(v-1)^2} , dv = -\frac{2}{v-1} + C$

woven radishBOT
#

Chetan???

runic prawn
#

power rule

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$t = v-1$ so $\dd{t} = \dd{v}$

woven radishBOT
#

#whatdatmean

runic prawn
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$\int \frac{2}{(v-1)^2} \dd{v} = \int \frac{2}{t^2} \dd{t}$

woven radishBOT
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#whatdatmean

runic prawn
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$=\int 2t^{-2}\dd{t}$

woven radishBOT
#

#whatdatmean

patent loom
#

quick tip : if the function has a degree of 1, u can treat it like .. x

basically sin(2x-a) integration would be -cos(2x-a)/2 or
i guess this is where u were stuck??

runic prawn
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$= 2\int t^{-2}\dd{t}$

woven radishBOT
#

#whatdatmean

runic prawn
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$=2 \frac{t^{-2+1}}{-2+1}$

woven radishBOT
#

#whatdatmean

runic prawn
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$=\frac{-2}{t} = \frac{-2}{v-1}$

woven radishBOT
#

#whatdatmean

runic prawn
#

!done

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carmine remnant
#

thank you im still trying to process this 😭

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runic prawn
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analog wing
#
  1. Two polynomials f(x) and g(x) with a leading coefficient of 1 satisfy the following conditions. When f(x) is divided by x^2 - 1, the quotient is Q(x) and the remainder is R(x), where R(1) = 5. Find the value of Q(-2) + R(2).

[ Conditions ]
(a) g(x) is a cubic polynomial.
(b) The quotient and the remainder of f(x) divided by g(x) are the same.
(c) g(1) = g(-1) = 0, g(2) = 6
(d) f(1) = f(-1) + 4

① 2 ② 4 ③ 6 ④ 8 ⑤ 10

analog wing
#

Uh need 1

arctic jacinth
#

!status

devout snowBOT
#
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5. I have a question about someone else's work/solution.
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7. None of the above
glossy dew
#

<@&268886789983436800> ?

arctic jacinth
#

@obsidian bridge I am scared

glossy dew
#

say g(x) = ax³+bx²+cx+d and the quotient/remainder function mentioned in b) is h(x)

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try writing all conditions mentioned as equations now

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analog wing
arctic jacinth
#

@analog wing were you able to find g(x)

hasty cargo
devout snowBOT
#

@analog wing Has your question been resolved?

analog wing
#

g(x) = x(x^-1)

dark sable
dark sable
# analog wing 20. Two polynomials f(x) and g(x) with a leading coefficient of 1 satisfy the fo...

with c, if g(1)=g(-1)=0 then they are roots and note that since the leading coefficient is 1, then there is only one possible thing to multiply to the factors (x-1)(x+1) to get a cubic polynomial with a leading coefficient of 1 leading to g(x)=x(x-1)(x+1)=x^3-x

with the question itself, reconfiguring the given gives us f(x)=Q(x) * (x^2-1)+R(x)
substituting x=1 gives us f(1)=Q(1) * 0+R(1)=5, so now we know f(-1)=1 since f(1)-4=f(-1)
with that, we can get f(-1)=1=Q(-1) * 0+R(-1) => R(-1)=1

with b, let q(x) be the quotient and remainder of f(x)/g(x)
you can reconfigure it to f(x)=q(x)g(x)+q(x)
notice how q(x)g(x) is divisible by x^2-1, Q(x)=q(x) * x and R(x)=q(x)
(note that R(x) doesn't change due to: f(x)=Q(x)g(x)/x+R(x) )
so we can understand that Q(x) and R(x) differ by only one degree

from here

#

not entirely sure how to continue

analog wing
#

One of the hardest problem fr

dark sable
#

I mean I do know that you can now express f(x) as a function of q(x)(x+1) so that gives us that that since it is also equal to q(x)(g(x)+1) there is some bsery going on in the last paragraph I made up

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probably in the equivalence of f(x)=Q(x)g(x)/x+R(x)=q(x)g(x)+q(x)

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at the very least we do know R(x) has a degree of at least one

analog wing
#

f(x) = g(x) h(x) + h(x) and idk h(x)'s value

dark sable
analog wing
#

X^ ax+ b is so

analog wing
dark sable
#

you can see it from the thing I said

dark sable
#

f(x)/(g(x)/x)=Q(x)+R(x)/(x^2-1)=>f(x)/g(x)=Q(x)/x+R(x)/x(x^2-1)=Q(x)/x+R(x)/g(x) wait a minute

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wait is the assumption true

analog wing
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Nahh (x+1) (x-1) (x-k) g(2)=6..

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I used this thought

dark sable
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it would help partly

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this is probably some factor theorem application I'm too dumb to understand

analog wing
#

Hmm not the idea

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I'm just not good at this part.. it's OK tho

glossy dew
#

try working with c) first

dark sable
glossy dew
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oh, ok

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oh right

analog wing
#

f(1)=R(1)??

arctic jacinth
#

Guys, I think I have a easier fact to point out, I dont know if you got it already or no

analog wing
#

Yeah 5 ig

arctic jacinth
#

May I ?

dark sable
arctic jacinth
#

We can find the g(x) by given information, it's a cubic polynomial with 2 of its roots given to us, you can find the whole of g(x) as g(2) is given

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After that we can find Q(x)

dark sable
analog wing
#

Oh got it

dark sable
analog wing
#

I think I solved

#

.close

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dry nest
#

<@&268886789983436800>

#

mbblobcry

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muted folio
#

how to prove this for a subjective exam

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muted folio
#

the solution allows for a "crude approximation"

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but i'm looking for something watertight

faint gorge
#

water tight hmmge

sand quarry
#

what does that mean

muted folio
muted folio
#

and a portion where you write down stuff

sand quarry
#

how can maths be subjective bending_skull ok whatever. this is besides the point

faint gorge
#

Prove n!>3^n for n>8 via induction

arctic jacinth
gloomy aurora
gloomy aurora
muted folio
muted folio
arctic jacinth
gloomy aurora
#

Prove $n! > 4^n$ via induction. It works for $n \ge 9$ i think.

woven radishBOT
#

Annie Maqionde

arctic jacinth
faint gorge
muted folio
viscid root
muted folio
#

will i have to state it working when and where?

muted folio
viscid root
#

i recognize this question

#

awesome

muted folio
#

omg

gloomy aurora
muted folio
#

like the n>9 condition?

#

ohwait

#

i think yeah

#

alright i think this is good enough

faint gorge
#

It's water tight

slow vigil
#

this is a fun problem

sand quarry
#

you can pair up every product of the factorial which gives you ten different products

muted folio
sand quarry
#

it should be easy to prove that each of those products are all at least equal to 20

faint gorge
#

Sorry it was srs

muted folio
#

phew

sand quarry
#

which is going to be greater than 16 each

slow vigil
#

so many people talking in this thread lol
as @sand quarry said, try rewriting the factorial. think like n! = 1 * 2 * 3 * … * n. then try pairing each term from the ends. for example, pair (1 * 20), (2 * 19) etc

one you do that, look at where the largest value happens (aka, which multiplication pair gives the largest value)

sand quarry
viscid root
#

my favorite solution to this is to ||write out the prime factorization of 20! and replace all the primes with 2||

sand quarry
#

but you dont need induction

#

since its just one case

#

you dont need to generalise for all n

muted folio
muted folio
#

like

#

manipulating the values

#

n stuff

faint gorge
muted folio
#

wdym

faint gorge
#

Since n!>4^n for n>8 then 2^20>20! is false

muted folio
#

wait

#

did i miss something

#

hold on

#

whoops

#

uhmm

#

WAIT

#

yeah

#

sorry i got a bit confused

#

.close

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olive pivot
#

.

muted folio
#

.close

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coarse flume
#

<@&268886789983436800>

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willow helm
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crisp arch
#

Hi, I would like some help solving a series problem. I've tried everything I can think of but I can't even get in the right direction, I don't want the full answer, just to find out what the correct direction is. The question is as in the attached picture.

I've tried to rearrange e part into different forms of sin and cos, but that doesn't help. I also tried treating it as the sum of a geometric series with common ratio re^inφ. I don't even understand how the sum is convergent, because even though I have to find the absolute value squared (which reduces the e section in every part of the sum to 1) the r^n is divergent unless 0<r<1, but that wasn't specified in the question. I also checked the answer in the back of the book in case the answer was that the sum was divergent, but it gives a finite expression that also includes φ which disproves my thought that the e part is reduced to 1 in the absolute.

I'm just not sure where I'm going wrong.

Any help is much appreciated!

devout snowBOT
#

@crisp arch Has your question been resolved?

lunar harbor
woven radishBOT
#

Civil Service Pigeon

crisp arch
#

Oh sorry, I must have mistyped. I have tried that as the common ratio but I couldn't get it to work.

devout snowBOT
lunar harbor
#

Show your actual calculations

crisp arch
#

Okay, give me a second to take a picture

#

Sorry the picture didn't work. I tried to use the formula for the sum of a geometric series, which is (R^n-1)/(R-1), in this case substituting R for re^iφ. when I did that and set the limit for n->infinity I got it to be lim(n->inf) -e^inφ

#

I finally got a picture. Sorry for messy working

lunar harbor
#

How did you swap the limits and absolute values like that

#

And why not just use the formula for the sum of an infinite geometric series directly

#

$$\sum \cdots=\frac{1}{1-re^{i\varphi}}$$

woven radishBOT
#

Civil Service Pigeon

crisp arch
#

That looks correct, how did you get that?

lunar harbor
#

And why not just use the formula for the sum of an infinite geometric series directly

#

$$|r|<1 \implies \sum^{\infty}_{n=0} ar^n=\frac{a}{1-r}$$

woven radishBOT
#

Civil Service Pigeon

lunar harbor
#

The proof goes as you did to find the sum of the finite and take the limit as n -> inf

#

You just did some very confusing stuff after that which I’m not in a position to parse atm

crisp arch
#

Oh right, I was using the formula for the sum when not infinite, a-r^n/1-r. But how can we be sure that re^iφ is less than 1?

lunar harbor
#

You implicitly assume the series converges otherwise you can’t find a closed form answer. Of course, this requires |r|<1.

#

Note that the magnitude of the exponential is 1

crisp arch
#

Okay, that makes a lot more sense now. Thank you so much for your help

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icy flower
devout snowBOT
icy flower
vital edge
#

A translation would help

#

Alternatively, you could wait for someone who knows the language to show up

icy flower
#

Yes, these are just for the graphs, I will translate momentarily

#

The first screenshot reads “function f has a primitive function F. Below is the graph to F”

#

The question I’m having trouble with is :

#

“Another function f has a primitive function G. One of the graphs A-F shows primitive function G. Which of the graphs show G if g(x)dx=3?”

#

So, the question essentially wants to know which graph shows G if it has the area of 3 from between 0 and 1 on the x axis

#

Specifically, as far as I know, integrals show the total area within a function, but the total area of all the graphs shown is more than 3

#

<@&286206848099549185> pinging due to inactivity

sand quarry
woven radishBOT
icy flower
#

I see

#

That part makes sense

sand quarry
#

You have to use the fundamental theorem of calculus to connect them

#

Do you know that

icy flower
#

I am not familiar with that, no

sand quarry
#

,, \int_a^b g(x) \dd x = G(b) - G(a)

woven radishBOT
sand quarry
#

This, basically

icy flower
#

Ah, I see, so in order to find the correct G it’s the difference between 1 and 0

sand quarry
#

Yes.

#

Exactly

#

G(1) - G(0) = 3, to be specific

#

Just to clarify

#

Can there be more than one correct answer

icy flower
#

Given we aren’t given the equation, I’m unsure how to solve this?

#

I would assume it’s B graph, since it’s the only point where y=3

sand quarry
#

You just have to see which one(s) give you a difference of 3

icy flower
#

I am unsure how that translates into a graph, though

#

y=3 is the only info we’re given

sand quarry
#

Look at B

icy flower
#

Yeah

sand quarry
#

Can you evaluate G(0) and G(1)

icy flower
#

0,2 and 1,3

sand quarry
#

What is G(1) - G(0)

icy flower
#

1

#

3-2 =1

sand quarry
#

Is it 3

icy flower
#

No

sand quarry
#

So it is not the correct option

#

Repeat the process for the rest

icy flower
#

1,2 and 0,3 gives -1

sand quarry
#

Not that either, then

icy flower
#

-3,8— 3.8 = 0 for f

#

Which is noteworthy

#

Wait that’s wrong

#

Nv

#

-3,8-3 gives -0,8

sand quarry
#

Not 0 but it's too small of a difference to be 3 anyway

icy flower
#

1– - 2 gives 3

#

So it’s E

#

Ok, I understand

sand quarry
#

Yay :D

icy flower
#

While I’m here

#

How do I properly write out an integral? I know you have to find the primitive

#

Actually, I’ll just write it and take a pic

icy flower
#

It reads “find area between 5 and 0”

#

Is this the correct notation?

sand quarry
#

Yeah

#

Seems perfect

icy flower
#

Ok awesome

#

Thanks for the help 👍

sand quarry
#

Nice Hornet pfp btw

icy flower
#

Shaw!

#

Thank you stranger, this appearance has been a source of strength during my travels

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ocean isle
#

I'm not able to solve this question.
Let $A = \left{\frac{1}{n} : n \in \mathbb{N}\right}$, $B = A \cup {0}$, $I = [0,1]$ and let:
$$X = A \times I, Y = B \times I, Z = Y \cup {(x,0) : 0 \leq x \leq 1}$$
and gave $X, Y, Z$ the relative topology to $\mathbb{R}^2$.

Determinate if $X,Y,Z$ are connected, local connected, path-connected or local path-connected.

I have solved for $X$ and $Y$, but not for $Z$.

woven radishBOT
devout snowBOT
#

@ocean isle Has your question been resolved?

ocean isle
#

.close

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golden isle
#

can someone help me get started on this problem

supple knot
#

use parallelepiped / triple scalar product formula

golden isle
#

sorry idk what that formula is

supple knot
#

In geometry, a parallelepiped is a three-dimensional figure formed by six parallelograms (the term rhomboid is also sometimes used with this meaning). By analogy, it relates to a parallelogram just as a cube relates to a square.
Three equivalent definitions of parallelepiped are

a hexahedron with three pairs of parallel faces,
a polyhedron with...

faint gorge
supple knot
#

In geometry and algebra, the triple product is a product of three 3-dimensional vectors, usually Euclidean vectors. The name "triple product" is used for two different products, the scalar-valued scalar triple product and, less often, the vector-valued vector triple product.

golden isle
#

oh

#

wait there are four points

#

and the triple product only has three

supple knot
#

the triple product has 3 vectors

dapper tiger
#

it's normal, in a parallelogram one point among four is given by the other 3

#

you only have 3 vectors

supple knot
#

do you know the difference between a vector and a point?

golden isle
#

yea

supple knot
golden isle
#

so make one point zero and translate all the remaining points

golden isle
supple knot
golden isle
#

what is it then

#

im bad at learning so i forget these stuff easily

supple knot
#

to form a vector from two points, you take their difference

golden isle
#

okay

supple knot
#

e.g. in two dimensions:

golden isle
#

so do i make one point of the 3d verticies 0

#

and transalate the remaining three points

supple knot
#

you're given the equivalent of OA (point from origin to A) and OB (point from origin to B)

#

try it and see

golden isle
#

okay

#

ty

dapper tiger
#

star deleted his/her method and I don't know why, it worked and was the easiest too

golden isle
#

its not deleted

dapper tiger
#

I'm very tired

#

my bad

faint gorge
dapper tiger
#

nah I read and liked the answer : )

#

just couldn't see it again when I read again

#

the reason it works is elegant too, the magnitude of cross product is geometrically the product of the lengths x sin(angle)

#

so base x height = area of the parallelogram

golden isle
#

(-1, 0, -2), and (-1, 0, -2)?

dapper tiger
#

you need to span the parallelogram, so find two vectors that are not the same, and not the diagonal

#

you want to cross product these

golden isle
#

(-1, 0, -2), (-2, -1, 0)

#

(-2, 4, 1)?

dapper tiger
#

I agree with the choice of (-2, -1, 0)

#

but your (-1, 0, -2) is a sign error to me

#

it should be (-1, 0, 2) or (1, 0, -2)

golden isle
#

oh

dapper tiger
#

depending on the direction you took

golden isle
#

so the cross product is (2, -4, 1)?

#

and answer is sqrt21?

dapper tiger
#

yep

golden isle
#

Yayy

#

Ty

#

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#
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blissful ocean
#

Can anyone help me with understanding this concept? I just can't begin to understand how these are equal.

muted reef
#

the 1 can be rewritten

blissful ocean
#

Oh, I didnt see that. That makes complete sense thank you.

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stark spruce
#

is this a local maximum?

devout snowBOT
stark spruce
#

first derivative test tells me that function is increasing for its entire domain, that means no local maxima or minima i assume?

spiral raptor
#

Generally a local maximum is the maximum in a certain range

#

But, the point 0,-1 is not a maximum of the function

stark spruce
#

gotcha

#

but it is an inflection point? or no?

spiral raptor
#

It looks like it is an inflection point. Try checking the second derivative

devout snowBOT
#

@stark spruce Has your question been resolved?

dark sable
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rose cloud
#

How did the piecewise function of his make this graph? Isn't 3x x>1 meant to make a straight line?

rose cloud
#

I get the "greater than" and how it's cut off until the 1 x axis, but I don't understand how it made a 45* angle.

hardy trail
#

Btw the angle is not really 45 degrees, but I will touch on that a bit later.

rose cloud
#

Is my blunder being that only numbers without coefficients can qualify as a straight line? Since it's 3x, it should be in a 45* angle?

#

Either that, or I've got my x and y axis all wrong and the 3 is at the y axis, and still counts as an x (Which is normally viewed as a 45* angle)

hardy trail
#

Before anything,

#

Can I ask you what
"y = 3x" means?

#

Like if I were to give you this equation, what would this mean to you?

#

What is it saying?

rose cloud
#

It means 3 is on the y axis, so it would be (0,3), meaning 0 in the x axis, which would put it at the region (or like the starter place i forgor the name) and 3 would be going 3 up

#

OH WAIT

#

Is it because of rise over run, and given the fact the x value is there makes it qualified?? So It would be 3/1 and it would go 1 right and 3 up, which is the right part for the point to be

hardy trail
#

The equation "y = 3x" is saying:
"For every x value, the y coordinate is 3 times that x coordinate"

#

So, by following this logic - when x = 1, y = 3. When x = 2, y = 6, when x = 3, y = 9, and so on so forth.

#

When you look at it this way, indeed - the line is not horizontal or vertical, it is going diagonally!

rose cloud
#

I see

hardy trail
#

That brings me to my next point - the angle is not 45 degrees. If it were, the line would be increasing by the same amount each time. I.e going up 1 whenever you go right 1. The angle will therefore be a little higher than 45 since the graph is going up. (As a bonus exercise, how would you find this angle? Hint: Use trig).

#

But anyway, that should cover your main question.

rose cloud
#

Thank you, I'll close the channel now!

#

.close

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#
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last parrot
#

Hi, just a quick question, we know a function is integrable in $[a,b]$ when $U(f,P) - L(f,P) \to 0$, then, by using Darboux sum, how can I show $\int_0^1 2x$ exists using $\varepsilon-\delta$?

woven radishBOT
round raptor
#

A minh spotted

vagrant skiff
last parrot
sand quarry
#

Also it probably helps that your function is strictly increasing

last parrot
#

Yes I can see it

vagrant skiff
sand quarry
#

The sup and inf will strictly lie on the endpoints of any subinterval you may consider

last parrot
#

I recognise the idea but I don't know where to start with, do I just pick a P first, then state ε > 0, or other way around

vagrant skiff
#

it's the standard Darboux criterion

vagrant skiff
#

Let epsilon > 0 be given. We must show there exists a partition P of [0,1] such that U(f,P) - L(f,P) < epsilon

#

that's what you want

#

then you construct such P

last parrot
#

Right, then I state épsilon first

#

Then I want each sections have same length then their length is $\frac{a-b}{n}$ for $n\in \mathbb{N}$?

#

will do this

woven radishBOT
supple knot
#

sounds fine. you know a and b in this case

supple knot
last parrot
#

Ah yes

#

If a function is integrable in $[a,b]$ when $U(f,P) - L(f,P) \to 0$ then what $ U(f,P) - L(f,P) \to ?$ for $y=2x$? ;-;

woven radishBOT
last parrot
#

Is it 2?

sand dove
#

Well no, it should be 0

#

we're guessing that f(x) = 2x is integrable on [0,1]

#

So we must have what you said

last parrot
#

Right so we want to show it equal 0

#

This rule apply to all functions right?

sand dove
#

not that it equals 0 for every P, it should go to 0

last parrot
#

yea to 0

sand dove
#

go for it, try P = {uniform partition with n+1 points}

last parrot
#

Yes, I want to find an epsilon in term of n

sand dove
#

It's more the other way around?

last parrot
#

Hmm, I asked my professor for a hint and she said this is 2/n

sand dove
#

Start by computing U(f,P) - L(f,P) for this P

last parrot
#

She says the subtraction of U - L = 2/n

sand dove
#

ok, did you check? or do you just want to admit it?

last parrot
sand dove
last parrot
#

No I haven't checked it yet but when I asked my professor just then she said it is 2/n

#

Ah yes sorry this is quite confusing

sand dove
#

$P = \left{\left[\frac kn,\frac{k+1}{n}\right] :: k\in {0,...,n-1}\right}$

woven radishBOT
#

Rafilouyear2026

devout snowBOT
#

@last parrot Has your question been resolved?

last parrot
woven radishBOT
gloomy aurora
#

yup.

last parrot
#

Yeah i worked out like this

#

Alright thanks guys, much âppreciate!

#

.close

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jaunty moat
#

I don't understand how to do c. I've gotten 0.03 but apparently that's wrong

jaunty moat
#

For context x = 0.14

hardy trail
jaunty moat
#

Which sums to 0.05

hardy trail
jaunty moat
#

Which is P ( 4 n 4 ) and P ( 4 n 3 )

hardy trail
hardy trail
jaunty moat
#

Which got me 0.03

hardy trail
#

Right, but

#

P(4 n 4) + P(4 n 3) = 0.03
And
P( 4 n 3 ) + P( 4 n 4 ) + P(3 n 4) = 0.05,

jaunty moat
#

Yes

hardy trail
#

I guess to reframe my question in a different way; how do you find the probability of A given that B happens?

topaz axle
#

so it's 3/5=0.6

jaunty moat
hardy trail
#

Yeahh exactly.

jaunty moat
#

It's been awhile since I've done probablity

hardy trail
#

Fair enough

#

But yeah - you are given that the total score is greater than 6; the word "given" should remind you of conditional probability.

jaunty moat
#

Alr tysm

#

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wispy warren
#

yo I'm stuck on this problem

devout snowBOT
wispy warren
#

we were taught to do something similar to this

#

but don't know what the point of that is

last parrot
#

Integration by part ?

#

Or partial fractions

wispy warren
#

partial fractions

last parrot
#

Yup either way

#

Factorise out denominator

wispy warren
#

okey one moment

#

x*2 + x - 2 = 0

faint gorge
#

no

#

D=b²-4ac=1-4(1)(-2)=9

wispy warren
#

what's that

faint gorge
#

The discriminant

#

Your sqrt(3) should be sqrt(9)

wispy warren
#

ah yes true

#

got it

#

thank you so much

#

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silk panther
#

hi, is this correct?

devout snowBOT
silk panther
#

when I wanna show lim f(x) implies lim f(1/x) thing

trail eagle
#

Note that provided $x\to\infty$ then $t=\frac{1}{x}$ already goes to $0^+$.

woven radishBOT
#

Azyrashacorki

trail eagle
#

So in particular you don't really know that $\lim_{t\to 0} f\left(\frac{1}{t}\right) = L$.

woven radishBOT
#

Azyrashacorki

silk panther
trail eagle
#

It does but from the right side

silk panther
#

x -> inf then t = 1/x -> 0

#

why is it only 0+

stone stump
#

1/x is always positive

#

never negative

#

so it says nothing about approaching 0 from the left

silk panther
#

ah I get it

trail eagle
#

If anything it just means that the second half of you proof is unnecessary (and wrong).

silk panther
#

wait so do I need to prove anything now

#

do I just let t = 1/x

stone stump
#

well have you proved that you can just substitute values like that?

silk panther
#

wdym

#

why that needs proofing

mint nebula
stone stump
#

why can you just let t=1/x and plug in

#

why should that work

#

dont say obvious

#

I'm not sure how rigorous your course is. but this is something that you would have to prove in general

silk panther
#

well as long as x is not zero, I can safely let t = 1/x?

#

is it like that? Idk how else to prove

faint gorge
#

Just use εδ ig should be immediate

silk panther
#

lemme send it

faint gorge
#

Yeah

silk panther
#

I am sure this needs some improvements

faint gorge
silk panther
#

<@&268886789983436800>

silk panther
#

but then idk if I really showed the t -> 0+ thing

faint gorge
#

Well you showed that lim x->0+ f(1/x)=L

silk panther
#

wat

silk panther
faint gorge
#

bruh

mint nebula
# silk panther

You have showed that when t is sufficiently close to 0 from the right, the value f(1/t) can be made as close to L as we want (This holds for every epsilon > 0, so we can make epsilon arbitrarily small). This is the definition of the right-hand limit at 0.

silk panther
#

oooo is it because of the 0 < t?

#

keeping the t positive

mint nebula
#

Say, if you had 0<= t instead, then one could argue that 1/t can't hold, since you could end up with 1/0.

silk panther
#

ok ok understood

#

and I have another question actually, how many forms of limit definition are there? I am confused

mint nebula
#

Anyhow, the real reason for doing so it because we are approaching 0 from the right. t>0 means we stay on the positive side of 0, and t< delta means t get arbitratily close to 0.

silk panther
#

like there's the epsilon-delta ones, and infinite limit definition

mint nebula
#

I know this is not the exact answer you are looking for, but for calc, my best advice is to get comfortable with the epsilon-delta definition of the limit.

silk panther
#

yes I can tell im not used to it

#

because there are questions where the delta is the minimum of two things

#

that is confusing

#

why can't just pick one

#

and also, even after looking at the illustration, 5 mins later i will be damned

mint nebula
#

Sometimes, plotting this in geogebra or making a plot on paper helps with the intuition. Even my professor (supervisor) does this for some of the simple stuff, as it is easier to make sense of it that way

silk panther
#

and do u also understand why some delta is assigned to be the minimmum of two things?

mint nebula
#

Do you have something in mind, then we can talk about it?

silk panther
#

for the minimum thingy?

mint nebula
#

Yessir

silk panther
#

I think I remembered

#

lim x->3 of x^2 - 9

#

= 0

#

prove with epsilon delta

mint nebula
#

Can you show where you are stuck, then I can help you better understand

silk panther
#

alr ill write my thoughts

#

pls wait

mint nebula
#

One cannot simply set delta = epsilon / delta+6, since this is circular.

From |x^2 - 9| < delta (detlta+6), force delta <= 1, such that delta + 6 <= 7, so |x^2 - 9| < delta(delta+6) <= 7 delta.

silk panther
#

why u force delta to be 1

mint nebula
#

We need to control the factor |x+3|. After factoring, |x^2 - 9| = |x-3| |x+3|.

Here, we know that |x-3| becomes small when x->3, but |x+3| is still variable. So we force x to stay close to 3 by requiring |x-3| < 1

#

This is done by delta <= 1

silk panther
#

hmm fair

#

but what if delta is huge like 100

mint nebula
#

If you allowed delta = 100, then 0 < |x-3| < 100, would allow x anywhere in -97 < x < 103, and then |x+3| could be large, you we "loose control" over the factor x+3

#

Numerically, for delta = 100,

| x^2 - 9| < 100(100+6) = 10600

which is useless, if we choose a small epsilon, say epsilon = 0,01. Here we would need |x^2 - 9| < 0,01, and not < 10600

#

The whole idea is to be able to choose an epsilon arbitrarily small enough

silk panther
#

but it says for every epsion in the definition no? So epsilon can be big

mint nebula
#

But we want to show the distance is small between the terms

#

Okay, maybe not so ideal on a black background, but look. It would make no analysis sense to choose epsilon so far away

silk panther
#

why must it be small, as long as the actual limit and f(x) is inside the epsilon range, its true right

mint nebula
#

Yes, epsilon can be large or small, in fact the definition only requires epsilon > 0. But once epsilon is given, we get to choose a delta that works. Here, we choose a delta that is small on purpose; Not because epsilon is small, but because a small delta keeps x close to the 3, and makes the estimate work

silk panther
#

but why we need x close to 3

#

this might be dumb lol

mint nebula
#

The need x close to 3 because the definition of

lim_(x->3) (x^2 - 9) = 0, is about what happens when x approaches 3. Not what happens when we are far away from 3

silk panther
#

oooooooooooooooooooooo

mint nebula
#

If |x+3| = 10003, when |x^2-9| is far away from 0, which is not what we want to do analysis on, thus we restrict x to stay close to 3

silk panther
#

I understand it now

mint nebula
#

Great!

silk panther
#

ok so back to the x+3

#

what made you think that u should force delta to be 1? Why not smaller like 0.1

#

we want delta to be as small as possible here I believe

mint nebula
#

Just for convenience. We had |x^2 - 9| = |x-3| |x+3|, and need to control |x+3|.

My thought was to force x to lie in some small neighborhood of 3, where x+3 is bounded.

To do so, we choose a fixed radious around 3, i just choose 1, so |x-3|<1, then
2 < x < 4 => |x+3| < 7.

If we choose delta <= 0,1 then

|x-3| < 0,1
=> 2,9 < x < 3,1
=> 5,9 < x+3 < 6,1
=> |x+3| < 6,1

silk panther
#

u thought of forcing x to lie near 3 because of the |x+3| right? Else, do not need to do this

mint nebula
#

Yes! I only forced x near 3 because of |x+3|. If the factor was not there, then no need for that extra restriction

silk panther
#

ok ok, so then we will have delta = epsilon/7

#

so we choose delta as that?

mint nebula
#

That would make |x^2 - 9| < 7 delta = epsilon

But this gives us some trouble - can you spot why?

silk panther
#

erm

#

can I answer this if I visualize

mint nebula
#

Let me give you a clue:

We came to |x^2 - 9| < 7|x-3| under the assumption that |x-3|<1. This came from forcing x near 3 so that |x+3| <7.

So if you only choose delta = epsilon / 7, it only works when epsilon/7 <= 1, i.e.

espilon <= 7

silk panther
#

oooo so it only works for some epsilon

mint nebula
#

Right!

silk panther
#

so if epsilon is bigger than 7, everything falls

mint nebula
#

Yes - if we only choose that delta

#

So we have to get clever now, in choosing our delta

silk panther
#

I mean the reason we got that expression is by equating 7*delta with epsilon

mint nebula
#

We don't need 7delta = epsilon, we only need 7delta <= epsilon.

Equality is unnecessary since anything smaller also works.

silk panther
#

ohh so when we get 7delta, we are actually doing 7delta <= epsilon?

mint nebula
#

Yup

silk panther
#

understandable, alr lets get back to the problem again

silk panther
#

we know 7*delta <= epsilon

mint nebula
#

Well, for starters, let's list all the restrictions we have on delta as for now

silk panther
#

delta = 1

mint nebula
#

Not quite

silk panther
#

vro we forced delta to be 1

mint nebula
#

To be <= 1

#

So we have delta <= 1 and delta <= epsilon/7

silk panther
#

is the reason to capture every delta smaller than 1

mint nebula
#

Not to capture every smaller delta.

It is because we need our chosen delta to be a most 1, so that |x-3|<delta automatically implies |x-3|<1, which gives the bound |x+3|<7

silk panther
#

ahh i get it

#

u da goat

silk panther
mint nebula
#

Here, I think that you can end the proof easily by yourself 🙂

silk panther
#

so delta can be at most epsilon/7 for evey epsilon <= 7

#

and for epsilon > 7, delta <= 1

#

oh so is that why they write min{1, epsilon/7}

mint nebula
# silk panther so delta can be at most epsilon/7 for evey epsilon <= 7

Almost - it is not only for the epsilon <= 7.

delta <= epsilon / 7 holds for every epsilon > 0. This comes from wanting 7 delta <= epsilon, which is always true.

The extra condition was delta <= 1, so be need both delta <=1 and delta <= epsilon/7.

And yes, this is why we choose

delta = min(1, epsilon/7)

silk panther
#

why not just delta = 1

#

oh

#

im tripping

#

is it bcuz it wont capture 7*delta ,<= epsilon when epsilon < 1?

mint nebula
#

Yes

silk panther
#

i mean the inequality wont be satisfied

#

holy

#

i understand it now

#

i think need more practice for this one

#

to get used to this

mint nebula
#

We all started somewhere

silk panther
#

ok my last q for u

mint nebula
#

A fast one, I need to get on with my own work

silk panther
#

do u have any channel recomnendation for learning epsilon delta

#

thx for helping me all this time bro 🫡

mint nebula
#

Calculus

silk panther
#

what

mint nebula
#

Oh - like youtube?

silk panther
#

yee

#

or any source actually

#

website etc.

mint nebula
#

I think 3blue1brown has a good video about it

#

Else, i'd suggest googling some lecture notes on that

silk panther
#

alr tysm man

#

cya :blobcry

mint nebula
#

cheers

silk panther
#

.close

devout snowBOT
#
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gritty saddle
#

Ive this question: im reading buragos book a course in metric geometry and im trying to find some length structure in R² which induce the Euclidean metric and there are some differences in some lengths of curves, but i couldn't find something. I tried the length structure induced by different metrics in R²,but nothing worked

devout snowBOT
#

@gritty saddle Has your question been resolved?

devout snowBOT
#

@gritty saddle Has your question been resolved?

hasty cargo
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wispy warren
#

hey I need help with this problem

devout snowBOT
wispy warren
summer summit
#

what have you tried so far?

wispy warren
#

but I'm stuck

summer summit
#

second line looks good so far

#

try factoring in the integral on the third line

#

bring the constant outside and then use polynomial division

wispy warren
summer summit
#

last sign should be a -

wispy warren
#

oh yes right

#

it looks a bit messy though

summer summit
#

integration of that last term is not ln

#

think of your trig formulas

wispy warren
#

oh damn right

#

arctan(x^2 + 1)

#

I think

#

no

#

arctan(x)

summer summit
#

it is arctan but not x^2 + 1 in the inside

summer summit
wispy warren
#

tysm for the help

#

that is the correct answer

#

.close

devout snowBOT
#
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devout snowBOT
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hollow laurel
#

So I don't understand how to find f(0) as that would be to take the deriviative and I'm not sure how to take the deriviative of just 0 I thought it had to be on bounds.

hollow laurel
#

U freaking kidding? Someone ban this hacked account bro

hollow laurel
#

ok....

supple knot
hollow laurel
#

Like point-slope form?

#

HOLY I'M GOING TO CRASH OUT

#

<@&268886789983436800>

fair juniper
fair juniper
hollow laurel
#

Am i just setting up a integral and doing area under the curve from [0,5]?

fair juniper
#

do you remember FTC?

#

(fundamental theorem of calculus)

hollow laurel
#

Yeah when you do a deriviative of a anti-deriviative

#

I think

fair juniper
#

its a little more than that

#

specifically,

#

$\int_a^b f'(x) dx=f(b)-f(a)$