#help-27

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wind mason
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i would recommend Paul’s Online Notes

wispy river
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Questions available online

thorny rune
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okay, I'll try Paul's online notes.

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are there any other links/references i should check out?

wispy river
thorny rune
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thank you! 😊

wind mason
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🫡

thorny rune
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mellow willow
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Just want to check if I am doing this right before moving on

hollow merlin
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I don't know which method was taught to you (especially when drawing the triangles), but the first one is good and the second one is wrong. Recall for cosine that you have to take the ratio of the adjacent side by the hypothenuse

mellow willow
hollow merlin
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Yes, you took y instead of x, which is why your answer to (b) is wrong

winter torrent
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yea that was your issue so you calculated sin(210º) instead catthumbsup

mellow willow
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Are these others ones correct? And quick question that is worded terribly since idk how to word it. When we do the triangle drawings sometimes the angle we are using is included for the original angle but sometimes it is outside of it. How does the at work? For example e and a has the angle outside of it while b and d have it inside/included

tender wharf
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for f, in third quadrant cot is positive

tender wharf
mellow willow
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Oh yea

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Kk I see those mistakes now thank you

tender wharf
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mellow willow
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robust bobcat
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https://www.youtube.com/watch?v=CCa66RpxgQM can someone explain why at 7:14 he says lets not look at the endpoints. Wouldn't we want to show that f^-1 is continuous on J = [c,d] not (c,d) on our first go instead of showing it first on (c,d) and then trying to show it on [c,d]

f inverse is continuous

In this video, I show that if a function is continuous and one-to-one, then so is its inverse. It might seem obvious at first, but surprisingly tricky to show!

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robust bobcat
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<@&286206848099549185>

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pallid robin
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i just needed help confirming the answer to this question. acc to me, it should've been 9, but the answer key says 4

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pallid robin
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the roots of the quadratic in the numerator are 1 and 2. hence, when the quadratic in denominator has either 1 or 2 as a root, then f(x) can take all real values except 1.

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then a could be 4 or 5

faint zinc
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If a = 5, then we have (x - 1) (x - 2) / (x - 1) (x - 4). In particular this means that there is a pointwise discontinuity at x = 1

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Therefore, the range of this is R - {1/3, 1}, not R - {1}

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@pallid robin hope this help

pallid robin
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oh right thanks

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but how do we figure that out

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does it occur to you in a step while calculating

faint zinc
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Notice that in the denominator we have two points where we divide by zero

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the first is when (x - 1) is zero, so x = 1, and the second is when (x - 4) is zero, so x = 4

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So we know that there are two discontinuities.

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The first is pointwise, because we also have (x - 1) in the numerator. The second is at (x - 4) which we knows goes to infinity.

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However, for a = 4, the denominator factors as (x-2)^2, and because there is an (x-2) in the numerator, so this acts as a single pole and still goes to infinity in both directions (instead of just one for an even powered pole)

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For values between 4 and 5, we have two single poles, so we do attain y = 1 between them.

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and then finally for values above 5 we also have this behavior,

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and values below 4, we don't have a discontinuity, due to there being no real roots in the denominator

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@pallid robin

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This was my thought process ^

pallid robin
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yes i understand now thanks for your help

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here, i got f(x)= (secx)^6. how to compute the number of solutions of the given equation ?

supple knot
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!show

devout snowBOT
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Show your work, and if possible, explain where you are stuck.

supple knot
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maybe just plot it to convince yourself

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sec(x) diverges to infinity repeatedly

pallid robin
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the answer should've been infinite in that case, but it's 7

pallid robin
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seems so

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could you verify

supple knot
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that means you show how you got f(x)

pallid robin
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A inverse is just A transpose

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det of transpose and matrix is same

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as it is second order matrix so det of adj and matrix is also same

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det(adjB) is then just det(A^3).

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and detA is sec^2 x

supple knot
pallid robin
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i meant in this particular ques

faint zinc
supple knot
pallid robin
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yes, i missed the division by det. sorry for the confusion and thanks for the help.

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pastel rose
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Hi, can i have some help on this,
I need to show that this sequence is cauchy
i feel like its some telescoping argument right but idk how to use the sequence and |a_ n - a_m| < eps

inland carbon
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I feel like you can just guess the limit and show it converges

pastel rose
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willow helm
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vernal terrace
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vernal terrace
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this is my work

wicked turtle
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your work looks ok i think, what's your answer?

vernal terrace
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i wanted to use viettas but it won't come

wicked turtle
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it's a quadratic, no?

vernal terrace
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yes

wicked turtle
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x^2 + 4x - 4 = 0, use the quadratic formula?

vernal terrace
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yes i tried and im getting ungly answers

drifting sierra
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Who says the answers aren't ugly?

vernal terrace
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i assumed

drifting sierra
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So what do you get

wicked turtle
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yea i just checked in wolfram, you should expect ugly numbers

vernal terrace
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-2-2sqrt(2) and -2+2sqrt(2)

drifting sierra
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Yeah, that's correct

vernal terrace
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what about his problem here we have to find all integers a such that the number will be divisible by 9

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and im not getting any

sand pumice
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do you know the divisibility rule for 9

drifting sierra
vernal terrace
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of course add up digits and see if its divisible by 9

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and when i add them up i get 35 +3a

sand pumice
drifting sierra
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Yeah, and is that divisible by 9? Or even by 3?

sand pumice
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what's 35mod9

vernal terrace
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well 3 would have top be 1 or 10 or 19 or 28 and none of those are possible

vernal terrace
wicked turtle
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35 is not divisible by 3, so can 35 + 3a be?

vernal terrace
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well yes if a were 1/3

wicked turtle
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a is a digit tho

vernal terrace
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but ti has to be an intigier

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so there really are no solutions

sand pumice
vernal terrace
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of course

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thanks

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inland carbon
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what continuous functions from [-1, 0] to R can be approximated uniformly by polynomials with positive coefficients?

polar chasm
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pretty sure it was all of them

inland carbon
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we know that f(0) >= 0

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hm

inland carbon
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but the coefficients need to be positive

polar chasm
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oh, misread that, sorry

inland carbon
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all good

supple knot
inland carbon
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book problem

supple knot
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what book

inland carbon
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not exactly a book per se

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my prof gives a few pages of exercises we can work on

supple knot
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what course

inland carbon
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it's not a specific course like in uni but the chapter is about sequences of functions. this problem is in the "results about density" part of the sheet

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I was wondering if something like f(x) = -x could be approximated

ocean scroll
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The kth derivative would have to be positive at x=0

supple knot
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well that f is differentiable and wouldn't match the polynomial's derivative

inland carbon
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would the derivatives necessarily match?

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like does uniform convergence imply convergence of the derivative? (in this case specifically)

stoic lotus
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No, it does not

ocean scroll
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It can’t have a root in the positive x right

inland carbon
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I'm not even sure

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But f is not really defined outside of [-1, 0]

ocean scroll
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Oh I missed the domain

ocean scroll
polar chasm
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one thing to notice is that for large n, x^n = -x^(n+1)

inland carbon
polar chasm
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you could probably get a specific bound on the difference

inland carbon
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The max difference is around 1/n

polar chasm
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Yeah, now that i think about it again, its probably not sufficient. The coefficients could scale that difference massively

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might be relevant

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it has to be non-negative at 0, if that's satisfied, it can be approximated

inland carbon
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That's nice

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I'm not sure I can understand their argument

stoic lotus
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How about this

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You can adapt this for [-1, 0]

inland carbon
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But I could change the sign of the a coefficient by changing the value of f

stoic lotus
# stoic lotus You can adapt this for [-1, 0]

So we have a continuous target function $f: [-1, 0] \to \mathbb{R}$.
Now I can define a new function $g: [0, 1] \to \mathbb{R}$ using the linear bijective map $t = x + 1$
$$g(t) = f(x) = f(t - 1)$$

woven radishBOT
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a handsome russian dude

inland carbon
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If you only approximate g then you will need to re-compose with x-1 which could invalidate the condition on the coefficients

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I have to go so this will probably close by itself

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Will ask my prof

stoic lotus
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Basically instead of using x, you use x + 1

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On [-1,0] it follows that $x + 1 \in [0,1]$ and $-x \in [0,1]$, which allows the positivity structure to be preserved when transforming the Bernstein polynomial

woven radishBOT
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a handsome russian dude

devout snowBOT
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@inland carbon Has your question been resolved?

stoic lotus
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If I'm right, if it happens to be that a continuous function $f: [-1,0] \to \mathbb{R}$ satisfies $f(x) \geq 0$ for all $x \in [-1,0]$ and f is not strictly decreasing, then the adapted Bernstein polynomial will have positive coefficients and converge uniformly to f

woven radishBOT
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a handsome russian dude

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rocky arch
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rocky arch
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help please, should be simple but idk why it's not clicking

wicked turtle
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any thoughts on how to start?

rocky arch
wicked turtle
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yea, you have a C^T at the start of the left hand side and on the right hand side, so you can start by getting rid of those

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(how?)

rocky arch
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multiply both sides by C^(-1)?

wicked turtle
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yes, specifically left-multiply

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(since the side you multiply on matters, for matrices)

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oops wait

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not C^-1

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what should it be instead?

rocky arch
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C^-T ?

wicked turtle
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is that shorthand for (C^T)^-1?

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if so then yep

rocky arch
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yeah

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ugh I'm trying to think ik there's a rule where u end up with identity matrix

wicked turtle
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well what will you have on the right hand side after doing this multiplication?

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you have C^t and you're multiplying by its inverse

rocky arch
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so you end up with I?

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AA^-1 = I

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A^TA^-T = I so yeah you just get I

wicked turtle
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yep correct

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so that simplifies it a little bit

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now you just want to do the same thing, multiply on the left and right by the inverse of whatever is there

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chip away at the left hand side until all that is left is D

rocky arch
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would doing it in chunks work

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so just (B^-1 A^2 B A C^-1)^-1

wicked turtle
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sure, but you should then probably simplify that when you write it on the right hand side

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(i assume that's what they want you to do)

rocky arch
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how would you simplify in this case?

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do you reverse the order?

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so RHS = C A^-1 B^-1 A^-2 B ?

wicked turtle
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yep exactly

rocky arch
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okay and I understand the exponent isn't really an exponent

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but like thinking of it as one in this case is fine right?

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like -1*-1 = +1 so u just get C

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etc

wicked turtle
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yes it's fine indeed, with the understanding that A^-2 means (A^2)^-1, or equivalently A^-1 times itself

wicked turtle
rocky arch
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okay makes sense so we end up with D A^-2 B^T C^-2 = C A^-1 B^-1 A^-2 B ?

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$$ D A^(-2) B^T C^(-2) = C A^(-1) B^(-1) A^(-2) B $$

woven radishBOT
wicked turtle
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for the typesetting, use {} instead of () for exponents

rocky arch
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okay so now how do I get D isolated?

wicked turtle
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do the same thing with the stuff on the right hand side of D

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except now you'll be right-multiplying both sides by the inverse of that

rocky arch
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hmm okay

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can you explain right and left multiplying please I don't really know what that means

wicked turtle
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ah for example, if you have A = B and i say "right multiply both sides by C" i mean you should do AC = BC, not CA = CB

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the order matters since matrix multiplication doesn't commute

rocky arch
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oh yeah right okay makes sense

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okay one sec lemme do it

rocky arch
woven radishBOT
rocky arch
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okay yeah that right and left multiplying thing is important. I could easily see my self screwing up the order

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I think that's the right answer then

wicked turtle
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yea that looks correct

rocky arch
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awesome

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okay perfect it all makes sense, thanks so much for the help!

wicked turtle
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yw

rocky arch
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willow cypress
#

im genuinely gonna die from probability, idk where to even start on something like this
"A bag has 9 tiles each with a number from 1-9, whats the probability of choosing the numbers 1, 2, 3, in that order"

willow cypress
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the notes made no sense and i feel like shes teaching it kinda weird

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im pretty sure the denominator is 9x8x7

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not sure how to find other stuff tho

uncut crow
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you have a 1/9 chance of drawing a 1 first, then a 1/8 chance of drawing a 2 after that, then a 1/7 chance of drawing a 3 after that

willow cypress
willow cypress
uncut crow
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what

willow cypress
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idek at this point

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like ill show a practice problem i did

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There are 4 boys, 8 girls on the debate team, the coach randomly chooses 3 of the students to participate, whats the probability that the coach chooses all girls"

uncut crow
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notice how in the other problem a specific order was prescribed

willow cypress
uncut crow
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not just 1,2,3 in any order

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that’s one difference

willow cypress
mild anvil
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there is one less tile when selecting the second tile (2), so there is a 1/8 chance

uncut crow
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there is no specification that the girls need to be chosen sally, then amanda, then kathryn

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any three girls, in any order

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sally then kathryn then amanda would also be just fine

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in your other problem, picking 2 then 1 then 3 would have been no bueno

willow cypress
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ohh so when order DOES matter then its just the easy like multiplication

uncut crow
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hm sure

willow cypress
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is this a normal way to write out that question?

mild anvil
uncut crow
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not really

willow cypress
uncut crow
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just about anyone would use the choose function instead of writing it like that

uncut crow
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sorry man

willow cypress
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frick

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whats the function

mild anvil
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,,^nC_r = {n \choose r}= \frac{n!}{r!(n-r)!}

woven radishBOT
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calvin

willow cypress
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N is like what im trying to find right

mild anvil
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no

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you are plugging in values into the function

mild anvil
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,tex ‘the number of $r$-combinations of $n$’

woven radishBOT
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calvin

willow cypress
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well what is N and R

mild anvil
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n is the total no. objects

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and r is the number of objects chosen

willow cypress
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this is used when order doesnt matter right

mild anvil
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yeah

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different from the permute function

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thats why we have r! in the denominator

willow cypress
mild anvil
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There are 4 boys, 8 girls on the debate team, the coach randomly chooses 3 of the students to participate, whats the probability that the coach chooses all girls"

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,,\Pr(\text{picks 3 girls from picking 3 students}) = \frac{\text{no. ways to pick 3 girls out of 8 girls total}}{\text{no. ways to pick 3 students out of 12 total students}}

woven radishBOT
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calvin

mild anvil
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in the top

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using the formula

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how can we do that?

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it would be something choose something

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can you tell me what those ‘something’s are

willow cypress
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3 choose 8?

mild anvil
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not quite

willow cypress
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oh uh

mild anvil
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if n is the total number of objects

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and 8 is the total number of girls

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then it’s …?

willow cypress
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8 idk 😔

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8!

mild anvil
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8 choose 3

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this is the numerator btw

willow cypress
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can i send a question and try and work it out and tell me if im doing it right?

mild anvil
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ill explain this to you first

willow cypress
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okie

mild anvil
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we had to find how many 3 girl combinations of 8 girls there were

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so its 8C3

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and plugging that in:

willow cypress
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8x7x6/3x2x1

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thats how you usually find smt like that right?

woven radishBOT
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calvin

mild anvil
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thats just the math behind it

willow cypress
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okay thats makes more sense now

mild anvil
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yeah

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now for the denominator

willow cypress
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thats how many ways to choose 3 out of 12?

mild anvil
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we have to find the number of ways to choose (…) students from (…) student

mild anvil
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so its … choose …

willow cypress
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12c3

mild anvil
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yes

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im not gonna latex this out but

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its

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12!/3!(12-3)!
12!/3!9!
12 * 11 * 10/3!

willow cypress
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i know how to do the math part but im having hell of a time just setting it up if that makes sense, i feel like i would be doing better just doing the function

thick ledge
mild anvil
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woops

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i mean i did just wake up

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so now we have

willow cypress
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okay real quick, so numerator is basically just "how many ways to find whatever you gotta find" but denom is "how many ways to do the total amount"

mild anvil
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yes

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thsi is for probability btw

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thats why we divided

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its specific/broad

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iykwim

willow cypress
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can i try and explain how to set up this one and check if its right/wrong
"John has 3 of each red, blue, and green marbles, all the same size, how many ways can the 9 marbles be arranged in a row?"

mild anvil
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do specifically 3 girls/ no. ways to pick 3 students

willow cypress
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alr lets do denom
i think since we are using all 9 marbles its gonna be 9! yeah? then divide that by 3!?

mild anvil
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yeah

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divide by 3! 3 times

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9!/3!3!3!

willow cypress
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oh fart

mild anvil
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because all the marbles are the same

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i mean

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each marble has 2 duplicates

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so we’re overcounting

willow cypress
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the teacher explained that as like multiply the number of repitions in the denom

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so 3 repitions of 3 each i think i get that

mild anvil
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yeah

willow cypress
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okay top is how many ways they can be arranged in a row

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uhm

mild anvil
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if each marble is different

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then its 9!

willow cypress
#

whattt

#

didnt we already do that

#

wait im confusing myself

mild anvil
#

that’s for the top

willow cypress
#

i think i was thinking of the probability questions

mild anvil
#

yh

willow cypress
#

so when its how many they switch

#

so yeah total is 9! boom

#

uh

#

i think i did it wrong

mild anvil
#

its uhm

#

9!/3!3!3!

willow cypress
#

yo what the sussss

willow cypress
#

is that only for probability??

mild anvil
#

yeah

willow cypress
#

so when its just how many i do total/reps

#

yo im about to cook

#

ramon has 10 cards each with numbers, the numbers are
1,2,3,4,4,6,6,6,6,6, how many different ways can he order the row

#

since its NOT probability we just do 10!/4!6!

mild anvil
#

are you gonna attempt this?

willow cypress
#

wait

#

idk about that 4! and 6!

mild anvil
#

not quite

willow cypress
#

2!6!

mild anvil
#

we have 10 cards so the total ways to arrange it is 10!

willow cypress
#

yes

mild anvil
#

we have 2 reps of 4 and 5 reps of 6

willow cypress
#

i see the 4 and 6 repititions

#

ohhhh is that how it works?

#

i think i get it

#

just focus on how many times smt repeats not what it is

mild anvil
#

its divided by the number of eeps

willow cypress
#

10!/(2!5!)

mild anvil
#

rep

mild anvil
willow cypress
#

yo youre the GOAT

#

1 last one ima do a spicier one

#

one of probability 😥

mild anvil
#

ty

willow cypress
#

The letters, G, E, O, M, E, T, R, Y are on 8 tiles in a bag, basically whats the chances of placing one by one and it spelling out geometry

#

Ima do top part first

#

wait

#

no

#

bottom

#

okay so

#

8 ways yeah

#

8!

#

then i see just the 2 reps of E?

#

so numerator/ 8!/2!

#

wait @mild anvil is this going so far so good

mild anvil
#

not quite

willow cypress
#

okay is it bc i switched the numerator and denom

mild anvil
#

uhm no

stiff thicket
#

why do u think it's 8 ways?

mild anvil
#

basically

willow cypress
mild anvil
#

we want to spell the word out letter for letter

#

GEOMETRY

willow cypress
#

yes

mild anvil
#

there are 8 letters

#

the probability of ‘G’ is 1/8

willow cypress
#

ohh

#

1/8!/2!

mild anvil
#

not quite

stiff thicket
#

sillybilly

mild anvil
#

wait ngm

#

nvm

#

yeah you were right

#

sorry im selling today

#

2!/8! is the same

willow cypress
#

wait what

mild anvil
#

its the same as my answer i jusr swapped it

willow cypress
#

1 is there since its only 1 way to spell it right

ocean scroll
#

Two ways

willow cypress
#

yes

#

but we put the 2! for that

ocean scroll
#

You can draw the first e or second e

willow cypress
#

i think thats how it works

stiff thicket
#

yes

ocean scroll
#

The answer is 2!/8!, yes

stiff thicket
#

sillybilly u did it

willow cypress
#

heh

mild anvil
#

but for probability you just needed to swap it

#

1/(8!/2!)

#

sorry i didnt think properlh

stiff thicket
#

there r 8!2! ways to arrange the word geometry

#

and only 1 arrangement is correct

stiff thicket
#

ty

ocean scroll
#

Each way of spelling the letters is equally likely, because you use all the letters

stiff thicket
#

i think the more intuitive way is to just do 1/8 * 2/7 * ... * 1/1

mild anvil
#

yh i did thay

willow cypress
#

okay ty guys so much, ima try and do the rest and there MAY be a chance ill be back soon 🥹

mild anvil
#

that

willow cypress
#

.close

devout snowBOT
#
Channel closed

Closed by @willow cypress

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devout snowBOT
#
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lethal fractal
#

I need help with question 7, I’m solving the sigma notation part first and then multiplying but I’m not getting the correct answer if someone could please explain how to do this correctly, thank you

lunar harbor
#

,rotate

woven radishBOT
lunar harbor
#

I'm confused

#

I'm seeing some type of arithmetic series sum being used here

lethal fractal
#

sorry thank you so much, im new to this discord channel

lunar harbor
#

did you use it on 5/y + y in its entirety

#

because 5/y + y doesn't define an arithmetic sequence

#

try calculating it for y=1,2,3 and calculate the differences

#

(you can also see this by the fact that 5/y isn't a polynomial)

lethal fractal
#

okay thank you

#

that helps

#

do i delete the channel?

lunar harbor
devout snowBOT
lunar harbor
#

no rush tho

#

you can also do .solved instead of .close

#

no real difference between the two tbf

lethal fractal
#

.close

devout snowBOT
#
Channel closed

Closed by @lethal fractal

Use .reopen if this was a mistake.

devout snowBOT
#
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calm tinsel
devout snowBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
calm tinsel
#

I know how to get the eq but half of the time it is wrong and a lot of the time the final answer I get is wrong

#

I havent started this power reg but I have tried a bunch and havent got any right

granite venture
#

what is a "power regression"

calm tinsel
#

Power Regressions

bitter ledge
#

are you trying to fit a $y = ab^x$ equation to the data

woven radishBOT
#

snowflake

calm tinsel
#

no

#

a*x^b

bitter ledge
#

okay cool

hollow ice
granite venture
#

just one?

#

not a polynomial?

calm tinsel
granite venture
#

there are no other parameters?

calm tinsel
#

I dont think so

granite venture
#

reason i ask is because this is an extremely overdetermined question

calm tinsel
#

i was never taught power regressions

granite venture
#

and so one might just not exist

calm tinsel
#

idk why this is on my hw

bitter ledge
#

my first thought was that this is a least squares problem but more context would be helpful

hollow ice
#

the common way is to take log of both sides

#

so you turn it into a linear regression problem

calm tinsel
#

so i put the values into l1 and l2 on my ti 84

hollow ice
#

so y=ax^b becomes log(y) = blog(x) + log(a)

calm tinsel
granite venture
#

i think itll help if you push the show examples button and post it here

#

just so we have the question pinned down

calm tinsel
#

sry its rlly wonky

granite venture
#

ok yeah just throw it into the calculator

#

i would whip out excel and see the thing you get makes sense

calm tinsel
#

the eq i got was 76.538*x^0.625

granite venture
#

or like plug in the x values

calm tinsel
granite venture
granite venture
bitter ledge
# calm tinsel what sides

we're assuming the data follows a y = ax^b relationship, and we want to fit the data to find a and b

but linear regression needs a linear equation

if we take the log of both sides of the equation for this relationship, we get log(y) = blog(x) + log(a)

that means that if we fit a linear regression for log(x) and log(y), then the slope will be b and the intercept will be log(a)

granite venture
# calm tinsel

plug in 1, hopefully the answer is not too far from 80

plug in 4, hopefully we get near 167

continue

calm tinsel
#

1 is 76.538

#

4 is 182.04

bitter ledge
#

how did you calculate it?

granite venture
#

i think it does

granite venture
#

or is expected to

granite venture
calm tinsel
#

i just put it in "PwrReg" on ti 84

bitter ledge
#

that sounds like a power regression function LOL

calm tinsel
bitter ledge
#

okay i guess there isn't anything to this problem beyond plugging the data in

granite venture
#

ok im comfortable with calling that the right answer

#

testing the extremes usually gives you a good barometer

#

not perfect but you know

hollow ice
#

this is what I get, which looks close enough to what you have

calm tinsel
#

so to find out what the hour when the diameter is 618 i set the eq equal to 618 right

granite venture
#

yeah

calm tinsel
#

is that right so far

#

<@&286206848099549185>

hollow ice
calm tinsel
shut trail
calm tinsel
#

alr

calm tinsel
#

sry im really confused

fossil locust
calm tinsel
#

ahh ok

#

im still so confused

#

on where I should be rn\

fossil locust
#

if so, type the value of x into your calculator and you're done

calm tinsel
#

I get the first part

#

but not after the =>

fossil locust
#

you don't get $(618/76.538)^{1/0.625} = x$?

woven radishBOT
fossil locust
#

okay

fossil locust
#

to solve x^2 = 10

#

you can also raise both sides to the power of 1/2

#

$(x^2)^{1/2} = 10^{1/2} \implies x^{2 (1/2)} = 10^{1/2} \implies x = 10^{1/2}$

woven radishBOT
calm tinsel
fossil locust
#

$(618/76.538)^{1/0.625} = (x^{0.625})^{1/0.625}$

woven radishBOT
calm tinsel
#

so were just multiplying it my the recp. of the exponent

fossil locust
#

this is exponentiation

calm tinsel
#

ok

#

so i just put that in my calc

fossil locust
#

really the main thing is to understand $(x^2)^{1/2} = x, (x^{-3})^{1/-3} = x, (x^{0.625})^{1/0.625}=x$

woven radishBOT
fossil locust
#

well it's a bit harder than that for when the exponent is even, actually $(x^2)^{1/2}$ is the absolute value of $x$

woven radishBOT
fossil locust
#

but that's the idea

calm tinsel
#

so the answer is 28.3

fossil locust
#

,calc (618/76.538)^(1/0.625)

woven radishBOT
#

Result:

28.273409595352
fossil locust
calm tinsel
#

ty

#

alr tysm

fossil locust
calm tinsel
#

.close

devout snowBOT
#
Channel closed

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devout snowBOT
#
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night rune
#

i did not use the notio of rate=60 here.

devout snowBOT
night rune
#

is the info about rate trivial ?

devout snowBOT
#

@night rune Has your question been resolved?

tender wharf
#

looks right?

#

what is wrong @night rune

void fox
#

I think the only important information is that the speed is constant

night rune
#

can we ignore it i this scenario ?

#

seems like the answers i chose without using R were right

void fox
#

well actually you need it for the second part don't you

night rune
#

but , why would they put it in then as a fact

stoic lotus
#

How did you know it's gonna take an hour less if you didn't calculate distance over speed?

night rune
#

speed can cancel out since its constant for both

#

most expesive trip is: 20+ 50 + 50 + 60 = 180

#

leaste xpe: 150

stoic lotus
#

Oh, I calculated the distances instead of cost

night rune
#

hold on

stoic lotus
#

90 and 150 miles respectively

night rune
#

i forgot how i solve this

stoic lotus
#

And it matches your answer

#

So I guess that's what they wanted you to do

night rune
#

2 nd choice def cant be solve without rate

#

u are right

stoic lotus
#

I guess you can subtract 90 from 150

#

Because 60 mph = 1 mile per minute

#

But you still would need the rate to know that

night rune
#

yeah you are right thaks for that

fossil locust
night rune
#

.close

devout snowBOT
#
Channel closed

Closed by @night rune

Use .reopen if this was a mistake.

devout snowBOT
#
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robust ermine
#

hippity hoppoty
this channel is now my property

robust ermine
#

sending the stuff

#

wait

#

so what im thinking ill do is
ill fine the V of one pyramid
double it to get the V of the entire thing

#

so i need the height

#

ajnd

#

hold on

robust ermine
#

afk ill brb

#

5min

devout snowBOT
#

@robust ermine Has your question been resolved?

#
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#
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hazy lark
#

Its a simple trig problem yet one Im currently stuck at, it says:
What is the value of the following expression 96sin⁵(10) +16sin⁴(10) -52sin(10) + 10
A) 1
B) 2
C) 3
D) 4
E) 5

hazy lark
#

Ive tried some identities, the sin3x formula, but ive got nowhere

#

I couldnt find a integer value like in the alternatives

pseudo basin
#

do you know complex numbers

hazy lark
#

Yes

pseudo basin
#

right ok

hazy lark
#

tchebschev polinomial?

pseudo basin
#

let z := e^(i pi/18) and try to express this thing in terms of z

pseudo basin
hazy lark
pseudo basin
devout snowBOT
#

@hazy lark Has your question been resolved?

#
Channel closed

Closed by @hazy lark

Use .reopen if this was a mistake.

#
Available help channel!

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boreal helm
#

Could i be guided can we analyse this type of graph pattern using z or fourier transforms

boreal helm
#

I was just doing some research and found this to be cool like it looked to me like the weirestrass graph we see so is there any way to analyse this like using some transforms like z or fourier?

vital sedge
#

<@&268886789983436800>

boreal helm
#

Wait what is the problem atleast guide me

#

i am genuinely curious

#

like have i broken anything??

vital sedge
#

No wasn't u there was a bot in here

boreal helm
#

no problem

devout snowBOT
#

@boreal helm Has your question been resolved?

boreal helm
#

<@&286206848099549185>

dusk mango
#

and fourier is for the specific harmonics used to build the curve

#

based on your needs

frozen aurora
# boreal helm

are you counting the number of ones in the binary form of each number?

#

this operation is called "popcount" btw maybe there are some properties online about it

devout snowBOT
#

@boreal helm Has your question been resolved?

devout snowBOT
#
Channel closed

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#
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neon wagon
devout snowBOT
neon wagon
#

im so fucking annoyed i literally had the exact same question

#

but anyways

#

,rotate

woven radishBOT
neon wagon
#

So in D) It says it first hit on the tenth attempt

#

and so its basically 0,6^9 * 0,4 but

#

what if the first hit isnt on the tenth attempt

supple knot
neon wagon
supple knot
neon wagon
#

how is it excluded from 0,6^9 * 0,4

#

yeah

supple knot
#

what is "it"

neon wagon
#

that it doesnt exactly hit in the 10th hit, i mean it can also hit in the 1st 2nd 3rd and so on

#

once

supple knot
#

those all have equal probabilities, so they also equal 0.6^9 * 0.4

neon wagon
#

when i think about it

#

its so fucking stupid how did i forget this i literally did the exact problem like yesterday

supple knot
#

P(hit on 1 and miss on 2-10) = P(hit on 2 and miss on 1, 3-10) = ... =P(hit on 10 and miss on 1-9)

devout snowBOT
#

@neon wagon Has your question been resolved?

#
Channel closed

Closed by @neon wagon

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#
Available help channel!

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eternal forge
devout snowBOT
eternal forge
#

Is ai right about the working out

#

Because im trying to use it to understand how to do this

#

Only got 1/6 from this in my test

past sedge
#

?

glossy dew
#

seems right

eternal forge
#

the mark was from converting 300g into 0.3kg

eternal forge
glossy dew
#

they are different

#

300g and 0.3 kg are masses

eternal forge
#

oh

#

thought i had to rearrange the weight=mass x gpe

#

how do u close this

#

.close

devout snowBOT
#
Channel closed

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devout snowBOT
#
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neon wagon
#

hello i dont understand on the d) part

#

is it 1-0,9^n >= 1/16

#

or

#

because i think thats wrong but i cant think of anything else

devout snowBOT
ocean scroll
#

,rccw

woven radishBOT
ocean scroll
neon wagon
#

bro uve been helping me alot u must be thinking how stupid i am

ocean scroll
#

Sry I gotta do stuff now

#

Ping helpers role if no response in 15mins

devout snowBOT
polar chasm
neon wagon
polar chasm
#

yeah, makes sense

devout snowBOT
neon wagon
#

but why is it not 1/15

#

there are 15 fields

polar chasm
#

not every field is equally likely

valid iron
#

uh is there a problem with the bot?

polar chasm
#

In fact, except for the last 5 positions all the fields have 0 probability of ending on them

neon wagon
#

i mean why is it 1/16 and not 1/15

polar chasm
#

do you know pascals triangle?

polar chasm
#

hm

neon wagon
polar chasm
#

aw, lets do it the normal way then

neon wagon
#

with bernouli

polar chasm
#

so after first move, the probabilities look like this

neon wagon
ocean scroll
#

<@&268886789983436800>

polar chasm
#

<@&268886789983436800>

#

sniped

#

and one more thing, bot keeps pinning random mssgs

ocean scroll
ocean scroll
polar chasm
neon wagon
#

😭

#

i dont have to for this

polar chasm
#

okay, lets look at least one row further then, thatll help you understand

#

the probabilities will look like this

#

you're more likely to get to the center row than to the boundaries

#

so the last 5 positions will have probabilities
1/16, 4/16, 6/16, 4/16, 1/16

neon wagon
#

yeah

#

oh

polar chasm
#

there is a nice way to see this via pascals triangle, but that'd prolly take too much time

#

so can we go back to d now?

neon wagon
#

yes

polar chasm
#

lets start by finding the probability of getting to A after <= n games

polar chasm
neon wagon
polar chasm
#

If you want a hint, try instead calculating the probability of never getting to A during the first n games

polar chasm
neon wagon
#

oh

#

then

#

15/16^n

polar chasm
#

(15/16)^n is the probability of never getting to A during n games, yeah

neon wagon
#

wait but E is also 1/16

#

do we include that

polar chasm
#

nope, we only care about A

neon wagon
#

that confuses me

#

cuz its the same as A

#

or no actually it isnt

#

yeah

#

my bad

polar chasm
#

if you are asking for probability of getting heads, do you also include tails because they have the same probability on a fair coin (50%)? Nope

neon wagon
#

wit

#

wait in this

#

its 1-15/16

#

cuz atleast 1/16 is the same as at most 1-15/16

polar chasm
#

hm i dont get whats your point

#

yeah, it is the same

#

thats because 15/16 was calculated as 1 - 1/16 (the probability of NOT getting to A, which was 1/16)

neon wagon
#

yeah wtf

#

lmao

polar chasm
#

alright, now 1-(15/16)^n is the probability of getting to A at least once during n games

#

is that clear?

polar chasm
neon wagon
#

this atleast stuff confuses me

#

im not good at it

#

so that = 0,9

#

then solve for n

#

yeah

polar chasm
#

yep

neon wagon
#

this atleas stuff rly messes me up

#

i cant make it sit tight in my head

polar chasm
#

the most important part of all this is that the negation of "at least once" is "never"

#

and never can be calculated easily

#

never A is just (not A)^n (where n is the number of games)

neon wagon
#

isnt the complementary event of atleast just at most

#

or no

polar chasm
#

nope

#

A either happens or it doesnt

#

A either hapens at least once, or it never happens

neon wagon
#

yes

#

exactly

#

yep

devout snowBOT
#

@neon wagon Has your question been resolved?

#
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devout snowBOT
#
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Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

late void
#
check: bool = False

def sua(a: str) -> int:
    try:
        k: list = a.split(' ')
        m: int = 0
        for i in k:
            m: int = m + int(i)
        
    except ValueError:
        print('Just counting numbers, please!\n')
        mainProg()
    
    finally: 
        check = True
    
    return m
# splits a string into numbers to add


def mainProg() -> None:
    g_in = input('Add numbers with a space in between: ')
    
    g = sua(g_in)
        
    closure(g, check)
# the main program


def closure(g, ch) -> None:
    if ch == True:
        print(f'{g} is your sum.')
    else:
        print('Something went wrong!\n')
        mainProg()
# closes the program
    


mainProg()

I made this program just so that I wouldn't get rusty but I keep on getting "Something went wrong!" apparently

late void
#

idk if this counts as math help tho

zealous nebula
#

check variable is false so it'll always say something went wrong

#

oh wait i didn't see that line

late void
#

thanks speedy

#

.close

devout snowBOT
#
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devout snowBOT
#
Available help channel!

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dull rivet
#

Howdo i do a double absolute value

devout snowBOT
void fox
#

,tex $\norm{v}$?

woven radishBOT
dull rivet
void fox
#

What did you mean by double absolute value

dull rivet
void fox
#

The absolute value map is idempotent so applying it twice is the same as applying it once

void fox
graceful cosmos
#

That's often used for a single absolute value. Depends on the author.

dull rivet
#

oh, ok, thanks

#

.close

devout snowBOT
#
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devout snowBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

gleaming hill
#

hi, i wanted to know whether a Bi-Directional edge is a parallel edge.

burnt steeple
#

can anyone help me i am in desperate need of help

soft umbra
burnt steeple
#

ok

gleaming hill
#

.close

devout snowBOT
#
Channel closed

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devout snowBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

magic bramble
#

Quick question. If a function is bounded by an interval [a,b] is it possible for a local minimum or maximum to be at f(a) or f(b).

From what i can find a global max and min is possible at those location but not a local

stone stump
#

definitions you can find online are sometimes messy

#

but to me it would be stupid to say that f(x)=x on [0,1] has a global max at x=1 but not a local max

young spade
#

the definition of local max and min doesnt exclude the bounds of the interval

magic bramble
#

Thats what i thought too. Thats why im so confused on

young spade
#

But you prob have seen that local max and min are also defined as the points with no derivative or derivative 0 in the interval (a,b)

#

More than defined, explained that way

magic bramble
#

Yes ive heard it that way

young spade
#

just to clear it up i guess

#

On layman terms, f(x*) if all x's near x* have a smaller f(x), aka they go lower

stone stump
#

no, thats the bad def

#

cause at the boundary you cant have an open interval containing it

young spade
#

oh. yeah mb

#

i suppose you can define a single sided version too based on it anyways

stone stump
#

f has a local max at x* if there exists an epsilon such that forall x in the domain, if |x-x*|<eps, then f(x)<=f(x*)

#

but this is too hard for school

#

so the open interval version is chosen

#

without being precise about the domain

young spade
#

yea i was thinking of it but i think an epsilon delta might be a bit overkill

stone stump
#

leading to a mess

#

you could also say "intersection of open interval with the domain" or something along those lines

#

but either way, you have to go a bit more into the details and most teachers dont do that and that results in a mess

#

and bs statements like f(x)=x on [0,1] not having a local max

magic bramble
#

Ok so to sum it up, yes a local max or min is possible at the edge of the interval

#

Thank You for the confirmation

#

.close

devout snowBOT
#
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devout snowBOT
#
Available help channel!

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

velvet coral
#

For this problem why are we allowed to fix the position of Balan in the bracket before computing the probability? Don’t we need to consider all the possible positions of Balan as well?

pseudo basin
#

do you mean like we're allowed to fix Balan at position #1

pseudo basin
#

yeah that's simply bc the bracket is symmetric

steel sage
#

WLOG?

velvet coral
#

Or specifically choose a set position Balan is fixed at

pseudo basin
#

wrt swapping at any level of the tree

#

it's like if you were seating them at a round table

#

you can fix one seat WLOG to put balan in

velvet coral
#

Ah okay, but don’t we still need to account for the probability of Balan being in that specific position?

velvet coral
# pseudo basin you can fix one seat WLOG to put balan in

Ah, because regardless of the position we place Balan in, the process of computing the desired probability of event (Balan and Balin meet) is the same. Or in this case because of symmetry no position Balan is fixed in is more special than another?

velvet coral
steel sage
#

Because they are all the same? Two players A,and B. Node P is their most direct ancestor, with children P1 (ancestor of A), P2 (ancestor of B). The probability is just probability of A rises up to P1 times probability of B rises up to P2, right? Irrelevant with the initial position but layer of P, their direct ancestor

velvet coral
steel sage
#

And you can rename things. If your player Balan is at position x, you just rename x as 1, and the one sharing a direct ancestor 2, the two nodes whose direct ancestor’s ancestor is the same as direct ancestor of ancestors of 1 and 2, rename them 3,4… on and on

pseudo basin
velvet coral
pseudo basin
#

you and i each roll a d6. what's the chance we roll the same number

heavy token
#

i totally understand you guys

pseudo basin
#

we can just assume i rolled a 1 bc all the numbers are equally likely and the possibilities are symmetric

#

or failing that you can use the law of total probability like

#

sum[k=1..6] P(match | i roll k) * P(i roll k)

velvet coral
pseudo basin
#

only it's gonna just be 6 copies of the same term

#

and P(i roll k) is 1/6

#

so it all cancels out

velvet coral
#

Wait

#

Is the symmetry argument the LOTP argument you presented here?

#

Basically in this case

#

We have P(event) = sum[i=1,…n] P(event | Balan in position i) P(Balan in position i)

And by symmetry we know P(event | Balan in position i) are all equal.

#

So we can “take it out of the sum” and then the sum[i=1,…n] P(Balan in position i) = 1

steel sage
#

I think I can describe a renaming better. Say your player is at position x, if x is odd, you just replace every y with y+1-x mod 8. If x is even, replace x and x-1 with 1,2 and replace any y with y doesn’t equal x, x-1 with y+1-(x-1) mod 8. This way whatever x is, by a renaming it’s exactly like Balan is at position 1

velvet coral
steel sage
#

Like follow the procedure. x=4, even

#

Replace x, x-1 with 1,2, namely replace 4,3 with 1,2

#

Replace y with y+1-(x-1)=y+2-x mod 8, like y=5, replace 5 with 3

#

(Replace 5,6,7,8,1,2 with 3,4,5,6,7,8)

#

Any x, you can rename so that x becomes 1

#

Oh ancestors change

#

I will stick to my previous renaming, or probability only depends on how many layers (or say how many predecessors) the most direct ancestor of two players A , B have

#

(Like position 2 and 4, most direct ancestor is the nod between second round and final, 2 layers (or say 2^2 predecessors), like position 1 and 6, most direct ancestor is the nod between Final and winner, 3 layers, (or say 2^3 predecessors). Only this quantity matters

velvet coral
#

Ah ok, I thought maybe the probability would stay the same since if we use LOTP it doesn’t matter if say Balan is more likely to be placed in the 4 higher positions of the initial bracket

steel sage
#

Only how many layers matter

#

For example, A at 1, B at 7. Direct ancestor the green nod. With children blue P1 and P2. The probability is probability that A rises up to P1 times probability of B rises up to P2

#

These subtrees with root P1, P2, with two layers (having 2^2 predecessors) matter, any one of its predecessors, like subtree with root p_1, any one of its predecessors, 1 or 2 or 3 or 4, have the same probability to arrive on top, P_1

#

((1/2) to the power of layers)

#

(Only who is the direct ancestor of A and B matters, so we can fix A and make B relatively different )

#

(1/2 probability highest node is their direct ancestor, 1/4 probability a second highest node is their direct ancestor, 1/8 probability a third highest node is their direct ancestor… …)

devout snowBOT
#

@velvet coral Has your question been resolved?

devout snowBOT
#
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devout snowBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

tidal viper
#

Hey guys, I'm stuck with this Venn Diagram Problem, if anyone wants to try and help. The questions are:

  1. How many uses all modes of transpo?
  2. How many uses only a Jeepney?

But I'll appreciate it if you guys give all values for the Venn Diagram. Thanks

modern lance
#

Have you made the diagram

#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
lunar harbor
tidal viper
#

And I tried to make the diagram but I don't have anything on it

wraith wing
#

i have a normal but slow way to solve venn diagram problems

#

first draw a venn diagram containing 3 circles and name them accordingly

#

then start slapping letters for each indiviual space

#

a , b , c ...... till the end

#

after that use the information that was given to make equations

stark parcel
#

@tidal viper can u try to draw something first?

#

then at least we can see what you're getting and what you're not

red grove
#

You should have something like that (numbers reference the whole circle, not only the excluded part, and it’s blank + big circles that makes 90, not just blank)

tidal viper
stark parcel
#

bruh u have ALOT OF INFO

stark parcel
tidal viper
#

Im trying what you said earlier tho

wraith wing
#

oh ok

#

so what did you end up with

stark parcel
tidal viper
# stark parcel

Tried that, but what's tripping me is that G = 120, and there's no way that that's correct since D + 120 ≠ 80, unless D is negative so...

#

Same with E and F, unless they're negatives

stark parcel
#

hold up

#

(jeep and bus) + (jeep and tricycle) + (bus and tricycle) = 80 + 70 + 60 = 210

#

(D + G) + (E + G) + (F + G) = 210

#

D + E + F + 3G = 210

#

3G = 210 - 90 = 120