#help-27

1 messages · Page 384 of 1

north glen
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our second dice roll isnt influenced by the first one blobthinking

uncut crow
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yea

uncut crow
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do you understand all that?

north glen
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I do understand that if we have a bag with numbers 1,2,3,4,5,6,1,2,3,4,5,6, then the second choice is dependent from the first one, but this doesn't happen with dice rolls.

uncut crow
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and do you understand that with your 72 choose 12 thing, you are introducing a similar dependence?

north glen
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yeah

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makes sense

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Now... the probability of having at least one 6 after rolling 12 dice:

woven radishBOT
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Chuti | Argentina

uncut crow
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there must be a typo there

north glen
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why?

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yeagyh

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yeah so the 12 covers 5 and 6

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$(\frac{5}{6})^{12}$

woven radishBOT
#

Chuti | Argentina

north glen
#

like that

tender wharf
north glen
#

then the probability of having one 6 is $1 - (\frac{5}{6})^{12}$

woven radishBOT
#

Chuti | Argentina

north glen
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But the book says:

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what's the logic behind that?

tender wharf
tender wharf
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apart from others that die will have probability 1/6

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and 11 others(5/6)^11

north glen
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but thats the same as suming both probabilities?

tender wharf
tender wharf
tender wharf
north glen
#

yeah

tender wharf
north glen
#

Okay so now I'm trying to calculate C:

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I will calculate the probability of having at most, two 6's. Then I want to calculate: \
Probability of no 6's \
$\frac{5^{18}}{6^{18}}$ \ \

Probabilty of one 6. \
$1 - \frac{5^{18}}{6^{18}}$ \ \

Probabilty of two 6. \
idk

woven radishBOT
#

Chuti | Argentina

north glen
#

ok now I understood

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thanks to everyone

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.close

devout snowBOT
#
Channel closed

Closed by @north glen

Use .reopen if this was a mistake.

tender wharf
#

again, atmost two 6 means 0 + 1 + 2

tender wharf
#

and not exactly one

devout snowBOT
#
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gray oriole
#

Are they talking about a<b relation?

devout snowBOT
ionic harness
#

I think so

faint gorge
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Yes

gray oriole
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(s x s, <=)

gray oriole
#

1,2 1,3 1,4 1,5

faint gorge
#

that def isnt the usual less or equal sign, but i am not familiar with what it is either

gray oriole
#

are these the lesser ones

ionic harness
#

Lexicographic = alphabetical

gray oriole
#

but these are numbers

ionic harness
#

Alpha < alpho because a < o, checking first letter then second letter, etc.

gray oriole
#

what does alphabetical have to do anything wiht this

ionic harness
#

122 < 123 because 2 < 3, you check first number against first then second against second

faint gorge
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The first entry is always prioritized, or rather the previous one

gray oriole
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1,2 1,3 1,4 2,3 2,4 3,4

faint gorge
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given it works out

gray oriole
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are you saying this is the order with which i write th eordered pairs

ionic harness
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Yes

gray oriole
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so smaller than 2,3 would be 1,2 1,3 1,4

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right

ionic harness
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And 2,1 2,2

robust dust
gray oriole
ionic harness
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2,1 < 2,3 because 1 < 3

gray oriole
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but 2,1 ordered pair is not in the relation

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why are we considering it?

ionic harness
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OH I'm stupid

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Yeah

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I thought we were ordering S^2

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Not ordering S

gray oriole
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alright

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now time for hasse diagram

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4
|
3
|
2
|
1

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is this it

ionic harness
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S x S looks like you're supposed to be ordering S^2

gray oriole
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isnt it gonna be the same

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its the <= relation on S x S

ionic harness
ionic harness
gray oriole
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i drew a hasse diagram

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for a partial order relation

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a relation is a cartesian product

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u sure

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cuz im confused

ionic harness
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Right, in this case the product (SxS)x(SxS)

gray oriole
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really

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4-tuples?

ionic harness
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According to a) you're comparing the ordered pairs

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If we write (a,b) in R as a < b, then ((1,1), (2,3)) in R for example

gray oriole
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why is it gonna be (SxS)x(SxS)?

ionic harness
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Consider this

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$R$ here is a relation on $\RR$

woven radishBOT
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Coolempire93

ionic harness
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And $R \subseteq \RR ^2$

gray oriole
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R squared

ionic harness
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Right

gray oriole
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isnt it

woven radishBOT
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Coolempire93

ionic harness
#

Jesus I can't type anything correctly today

ionic harness
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Therefore the relation $R$ we have here on $S \cross S$ must be $R \subseteq (S \cross S)^2$

woven radishBOT
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Coolempire93

ionic harness
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Does that make sense

gray oriole
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We have R on S x S?

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I thought it was on S

ionic harness
woven radishBOT
#

Coolempire93

ionic harness
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Since we are comparing a pair and a pair

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The relation is on pairs

gray oriole
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the relation itself has pairs, i thought

ionic harness
gray oriole
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does the relation have pairs of pairs?

ionic harness
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Yes

gray oriole
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what

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So you are saying the 'less than' relation discussed here consists of pairs of pairs?

ionic harness
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Yes, based on the notation of a, b and c

gray oriole
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dang

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alr im skipping this one then

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too hard

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ty

ionic harness
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Why?

gray oriole
ionic harness
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It's not particularly difficult (and still results in a total order), same as your previous questions

ionic harness
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a.b being decimal

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Like (1,1) -> 1.1

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(1,1) < (1,2) then because 1.1 < 1.2

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So even though it's "4-dimensional" we work with this relation every day

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The lexicographic relation is how we compare numbers, alphabetical order, etc.

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But if you really don't want to do it then .close

gray oriole
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thanks dude

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.close

devout snowBOT
#
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devout snowBOT
#
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livid bough
#

How do i prove this?
I first examined the hint, pointing out that multiplying the term together |g| times will cause the a^-1 in the end of the expression cancel out the a at the start of the expression, so we will be left with a g^|g| a^-1 = a * e * a^-1 = a * a^-1 = e, ergo the |aga^-1| = |g|
Im not sure how or where to apply this, though.

wind mason
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magic, boom

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|g| is the order of element g right?

livid bough
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yuh

wind mason
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i should do this as well opencry

ionic harness
livid bough
ionic harness
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I was trying to figure it out 😂

livid bough
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i get the idea though

wind mason
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solve for g, blah blah

livid bough
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uh
im confused on hwhat to do

wind mason
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if h=ga^{-1}, solve for g, then use |aga^{-1}|=|g| to subsitute

livid bough
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solve for g in h=ga^{-1}?

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g = ah then isn't it

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or
ha

wind mason
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ha, right inverse

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HA

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yes

livid bough
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so
we substitute it in and get |ah| = |ha|
wowzers!

wind mason
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waow

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want to try something

livid bough
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try what

wind mason
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something I'm trying to prove right now

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for group theory

livid bough
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uh oyu can dm it to me
i'll close the channel

#

.close

devout snowBOT
#
Channel closed

Closed by @livid bough

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jagged socket
#

Hello

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I kinda need help

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it is for trigono,etry

devout snowBOT
#
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devout snowBOT
stray orbit
#

sorry if this isnt an allowed question for "help" i can close if so

acoustic leaf
#

we don't allow questions about piracy on this server due to discord TOS.

#

.close

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devout snowBOT
stray orbit
#

.close

devout snowBOT
#
Channel closed

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devout snowBOT
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rough nova
#

How do I rotate a point by a line onto a plane?

steel sage
#

What do you mean? A point P, a plane L. What do you want to do?

ionic harness
#

In what system

rough nova
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Like if I have a point A outside of plane (P) and a line (d) on that plane

ionic harness
rough nova
#

I want to rotate point A by line d onto plane P

rough nova
steel sage
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You mean projection?

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Projection of A on P?

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Or the reflection

ionic harness
steel sage
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Sorry, got it

rough nova
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Like I'd get 2 points A' and A'' on P so that d(A,d)=d(A',d)=d(A'',d)

ionic harness
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Yep exactly

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Since you have coordinates then all you need to do is project the point down onto the plane to get the direction and then put points at the two distances

steel sage
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Yeah, B=projection of A on P, C is reflection of B by d on P. B,C are the two points

ionic harness
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Well the projection may not actually be a rotation point

steel sage
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It is though

ionic harness
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But both rotations will be at that same angle from the projection of the point onto L

rough nova
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The projection wouldn't be the rotation unless point A is on the plane, which it isn't

ionic harness
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Right

steel sage
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Shit

limber elm
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Hi

steel sage
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I didn’t have energy drink. So i say dumb things

ionic harness
#

All that gives you is a direction vector and then you scale that

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to d and -d

rough nova
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Think of it like an open book, I take 1 point on a page that's being flipped and I want to know where it will end up if i flip it to the left or the right

ionic harness
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Was my procedure not enough

ionic harness
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Yes that's how I would do it

rough nova
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Idk what you meant by "get the direction"

ionic harness
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Ah

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To be clearer

steel sage
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B=proj(A on P), O=proj(B on d)
On line OB, find two points Q1 and Q2 such that |OQ1|=|OQ2|=|OA|

ionic harness
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Let Q be the closest point to P on the line (so QP is perpedicular to L)

rough nova
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You draw a perpendicular line from the projection to d?

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Yep

ionic harness
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Then if R is the projection of P onto A

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The end of QRhat*d and the end of QRhat*-d are the points you seek

rough nova
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What's that in coordinates though?

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Seems like quite a bit of work

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Eh...

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I guess i should try with a specific case before figuring out the general "formula"?

ionic harness
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But you should just be able to apply the list of formulas

steel sage
ionic harness
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You could try with specific cases but I think you could do it generally just like that

rough nova
#

Well I'll tell you what I'm doing this for

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I'm trying to take a geometric extrema problem and turn it into an inequality, but I need help with the coordinates stuff

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Here's my idea, given point A and line d on plane P

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And a point B outside of the plane

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If i rotate point B by line d onto the side of plane P without point A (call that point C)

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And AC intersects d at X'

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Then X' is the point on line d that minimizes AX+XB

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Now I want to convert that to the algebraic form, but I want to figure out the "formula" first so I can adjust the points and line such that the equality case is beautiful

steel sage
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A is just an arbitrary point? Why AC intersects d?

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A is on P?

rough nova
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A on plane P

steel sage
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Oh

rough nova
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I hope you understand my idea here

steel sage
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What are given, fixed and what are we minimizing again? And what is X? (I only saw definition of X’)

rough nova
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X is a moving point on d, X' is the position of X that minimizes AX+XB

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Everything else is fixed

steel sage
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Understood

rough nova
#

For example, A(0,1,2), P(x+y+z=3), line d on plane P with (x+2y+3z=10), point B(1,2,3) then the inequality i get would be:

x+y+z=3, x+2y+3z=10, minimize: \sqrt{(x^2+(y-1)^2+(z-2)^2}+\sqrt{(x-1)^2+(y-2)^2+(z-3)^2}

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But that's kinda ass

steel sage
rough nova
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Maybe i pick the point X' first, then take a point C on AX' so that when i rotate C by d it could get beautiful coordinates

steel sage
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Or you always assume C is the one point that is on the other side of d than A

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Then your statement is correct

rough nova
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There's also another idea, which is with 2 points B and C outside of the place, find point X that minimizes XA+XB+XC

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Which i'd assume is a known result

steel sage
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Another question?

rough nova
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Well I'm trying to create an inequality here, i'm just throwing out my ideas

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Maybe one of them will be easy to calculate the coordinates

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But maybe more points is just more difficult

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Back to the few points, any ideas?

steel sage
#

Let me first finish your original question
B=(0,1,h), X=(x,0,0), A=(a,-b,0), you are minimizing sqrt(x^2+(1+h^2))+sqrt((x-a)^2+b^), let r=sqrt(1+h^2), this is minimizing |(x,0) (0,r)|+|(x,0) (a,-b)| thus (x,0) should be the intersection of (0,r) (a,-b) and x-axis and (0,r) is exactly the rotation of B on P on the different side of d than A so one point B case you are correct

rough nova
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So that the coordinates of A,B,X, the equation of the plane P and line d all have "beautiful numbers"

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My rotating argument is just the triangle inequality

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Or the minkowski inequality in the algebraic form

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AX+XB=AX+XC≥AC=AX'+X'C

steel sage
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Oh I see

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Makes sense

ionic harness
#

Okay back let me read

steel sage
#

And you are considering now n point cases B1, B2,…,Bn minimizing |XA|+|XB1|+…+|XBn|?

ionic harness
#

I've been out of calc 3 for a while though so I'll have to look them up XD

rough nova
#

That isn't solvable by hand

rough nova
#

Like this one, but with some set of numbers that yields a nice result

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Like the coordinates of X' being natural numbers or something like that

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Or maybe extend it to 2 points outside the plane so that after rotating onto the plane, the Fermat's point of the triangle lies on line d

rough nova
steel sage
#

But it could happen that

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The Fermat point of C1, C2, A doesn’t lie on d for any those four choices of (C1, C2)

rough nova
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Which is why i'm picking the points

steel sage
#

(Ci is one of the two rotation from Bi)

rough nova
#

I'm not solving the general problem, i'm finding a specific algebraically beautiful case to turn into an inequality

steel sage
#

Then I guess two points case doesn’t let you obtain some nice inequality you want to obtain

rough nova
#

I'll recap my two ideas:
Idea 1: On a plane P exists point A and line d, point B outside the plane. The rotation of point B by d onto the half of P that doesn't contain A is B', AB' cuts d at X'. X' is the position of point X on line d that minimizes XA+XB

Idea 2:
On a plane P exists point A and line d, points B, C outside the plane. The rotations of point B, C by d onto the half of P that doesn't contain A are B', C'. If the Fermat point X' of ∆AB'C' lies on d then X' is the position of point X on line d that minimizes XA+XB+XC

#

Idea 2 seems cooler

steel sage
#

I am very confused, idea of what?

rough nova
#

Idea of creating an inequality, which is my goal here

steel sage
#

First one already let you obtained an inequality

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|AX|+|XB|>=|AB’|

rough nova
ionic harness
# ionic harness I've been out of calc 3 for a while though so I'll have to look them up XD

You know this is actually more complicated than I thought XD

Given a line $l$ defined by $l = \vec{l_0} + t\vec{u}$, define a vector from the line to the point $P$ as $\vec{v} = \vec{P} - \vec{l_0}$. We can project this vector onto the line as $\vec{w} = \frac{\vec{v} \cdot \vec{u}}{\vec{u} \cdot \vec{u}}\vec{u}$, so the vector from line to the point is $\vec{d} = \vec{v} - \vec{w}$. We project that point down onto the plane $A$ defined by normal vector $\hat{n}$ to get the projection of $\vec{d}$ onto the plane $\vec{p} = \vec{d} - \frac{\vec{d} \cdot \vec{n}}{\vec{n} \cdot \vec{n}}\vec{n}$. So the rotated points of $P$ in the plane are $d\hat{p}$ and $-d\hat{p}$.

woven radishBOT
#

Coolempire93

rough nova
rough nova
steel sage
#

Intersection of those two planes?

rough nova
#

Yeah

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Because that form is more beautiful i guess

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Actually the plane doesn't have to be given

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You only need the points and the line

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The plane is just part of the solution

rough nova
#

That seems quite complicated

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Does there exist a triangle so that its vertices and Fermat point all of integer coordinates?

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Probably not

steel sage
#

a subspace W (like a plane), W has a basis a_1, …, a_r as column vectors, M=(a_1,…,a_r)
Projection of column vector v on W is Pv where P=M (M^t M)^-1 M^t

ionic harness
rough nova
#

Is there a general formula for the coordinates of the Fermat point of a triangle with no angles ≥120°?

steel sage
#

If you gram-Schmidt M first P=M M^t

rough nova
#

I think there is

rough nova
steel sage
#

Yes but point being what? Fermat point likely not on d

ionic harness
#

This is all linear algebra

rough nova
swift spindle
#

??

rough nova
#

I just pick the points and line

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Then convert the problem into algebraic form

ionic harness
rough nova
#

But i need to pick specific points and line so that the numbers aren't too ugly (as they normally are)

steel sage
#

Anyway you seem don’t have a specific question, more like exploring ideas. So i am just lost in the process. Hope you can obtain some inequalities in the end

ionic harness
# woven radish **Coolempire93**

We want to consider a point $A$ in the plane, let's define it with vector $\vec{a}$, so that $\vec{x} = d\hat{p} - \vec{a}$ intersects $l$ at a point $X$, so $X$ minimizes $||\vec{AX}|| + ||\vec{XP}|| = ||\vec{a} - \vec{x}|| + ||\vec{x} - \vec{P}|| = ||-d\vec{p}|| + ||\vec{x} - \vec{P}||$ (this can be simplified a little but man...) ... but at least proving it in this manner will be quite complicated, cogwheel's method might be easier

rough nova
woven radishBOT
#

Coolempire93

ionic harness
#

Ah wait -dp(hat) is just d

#

Yeah this problem would be better with some drawings haha

rough nova
#

From which I can adjust the constants to make it "beautiful"

rough nova
steel sage
#

So your original question?
M=proj(B on P), O=proj(M on d)
Q on line OM such that |OQ|=|OB| and OQ•OA<0, X is intersection of AQ and d

rough nova
steel sage
#

Yeah

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This way P and d both become shbspaces , projections become very easy

rough nova
steel sage
#

your B’ is my Q

rough nova
#

I'm trying to find a case where points A,B,X' and the line all have beautiful coordinates

rough nova
steel sage
#

So you are not having a specific question. You have obtained a result and want to explore what you can do with it. Kind of vague

rough nova
#

The result is in the form of geometry

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I'm looking for a case with beautiful (preferably integers) case of the algebraic form

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Of course if point B is directly on top of line d wrt plane P then it works

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But other than that

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And the way i'm trying to find that beautiful case is by figuring out the general formula for the coordinates of point X

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I hope you understand what i'm trying to do @steel sage

steel sage
#

I can’t… i suppose if you really expand everything algebraically you will end up with a trivial triangle inequality |XP|+|XQ|>=|PQ|.

rough nova
#

My other idea with the Fermat point is that because it's a known result, maybe there's a formula for its coordinates given the coordinates of the vertices

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algebraically it'd be a Minkowski i guess

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But the solver would still need the "rotating onto a plane" part, no?

rough nova
#

Idk the formula for Fermat point (if there's one) but i have tried a simple case

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With the points (-2,-2), (-1,1), (1,-1) (i just picked some simple points to test) then the fermat point is at (-1/√3, -1/√3)

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Which isn't enough to see any pattern ofc

steel sage
#

To put it this way, I don’t understand what you are doing because one point case, {inequalities you can obtain} is a subset of {inequalities of the form |XP|+|XQ|>=|PQ|}, yours are special cases of the latter, it’s just the way to obtain these P, Q are complicated, rotation of some point by some line landing on some plane…
Two points case {the inequalities you can obtain} is still a subset of {inequalities of the form |XP|+|XQ|+|XR|>=some constant related to the Fermat point of PQR}
So why do I complicate the way of defining PQR I just choose them properly in the beginning

rough nova
#

Yes exactly, I can just choose the points and the line

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But what points A,B',C' do i choose so that the fermat point, the line, and the coordinates of points B,C (not in the plane of A and d) have nice coordinates?

steel sage
#

Maybe that guy can understand. I really can’t

rough nova
#

Sorry, i'm probably not conveying it well

rough nova
#

Take the Fermat point of that, its coordinates are probably really ugly

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Then i pick a point through that

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Rotate points B', C' up by some degree by line d to get points B,C for the "puzzle"

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Those points are going to have very ugly coordinates too

rough nova
#

I'll have lunch and ask again later after i make new discoveries

#

.close

devout snowBOT
#
Channel closed

Closed by @rough nova

Use .reopen if this was a mistake.

ionic harness
rough nova
#

AX+XB=AX+XB'≥AB'=AX'+X'B

ionic harness
#

Yeah

rough nova
#

Algebraically it's Minkowski

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My goal is to create an inequality problem

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I can just pick random points based on this idea and get one, but the results will be very ugly

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I need to cherry pick the points

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@ionic harness i guess my other idea with Fermat point is also true?

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Just to to sure

ionic harness
#

That I can't say because I'm not familiar with fermat points 😅

rough nova
#

Are you familiar with the definition?

#

In Euclidean geometry, the Fermat point of a triangle, also called the Torricelli point or Fermat–Torricelli point, is a point such that the sum of the three distances from each of the three vertices of the triangle to the point is the smallest possible or, equivalently, the geometric median of the three vertices. It is so named because this p...

#

I guess this will be helpful

ionic harness
#

Yeah I'll take a look at that

#

👍

rough nova
#

The construction part and the proof by vectors part seem useful

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slate peak
#

how would one factor 100a+10b+c=abc+ab+bc+ac+a+b+c

slate peak
#

it doesn't seem like the identity (a+1)(b+1)(c+1) will be useful here

#

1≤a,b,c≤9 btw

#

oh

#

seems like a system of equations works

steel sage
#

It’s impossible I think

#

Left is not symmetric

#

Right hand side is

#

Or you want find solutions for this

tender wharf
slate peak
#

wanted to factor it for solutions

steel sage
#

Oppenheimer rewrote it nicely. Though I can’t think of another method than brutal force

ionic harness
#

Brutal force 😂

slate peak
#

6th sense tells me to factor it into the form
(a-x)(b-y)(c-z)

#

should be possible

tender wharf
#

btw do we need integer sols

slate peak
tender wharf
#

Den brutal force

slate peak
#

im lazy

#

🤧

#

it requires me to find all values (a,b,c) which satisfies the equation

steel sage
#

Oh I think I can find a way to solve it. You first express a in terms of b and c.

#

Do it

slate peak
#

sure

#

euh brain crash

steel sage
#

a(b+1)(c+1)+(b+1)(c+1)=100a+10b+c+1

#

Move terms with a to one side

#

a=?

steel sage
#

(Don’t need to expand)

slate peak
#

... I forgot how to isolate a for this case

steel sage
#

You don’t know ua+v=u’a+v’ then
a=(v’-v)/(u-u’)?

slate peak
#

cant recall

steel sage
#

……

#

Troll?

slate peak
#

im for real rn brain crash

#

literally cannot perform any math in head rn

steel sage
#

2a+7=a+11
2a-a=11-7
a=4
You never did any operation like this kind?

#

Then you should close it

slate peak
#

oh

#

.close

devout snowBOT
#
Channel closed

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steel sage
#

When you are recovered
a=||b(c-9)/(100-(b+1)(c+1))||
if not b, c ||both 9||, then the denominator is well defined and positive, numerator ||b(c-9)<=0||, contradiction. Thus ||b=c=9||

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fallow copper
#

I need help with my homework: An engineer starts working and receives a salary of 10 million per month. Every 3 years, their salary increases by 15%. Each month, they save 20% of their salary in a bank account with an interest rate of 0.5%/month compounded. Knowing that they receive the money at the beginning of the month and the savings are immediately transferred to the bank, how much money will they have saved in 10 years from the start of their job? (Round the digits accordingly)

devout snowBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
fallow copper
severe prairie
#

Nothin

#

u dont know

#

how to start?

fallow copper
#

yes

#

I’m new

#

this is my first time here actually

severe prairie
#

np

fallow copper
#

then what should i do?

#

explain what I have tried?

severe prairie
#

yeah

#

show me what uve tried

#

I can js walk u thru

#

process asw

#

its quite quick

fallow copper
#

ok

severe prairie
#

alr look

#

first u want to find what goes into the bank each month

#

whats the starting salary?

fallow copper
#

10 mil

severe prairie
#

and they save 20% each month

#

so whats that

fallow copper
#

ye so 2 mil goes into the bank right?

severe prairie
#

yes

#

and the salary goes up

#

15%

#

every year

fallow copper
#

wait

severe prairie
#

so u want what goes into the bank

fallow copper
#

it said every 3 years

severe prairie
#

oops

#

sorry

#

3 years i meant

fallow copper
#

ok

severe prairie
#

so now

#

u wana find

#

what goes into the bank

#

years 1-3 4-6 7-9 and year 10

fallow copper
#

yes

severe prairie
#

1-3 is 2 mil

#

what would 4-6 be

fallow copper
#

2,3

severe prairie
#

yes

#

7-9

fallow copper
#

2,645

severe prairie
#

10

fallow copper
#

3,04175

severe prairie
#

yep

#

althought lets js round that to 3.042

#

now

#

the total time is 10 years

#

which is 120 months

fallow copper
#

yes

severe prairie
#

and the interest is .5% a month

#

so now you wanna add

#

all the savings up

#

WITH interest included

#

so the numbers u js gave (in terms of millions dont forget that)

fallow copper
#

yes?

severe prairie
#

what u get

#

watd u get

#

as ur final result

fallow copper
#

like this?

severe prairie
#

Uh

#

idk what u did there

#

look

#

ill show u how to do

#

the first block

#

and u do the rest

#

years 1-3

fallow copper
#

ok

severe prairie
#

month is 1-36

#

Monthly saving is 2mil

#

n of months is 36

#

the formula for

#

future value

#

would be

#

2000000[{(1.005)^36 -1}\0.005]*1.005

#

idk how to do the writing thing onhere lol

#

hopefully u understand that

fallow copper
#

wow

severe prairie
#

😭😭

fallow copper
#

where does that formula come from?

severe prairie
#

well

#

Its kinda from

#

compound intereet

#

but on the monthly saving u dont deposit js once u deposit it monthly

#

and i js basically used the geometric series sum

#

wait

#

what grade r u in

fallow copper
#

11 grade

severe prairie
#

have u learnt

#

abt the geometric series

fallow copper
#

sigma and stuff?

severe prairie
#

i used this formula

fallow copper
#

oh i knew this

severe prairie
#

yeah

#

well its just that

fallow copper
#

ohhh

#

I used that for the first 3 years

#

t1 t2 t3 is month 1 2 3

#

well my final result is about 374.57

#

is that correct?

devout snowBOT
#

@fallow copper Has your question been resolved?

fallow copper
#

<@&286206848099549185>

daring crown
#

Yeah?

fallow copper
tender wharf
stiff stone
#

this looks like the future value of an annuity due

fallow copper
tender wharf
#

So substitute values for each time period of 3 years

fallow copper
#

thanks

#

I got it

tender wharf
#

Np

#

Btw what is your final answer?

fallow copper
#

around 384 mil

tender wharf
#

For 10 years?

fallow copper
#

yes

tender wharf
#

Hmm..

#

I got 725 mil for first 3 years

#

Principal is 2 mil

#

Period is 36 months

fallow copper
#

what?

tender wharf
#

Ye

#

How'd you get 384 mil

#

Ah fol

#

Mb

fallow copper
#

this

tender wharf
#

384 is right

fallow copper
#

ok

tender wharf
#

Yeah you are right

fallow copper
#

aight thank you

#

.close

devout snowBOT
#
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#
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desert saffron
#

Hi

devout snowBOT
desert saffron
#

could you help me figure out this pattern

sand quarry
#

What do you observe of the central object (the hollowed-out, upside-down arc)'s colour

desert saffron
desert saffron
#

i'm fine with that one

sand quarry
#

Okay

desert saffron
#

Its just that sweet looking shape

#

Like idk what the pattern is

sand quarry
#

So for the object on the sides, you notice how they appear first as yellow, then the next time-step they become purple

desert saffron
#

No, sorry, if you mean the right most sweet on the 2nd row

#

I observe it stays purple

sand quarry
#

It does not, though

#

Compare second time-step with the third time-step

#

What happened to the leftmost object

desert saffron
#

Yes now that one became purple

#

Ok so that one should be yellow? for the 4th image

#

dont mind the ugly drawing 😭

#

Am i correct to assume this?

sand quarry
#

The rightmost item never turned to yellow

#

Its only that yellow -> purple not that purple -> yellow

desert saffron
#

but the rightmost shape has been purple consistently

sand quarry
#

Thats...what I said, yes

desert saffron
desert saffron
#

so you mean leftmost?

sand quarry
#

The rightmost item never turned to yellow

This means that the leftmost, purple item in the third time-step should not turn to yellow like you had drawn in your fourth time-step

desert saffron
#

but whats the correlation between the left and right ying yang looking shape

#

so ur say this?

desert saffron
#

Sorry if im being confusing, this is just a practice test

#

To develop my logical thinking

#

Could you just show me where you'd place it i think im overcomplicating it

sand quarry
#

do you agree with this

desert saffron
#

Oohhh okay

#

Yes i do

sand quarry
#

ok

desert saffron
#

so the purple should override the yellow one?

#

at the top?

sand quarry
#

so in the third image, you have 1 yellow spot and 1 vacent spot

#

what does that mean?

desert saffron
#

Ohhhhh

#

Ur so smart

#

Who would think of this 😭

#

so like this?

sand quarry
#

no

#

where did the left one go

desert saffron
#

how did you go about finding this out?

#

especially once i actually do it in timed conditions

#

60 seconds to find the pattern, would you please share any tips

sand quarry
#

this is not correct yet

desert saffron
#

Oh 💀

sand quarry
desert saffron
#

a yellow appears

sand quarry
#

right

desert saffron
#

hmmm

#

wait

sand quarry
desert saffron
#

so is the yellow moving clockwise

#

so would it be that

sand quarry
#

no

desert saffron
#

thanks anyways

desert saffron
sand quarry
#

a yellow appears in a vacent spot

desert saffron
#

yeah so any vacant spot?

sand quarry
desert saffron
#

Finally

#

And was this just any vacant spot?

#

My thought process was to do the opposite of the yellow yingyang

desert saffron
devout snowBOT
#

@desert saffron Has your question been resolved?

devout snowBOT
#
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devout snowBOT
#
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sand quarry
#

\lm So, I understand that in 1D Fourier Analysis, the partial sums $S_N(f)$ converge to $f$ in the $L^p$ norm for any $1<p<\infty$ thanks to the boundedness of the Hilbert transform

\medskip
But I am pretty confused by what happens in higher dimensions. Like, why does the geometry of the cutoff matter so much? If you sum frequecies over a growing square, convergence still holds. If you sum them over a growing disk (which \emph{feels} more natural and rotationally symmetric) convergence fails \textbf{unless} $p =2$

sand quarry
#

like, whats happening? kekhands

woven radishBOT
vagrant skiff
#

damn it's lex

frozen aurora
#

one explanation I've heard is that the L^p norm is rotationally invariant only for p=2 (unit ball is a circle) but i think that's more of a consequence of some other behaviour rather than something that implies your behaviour :/

#

it's a good question

vagrant skiff
#

The characteristic function of the ball is not an L^p multiplier for any p ≠ 2, p in (1,infty) hen d>= 2 So the disk partial sums S_ball,N f cannot converge unless p = 2.

#

hmm

#

So in 1D the partial Fourier sums
[
S_Nf(x) = bsum_{abs{x} <= N} hat f(n) e^{inx}
]
corresponds to a multiplier
[
m_N(xi) = 1_{[-N,N]}(xi).
]

woven radishBOT
#

クーリー

vagrant skiff
#

the discontinuity of of m_N is just two points and the associated convolution kernel is essentially the Dirichlet kernel, whose bad behavior is controlled by cancellation

#

and you know that this control is encoded analytically in the boundedness of the Hilbert transform, which is a 1D Calderón-Zygmund operator

#

hm this is quite delicate

sand quarry
#

i mean i guess i somewhat get all of that

#

but it doesnt really explain why the geometry distinguishes the square frmo the disk

vagrant skiff
#

tsk tsk

#

you have no patience

sand quarry
#

sorry, sire catThimc

vagrant skiff
#

you are forgiven

#

hm

#

okay

#

diamond$K_E(x) = int_E e^{ix cd xi} dd xi$

woven radishBOT
#

クーリー

vagrant skiff
#

fdathe convolution kernel associated to a cutoff region E

#

hm

#

hmm

#

The boundary partialE dictates where E is larg because the integral is dominated by stationary phase points

#

for a cube partialE is made of flat faces

#

each face has a constant normal

#

meaning

#

the worst oscillatory contributions come from only finitely many directional configurations

#

so the operator is an iteration/tensoring of 1D cutoffs

#

I think

#

see for disk and ball

#

you get a continuum of directions contributin comparably

sand quarry
#

oh like

vagrant skiff
#

and in L^2 Plancherel makes multiplier boundedness depend only on norm{m}_infty, so 1_E s alwatys fine

#

I think

sand quarry
#

since hte normal points in every direction in the disk case

#

you cant tensor product your way out of it

vagrant skiff
#

yes

#

I think

#

there is no coordinate system in which the multiplier factors, so you cannot reduce the operator to iterated 1D problems

#

I think

gilded valley
#

(btw, i dont know enough fourier analysis to answer this q, but #advanced-analysis would probably be a better place to ask this after youre done the discussion here)

vagrant skiff
#

worry not---I am the most advanced analyst around here

sand quarry
#

nah dw about it this guy wants me to post here so he gets helpful points

vagrant skiff
sand quarry
#

anyways ty pure i got the ideanow

#

kinda

vagrant skiff
#

Hm

sand quarry
#

i didnt understand half the jargon you threw at me there

#

but i got the idea for the most part

vagrant skiff
#

One day you will get them

sand quarry
#

:ke

#

aight

vagrant skiff
sand quarry
#

.close

devout snowBOT
#
Channel closed

Closed by @sand quarry

Use .reopen if this was a mistake.

vagrant skiff
#

blud closed on me

sand quarry
#

what

vagrant skiff
#

anh

#

it's alright

sand quarry
vagrant skiff
#

yeah

#

1_{|xi| < N} has no factorisation whatsoever

#

for fisk

#

disk

#

in any coordinate system.

sand quarry
#

ok well fair enough

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#
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spice jetty
#

I am currently enrolled in a course "subjects in statistics".
I am working with Markov Random Fields.
I have not had Bayesian statistics, so i dont know the definition of proportional.
I have made my own definition.

My question is:
Is this definition correct without prior knowledge of Bayesian statistics

ionic harness
#

This looks like the same definition I saw in calculus and number theory, not necessarily just statistics

spice jetty
#

Alright, so i guess it is a sufficient definition

#

Thanks for the help!

ionic harness
#

No problem 🙂

devout snowBOT
#

@spice jetty Has your question been resolved?

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#
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#
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pastel rose
#

Hi can I have a small hint pls

devout snowBOT
pastel rose
#

I tried doing subtracting them thought partial fractions might be the case

#

Idt it works

topaz beacon
#

whats missing?

pastel rose
#

Wdym

topaz beacon
#

in the sum on the right, what terms are missing from the sum on the left?

pastel rose
#

Ohhhh 😭 wait I think I can try it from there, lemme just work out thr list of terms first them spot pattern

#

Oh when n is of the form 2k

#

like

#

alright I’ll have a go

#

Yep got it

#

lol why did I not think of that 😭 shoud’ve just listed out terms then seen what was missing

#

Alr Ty

#

.close

devout snowBOT
#
Channel closed

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pastel rose
#

.reopen

devout snowBOT
pastel rose
#

Sorry is this fine btw?

#

Like it’s for analysis 1, I just wanna make sure I’m not missing anything

#

The working that someone else got is different to mine so was just wondering

#

this is what they have

mortal bear
#

If you want you can add a line that says like the sum of squares is even + odd then make it go to the other side

#

but your work is good

#

they do the same as you basically

pastel rose
#

Alright thank you

#

.close

devout snowBOT
#
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#
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jolly raven
devout snowBOT
#

@jolly raven Has your question been resolved?

jolly raven
#

looks like the question might be a bit specialised, so I'll move to one of the advanced channels

#

.close

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#
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potent compass
#

Can I ask if this is how this is done

devout snowBOT
soft umbra
#

which part are you having problem with?

#

could you be a bit more specific?

pseudo basin
potent compass
pseudo basin
#

also there's some really frustratingly ambiguous notation in the beginning

potent compass
#

Idk how to solve it

pseudo basin
#

let me highlight

potent compass
#

thank you

pseudo basin
#

is this ^3 meant to go on the x or is it meant to go outside the root?

#

(not the same thing)

pseudo basin
#

ok then you should make it go clearly inside the root

#

btw x^-2 is not equal to x

#

so that should have stayed as x^-2 xor made into 1/x^2

#

that's your other mistake

potent compass
#

catlovechristmas tysm

#

I got 4

sand quarry
woven radishBOT
potent compass
#

Ohh

#

Could u explain pls

crystal dawn
#

this bottom one looks correct already

timid igloo
#

Guys I need help with the following series

potent compass
crystal dawn
devout snowBOT
crystal dawn
#

please use an available channel like #help-49

timid igloo
#

limit as N approaches infinity Sum(F_n) , where the sum varies from n=1 to N

#

Where F_n denotes the nth Fibonacci Number

timid igloo
crystal dawn
#

this help channel is in use by another helpee.

#

please pick another help channel to send your question in.

potent compass
#

They mean someone else is alr using this channel

sand quarry
#

Yeah @potent compass its fine

potent compass
#

tysmcatlovechristmas

#

.close

devout snowBOT
#
Channel closed

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potent compass
#

.reopem

#

.reopen

devout snowBOT
potent compass
#

Can I ask if the cube root of 2 cancel out

crystal dawn
#

what was the original question?

potent compass
#

Question 15)

crystal dawn
#

aight

#

no, it does not

#

you'll need another copy of the cube root to do that

potent compass
#

Then idk wht to do

deep abyss
#

you can factor out $\sqrt[3]{2}$ from the numerator

crystal dawn
woven radishBOT
#

Hanako(x, y); ∂(fox)/∂x

#

ch3rry

potent compass
#

Wow

#

This is complicated

deep abyss
crystal dawn
crystal dawn
potent compass
hollow zealot
potent compass
#

But when do ik when to factor out

crystal dawn
#

hold up

deep abyss
crystal dawn
#

oh ok

#

mb

potent compass
#

Aldo tysm to you all

crystal dawn
#

factor out something that can help you simplify stuff

deep abyss
#

HHere, we could see that it'd help with the denominator

potent compass
#

Ohh

#

Could I cancel out the cube root two’s

deep abyss
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yes

potent compass
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Tysm cherry

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.close

devout snowBOT
#
Channel closed

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devout snowBOT
#
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trim pewter
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i dont understand the applications of wlog

devout snowBOT
trim pewter
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how.. do i use this

violet wind
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any time you have symmetric casework

celest frigate
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WLOG is used to treat many similar cases as 1. Like a<b and b<a have the exact same writing in a typical proof so we can use WLOG, though this is case specific

violet wind
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So like if I said a b and c are three different numbers that add up to 10, and none of them are 1, prove that their product must be 30

celest frigate
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It is best learnt by practice

trim pewter
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could someone

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drop me a question

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with sample solutions

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so i can understand what's happening

trim pewter
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icl no clue

violet wind
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(positive integers btw)

trim pewter
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integers

violet wind
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yeah i should have specified

trim pewter
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a+b+c=10
prove abc = 30

2 <= a,b,c <= 6

idk

pseudo basin
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it means "without loss of generality"

trim pewter
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like when is it useful

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ykwim

pseudo basin
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the idea is that if you have like 2 or 3 or however many things whose roles in the problem are symmetric but you have to tell them apart somehow

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but you need to pick out the biggest or the smallest or the most red of them all or sth like that

violet wind
trim pewter
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wlog, let 2 <= a <= b <= c <= 6 or smth like that

violet wind
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We could check them all one by one

pseudo basin
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you can assign one of the names to it "without losing generality", on the pretext that if your assumption turns out to be false as written, it can be made right with a renaming of things

trim pewter
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im lost

pseudo basin
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ok look

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you got 3 numbers a, b, c

trim pewter
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yuh

pseudo basin
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in terms of what you're told about them AND the goal

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swapping the NAMES around doesnt do shit

steel sage
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Or special cases imply the general result
like proving continuity ε-δ language. Any ε>0 you can say, WLOG any 0<ε<1

trim pewter
violet wind
pseudo basin
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so you can say ok lets call whoever is the smallest of them "a"

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the next one "b"

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and the last one "c"

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for the sake of concreteness

trim pewter
violet wind
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since I mentioned that a, b, and c are distinct we can say something a little bit stronger

pseudo basin
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a+b+c=10
prove abc = 30

2 <= a,b,c <= 6

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this is incoherent btw

trim pewter
pseudo basin
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did you mean:
let a, b, c be INTEGERS between 2 and 6 incl. satisfying a+b+c=10. prove abc = 30

trim pewter
#

ok yeah but i was just laying it out for myself

pseudo basin
violet wind
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yeah

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2≤a<b<c≤6 is fine

pseudo basin
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how do we know none of a, b, c are equal

violet wind
rain summit
violet wind
rain summit
trim pewter
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like

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we're not doing casework

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right

rain summit
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so should be $2 \leq a < b < c \leq 6$

violet wind
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It is casework

woven radishBOT
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1 divided by 0 equals Infinity

violet wind
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But

trim pewter
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🥀

rain summit
trim pewter
steel sage
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Or like prove ab is even when a, b one odd one even, you can say, WLOG assume a is odd, b is even

violet wind
rain summit
violet wind
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Then we just think about a

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What are the options for a?

trim pewter
trim pewter
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case work 😔

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a = 2, 3, 4

brittle coral
trim pewter
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i didnt realise that

steel sage
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Special cases imply the general result I think we can always say WLOG, special cases being symmetric is one example

trim pewter
rain summit
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just case work already

trim pewter
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huh

rain summit
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but i can reduce more cases

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a, b, c are distinct so max c = 6, max b = 5 so max a = 4

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so you only need to consider a = 2, 3, 4

trim pewter
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isn't that what i said

rain summit
trim pewter
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yeah i can do the casework from here
i got it

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wait

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i was randomly thinking about it

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but is there like

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a fast way to prove some am-gm inequalities using wlog

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like proving 3 var amgm for example

trim pewter
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using wlog

steel sage
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Too many examples. Another one: Find perfect square m, such that … you can say let m=a^2, WLOG a>=0

trim pewter
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like idk what that question is asking me

brittle coral
trim pewter
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oh wait

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sorry im a tweaker

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i thought "you can say let m=a^2, WLOG a>=0 " was part of the q

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🥀

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.close

devout snowBOT
#
Channel closed

Closed by @trim pewter

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

supple narwhal
devout snowBOT
supple narwhal
#

I want to show question 11

weak cove
supple narwhal
#

I show the first direction idk if its true

supple narwhal
weak cove
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, rotate

supple narwhal
woven radishBOT