#help-27

1 messages · Page 375 of 1

simple grotto
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Note projected x and y are not on plane x and y and I will need on plane x and y. X E.

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You can ignore dot. X E.

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A not lying thing, read bio no links. X E.

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Thanks. X E.

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Channel 3^3. X E.

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Where is doctor strange the -1st above?

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maybeJosiah, the 0th. X E.

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I have tried cosine*distance in various ways for this, not working, how do I with distances find how far to a right triangle?

craggy dagger
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i'm still figuring out what the goal is, and trying to figure out what the code is doing

simple grotto
craggy dagger
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is the idea of the code that the output should be a 0 vector?

simple grotto
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Yes, to prove that we can combine vectors to get there. X E.

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Also, the scaling and how it exists is important. X E.

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let t=[cosine(x,point,plane)*distance(point,plane),cosine(y,point,plane)*distance(point,plane)];
console.log(t,setx,sety);
//X E

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That even gives wrong results. X E.

craggy dagger
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you may want to use the fact that cosine(a, b, c) should be the same as dot(minus(c, b), minus(a, b))/(distance(b, c)*distance(b, a))

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so, in other words:
con[0] is the signed length of projection of the vector from point to view onto the vector from point to x
con[1] is the signed length of projection of the vector from point to view onto the vector from point to y

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wait it's the other way around

simple grotto
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con[0] is x of view onto plane with point and con[1] is y. X E.

craggy dagger
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[note: i'm probably reading your code much more than your words]

simple grotto
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Either way, neither is finding the value of line closest to point. X E.

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Of the dot or distance cosine. X E.

craggy dagger
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i'm not sure what "value of line closest to point" is exactly

simple grotto
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That is not a correct thing anyway. X E.

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Not what I am finding. X E.

craggy dagger
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yeah okay now I'm pretty sure what's going on with the code

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now the problem for me would be figuring out what you are asking about

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in fact, it really didn't matter what values you put into con

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@simple grotto i'm still trying to figure out what you are asking

simple grotto
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VC does not matter. X E.

craggy dagger
# simple grotto VC does not matter. X E.

yeah, since the amount you added in the cent variable is later completely subtracted out by:

con[0] over here
scale(vx,s*(setx-con[0]))

and con[1] over here
scale(vy,s*(sety-con[1]))

inside this expression
console.log(minus(add(view,add(add(scale(minus(cent,view),s),scale(vx,s*(setx-con[0]))),scale(vy,s*(sety-con[1])))),proj));

simple grotto
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The point is that any 3 ways will do. X E.

craggy dagger
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not sure what "any 3 ways means"

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like it works with any 3 points?

simple grotto
craggy dagger
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let me try to figure out what you are asking: do you think the code is showing a nontrivial relation between some variables, if so, which variables in the code?

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if not, then I must have guessed wrongly. I would be quite confused on what you are exactly asking.

simple grotto
craggy dagger
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hmm, now that you know that con[0] and con[1] don't matter, perhaps you can set them to 0 and simplify the code to understand what's going on?

simple grotto
craggy dagger
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I'm thinking that these two factors are simply complicating what is happening in the code

simple grotto
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You are correct. X E.

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Would a measure of how off a way is from another way help?

craggy dagger
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do you see what the code is doing now? Do you see why it's just recomputing proj with another approach?

craggy dagger
simple grotto
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Another geometric way to compute how much in one way a thing travels. X E.

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a way to find t. X E.

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Basically define a way as one dimension straight forward. X E.

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Maybe not though. X E.

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One thing I learned, cosine does not work like this. X E.

craggy dagger
simple grotto
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Yes. X E.

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By another point. X E.

craggy dagger
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Firstly you should consider finding a pair of perpendicular vectors that lie in the plane

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not just any vx vy

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and then normalizing these to have length 1

simple grotto
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Technically anything is perpendicular nearly. X E.

craggy dagger
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Conceptually you may want to use the idea of dot products and projections

simple grotto
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Like what?

craggy dagger
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First you start with 2 vectors in the plane, and then you consider the length of the projection of one vector on the other

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To do so, you use dot product

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Then you want to subtract the projection from a vector to make the two vectors perpendicular

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so if the two vectors are a, b

replace b with b - a * dot(a, b) / dot(a, a)

simple grotto
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And that will stay true to the plane that was?

craggy dagger
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That would stay within the plane because it is a linear combination of a and b

devout snowBOT
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@simple grotto Has your question been resolved?

simple grotto
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Well, Gaussian elimination?

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Does Gaussian elimination work for inequalities?

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Bed time. X E.

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.close

devout snowBOT
#
Channel closed

Closed by @simple grotto

Use .reopen if this was a mistake.

devout snowBOT
#
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sand quarry
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In a certain town consisting of $n$ citizens, there are $m$ distinct clubs. The clubs are formed according to the following two strict rules:
\e{itemize}{
\ii Every club has an \textbf{odd} number of members
\ii Every pair of distinct club shares an even number of members
}
Prove that the number of clubs cannot exceed the number of citizens ($m \le n$).

woven radishBOT
sand quarry
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so uh

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dabbled with inclusion-exclusion

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didnt work

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tried generating functions

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got nowhere

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pigeonhole stuff didnt work either

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im lost kekhands

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blud thinks he is him after catThimcing me

river solar
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i dont even know what this means

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what is a distinct club

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(btw i will be of no help im just excited by the problem)

devout snowBOT
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@sand quarry Has your question been resolved?

mortal oak
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@sand quarry Tell me what did u understand in this question

sand quarry
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idk how to answer that as I haven't even developed a strategy to solve it

mortal oak
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Ok

light hazel
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bro is lex fridman

mortal oak
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I think this might not be the complete question

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We can't figure out what clubs are or what it's relation with citizens

light hazel
light hazel
mortal oak
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First one states odd members required then what was the need for 2nd condition?

light hazel
mortal oak
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Adding any pair of odd no. gives an even no

vast zenith
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We don’t get any new info from the 2nd condition

mortal oak
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I think clubs and distinct clubs are 2 different things

light hazel
vast zenith
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We can’t have a pair of non distinct clubs: that doesn’t really make sense

mortal oak
sand quarry
untold ravine
vast zenith
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Wait

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Clubs can have the same members

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So the 2nd statement says the intersection of any two (distinct) clubs is even

mortal oak
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Nc

vast zenith
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Not that the sum of all their members is even

sand quarry
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yes

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you got it

mortal oak
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This was what we were missing

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So intersection must be even

sand quarry
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yes

mortal oak
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But wait

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To prove this, we need to take the extreme conditions only

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So, we need as many clubs as possible

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So we avoid intersection of clubs

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Now to maximize it even further, take 1 citizen per club

glossy dew
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i see

mortal oak
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Hence proved ig?

vast zenith
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We want to show it generally

glossy dew
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surely the question setter wouldn't have made it a trivial question?

mortal oak
vast zenith
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And why is that

mortal oak
vast zenith
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I think I understand what you’re getting at: we would rather show the maximum number of clubs is n

mortal oak
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If 2 clubs intersect, they share a minimum 2 citizens thus taking down no. of clubs by 2

vast zenith
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But then I wonder if 0 is counted as an even number here: that is if each club has an individual number can we really say the number of shared members is even?

mortal oak
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It is not specified that clubs have shared members

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So, this question is straightforward logic or u could say common sense

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I can't see any use of mathematical principles here

glossy dew
sand quarry
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ok let me write this in proper notation so we can get over this ambugity

glossy dew
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surely there could be three members per club

celest frigate
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No because they have an odd number of members

glossy dew
mortal oak
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They need to have odd no. of members

mortal oak
glossy dew
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it doesn't seem like the question is designed to be trivial

mortal oak
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Suppose 3 members in each club

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2 members are shared

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Here, no. Of citizens = 4 and no. Of clubs = 2

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Now take 4 clubs and put 1 members in each

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Here, no of citizens = 4 and no. Of clubs = 4

celest frigate
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Well but as blurple galaxy pointed, we need reasoning as to why we cannot have more clubs

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It is not necessary that a member belongs to one club only

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A member can belong to any number of clubs

mortal oak
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So to maximize no. Of clubs, we take 1 meber per club

mortal oak
celest frigate
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Why

sand quarry
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Let $n\in\Z_{\ge1}$ and let $[n] = {1,2,\dots, n}$ be the set of citizens. also let $F = {C_1, \dots, C_m}$ be a family of $m$ distinct subsets of $[n]$.

\medskip
If the family $F$ satisfies the following two conditions:
\e{enumerate}{
\ii $\abs{C_i}\equiv 1 \q (\op{mod} 2) \q \forall i \in {1,2,\dots, m}$
\ii $\abs{C_i\cap C_j}\equiv 0 \q (\op{mod} 2)\q \forall i,j \in {1,2,\dots, m}, i\ne j$
}
then $m\le n$

mortal oak
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What's this? The solution?

sand quarry
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no

celest frigate
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The question statement

sand quarry
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i just restated the question to the best of my ability

mortal oak
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Ok didn't see mod 2 catshrug

woven radishBOT
mortal oak
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Lemme write smth and send

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I dont know how to use texit blobcry

dry oxide
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did you check out the cheatsheet pinned in #latex-help? like he asked you to

mortal oak
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Yea

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I will check it out

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There you go @sand quarry

sand quarry
celest frigate
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I found another way. give me a moment

glossy dew
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i is jC2

sand quarry
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^

mortal oak
sand quarry
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also your inclusion exclusion is not correct

mortal oak
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It doesn't matter

sand quarry
mortal oak
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Do you know one thing about inclusion exclusion??

sand quarry
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also 2(C) + i > i is a tautology

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it proves nothing

celest frigate
# celest frigate I found another way. give me a moment

consider a club $C_1$, choose a member $a_1$ and call it the characteristic element of $C_1$. For any other set if $a_1 \in C_i, i \neq 1$, then it shares an even number of elements with $A_i$, so the set must have some other element and it must also have soem characteristic element (the remaining element ensures that it exists, but it may be different). Following this, we must have that each set has a unique characteristic element

mortal oak
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It is that the first term is always greater than the final value

celest frigate
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I could've written it better but I think it is rigourous enough. You get the idea.

woven radishBOT
celest frigate
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If not then it contradicts the problem statement, each club has an odd number of elements and the union of two sets is even @sand quarry

mortal oak
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So this basically comes down to inclusion exclusion
We need to prove that the first term is greater than or equal to the final value we get after applying inclusion exclusion

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Am I right?

celest frigate
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How would you apply Inclusion Exclusion though, you have to invoke the intersection of three clubs as well. A member can be in more than two clubs

celest frigate
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But how do you represent the values of the intersection of three sets/four sets/...

mortal oak
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U know the formula for intersection and union of 3 sets?

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It came from applying inclusion exclusion

mortal oak
celest frigate
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I know that, but how do you put it rigourously in the context of this problem. It would become a mess. You would go to 4, 5, 6, .., m. It produces a long solution I suppose

runic prawn
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!nogpt

devout snowBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

sand quarry
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from what i understand your argument is like, "if $C_i$ shares $a_1$ with $C_1$ the interesection is even so $C_i$ must have some other element which we can call $x$. So we can pick $x$ as the characteristic element for $C_i$"

\medskip
but what if $x$ is already the characteristic element for a third club $C_k$?

woven radishBOT
celest frigate
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$x$ cannot be if it shares an odd number of elements with that set.

woven radishBOT
glossy dew
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yeah that part is quite ambiguous

celest frigate
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Go algorithmically, first do $a_1$, then do $a_2$...

woven radishBOT
glossy dew
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but maybe the characteristic element part is possible

celest frigate
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I proved it disjointly but using the algorithm, it implies that it holds for all sets. If two sets have the same characteristic element, they would share an odd number of elements. They cannot be equal sets because they share an even number of elements.

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In the case there are less sets, we cannot define any element to be the characteristic one but there must be some element that holds

sand quarry
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wait but like im still confused

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if C_i is composed entirely of people who are already characteristic elements of other clubs your thing runs out of options even if m <= n. Am i misunderstanding smething?

celest frigate
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@sand quarry I think I see why are confused. Suppose 1 is the characteristic element of set A. Consider set B,C,...D contain A. They share an even number of elements with A does not imply that the element leftover is the characteristic element. However, if there is no such element, then A=B because they would have all members equal, and if C and B had an entirely different characteristic element, and did not have any other elements, they would become equal. So two unequal sets must have different characteristic elements.

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B and C must share a different pair of elements with A, if the remaining elements are same, the characteristic element would be chosen from the shared pair

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Think of it as choosing $a_1$ as the characteristic element and then wiping out $a_1$ from all sets and also wiping out $A_1$, then the other sets must still be distinct because they shared an even number of elements with A. It cannot be that a set has elements 2,3,4 and another set has 1,2,3,4, this is by definition A which we wiped out

woven radishBOT
celest frigate
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My statement above and here is just the general idea, not exactly a well-written proof. I am too lazy to do that right now.

mortal oak
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So did you guys find a way to prove this mathematically?

celest frigate
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@mortal oak what do you mean mathematically. The arguement I presented is mathematical

mortal oak
celest frigate
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I still do not see a solution with PIE

mortal oak
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U kinda explained it out

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It works fine ig

celest frigate
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We do not know how many elements intersect

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We only know the congruence wrt 2

mortal oak
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make it general

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like m

celest frigate
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How general

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For intersections of 3,4,5...,m sets

mortal oak
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yes

celest frigate
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But how

mortal oak
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that was the problem we were facing right?

celest frigate
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Why did you think of PIE though?

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What motivated it? I would be interested in knowing

devout snowBOT
#

@sand quarry Has your question been resolved?

mortal oak
mortal oak
devout snowBOT
#
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jaunty kettle
devout snowBOT
jaunty kettle
#

Example 16 -

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I have no idea what to do

willow helm
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,rccw

woven radishBOT
jaunty kettle
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Waiting...

sturdy fiber
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RD SHARMA

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oh its 10th

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forgor bpt or thales theorem

rare kernel
sturdy fiber
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check page 12.40 and send photo

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or dont

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his choice

devout snowBOT
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@jaunty kettle Has your question been resolved?

jaunty kettle
jaunty kettle
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Further complex

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I think it could be understand simply

glossy dew
jaunty kettle
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How?

celest frigate
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What have you done so far @jaunty kettle

jaunty kettle
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There is no use of midpoint theorem in it

glossy dew
jaunty kettle
glossy dew
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just a quadrilateral with the midpoints connected

jaunty kettle
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Ok lemme send photo

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,rccw

woven radishBOT
celest frigate
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@jaunty kettle this is a different question? Just clarifying

inner sorrel
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pg no?

jaunty kettle
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Yes, but in the example 16 - it's written that the solution is in 13th example

jaunty kettle
inner sorrel
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12.4 what

jaunty kettle
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Page no.

celest frigate
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@jaunty kettle is your question this one or the first one?

jaunty kettle
glossy dew
celest frigate
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@jaunty kettle the midpoints form a rhombus, what does this imply. Hint: ||Definition of Rhombus||

jaunty kettle
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Ah wait

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Lemme think a little

jaunty kettle
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See the solution area of example 16

celest frigate
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Also, construct a diagram while youre at it (you dont have to share it) and ignore the solution you have provided. We will go by reasoning.

jaunty kettle
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Nothing else to do

celest frigate
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Good

jaunty kettle
celest frigate
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Huh?

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What does a rhombus mean?

jaunty kettle
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A four sided parellogram with equal sides, equal angles

inner sorrel
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Which angles are equal

sturdy fiber
jaunty kettle
celest frigate
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No

jaunty kettle
inner sorrel
sturdy fiber
inner sorrel
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It has only properties

jaunty kettle
sturdy fiber
#

well the 9th and 10th ones have 2 hardcopes

inner sorrel
celest frigate
# celest frigate No

@jaunty kettle you may check the definition of a rhombus from your text or internet and then answer

inner sorrel
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aha

sturdy fiber
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one sec

celest frigate
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Yes, so what is a rhombus

sturdy fiber
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I think i remember now

jaunty kettle
celest frigate
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@sturdy fiber please avoid giving solutions. Let OP work through it

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Yes

sturdy fiber
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Sry

celest frigate
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Now what condition would be necessary to imply that the sides have equal lengths @jaunty kettle

jaunty kettle
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Of the outside

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Quadrilateral

celest frigate
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What do you mean

jaunty kettle
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Midpoints of PQRS quadrilateral must be equal

celest frigate
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???

jaunty kettle
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So sides of rhombus will be equal also

celest frigate
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But what is necessary so that is true

jaunty kettle
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Ok

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Wait

celest frigate
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In other words, how do you show it

jaunty kettle
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I don't know

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Therefore asking for help

celest frigate
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Draw the diagonals

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Try and deduce a relation between the sides and diagonals

jaunty kettle
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Ahm diagonals perpendicular?

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Or bisect each other

glossy dew
celest frigate
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I need a relation between the sides and diagonals

glossy dew
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what did you do there

jaunty kettle
celest frigate
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Ok try and consider triangle PQR

glossy dew
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like proving the quadrilateral formed by joining midpoints is a parallelogram

celest frigate
jaunty kettle
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Ah maybe

celest frigate
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Have you studied similar triangles or the basic proportionality theorem

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Either will do

jaunty kettle
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The diagonal is perpendicular to the base of triangle "PR" side

celest frigate
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I need a relation with the sides

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Not angles

celest frigate
jaunty kettle
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Diagonal parellel to the side

celest frigate
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Yes

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And what else. I need one more thing

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Hint: What is the ratio of line joining midpoints and base diagonal

jaunty kettle
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Ahm

celest frigate
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Use similar triangles or basic proportionality

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No

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The ratio

jaunty kettle
celest frigate
#

Also they are parallel

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They cannot be perpendicular

celest frigate
jaunty kettle
glossy dew
#

okay the lack of diagram is really weighing down

celest frigate
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We would ideally need similar triangles or basic proportionality theorem

glossy dew
#

the conversation

celest frigate
#

OP has a diagram he says

glossy dew
#

where

celest frigate
#

On his paper

glossy dew
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yeah but how do i explain it on his diagram

celest frigate
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Fair

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@jaunty kettle share your diagram

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A picture will do

celest frigate
#

@glossy dew we would still have to invoke similar triangles. OP has not studied them.

jaunty kettle
jaunty kettle
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I know some higher concepts also

celest frigate
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Do you see that the line joining the midpoints is half of the diagonal parallel to it

jaunty kettle
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Yes

celest frigate
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Why is it so

glossy dew
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now apply midpoint theorem like you normally do for these kinds of questions

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starting with triangle PQS

jaunty kettle
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Ok

celest frigate
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Now we have shown that it is a parallelogram

jaunty kettle
celest frigate
#

We know opposite sides are parallel and equal because of similar triangles

celest frigate
#

Its not ideal but whatever. Do you see the parallelogram

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If yes, try figuring out the next step, it is ||Now it suffices to show that any two adjacent sides are equal. Why?||

jaunty kettle
#

h wait guyz, I am understanding from someone

jaunty kettle
#

.close

devout snowBOT
#
Channel closed

Closed by @jaunty kettle

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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rough nova
#

What tools can i use to find the minimum of complex expressions?

uncut crow
#

wolframalpha?

rough nova
#

Well for some reason it didn't work for my expression

#

5((a²/(b²+c²)+b²/(c²+d²)+c²/(d²+e²)+d²/(e²+f²)+e²/(f²+a²)+f²/(a²+b²))+6(abcdef/(a+b)(b+c)(c+d)(d+e)(e+f)(f+a))^(1/3) for positive a,b,c,d,e,f

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It's 6-variables, maybe that's a problem?

celest frigate
#

wow

rough nova
#

I'm trying to make an inequality and i'm guessing that this has a minimum of 9 but i'm not sure yet

lyric hornet
#

,w FindMinimum[{5((a²/(b²+c²)+b²/(c²+d²)+c²/(d²+e²)+d²/(e²+f²)+e²/(f²+a²)+f²/(a²+b²))+6(abcdef/(a+b)(b+c)(c+d)(d+e)(e+f)(f+a))^(1/3), a>0, b>0, c>0, d>0, e>0, f>0},{a,b,c,d,e,f}]

woven radishBOT
#

Sending query to Wolfram Alpha, please wait. loading

#
Something went wrong!

An unexpected error occurred while processing your command!
The error has been reported and should be fixed soon.
If the error persists, please contact our friendly support team at our support guild!

Exception

KeyError: 'success'

lyric hornet
#

KeyError: 'success' what

willow helm
#

Too good to be true I guess

rough nova
#

Lol

lyric hornet
#

maybe put that into mathematica?

#

do you work/attend an educational institution?

#

then they might offer mathematica to you

uncut crow
lyric hornet
#

Might've foudn it but ra out of computation time? eeveethink

#

but that's doesn't make any sense

rough nova
#

Any other tools?

devout snowBOT
#

@rough nova Has your question been resolved?

rough nova
#

.close

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#
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rough nova
crude spruce
#

I forgot but there was an inequality that generalized nessbit's

#

for n = 6

devout snowBOT
rough nova
#

Oh nvm

#

I see it now

crude spruce
#

so your min is at least 15

rough nova
#

I'm dum dum

#

.close

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#
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simple grotto
#

Okay, so I have $P+(O-P)t+(X-O)x+(Y-O)y=Q$ where capitals are known points and lower case are scalar unknowns and $Q=B+sum((Q_i)q_i)$ with same deal, upper case known, $q_i$ unknown. I will later do bounded $q_i$ like >=1 and <=2 per $q_i$. How to solve stuff like this in 4d+? What math like generalized Fourier Motzkin elimination or any other can you recommend? First step whole space, second step, >= and <=. This is for computing software so best algorithms? X E.

woven radishBOT
#

maybeJosiah

simple grotto
#

Note, never more $q_i$ than space dimensions. X E.

woven radishBOT
#

maybeJosiah

simple grotto
#

Note $Q_i$ are vectors. X E.

woven radishBOT
#

maybeJosiah

simple grotto
#

I can take $m>=q_i>=n$ and set the other variables to $q_i$ in the original and get two inequalities per each equation. X E.

woven radishBOT
#

maybeJosiah

simple grotto
#

I can do Fourier Motzkin elimination with just inequalities from this. X E.

#

Always with an equal. X E.

#

What would be most efficient for this?

#

Fourier Motzkin elimination is overkill, better things?

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#

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fickle magnet
#

excuse moi

devout snowBOT
fickle magnet
#

this is absolutley wrong ig

#

this is derived from bernoulli trials, original question is

#

2nd part

#

healp plaeij

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fossil moth
#

I need help with finding the volume of a base semicircle thing

hardy trail
fossil moth
#

so its like a polygon base with the cross section is perpendicular to the x axis

#

i can send a picture wait one second

hardy trail
#

Please do :)

fossil moth
#

Yeah and like

#

idk where to start

lunar harbor
fossil moth
#

I know that i eventually have to intergrate 1/2(pi)(r)^2

#

Of like 2 sections

#

[0,3] and [3,6]

young spade
#

Tbh theres two possible solutions, i take it we consider the semi-circles run parallel along the y axis.

fossil moth
#

idk guys saying theres 2 answer kills me

young spade
#

We will assume the semi circles are oriented like this

hardy trail
hardy trail
#

Oh wait

#

Nvm it doesnt say that, my bad.

fossil moth
#

its like that

#

thats what my teacher did

#

last time

young spade
#

Well, lets try to clear this up, would you be expected to actually do an integral, or you just want to find the volume and thats it?

#

Because this one can be easily solved appealing to some 3d geometry

fossil moth
#

um i have to find the intergral

#

like i have to do the

#

find a slice

#

then yeah

#

(the area of the slice)(change in x or y)

young spade
#

Well, pretty obvious thing to say, but you can obviously see that this shape is symetric with respect to the x axis, right?

fossil moth
#

yea its symmetric

young spade
#

And you also agree that semi circles are also symetric, placed as they are in this problem

fossil moth
#

and like from [0, 3] the slopes are the same one just negative the other not so 2/3 and -2/3

#

huh

#

im confused

#

i know the circle from [3, 6] is like al the same

#

and the one that goes from 0 to 3 is progressively getting bigger

young spade
#

right now you can kinda ignore the figure, just keep with me here, do you agree that circles are symetric with respect to x axis?

fossil moth
#

yes the semicircles are going to be symmetric

#

so can we jut find the whole thing then divide by 2 later?

young spade
#

Well, for the integral, we will then define a function for just half the side of this base

fossil moth
#

okay

young spade
fossil moth
#

oooo yes its symmetric

young spade
#

In reality, this will give us half of the volume we want

#

At the end we will have to multiply by 2

fossil moth
#

yes that makes senseeee

young spade
#

Now, we in reality dont have to deal with the integral of half (or now quarter) circle.

fossil moth
#

yes

young spade
#

You can see that if, earlier, the diagram showed as the diagram, our new function actually tells us the radius

fossil moth
#

oh yeahhhhhhh

#

which is 2

#

oooooo

young spade
#

for the flat part, yes, for the sloped line, we will have to do integrals technically

fossil moth
#

yeahhhhh

young spade
#

Well, remembering these are quarter circles, what will be the area at each little slice? in the flat part.

fossil moth
#

1/4 pi r^2?

#

no thats the area

#

oh

young spade
#

yeah, thats we need

fossil moth
#

oh yes the sliceeeee

young spade
#

When we want volume, we do area * length or height

fossil moth
#

yess

young spade
#

Now, from 3 to 6, the function is a constant, so we actually dont need to do integrals

fossil moth
#

oh yeahhh we just multiply and then add the cone part later right?

young spade
#

Yep.

#

Can you tell me the volume from 3 to 6

fossil moth
#

12pi

#

?

young spade
fossil moth
#

3pi

young spade
#

yea

#

now, for the sloped part, we do need to do an integral

#

Using the formula pi/4 r^2

#

r is now a function

fossil moth
#

OOOOOO yessssss

#

and like

young spade
#

and we integrate from 0 to 3 then

fossil moth
#

2/3x-(-2/3x)?

#

for the integrand?

#

beecause like top-bottom

young spade
#

remember we are just using half the figure

fossil moth
#

Ooooohhhhh omg

#

so we dont care about the -2/3x

#

holy make senseness

young spade
#

in this case, r = 2x/3

fossil moth
#

i put it in desmos

#

it gave me pi

#

lol

young spade
#

well, now,you can just add all the values we got pi+3pi = 4pi

#

and multiply by two to get our original volume

fossil moth
#

waitttttt

#

woah making it into quarters makes it so easy

#

okay wait and then after that we multiply by 2 why? i thought by 4 because its in 4 parts

#

oh wait no because thisis a semi circle

#

so final answer is 4pi?

#

wait no

#

8pi

young spade
#

4pi is what we got, but you have to remember we were calculating for exactly half what they were asking

fossil moth
#

Woahhhh people in this discord is crackeddddd

young spade
#

When you do this kind of manouvers id usually advice you actually draw your process so you can recall what you did and dont miss correction factors

fossil moth
#

yep yepppp and then i have 1 more question

#

Wwhats side a

#

im confused

young spade
#

yk what an equilateral triangle is?

fossil moth
#

yeah a triangle with all even sides

#

right?

young spade
#

side "a" is any of its sides since they are all even

#

to be more clear, the numerical value of its length

fossil moth
#

wait

#

so the equation they gave us

#

whatre we supposed to do wit it...?

young spade
#

remember how i mentioned that volume = area * length

#

well, knowing the base of a figure and its length/height, you can find the volume of it

fossil moth
#

wait so like the base is that equation whats the hieght?

#

do i do a^2+b^2=c^2?

young spade
#

Your "length" is the fact youre integrating through x

#

But remember that the area is also a f(x)

fossil moth
#

can you showw me?

#

hellppppppp

#

ahhhhhhhhhhh

#

.close

devout snowBOT
#
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inner sorrel
#

eh

devout snowBOT
#
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pine kernel
#

I need to integrate this equation for my math project, but I've only learnt the simple integrals (sin, cos), integration by parts, and integrating factor. how do i do this one or is there no way other than using a calculator?
$L=\int_{0}^{20\pi} \sqrt{1+(\frac{2\pi (1.15)}{1})^2\sin^2(\frac{2\pi}{1}x)}dx$

woven radishBOT
fossil locust
woven radishBOT
dire iris
#

this is an elliptic integral, unsolvable in elementary functions

fossil locust
pine kernel
lucid lily
#

Any shortcut for trig identities for sin cos tan cosec sec cot for values 30 45 60’

fossil locust
#

still seems to be an elliptic integral somehow

pine kernel
#

short snippet

#

to provide more ocntext

#

but idk how to proceed

lucid lily
#

M thanks

dire iris
pine kernel
#

arc length

#

of the function

dire iris
#

an analytic value, a numerical value?

pine kernel
#

numerical

fossil locust
#

yeah you can't do it by hand

pine kernel
#

gg

dire iris
#

then compute the elliptic integral with a CAS

pine kernel
#

okay but i have to kind of explain why i can't do it by hand

#

do i just find a source on elliptic integral and say it can't be solved in elementary functions

dire iris
#

you can say "L is an elliptic integral of the second kind, and cannot be solved in elementary functions"

pine kernel
#

alr thx

fossil locust
#

it's weird cause the parameter here is $k^2 = -1$, and we normally expect $k$ to be real (it's the eccentricity of the ellipse this integral comes from)

woven radishBOT
fossil locust
#

I imagine there's a generalisation

pine kernel
#

hm

#

i found this on stack exchange but i don't get any of it lol

#

maybe it makes sense to u

fossil locust
pine kernel
#

oop

pine kernel
#

or i still need CAS

fossil locust
#

the sign, + or -, doesn't change that

pine kernel
#

ohhhh

fossil locust
pine kernel
#

okay thanks

#

ib bro

#

gg

#

.close

devout snowBOT
#
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fossil locust
#

I missed this

#

this also explains why (sin and cos are just horizontal shifts of each other)

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dense solar
#

im not sure how to move on from here, i was thinking tuat for (C⊃C) but i need a line so i guess i cant do it, not sure what to do next

dense solar
#

i could maybe start another sub proof to for (C⊃C) but im also getting stuck here

polar chasm
#

can u somehow prove C⊃C without assuming it?

#

if u could prove that, then you could deduce G and apply MP on 2.

dense solar
#

A​C​P
A​d​d
A​I​P
A​s​s​o​c
C​D
C​o​m
C​o​n​j
C​P
D​i​s​t
D​M
D​N
D​S
E​q​u​i​v
E​x​p
H​S
I​m​p​l
I​P
M​P
M​T
S​i​m​p
T​a​u​t
T​r​a​n​s

polar chasm
#

does it let u derive C⊃C?

#

or impl could

dense solar
#

no, i tried it and it says it needs a line,

#

ooh i didnt try impl

polar chasm
#

is that proof writer available online btw? If so, could u send a link?

polar chasm
#

I'd try this one

#

C⊃C can be proved by assuming C, and then repeating it in the subproof

dense solar
#

this one is graded for school

polar chasm
#

then by CP, you get C⊃C

polar chasm
dense solar
#

i can

#

but y would i

#

would i use it as a subproof? this has to be a indirect i think

polar chasm
#

the whole proof will be indirect

#

but you can probably prove C⊃C via a very simple CP (Assume C, derive C and by CP you get C⊃C)

#

apparently there isn't a rule that allows u to simply repeat stuff, so u gotta do it like this

dense solar
#

ok, let my try to work through this with that

#

this is what i got so far

polar chasm
# dense solar

great, if u look at the 2 parts of line 10, what can u say about their truth / falsehood

#

These 2 parts H⊃(E⊃H), (K•∼K)

dense solar
#

(K•∼K) impossible contridiction

#

H⊃(E⊃H true

polar chasm
#

Indeed

#

so the strategy will be to prove H⊃(E⊃H) and then conclude (K•∼K), which will finish the indirect proof

#

To prove H⊃(E⊃H), u can again use a short direct proof

#

or 2 direct proofs

#

. Assume H
Assume E
Repeat H
Conclude (E⊃H)
Conclude H⊃(E⊃H)

dense solar
#

for repeat H are you saying to use reiteration?

polar chasm
dense solar
#

i dont think so unfortuantly

polar chasm
# dense solar

then u have to do the long way and derive
H * H by tautology
and then
H by simplification

polar chasm
dense solar
#

this is the final problem and it is kicking me lol

polar chasm
#

As I said, try proving H⊃(E⊃H)

#

If u manage to prove that, then you are basically done, bcs MP gets u to K*~K which is a contradiction, so u can conclude the IP

polar chasm
# polar chasm As I said, try proving H⊃(E⊃H)

And how do we usually prove implication? We use CP.

So we start by assuming H, what we need to prove now is E⊃H. And this is an implication. How do we prove implications? By CP. So we assume E. Now we have to prove H. We already have H at our disposal and we just need to repeat it, so we use the H*H trick and first derive H*H by tautology and then H by simplification

polar chasm
dense solar
#

ahh

#

thank you so much

#

my exam is next week over this, same format and everything, all online

#

gonna be tuff

#

.close

devout snowBOT
#
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lilac pelican
#

Is 2π/3 counted in the interval ]-π/2 , π/2[?

lilac pelican
#

(-π/2 , π/2)

heavy current
dire iris
lilac pelican
#

I think yes

lilac pelican
dire iris
#

so is 2/3pi > 1/2pi?

heavy current
#

is it the case that -pi/2 < 2pi/3 < pi/2?

lilac pelican
#

Wait no

#

Okay how about 2π

dire iris
#

yeah 2/3pi is bigger, so not in interval

#

same with 2pi, its bigger than pi/2

heavy current
lilac pelican
#

Sure why not

#

It lands in it thr interval

#

,rotate

heavy current
woven radishBOT
heavy current
lilac pelican
#

Ah

restive river
#

hi hatim

lilac pelican
#

Yo

dire iris
lilac pelican
dire iris
#

so periodic interval

lilac pelican
#

When drawing it

lilac pelican
lilac pelican
#

I draw it

dire iris
#

yes, angles are periodic, so thats what u mean right?

lilac pelican
#

No I my original question is what I meant

dire iris
#

the actual value 2pi is greater than 1/2pi, so not in the literal interval

lilac pelican
#

Okay noted

#

Thanks

dire iris
#

but 2pi - 2pi = 0 is in the interval, so it is on the periodic interval

lilac pelican
#

What

#

Whyd you subtract it from itself

dire iris
#

the angle is in the interval, right?

#

that is what it means

#

the actual value is not though

lilac pelican
#

So its not in the interval

#

I got i got

#

.close

devout snowBOT
#
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#
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fickle magnet
#

.reopen

solid osprey
#

where did i go wrong?

devout snowBOT
solid osprey
#

ugh i regret writing this on paper

solid osprey
#

ok... what the actual fuck

solid osprey
#

what the fuckk

#

.solved

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#
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foggy iron
#

im not sure where i went wrong for part b

devout snowBOT
sand quarry
#

But you made a silly arithmetic mistake

#

It should be 3.25 not 3.75. Can you see why?

foggy iron
#

thankss!

sand quarry
#

Mhm

#

You're welcome!

foggy iron
#

.close

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#
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timid obsidian
#

Holy shit this is harder than it looks
I've tried some methods
My answer says that the area is 89m² assuming that BCDE=AFGH

hollow ice
#

your problem says its a regular octagon but doesnt look like it is, coz if it were, then that length given as 4m wont be 4m for an octagon of side 5m

hollow ice
#

and divide the octagon into more manageable pieces such as two isosceles trapezoids and a rectangle HCDG

#

but then again, that area comes out to be 32+32+55=119m^2

devout snowBOT
#

@timid obsidian Has your question been resolved?

timid obsidian
#

Ok I'm back

timid obsidian
#

I got 89m²

#

Wait let me check where I went wrong

#

Here it was just assumed that AB=5m

hollow ice
#

but I would not take this problem too seriously, since it clearly is not geometrically correct

timid obsidian
#

Arithmetic mistake

timid obsidian
#

Only thing missing here is AB=5m

#

Thank you

#

.close

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#
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#
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idle pewter
devout snowBOT
idle pewter
#

what i done so far

rain summit
idle pewter
#

i dont use that

#

is it not an exact value?

lavish sigil
woven radishBOT
#

jewels!

idle pewter
#

The 2x is confusing me, i know that has something to do with the amount of times the graph repeats but i dont know how itll affect my x values

lavish sigil
#

Ah right okay

#

If x lies between 0 and 180 degrees, then 2x lies between 0 and 360 degrees

#

Agreed?

idle pewter
#

Yes

lavish sigil
#

And I assume you know the value between 0 and 90 degrees for which the cosine is 1/sqrt(2)?

idle pewter
#

i dont understand what you mean

lavish sigil
#

If $0 \leq x^\circ \leq 90$, then can you solve $\cos x^\circ = \frac{1}{\sqrt{2}}$?

woven radishBOT
#

jewels!

idle pewter
#

45 degrees

lavish sigil
#

Yep

#

And on the full circle, 0 to 360 degrees, do you know in which quadrant the cosine is positive again?

#

(Other than the first)

idle pewter
#

4th

lavish sigil
#

Yep

#

So 45 degrees into the fourth quadrant would be what angle?

idle pewter
#

i dont understand again

#

315?

lavish sigil
#

Yes

idle pewter
#

if thats what ur asking idk

lavish sigil
#

So those are your two values for 2x

lavish sigil
#

We know that some angle's cosine is 1/sqrt(2), that angle is between 0 and 360

#

That angle is 2x, so 2x = 315 or 45

final tulip
#

you should really use radians for questions involving inverse trig

fossil locust
idle pewter
#

the question is a degrees question, id lose marks for doing it in radians

fossil locust
#

yes all of these questions are in degrees

idle pewter
#

are there any visuals so i can understand it better?

lavish sigil
#

Well you kind of rejected the unit circle

idle pewter
#

i dont know what it is at all

fossil locust
vast zenith
#

khan academy is a good starting point

final tulip
#

I find it more intuitive to use radians for this

fossil locust
#

x-coord = cos(theta), y-coord = sin(theta)

idle pewter
#

my teacher didn’t teach it so i thought it wouldn’t be a necessary

fossil locust
#

it is very necessary

lavish sigil
#

Did your teacher use some form of circular aid with rays to show the angles?

fossil locust
#

the unit circle is the easiest way to understand why cos(-x) = cos(x) and sin(-x) = -sin(x)

idle pewter
#

we don’t get given questions that aren’t exact values on our non calculator paper

lavish sigil
#

When we deal with values beyond 180 degrees, a triangle without the unit circle doesn't really help

deep abyss
idle pewter
#

Well im not really sure what that is, just repeating what my teacher told me to draw for these

deep abyss
#

where exactly r u stuck tho

idle pewter
#

how cos2x affects my x values

vast zenith
#

it multiplies then by 2

idle pewter
#

instead of if it was cosx

vast zenith
#

say x=45, cos(x)=cos(45)=1/sqrt(2)

deep abyss
#

cos(2x)=1/rt2 what values does this give for 2x

vast zenith
#

cos(2x)=cos(2*45)=cos(90)=0

idle pewter
#

then so

#

i need to double my values?

vast zenith
#

What do you mean?

tall comet
idle pewter
#

It would be 2 revolutions of the cosine graph in 0-360 right?

vast zenith
#

Yes

#

I’m kind of confused by this discussion though

idle pewter
vast zenith
#

Because the question specifies x is between 0-180

tall comet
idle pewter
#

Yes

#

wait

#

the question is simply asking where on that yellow line

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The value is 1/root2

#

?

tall comet
#

you see there are multiple points where the pink and yellow line intersect thus at all those points the value is 1/root2

lavish sigil
tall comet
idle pewter
#

and the points where its 1/root2 on the regular cos x graph would be different

idle pewter
#

so then if i solve
cosx = 1/root2
and
cos2x = 1/root2
why do i get the same values or am i wrong?

tall comet
idle pewter
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Yes but im saying if i solved those them i would get the same values right?

#

I can see on the graph its different

tall comet
idle pewter
#

what would the solutions be

tall comet
#

as i said for that you need principle solutions formula do you know it?

idle pewter
#

Nope

tall comet
#

ok how many solutions does your question ask

idle pewter
#

all within 0 and 180 degrees

tall comet
#

check the cosx = cos theta you need to put values for n (n is an integer) and make sure your answer doesnt exceed pi (180 degrees) as thats the limit

#

i recommend you search it up on youtube for a better explanation things will get much easy

idle pewter
#

Okay yeah, just one final question

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could i not just divide 45 and 315 by 2

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so my values for cos2x divided by 2 to get cosx

tall comet
#

yes you can do that but to initally find that the angles are 45 and 315 use principle solutions

idle pewter
#

Ok ill take a look at that

devout snowBOT
#

@idle pewter Has your question been resolved?

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restive river
#

heyyyy i needed help

devout snowBOT
restive river
#

this is from the study guide to my final exam on monday

#

i needed to make sure i had everything figured out perfectly

sand quarry
restive river
#

ok ok so i was just strarting actually

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part a... is it as simple as it looks

sand quarry
#

Yes

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Just plug and chug

restive river
#

bet

#

alr got it

#

soooo

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b...

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itd be the exact same right

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@sand quarry

sand quarry
restive river
#

b would be the exact same right

#

so

#

1 1 2 5 14 42 132 429

sand quarry
#

I havent calculated but you should check

restive river
#

yea it was

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and part c is just an inductive proof

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so i just gotta show that c0 = 1

sand quarry
restive river
#

ok bu tin the problem its requiring cn

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and cn isnt defined in the inductive proof for 0

sand quarry
#

I dont quite get what youre saying?

restive river
#

like how do i

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so itd n+1 = 1

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times Cn

#

but Cn isnt defined

#

or wait no

#

i gfotta divide right

sand quarry
#

Divide what

#

Also C_n is defined

restive river
#

wait let me do it rq and show u?

sand quarry
#

Sure

restive river
sand quarry
#

That's fine

restive river
#

alr alr

sand quarry
#

So for your inductive hypothesis can you retrieve the expression for C_k?

restive river
#

hmmm let me think 😭

sand quarry
restive river
#

ok i need serious help with the inductive step tho

sand quarry
#

using the recursive definition

restive river
#

(k+2)C(k+1) = (2k+2/k+1)

sand quarry
restive river
#

no?

devout snowBOT
#

@restive river Has your question been resolved?

devout snowBOT
#
Channel closed

Closed due to timeout

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devout snowBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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copper spoke
#

cana nybody help me here

devout snowBOT
copper spoke
#

how does this calculation work with 1 * 2 * 3 **** (2n+1)

stone stump
#

write out all the factors for eg n=4

copper spoke
#

ok ill try

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i dont understand what to write out

#

should i use

#

should i write it out in the formula | a_n / a_n+1|

#

hm?

stone stump
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yes

copper spoke
#

i wrote it out but it quite dont understand where the (2n+1)^2 in the numerator comes from

#

the rest i get

#

hmmm?

stone stump
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well what did you write down

copper spoke
#

i think because the numerator has 1 * 3 **** (2n+3) , that somehow (2n+1) is somewhow included

stone stump
copper spoke
#

n=4 :(2n+1) = 1 * 3 * 5 * 9

stone stump
#

what about 7

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and all the other rest

copper spoke
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n=4 :(2n+1) = 1 * 3 * 5 * 7 * 9

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its just a product of all uneven numbers

#

thats what i get