#help-27

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alpine python
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it just changes how you plot it

orchid umbra
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omg

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i was never taught that

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omfg

alpine python
devout snowBOT
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@orchid umbra Has your question been resolved?

orchid umbra
alpine python
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yeah seems right

orchid umbra
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ty

tame palm
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It's easier to understand if you see it in a graph.

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austere sluice
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Please don't occupy multiple help channels.

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@austere sluice Has your question been resolved?

lean anchor
austere sluice
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Resolving vectors etc

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vestal ferry
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When to prove a sequence is Cauchy why its fine to suppose n>m or m>n

devout snowBOT
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@vestal ferry Has your question been resolved?

vestal ferry
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Ass helpers

lapis quarry
# vestal ferry Ass helpers

Look - I can just speak for myself but: If I wanted help, insulting the people who are voluntarily going to help you isn't going to make them help you faster. You can ping the Helper role after 15 minutes, but that comment is just unnecessary.

lapis quarry
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merry ridge
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Can someone help with quadratic eqn 2x^2-3x+9

pseudo basin
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this is not an equation. an equation always has an equals sign.

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did you mean: 2x^2 - 3x + 9 = 69 ?

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@merry ridge

merry ridge
pseudo basin
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ok

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and what do you need to do with that? just solve it? or find its sum of roots or something?

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and also, tell us how much you've progressed on your own thus far. if you haven't, then just say you have no progress (no shame at all)

merry ridge
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yes, solving it

merry ridge
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Completing square too hard

pseudo basin
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do you have access to the quadratic formula

merry ridge
pseudo basin
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do you have it in your notes and/or a textbook on hand

pseudo basin
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if not then ig i will have to be a stand-in for google since you didnt think to look it up

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for the equation $ax^2+bx+c=0$ the two roots are given by $$x = \frac{-b\pm\sqrt{b^2-4ac}}{2a}$$

woven radishBOT
pseudo basin
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@merry ridge

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idc whos right and whos wrong but we got a help channel going rn and i would like it uninterrupted, capisce?

lapis quarry
# vestal ferry You used chatgpt

Nope. Covered that topic myself a few weeks ago so still know it ;-) But please can we move on to the current question of this channel? Thanks.

merry ridge
pseudo basin
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@vestal ferry @lapis quarry please leave this channel at once. go to #discussion, #chill, or DMs.

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@merry ridge do you still need help here or can you continue on your own with the formula?

lapis quarry
# woven radish **Ann**

@merry ridge For any quadratic equation, you can always use this formula. You'll surely learn the small formula too, but from my experience, it's practical to remember this formula by heart, as it helps you to solve all quadratic equations.

So a normal quadratic equation is ax^2+bx+c = 0. What would you put in for a, b and c in your case?

pseudo basin
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op gone again

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paper prism
devout snowBOT
paper prism
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Start with part B

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A I have solved

inner sorrel
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Oh yeah your original post got archived

paper prism
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I solved that

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In that question,lambda=1/k eqn turns to x²-4kx+9k=0 leading coefficient is 1 so D must be perfect square integer

inner sorrel
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My brain is lwk malfunctioning rn

paper prism
celest frigate
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@paper prism what have you done in parts B and further.

paper prism
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When u simply the first inequality in part B u get (x-k-1)(x-3k+1)>=0

warm karma
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B doesn't seem too bad?

paper prism
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Inequalities aren't too bad but when I jumped in into that question,I felt stuck

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Second inequality in part B is (x-k)²+k>=0

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when k>=0 second set in B is R,so whatever be the soln to first inequality u will get it

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But I am stuck at k<0 case

warm karma
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So just to be clear, In the first one we have x^2 + O(x) >= 0, so solution set is everything not between the roots, yeah?

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same for the second

celest frigate
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Why do you need to make separate cases for polynomials?

warm karma
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Idk man, he has the most cursed questions.

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Sometimes he really does need to make separate cases, but either way it doesn't hurt

celest frigate
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fair

warm karma
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You just need to show that both roots lie in the interval between k+1 and 3k-1, given that k<0, we can have 3k-1 < k+1 that range becomes [3k-1, k+1]

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see?

warm karma
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No

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I'm saying roots of the second one must be in the range [3k-1, k+1]

celest frigate
celest frigate
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You find the solution set of the second one and then solve the inequality where it lies in the bounds specified by CyclicTree

paper prism
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So,just f(k+1)>=0 and f(3k-1)>=0 where f(x)= first one

warm karma
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x^2 - 2kx + (2k + k^2) = 0
x = (2k +- sqrt(4k^2 - 8k - 4k^2))/2 = k +- sqrt(-2k)

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oh?

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am I right?

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oh yeah k is negative

paper prism
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I did opposite maybe
Lemme check

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I think I got it

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Tell me where I am wrong if I am

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k<0 case

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Call the second inequality g(x)>=0

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g(3k-1)>=0 and g(k+1)>=0

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I think I am right

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That would be sufficient condition

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Isn't it?

warm karma
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yeah

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wait, no?

paper prism
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Yaa

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I missed one thing

warm karma
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it could have a root to the right of k+1

paper prism
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That vertex thng

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-b/2a lies in between 3k-1 and k+1

warm karma
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ok, if it does

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that' correct

paper prism
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Thanks a lot

warm karma
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I'm not gonna check if it does or not, but I'm assuming you are correct about that. How do you actually solve the ineqs?

paper prism
warm karma
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How do you find the set of k, for which g(3k-1) >= 0?

paper prism
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U get quadratic in k

warm karma
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ok, sure, I'm too lazy for that

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but you are right that this would work

paper prism
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Ill solve them(Bcd parts) and dm you if I get any trouble

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Thanks a lot

warm karma
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idk how much I helped tbh

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It seems you are doing rubber duck debbuging here

paper prism
warm karma
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Rubber duck debugging (or rubberducking) is a debugging technique in software engineering, wherein a programmer explains their code, step by step, in natural language—either aloud or in writing—to reveal mistakes and misunderstandings.
The name is a reference to a story in the book The Pragmatic Programmer. It tells a story of a developer wh...

paper prism
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I mean The questions I am solving are slightly good level.sometimes,I get stuck and ask here.i reveal my thoughts and further get help

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Anyways,thanks

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plucky siren
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i have to solve this limit

devout snowBOT
plucky siren
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am i doing it right ?

untold ravine
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is that $\lim_{x\to0}\sin(8x)\cot(3x)$

thorny bloom
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try putting all in sinx/x form

woven radishBOT
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CherryMan

plucky siren
plucky siren
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i have solved it already

thorny bloom
plucky siren
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but i wanna know if we can reach the solution from the circled part

plucky siren
untold ravine
thorny bloom
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8/3 is correct tho

untold ravine
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or am i tripping

plucky siren
plucky siren
thorny bloom
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sin8x . cos3x/sin3x right?

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just divide by 8x and multiply by 8x

untold ravine
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mb

thorny bloom
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same with 3x

plucky siren
untold ravine
full trellis
untold ravine
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and also you multiplied x inside the sine and the other x outside the sine in the denominator, right?

plucky siren
plucky siren
thorny bloom
plucky siren
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how ?

thorny bloom
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its not complusory for it to be x

smoky slate
plucky siren
plucky siren
smoky slate
plucky siren
smoky slate
smoky slate
plucky siren
smoky slate
plucky siren
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anyways, help with limits ?

plucky siren
smoky slate
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💀

plucky siren
plucky siren
thorny bloom
smoky slate
plucky siren
smoky slate
thorny bloom
thorny bloom
plucky siren
untold ravine
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sin(ax) is not a sin(x)

plucky siren
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thanks for help tho !!!

plucky siren
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so when they talk about taking the real part out what does that refer to ?

copper harbor
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either way, not an appropriate convo topic for a help chanenl, and seemingly none of your interactions in help channels so far @smoky slate have been appropriate so far so take a day to review #rules

untold ravine
rustic heron
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why havent you done the taylor series of sin in 0 ?

copper harbor
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We do not discuss a user's moderation actions with other users

thorny bloom
plucky siren
untold ravine
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thats for the limit

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im talking about general properties

rustic heron
plucky siren
plucky siren
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i only know who taylor swift is ✊😔(not a swiftie tho)

untold ravine
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wait

rustic heron
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oh, it's very useful to calculate hard limit, especially in 0

plucky siren
woven radishBOT
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CherryMan

untold ravine
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is that what you are referring to?

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i saw that vie

thorny bloom
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i thought the a was in denominator

plucky siren
untold ravine
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yes

plucky siren
untold ravine
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$\lim_{x\to 0} \frac{\sin(ax)}{x} = \lim_{x\to 0} \frac{\sin(ax)}{ax} \cdot a = 1 \cdot a$

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uh

woven radishBOT
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CherryMan

untold ravine
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also another mistake you did

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was writing sin x as sin(x^2)/x

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which is incorrect. you can write sin x as sin(x) *x /x but not the former

plucky siren
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my bad

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but ig the other method is correct ?

untold ravine
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yes

plucky siren
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ok

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thanks for the assistance !!!

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.close

devout snowBOT
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thorny bloom
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cherryman

untold ravine
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yea?

thorny bloom
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i needed help with real analysis

untold ravine
thorny bloom
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here?

untold ravine
plucky siren
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.reopen

devout snowBOT
plucky siren
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no nvm

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.close

devout snowBOT
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plucky siren
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ill have to open a new channel to post a new qn ?

untold ravine
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yea

plucky siren
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ok

devout snowBOT
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spring oasis
devout snowBOT
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@spring oasis Has your question been resolved?

devout snowBOT
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@spring oasis Has your question been resolved?

vital sedge
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Do you know how to construct a lagrangian?

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Im guessing you need to find the extremas

spring oasis
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yes and yes

devout snowBOT
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@spring oasis Has your question been resolved?

hot steeple
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Can't you just go through the cases?

spring oasis
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kind of yes

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but to be honest would like to start from scratch

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because now I have more of a solid understanding of what I need to do

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like, let me explain, it seems like lagrange multipliers only apply when the constraints are equalities

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having said that, the region that is given here is different, is made out of the intersection of an elliptic disk and a plane. if we were about to use lagrange multipliers the constraints needs to be an ellipse and a line here

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having said that, if we were about to use lagrange multipliers for the frontiers of this region (aka when the inequalities are equalities), the intuition is that the maximum and minimums if they exist will lie in the frontiers themselves, not in the interior of the region, that is why we need to find the critical points of f and evaluate the critical points of f and see if they lie inside the interior of the region, in the frontier or outside the region, if they fall outside the region we discard them, if they fall in the frontier of the region we discard them because we will find them when we are using lagrange multipliers on the frontiers, and if they fall in the interior of the region then we save them, and that's how we analyze all the maximum and minimums in this region

dusk dawn
hot steeple
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i found someone's example for this actually

hot steeple
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apparently you use something called slack variables to turn inequality constraints to equality constraints

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generally these variables are positive and so they are written as $s^2$

woven radishBOT
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Katharine

hot steeple
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instead of just s

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to indicate positiveness

devout snowBOT
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@spring oasis Has your question been resolved?

spring oasis
young spade
# spring oasis

tbh i dont know how to do lagrangian but i found the extrema pretty easily just by following the same process as the other time

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still requires for you to parametrize correctly tho

spring oasis
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well is not too hard though the issue is

young spade
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yeah, probably its quite easy, but i have personally never done it

spring oasis
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we have inequality constraints not equalities

young spade
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esto sigue aplicando:
f'(x) = 0
∄f'(x)
La frontera de la region A

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Bueno, casi, en realidad usas el gradiente

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pero si, es lo mismo

granite venture
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if it is tight, then that is an equality

young spade
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you get quite a lot of points to go through tho in this problem

granite venture
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if it is slacked, then it is as if it was never there

young spade
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The specific shape of the surface you get

spring oasis
young spade
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looks something like this, you can see one of the sides is almost flat, so you get a lot of slope 0 points at the edge.

young spade
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the surface you get out of this f(x,y) and restrictions

spring oasis
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the f(x,y) is a quadric surface

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the A is a region of points

young spade
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This is the surface made by f(x,y) = x^3 - y^2

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The restriction of A basically makes a cutout of it

spring oasis
young spade
young spade
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the red surface is x^3 - y^2 without the restriction, the blue is with the restrictions

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Remember, A is basically a projection from xy to the surface.

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So you get only the points that xy coordinates satisfy the restrictions of A

young spade
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This is the curve that determines the frontier of A

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right?

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Is basically the half of an ellipse.

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Well, this is the red and blue surfaces seen from above alongside that curve

young spade
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using this

spring oasis
young spade
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Same thing we did last time

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You get two inequations

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$$y\geq\sqrt2 x$$
$$\frac{x^2}{2}+\frac{y^2}{4}\leq1$$

woven radishBOT
young spade
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The first is everything above the line y = sqrt2 x

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and the second is an ellipse with sqrt2 width and 2 height

spring oasis
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my point is

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we dont need the geometrical intuition

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if you would have a picture of the situation you can see exactly where the maximums and minimums are

young spade
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The picture is just for reference, i can do the algebra of it using the curves purely algebraically.

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you get
c1=(t,sqrt2 t) [-1,1]
c2=(sqrt2cos t,2sin t) [arccos(1/sqrt2), arccos(1/sqrt2)+pi]
replace these back into f(x,y) = x^3 - y^2, to make it into F(t) and take a derivative with respect to t
solve for F'(t) = 0

fiery marten
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For reference, it's often called Karush–Kuhn–Tucker theorem

devout snowBOT
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@spring oasis Has your question been resolved?

spring oasis
spring oasis
# fiery marten The method of Lagrange multipliers also works with inequalities. In this case, i...

in order to remove the case work and have an easier time with the system solving, we can do the following, use lagrange multipliers to look for possible extreme values in the frontier of the region and in the interior of the region use regular old way of finding extrema, by finding when the gradient is zero and using determinant of the hessy, that way the case work of the kurash kuhn tucker problem reduces to just finding critical points of f(x,y), and those critical points we evaluate them to see if they either fall inside the interior of the region, outside the region, or in the frontier of the interior, if it falls outside the region we discard them, if it falls in the frontier of the region then we ignore them because we are guaranteed to find them again when we use lagrange multipliers to analyze the frontier of the region, and if they fall inside the interior of the region then we save them because they can be used for later, what I am saying is, is we do this, then the problem becomes a regular problem of finding extrema for f + lagrange multiplier problem for two equality constraints insteaad of a kurash kuhn tucker problem when we have to do multiple casework for the multipliers, also, there is guaranteed that the maximum and minimum both lie inside the region because the region is a compact set, and f is a continous function, so using weierstrass theorem we know this global maxima and global minima will be attained either in the interior of the region or on the boundary

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@fiery marten

fiery marten
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KKT is almost literally what you've just described

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When both λ1=λ2=0 we're essentially in the situation where we just find extrema of f without any constraints, and then we check whether they are inside the region or not

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When some λ is not zero, it corresponds to the situation when we investigate the boundary

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  • Extrema in the interior <=> λ1=λ2=0
  • On bounding curve № 1 <=> λ1>0, λ2=0
  • On bounding curve № 2 <=> λ1=0, λ2>0
  • On the intersection of bounding curves <=> λ1>0, λ2>0
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But of course you can choose the most comfortable approach for you

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I'm just explaining that KKT is essentially the same thing you described

spring oasis
fiery marten
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Yes, and this is what KKT leads to when λ1>0, λ2>0

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In that case our system of equations contains φ1(x,y)=0, φ2(x,y)=0

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Which is precisely the intersection of 2 curves

spring oasis
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sure, but instead of solving for multiple use cases we reduce the case work is what I am saying, just setting the boundaries of the region equal to each other outside lagrange instead of analyzing the cases λ1>0, λ2>0 and solving the system which is arguibly harder

fiery marten
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How is it harder if it's the same thing?

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Like, in both approaches you just solve a system of 2 eqs in 2 vars

spring oasis
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well in one case we have lambdas lying around, and if we find the intersection between the boundaries of the region outside lagrange then we have no lambdas lying around

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life is already hard by itself we dont have to make it harder is what I am saying

fiery marten
fiery marten
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It's just that previously you didn't see the geometry behind the case work

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And now you saw it, and realized that life isn't hard afterall

spring oasis
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all I am saying is, messing with lagrange multipliers is already hard by default

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using kkt is just the cherry on top

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but we can do in whatever way you like, I dont really mind anymore, I just feel this problem is being overcomplicated from the start

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if we do the interior + boundary + intersection way, then we separate the problem into three smaller problems

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if we use kkt evertything is smashed together into one big and hard system to solve

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@fiery marten is what I am saying

fiery marten
fiery marten
spring oasis
spring oasis
fiery marten
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Okay, start with finding the extrema of f without any constraints

spring oasis
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fx = 3x^2
fy = -2y

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the gradient is zero at (x,y) = (0,0)

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and this point is inside the compact region

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furthermore, is it a maxima or a minima? @fiery marten

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fxx = 6x
fyy = -2
fxy = 0
det(H(x,y)) = fxx * fyy - (fxy)^2

fiery marten
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The task doesn't ask us to specify the type of the extrema

spring oasis
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ok

fiery marten
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Although I don't know the exact translation of the task

spring oasis
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det(H(x,y)) = (6x)(-2) - 0^2

woven radishBOT
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Renato

spring oasis
fiery marten
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Thanks

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Then we don't need hessians

spring oasis
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why not

fiery marten
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(0,0) is an extremum anyways
Maybe local max, maybe local min, maybe saddle

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But it's an extremum either way

spring oasis
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we only care about evaluating that on f(x,y) and comparing it with the other extremas

fiery marten
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Ah, so "absolute extrema" means global min and global max?

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Yes, then it's sufficient to compare f at every critical point against every other critical point

spring oasis
spring oasis
fiery marten
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If I understood correctly, you wanted to consider different boundary curves separately

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Let's see whether we have any extrema on the ellipse

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Being on an ellipse means 1/2 x² + 1/4 y² - 1 = 0

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Now do Lagrange multipliers with one equality constraint

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L = x³ - y² + λ(1/2 x² + 1/4 y² - 1)

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Solve dL/dx=0, dL/dy=0, dL/dλ=0

spring oasis
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is doing lagrange multipliers with one equality constrained any simpler than iwth 2 constraints? and what about the intersection points of the boundaries of the region

spring oasis
fiery marten
spring oasis
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equalitiy constrains i mean

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forget about inequality constraints now that we analyzed the interior of the region as of now with the first step we did

fiery marten
# spring oasis i thought we needed a lambda0 for the lagrangian

If λ0=0, then we don't get anything meaningful in this particular case, so we can assume λ0≠0 and immediately assume λ0=1 (we can skip λ0=-1 because it doesn't affect the equations; we can just multiply all equations by -1; also here λ is any real number, we don't have non-negativity)

fiery marten
fiery marten
#

I think you found them the other day

#

(1, sqrt(2)), (-1, -sqrt(2))

fiery marten
# spring oasis how do I do this

If one curve is defined by φ(x, y)=0, and the other one is defined by ψ(x, y)=0, how do you find the intersection points of these curves?

spring oasis
#

well

#

we jusst set them eaualq to eachj otjer

#

correct ? @fiery marten

fiery marten
#

Yes, and we set them equal to zero

spring oasis
#

2x^2 + y^2 -4 = sqrt(2)x - y = 0

fiery marten
#

Yes, so what are the boundary curves?

spring oasis
#

@fiery marten

fiery marten
#

1/2 y² but yes

#

This is a system of 2 equations with 2 vars

spring oasis
fiery marten
#

Correct

spring oasis
#

,, \begin{cases} 2x^2 + y^2 - 4 = 0 \ \sqrt{2}x - y = 0 \end{cases}

woven radishBOT
#

Renato

spring oasis
#

@fiery marten help

fiery marten
#

Express y in terms of x, sub into first equation, solve for x as a standard quadratic equation

spring oasis
#

2x^2 + 2x^2 - 4 = 0

#

4x^2 - 4 = 0

#

x^2 - 1 = 0

#

(x-1)(x+1) = 0

#

@fiery marten

fiery marten
#

Amazing

spring oasis
#

now wat

fiery marten
#

Write down the corners

#

(x, y)

spring oasis
fiery marten
#

You wrote (x-1)(x+1)=0 and y=sqrt(2)x

spring oasis
#

ok

fiery marten
#

2 solutions then

spring oasis
#

x1 = 1
x2 = -1
y1 = sqrt(2)
y2 = -sqrt(2)

fiery marten
#

Correct

spring oasis
#

(x1,y1) = (1, sqrt(2))
(x2, y2) = (-1, -sqrt(2))

#

@fiery marten

#

this?

fiery marten
#

Yes, so now we have 3 candidates

#

The third one is (0,0)

spring oasis
#

candidates = {(0,0), (1, sqrt(2)), (-1, -sqrt(2))}

fiery marten
#

We care only about a point where f has the greatest value among 3 and the lowest value

spring oasis
#

we still need to do lagrangian magic

fiery marten
#

Yes, but we can already discard one candidate

spring oasis
#

care to elaborate on that?

#

also, maybe shouldnt we do the discarding at the end? lets try to be organized

fiery marten
#

f(0, 0)=0
f(1, sqrt(2))=-1
f(-1, -sqrt(2)) =-3

fiery marten
#

I was trying to be optimized

spring oasis
fiery marten
#

Yep

#

Anyways, let's do some Lagrange multipliers

spring oasis
fiery marten
spring oasis
#

shouldnt we make the lagrangian have two equality constraints?

fiery marten
#

We have a function of 3 variables, we want to find where all 3 partial derivatives are zero

spring oasis
fiery marten
#

You've just finished dealing with them

spring oasis
fiery marten
#

Okay, so let's see what are these two constraints you're talking about

#
  1. 1/2 x² + 1/4 y² - 1 = 0
#
  1. y - sqrt(2)x = 0
#

I didn't write inequalities because we collectively decided to avoid them

#

Because they'd lead to KKT

#

Instead we decided to explicitly separate the problem into 4 cases

spring oasis
fiery marten
#
  1. Interior extrema [done]
  2. Boundary extrema, curve № 1 (ellipse)
  3. Boundary extrema, curve № 2 (line)
  4. Boundary extrema, corners [done]
spring oasis
#

forget about inequalities alltogether

fiery marten
#

Do you see that if these 2 equalities hold simultaneously, we're sitting in the corners?

fiery marten
spring oasis
fiery marten
#

Yep

#

We manually investigated the case with 2 equalities, without lagrange

spring oasis
#

wait, but we are just going to do one lagrangian

fiery marten
#

Two, here's the second one:
x³ - y² + λ(sqrt(2)x - y)

spring oasis
#

or two separate lagrangians

fiery marten
spring oasis
#

ok ok, lets proceed with the first one

spring oasis
#

L = x³ - y² + λ(1/2 x² + 1/4 y² - 1)

#

@fiery marten

fiery marten
#

Indeed

spring oasis
#

now what

fiery marten
#

As prescribed by the method, find where dL/dx=0 & dL/dy=0 & dL/dλ=0

spring oasis
#

Lx = 3x^2 + λx = 0

#

Ly = -2y + λ(1/2)y = 0

spring oasis
#

Lλ = 1/2 x² + 1/4 y² - 1 = 0

fiery marten
#

Treat λ like a variable, just like you did with x and y

spring oasis
#

this?

fiery marten
#

Yes

#

Very nice

spring oasis
#

Lx = 3x^2 + λx = 0
Ly = -2y + λ(1/2)y = 0
Lλ = 1/2 x² + 1/4 y² - 1 = 0

#

now what

fiery marten
#

It's a system of 3 equations with 3 variables

#

Let's solve it

spring oasis
#

this is the part that sucks ass

fiery marten
#

Probably the easiest way is to express λ in terms of x using the first equation

#

Then sub to the second and express y in terms of x

#

Then third becomes a quadratic

spring oasis
#

,, \begin{cases} 3x^2 + \lambda x = 0 \\-2y + \frac{1}{2} \lambda y = 0 \\ \frac{1}{2}x^2 + \frac{1}{4} y^2 - 1 = 0 \end{cases}

woven radishBOT
#

Renato

spring oasis
#

@fiery marten

#

ah, we already captured the point (x,y)=(0,0) so we dont give a damn

fiery marten
spring oasis
fiery marten
fiery marten
#

Otherwise the eq doesn't hold

spring oasis
#

ok

#

life sucks

fiery marten
#

Not too much

#

If x=0 then y=±2 and we can move on
If y=0, then x=±sqrt(2)

spring oasis
#

λx = -3x^2
λ = -3x

spring oasis
fiery marten
spring oasis
#

y = 2 or y = -2

spring oasis
#

λx = -3x^2
λ = -3x

#

-4y + λy = 0

#

λy = 4y

#

λ = 4

#

4 = -3x

#

x = -4/3

#

@fiery marten

fiery marten
#

Yep that works

#

Let's find y though

#

Using the third eq

spring oasis
#

2x^2 + y^2 - 4 = 0

#

2(16/9) + y^2 - 4 = 0

#

y^2 = -(32/9) + 4

#

y^2 = -32/9 + 36/9

#

y^2 = 4/9

#

y = +- 2/3

#

@fiery marten

fiery marten
#

We now obtained a shit ton of new candidates

#

(0, ±2), (±sqrt(2), 0), (-4/3, ±2/3)

spring oasis
#

candidates = {(0,0), (1, sqrt(2)), (-1, -sqrt(2))}

spring oasis
fiery marten
fiery marten
#

These are all the solutions (λ omitted)

spring oasis
#

help please

fiery marten
#

I really don't understand what's the issue rn

#

You probably lost track of events

spring oasis
fiery marten
#

Brb

spring oasis
#

what about (±sqrt(2), 0)?

#

@fiery marten

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(0,2)

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(0,-2)

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(sqrt(2),0)

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(-sqrt(2),0)

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(-4/3, 2/3)

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(-4/3, -2/3)

spring oasis
#

candidates = {(0,0), (1, sqrt(2)), (-1, -sqrt(2))}

#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(0,0)

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(1, sqrt(2))

spring oasis
#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(-1, -sqrt(2))

spring oasis
#

candidates = {(0,0), (1, sqrt(2)), (-1, -sqrt(2)), (-4/3, -2/3), (-4/3, 2/3), (-sqrt(2),0), (0,2)}

#

f(x,y) = x^3 - y^2

#

,w evaluate x^3 - y^2 with (x,y)=(0,0)

spring oasis
#

,w x^3 - y^2 with (x,y)=(1, sqrt(2))

spring oasis
#

,w x^3 - y^2 with (x,y)=(-1, -sqrt(2))

spring oasis
#

,w x^3 - y^2 with (x,y)=(-4/3, -2/3)

spring oasis
#

,w x^3 - y^2 with (x,y)=(-4/3, 2/3)

spring oasis
#

,w x^3 - y^2 with (x,y)=(-sqrt(2),0)

spring oasis
#

,w x^3 - y^2 with (x,y)=(0,2)

spring oasis
#

candidates = {(0,0), (1, sqrt(2)), (-1, -sqrt(2)), (-4/3, -2/3), (-4/3, 2/3), (-sqrt(2),0), (0,2)}
f(x,y) = x^3 - y^2

#

f(0,0) = 0
f(1, sqrt(2)) = -1
f(-1, -sqrt(2)) = -3
f(-4/3, -2/3) = -76/27
f(-4/3, 2/3) = -76/27
f(-sqrt(2), 0) = -2sqrt(2)
f(0,2) = -4

#

@fiery marten

#

,calc 76/27

woven radishBOT
#

Result:

2.8148148148148
spring oasis
#

,calc 2sqrt(2)

woven radishBOT
#

Result:

2.8284271247462
spring oasis
#

x³ - y² + λ(sqrt(2)x - y)

#

candidates = {(0,0), (0,2)}

#

x³ - y² + λ(sqrt(2)x - y)

#

Lx = 3x^2 + λsqrt(2)
Ly = -y - λ

#

Lλ = sqrt(2)x - y

#

,, \begin{cases} 3x^2 + \lambda\sqrt{2} = 0 \ -y - \lambda = 0 \ \sqrt{2}x - y = 0 \end{cases}

woven radishBOT
#

Renato

spring oasis
#

if x = 0 then y = 0 I think

#

if y = 0 then x =0. I think

#

λsqrt(2) = -3x^2
λ = (-3x^2) /sqrt(2)

#

-y = λ

#

(-3x^2) /sqrt(2) = -y

#

3x^2 / sqrt(2) = y

#

sqrt(2)x - (3x^2 / sqrt(2) ) = 0

#

2x - 3x^2 = 0

#

x(2-3x) = 0

#

x1 = 0
2-3x = 0
2 = 3x
x2 = 2/3

#

,w (-3x^2) /sqrt(2) = -y where x = 2/3

spring oasis
#

(x1,y1) = (0, 0)
(x2, y2) = (2/3, 2sqrt(2)/3)

#

,w x^3 - y^2 where (x,y)=(2/3, 2sqrt(2)/3)

spring oasis
#

,calc -16/27

woven radishBOT
#

Result:

-0.59259259259259
spring oasis
#

candidates = {(0,0), (0,2)}

#

,w x^3 - y^2 where (x,y)=(0,0)

spring oasis
#

,w x^3 - y^2 where (x,y)=(0,2)

spring oasis
#

@fiery marten

spring oasis
#

@fiery marten

#

check this simulation I did for the situation

spring oasis
#

you had helped me with some hard ass elementary linear algebra questions aswell last year

#

like some change of basis for linear transformation shenanigans

#

this year with lagrange multipliers aswell, you really helped me a ton today

#

IMHO, separating this KKT problem into simpler subproblems that we can solve easier is the best approach instead of using kkt theorem

#

you say its the same, but in the other scenario we had a bunch of λk laying around

#

it really made everything simpler when we do it like this, it becames a normal lagrange multipliers problem instead of a KKT problem

#

other than that, I have been struggling with this kind of problems for such a long time sir, I really appreciate the time you took for helping me out here

#

just like I was having troubles with change of basis for linear transformations last year in pre university, after someone explains it to you once clearly I think everything becomes clear and everything becomes simple aswell, but when you are on the other side of the wall things can really look dark, if you know what I mean

fiery marten
#

Other than that it looks like you really have some grasp of the method now, congrats

#

I will have a look at your illustration in a minute

fiery marten
#

Which seems to he the case with you, tbh. I suggest revising the geometric meaning of systems of equations

spring oasis
#

Lx = 3x^2 + λsqrt(2)
Ly = -2y - λ
Lλ = sqrt(2)x - y

spring oasis
#

,, \begin{cases} 3x^2 + \lambda\sqrt{2} = 0 \ -2y - \lambda = 0 \ \sqrt{2}x - y = 0 \end{cases}

woven radishBOT
#

Renato

zinc flame
#

jesus christ what sort of forbidden conjecture is being proved here? this channel has been open for 3 days lol

spring oasis
#

-3x^2 / sqrt(2) = λ

#

λ = -2y

#

-3x^2 / sqrt(2) = -2y

#

3x^2 / 2sqrt(2) = y

fiery marten
spring oasis
#

sqrt(2)x - 3x^2 / 2sqrt(2) = 0

#

2x - 3x^2 = 0

#

x(2 - 3x) = 0

#

x1 = 0

#

2-3x = 0

#

2/3 = x2

fiery marten
# spring oasis wdym?

Remember we discussed today that intersection of 2 curves = solutions of a system of 2 equations? I'm not sure you understood that fully

#

If that's the case, my suggestion holds: revise/learn what systems of equaitons do gemoetrically

#

That'll be very helpful in the future

fiery marten
spring oasis
spring oasis
#

,w 3x^2 / 2sqrt(2) = y where x = 2/3

spring oasis
#

pretty much the same I got earlier

#

strannge

fiery marten
#

y = sqrt(2) x
lambda = -2 sqrt(2) x
3 x^2 - 4 x = 0
Hence x=0 or x=4/3

If x=0, then y=0 which we already considered
If x=4/3, then y = 4 sqrt(2) / 3

spring oasis
#

wait a second

#

,w 2x^2 + y^2 <= 4 and y >= sqrt(2)x , for (x,y)=(4/3,4 sqrt(2) / 3)

spring oasis
#

luckily is discarded

#

hehehehehehehehehhe

#

because it is not inside the region, no?

#

anyways this should be it @fiery marten no more solutions exists for x,y in this system

#

its either (0,0) or (4/3, 4sqrt(2)/3) for this system

#

so thats it

fiery marten
fiery marten
spring oasis
#

I mean, the only thing that is still dangling around for me is why we do two separate langrangians instead of one lagrangian with two constraints

fiery marten
#

When we introduce two constraints like g1(x, y)=0, g2(x, y)=0, and apply lagrange blindly, what are we doing, essentially?

#

We're asking "dear Lagrange, we're trying to find min and max of f(x, y) on a set of points carved by these two equations: g1(x, y)=0, g2(x, y)=0"

#

Since our equations define an ellipse and a line, I'm pretty sure Lagrange would give us a confused look and say something like "bro, these two curves intersect at only 2 points, just find them"

#

And he would be damn right

#

Because equations 1/2 x^2 + 1/4 y^4 = 1 and y = sqrt(2) x yield precisely 2 points

#

So lagrange with 2 lambdas is an overkill

spring oasis
#

I see

spring oasis
#

we can still do it though, is just that doing lagrange with more than one constraint yields a harder linear system because we have more equations and more unknowns

fiery marten
#

Technially yes

spring oasis
#

i mean we still have x and y, but now we have λ1 and λ2

fiery marten
#

yep

#

Although lambda1 and lambda2 don't have any constraints (like being non-negative), and the equations including them will be linear in lambda1, lambda2. And this linear system will be non-degenerate and hence have a solution

#

So we can just forget about lambda1 and lambda2

#

And lagrange with 2 constraints just becomes a task of finding intersections of curves

#

So once again we see how different methods do the same thing

#

A common thing in math

#

¯_(ツ)_/¯

spring oasis
fiery marten
#

However, if you're in 3d+, then dealing with 2 constraints using lagrange method is reasonable

fiery marten
#

yes

spring oasis
fiery marten
#

It's almost always the case

spring oasis
#

but the pairwise intersections are not

fiery marten
#

Of course, consider a circle and 2 lines that intersect it

#

As long as these lines do not meet on the circle the triple intersection is empty

spring oasis
#

your point?

spring oasis
#

any logical explanation to that?

fiery marten
# spring oasis any logical explanation to that?

In dimension 2, two curves typically intersect at a finite number of points. If you intersect more than 2 curves, you will end up at a smaller finite set. Because adding a third curve is basically like "which of these points from the finite set belong to the 3rd curve?"
Basically what I'm saying is that in 2d intersections of 3 curves don't yield new points. They only yield subsets of intersections of 2 curves

#

Amazingly, this generalises to higher dimensions

#

In n-dimensional case, intersection of n hypersurfaces typically is a finite set of points. Adding more surfaces to the intersection will just reduce this finite set (maybe even make it empty) and won't give us any new points

spring oasis
fiery marten
#

Not if and only if

#

If pairwise intersections are empty, then of course triple intersection is empty

#

But not vice versa

spring oasis
spring oasis
#

but most likely in the exam two constraints will appear

#

.solved

devout snowBOT
#
Channel closed

Closed by @spring oasis

Use .reopen if this was a mistake.

spring oasis
devout snowBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
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Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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drifting relic
#

Find a number, 𝑎, such that 𝑎^{2} ≡ 2 mod 5, or show that no such number exist.

I just want to make sure I'm doing this correctly? You should go through all the possible remainders and check to see if which one fits, right? So r = {0, 1, 2, 3, 4}? Thank you.

topaz beacon
#

yup, nothing wild in this

drifting relic
#

I'm also wanting to make sure about this, am I correct in saying that these are congruent and therefore you can do what I'm doing in the second picture? Because if r divides by 14 and the remainder's 5, it has to be the same as 5 mod 14 because that's also 5.

late scaffold
#

if r leaves a remainder of 5 on division by 14, r is indeed congruent to 5 mod 14, yes.

drifting relic
#

Ok, thank you. For some reason it's just hard for me to wrap my head around what congruence is.

topaz beacon
#

congruence is a fancy way of saying remainders

#

it might help if you think $r \equiv 5 (\mod 14)$ is the same thing as $r=14k+5$ for some integer $k$

drifting relic
#

And finally:

Find the lcm and gcd of the following numbers by the Euclidean Algorithm

I think I got this right, unless I screwed up how the Euclidean algorithm works.

woven radishBOT
#

726=|4 step 3D lattice trails|

drifting relic
topaz beacon
#

seems like they all look fine

drifting relic
#

Ok, thank you so much.

topaz beacon
#

,w gcd(355,603)

woven radishBOT
topaz beacon
#

ok just wanted to make sure with that one

drifting relic
#

Ok, thank you very much you two. Have a good day/night.

#

.close

devout snowBOT
#
Channel closed

Closed by @drifting relic

Use .reopen if this was a mistake.

topaz beacon
#

you too

devout snowBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sand knot
#

hey, ive just got a few specific questions on my study guide for my upcoming exam. Can someone hop in vc to answer a few questions?

midnight echo
sand knot
#

ok

#

this is the clearest photo

#

since its large

old seal
#

Which question

midnight echo
#

No one's not gonna walk you through 12 multi-part questions. If you have a specific question, zoom in on it, explain what you've tried so far and where you got stuck, and what you need help with.

sand knot
#

uh

#

can we do #5 ?

old seal
#

write out f(x) i can't see it

midnight echo
#

Yes, now "zoom in on it, explain what you've tried so far and where you got stuck, and what you need help with."

sand knot
old seal
#

$\frac{x}{x^2 + 1}$

woven radishBOT
#

Miyamoto

old seal
#

do you know how to find the derivative

sand knot
#

yea

old seal
#

do you know how to find the critical points

sand knot
#

i think i just dont know what to do after

#

uhmm

#

not with the derivative i have]

#

can we do whiteboard?

old seal
#

what is whiteboard

sand knot
#

oh nvm

#

its disabled

#

it just shows shared writing

#

wait ill send a pic of my derivative

old seal
#

show us all the derivative

#

show us what you got

sand knot
old seal
#

okay did you do the quotient rule to get that

sand knot
#

yes

old seal
#

nice

sand knot
#

uh

old seal
#

u made a mistake in your algebra skills

sand knot
#

oh

old seal
#

it is a serious mistake

#

if you want to pass you must correct this mistake

sand knot
#

well this is my full workout

#

idk what i did wrong

#

waittt

old seal
#

around the middle you have 2x*x = 2x

sand knot
#

yea i just realized that

old seal
#

yes

sand knot
#

it should be x^2

#

2x^2

old seal
#

yeah you know

sand knot
#

k one sec

#

there we go

#

oh

#

i shoudl simplify

#

so thats 1-x^2/(x^2+1)^2

old seal
#

yeah

#

you have good algebra skills now

#

you must have had a good teacher

sand knot
#

i guess

#

how do i set this all to 0???

#

or do i just do the numerator

old seal
#

The denominator cannot be negative

sand knot
#

it isnt

old seal
#

yes it isnt

#

for this function, you would solve the numerator for 0

sand knot
#

oh

#

why do we not touch the denomintor?

old seal
#

because the denominator is always positive for any value of x

sand knot
#

o

#

ok so for my sign chart i have x<1 is negative and x>1 is positive

old seal
#

The interval is from negative infinity to positive infinity for this question

sand knot
#

mhm

old seal
#

so in the case of x^2 = 1
You would square root both sides to remove the square on x

#

but the issue is that you need to include all values which make this true

#

if x^2 = 1 then inputting -1 into this x value is still true

#

because -1 * -1 = positive 1

sand knot
#

oh

#

so +- 1

old seal
#

yeah

sand knot
#

i forgor

old seal
#

it would be correct if the interval was not including -1

sand knot
#

so how owuld i put that on a sign chart if i have -inf and inf

#

i cant plug any number in

old seal
#

tbh idk what a sign chart is . Do you want to test for values between these and show if the result is negative or positive y value?

sand knot
#

yes

old seal
#

you have the critical points you could chose arbitrary values between (-inf, -1) and (-1,1) and (1,inf)

#

for example -2, 0, and 2

sand knot
#

ok

old seal
#

this will tell you the slope of f(x) at those points

sand knot
#

uhm

#

oh

old seal
#

what is it

sand knot
#

hm

#

when i plug in -2 i have 3/25

#

then that is pos?

old seal
#

yes because any value above 0 is positive

#

but you calculated wrong it should be -3/25

sand knot
#

oh

old seal
#

does it make sense that the derivative of f(x) results in a function that gives you the slope values of f(x)

sand knot
#

yes

#

i think i understand now

#

thanks

old seal
#

your welcome

sand knot
#

i think i can try the rest

old seal
#

okay nice

sand knot
#

ok cya

old seal
#

cya

sand knot
#

.close

devout snowBOT
#
Channel closed

Closed by @sand knot

Use .reopen if this was a mistake.

#
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torn loom
devout snowBOT
torn loom
#

Need help with this calculus problem

#

Problem 5

#

I know that e^x doesn’t have an absolute min or max, but I think I need to prove why it doesn’t.

#

Where do I start?

trail eagle
#

Well have you taken the derivative?

midnight echo
#

Start by listing the critical points of g, as the question states.

torn loom
trail eagle
#

That would be a start then

#

Then find critical points and classify them using sign tables or the second derivative.

torn loom
#

the derivative is e^x - 1 correct?

trail eagle
#

Yes

torn loom
#

Ok

#

Then I set that = to 0?

#

I forgot how this works. I have a test on integrals next week but these are the review questions assigned

#

is it x = 0?

fossil locust
#

great, so to find whether that is a local minimum, local maximum, or neither, you could find the 2nd derivative and then check its sign

torn loom
#

W helpers, yall are on it today hahaha

fossil locust
torn loom
#

isn't that just e^x

fossil locust
#

yeah

#

and you also need to sub in x = 0

torn loom
#

then set that to 0?

fossil locust
torn loom
#

Hmm

#

Ok so its just 1?

fossil locust
uneven coral
fickle chasm
#

it pmo sm

torn loom
#

give me a minute

torn loom
#

So its a min?

fossil locust
torn loom
#

at 0,1?

fossil locust
#

okay, but note that it's asking you whether there is an absolute max and min

fossil locust
torn loom
#

Well I don't think its an absolute min, because its just a change in direction

#

as I see on the calculator

fossil locust
torn loom
#

like both sides go up to infinity but the "min" is the only a change in direction

#

idk if that does anything

#

like there is only one change in direction

#

The graph is kinda like this

fossil locust
#

whether that point is an absolute minimum is asking you if there's any lower y-value

torn loom
#

Nah I used a calculator, because our professor allows calculators on the the test

fossil locust
torn loom
#

but it also says explain why they fail to exist

#

which confuses me

fossil locust
#

so the red point isn't an absolute minimum, just to clarify

torn loom
fossil locust
#

so you've found that already

torn loom
#

Oh or give reasons why it doesn't exist

#

LOL

fossil locust
#

but as for the absolute maximum, that doesn't exist (it's +infinity)

#

yeah so you need to give a brief reason for why

torn loom
#

wait so do I explain why it exists?

#

or do I just give the answer

#

the wording on this problem is confusing me

#

Ok I got it

#

thank you!

#

.close

devout snowBOT
#
Channel closed

Closed by @torn loom

Use .reopen if this was a mistake.

torn loom
#

I'll be here

fossil locust
torn loom
#

I see u typing

torn loom
#

I said

fossil locust
#

something like $\lim_{x \to \infty} e^x - 1 \to + \infty$ (the derivative goes to $+\infty$), or '$e^x$ grows much faster than $x$', should do

torn loom
#

The absolute max doesn't exist because both sides of the function rise to infinite and never change direction where the derivative is = to 0

fossil locust
#

if you zoom out enough on the graph, the function might not actually be increasing

#

it might have some turning point really far away

late scaffold
#

(hey, I think the channel's not reopened yet, fyi)

fossil locust
#

.reopen

devout snowBOT
woven radishBOT
torn loom
#

.close

devout snowBOT
#
Channel closed

Closed by @torn loom

Use .reopen if this was a mistake.

soft umbra
#

👀

devout snowBOT
#
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scenic hollow
#

I really just don’t understand how to do these

keen sonnet
#

for q5 and 6, you are given two pieces of info. an xy coordinate of your graph and a derivative (slope of tangent line of graph) at a point

#

your task is to approximate two values of the function around the given point

#

have you learned what linearization is?

rotund umbra
#

Q.5 and Q.6 are telling you aproximately which line (y = mx + c) the function looks like

scenic hollow
keen sonnet
#

hint: shuba mentioned it

scenic hollow
keen sonnet
#

yes, and do you know what m and c stand for?

scenic hollow
#

M = slope and c I don't remember what it stands for, but I remember what it does, kinda

#

but how do i solve?

scenic hollow
rotund umbra
# scenic hollow ?
  1. use the information given to aproximate the straight line the function looks like
  2. use that line to aproximate the answer
uneven coral
#

You've been given y and m at a certain point, you can find the equation of a line throught that

rotund umbra
#

Consider f(x) = x^2, but we're only given f(1) = 1 and f'(1) = 2. I can say the function looks like g(x) = 2x - 1 near x = 1, so f(1.1) is aproximately g(1.1) = 2*1.1 - 1 = 1.2, which it indeed is f(1.1) = 1.1^2 = 1.21.

uneven coral
#

You can also use $\frac {y2 - y1}{x2 - x1} = m$ to find f(1.9) and f(2.1)

woven radishBOT
#

doctorstrangejr

scenic hollow
#

.close

devout snowBOT
#
Channel closed

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devout snowBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

fringe patio