#help-27

1 messages · Page 311 of 1

distant helm
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uh

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its 8/3u

viscid wagon
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I have just one more question

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I got 81k3y - 81k2y2 -36k2 - 36ky +36y2 +16 = 0

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My teacher went through a similar question and in that question we were able to find some roots and factorise the equation

viscid wagon
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@viscid wagon Has your question been resolved?

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@viscid wagon Has your question been resolved?

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@viscid wagon Has your question been resolved?

distant helm
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I think I can suppose x + y + z = a, then find xy + yz + xz and xyz based on a and k?

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brittle anvil
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Hello everyone! I’m a new learner, and I only know the basics taught in school. Any advice on how to improve? 😊

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bleak arrow
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is the following true?

we have integral(sqrt(a^2-x^2) dx), we can set sqrt(a^2-x^2) = acos(theta)

bleak arrow
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so the integral becomes int(acos(theta)*acos(theta))dtheta

wispy oyster
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we set x = acos(theta) generally

bleak arrow
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I know but what about sqrt(a^2-x^2), doesn't it simplify to acos(theta) when i set x = asin(theta)

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the professor showed that we can set sqrt(a^2-x^2) to a*cos(theta)

wispy oyster
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if we let x = acos(θ)
we have that:
dx / dθ = -asin(θ)
dx = -asin(θ) dθ

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so we have that:
∫sqrt(a^2-x^2) dx => -∫sqrt(a^2-a^2cos^2(θ)) sin(θ)dθ

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so we have:
-a∫sqrt(1-cos^2(θ)) sinθ dθ

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which gives us:
-a∫cosθsinθ dθ
you can solve this using double angle

bleak arrow
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nvm i verified that it is actually true, sqrt(a^2-a^2*sin^2(theta)) is just a times sqrt(1-sin^2(theta)) which is just a times sqrt(cos^2(theta)) = acos(theta)

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i set x = asin(theta)

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it turned out to be true

wispy oyster
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both x=asin(θ) and x = acos(θ) work as valid substitutions in the case of sqrt(a^2-x^2)

bleak arrow
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yes but it simplifies ur work if u directly set sqrt(a^2-x^2) as acos(theta), just plug in asin(theta) in place of x and ull get this result (as proof)

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and for sqrt(x^2-a^2), it's equal to atan(theta), and for sqrt(x^2+a^2), it's equal to asec(theta)

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karmic radish
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Once u convert to a linear scale why re we not multiplying I0 on the rhs

north mountain
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!nogpt

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karmic radish
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No but how would we do this otherwise

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Why do we not multiple I0 to rhs

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flat fjord
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Hello i need to show that a system is inconsistent in matlab:

the lead in the assignment is that a system Ax=b is inconsistant if and only if rank A < rank (Ab) where the column of b is part of the matrix

flat fjord
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my b is a a 4x1 matrix though

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and A is a 4x3 matrix

stone stump
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and whats the problem with that?

flat fjord
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aaah

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i know what i did wrong

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i should take b apart and add each corrisponding element to each row in the matrix

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matlab syntax

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winged hearth
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Guys is this correct?

devout snowBOT
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Please don't occupy multiple help channels.

drifting mauve
winged hearth
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yeha man that 's what i thought

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but some p[eople told me i should use the bottom one

winter patrol
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5 is correct

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you should indeed be using the bottom one

winged hearth
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ok

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then what is that other guy saying?

winter patrol
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nfi

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maybe they misread the conditions

winged hearth
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ok

keen cloud
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it will be 5. It is the left hand limit.

winter patrol
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x < 1
indicates values less than 1, which is what you're considering for the left hand side limit

winged hearth
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yes

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i undeerstand because from left

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is negative

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or less than 1

keen cloud
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less than 1.

winged hearth
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yep

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ok

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and are these correct?

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lucid mason
devout snowBOT
lucid mason
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Im kinda confused

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ill send a pic of what i tried to do lol

faint gorge
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do you really have to use the first principles?

lucid mason
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Why wont it work this way

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Im just trying to do it the way the teacher showed

faint gorge
lucid mason
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well ya

faint gorge
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what happend to the 2+h-2/3

lucid mason
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i just didnt continue

faint gorge
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oh

lucid mason
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i thought i was doing something wrong

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should i just continue

faint gorge
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hmm not really

faint gorge
lucid mason
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okayokay LOL

faint gorge
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the terms should cancel out nicely

lucid mason
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ohh woah

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i got the right answer yay

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i got scared first bc i thought it wont cancel

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bc the fractions looked weird

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but thank u LOL

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vocal oar
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vocal oar
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I have found a basis for W1, W2

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I have proved W1, W2 are both subspaces of V

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I found W1+W2 to be the following

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How would I find a basis for this?

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My wild guess is that the basis is a set of 5 matrixes, one matrix for each coefficient -- but idk i have a gut feeling im wrong

radiant dune
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You can tell by observing that you have enough degree of freedom to create all 2x2 matrices by using W1+W2

radiant dune
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So you'll have to remove one

vocal oar
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Bam it’s the uhh

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Basis is E1 E2 E3 E4

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Dim 4

radiant dune
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Yep

vocal oar
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Whooo thank u

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scenic barn
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scenic barn
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Prove each statement is true or false

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I kinda confusfed what i should do first

lethal pollen
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Convert m to a power of b

fossil locust
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Or by change of base rule, raise both sides to the power of log b

lethal pollen
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$m=b^{\log_b{m}}$

woven radishBOT
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denzio321

scenic barn
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oh ok

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do that same with n then?

lethal pollen
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Ye

scenic barn
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ok

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and thats it

lethal pollen
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Yea

scenic barn
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ok

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thanks

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waiit

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then we have m= n

lethal pollen
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Uh no

scenic barn
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o nevermind

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i read it wrong

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nvm

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thanks

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spring oasis
devout snowBOT
strange arch
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Given S & T, show that W e R^4 with ... exists?

woven radishBOT
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938c2cc0dcc05f2b68c4287040cfcf71

spring oasis
topaz crag
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You need to find

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W = <x1,x2>

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Cause dim S+T = 3
So dim W must be 2 or 1 using the first 2 conditions

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the third condition tells you that W must contain a vector not in S, so that vector must be in T cause W is in S+T

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the 4th condition tells you that W must contain a vector not in T, so that vector must be in S cause W is in S+T

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So that leads us to dim W = 2
and W = <x1,x2> such as :

spring oasis
spring oasis
topaz crag
spring oasis
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no

strange arch
topaz crag
spring oasis
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what is this nonsense

strange arch
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is that what you applied shakigras

topaz crag
spring oasis
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S perp n S + T

topaz crag
topaz crag
spring oasis
strange arch
topaz crag
strange arch
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@spring oasis How far are you in determining the two vectors? :]

spring oasis
spring oasis
spring oasis
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,w nullspace {{4,1,0,-1},{1,0,1,0}}

woven radishBOT
spring oasis
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ok I see my error now

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S = <(-1,4,1,0),(0,1,0,1)>

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SnTperp is empty or no

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, w nullspace {{-1,1,0,0},{4,0,1,1}}

woven radishBOT
spring oasis
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T perp = <(-1,-1,4,0),(-1,-1,0,4)>

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,w det {{-1,-1,4,0},{-1,-1,0,4},{-1,4,1,0},{0,1,0,1}}

woven radishBOT
spring oasis
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they literally don't intersect bro lmao

devout snowBOT
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@spring oasis Has your question been resolved?

spring oasis
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bro I already solved this, but forgot how

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I will just create a mse post

devout snowBOT
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@spring oasis Has your question been resolved?

spring oasis
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,w rank {{-1,-1,4,0},{-1,-1,0,4},{-1,4,1,0},{0,1,0,1}}

woven radishBOT
spring oasis
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,w rref {{4,1,0,-1,0},{1,0,1,0,0}}

woven radishBOT
spring oasis
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x1 + x3 = 0

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x2 - 4x3 - x4 = 0

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x1 = -x3

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x2 = 4x3 + x4

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(x1,x2,x3,x4) = (-x3, 4x3 + x4, x3, x4)

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x3(-1,4,1,0) + x4(0,1,0,1)

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S = <(-1,4,1,0), (0,1,0,1)>

spring oasis
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,w nullspace {{-1,1,0,0},{4,0,1,1}}

woven radishBOT
spring oasis
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x(-1,-1,4,0) + y(-1,-1,0,4)

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Tperp = <(-1,-1,4,0), (-1,-1,0,4)>

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,w rank {{1,1,-4,0},{0,0,-1,1},{-1,-1,4,0},{-1,-1,0,4}}

woven radishBOT
spring oasis
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Tperp = <(1,1,-4,0),(0,0,-1,1)>

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,w (1,1,-4,0) * (-1,1,0,0)

woven radishBOT
spring oasis
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,w (1,1,-4,0) * (4,0,1,1)

woven radishBOT
spring oasis
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,w (0,0,-1,1) * (-1,1,0,0)

woven radishBOT
spring oasis
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,w (0,0,-1,1) * (4,0,1,1)

woven radishBOT
spring oasis
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,w (4,1,0,-1) * (-1,4,1,0)

woven radishBOT
spring oasis
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,w (4,1,0,-1) * (0,1,0,1)

woven radishBOT
spring oasis
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,w (1,0,1,0) * (-1,4,1,0)

woven radishBOT
spring oasis
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,w (1,0,1,0) * (0,1,0,1)

woven radishBOT
spring oasis
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,w rank {{4,1,0,-1},{1,0,1,0}}

woven radishBOT
spring oasis
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,w rank {{-1,5,1,1},{0,1,0,1},{-1,1,0,0}}

woven radishBOT
spring oasis
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,w rref {{-1,5,1,1},{0,1,0,1},{-1,1,0,0},{1,1,-4,0},{0,0,-1,1},{4,1,0,-1},{0,0,-1,1}}^T

woven radishBOT
spring oasis
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,w nullspace {{4,1,0,-1},{1,0,1,0}}

woven radishBOT
spring oasis
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,w rank {{-1,1,0,0},{4,0,1,1},{4,1,0,-1},{1,0,1,0}}

woven radishBOT
spring oasis
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,w rank {{1,1,-4,0},{0,0,-1,1},{-1,4,1,0},{0,1,0,1}}

woven radishBOT
spring oasis
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I made the mse post

spring oasis
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<@&286206848099549185>

dapper tiger
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I'll think about it in around 1h if you have time to wait and nobody comes before

spring oasis
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ty

iron kindle
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write it down renato

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dont type everything out

mystic scarab
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And take breaks sometimes (at least in my opinion)

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Also you should do things by hand, not calling Wolframalpha everytime, because 1) I don't think you'll have that in the exam and 2) you fill the chat and make it quite messy, as we can't follow your steps

dapper tiger
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(They're right)
So, the idea of Shaki was good

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S+T is dim 3 so W is dim 1 or 2
It would be one in the case of a vector which is in S+T, orth S and orth T

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So well, there is a problem as you can see

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So you want to find a vector in orth S and one in orth T

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viral lynx
devout snowBOT
viral lynx
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x^2 - 3z - 4 factorizes to (x-4)(x+1)

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A(x-4) + B(x+1)

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Ax - 4A + Bx + B

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(A + B)x - 4A + B

midnight echo
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There's an easier way.

viral lynx
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Ok well first I want to see what I did wrong

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A + B = 2
-4A + B = -8

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A = (2 - B)

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-4(2 - B) + B = -8

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-8 - B + B = -8

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So -8 = -8 or B = B?

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How can I solve with this...

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Omg

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I see haha

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+4B

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Alright

viral lynx
midnight echo
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2x-8 factorizes into 2(x-4), cancel that out with the (x-4) in the denominator and you won't have to do pfd.

midnight echo
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You get 5B = 0, B = 0

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which reduces it into 2/(x+1)

viral lynx
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2(x - 4)/(x-4)(x+1) -> 2/(x+1)

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Yeah thats a neat trick

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Idk if I would spot that in an exam 😅

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But I will try to look out for it next time!

midnight echo
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Yeah no harm done with pfd, the B term ends up dropping anyway

viral lynx
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Thank you so much both of you!

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❤️

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lament cradle
devout snowBOT
lament cradle
#

what do the brackets mean

frozen aurora
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<@&268886789983436800>

frozen aurora
woven radishBOT
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artemetra

frozen aurora
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which isn't the same thing

lament cradle
frozen aurora
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so it's just to clarify that you need to do B u C first

lament cradle
frozen aurora
lament cradle
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o

frozen aurora
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you have A n (B u C)

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so you first do B u C

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and then take the intersection of that result with A

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it's just like regular algebra

lament cradle
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then how do i do a

lament cradle
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so its like

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A intersection with B and C?

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restive river
#

curious about something

devout snowBOT
restive river
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if i did an problem in a different way then it was in the solution key

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but still got the same result somehow

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and im 100% sure i have no mistakes

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does it count like a solve

solid osprey
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yeah?

restive river
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oh

solid osprey
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aa long as you followed the instructions

restive river
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i had none

solid osprey
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ok

restive river
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ok then gg lol

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thank you

#

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frigid scaffold
#

I watched 3blue1browns video of matrix multiplication, and wonder how and what it means to multiply two matrixes of diffirent sizes (3x2 matrix with 2x2). Why is that possible when the 2x2 is missing the third dimension?

frigid scaffold
#

Multiplying two matrices represents applying one transformation after another.
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▶ Play video
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^this is the video i mean

jaunty mantle
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A mxn matrix is a (linear) map from ℝ^m to ℝ^n

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Or maybe it’s the other way round, only one of them works

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I always forget which is which but that doesn’t change the reasoning

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No it’s the wrong way around, 3x2 matrices transform ℝ² vectors into ℝ³ vectors

frigid scaffold
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oh i think i might have a slight grasp

jaunty mantle
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But matrix operation goes from right to left not left to right like normal operations

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If A and B are matrices and x is a vector

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Then ABx means first apply B to x, then apply A to the result

frigid scaffold
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so because the 3x2 matrix has more rows than columns, there cant be a pivot in each row

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so the "vectors" are linearly dependent

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therefore they dont fully span 3d space?

jaunty mantle
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The row vectors yeah

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No

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The row vectors can’t be linearly independent because they have dimension 2 (there’s 2 columns) but there’s 3 of them (there’s 3 rows)

jaunty mantle
jaunty mantle
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Is not correct

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The first does not imply the second

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if A is a 3x2 matrix and B is a 2x2 matrix, and x is a vector in ℝ²

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Then ABx means first apply B to x, this result is an ℝ² vector, “Bx ∈ ℝ²”

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Now apply A to this ℝ² vector called Bx

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A sends ℝ² vectors to ℝ³ vectors in a linear fashion

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That’s good because Bx is an ℝ² vector so I can feed it into A

frigid scaffold
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hmm

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Is there a good animation of this?

jaunty mantle
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I don’t know

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Is there a part of the above that you’re confused about?

frigid scaffold
#

Yeah i dont really see how R^2 can be transformed into R^3

jaunty mantle
#

ℝ² is a plane

frigid scaffold
#

i imagine a 2x2 matrix as being where i_hat and j_hat land

jaunty mantle
#

Full rank matrices will just flip this plane around in ℝ³ it’s still a plane

frigid scaffold
#

but there is no k_hat

jaunty mantle
#

It’s still a plane but the plane is in ℝ³

frigid scaffold
#

oh

jaunty mantle
#

If it’s rank 1 it’ll turn a plane into a line in ℝ³ (through the origin)

frigid scaffold
#

so the matrix that is the output of the 3x2 times 2x2 multiplication is a plane in R^3?

#

ah

jaunty mantle
#

The first 2x2 matrix (the one on the right) could be rank 1 and your plane immediately collapses into a line

#

Then the 3x2 matrix can’t turn a line into a plane

#

So it’ll at most turn it into a line in ℝ³

#

And at the least it’ll be a point at the origin

frigid scaffold
#

ok

#

but if the 3x2 has the highest possible rank, and so does the 2x2, the output is at most rank 2?

jaunty mantle
#

Yes

frigid scaffold
#

ok i feel like it all makes a lot more sense now!

#

Chatgpt couldnt really understand what i was asking

#

so thank you very much for helping me understand

#

.close

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#
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feral bobcat
devout snowBOT
feral bobcat
#

can someone help me understand how these are solved

#

i am confused by the different radii
so like when i find the cirumference
what raduis do I use?

#

this is more math than physics btw

devout snowBOT
#

@feral bobcat Has your question been resolved?

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cerulean badge
#

I'm going to start crying.

devout snowBOT
valid vector
cerulean badge
#

Okay but I don't even understand what the question wants from me 😭

distant helm
#

it wants you to suffer by confusing yourselves with the variables /j

valid vector
#

Let me see if I can solve this.

distant helm
#

you can bring the equation back to a very familiar form:
Msinx+Ncosy=P

cerulean badge
#

WHO IS SHE AND WHAT ARE THEY TEACHING ME IN SHOOL 😭

#

Dawg I'm bout to give up, what kind of tomfoolery is my school doing they give us these basic ass questions and give us difficult ass questions and expect us to ACE

wheat pawn
#

You got an equation.
It has two solutions for theta.
They call the first solution alpha. They call the second solution beta.
You're asked to prove that the sum of the solutions is the thing at the end

distant helm
#

can you solve?

#

(it may probably go nowhere yet but try doing some experiments, your goal is make tan(alpha) and tan(beta) appear)

cerulean badge
wheat pawn
#

okay, no. Theta is the variable
a, b and c are parameters

cerulean badge
# distant helm

The first bit makes sense but I still don't get the last part

wheat pawn
#

the difference being that variable is what you do not know, and parameters it what you assume known, even if it's not explicitly given

cerulean badge
#

Okay

#

Okay wait lemme try now one sec

#

...

#

Why are you squaring it tho :((

#

Dawg, I'm stupid, you gotta explain this to me like I'm 5

distant helm
#

yeah no that aint got any better

cerulean badge
#

This is how far I can solve I ligit got no clue what to do after that

distant helm
#

so what im trying to do is using this formula

cerulean badge
#

Okay

#

Wait

distant helm
#

this tells me that i need tan(a) + tan(b) and tan(a)tan(b)
it's SUM and PRODUCT, and it reminds me of Vieta's formula

cerulean badge
#

Okay okay

#

I forgot bout that formula

#

Wait, lemme use my head one sec

#

Okay see, I have the solution for this question

#

But the solution is so

#

Confusing

distant helm
#

ok i just solved it

it's pretty hard for you to understand but i'll try my best to make you understand

cerulean badge
#

Yes please

distant helm
#

so, i want Vieta's formula, which is normally seen from quadratic

#

so, the idea is to turn the given equation into a quadratic, with our unknown being tan(theta)

cerulean badge
#

Ahhh okay

distant helm
#

(its the only way to make a quadratic appear)

cerulean badge
#

Okay okay

distant helm
#

Then expand: $a^{2}\sin^{2}\theta-2ac\sin\theta\cos\theta+c^{2}\cos^{2}\theta=b^2$

woven radishBOT
#

TargetVN

distant helm
#

this is pure algebra so i hope u get it

cerulean badge
#

Ah okay, completing the quare

#

Wait wait

distant helm
#

hm?

cerulean badge
#

I have this tho, how am I supposed to complete the square

#

Oh wait

#

Do I like add c²cos²

#

On both sides

#

😭

#

Sorry no

#

I meant a²sin²

distant helm
cerulean badge
#

...

#

I'm gonna fail

#

I'm gonna flunk so bad

distant helm
#

dw
your mistake is very common but now you know

#

(a+b)^2 =/= a^2 + b^2

cerulean badge
distant helm
#

now you know it is a mistake

#

lol

cerulean badge
#

Okay so I expanded the equation (finally, after much trial)

distant helm
#

alr

#

now, the question is how the hell can we make "tan" appear

#

You probably know this: $1+\tan^{2}\theta=\frac{1}{\cos^2\theta} \text{ and }1+\cot^{2}\theta=\frac{1}{\sin^2\theta}$

woven radishBOT
#

TargetVN

cerulean badge
#

Yeah

#

Oh

#

I pray that I do this right, one sec

distant helm
#

alr, flip them to obtain cos^2 and sin^2

valid vector
#

I got the answer.

#

Or at least, I proved it.

#

@cerulean badge Try putting sec in terms of tan

cerulean badge
#

I got this

distant helm
#

niceeee

cerulean badge
#

Shit, I spilt coffee on my notebook

valid vector
distant helm
#

let it dry for a sec

#

:/

valid vector
cerulean badge
#

Okay I'm back chat

#

Right, what do I do now

distant helm
#

k, only that sin*cos left

cerulean badge
#

Yes

distant helm
#

but we can still find it by exploiting the identities we just used

#

$\cos^{2}\theta=\frac{1}{1+\tan^2\theta} \text{ and } \sin^{2}\theta=\frac{\tan^2\theta}{1+\tan^2\theta}\newline
\Rightarrow \sin^2\theta\cos^2\theta=\frac{\tan^2\theta}{\left( 1+\tan^2\theta \right)^2}\newline
\Rightarrow \sin\theta\cos\theta=\frac{\tan\theta}{1+\tan^2\theta}$

woven radishBOT
#

TargetVN

cerulean badge
#

Okay but

#

Oh wait nvm got jt

#

Am I in the right direction

#

@distant helm my G

#

Please

#

Help

distant helm
#

hm

#

something is wrong in the 2 final lines

cerulean badge
#

Oh wait

#

It should be root right??

#

Wait wait wait mb

#

I messed up

distant helm
#

oh no wonder

valid vector
#

Can I show my way?

#

I think it is much easier

cerulean badge
valid vector
distant helm
#

multiple route but overall still ended up with that quadratic catking

valid vector
#

I can explain

cerulean badge
#

Hang on, I'm trying bleakcat

#

I don't get the third step

restive river
#

.

cerulean badge
#

Sorry no

#

I meant the 4th one

distant helm
#

4th one is vieta's formula

cerulean badge
#

Oh no wait

#

Yeah yeah I got it mb

#

Okay

#

Wow

#

That was a lot less complicated

#

Ty

#

Anyways, chat, I'm cooked

#

I ain't never getting into that math hons program 🙏

#

But I might pass 11th

#

.close

devout snowBOT
#
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warm locust
devout snowBOT
warm locust
#

why couldnt you just expand this then seperate the variables

#

i know how you should do it

#

but why cant you do the way i said

quaint citrus
#

dT/dt = 200k - kT ?

#

like that ?

warm locust
#

yes

#

then just seperate like normal

quaint citrus
#

dT/(200k - kT) = dt ?

winter torrent
#

i think that's probably exactly how i'd do it

quaint citrus
#

is that what ur talking about

warm locust
#

typically you should just divide through by the 200-theta

#

and keep the k on the other side with dt

quaint citrus
#

doesnt matter

#

either way works

warm locust
#

really?

quaint citrus
#

why not

warm locust
#

but you would end up with a different answer no?

quaint citrus
#

eh the constant might change a bit but its still correct

warm locust
#

ah right

quaint citrus
#

why dont u try it out for yourself

warm locust
#

so really it doesnt matter how you seperate the variables

#

in any question

valid vector
woven radishBOT
#

mathisfun

quaint citrus
warm locust
#

ok quick question

#

so would all possible ways lead to this

#

the last bit*

valid vector
woven radishBOT
#

mathisfun

warm locust
#

i get this

#

but if you expanded

#

the original and then solved the DE you wouldnt end up with that

valid vector
quaint citrus
valid vector
quaint citrus
warm locust
#

Yeah.

#

I can solve it but thats not the issue

valid vector
#

Sorry.

warm locust
#

I got sqrt400t + A ( A being a constant)

warm locust
quaint citrus
#

lemme try rq hold on

#

i got

#

after integration:

#

$\frac 1k \ln |kT - 200k| = -t + C$

woven radishBOT
quaint citrus
#

and then after simplifying

#

$T = 200 + \frac 1k e^{-kt + kC}$

woven radishBOT
quaint citrus
#

which, if u pull the e^kC out and divide by k, that is "A" in the answer

warm locust
#

you moved both terms on the left hand side and integrated right?

quaint citrus
#

$\int \frac {dy}{kT - 200k} = \int - dt$

woven radishBOT
quaint citrus
#

thats what i integrated

warm locust
#

Ok got it. Sorry for asking too many questions but suppose you just left the 200k on the dt side

#

Is that correct?

quaint citrus
#

wdym by that

warm locust
#

could you possibly do that

#

so on the right side

#

you have 200k dt

quaint citrus
#

dT/dt + kT = 200k

this. ?

warm locust
#

yeah ish but move the dt to the 200k side

quaint citrus
#

then you would get

warm locust
#

could you do it that way?

quaint citrus
#

dT + kT(dt) = 200k(dt)

quaint citrus
warm locust
#

is there anyway i can write the math easier aha

#

not familar with latex

quaint citrus
#

maybe just write it out on paper and send a picture

#

by 'move' u meant multiply, which u can 'do', but u cant integrate after that

#

so no, it doesnt work

warm locust
#

im just sending it now

#

could this way be done?

quaint citrus
#

im not understanding what occurred from line 2 to line 3

#

can you explain what you did

warm locust
#

im guessing 200k -kT is two seperate terms

#

so I just added the kT to the other side

quaint citrus
#

but its multiplied to the dT

#

not added

#

in line 3

#

kT*dT on the left

warm locust
#

Does it need to be multiplied to integrate?

quaint citrus
#

yes

warm locust
#

I wasnt aware

quaint citrus
#

ya misread ur message

warm locust
#

So the differential needs to be attached to the term you are integrating

quaint citrus
#

correct

warm locust
#

And by adding its not "attached"

quaint citrus
#

correct

warm locust
#

Im still a bit confused to why not

valid vector
warm locust
#

i dont get this d(theta)+kthetadt

#

wdym?

valid vector
woven radishBOT
#

mathisfun

valid vector
#

This is what you proposed correct?

warm locust
#

oh yes

#

it is

#

OHHHHHHHHHHHHHH

#

OH

valid vector
woven radishBOT
#

mathisfun

valid vector
#

Which obviously is NOT a good form for this

warm locust
#

🤦‍♂️

#

dont know what i was thinking

#

Thank you @valid vector and @quaint citrus

#

Damn that is so annoying

valid vector
warm locust
devout snowBOT
#

@warm locust Has your question been resolved?

devout snowBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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scenic barn
#

HI

devout snowBOT
scenic barn
#

THis is my table of values

#

ignore the x/y it is just x

#

i need to make a quadurtatic equation of it

#

and i can do it

#

but when i put it into desmos these values are true

#

like it is x is 7 and y is 15 not 24

#

the equation i got was $-\frac{49}{36}\left(x-6\right)\left(x-18\right)$

woven radishBOT
winter patrol
#

how did you get the -49/36

scenic barn
#

cause

#

the veritx is 12,49

#

you do 49=a(12-6)(12-18)

winter patrol
#

also who said this was quadratic

scenic barn
#

then solve for a

scenic barn
#

i mean what else would you do

keen cloud
#

it will be -40/27 not -40/36

scenic barn
#

how?

winter patrol
#

what were t he exact instructions

keen cloud
#

the quadratic will be y = a(x-6)(x-18)

Now put x = 9 and equate with 40.

scenic barn
#

why

keen cloud
#

at x=9 y is 40 isn't it??

scenic barn
#

yeah

keen cloud
#

from here you can find a

scenic barn
#

but would not change aythign

#

if i do 12 as x and 49 as y

keen cloud
#

oh you're right.

#

my bad

scenic barn
#

np

#

i show you in demos

#

it werif

#

werid

#

i dont know how it show you

keen cloud
#

If you notice, the vertex is being formed at x=12.

winter patrol
#

you can approximate/model it with a quadratic,
there isn't one that'd pass through all the points

scenic barn
#

o

#

ok

#

i should tell my teacher

#

ok

#

thanks

#

.close

devout snowBOT
#
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hearty sparrow
#

hello, i am a high school junior taking statistics and probability at a university. i have completed four problems and provided answers and i was wondering if some could check to see if the following are correct.

hearty sparrow
#

here are the questions and answers:

summer barn
#

can some1 help me

#

or give me the answer

#

to this question

hearty sparrow
summer barn
#

mb

hearty sparrow
hearty sparrow
# hearty sparrow

<@&286206848099549185> Can someone please verify to see if my answers are correct.

devout snowBOT
#

@hearty sparrow Has your question been resolved?

supple knot
hearty sparrow
supple knot
#

why is it dated today lol

hearty sparrow
hearty sparrow
#

@supple knot have u taken prob/stats in college

hearty sparrow
devout snowBOT
#

@hearty sparrow Has your question been resolved?

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quartz flower
devout snowBOT
quartz flower
#

I require help

delicate pawn
#

you have two equations

#

x + y = 6 and 30x + 15y = 150

#

reduce the second one to 6x + 3y = 30

#

plot those two lines

#

get three points satisying each equation to plot them

restive river
#

So basically you have to do a system

low sentinel
#

not magic

delicate pawn
quartz flower
#

um im very bad at math and dont even know how to plot with that answer yu give me

delicate pawn
#

its a system of linear equations, youre plotting them to find the space between them which could have solutions

#

say x+y=6, the first equation. it means that x could be 1 if y is 5, 2 if 4 and so on

restive river
delicate pawn
#

plot the points (1,5), (2,4), (3,3) accordingly

#

same for the other eqn

restive river
#

You combine the two lines then find x and y

low sentinel
delicate pawn
quartz flower
low sentinel
#

3 is for reliability on paper

delicate pawn
delicate pawn
#

always worked these out on paper myself, hence the 3. 2 is fine here

quartz flower
delicate pawn
#

6x + 3y = 30

#

if x is 1, then what will y be?

#

and if y is 1 then what will x be? plot those two points

quartz flower
delicate pawn
#

6(1) + 3(y) = 30
3(y) = 30 - 6 = 24
y = 24/3 = 8
y is 8 is x is 1

#

so (1,8) is one of the points

quartz flower
#

so something like this?

valid vector
quartz flower
#

yea thats what i thought im so cooked

valid vector
#

There should be 2 lines, not a vertical line.

quartz flower
#

ok so remove the vertical line

delicate pawn
#

doesnt divinde properly, so look for another solution for 6x + 3y = 30

valid vector
#

Let us denote x as the bottles of soda, and y as the bottles of juice
Then 30x+15y=150 (since there are 30 grams of sugar per bottle and 15 grams of sugar per juice) and x+y=6 (she bought a total of 6 bottles).

#

Does this make sense?

#

@quartz flower

quartz flower
#

and where did yu get the x+y=6

valid vector
valid vector
delicate pawn
quartz flower
#

hm i see

#

ok im following now

delicate pawn
#

okay for the second line, plot 0,10 and see what you get

quartz flower
delicate pawn
#

since 6(0) + 3(y) = 30
y = 10 if x is 0

delicate pawn
quartz flower
#

this is correct right?

delicate pawn
#

think it through

valid vector
quartz flower
valid vector
quartz flower
quartz flower
valid vector
valid vector
quartz flower
#

um i kinda just thought how many bottles of soda would get me to 150 and its 5 then i was like but what about the juices so i just said 4 bottles of soda

#

and two juices

valid vector
#

Eh, okay.

quartz flower
valid vector
#

It's right.

quartz flower
#

oh yay

#

what about the graph?

valid vector
#

No clue,

low sentinel
quartz flower
#

oh ok thats good

#

i need both parts correct

#

or i just get it incorrect

#

i got it

#

thanks

#

.close

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#
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bitter mantle
#

I am wondering why this answer for this question here

past moat
#

this is pre-uni?? 😭

past moat
#

i think

bitter mantle
#

Okay as if you can explain why then

#

I am supposed to be taking Theory of Computation being next class

winter torrent
#

what's R^2?

bitter mantle
#

No idea

#

R is the compositon of itself.

#

<@&286206848099549185>

winter torrent
#

okay, what does that mean?

bitter mantle
#

Your the math expert

winter torrent
#

(x, y) is in R^2 iff .....?

bitter mantle
#

Is lke (2,3) to (3.4)

winter torrent
#

okay and what about R*?

bitter mantle
#

All possible combinations that are transitive

winter torrent
#

i like the idea of using 'next to each other on the number line' as R

#

so what's an example of an ordered pair in R*, and why?

bitter mantle
#

I been usinmg chatgpt to explain this to me as well

#

@supple knot can you explain it then

#

ANybody

#

.close

devout snowBOT
#
Channel closed

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Use .reopen if this was a mistake.

bitter mantle
#

.reopen

devout snowBOT
#

faint gorge
bitter mantle
#

Yes

#

As to why for that specific answer and this one

#

.close

devout snowBOT
#
Channel closed

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

restive river
#

hi Ik this is like a very vague question but idk how to set up the problem

restive river
faint gorge
#

hi again!

#

so it wants R2

restive river
#

omg hi 🙏

faint gorge
#

about OC means y-axis

#

what functions bound R2?

restive river
#

uhh y=3 x^(1/4)?

faint gorge
#

yes and y = 3

restive river
#

Idk what else 😭

faint gorge
#

that are the functions

restive river
#

Oh that’s it

faint gorge
#

now it's up to you

#

shell method or washer

restive river
#

Shell

faint gorge
#

ok good!

#

can you do it

#

also what are the bounds for x

restive river
#

0,1?

faint gorge
#

yes!

restive river
#

Would the integral look like this?

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Forgot the squared

faint gorge
#

not quiet

woven radishBOT
faint gorge
#

the radius is basically the distance from the axis of revolution to the function, so we can simply say x

#

r(x) = x

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h denotes the height

restive river
#

Is the height 3

faint gorge
restive river
#

oh-

faint gorge
#

any ideas what h(x) could be

restive river
#

3??

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idk what else 😭

faint gorge
#

then the arrow would go all the way down until the x-axis

restive river
#

Wait is it 1 then

faint gorge
#

h is a height difference

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it's not constant as you can see

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h begins great at x = 0, and becomes smaller and eventually 0 at x = 1

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any ideas now?

restive river
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i rlly dunno sorry 😭😭

faint gorge
#

at all

restive river
#

Yes

faint gorge
#

what remains now if you take away a part from it, say 3x^(1/4)

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the green height part

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from the orange

restive river
#

Would it just be equal to r1

faint gorge
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r1?

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r1 is a region

restive river
#

Oh wait is it just 3-3x^1/4

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is that the question 😭

faint gorge
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yes

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that's the height

restive river
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oh my god i did something right for once 😮

faint gorge
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because then what remains is well

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whats between y = 3 and y = 3x^(1/4)

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the purple

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i think you got that part

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r(x) = x
h(x) = 3-3x^(1/4)

restive river
#

yea i get that

faint gorge
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and your bounds are from 0 to 1

restive river
#

that makes so much sense now that’s crazy 🤯

restive river
#

thanks for being patient btw 😭🙏

faint gorge
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no problem!

restive river
#

.close

devout snowBOT
#
Channel closed

Closed by @ionic orchid

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#
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restive river
#

how do i solve this like i am so stuck on ts

junior flax
#

What is -2/5 divided by 1/2

restive river
#

uhhh

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no idea

past moat
restive river
past moat
#

write it in a form thats easier to look at

junior flax
#

We can rewrite it as -((2/5)/(1/2))

past moat
#

yep^^^^

restive river
#

wait

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lemme write ts down

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ok there

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@junior flax

past moat
#

does it look like this?

restive river
#

oh

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no wait

past moat
#

okay

restive river
#

ok

#

there

past moat
#

okay then

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multiply the far together

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and the close together

#

so it will be?

restive river
#

alr wait

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alrighty

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there

past moat
#

what answer did u get

restive river
#

-4/5

past moat
#

perfect

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👏

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nice

restive river
#

thx

past moat
#

np

restive river
#

now what do i do

#

is that all?

past moat
#

do u need in decimal form

#

like 1.2 for example?

restive river
#

nope just what the question says

past moat
#

fraction means write -4/5

restive river
#

ahh

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alr alr

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so thats it right?

past moat
#

yep

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always try to write it in a more clear way 🫡

restive river
#

i have more questions if ur willing to help me

past moat
#

ofcourse

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send

restive river
#

alright wait

past moat
#

this isnt ur exam right? 💀

restive river
#

uhm]

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uhhh

past moat
#

LOL

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LOL

restive river
#

how did you know that

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???

past moat
#

its obvious 😭

restive river
#

bro

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dont tell

past moat
#

fine

restive river
#

ts one next

past moat
#

in power

#

when u power a power

#

u multiply it

#

so (x^5)^2 will give u x^10

junior flax
restive river
restive river
#

lemme write ts down

past moat
#

i recommend name 3x^5 name it u

junior flax
past moat
#

and name y^3 name it p

restive river
past moat
#

so you will have (u-p)^2

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you know how to do this right?

restive river
junior flax
restive river
#

no..

past moat
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she lying fr

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scaring u fr

junior flax
restive river
#

yeah im still confused

past moat
restive river
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nope

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i have till tmrw