#help-27

1 messages · Page 309 of 1

feral bobcat
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its just solved by intuition ?

dull loom
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I think his first and third but I’m not sure

feral bobcat
dull loom
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A I think

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Because the bus keeps moving to the west it just goes slower

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It doesn’t go backwards (to the east)

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When the driver hits the break, the passengers in the bus will keep moving the same way as the bus, (west) until an external force works upon it (the muscle force of your legs)

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But I might be tweaking

devout snowBOT
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@feral bobcat Has your question been resolved?

feral bobcat
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i feel when a car is accelerating, i am like moving the opposite direction

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like you are stuck to the chair

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why does this happen

wicked turtle
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the question is kind of dumb because it doesn't specify in what frame

dull loom
wicked turtle
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obviously in a frame that is fixed to the ground outside, both continue moving west

feral bobcat
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so I move eastward when the bus accelerates?

dull loom
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That’s why you feel a pressure in your back

feral bobcat
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mhm

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can u help with this

dull loom
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what’s a bearing

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I’m not English

feral bobcat
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i dont know lol

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zealous token
#

If x>3 and y<2 then prove (x-3)(y-2) < 0

devout snowBOT
zealous token
#

can someone explain how to solve this?

supple knot
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do you know the signs of x-3 and y-2

zealous token
supple knot
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sign of something nonzero is either positive or negative

zealous token
#

nah it's unknown

supple knot
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if x > 3, then the sign of x - 3 can be deduced

zealous token
#

so what does this mean

supple knot
zealous token
supple knot
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yes

zealous token
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?

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then?

supple knot
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3 - 3 = ?

zealous token
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0

supple knot
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put it all together and deduce the sign of x - 3

zealous token
supple knot
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sure

zealous token
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x>3 then x-3>3-3 then x-3 > 0

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this?

supple knot
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that's right

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so what's the sign of (x-3)

zealous token
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  • ?
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wait what do you mean by sign

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ohhh

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wait

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it's got to be positive

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because it's larger than 0

supple knot
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yes that's the meaning of positive

zealous token
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yea...

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what now tho

supple knot
zealous token
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and once i find it?

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oh it's also positive because it's the same y-3

supple knot
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find the sign of the product (x-3) (y-2)

zealous token
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wym x 😭

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oh

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it's y<2

supple knot
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yes

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it's important to read the information given in the problem

zealous token
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y-2<2-2 then y-2<0 so the sign is negative

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and then the sign of the entire thing is negative

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that was more simple than i thought

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thanks

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@supple knot the next one is a bit more confusing if you can help me

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xy +6 < 2x + 3y

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same info

zealous token
devout snowBOT
#

@zealous token Has your question been resolved?

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@zealous token Has your question been resolved?

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cosmic yacht
#

Are my solutions right ?

devout snowBOT
cosmic yacht
#

and I have 2 more questions, if my solutions are right

sour thunder
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Naja die Frage hast du jetzt nicht beantwortet, für welche a gilt das denn jetzt?

cosmic yacht
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a darf nicht 2 sein

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sonst für alle, nh?

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wenn meine rechnungen stimmen

sour thunder
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Ist das die ganze Aufgabe?

cosmic yacht
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warte ich kann dir das original zeigen

sour thunder
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Sekunde ich rechne kurz nach

cosmic yacht
#

dankeee

sour thunder
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Ja genau für alle a ungleich 2

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Was für Fragen hattest du noch?

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Deine Rechnung ist auch Top

cosmic yacht
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yaay

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warte

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die Frage war, ob ich das direkt dort ablesen kann, oder ob ich etwas neu berechnen muss

sour thunder
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Theoretisch hast du das schon beantwortet

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Auch für a ungleich 2

cosmic yacht
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ufff

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but why?

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also ich kann glaube noch nicht soviel mit injektiv anfangen und umkehrbar

sour thunder
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Wenn die nach injektivität fragen musst du immer daran denken dass eine abbildung nur injektiv ist wenn ihr kern = {0} ist

cosmic yacht
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Also ist es nur injektiv, wenn ich a=2 einsetze?

sour thunder
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Also für welche fälle phi(x)=(0,0,0)^T ist

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Ne dann eben nicht

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Das ist LA nehme ich an oder=

cosmic yacht
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LA?

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😓

sour thunder
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Lineare Algebra?

cosmic yacht
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Achso ja

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Mathe 1

sour thunder
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Weißt du was der Kern einer Abbildung ist?

cosmic yacht
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irgendwas mit nullvektor

sour thunder
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yes yes

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Der Kern ist die Menge aller Vektoren für die phi(x) null ergibt

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Du hast bei deiner Rechnung bestimmt gemerkt dass die die unteren zwei einträge des Vektor immer 0 sind oder=

cosmic yacht
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meinst du das?

sour thunder
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ja genau

cosmic yacht
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yes

sour thunder
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Oder machen wir das mal so das kannst du allgemein anwenden

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Du setzt deinen Vektor gleich null und löst nach a auf

cosmic yacht
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Ich glaube jetzt fürs üben würde ich es mal richtig machen und nicht nur hinschreiben a!=2 fürs verständnis

cosmic yacht
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2 = a

sour thunder
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Genau 🙂

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Also das ist wichtig zu wissen für sowas

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Die abbildung ist injektiv wenn im kern nur der 0 vektor liegt

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Also wenn phi(x) nur dann gleich 0 ist wenn ich in phi(x) die null einsetze

cosmic yacht
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wie kann ich diese 2 jetzt genau interpretieren? Was sagt sie mir? :3

sour thunder
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Wenn dein a=2 ist dann ist das immer null

cosmic yacht
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alle vektoren

sour thunder
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Also ist die gleichung in mehr als diesem fall null

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ja du hast ja beim rechnen bestimmt irgendwann (2-a)x_3=0 da stehen gehabt oder?

cosmic yacht
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yes

sour thunder
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Also das ist null wenn x_3=0 ist oder wenn a=2 ist oder?

cosmic yacht
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genau

sour thunder
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Aber die abbildung ist nur injektiv wenn nur null rauskommt wenn (x_1,x_2,x_3)=(0,0,0) gilt

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Das mit dem Kern musst du dir vielleicht in ruhe anschauen

cosmic yacht
sour thunder
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Aber solche ist es injektiv/surjektiv fragen kommen 100% dran und injektivität argumentiert man am leichtesten mit dem kern

cosmic yacht
cosmic yacht
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war nur noch nicht soweit bis jetzt

sour thunder
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Also die idee im groben ist so

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Phi(x) ist ja deine Abbildung

cosmic yacht
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yes

sour thunder
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Wenn ich da den Nullvektor reinmache, dann ist die immer null oder?

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Wenn x_1=0 ; x_2=0 ; x_3=0 gilt

cosmic yacht
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jap

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würde ich jz sagen weil alles 0 ja 0 ergibt

sour thunder
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Genau

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Wenn phi(x) für was anderes als den Nullvektor null ergitb dann ist phi nicht injektiv

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Also wenn phi((1,1,1)^T) jetzt null ergeben würde z.B.

cosmic yacht
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wäre es nicht injektiv

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Aber dann würde man die Antwort ja schon wissen, bevor man überhaupt irgendwas an der Aufgabe rechnet oder nicht

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in dem fall nie injektiv außer da steht 0,0,0

sour thunder
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nein nei

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injektiv ist es wenn es nur genau dann null ist wenn ich null einsetze

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Aber das gilt ja immer

cosmic yacht
sour thunder
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Wenn ich in eine lineare abbildung 0 einsetze ist die immer null

cosmic yacht
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Mir fällt noch iwas damit es check macht

sour thunder
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Besonders ist es wenn bei etwas anderem 0 rauskommt

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Dann ist sie nicht injektiv

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Würde dir die hintergründe erklären aber ich glaube das verwirrt dich nur noch mehr

cosmic yacht
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okay, aber laut meinem jetzigen Verständnis: kann es ja dann nie injektiv sein, außer man rechnet mit 0,0,0

Ich glaube das wäre jetzt hier ein ewiges gespräch, weshalb ich mich lieber doch ein wenig auf yt umschaue

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haha

sour thunder
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der Kern ist quasi die lösungsmenge wenn ich da null setze

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Ja gute Idee

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Viel Erfolg

cosmic yacht
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Ich danke dir für deine Hilfe und Zeit peppoHappy

sour thunder
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Immer gern 🙂

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Hauste rein

cosmic yacht
#

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sage pagoda
#

I need help asap:

What is distributive property in exponents?

tropic skiff
woven radishBOT
#

King Leo [Ping For Help]

tropic skiff
#

$$(ab)^m = a^m b^m$$

woven radishBOT
#

King Leo [Ping For Help]

sage pagoda
iron kindle
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,rccw

woven radishBOT
sage pagoda
thin basin
devout snowBOT
#

@sage pagoda Has your question been resolved?

sage pagoda
devout snowBOT
#

@sage pagoda Has your question been resolved?

thin basin
#

whar have you tried?

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versed wyvern
#

Solve this in the simplest way possible $\left{ yz=-200,y+z=-10 \right}$

woven radishBOT
#

Elliot Pixel

tropic skiff
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@versed wyvern try making a substitution. in the second equation, solve for (or isolate) z or y

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One thing i despise about this equation is that z and y are interchangeable

versed wyvern
woven radishBOT
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Elliot Pixel

trail apex
versed wyvern
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yeah so I'm trying to avoid quadratics

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challenging myself not to use them lol

trail apex
#

Upon looking at it quadratic solves to 20 and -10 I think

versed wyvern
#

Yeah

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.close

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bitter mantle
#

What is the answer for the right steps for this one.

ionic coyote
#

I would say 1, 2, 5, 3, 6, 4

bitter mantle
#

Okay as how were you able to determine that

bitter mantle
ionic coyote
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Because that is approximately what a proof by induction does, you start from m = 1

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and then you check if it holds

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so you assume that it does not hold and then proof that this assumption is wrong

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you understand?

bitter mantle
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Yes I do better now as could it be like k = 1 as well as any letter = 1

ionic coyote
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yes!!

bitter mantle
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Thank you for that as I am a CS major student and so I ablout about to completye my course and so hope to keep doing well

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What is your major and was it easier for you to understand this stuff the first time you saw it

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@ionic coyote

ionic coyote
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I have a bachelor in Maths and master in statistics, so I am a bit familiar with these yes 🙂

bitter mantle
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Next class for me is Theory of Computations

ionic coyote
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sounds difficult xD

bitter mantle
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Makes sense for that then as I need like 6 more classes before graduation as am wanting to go into embedded systems

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Agreed to that idea

ionic coyote
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good luck!

bitter mantle
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I done recursion with programming but not abstract ideas before

ionic coyote
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yeah it is not easy to undersand then

bitter mantle
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Agreed to that idea and all

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I hope to keep doing better with it as I just understand the way it is setup

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How about this one @ionic coyote

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<@&286206848099549185>

devout snowBOT
#

@bitter mantle Has your question been resolved?

bitter mantle
#

<@&286206848099549185>

wet torrent
#

hello

bitter mantle
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Hello

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Can you help me out

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I am trying to figure out why for the right steps here

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.close

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bitter mantle
#

.reopen

devout snowBOT
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bitter mantle
#

Please do help me out

bitter mantle
#

.close

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jaunty dagger
#

For the transitivity proof, why can i just not do f'(x) = g'(x) = h'(x)?

jaunty dagger
#

would that not be valid?

supple knot
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f' = g' and g' = h' implies f' = h' therefore f ~ h is perfectly valid

jaunty dagger
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ok good throught i was loosing my mind

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is what they did more accepted?

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or is there any reason to it

supple knot
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no reason really

solar goblet
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i suppose this is a way more convoluted way to say that f(x) ~ g(x) means f(x) = g(x) + c for some constant c

jaunty dagger
#

can you kinda explain what they did

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im a little lost

supple knot
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lots of ways to do multiple problems

jaunty dagger
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Oh are they just integrating both

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and adding some constant

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@solar goblet wait rq

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are they just integrating

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getting some cosntant

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how did they get
f(x) − h(x) = (f(x) − g(x)) + (g(x) − h(x))

solar goblet
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from thin air

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note that -g(x) + g(x) = 0

jaunty dagger
#

oh

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ok yeah

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then when u integrate constants go to 0 so there is no diffence

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annoying way to do this but makes sense ig

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sharp token
devout snowBOT
strong tiger
#

what did you try?

sharp token
#

$u=1-tan^2(t)$
$\int\frac{sec^2(t)}{\sqrt{1-tan^2(t)}}dt=1/2*\intu^(-1/2)*\frac{1}{tan(t)}du$

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well

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that doesnt work

strong tiger
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try

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tan(t) = u

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you want to use substitution

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in such a way that

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how do i explain

sharp token
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doing u=1-tan^2(t) gets rid of the sec^2(t)

strong tiger
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it will give you an extra term of tan(t)

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if you do tan(t) = u you won't have to deal with extra tan(t) term

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start with elementary substitution first

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its much better that way

sharp token
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im not sure how you can just know these things

strong tiger
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it comes with practice

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when you have practiced enough integrals you'll know it too

sharp token
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ill try that u then

strong tiger
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as a beginner to integrals i would recommend trying more elementary substitution first

sharp token
#

what do you mean elementary substitution

strong tiger
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like just a single trignometry or algebraic term as u

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instead of the entire equation

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in this case tan(t) = u

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instead of 1-tan^2(t) = u

sharp token
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alright

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so does elementary substitution work in the same situations where bigger substitutions can be used just slower?

strong tiger
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elementary substitution works in basically all situations
here the bigger substitution actually makes the integral harder to solve

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key rule to using substitution is that the derivative of your substitution must be present in your integral

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derivative of tan(t) is present [sec^2(t)] but not of 1-tan^2(t)

sharp token
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yeah alright

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thanks thats really helpful

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$=\int[1-u^2]^{-1/2}$

woven radishBOT
#

BlackWizard

sharp token
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im not sure where to go from here

junior flax
#

U sub probably doesn’t work in this case actually

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Lowkey this integral seems pretty hard (for me at least)

devout snowBOT
#

@sharp token Has your question been resolved?

junior flax
#

U sub does work

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I’m lowkey goofing

junior flax
#

I lowkey remember non of the trig integrals

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dawn ginkgo
#

Fast math people please help me I’m doing question 17

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sullen karma
#

Can someone help me out. I’m not sure if I’m allowed to ask anymore as I asked earlier. But no one replied to me

devout snowBOT
#

Please don't occupy multiple help channels.

sullen karma
#

Nvm then. I’ll just ask another time 😭

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iron kindle
sullen karma
iron kindle
sullen karma
#

.reopen

iron kindle
#

just start a new channel with your question as the first message

devout snowBOT
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iron kindle
#

if you start the channel with your question itll show up in the pins which makes it easier to look back to

sullen karma
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scarlet wave
#

hello

devout snowBOT
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solar silo
#

can someone help with q 4c?

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feral bobcat
#

help pls

devout snowBOT
feral bobcat
#

idk how to start

iron kindle
feral bobcat
#

area = pi * r^2 🙂

feral bobcat
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what is A1, A2 , A3..

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i dont understand what they mean

iron kindle
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A1 means there is 1 circle

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A2 means there are 4 circles

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the square is 1m^2 thus r_1=0.5

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r_2=0.25

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r_3=1/6, etc

feral bobcat
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how did you know

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that A2 = 4 circles

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a33 = 8 circles?

iron kindle
#

right here

feral bobcat
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i didnt understand this statement ngl

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i just did this

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1 1 1 1

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but i didnt know what means A1, A2 , A3

iron kindle
feral bobcat
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why

iron kindle
#

the area of hte square is 1m^2

feral bobcat
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they said area = 1

iron kindle
#

thus the sidelength is 1

feral bobcat
#

oh

iron kindle
feral bobcat
#

let me try again

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1.5 circle =. 0.5

iron kindle
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this is A1, which has 1^2=1 circles

feral bobcat
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1.5 circle = 0.5

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3/2 * r^2 * pi = 0.5

iron kindle
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this is A2

feral bobcat
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bruh this confusing as hell

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can you complete

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ill try to understaand

iron kindle
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A2 has 4 circles

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each with radius 1/4

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what is the area?

feral bobcat
#

why raduis 1/4

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how did u know

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nvm from this?

feral bobcat
iron kindle
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the diameter of 2 circles is equal to the sidelength of 1

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the drawing is shit

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but you get the point

feral bobcat
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yes i do

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but i think your wrong

iron kindle
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i disagree

feral bobcat
#

each 3 circles = 1 diameter

feral bobcat
iron kindle
#

A1=pi/4

feral bobcat
#

oh

iron kindle
#

A2=4 * pi * (1/4)^2=pi/4

feral bobcat
#

so we make it 1 circle

iron kindle
iron kindle
#

the diameter of each circle is 1/n

#

thus the radius is 1/(2n)

feral bobcat
#

mhm

#

so A4= 8 * 0.5^2

#

A3 = 4* 0.5^2

iron kindle
#

where did pi go

#

and why do they all have radius 1/2?

feral bobcat
#

i mean they cancel out

iron kindle
#

what?

#

please think about what youre doing

#

dont just write out random equations

feral bobcat
#

didnt you say 1 circle = 0.5

#

ok

#

ill try again

#

sorry

iron kindle
#

but if you are at A2

#

then you have 4 circles

#

in a 2x2 grid

feral bobcat
#

ok i am trying again

#

sorry

#

A1 = 0.5^2 * pi
A2 = 0.25^2 * pi

iron kindle
#

look at the given example

feral bobcat
#

i am now trying A3(4 circles) and A4(8 circles)

iron kindle
#

the sidelength is 1

#

what is the diameter of 1 of the circles

feral bobcat
#

depends on how many circles

#

here there is 3 in a row

#

so 3 circles = 1

#

diameter of 1 circle = 1/3

#

raduis = 1/6

#

right?

iron kindle
#

perfect

feral bobcat
#

that is A4

iron kindle
#

now imagine there are n^2 circles in thet square

feral bobcat
#

now when we have 4 circles

Each circle has a diameter of 1/2

#

so raduis = 0.25

iron kindle
#

yup

#

and when we have 16 circles?

feral bobcat
#

when we have 2 circles , it is also 0.25

#

1/32 = raduis of 1 circle

iron kindle
#

and when we have 5^2 circles?

feral bobcat
#

1/50 raduis

#

so A2 = A3
2 circles = 4 circles

iron kindle
#

try writing more general

#

like, when you have n^2 circles

feral bobcat
#

A2 = A3 = 0.25^2 pi = 1/8 pi

A1 = 0.25 pi

A4 = 1/6 ^ 2 pi

#

am confused , what do you mean

iron kindle
#

we want to go to An

feral bobcat
iron kindle
#

yes?

#

A1=pi*(1/2)^2

feral bobcat
#

yes

#

1/4

#

pi

iron kindle
#

A2=4 * pi * (1/4)^2=pi/4

#

A3 = 9 * pi * (1/6)^2=pi/4

#

etc

feral bobcat
#

oh right , we multiply 4 because we have 4 circles

iron kindle
#

do you see the pattern here?

feral bobcat
#

we want the area of the entire square

#

let me figure out the pattern

#

i dont see a pattern breadpensive

iron kindle
#

what is A4?

feral bobcat
#

i just see you multiply

#

the number of circles

#

with the area of 1 circle

iron kindle
#

the number of circles is n^2

#

and what is the radius of the circle?

feral bobcat
iron kindle
#

yes

feral bobcat
#

dang i didnt even understand this from the question

#

A4 = 16 circles

how do i know each row has how many circles?

iron kindle
#

there are n^2 circles in a grid

#

that means each row has n circles

feral bobcat
#

oh kinda makes sense

#

1/8 = A4

iron kindle
#

if there are n circles in a row, what is their radius?

feral bobcat
#

1/8

#

1/2n

iron kindle
feral bobcat
#

what do you mean

iron kindle
#

1/(2n)

#

1/2n = n/2

feral bobcat
#

oh ok

iron kindle
#

so the radius is 1/(2n)

#

and there are n^2 circles

#

what is the area of all the circles?

#

each circle has pi*(1/(2n))^2 and there are n^2 circles

#

@feral bobcat

devout snowBOT
#

@feral bobcat Has your question been resolved?

feral bobcat
#

sorry my internet disconnected

#

i think i got it, ill retry when my internet is back

#

thank you so much

iron kindle
#

its okay

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void ember
devout snowBOT
void ember
#

how does this quadratic equation factor to -3,8?

#

two numbers is supposed to multiply to 24 and add to -5

#

-3*8=24 but -3+8=5 (not -5)

#

is this an error on KA?

dense jay
#

you want 5

#

also -3*8=-24

#

they factored out -1 so we had -[x^2+5x-24]

void ember
#

its -5

#

check again

dense jay
#

thanks, i can read

#

they are factorising x^2+5x-24

void ember
#

yea...so its -5

dense jay
#

look at it properly

void ember
#

am i posting a different image?>

dense jay
#

no

#

they had -x^2-5x+24

they factored out -1

-[x^2+5x-24]

#

they factored the interior of the []

#

thats it

void ember
#

i must be looking at something else

#

ok thanks anyway

dense jay
void ember
#

if anyone can help, would be much apprecaited. i'll be on for a little more if anyone sees this

#

thanks

alpine python
#

i think it means that x^2+5x-24 factors to (x-3)(x+8)

void ember
#

isn't it supposed to add up to -5?

#

or is it always supposed to add up to a positive number?

alpine python
#

not if you're factoring x^2+5x-24

void ember
#

regardless if there's a negative sign?

dense jay
#

if it were x^2-5x+24 you would be right

alpine python
#

it can be positive or negative

void ember
void ember
dense jay
#

👋

void ember
#

is that what you're saying?

void ember
void ember
#

so basically the absolute value?

alpine python
#

no

void ember
#

look at this

#

it's minus -11x

alpine python
#

yes

void ember
#

so makes sense that answer is -3,-8

alpine python
#

yes

void ember
#

but other question doesnt make sense

#

cause -3+8 = +5

#

i think its an error on KA

alpine python
#

well the answer isn't complete

#

they only wrote -3, 8

#

but they didn't write the answer

void ember
#

that's the answer

#

(x-3)(x+8)

#

but it doesnt add up to -5

alpine python
#

no the answer should be -(x-3)(x+8)

void ember
#

that's not what's written

alpine python
#

what's the question?

void ember
#

that's the question

alpine python
#

that's not a question

#

i'm guessing the question is "factor -x^2-5x+24"

void ember
#

yea

alpine python
#

then the answer is -(x-3)(x+8)

void ember
#

ok well that's not what he wrote as his final answer

alpine python
#

what did he write as a final answer?

void ember
#

i'm just going to assume the site is wrong

alpine python
#

it's possible

void ember
#

(x-3)(x+8)

alpine python
#

that seems wrong

#

seems like they forgot the -1 that they factored out

#

unless i'm misunderstanding what the question is

void ember
#

what do you mean by "factored out"?

alpine python
#

i mean it seems like they forgot that they did this

void ember
#

Ok I'll double check their answer maybe I missed it

#

thanks for the help

devout snowBOT
#

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cosmic yacht
devout snowBOT
cosmic yacht
#

How do I get from the equation at the bottom to the equation at the top?

vital dagger
#

yes you put it into the root and square it to "cancel" the root

cosmic yacht
#

okay nvm

can you say how it works?

faint gorge
#

wurzelgesetze mein freund

cosmic yacht
#

hab ich in 13 jahre schule nie gebraucht bleakkekw

faint gorge
#

wurd dann zeit

woven radishBOT
cosmic yacht
#

okay ja doch checke

#

aber wieso steht eine 1 im zähler?

faint gorge
#

weil die 2a im nenner steht

#

a/b = 1/b * a

#

1/b * a = 1/b * a/1

cosmic yacht
#

ahh okay habs

#

dankeschön

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#

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solid osprey
#

find real positive solutions $(x,y,z)$ to
$$xy+xz+yz=12$$
$$xyz=2+x+y+z$$

woven radishBOT
#

skissue.in.a.teacup

solid osprey
#

immediately this screams to change it into a cubic, so $t^3+(2-xyz)t^2+12t-xyz=0$

woven radishBOT
#

skissue.in.a.teacup

solid osprey
#

but im not really sure how to continue ;-;

#

3d graph looks like this, by the looks of it thered a tiny intersection at (2,2,2) which is a solution

#

ok ill close this why did i even open it im going to school in like 20

#

.close

devout snowBOT
#
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crude wasp
solid osprey
#

damn

crude wasp
#

might not be intended, but you want the cubic to have 3 +ve roots (may be repeated)

#

so like differentiate and find turning points potentially

solid osprey
crude wasp
#

sketch a cubic

#

and see what it means for said cubic to have 3 roots assuming no repeated roots

solid osprey
#

do i want the y coordinates for the turning points for one of them to be >=0 and one to be <=0

#

(in my head) i think if they are both "at the same side" of the x axis it will only have 1 sol

little totem
#

correct

#

i dm'ed you a hint

#

notice that the turning points are where f'(x) = 0

#

youll find that youll be able to restrict some of what xyz can be by only looking at cubics such that f'(x) even has real solutions

solid osprey
little totem
#

np, just wanted to make sure you saw it since I figured typing it here it would get buried

#

now we just need to figure out how to show that xyz cant be >8

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cold meadow
#

This is the problem but where I’m confused is the 0

cold meadow
#

So if I understand correctly the limit for g(x) is 0

#

And uhh

little totem
#

actually all 3 of those are wrong

cold meadow
#

I forgot my question 😭

little totem
#

to see why, pick a point VERY close to x=3

cold meadow
little totem
#

and try it

cold meadow
#

Uhh

cold meadow
#

Oh wait it’s negative

#

So negative/negative is positive

#

And that applies to both side of the limit?

little totem
#

yep

cold meadow
cold meadow
# little totem yep

Uhh, this is kinda a weird question but what is the result or what would the answer be if it was (-infinity)/0

#

Wouldn’t it just be -infinity

little totem
#

divide by zero depends

#

on which side

#

but otherwise yes

cold meadow
#

I understand, thank you 🙏

devout snowBOT
#

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outer flume
#

Hello do you guys think using a hyperbola to model a water bottle cap is okay if I restrict domains properly (Using the function I get and inputting to the Formula of Surface Area of Revolution)

devout snowBOT
#

@outer flume Has your question been resolved?

outer flume
#

<@&286206848099549185>

forest yarrow
#

it should be ok

#

but

#

a hyperbola extends infinitely

devout snowBOT
#

@outer flume Has your question been resolved?

outer flume
forest yarrow
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gentle sundial
devout snowBOT
gentle sundial
#

i have the short answer but can i have step by step solution?

devout snowBOT
#

@gentle sundial Has your question been resolved?

tropic skiff
#

$$\mathrm H_o: p = \frac{450}{3,000} = 0.15$$
$$\mathrm H_a: p > 0.15$$

woven radishBOT
#

King Leo [Ping For Help]

tropic skiff
#

$$\hat p = \frac{351}{1,800}$$
$$\mathrm{SE} = \sqrt{\frac{\hat p( 1 - \hat p)}{n}} = \sqrt{\frac{0.195(1 - 0.195)}{1,800}} = 0.00933$$

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#
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tropic skiff
#

Are you serious

#

.reopen

devout snowBOT
#

tropic skiff
#

Then you can normal cdf

#

Hmm i did smth wrong

#

Oh i completely messed up

#

New hypotheses:
$$\mathrm{H_o} \implies p_1 = p_2$$
$$\mathrm{H_a} \implies p_1 < p_2$$
$p_1$ refers to the true proportion of teenagers in 1990 who showed hearing loss. \
$p_2$ refers to the true proportion of teenagers in 2010 who showed hearing loss.

woven radishBOT
#

King Leo [Ping For Help]

tropic skiff
#

We'll used the pooled proportion to calculate our standard deviation

#

$$\hat p_c = \frac{x_1 + x_2}{n_1 + n_2} = \frac{450 + 351}{3,000 + 1,800} = 0.166875$$

woven radishBOT
#

King Leo [Ping For Help]

tropic skiff
#

Now lets calculate the standard error:

#

$$\mathrm{SE} = \sqrt{\hat p_c(1 - \hat p_c) \qty(\frac 1{n_1} + \frac 1{n_2})} $$ $$= \sqrt{0.166875(1 - 0.166875) \qty(\frac 1{3,000} + \frac 1{1,800})} $$ $$= \boxed{0.0111}$$

woven radishBOT
#

King Leo [Ping For Help]

tropic skiff
#

Now lets find our z-score

#

$$z = \frac{\hat p_2 - \hat p_1}{\mathrm{SE}}$$
$$z = \frac{\frac{351}{1,800} - \frac{450}{3,000}}{0.0111}$$
$$z = 4.048$$

woven radishBOT
#

King Leo [Ping For Help]

devout snowBOT
#

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icy spade
#

I got y=-3cos(1/2x) but it says its wrong. Where did I make a mistake? Cant figure it out

alpine python
#

it's the 1/2

icy spade
#

is the period not 4pi?

#

then 2pi/4pi=1/2

icy spade
alpine python
#

looks to me like the period would be 8pi

icy spade
#

so the equation would be y=-3cos(1/4x)?

alpine python
#

that seems right

icy spade
#

.close

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obsidian plank
#

Can anyone help me I don't know where to start

tropic skiff
#

Can you try drawing a horizontal line

obsidian plank
#

oh is it 0

obsidian plank
tropic skiff
obsidian plank
tropic skiff
obsidian plank
#

got it thanks

#

.close

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reef cedar
#

How can I learn basic arithmetic? like basic addition, subtraction, multiplication and division. And I mean real basic like 8x11, 7+12, lol.

reef cedar
#

And not Khan Academy because that website has a horrendous layout.

slate pawn
#

I reccomend practice and then more practice

reef cedar
slate pawn
#

from there, some helpful aids may be a number line or a group of objects to count and move such as marbles or dried beans, however it is best to move away from these after a bit of time.

#

at this stage it is probabaly best to stay away from a digital learning tool aside from getting problems or using a calculator to check work

reef cedar
#

and multiplication

slate pawn
#

you get a feel for it over time but with small integers it is a memory thing.

#

as you get into larger numbers it is helpful to break it down into a series of smaller questions

tropic skiff
#

Also are you really learning basic arithmetic at 13 years old?

reef cedar
#

I'm an adult but somehow i made it to 3rd year of college without knowing basic arithmetic.

slate pawn
#

and then carry the extra bits to the next set for addition

reef cedar
#

I have a 4.0 in college and aced symbolic logic meanwhile i dont know 8x8

tropic skiff
#

Multiplying two numbers that have each are less than 10 is something you will have to do very fast. You might even have to memorize

slate pawn
#

assuming you spend a bit of time with it, it should come decently easily then

tropic skiff
ancient sluice
tropic skiff
# tropic skiff

The highlighted numbers (1, 2, 4, 9, etc) are square numbers btw

tropic skiff
slate pawn
#

thats a bit overkill, 10 is normally enough since after you can break up problems

young spade
tropic skiff
#

Alternate

young spade
#

also, before learning multiplication, you prob wanna get a hold of the concept of the "number line" and addition being somewhat related to the idea of "moving to the right"

#

basically, understand base-10 and the how the digits go

reef cedar
# young spade may i ask how this happens

I never was good in math and would fail every math class, i got an F in literally every math class ive ever been in since a kid, im not joking. And my school never cared to help me so by the time i was in Jr High math class was gibberish to me so i stopped caring about school because i thought i was just stupid.

Years later i got interested in philosophy and did a lot of self study and got my GED, and went back to school, now im on honors list at my uni, but i take philosophy so it involves basically 0 math for undergrad.

reef cedar
tropic skiff
reef cedar
tropic skiff
#

Everything to the left/below the red line, ignore

tropic skiff
reef cedar
tropic skiff
#

Simple Division can also be done with that multiplication table

#

For harder division, either

  • long division
  • approximate (in the real world, no one gaf if youre slightly off)
young spade
tropic skiff
reef cedar
#

So how do i know when to move onto multiplication and division?

I guess my main question is about the mental process of doing math. Is it supposed to feel like youre just memorizing stuff or is there some reasoning that goes into it?

Some stuff i know but i feel like I don't know it. Like for example, i know 5x6 but if someone asks it as 6x5 i wont know it, which makes me think it must be more than just memorizing lol.

young spade
tropic skiff
young spade
#

Like, some things obviously youll have to memorize

slate pawn
young spade
#

but understanding the basic concepts behind them is really useful, ive had my share of little kids i had to explain to, and making it seem somewhat intuitive helps

reef cedar
slate pawn
#

id say moving on its safe to do after you get a good idea of each topic, then just keep coming back to it.

tropic skiff
slate pawn
#

it helps alot to try and teach a pet/object the topic as well ive found

tropic skiff
reef cedar
#

Maybe learning that would help me because I like logic a lot

young spade
#

commutative property (basically the fact that the order doesnt matter)

applies, in what you will first encounter, only to addition and multiplication. like
3+2 is the same as 2+3
5x7 is the same as 7x5

but

3-2 is not the same as 2-3
5/7 is not the same as 7/5

slate pawn
#

it could be fun to try and pick up a book of proofs after you get the basic idea for you. Proofs are the logic/reason behind doing things, which are built on a series of core ideas called axioms.

reef cedar
#

😳 why the skulls LOL

tropic skiff
slate pawn
#

basic arithmetic isnt normally taught w proofs to kids as they dont have abstract thought developed yet

#

but

slate pawn
#

that could make it stick better

tropic skiff
slate pawn
#

due to development of abstract thought happening at a later age.

reef cedar
#

Thank you everyone, I appreciate all of the advice, this is really helpful! Before I was searching youtube for an hour and every book recommended for "super beginners" was still way above my level lol

#

🙏

tropic skiff
#

If so, i highly encourage you to decide quickly which language you want to learn math in

reef cedar
tropic skiff
# reef cedar Thank you everyone, I appreciate all of the advice, this is really helpful! Befo...

https://youtu.be/mjlsSYLLOSE?si=MJneCr4eYgbxIbyS you can prob watch at 2x or 1.5x speed

Let's learn basic math addition using objects, equation and your fingers. This #BasicAddition video is appropriate for Pre-K and Kindergarten.

Can you help uncle Old MacDonald count how many rabbits he has in his farm using basic addition?

You can use your fingers to help with basic counting, this video will show you how.

Don't forget to subs...

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tropic skiff
slate pawn
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learn it in latin 😼

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(please do not)

tropic skiff
# slate pawn learn it in latin 😼

I initially started learning math in my native language, and I hated it because of the unpredictable combinations of English + Tamil (native language)

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It was honestly easier for me to just go to a fully English school even in a Tamil-speaking area lol

slate pawn
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that wouldve also made it very difficult at most universities/schools out of your area

devout snowBOT
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@reef cedar Has your question been resolved?

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umbral coral
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question about peicewise (calc 1). I'm not understanding what they mean by limit condition?

umbral coral
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Are they saying text the value under 4 to see if it's going to be positive or negative?

rapid merlin
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In my opinion instead of testing
The quadratic equation can be factorized to know it's zeros then you can see when it would be positive or negative

umbral coral
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yeah I know that it can break down into 1/x^2

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well on both 1/2 would be a zero (for top and bottom).

rapid merlin
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That's not what I said
Also how it can be down into 1/x^2

umbral coral
rapid merlin
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the quadratic denominator can be factorized into
(x-3)(x+4)
And because the sign of the x^2 is positive the quadratic is negative between the roots so the bottom quadratic is always negative for the values between -4 to 3

rapid merlin
# umbral coral

This needs more clarification what did you do to get 2x-1 on the nominator
And get out x^2 on the denominator

umbral coral
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ohhh hold up lol

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that was a totally different problem, let me go back

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Sec on my side

rapid merlin
umbral coral
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So I can either manually test it or do it that way?

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by getting the zeros

rapid merlin
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You can test it after factoring or getting the roots

umbral coral
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I don't understand how you know it can be negative always between 3, -4

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what leads you to understanding that.

rapid merlin
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This way if a value between the 2 roots output positive value you would know that any value between the roots would output positive and negative otherwise

rapid merlin
umbral coral
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for me I don't understand how you get it from that at all. all I know when I have it factored down in that position that I just can't have x= 3 or -4

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So if I want to do it the manually testing way.

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my question is.

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can I tell if it will be - or + via the side of the limit I'm checking?

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because we keep getting told if x is lower than the limit (we are going under it) it will be negative, if it's above the number we are approaching we are going to have it be positive.

rapid merlin
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If a parabola intersects the x-axis at two points (aka. there are 2 values making it equal to zero) the part between the roots of the parabola is either positive or negative, depending on the co-effitient of the x^2 of the quadratic equation. If it is positive then that part is negative, and vise versa.

umbral coral
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I don't really know what that means.
Do I need to check if it will be positive or negative if I have which side of the limit I'm looking at?

devout snowBOT
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lost laurel
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How would I find a path length parametrization of say $(t,t^2)$ where t is in [0,1]

woven radishBOT
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What a wonderful world it is !

acoustic leaf
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well you can find the arc length as a function of t, then you would have to invert that relation

iron kindle
lost laurel
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I know $\mathcal{L} = \int_{0}^{\tau} \sqrt{1+ 4t^2} dt$

woven radishBOT
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What a wonderful world it is !

acoustic leaf
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because if you find s as a function of t, then inverting that would give t as a function of s (which you can then substitute into the parameterization)

lost laurel
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Yeah, no this is going to be really nasty

acoustic leaf
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which is why the arc length parameterization is mostly of theoretical importance

lost laurel
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I do suppose in [0,1], an alternate paramatization is sin(t), sin^2(t)

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which could help

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$(cos(t), sin(2t)$

woven radishBOT
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What a wonderful world it is !

lost laurel
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,w integrate sqrt{ cos^2(t)+ sin^2(2t)}

lost laurel
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other than a circle

acoustic leaf
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another simple one would be the helix (r cos(at), r sin(at), bt) for constant a,b,r

lost laurel
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hmm, okay

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so uh, the integral would work out to be $\sqrt{1+b^2}t$

woven radishBOT
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What a wonderful world it is !

lost laurel
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the inverse function is $\frac{t}{\sqrt{1+b^2}}$

woven radishBOT
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What a wonderful world it is !

acoustic leaf
lost laurel
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$\int \sqrt{1+b^2}$

woven radishBOT
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What a wonderful world it is !

acoustic leaf
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that's true if we're setting a,r = 1 i suppose

lost laurel
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oops

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okay but I essentially just invert the function and differentiate it, right

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I should get $\sqrt{ a^2r^2+a^2r^2+r^2}$

woven radishBOT
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What a wonderful world it is !

acoustic leaf
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do you?

lost laurel
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Yes

acoustic leaf
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where did b go?

lost laurel
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Shit

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Okay

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Have a class now , sorry

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.. close

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. close

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.close

devout snowBOT
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summer timber
devout snowBOT
summer timber
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is it ok to do this where the natural logging and raising e to the power of does not affect the 64/5

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the answer is correct just not sure if my work is fine

pseudo basin
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yeah this is fine

summer timber
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ok ty!

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.close

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distant helm
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the integral

devout snowBOT
iron kindle
distant helm
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i have solved it, but with help of MSE. i wanna try a different way tho

the solution is pi*ln(ln2)

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this should also be the great opportunity to use contour integration for the first time in my life

iron kindle
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complex analysis?

distant helm
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ye

distant helm
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math stackexchange

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pretty good forum

cyan laurel
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Oh

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Ik mathstack

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thanks

distant helm
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$\int_{0}^{\frac{\pi}{2}}\ln\left( x^2+\ln^2\cos x \right),dx=2\Re\left( \int_{0}^{\frac{\pi}{2}} \ln\ln(\frac{1+e^{2ix}}{2})\right)$

woven radishBOT
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TargetVN

distant helm
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so i got this

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which is cool

iron kindle
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$\mathfrak{Re}$

woven radishBOT
iron kindle
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where did the dx go?

distant helm
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i would rather not write that bleakkekw

distant helm
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$\int_{0}^{\frac{\pi}{2}} \ln\ln(\frac{1+e^{2ix}}{2}),dx=\int_{\mathcal{C}}\ln\left( \ln\left( \frac{1+z}{2} \right) \right)\frac{dz}{2iz}$

woven radishBOT
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TargetVN

distant helm
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where z=e^(2ix)

coral tulip
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What is ln² ? is it (ln(cosx))²

distant helm
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yes

coral tulip
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Can i do this question without using complex analysis?

distant helm
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well... afaik there's only 1 solution without complex analysis

it uses feynman and the form is very disgusting

coral tulip
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ok

distant helm
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do i just need to consider C being the contour from z=1 to z=i along a quarter of unit circle

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.. or i have to do something else?

iron kindle
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where is your singularity

distant helm
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is it z=0

iron kindle
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no?

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what happens at ln(0)

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thats a singularity right

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so at ln((1+z)/2)=0 theres a singularity

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so (1+z)/2=1

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i think you can figure it out from here lol

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(what the singularity is)

finite briar
finite briar
distant helm
finite briar
finite briar
distant helm
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z=1 is a singularity indeed

distant helm
iron kindle
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ln(x) for x<0 its complex

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ln(x) for x>0 is real

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ln(x) for x=0 its undefined

finite briar
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what about the 1/2iz

iron kindle
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oh...

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😂

finite briar
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💀

iron kindle
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mb 😅

distant helm
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... I hope i dont violate some kind of complex logarithm rules

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Also forgor the i before arctan

finite briar
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ic got it

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thanks

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sheesh thats new to me

devout snowBOT
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@distant helm Has your question been resolved?

devout snowBOT
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thin brook
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Hello sorry, I don’t know how to do this question especially part c (btw this isn’t a homework assignment or exam it’s a practice sheet I found)

iron kindle
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did oyu do a and b?

devout snowBOT
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@thin brook Has your question been resolved?

thin brook
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Uh no😓

fossil locust
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IB maths spotted

thin brook
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Did you take IB/are you in IB?

fossil locust
woven radishBOT
fossil locust
thin brook
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Wait actually I think I figured it out

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Thank you for asking me that !!!

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I will integrate it after equating it

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Since I know that f’(x) = g’(x)

fossil locust
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the really important thing is don't forget your constant of integration

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so g'(x) - f'(x) = c for some constant c