#help-27

1 messages · Page 280 of 1

lost laurel
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the left side

surreal shell
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again i multiplied by congigate already?

lost laurel
#

oh

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didn't notice

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sorry

surreal shell
#

should I attempt something like that for the other side

lost laurel
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wait

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just make the LHS have a common denominator instead

wind marten
#

Hint: (a+b)^2 on top
Hint 2: Factor bottom with difference of squares

surreal shell
#

oh yea

lost laurel
#

that would give you $\frac{cos(x)-cos(x)sin(x)+cos(x)+cos(x)sin(x)}{cos^2(x)}$

surreal shell
#

the (a+b)(a-b)

woven radishBOT
#

A dense set(Ping when reply)

surreal shell
#

ok thanks

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.close

devout snowBOT
#
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wind marten
#

Wait pause DONT factor the bottom just leave it as cos^2 lmao

surreal shell
#

yea

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i wasn't going to touch that side

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.reopen

devout snowBOT
#

surreal shell
#

I got lost somewhere along the way

lost laurel
surreal shell
#

doesnt that give0/cos^2(x)

lost laurel
#

no?

#

$\frac{2cos(x)}{cos^2{x}}$

woven radishBOT
#

A dense set(Ping when reply)

surreal shell
#

oh and then you just ok

#

yea thanks

#

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cedar pike
#

Help pls

devout snowBOT
cedar pike
#

Pls pls pls pls

royal radish
#

i am less likely inclined to help you now that you said pls 4 more times

solar goblet
#

,rccw

woven radishBOT
cedar pike
#

Help

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wispy geyser
devout snowBOT
wispy geyser
#

am i right with C?

faint zinc
#

,w expand (x+3)(x-3)(x-4)

woven radishBOT
faint zinc
#

Yes

wispy geyser
#

your a legend man

#

thank you sm

#

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twin temple
devout snowBOT
twin temple
#

Can someone check if my work looks correct?

#

These are the original questions for reference

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@twin temple Has your question been resolved?

twin temple
#

<@&286206848099549185>

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twin temple
#

.reopen

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@twin temple Has your question been resolved?

twin temple
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.close

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urban silo
#

Hi

#

Can anyone help me with this

tall knoll
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restive river
#

tl;dr: open a new channel, can't use this one no more

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odd harness
devout snowBOT
odd harness
#

Can’t get this right no matter what I try

wicked turtle
#

what's the vertical distance between the highest point and the lowest?

wicked turtle
#

2 - (-6)

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is not 9

urban harbor
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3*

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oh nm 2

sinful rover
#

what is going on

urban harbor
#

i misread that 2 as a 3 too for some reason :p

odd harness
wicked turtle
#

i just counted grid lines haha

wicked turtle
sinful rover
wicked turtle
#

so what's the amplitude?

odd harness
#

I’m cooking

wicked turtle
#

(hint: it's not 5)

odd harness
#

8

wicked turtle
#

no..

sinful rover
#

nooooo

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8/2?

odd harness
#

4

sinful rover
#

yessssssss

wicked turtle
#

ok so that's one issue

sinful rover
#

its half of the vertical length

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the next....

wicked turtle
#

now what's the period of this function?

odd harness
#

2pi/pi/5

sinful rover
#

huh

wicked turtle
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no there should not be any pi involved

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what's the horizontal distance between two peaks, for example

odd harness
#

8?

wicked turtle
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how did you find that?

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can you list two x values where a peak occurs?

odd harness
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Peaks at -6 on X coordinate

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And 2

wicked turtle
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2?

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x=2?

odd harness
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0

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Oops

wicked turtle
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yea, that's better

odd harness
#

So 6

wicked turtle
#

so period = 6 yes?

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yep

odd harness
#

Yeee

wicked turtle
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now how do you use the period

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when writing the formula for the function

odd harness
#

2pi/K

wicked turtle
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yep

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so it should be cos(what?)

odd harness
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2pi/6

wicked turtle
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yep

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ok, so that just leaves the C

odd harness
#

4 Cos (2pi/6)

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Is what we got so far

wicked turtle
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yep

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now what should C be?

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how do you find it?

odd harness
#

+2?

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Y intercepts

wicked turtle
#

+2 will take cosine and shift it up by 2

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this one looks like it is shifted down

odd harness
#

So -2

wicked turtle
#

yea

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so last question, how do you know if it's cos or sin

odd harness
#

You tell me

wicked turtle
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well if we just have cos(x) and sin(x)

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what's the difference between them, how can you tell from the graph which it is?

odd harness
#

Sine starts at 0

wicked turtle
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right

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and cosine has a peak at 0

odd harness
#

Yea

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So it’s cos

wicked turtle
#

and your function has a peak at 0 so yep

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cosine it is

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so i think you have all the ingredients right now

odd harness
#

Looks like this on Desmond

wicked turtle
#

,rotate

woven radishBOT
wicked turtle
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wait, don't you want cos?

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and why is it just plotting a straight line

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oh you forgot the x

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inside the cos

odd harness
#

So this?

wicked turtle
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how did you get 5 in the denominator

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didn't we find it was 6?

odd harness
#

Bingo got it right

wicked turtle
#

Bungo

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haha

odd harness
#

I got 3 more

wicked turtle
#

oh man

odd harness
#

Or should I just Chat GPT

wicked turtle
#

i'll let someone else help with that, it's like 3:30am here

#

no don't trust chatgpt for math, it makes a lot of mistakes

odd harness
#

Bungo

wicked turtle
#

just close this channel and open a new one

#

so it will go to the top of the list

odd harness
#

How about we knock another one out

wicked turtle
#

nah man i'm tired haha

odd harness
#

It’s easier

wicked turtle
#

there are other helpers online, someone will help i'm sure

odd harness
#

Nah

#

#L mans

#

#close

#

.close

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#
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celest shore
#

Hello, I know its probably really primitive question. Currently, Iam learning how to integrate functions. Whats wrong with my solution of the bottom (3.) problem?

solar goblet
#

hehe "primitive"

lost laurel
#

is that $\int \frac{dx}{2+3x^2}$?

woven radishBOT
#

A dense set(Ping when reply)

celest shore
#

Yeah

lost laurel
#

Well, what do you think

#

Does this remind of a standard derivative

celest shore
#

I wanted to adjust it to formula 1/1+x^2

midnight echo
zenith narwhal
celest shore
midnight echo
#

That's already what you did. However you forgot the du/dx = sqrt(6)

#

In order to convert the differential (dx) into du (recall regular u substitution), you have to do dx = 1/sqrt(6) du

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ie. divide by sqrt(6)

celest shore
#

Thank you very much

devout snowBOT
#

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solid osprey
#

ABC is a right angle, BD=CD=DE=1 and DE is the angle bisector of ADC, find AD

solid osprey
#

rough sketch by me, dont expect it to be accurate in the slightest bit

urban harbor
#

!original

devout snowBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

urban harbor
#

oh nm, i thought that was an equilateral triangle in the bottom right, which wouldve made it impossible, guess it isnt

solid osprey
fossil locust
solid osprey
#

wierdly the topic is power of a point??

fossil locust
#

hmmm

hollow ice
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AB and AE are tangents to circumcircle BEC

feral agate
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i think you can let AD=x and get some equations in x using pythagoras' theorem and angle bisector theorem

#

seems a bit tedious

hollow ice
#

thats the only circle I see to use power of point

solid osprey
hollow ice
solid osprey
#

doesent that imply AED=90 and this question immediately crumbles

solid osprey
#

wait am i stupid

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AE isnt tangent it just passes the circle

hollow ice
#

Ohhh right

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I am stupid

#

Ughhh, its geometry... Why do I even try 😭

solid osprey
#

IKR FUCK GEOMETRY

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i had extras while exam and the only one i didnt go to was geometry cause FUCK that

hollow ice
#

Well, AD^2 = 1 + AB^2 = 1 + AE*AC

fossil locust
#

(right triangles and both share angle C)

solid osprey
#

no way i actually have short term memory loss

fossil locust
#

yeah what am I thinking angle BAC = x

hollow ice
#

all that seems consistent

fossil locust
#

DC/DA = CE/AE means 1/DA = CE/AE

or 1/(DA + 1) = CE/CA = CE/(BC * BC/CE) = (CE/BC)^2 = CE^2 / 4

if we can somehow find CE

hollow ice
#

idk why you nah

fossil locust
#

oh wait lol

solid osprey
#

yeah but you said ABC≡BEC so that means BAC=EBC

fossil locust
# solid osprey

also if I'm not tripping, BE perpendicularly bisecting AD means that AEDB is a kite

#

or that AB = AE

hollow ice
#

You are tripping the same way I did kekw

solid osprey
#

BEA is a right angle not DEA

fossil locust
#

ah

solid osprey
#

dw i also thought that and found a contradiction then scratched my head for like 5 mins

fossil locust
#

ah yeah

solid osprey
#

no

finite briar
#

Hmm i remember reading a formula for finding ADB

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Gimme a minute

hollow ice
#

EDC=180-2C, so ADC is twice that, and ADB = 180-ADC

finite briar
hollow ice
#

Oh lol

finite briar
#

Nvm it was for angle bisector

hollow ice
#

BD * sin(ADB) = 1/2 * BE * sin(ADC) coz areas are equal

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this is the only one I can think of

finite briar
#

What are u equating again?

hollow ice
#

area = 0.5 a b sinA

finite briar
# solid osprey

This figure seems cursed, i almost thought AD perpendicular to BE

hollow ice
#

We want length AD

finite briar
hollow ice
finite briar
finite briar
hollow ice
#

Yea, thats pointless, I realised that later

#

Now Im just gonna lurk to see what yall come up with. I just enjoy good geometric solutions. I cant do them myself for most part

solid osprey
finite briar
#

I rederived Pythagoras 💀

solid osprey
#

peak

finite briar
#

Welp I got to the lengths of AE,EC,BE in terms of AB

finite briar
# solid osprey

Wait since this is power of a point..what if the construction is to extend AD to F such that A,B,C,F are concyclic?

solid osprey
#

lemme try to find a way to cook up an accurate diagram hold on

finite briar
#

Okay

solid osprey
#

ok this is really close (like 5 sigfigs close)

#

km does this do anything

finite briar
#

I see

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Welp

#

I think I got it

#

Answers sqrt(5)?

solid osprey
#

no clue

finite briar
#

Hmm but uhh my solution isn't geometric

solid osprey
#

although apparently its in the form a+sqrtb and were finding a+b

finite briar
#

Its coordinate geometry+trigonometry

solid osprey
#

although it could be a red herring

finite briar
solid osprey
#

although i doubt its sqrt5

finite briar
solid osprey
#

i have no idea

finite briar
#

Uhh should I tell you what I did?

solid osprey
#

i mean sure ig

finite briar
#

So I let A be (0,x)

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From there I found the slope of AC

solid osprey
#

its not rly graded my teacher just gives us like 15 questions but we only got the time to go trough like 7 so the rest are practice

finite briar
finite briar
#

Okay nvm found my mistake

solid osprey
finite briar
#

I ended up doing ADC=180-2theta when in reality EDC = 180-2theta

devout snowBOT
#

@solid osprey Has your question been resolved?

solid osprey
#

.close im gonna snooze gn

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#
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finite briar
#

Gn @solid osprey

devout snowBOT
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spark hound
#

Can some1 explain this PLEASE

devout snowBOT
winter patrol
#

which part do you need expaining

spark hound
#

Why is sin(-t) = -y, but cos(-t) = x?

#

Like I understand -t means going clockwise

winter patrol
#

sin gives the y coordinate,
cos gives the x-coordinate

spark hound
#

If we go to Q3, then cos will be negative tho no?

winter patrol
#

no

#

cos gives the x-coord

#

the point is (x,-y)

#

you're still on the right side of the plane, where the x-values are positive

spark hound
#

So is it just saying -t being in Q1 or Q4?

winter patrol
#

no

spark hound
#

So cos(any negative t) = x

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?

winter patrol
#

no

#

its saying if cos(t) = x, if t is in Q1,
then cos(-t) = x

spark hound
#

Ahh

#

Okayh

#

Okayyy

#

Ty

#

.solved

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#
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steep shard
devout snowBOT
#

Please don't occupy multiple help channels.

north roost
#

?

devout snowBOT
#

@steep shard Has your question been resolved?

steep shard
#

Nope

north roost
#

cant u find the solution to this

#

@steep shard

#

u have the initial values

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u can find the solution first, then apply differentiate it, no?

steep shard
#

I can do but after finding the complimentary function I get stuck to find c1 and c2 for the solution

north roost
#

how so?

#

\begin{align}
c_1 + c_2 &= 2\
\frac{c_1 + ec_2}{e^3} &= -\frac{1-3e}{e^3}
\end{align}

woven radishBOT
steep shard
#

Sorry I mean complimentary function

#

I get y(0) = 3

north roost
#

can i see ur work

steep shard
#

So if I differentiate y'(0) which is equal to zero...

steep shard
north roost
#

u solved for

#

c1 and c2 wrong

#

its simpler than that

#

@steep shard

steep shard
#

Hey I got the answer thnx mn it took 1 hrs

#

But I am satisfied thnx to help anyways sir

north roost
#

👍

steep shard
#

Thnx for helping me sir

steep shard
#

Haa I am wrong ig

north roost
#

?

steep shard
#

How is this one done? The step can you explain pls

#

The answer is -3 at last and your right

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#

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north glen
#

what is phi here?

devout snowBOT
north glen
#

how can I calculate it?

verbal beacon
#

I'm not sure if this is correct, but phi should go from 0 to pi/2 and theta should go from pi to 3pi/2

north glen
#

both are right, but idk how to get phi

#

I have the result

#

but idk how to get phi

verbal beacon
#

r u talking abt the bounds of phi?

north glen
#

yes

verbal beacon
#

well i think phi has to make a vector above the xy plane since z>=0

runic folio
#

should be 0 to pi/2 i believe

verbal beacon
#

can u explain im not rlly good i think

runic folio
#

x^2+y^2+z^2 is a sphere centered at origin

#

with the restrictions on x,y and z we know that we only have to consider 1/8th part of sphere

#

you can visualise a vector which follows a spherical curve from the origin to one of the axes

narrow bloom
devout snowBOT
#

@north glen Has your question been resolved?

north glen
#

lemme read

#

😄

#

so for example this would be 1/4 pi?

#

using that "vector"

#

I'm absolutely cooked with sphere coords

devout snowBOT
#

@north glen Has your question been resolved?

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spring jungle
#

Need someone to check my work

#

for Row 3 i have: 0, 3, 6, 9, 12, 15, 2, 5, 8, 11, 14, 1, 4, 7, 10, 13

#

Row 4: 0, 4, 8, 12, 0, 4, 8, 12, 0, 4, 8, 12, 0, 4, 8, 12

#

b) I have x = 3, y = 11
because 3 x 11 = 33 \equiv 1 (mod 16)

#

c) 15x \equiv 7 mod 16
15 \equiv -1 mod 16
-x \equiv -1 mod 16
-1 (-x) \equiv -1 (7) mod 16

#

x \equiv -7 \equiv 9 mod 16

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x = 9

#

d) Only numbers relatively prime to 16 have inverses mod 16 (and thus a 1 in their row). All even numbers share a factor of 2 with 16, so they are not invertible.
The rows without a 1 are the even numbers: {2, 4, 6, 8, 10, 12, 14}

gritty badger
#

bro

#

just copy ur pic on paint

#

it would be easier to read

#

for us

spring jungle
#

oh

devout snowBOT
#
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spring jungle
#

omg it closed again

#

if you click the picture its still harder to read?

devout snowBOT
#
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tawdry burrow
#

Hey, just curious on how to solve this question and need some pointers on what to do. I'm unsure of what it means by a "linear graph"

acoustic leaf
#

you have the graph of y = x^2 - 6x + 5 there. how might you rearrange the given equation to involve that?

tawdry burrow
#

By adding x and subtracting 2?

acoustic leaf
#

yes

tawdry burrow
#

Subtract 4*

#

So x^2-6x+5=x-4

acoustic leaf
#

yes

tawdry burrow
#

Ok, so what do I do after that ?

acoustic leaf
#

if you have an equation like that, the solutions will be the intersection of the two curves

tawdry burrow
#

So the intersection of x-4 and x^2-6x+5?

acoustic leaf
#

yes

tawdry burrow
#

(4,-3)

#

But how does that help give solutions?

#

Ohhh

#

So the 2 quadratic equations also intersect at 4,-3

acoustic leaf
#

can you show how you got those intersections?

tawdry burrow
#

On the graph?

#

Or just like, generally

acoustic leaf
#

yes

#

on the graph

tawdry burrow
acoustic leaf
#

you should draw the line y = x - 4

tawdry burrow
#

I think i see it now

#

I calculate the points of intersection and that should be the answer?

acoustic leaf
#

yes, the x-coordinates of the points of intersection are your answers

tawdry burrow
#

Ok

#

I'll quickly solve that then

#

I've forgotten how to do it

#

I presume you solve them simultaneously

acoustic leaf
#

the point is not to actually solve it algebraically, just come up with an approximate x-coordinate from the graph

tawdry burrow
#

Oh

#

I was going to say doing it simultaneously would just loop back

#

I got 1.7 and 5.3

acoustic leaf
#

that works

tawdry burrow
#

Ok, thank you for the help!

#

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stiff quartz
devout snowBOT
stiff quartz
#

how do I start?

#

<@&286206848099549185>

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hot viper
#

<@&286206848099549185>

devout snowBOT
sinful rover
hot viper
#

how do i set up the integral?

sinful rover
#

and evaluate from -4 to 4

hot viper
#

ok

sinful rover
#

integral from -4 to 4 of (20x) +x^2 - x^3 dx

#

@hot viper you got it?

hot viper
#

i split the integral

sinful rover
#

why?

#

youre finding the area not the total

#

there is negative area in that problem

hot viper
#

∫[g(x)-f(x)]dx+∫(f(x)-g(x)]dx?

#

but in between -4,4

sinful rover
#

why would you do g(x) first?

#

oh i see

#

yea

hot viper
#

I believe this is the formula for the sum of two integrals

sinful rover
#

sorry i thought you were trying to find the absolute area

#

yes youre right

hot viper
#

okiiii

lusty sapphire
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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

sinful rover
#

when g(x) is over f(x) thats where the first integral is to when it ends and then f(x) is over g(x) is when the second integral starts and ends

sinful rover
#

for each individually

hot viper
#

sorry i am having trouble understanding your question.

#

do you mean the shaded area?

#

because you add both and get the A

sinful rover
#

yes

#

what are the boudns for each of the integrals

#

you have the integrals right but you need bounds

hot viper
#

it would be

#

x(x-5)(x+4)=0

sinful rover
#

um what

hot viper
#

5,0,-4?

sinful rover
#

no

#

for what values of x is the shaded area begining and ending

hot viper
#

oh

#

∫0,-4, ∫4,0

sinful rover
#

im having a hard time understand your notation, is the first number going on the top or bottom?

hot viper
#

firs number on top yes

sinful rover
#

ok yes those bounds are right

#

good job

hot viper
#

now i just set up the integrals, solve them, then add?

sinful rover
#

yes

#

you had the equations right before so the integral of g(x) - f(x) and then the second was f(x) - g(x)

#

plug in your numbers and solve 🙂

hot viper
#

∫0,-4(0-(20x+x^2-x^3))dx+∫4,0((20x+x^2-x^3)-0)dx

sinful rover
#

yesssss

hot viper
#

[-10x^2 - 1/3 x^3 + -1/4 x^4]0,-4 + [10x^2 + 1/3 x^3 - 1/4 x^4]4,0

sinful rover
#

it should be 1/3 x^4, the negatives cancle

#

in the first one

#

but other than that yes and then evaluate

hot viper
#

736/3+-224/3

#

512/3?

sinful rover
#

not sure plug into a calc

#

but the equation is right

hot viper
#

ill just check it on pearson.

#

i got it wrong 😦

#

ok my calc says 192

supple knot
#

,w int -4 to 4 abs(20x+x^2-x^3)

hot viper
#

okay! got that thanks for the help

sinful rover
#

youre welcome!

#

❤️

#

@hot viper close channel with .close

hot viper
#

.close

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azure portal
#

If anyone are familiar with Khan Academy, would you mind telling me if there is harder stuff on the website than the app? I heard it on the internet but I’m unsure.

dense jay
#

you could just look at the website

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@azure portal Has your question been resolved?

azure portal
#

Yea

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granite anchor
devout snowBOT
granite anchor
#

Idek how to start these

versed jetty
#

for b my first instinct is to calculae the mass sof water involved

granite anchor
#

How do I do that

#

This is calc 2 btw

#

Unit is called “work”

versed jetty
#

well u have the volume

#

so multiply that by the density

granite anchor
#

okay so 30000 is the mass

#

idk what next

#

like is there some sort of forula

#

im supposed to use?

#

to solve work problems

#

💔

#

okay so i found out

#

Work = Force * distance

#

and Force = mass * acceleration(gravity)

granite anchor
#

is it the length of the tank?

#

im so confused i thought i had to integrate somewhere for this too

#

a calc 2 question without integration sounds sus

#

<@&286206848099549185>

sinful rover
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granite anchor
sinful rover
#

lmfao

granite anchor
#

not help me 💔

sinful rover
#

omgg momyyyyy

granite anchor
#

helper pls help

#

im dead lost

devout snowBOT
#

@granite anchor Has your question been resolved?

granite anchor
#

BRO

#

<@&286206848099549185>

#

.close

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strong igloo
#

is this a typo? There's no test case for f'(t)

winter patrol
#

did you try solving with the given info

strong igloo
#

yeah, 4e^t -3sin(t) + Ct + D

#

oh wait

#

am i meant to solve a system of equations

winter patrol
#

yes

strong igloo
#

wild

#

thanks

#

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restive cairn
#

why does quotient rule give me m = -1/3?

restive cairn
#

the answer key states that its -1/9 and idk how they got that

#

but like they didnt use quotient rule

acoustic leaf
#

could you show your work applying the quotient rule?

restive cairn
#

oh okay

#

It’s a bit messy but I’m doing it on paper

#

But it’s at the bottom

acoustic leaf
#

,rccw

woven radishBOT
acoustic leaf
#
  1. note that the derivative of 3 - x is -1, you did not use this result
  2. - (6x - 2x²) ≠ -6x - 2x², you did not distribute the - properly
restive cairn
#

ohh ok i see

#

i usually neglect the derivative if its just x

#

😔

#

thank you

#

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young nymph
#

I need help with integrating the volume between two curves about the y - axis. I have functions y = 2 - x and y = x^2 and I need to find their volume from [-2, 1]. I tried using the shell method but I get a negative number.

devout snowBOT
#

@young nymph Has your question been resolved?

#

Show your work, and if possible, explain where you are stuck.

young nymph
#

Sorry for poor handwriting

#

and i get -9pi/2

#

<@&286206848099549185>

#

.close

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median depot
#

i dont remember when to look at the restricted domain vs the restricted range for these types of problems

median depot
#

ik how to solve its just i know we restrict something but i dont remember where

#

nvm

#

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limber ermine
#

how can i write 3^2(n-1) as this , like what is the formula

past mango
#

if that says $\frac{9^n - 1}{8}$ then you can't. $3^{2(n-1)} \neq \frac{9^n - 1}{8}$

woven radishBOT
#

Everbound

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#

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restive river
#

can someone help with C programming?

devout snowBOT
restive river
#

i'm trying to storage numbers in an array with a while loop and want it to stop when I input 0

#

my first attempt did not work:

#

i tried changing my code but without success, tried asking people... eventually had to resort to Gemini

#

and this worked:

#

I know what the do-while loop does, what I'm asking is someone to tell me what is the difference here

#

in the first code, the loop ignored when i input zero

static ember
#

because you first stored at index i, then incremented i and then checked the array at the new index i

#

effectively storing at i, while checking i+1 instead

restive river
#

what do you mean? isn't i=0 in the first iteration?

static ember
#

i = 0, you put something into seq[0], then i = 1 and you check if seq[1] is not 0

restive river
#

i see, by that logic wouldn't the loop stop anyways since the elements in the array are already zero?

#

when i declare seq[5] and seq[0]=1 it's the array [1 0 0 0 0] correct?

static ember
#

yes

restive river
#

in the first iteration i store a number let's say X, then in the next iteration the while should verify for [X 0 0 0 0 ] ?

#

it should stop because the other numbers already 0

static ember
#

I would use an if check after the scan instead, with a break if it's 0

restive river
#

lemme try that

#

i also thought of that

static ember
#

well the array isnt guaranteed to be 0 initialized

#

it contains garbage values

restive river
#

oh

static ember
#

memset it before

restive river
static ember
#

it is a problem but not the problem

restive river
#

it still goes through

static ember
#

you need the if check after the scan

restive river
#

WORKED!

#

I feel stupid now lol

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#

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limber ermine
#

can this be used if x=A wich A is a matrix?

fossil locust
#

you just have to be a bit careful cause the order of matrix multiplication matters

#

I can find you a proper derivation

limber ermine
#

ye

#

it will be smth like S-SA= A-A^n+1

#

how can i get S in front

#

or S(1-A)=S-SA

fossil locust
#

$AB \ne BA$ for matrices $A, B$

woven radishBOT
limber ermine
#

yes

fossil locust
#

so when you are doing say $S(I - B)$ or something, where $I$ is the identity matrix

woven radishBOT
limber ermine
fossil locust
#

it matters

limber ermine
#

its 1 not I

limber ermine
#

thats what i wanna know

#

in front or behind B

fossil locust
limber ermine
#

thx

fossil locust
#

so you have to repeat the proof again with (I - B)S = S - BS

#

to make it work

fossil locust
limber ermine
#

so for this sum

fossil locust
#

not the scalar 1

limber ermine
#

i will have to do it twice right?

fossil locust
restive river
#

for example scanf(%d %d, &number1,&number2);

static ember
#

well, did you try that?

restive river
#

yes it automatically changes the row

#

does it depend on the IDE?

static ember
#

press enter after inputting the two numbers

#

and space inbetween

restive river
#

ah ok makes sense

#

yeah

#

sorry for bothering with dumb questions

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#

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rancid abyss
#

can somebody help me with this

devout snowBOT
rancid abyss
#

it's a no-calculator que

stable cloak
#

Integrate with respect to time from 0 to 2

rancid abyss
#

i tried

#

im just not able to do it

#

this is the markscheme

stable cloak
fossil locust
#

hello Ib student

fossil locust
mild sorrel
#

hello ┬─┬ノ( º _ ºノ)

fossil locust
#

just saying that, but actually here v > 0 cause e^(anything) is never negative

rancid abyss
#

i dont think the value can ever be negative

fossil locust
#

so it doesn't matter

fossil locust
#

just wanted to make a point for other questions

mild sorrel
#

:<

fossil locust
# rancid abyss this is the markscheme

Integration by parts by using the DI method! This is the easiest set up to do integration by parts for your calculus 2 integrals. We will also do 3 integrals to illustrate the 3 stops of the DI method.

Dear calculus teachers, please let students use the DI Method (& why it is really the same as integration by parts) 👉 https://youtu.be/8xPfNuXLS...

▶ Play video
#

try watching this

mild sorrel
#

Never learn from a youtuber

fossil locust
#

ah but it's the trickier case since you need to stop at the integral of t e^(-3t^2) dt

rancid abyss
#

"VERY EASY"

#

ok beta

fossil locust
#

I know

rancid abyss
#

watch me fail

fossil locust
rancid abyss
#

yeh lmao

#

its a joke

fossil locust
#

ah i see

mild sorrel
#

beta = son

fossil locust
fossil locust
#

and not u = t^3

rancid abyss
#

yeh alright

#

ill try to solve it properly in a bit

fossil locust
#

maybe try another question that has this technique, where you need to differentiate e^(-3t^2) or the equivalent

fossil locust
#

doing that first makes you realise that if the reverse chain rule has t e^(-3t^2), you need to multiply by t^2

#

yeah I mean try and best understand what I said

#

but the real test is spotting the reverse chain rule for IBP

#

for another question

#

it's always much more beneficial if you try yourself

#

for this question yeah you're kind of spent after you see the full sol

#

np!

rancid abyss
#

i will

#

i feel like im just exhausted rn

fossil locust
rancid abyss
#

im so fucking cooked

fossil locust
#

brutal mock schedule

#

just try to survive, yeah it's hard I know

rancid abyss
#

mocks are usually around march

fossil locust
#

so yeah you still have time before the final mock

#

basically try to cheer yourself up I guess, like in every paper there are some easy questions

#

so I would recommend doing section A first

#

no point trying to grind out section B if you aren't warmed up properly

#

and you should start each exam with a fresh mind, don't work beforehand

#

also try to sleep the night before

rancid abyss
#

im not too worried about the exam tbh

#

i already hv a 7 predicted

#

i just want a higher score than my friend

devout snowBOT
#

@rancid abyss Has your question been resolved?

severe prairie
#

HE SAVED MY LFIE

fossil locust
#

thought you were grinding for 7

#

why waste your energy on competing with your friend then

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#
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pseudo rampart
#

i have no idea how to solve this

devout snowBOT
mild sorrel
#

wdym you have 'no idea'

#

The diameter of the bigger circle is: sum of diameters of the smaller circles

sand dove
#

then find a way to express the shaded area

#

in terms of the areas of all the circles

#

(formula for area of circle/disk of radius r: pi * r^2)

pseudo rampart
#

ohhh ok i got it so i find the area for both of the circles

#

the small circle is 1pi

#

and the bigger one is 2^2 which is 4 pi

sand dove
#

yeah

#

and the shaded area?

pseudo rampart
#

uhh no idea

#

id assume it would be 3

#

since we add the big and small circle to find its radius

sand dove
#

uhhhh

pseudo rampart
#

3^2

#

9?

sand dove
#

first of all

#

area of big circle?

#

maybe is easier

#

what's the radius of the big circle

pseudo rampart
#

i think 3

sand dove
#

yes

sand dove
pseudo rampart
#

9 pi

sand dove
#

yes

sand dove
#

we're after the shaded area

#

what's different between the shaded area and the area of the big circle?

pseudo rampart
#

the shaded area isnt the whole circle

#

so do we minus it by the area of the small and big circle

#

4pi+1pi =5pi

#

9pi-5pi= 4pi?

sand dove
#

yep that's the shaded area

#

so now

sand dove
pseudo rampart
#

since it says small circle yeah it would be 1/4

#

thank u smm it makes perfect sense now

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autumn trout
#

solved this by u-sub while the correct answer wanted me to use long division

autumn trout
#

I can see that the differnce is only a constant so is my answer also correct?

winter patrol
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the -3 + C, combine into another constant

autumn trout
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yeah true

winter patrol
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work is fine

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note that in the step of splitting the fraction, you effectively did the same thing as the long division

autumn trout
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oh thats cool i didnt think of it like that

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thanks

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limber ermine
#

any ideas how to find X?

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limber ermine
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<@&286206848099549185>

valid silo
#

this is true for which n?

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spring oasis
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\textbf{11.} Let $f$ be a function that satisfies:
[
\frac{f'(x)}{f^2(x)}= \cos\left(\frac{1}{3}x\right), \quad \text{with } f(0) = \frac{1}{5}.
]
Then, $f(x)$ is:
\begin{enumerate}[label=\alph*)]
\item $\frac{1}{-3\sin\left(\frac{1}{3}x\right) + 5}$
\item $\frac{1}{\sin\left(\frac{1}{3}x\right) + 5}$
\item $\frac{1}{3\sin\left(\frac{1}{3}x\right) + 5}$
\item $\frac{1}{-\sin\left(\frac{1}{3}x\right) + 5}$
\end{enumerate}

woven radishBOT
noble mirage
spring oasis
#

starting out

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noble mirage
spring oasis
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.solved

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cursive saffron
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cursive saffron
#

I just don’t get the first step that’s it

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I don’t what is it

supple knot
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6/2 = 3

cursive saffron
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Know*

cursive saffron
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But why

supple knot
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(1/2)*6 is the same as 6/2

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,calc (1/2) * 6

woven radishBOT
#

Result:

3
supple knot
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,calc 6/2

woven radishBOT
#

Result:

3
cursive saffron
#

Oh

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Thanks

sinful rover
#

can you show a whole picture of the trapezoid?

cursive saffron
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But yes

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Wait

sinful rover
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so you understand the equation just not the multiplying?

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the equation for a trapezoid is 1/2 h (b+b)

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thats the left side

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and the otherside is the rectangle

cursive saffron
sinful rover
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or like did 6 x 1/2 so you get 3

cursive saffron
sinful rover
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they didnt, i corrected myself^

cursive saffron
sinful rover
#

yea

cursive saffron
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Thanks

sinful rover
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youre welcome 🙂

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you can close the chat with .close if your question has been answered have a good day ❤️

cursive saffron
#

Close.

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.close

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smoky nimbus
#

Then you can do (1/2) * 6 = 3

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small urchin
#

what does it mean to integrate on a closed surface?

night moat
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No open boundaries

pastel pasture
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do you mean like a surface integral?

small urchin
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Yes

pastel pasture
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yeah basically you can get from one point of the surface to any other point of the surface without leaving it

small urchin
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I mean what the final value represents

pastel pasture
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or are you asking like a physical interpretration

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ah

small urchin
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Yes

pastel pasture
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I mean

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physically it doesn't mean anything

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its sort of like a 4-dimensional height

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Maybe you could think of having some sort of temperature function T, and you want to integrate this over the entire earth

small urchin
#

Mmm

pastel pasture
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its like a line integral in 3d now

small urchin
#

For example, what does it mean to integrate a vector point by point on a 2D surface

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I don't know how to explain

pastel pasture
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I mean

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These all have various applications in physics

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finding work, flux, etc

small urchin
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I know but I don't know if I can go into too much detail

pastel pasture
small urchin
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For example

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The integral of a function represents the area subtended by it

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But does this also apply if a vector is integrated?

pastel pasture
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I mean

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Kind of

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If you have a vector line integral

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you can sort of think of it as the thin sheet of area that this vector projects onto the ground

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as it travels

small urchin
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?

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I'm not understanding

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I mean would be the area?

pastel pasture
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idk my drawing is kind of horrible

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the blue is a vector function

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you can think of it as a roller coaster and integrating gives that area under the roller coaster

small urchin
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Yes

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and if the vector is in 2d?

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It would be the area

pastel pasture
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yeah I guess

pastel pasture
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eh

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its weird

small urchin
pastel pasture
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any standard textbook should have it

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there's also that trevor guy on youtube

small urchin
#

Okay

#

Thanks very much

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fast river
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fast river
#

i was just wondering where the ln C came from

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i get where C come from \

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but how come they wrote it as ln c

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shouldnt it have been just ln |x|+C

urban spindle
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I think here the idea is that for every C, there's a C', so that ln(C')=C

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it's not exactly the same C you'd put if you wrote +C.

fast river
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so in defreential equations

north roost
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I think the point is that it’s easier to simplify

urban spindle
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It's also conveniently picked this way, so you can further solve it.

fast river
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ya

north roost
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So the right side only include one term

fast river
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so in all defferntial equations will it be multiplied by C ?

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or is it just this case with ln

urban spindle
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So the integral in general is solved by adding a constant C

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you could consider it +C, then try this: Take C' so that ln(C')=C. then C'=e^C, right?

north roost
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Solutions with e^x is another example I think it takes form of Ce^f(x)

fast river
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oh yaaa

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i have seen that

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i was stuck on it yesterday

urban spindle
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So you could add instead of C, ln(e^C), for same result

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now, this e^C is also a constant

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So, we also note it...as C 😄

fast river
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oh god thats anoyying

urban spindle
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also worth noting you can't transform the constant in any way. for example, you cannot write it as +1/C

fast river
fast river