#help-27

1 messages Β· Page 250 of 1

uncut crow
#

expected number of flips before string is seen has a numerical answer tho

topaz axle
#

that's not what they're asking

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"number of flips to land at 3 heads in a row"

ashen carbon
topaz axle
#

which is not flips overall

ashen carbon
#

if we can figure that out somehow

ashen carbon
topaz axle
#

wait i see

ashen carbon
#

i could try to clarify better

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not a math guy so i come to the experts 😳

topaz axle
#

that is probably what you're asking, like if expected number is e.g. 12, then 1/12 of flips are "third in a rows"

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assuming that follows

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ok whatever i assume you just mean at least once

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if you flip 3 times, there's 12.5% chance you have 3 in a row

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if you flip 4 times, there's 18.75% chacne

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β”Œβ”€β”€β”¬β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚1 β”‚2    β”‚0       β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚2 β”‚4    β”‚0       β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚3 β”‚7    β”‚0.125   β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚4 β”‚13   β”‚0.1875  β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚5 β”‚24   β”‚0.25    β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚6 β”‚44   β”‚0.3125  β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚7 β”‚81   β”‚0.367188β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚8 β”‚149  β”‚0.417969β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚9 β”‚274  β”‚0.464844β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚10β”‚504  β”‚0.507813β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚11β”‚927  β”‚0.547363β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚12β”‚1705 β”‚0.58374 β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚13β”‚3136 β”‚0.617188β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚14β”‚5768 β”‚0.647949β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚15β”‚10609β”‚0.676239β”‚
β””β”€β”€β”΄β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”˜
uncut crow
#

based on all your other messages i'm not sure that's what you want

topaz axle
#

yeah it's not clear

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14 is the expected number, so iguess it's "1/14 overall"

ashen carbon
#

if i flip x times theres a x % chance of winning 3 times in a row

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on average

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and i imagine the odds increase with every flip or something

topaz axle
#

not on average

ashen carbon
#

if i flip a coin 50 times, im way more likely to hit tails 3 times in a row than if i was to flip 10 times

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due to odds/numbers game right

topaz axle
#

number of flips βˆ’ how many ways to "lose" βˆ’ odds of winning

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if you make 3 flips, there's 8 ways it can go, and there's 7 ways you don't get 3 in a row

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so 1/8 is the chance of winning

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it's like percents

ashen carbon
#

i think i got it

ashen carbon
#

thats with 3 flips, and then that number goes higher the more i flip right

topaz axle
#

yeah, up to 100%

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if you flip 8231982390 times surely you get 3 in a row somewhere

ashen carbon
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haha

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surely wont have to go that high, just looking for good odds

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somewhere around 10 flips puts me at 50% odds

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thats good enough

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thank you @topaz axle youve been a great help friend

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are you still there @topaz axle

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id like to evolve the question if u dont mind

topaz axle
#

yeah i'm here

ashen carbon
#

if im right 60% of the time on a coin flip (dont ask how lol), how would the same question now work in terms of % just like you gave me

topaz axle
#

good question idk

ashen carbon
#

do i just leave the question here and it will get picked up ? or do i need to make another post

topaz axle
#

ok i know

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brb 10 minutes

ashen carbon
topaz axle
#
β”Œβ”€β”€β”¬β”€β”€β”€β”€β”€β”€β”
β”‚1 β”‚0.0000β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚2 β”‚0.0000β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚3 β”‚0.2160β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚4 β”‚0.3024β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚5 β”‚0.3888β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚6 β”‚0.4752β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚7 β”‚0.5429β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚8 β”‚0.6032β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚9 β”‚0.6560β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚10β”‚0.7014β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚11β”‚0.7409β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚12β”‚0.7751β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚13β”‚0.8049β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚14β”‚0.8307β”‚
β”œβ”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€
β”‚15β”‚0.8530β”‚
β””β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”˜
```like this i think
ashen carbon
#

this is awesome brother

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ur sure its correct?

topaz axle
#

pretty sure

ashen carbon
#

ok i trust u and it seems about right

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really appreciat your time man, thank u so mcuh

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much*

devout snowBOT
#

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#
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halcyon yew
#

help plz

devout snowBOT
halcyon yew
#

lemme get the photo

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Im confused on tangent vs. secant line

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<@&286206848099549185>

ashen fossil
#

Hm?

maiden dew
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touching the curve = tangent
cutting through the curve = secant

ashen fossil
#

Yep

maiden dew
#

5 is a bit of an exception to the picture you might imagine though. touching = touching only at one point.

ashen fossil
#

If it touches it's tangent
If it cuts 2 times then secant

halcyon yew
#

wait what

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is there an easier way to decipher which line it is @maiden dew @ashen fossil

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like i want to write a formal definition for notes but have no clue what to write

ashen fossil
#

That's the easiest way to define it

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Just write it in your own language

halcyon yew
#

@username can i go over each example with u?

ashen fossil
#

Yep

halcyon yew
#

@ashen fossil

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thx

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ok so

ashen fossil
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Yep yep

halcyon yew
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for 1

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lemme look

ashen fossil
#

Mhm

halcyon yew
#

it is secant cause it touches at two points

ashen fossil
#

Yes

halcyon yew
#

thas only reason?

ashen fossil
#

Intersects rather than touches

ashen fossil
#

That's the definition

halcyon yew
#

then for 2 only reason is makes contact once?

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then for 3 only reason it makes contact once?

ashen fossil
#

Yes

halcyon yew
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then for 4 how can it be both????

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@ashen fossil

ashen fossil
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Ok so

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Tangent means

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Touching the curve

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Which it does

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Secant means intersecting

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Also which it does

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U see the bottom curve

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Where it looks like tangent

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That is where the line acts as tangent to the curve

halcyon yew
#

so tangent is touch and secent is intersect

ashen fossil
#

Yes

halcyon yew
#

wait then how is 5 tangent @ashen fossil

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😭

ashen fossil
#

Ok ok

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Lemme explain

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Tangent line

halcyon yew
#

alr

ashen fossil
#

Is something that touches the line

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Only touch

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And then go away from it

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Where as

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Secant line is something which touches/intersects

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The curve

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U get it?

halcyon yew
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no i feel stupid rn

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😭

ashen fossil
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Uhh

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Ok so

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Tell me what u understood about a tangent

halcyon yew
#

tangents dont intersect

ashen fossil
#

Mhm

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And?

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What do they do

halcyon yew
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they touch

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but then 5 does not agree with this definition

ashen fossil
#

Yep

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Ok the bottom part

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Does it look like it's touching and leaving the curve?

halcyon yew
#

for 5 or 4?

ashen fossil
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Did u understand 4?

halcyon yew
#

i kinda wna focus on 5 first

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it intersects

ashen fossil
#

Nop

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It touches

halcyon yew
#

wait what 5?

ashen fossil
#

Look at the line and direction of the curve

halcyon yew
#

how does 5 touch]

ashen fossil
#

Same right?

halcyon yew
ashen fossil
#

Yes

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So it's a tangent

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Ull understand it better once u start to solve it mathematically

halcyon yew
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but then 1 is also in same direction

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wait does the definition in box make sense to u? maybe i should understand this

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@ashen fossil my teacher said this

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he said this before that tho

ashen fossil
#

Just a sec

halcyon yew
#

np

ashen fossil
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How do u say

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Line and curve look like they go in same direction

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For 1 πŸ™„

halcyon yew
#

like they are both generally traveling to top left or bottom right depending on how u look at it

ashen fossil
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No no

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Right at the point

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Where they intersect/touch

halcyon yew
#

oooo

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ur right

ashen fossil
#

Yepp

halcyon yew
#

i think it will help if i understand what these are trying to say too

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@ashen fossil it would be appreciated if u could help me understand this

ashen fossil
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Mhm

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Which one

halcyon yew
#

the box at bottom right

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of first piic

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a better way...

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@ashen fossil

ashen fossil
#

Yes

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Yes

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Ok so

halcyon yew
#

alr

ashen fossil
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If u take 1st pic

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The one which says secant

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U see the line intersecting curve at 2 points

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Right?

halcyon yew
#

yes

ashen fossil
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So

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Make the points closer

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So that

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They coincide

halcyon yew
#

into one point?

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@ashen fossil

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ur talking abt 1 on here right?

ashen fossil
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Yes

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Make the points come closer

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And at the point where

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They coincide

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Ull see a tangent

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Umm and I gotta go
My flight's starting

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Be quick

halcyon yew
#

im just imagining a line with a dot in it

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that is not touching the curve

ashen fossil
#

Mhm

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Ok so making it simple

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The line in 1st one

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Move it slowly

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To the left

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The points of intersections keep coming closer and closer

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Yes?

halcyon yew
#

so u move the curve too?

ashen fossil
#

Nop

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Just the line

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To the left

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Without changing the slope

halcyon yew
#

u move the entire line or just one of the dots

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@ashen fossil

ashen fossil
#

Like this

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So what they mean is

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If u make 2 points of intersections of secant come closer and closer, it becomes a tangent

halcyon yew
#

how the heck do u do that? u just drag the line down? where does the dots moving come into play?

ashen fossil
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It's just explaining u

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What that box means

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If u make 2 points of secant come closer, u get a tangent

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Which u can see here

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In the image i sent

halcyon yew
#

so then how is the first one a secan and not a tangent with this box knowledge

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@ashen fossil

ashen fossil
#

Look

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I'm just explaining what the box says

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U shouldn't move the line and curve

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The equation of line will change

halcyon yew
#

so does this have no relevance to getting the answers to the other examples

ashen fossil
#

Just for the sake of explaining, I moved it to show how it will become a tangent if 2 points coincide

ashen fossil
#

In terms of secant

halcyon yew
#

oh man so im just not gna understand this then ig

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cause i am confused

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😭

ashen fossil
#

It's fine

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Take a break

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And read this again

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Slowly

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And yea I gotta go

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Just dm me if u have doubts

halcyon yew
#

alr imma add u

ashen fossil
#

Mhm

halcyon yew
#

can i?

#

how else do i dm u

ashen fossil
#

Yes u can

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Ok then

#

I'm going

halcyon yew
#

thx

#

<@&286206848099549185> is anyone able to take over and try to explain in a different way

ashen fossil
devout snowBOT
#

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inner ibex
#

hi

devout snowBOT
inner ibex
#

do we differentiate first and then sub in h = 12-r or do we put in 12-r first and then differentiate

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can soemone pls help me understand dis

long pasture
#

if you are doing with multiple variables, it'll be nasty

inner ibex
#

what ab for ids

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dis q

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what do i do wit hthe domain

long pasture
#

ah, 2nd question

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i see

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2 things to check

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boundary conditions, and local extrema

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since f'(x) always >0 in the domain, so we'll just have to check the boundaries, i.e. when x=-2 and x=1

long pasture
#

yea

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got it?

inner ibex
#

does that apply to everything

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@long pasture how do i do it

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pls

long pasture
#

heyyy

inner ibex
#

how i do

long pasture
#

like with a function and a domain

long pasture
inner ibex
#

how

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do i differentiate it

long pasture
#
  1. boundary conditions:
    sub the min and max x into f(x)
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  1. local extrema, find f'(x) and set it to 0 to check
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(and check for undefined cases too if have)

#

see if you can do it with this HW

inner ibex
#

o

long pasture
#

it's not that hard for this Question 10, it's good for starters

devout snowBOT
#

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β€’ Show your work, and if possible, explain where you are stuck.
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tough juniper
#

Hi, i just did this arithmetico-geometric series problem, and I’m wondering if there a name for this β€œmove” (in image below, lines 3-5), since I couldn’t really search it up

tough juniper
#

I multiplied by 1/3 to S to make a compact sum

junior chasm
#

uh

#

i think thats just multiplication

tough juniper
#

The place i labeled β€œis there a name for this move”

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Oh ok

junior chasm
#

oh that complete thing

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im not sure if there's a name for that

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i just think its part of process to find the sum

tough juniper
#

It’s just clever manipulation ig?

junior chasm
#

manipulation yes

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you can say that

tough juniper
#

Ok

trail eagle
#

It's sort of rearranging, manipulation probably does the trick. Regardless, note that this somewhat assumes that the series converges in the first place. In general, you could get wrong results if the series doesn't.

#

But I guess you can show that separately :p

#

Here it works though

tough juniper
#

Yes, because i showed that it can be rewritten as a converging series

trail eagle
#

Lots of diverging series can be rearranged into seemingly convergent series by such manipulations is what I mean.

tough juniper
#

Yeah

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Thanks for the insight

#

Close

#

.Close

#

.close

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lucid roost
#

How to abuse on Desmos

devout snowBOT
modest dune
#

Wdym

lucid roost
#

Like solve this question in Desmos

devout snowBOT
#

@lucid roost Has your question been resolved?

junior chasm
#

add a slider for p

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and add a radius formula

#

then from where u can vary p using the slider and check the radius value and deduce the value of n

#

np = r
n(2) = 6
n=3

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Available help channel!

Send your question here to claim the channel.

Remember:
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β€’ After 15 minutes, feel free to ping <@&286206848099549185>.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

weary maple
#

Question
Which statement is not true?
Precise measurements are always accurate.
Accurate measurements are always precise.
Precise measurements can be inaccurate.
Inaccurate measurements can be precise.

robust berry
topaz axle
#

the first one

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well the picture thinks 1st and 2nd

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but if you have to pick one, 2nd is proly true

weary maple
#

alright thank you

#

.close

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Remember:
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

visual jetty
#

It says in the answer sheet the center of the circle I'm finding has diamater AB
How do you prove this?

devout snowBOT
#

@visual jetty Has your question been resolved?

upper schooner
#

Non-formally: the greatest distance a line segment through two points on a circle can have is when it forms a diameter…

visual jetty
#

Think I got it roughly

#

The problem itself isn't too hard... just the reasoning was a bit confusing

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Maybe ill come back to it later for now it's good, thanks!

#

.close

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sturdy mango
#

is there a formal definition of indefinite integral like for derivatives we have the limit definition for definite integrals we have riemann sum

fiery marten
#

The equivalence class of antiderivatives of f, where 2 antiderivatives are equivalent iif they differ by a constant

sturdy mango
#

know like

#

uk we can evaluate derivatives using this

stone stump
#

indefinite integration is basically just definite integration with some lower bound number and upper bound x

fiery marten
#

yes

#

up to a constant term

fiery marten
#

no, you fix the lower bound and very upper bound

sturdy mango
#

if we put the same limit x

#

oh

stone stump
#

$\int_0^x f(x) dx = F(x)-F(0)$ which is basically the same as $F(x)+c$

sturdy mango
#

but we dont tho? is it -infinity

woven radishBOT
#

Denascite

stone stump
#

not quite but more or less the same

sturdy mango
#

but definite itnegras

#

dont have the constant of integ

fiery marten
#

Because they evaluate to a number

sturdy mango
#

yea

fiery marten
#

In definite integrals both bounds are fixed

sturdy mango
#

ohok

#

ik that

fiery marten
#

And here we fix only one, but since we could fix it as any number, we get an arbitrary constant term

sturdy mango
#

hmm

#

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stone stump
fiery marten
#

Yeah, true

stone stump
#

the constant basically comes afterwards because we know once we differentiate it wont matter again

fiery marten
#

That's why the definition with antiderivatives makes more sense

sturdy mango
#

yeah ik the definiton

#

but i thought maybe there is some more definiton like the limit one

#

we have for derivatives

stone stump
#

well that definition dodges the question whether an antiderivative exists in the first place

#

.reopen

devout snowBOT
#

βœ…

stone stump
#

the existence of an antiderivative is the expression $\int_a^x f(x) dx$ in the first place

woven radishBOT
#

Denascite

fiery marten
#

yes

#

But then we note that +c also produces an antiderivative

stone stump
#

yes once we have some antiderivative we can get all of them. but we need to get the first somehow

#

and thats still done via definite integrals

sturdy mango
#

oh

#

kinda went over my head ngl

#

kinda get it

#

we use definite integral to define the indefinite integral?

#

and we assume that +C helps with the non selected limit of the definite integral?

stone stump
#

ehhh

fiery marten
#
  1. We prove that an antiderivative F0(x) exists using definite integrals
  2. We show that there're automatically many more antiderivatives: F0(x) + c
    We define the indefinite integral as the class of all those antiderivatives (still not completely clean)
stone stump
#

the technical definition would be something like $$\int f(x) dx = \left{\int_a^x f(x) dx + C: C\in\bR\right}$$

woven radishBOT
#

Denascite

stone stump
#

well, still missing technical details

sturdy mango
#

yea

stone stump
#

anyway, the point is definite integrals are the important bit

sturdy mango
#

got it

#

true

stone stump
#

indefinite integrals are more or less just convenient notation

sturdy mango
#

i use them a lot in physics

stone stump
#

and physics is well-known for caring a lot about the mathematical details

fiery marten
#

haha

sturdy mango
#

lol

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primal abyss
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primal abyss
#

im confused 😦

#

did i set it up right?

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primal abyss
#

<@&286206848099549185>

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fathom rune
#

how i can deal wiyh it

devout snowBOT
wicked turtle
#

can you find a simple bound for sin(x^2)?

fathom rune
#

its next chapter in my textbook

fathom rune
#

1 and -1?

flint spire
#

$h(x) \le \frac{\sqrt[3]{x^2} \cdot \sin(x^2)}{x-1} \le g(x)$

woven radishBOT
fathom rune
#

okkkk

flint spire
#

after that take the limit on the 3 sides

fathom rune
#

okkkk thanks

#

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prisma lodge
#

how do i solve

estimate the rate of change of the function at the given point. f(x)=1/3x at x=4

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prisma lodge
#

1

#

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scenic plume
#

Would it be possible to define a system of mathematics with such a number j where the square root of j is equal to negative one? I think it might be a problem of definition as the square root function is broken up into the principal and negative square roots due to x^2 being irreversible. What do you guys think? Is it not possible or would it be possible to approach this like defining imaginary and complex numbers(which I was thinking about doing initially)?

uncut crow
#

yea?

young plover
#

Tbh you can define whatever you like

#

The results are what matter

scenic plume
#

That's what im trying to figure out

#

If it would actually work or not

young plover
#

So if you define j such that sqrt(j) = -1 then that’s allowed sure

#

But does it give you anything meaningful? Idk

#

You can derive that j=1

#

Or it could be -1 I suppose

#

So yeah there’s the branching issue you mentioned

scenic plume
#

Okay so what i'm getting is you're talking about somehow expanding or redefining the sqrt functon

young plover
#

No

scenic plume
#

Because last time i checked neither square root of 1 nor -1 was -1

young plover
#

It kinda is

#

-1 times -1 = 1

dense lynx
#

β€œRemember, you are not locked into a single axiom system. You may invent your own, whenever you wishβ€”just use your intuition and imagination.” goes so hard right about now fire

young plover
#

Truly

scenic plume
#

I'm talking about the principal square root

#

In which case sqrt(j)=-1 is currently undefined

young plover
#

Okay well a number whose square root is -1

#

You could define it if it exists as j like you’ve done

#

Sqrt(j) = -1 is the property

#

So I suppose j must also satisfy |j| = 1

#

Its on the unit circle

scenic plume
#

So what i'm getting is it has a chance to work

young plover
#

If anything you may be able to express j in terms of i but I suspect that j must equal 1 tbh

#

I think that’s the only number whose square root is -1

scenic plume
#

Hmm okay

#

I'll do more research into this

#

Thanks for the help

young plover
#

The harder part is proving that lol

#

But it should be manageable

scenic plume
#

Ok

#

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timid peak
devout snowBOT
timid peak
#

where do you get the sqrt(2) from?

upper schooner
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#

@timid peak Has your question been resolved?

timid peak
#

ohh okok

#

got it

#

thanks

#

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vale ether
#

Suppose I have a group generated by the following permutations on 20 integers: A= (1,2,3,…,20) and B=(1,4)(2,3). Find the maximal group generated by these.

Obviously we have an even and odd permutation and I suspect it just goes to S_20, but haven’t the ideas on how to show that or explain why that must be the case. I know there is a solution beyond brute force computing an (i, j) so looking for a neat way

devout snowBOT
#

@vale ether Has your question been resolved?

vale ether
#

<@&286206848099549185>

spiral geyser
#

what kind of group-theoretic tools have you covered so far?

vale ether
#

Uh the usual early bits up to conjugate classes, centralizers, isomorphism (inner outer, the lot)

#

I’m just unsure of anything to use

spiral geyser
#

well to start, you can get 20 different products of two 2-cycles by conjugating B by A

#

A B A^(-1) is (2 5) (3 4), A^2 B A^(-2) is (3 6) (4 5), and so on

vale ether
#

Yeah sure. And I get those will be distinct because A is cyclic.

#

So that gives us some terms, but is there a way to get like a (1 2) from that?

#

Or are we forming some sorta logic to get to 20!

devout snowBOT
#

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vale ether
#

@spiral geyser Any thoughts?

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void knot
#

Consider the curve ( y = y(x) ) in the upper half-plane with the condition (x > -\frac{1}{2} )
such that at any point ( M(x, y) ) on the curve, the tangent line intersects the x-axis at a point ( N ), and it satisfies
[ |OM| = |ON|, \quad y(0) = 1, \quad y'(x) > 0. ]
Find the function ( y = y(x) )

woven radishBOT
devout snowBOT
#

@void knot Has your question been resolved?

somber mortar
#

I need help with a problem which is: prove that for any x ≀ 2, x + 1 + xe^(-x) ≀ 2x+1

devout snowBOT
#

@void knot Has your question been resolved?

devout snowBOT
#

@void knot Has your question been resolved?

faint gorge
void knot
faint gorge
#

So that's interesting we have to make sure that the distance from point of tangent is equidistant the origin as the intersection point with the x-axis and tangent line

#

Say the tangent line had the form t(x) = mx + c

#

If t(x) = 0 then
mx + c = 0 implies x = -c/m
|-c/m| = |y(x)|

#

The root of the tangent line has the same distance as the point of y(x)

#

So we have to make sure that our curve is built in such way so that [x^2+y^2 = \frac{c}{m} \quad \forall x,y ]

woven radishBOT
faint gorge
#

which actually resembles a circle equation hmmcat but then we also need to make sure y'(x) > 0

#

circle makes actually sense

#

no it doesn't after further inspection

#

It has to be a an isosceles triangle actually

#

damn that problem is interesting but i gotta go 😒

#

|M(x,y(x))| = |T(x,0)|

faint gorge
void knot
faint gorge
#

Now that think about it

#

We have to derive a differential equation

#

Because it could be really any type of function

void knot
#

Half of my brain cells are dead after thinking about this

void knot
faint gorge
#

,, y'x+y = \frac{y}{x}

faint gorge
void knot
#

|y(x)| is not y0?

#

I understand the left line is |-c/m|

faint gorge
#

We know the tangent line looks like
[ t(x) = y'(a)(x-a)+y(a) ]

woven radishBOT
faint gorge
#

So actually

#

[ x^2 + y^2 = \left ( \frac{y}{y'} \right )^2 ]

woven radishBOT
faint gorge
#

Holy shit long ass solution 😭

#

I thought I was onto something

void knot
#

wdym

faint gorge
#

,w x^2+y^2=(y/y')^2

void knot
#

you have went so far, wait for me to follow upπŸ₯²

void knot
faint gorge
#

Yes

void knot
#

from a circle to a diff equ

faint gorge
#

Yea kind of

#

Well xΒ² + yΒ² is pythagoras

faint gorge
void knot
faint gorge
#

But I think it's weong anyway as it's not a simple solution

faint gorge
void knot
#

you mean we need both equa hold simultaneously?

faint gorge
#

Yea

void knot
#

We still have a condition that havent use

faint gorge
#

Yea

void knot
#

y'=y-0/x-c/m >0

#

seems like wrong track

#

-c/m=x-y/y'

#

I need to gather all the current conditions

#

x^2+y^2=c/m=y/y'

#

uhh

#

nvm I think somewhere is wrong but idk

#

idk why we get different result

faint gorge
#

I am currently outside

#

I will see later

#

I wanna solve this

void knot
# woven radish **bacc**

What did you sub in for this step, I feel this might be wrong, can you elaborate this step? (ofc later when you're available

faint gorge
#

m = y' and c = y but you might be right thats its wrong

void knot
#

It's not a regular form covered in college

#

We have to think another way out

#

But I'm so headache rn, umm can't think of any

devout snowBOT
#

@void knot Has your question been resolved?

faint gorge
#

@void knot

crude wasp
#

if our original point M = (x_0, y_0)

#

i get that N = (x0 - y0/y'(x0) )

#

so our differential equation becomes

#

$x^2 + y^2 = \big (x-\frac{y}{y'} \big)^2$

faint gorge
woven radishBOT
faint gorge
#

I SWEAR

#

I DID IT RN ON PAPER

crude wasp
#

which wolfram alpha does give a nice solution to

crude wasp
#

so i'm tempted to think it's correct lol

faint gorge
#

I tried on desmos

#

😭 now everybody things i copied you

crude wasp
faint gorge
#

I have done mistakes previously

crude wasp
#

oh right ic lol nw

faint gorge
#

but now where I am at home I have this

crude wasp
#

i'm sure no one's checking the history of a random help channel

crude wasp
faint gorge
#

Well I haven't solved it used a calculator

#

but what matters to me the most is the finding the right approach

#

now i can play minecraft πŸ₯Ή

#

I think the suggestion was to do z = y'

faint gorge
crude wasp
#

yeah ok i think i know how to solve the DE too

crude wasp
#

also if u need help solving the DE

faint gorge
woven radishBOT
faint gorge
#

[ (y'+xy)^2 = y^2+(xy)^2 = y^2(1+x^2) ]

woven radishBOT
faint gorge
#

[ y' = y(\sqrt{1+x^2}-x) ]

woven radishBOT
faint gorge
#

Looks separable

#

,, \int \frac{1}{y} : \dd y = \int \sqrt{1+x^2}-x : \dd x

woven radishBOT
faint gorge
#

@crude wasp what do you think?

faint gorge
#

Did I do a mistake hmmcat

faint gorge
crude wasp
restive river
faint gorge
crude wasp
faint gorge
faint gorge
#

ngl I am kinda proud of me it's been 1 year since i have had dge's

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ruby bridge
#

Anyone able to help me with this question, i'm unsure where to start

gusty nexus
woven radishBOT
#

MetuMortis

ruby bridge
#

I have no idea what arcsin means

gusty nexus
#

Oh nvm then

#

sin(30) is 1/2 what is sin(-30)

ruby bridge
#

-1/2

gusty nexus
ruby bridge
#

5/13

gusty nexus
#

Yes, create a right triangle, one of the angles should be -x

ruby bridge
#

Gotcha

#

And then?

gusty nexus
#

Find cos(-x) using the triangle

#

Then convert it to cos(x)

#

Not sure if "converting" is the true verb tho, maybe I should say "calculate"

ruby bridge
brittle inlet
brittle inlet
#

It's saying that x lies within that interval

ruby bridge
brittle inlet
#

The one that relates the squares of cos and sin?

ruby bridge
#

Which one are you referring to?

brittle inlet
#

The one with sin and cos

ruby bridge
#

The sos cas toa ones?

brittle inlet
#

Could you explain what you mean?

ruby bridge
#

Sin = opposite side/long side

#

Its a dutch abbreviaton

brittle inlet
#

Does sin^2(x)+cos^2(x)=1 ring any bells?

ruby bridge
#

Oh yeah

#

Pythogoras

#

Basically

brittle inlet
#

Yeah, the Pythagorean identity

ruby bridge
#

But thats only when the long side is 1 right?

brittle inlet
#

Well, from there, it follows that cos^2(x)=1-sin^2(x)

brittle inlet
#

Whatever angle that may be

ruby bridge
#

Alright

brittle inlet
ruby bridge
#

It gives me a number but how would i make that number into a simplified fraction

brittle inlet
ruby bridge
#

CosΒ² = 1- ( -5/13)Β²

brittle inlet
ruby bridge
#

I think i found one

#

I can Just do 5Β² and 13Β² and keep the fraction

#

Right?

brittle inlet
#

And you need to subtract them to one

ruby bridge
#

Which makes 144/169

#

And then sqrt

brittle inlet
brittle inlet
ruby bridge
#

And then i can divide cos and sin to get tan?

brittle inlet
#

Recall they mentioned that x was between pi and 3pi/2

#

That means it's an angle on the third quadrant(you can visualize the unit circle for this)

#

What's the sign of cos on the third quadrant?

ruby bridge
#

Negative

brittle inlet
#

Yup

#

So cos is (-1) times the value you got for cos

#

From there you can proceed normally

ruby bridge
#

So then (-5/13)/(-12/13)

#

And then we get 5/12

brittle inlet
#

Yup

ruby bridge
#

Thanks a lot

#

Have a good day

#

.close

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#
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stark shale
#

watching this video, it gives some perspective over the dot product.
https://youtu.be/LyGKycYT2v0?t=709
it talks about duality. Which i didnt came across in my studies.
just to understand a bit better, any vector of any dimension, i can interpret its components as the basis vectors of a transformation that maps the space into a line ?

Why the formula for dot products matches their geometric intuition.
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Dot products are a nice geometric tool for understanding projection. But now that we know about lin...

β–Ά Play video
stark shale
#

if you play it starts where i'm having my question

graceful cosmos
#

Watched the video. I think 3b1b is noting that a dot product with a given vector is itself a linear transformation

#

He's constructing
f: RΒ² -> R
f(x) = xβ€’(4,1)

f is linear

#

Using dot products, we can generate linear transformations. Or, we can write linear transformations using dot products

#

@stark shale

stark shale
#

? is this what you wrote there?

#

ok

graceful cosmos
#

Exactly. In 3b1b's version, the "other vector" is (4,1). You could use any other vector though

stark shale
#

ok yes i think i understand what is going on there

#

i was just reasoning on that specific part

#

of the dual

#

the dual argument is valid only when going from Rn to R ?

graceful cosmos
#

You can extend it further. See the Riesz representation theorem for more details

#

Basically, you can write any linear transformation as a list of vectors to dot with

stark shale
#

ok it's over my heaed

graceful cosmos
#

Meaning that "linear transformation" and "vectors to dot with" are essentially the same thing, and therefore those "vectors" are "dual" to linear transformations

stark shale
#

ok

#

i think i understand

#

so, to get back to my orig question at the top..

#

i have a vector in 3d space, with its components. i can see that vector as a .. vector, a point in space.
But i can create a 1*3 matrix with 3 basis vectors corresponding to the vector components.

graceful cosmos
#

(4,2) is just 4u + 2v, where u and v is an agreed-upon basis

stark shale
#

and that matrix, would map a 3d space to 1d space. so it's a dot product basically

#

does it makes sense what i wrote?

#

i need yes or no

graceful cosmos
#

Yes

stark shale
#

ok, if you want to expand you're welcome, it's just that my brain looks for that first, so i understand how to read the answer

#

if it's a "youre wrong , this is how it is instead" or "yes let me expand further"

graceful cosmos
#

Of course, I get it!

stark shale
#

cool thanks

graceful cosmos
#

Your explanation works

stark shale
#

ok thanks a lot for checking with me! really appreciate it

#

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last egret
#

any way to simplify this?

devout snowBOT
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@last egret Has your question been resolved?

flint spire
#

you could for example do this $\ \frac{y^3 \cdot \cos(xy^3)}{5-3xy^2 , \cos(xy^3)}=\frac{y^3 \cdot \cos(xy^3) ,,, / \cos(xy^3)}{[5-3xy^2 , \cos(xy^3)] , , , / \cos(xy^3)}$

woven radishBOT
flint spire
#

$\frac{y^3}{5 , \sec(xy^3)-3xy^2}$

woven radishBOT
flint spire
#

1 trig function instead of 2, ig expression is simpler in this sense

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formal quarry
#

Isn't C in the z=y plane?

devout snowBOT
serene lance
#

z=x doesn't really make sense

formal quarry
#

I just wanted a second opinion to make sure I’m not going insane lol

serene lance
#

I was like wait a second but looked at it in desmos and seems it is z=y

#

And just algebraically speaking

#

Since $z\geq0, y\geq0$ you can get $z=\sqrt{9-x^2}$ and $y=\sqrt{9-x^2}$ so assuming $y=z$ we get an equality but for $z=x$ we just get $2z^2=9$ ig?

woven radishBOT
serene lance
#

That has nothing to do with y

formal quarry
#

yeah, im definitely gonna ask them about this

serene lance
#

Took a bit of work but desmos proof (1st image is z=y)

formal quarry
#

and the second is z=x?

serene lance
#

Yeah

formal quarry
#

just emailed them. we shall see what they say

serene lance
# woven radish **Goran**

Btw looked into this 2z^2=9 we get assuming that z=x which produces a singular solution and it's this corner here

serene lance
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@formal quarry Has your question been resolved?

ornate prism
serene lance
formal quarry
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@formal quarry Has your question been resolved?

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slate glen
#

hii cld anyone explain how they got R=5 how i solve for r is using simul eqn and solving for alpha then replugging into the eqn and solving for r also cld anyone rlly explain what r formula does or rlly mean im preety curious

woven radishBOT
#

ananas

pastel pasture
#

basically imagine a and b to be the legs of a right triangle

#

Ξ± is the angle such that tan(Ξ±) = b/a

#

and R = sqrt(a^2 + b^2) for you here

slate glen
#

so cld u say R reprsents the hypotenuse side of the right angled triangle?

pastel pasture
#

yeah exactly

slate glen
#

Is this how I would imagine the triangle to look like?

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#

@slate glen Has your question been resolved?

slate glen
brittle inlet
slate glen
#

oh

#

could you explain why

brittle inlet
#

Cos and sin are bounded between 1 and -1, so they could, at most, be equal to 1

#

(leaving aside that there exists no angle such that both sin and cos are 1, we'll assume there is)

#

Assuming the maximum.value for both cos and sin, we'd get that one angle is 3Β°, another 4Β° and another one 90Β°

#

Which sum to 97Β°

slate glen
#

ohhh okayyy

slate glen
brittle inlet
slate glen
#

yes in a traingle

brittle inlet
#

I think it'd be better if someone else helped ya

slate glen
#

hmm sure tks!

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#

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slate glen
#

whjk

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mighty copper
#

how do i show this

devout snowBOT
mighty copper
#

i am able to find the resultant motion

#

but how do i show that this resultant motion follows SHM?

frozen aurora
#

what have you found?

#

for the resultant motion

mighty copper
#

I am getting delta as

#

tan^-1(A2sin(phi)/(A1+A2sin(phi))

#

and then A as

#

(A1+A2sin(phi))cos(delta)

frozen aurora
#

great

frozen aurora
#

it's just like x1 and x2: amplitude*cos(wt+phase)

mighty copper
#

i thought there is a rigorous proof or something?

frozen aurora
#

i don't think so

#

they wrote "show that", not "prove"

mighty copper
#

oh

#

yea

frozen aurora
#

unless there's a very specific definition of SHM that this textbook uses

#

i think what you did is definitely enough catthumbsup

mighty copper
#

.close

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split orbit
#

hey, i was just wondering if i drew my boxplot correctly according to the right sets of data, the context of the question should be on the top beside β€œe.)”

split orbit
#

<@&286206848099549185>

devout snowBOT
#

@split orbit Has your question been resolved?

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#

@split orbit Has your question been resolved?

split orbit
#

<@&286206848099549185>

#

<@&286206848099549185>

devout snowBOT
#

@split orbit Has your question been resolved?

drowsy pond
#

what is ur ques?

split orbit
#

I was just wondering whther my box plot was drawn correctly or not, i even provided the context of the question as well

#

The datasets regarding Q1, Q3 and IQR are all displayed in the photo too, just wanted to check if my boxplot is drawn accurately or illustrated presentably

#

This question is based off of a stats class btw

bleak tinsel
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#

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split orbit
#

.close

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ashen leaf
#

So, I have an equation here for Xn which I know is for a hyperbola but I need to put it into a form that is recognizable as a hyperbola

ashen leaf
#

Intuition tells me this would be something like acosh(theta)+bsinh(theta) or maybe in this case i[acosh(x)+bsinh(x)] thus I would need to substitute my e^thetas back to cosh(theta)+sinh(theta) and so forth and then just separate the terms

#

but I feel like that is also very wrong

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weary parrot
#

y = x^2 - 5 at P(2, -1)

devout snowBOT
weary parrot
#

find the slop and equation of the tangent line

atomic dome
weary parrot
#

(2 + h)^2 - 5 - ( 2^2 - 5 ) / h

#

4 + 2h + h^2 - 4 + 5 / h

#

2h + h^2 / h

#

h + 2

atomic dome
#

Alright, so the slope is?

weary parrot
#

-1

atomic dome
#

No…

#

Do you know the derivative?

weary parrot
#

I do, but we are not there yet

#

the derivative is 2x

atomic dome
#

With that knowledge, what is the slope

weary parrot
#

I already did Calculus 1 but I am struggling in Calculus 2

#

do I need to re do Calculus 1 and do limits all over again to be successful in Calculus 2?

atomic dome
#

No, you should focus on mastering the integral and derivative

weary parrot
#

my professor said I should re do Calculus 1 because at the end they use derivatives

#

I can't remember all the derivatives and integration formulas

#

there are so many

atomic dome
#

There are, but they all tie together

#

Focus on doing this problem first

weary parrot
#

should I just try to do Calculus 2 without going back to Calculus 1?

#

because whenever I see trig in Calc 2 I have troubles

#

I don't know the trig identities or anything

atomic dome
#

You can do what I did and memorise them all

#

Outside of the classroom

weary parrot
#

what country are you in?

atomic dome
#

US

weary parrot
#

ok so you think I should just keep going with Calculus 2?

atomic dome
weary parrot
#

2

#

because h is going to 0 I guess

atomic dome
#

You told me the derivative is 2x

#

Plug in the x value of the coordinate into the derivative

weary parrot
#

they want us to do it with the old fashioned way

#

like derivative (f(x) + h) style

atomic dome
#

The definition of the derivative is what that is

weary parrot
#

ok so derivative is 2x

atomic dome
#

Yes

weary parrot
#

do I put 2(2) or 2(-1) ?

atomic dome
#

Plug in the x value

#

Into the x

weary parrot
#

oh right

#

4

atomic dome
#

Yes

#

Now find the equation for the tangent line

weary parrot
#

how do I do that

atomic dome
#

Use point slope form

weary parrot
#

its like y2 - y1 = m(x) + b?

atomic dome
#

Close

weary parrot
#

y2 - y1 = m(x2 - x1) + b

atomic dome
#

Yes

weary parrot
#

what is b in this?

atomic dome
#

There won’t be

#

You have everything you need to form the equation

atomic dome
#

b is only in slope intercept form

weary parrot
#

y - (-1) = 4(x2 - 2)

#

y + 1 = 4(x2 - 2)

#

y = 4(x2 - 2) - 1

atomic dome
#

Just keep it as y+1=4(x-2)

weary parrot
#

y + 1 = 4x - 8

#

is the only overlap in Calculus 1 derivatives for Calculus 2?

#

everything else is a waste of time?

atomic dome
#

Nothing is a waste of time

weary parrot
#

well Im pretty old and I've wasted a lot of years

#

I did Calculus 1 9 years ago

atomic dome
#

Wow

weary parrot
#

since it's been 9 years since I've done Calculus

#

should I redo Calculus 1

#

or can I just keep going forward

#

I remember the product rule and chain rule and derivatives or sin and cos and ln(x) but that's about it

#

when I get into tan and sec^2 and things like that I forget

#

the integrals are really hard

atomic dome
#

Why are you learning calculus again

weary parrot
#

because I need it for a computer science degree

#

once I did Calculus 1 the first time I took a break from university because I wasn't having fun

#

what do you think I should do?

atomic dome
#

Just take the next calculus course you can

weary parrot
#

yea that's Calculus 2

#

but I keep having to drop it

#

can you help me with this integral

#

or can you help me on another tangent line question?

devout snowBOT
#

@weary parrot Has your question been resolved?

weary parrot
#

@atomic dome can you please help me

atomic dome
weary parrot
#

k thanks

devout snowBOT
#

@weary parrot Has your question been resolved?

atomic dome
weary parrot
#

e^ u u = -cot(x)

atomic dome
weary parrot
#

du = -sinx(sinx)^-1 + cosx -(sinx(cosx))^2

#

du / -sinx(sinx)^-1 + cosx-(sinx(cosx))^2 = dx

atomic dome
#

You don't have to do all of that

#
\begin{align}
\frac{dy}{dx}(\cot(x))=-\csc^2(x)\\
\frac{dy}{dx}(-\cot(x))=\csc^2(x)=\frac{1}{\sin^2x}
\end{align}
woven radishBOT
weary parrot
#

how do you get that?

#

memory?

atomic dome
#

Yes

weary parrot
#

I don't see it on the sheet

atomic dome
#

I memorised all of the trig identities and derivatives

weary parrot
#

so you think that would be better than re doing all of Calculus 1?

#

just remember all the indentities and derivatives and I can do Calc 2

atomic dome
#

If you can do that for all of the trig functions and their integrals

#

And you know how rates of change work, then yes

weary parrot
#

did you memorize them by just looking at a sheet or was it from Calculus 1 making you use derivatives

#

and then once you finished Calc 1 you had the deriviatives memorized so it made the integrals easier to memorize