#help-27

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soft umbra
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You have to distribute the negative sign to 4

severe pasture
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yeah thats what i thought but arent u subracting\

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or is it formatted like -(m+4)

soft umbra
#

Correct

severe pasture
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oh so its like that always

soft umbra
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yeah

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Certainly

severe pasture
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alrr thanks

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manic robin
#

Not sure how to solve this

devout snowBOT
magic pine
#

have you heard of implicit differentiation

manic robin
#

No

magic pine
#

try writing this as [g(t) = e^{\ln\left(t^{\sec t}\right)}]

woven radishBOT
#

maximo

manic robin
#

It says I need to solve it with rules

magic pine
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ok

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did you see what i sent

manic robin
#

Yes

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Oh wait I figured that one out

#

Close

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.close

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proper terrace
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proper terrace
#

this table is confusing

uncut crow
#

i don't think your answer for b is right

proper terrace
#

is it 2

uncut crow
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yep lol

proper terrace
#

i got it

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manic robin
#

I need help with this, I need to fix what the student did wrong and give suggestions as well as solve it but Iโ€™m confused

manic robin
violet pine
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derivative aint correct

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cause its product ruke

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rule

manic robin
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Wdym

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I have no idea how to even start this Iโ€™m lost

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solar goblet
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weak cove
#

if you submitted this as a test and got marked wrong on some work somewhere then u deserved that

solar goblet
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Given the graph above. $f(x)$ is the third degree polynomial, $g(x)$ is the linear equation

woven radishBOT
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FungusDesu MSC2020 34A05

weak cove
solar goblet
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anyway

solar goblet
woven radishBOT
#

FungusDesu MSC2020 34A05

solar goblet
#

Evaluate $\int_0^1f(x)dx$

woven radishBOT
#

FungusDesu MSC2020 34A05

solar goblet
# solar goblet

as you can probably tell from the screenshot i tried a lot of ways, but its pretty much deadend

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tried a simul equation with 5 var, but can only find 4 equations

devout snowBOT
#

@solar goblet Has your question been resolved?

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urban vector
#

Hello all! Having a problem with this question, I honestly have no idea where to start simplifying

urban vector
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I've looked for common factors

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There isnt any

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So i dont know where to begin with this integral

ocean silo
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you could try to split the integral into 4 of them, as I believe you can use partial fractions for the latter two terms

urban vector
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uh

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sorry, whats partial fractions?

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I haven't learned that

violet pine
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first divide

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you can do polynomial division

uncut bay
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You do like f(x)/ x-2 + g(x)/ (x-2)^2

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Just split that in the integral and find f(x) g(x)

ocean silo
# urban vector sorry, whats partial fractions?

This precalculus video tutorial provides a basic introduction into partial fraction decomposition. The full version of this video contains plenty of examples and practice problems with repeated linear factors and repeated quadratic factors. Partial fraction decomposition is the process of taking a complex fraction and breaking it into multiple...

โ–ถ Play video
violet pine
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i would still divide first...

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just to make things easier

urban vector
ocean silo
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basically a way of expressing fractions into simpler, actually integratable terms

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and poly division for the first two terms obviously

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looks like a disgusting integral all round but hey

violet pine
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also goes into natural logs

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which i honestly hate

urban vector
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ok

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2x + (x+1)/x^2-4x+4

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is the new integral

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makes sense

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do i have to do this partial fraction thing now?

violet pine
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yeah

urban vector
violet pine
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make sure that the other part

urban vector
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I don't think there is one, no?

violet pine
#

when you divide you have the whole number thingy

urban vector
#

isn't it just (x+1)/(x-2)^2

violet pine
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so like without remainder

urban vector
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LMAO

violet pine
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ok

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so when you divide

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you get a number

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with no denominator

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like not the remainder part

urban vector
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ok

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ok so i i have to do partial fractions it not going to be on my exam

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so i am moving on

violet pine
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lol

urban vector
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ok so for this:

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would the final integral be x^2f'(x) - (2xf(x) - 2int(f(x)dx) ?

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im just confused because the final protion ends up with f(x) in the integral and idk how we integrate that

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oh wait im slow

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no im not im confused

urban vector
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<@&286206848099549185>

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got it

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eager lodge
#

Use the formulae for gravitational force and circular motion

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Yeah

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vernal briar
devout snowBOT
vernal briar
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is the first 1 actually 4

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or undefined

wicked turtle
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it's 4

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the value of the function at x=0 itself does not have any effect on the limit

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you only consider x values near zero but not actually at zero

devout snowBOT
#

@vernal briar Has your question been resolved?

vernal briar
#

I see thanks

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restive river
#

if i have an imaginary number (-2i)^n. can i do (-2)^n * (i)^n

restive river
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is that a valid operation?

wicked turtle
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yes

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(-2i) just means a product of n copies of (-2i)

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you can rearrange it since multiplication is commutative

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move all the -2's to the left, and all the i's to the right, that gives you (-2)^n (i)^n

restive river
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oh yea what you are saying does make sense now

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thank you

#

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zinc rover
#

how to solve this

devout snowBOT
solar goblet
junior vigil
solar goblet
junior vigil
solar goblet
junior vigil
#

Use the formula x^logay = y^logax

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1st and 3rd terms are same , similarly with 2 and 4, therefore the answer is 0

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@zinc rover

zinc rover
solar goblet
zinc rover
#

yeah dont give out answers

junior vigil
#

For that explain what is your problem exactly ?

heady eagle
solar goblet
#

not mine

heady eagle
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oh ok

solar goblet
#

i am merely the messenger

heady eagle
#

well im saving em

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ah gotcha

zinc rover
#

well it was wrong attempt at first

zinc rover
junior vigil
supple knot
#

,rotate

woven radishBOT
devout snowBOT
#

@zinc rover Has your question been resolved?

#
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queen steeple
#

Regarding the formula for volumes using shell method, will r(x) = x and r(y) = y always?

queen steeple
supple knot
#

do even more

queen steeple
#

.close

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#
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snow tundra
devout snowBOT
#

Please don't occupy multiple help channels.

snow tundra
#

i need help with this problem

solar goblet
twilit comet
#

groovy close your other channel

twilit comet
snow tundra
#

okay

soft umbra
solar goblet
#

cause funny

tender cobalt
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  1. its funny as hell
soft umbra
wicked turtle
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these are the new helper factoids

snow tundra
#

i have the solution but i dont understand it at all

soft umbra
#

Could you exhibit it?

twilit comet
snow tundra
#

if i can get to that point ill be good but idk how he did

tender cobalt
tender cobalt
snow tundra
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where did he get (1-y)^2 to sub in for A

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then turn it negative in the next line

tender cobalt
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do you know where int 0 1 A(y) dy comes from?

snow tundra
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ay dy is the volume when calculating volume using cross section method

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if thats what ur asking

tender cobalt
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do you know what that means?

snow tundra
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nah

tender cobalt
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youll notice that you dont really need to care about what the actual 3D shape looks like

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you only need to know that:

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  • the base looks like this triangle
restive river
tender cobalt
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  • if you slice the 3D shape into slices, each slice has a "base" of the purple strip and is a square like in the upper-right
snow tundra
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so woulndt that be

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1*1

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cause thats the length of the base and height

tender cobalt
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first of all

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there is more than one slice

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isnt there

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so you cant just calculate the area of one slice and call it a day

snow tundra
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okay

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so what do i do

tender cobalt
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do you see the shape's slices

snow tundra
#

the square?

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or the line called x?

tender cobalt
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here's the shape

snow tundra
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that looks like it has a base of a square no?

tender cobalt
#

youre looking at it from the wrong angle

twilit comet
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okay mtt don't kill me if i'm wrong

but instead of z = f(x, y)
why don't we just set this y = f(x, z) then integrate

tender cobalt
#

the shape is not sideways

twilit comet
tender cobalt
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they were specifically instructed to integrate it this way

snow tundra
#

oh okay so its laying down rn

tender cobalt
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to practice a method

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you can see that its a pyramid so that gives an alternate way to find the volume to check our answers

twilit comet
#

shrugs

tender cobalt
#

but really we're here to practice

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alr the shape was turned around in the picture though

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it should look like this

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now imagine you take slices like this

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these slices are perpendicular to the y-axis

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can you see that the slices are perpendicular to the y-axis

twilit comet
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mtt i have one question

snow tundra
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yup

twilit comet
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how are you so good at this

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;-;

tender cobalt
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I paid attention in class

twilit comet
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no no no

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i meant with the quick graphing skills

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i know how to multidim integrate too

tender cobalt
#

click the (?)

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then click Restrictions

twilit comet
#

bro's fr a Van Gogh for desmos

tender cobalt
#

ren has not seen actual Van Goghs do this better than I can

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bro is easily impressed

tender cobalt
twilit comet
tender cobalt
#

and integral needs a lot of parallel, evenly spaced slices

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and its capable of adding them together

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right

snow tundra
#

yup

tender cobalt
#

now lets consider our slices here

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first, each slice represents the area of a square

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that way, when we add the slices together, we get volume

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wait I need to make this look better

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those slices need to have thickness

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alr here we go

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the slices should really look like this

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as the slices get thinner, the squares become more accurate to the real volume

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do you get these slices

snow tundra
#

yea

tender cobalt
#

nice

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now taking a look at one of the slices,

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this slice has a thickness

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and also has a length and height

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right

snow tundra
#

yes

tender cobalt
#

now since we're slicing it y-wise,

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the little thickness is dy

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right?

snow tundra
#

yup

tender cobalt
#

now we need to figure out the length and height

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for the sake of convenience, we'll instead do A(length)

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after all you only need the length to calculate the area

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so you figure out the length,

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then A(length) will figure out the area of the square given the length

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(A(x) = x^2)

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does that make sense

snow tundra
#

yes

tender cobalt
#

so we have the area of the square figured out by doing that

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now we just need the length

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this is where the method gets looser

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notice here that from above, the slices go from 0 to the edge

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lets call this length "X"

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now we know the y-coordinate, y, of this slice

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we also know what x + y = 1 looks like

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as shown with this green line

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the line can be rewritten as x = 1 - y

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since we know that X goes from the left at x=0 to the right at x=1 - y,

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the length X must be 1 - y

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this might not be what you expected, do you understand this

snow tundra
#

nop

tender cobalt
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do you need a few minutes

snow tundra
#

ill be honest

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my midterm is in 3 hours

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i need some sort of sleep before it

tender cobalt
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bro is withholding information

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go sleep

snow tundra
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so idk i think i got shell and disk method down

tender cobalt
#

this is also a separate method

snow tundra
#

but cross section i just dont understand it

tender cobalt
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its the 3rd one

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yea and its your fault for doing it sleep deprived 3 hours before the midterm

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had we done this like 7 hours earlier

snow tundra
#

i tried way before

tender cobalt
#

had we done this like 7 hours earlier

snow tundra
#

thats not my fault ๐Ÿ˜ญ

tender cobalt
#

bro your midterm was in 4 hours and you chose to ask a question instead of go to sleep

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it aint that easy

snow tundra
#

ik but it was my last hope of understanding cros section cause there will be a cross section question 100%

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dont wanna just lose the marks

tender cobalt
#

manage your time and just sleep on this if all youre going to say to "do you want to understand this" is "ngl"

snow tundra
#

whaaat

tender cobalt
#

your words

snow tundra
#

bro i appreciate ur help t

tender cobalt
#

take them back

#

or leave

snow tundra
#

i rly do trust

tender cobalt
#

youll need the sleep man

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every minute counts

snow tundra
#

yea just keep going wtv

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lemme finish this then ill go

tender cobalt
#

then answer the question

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do you want a few more minutes

#

with a yes/no instead of a ngl this time

snow tundra
#

bros upset at me

#

i dont think a couple of minutes will help me understand it id appreciate if ud help me

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unless theres nothing else to be saidn ill just keep re reading it

tender cobalt
#

I already told you all I needed to say

snow tundra
#

i understood everything but the last part why re arrange for x

tender cobalt
#

look at where the red length starts and ends

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as a horizontal length it represents an x-coordinate

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you can see it starts at x = 0 on the left, yes?

snow tundra
#

yes

tender cobalt
#

no problems

#

with x = 0

#

yes?

snow tundra
#

yup

tender cobalt
#

do you know

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what x = 0 is?

snow tundra
#

the y axis

tender cobalt
#

so what's on the right?

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you dont know

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so instead

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we draw this green line here for the right edge of the shape

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we know the equation for this green line

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it's x + y = 1

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yes?

snow tundra
#

yes

tender cobalt
#

the left side begins at **x=**0

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so the right side ends at **x=**1-y

snow tundra
#

ohhh

#

yea

#

i get it

tender cobalt
#

literally repeated myself there

#

told you you only needed a few more minutes

#

we're very close now

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because we know the left and right side of this X,

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we know how long X is now

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the length of the red slice (X) is 1 - y, yes?

snow tundra
#

yup

tender cobalt
#

and so

#

A(1 - y) would be the area of the red slice, yes?

snow tundra
#

yup

tender cobalt
#

and so A(1 - y) dy would be the volume of the red slice, yes?

snow tundra
#

yup

tender cobalt
#

and so $\int_0^1A(1-y)\dd{y}$ would be the volume of every slice, yes?

woven radishBOT
#

mtt07734

snow tundra
#

yup

tender cobalt
#

then that has to be the whole volume of the shape

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its harder to consider at first, but its just like a regular integral but in 3D instead of 2D

#

so that's how you get $\int_0^1A(1-y)\dd{y}$

woven radishBOT
#

mtt07734

tender cobalt
#

from there, you know the area of a square means squaring the length

#

so $\int_0^1(1-y)^2\dd{y}$

woven radishBOT
#

mtt07734

snow tundra
#

sooo

#

last question

#

where does the negative come from again?

#

is that just chain rule

tender cobalt
#

yea

#

btw

#

(1 - y)^2 is the same as (-(y - 1))^2 or (y - 1)^2

#

you integrate (y - 1)^2, you get (y - 1)^3/3

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this is the same answer as -(1 - y)^3/3

#

since -(1 - y)^3/3 = (-(1 - y))^3/3 = (y - 1)^3/3

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what I mean by this is that you can do this integral either way

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because even though they might look different theyre not

snow tundra
#

wait so to integrate a bracket u increase n by 1 put it over n+1 and multiply by the derivative of inside?

tender cobalt
#

no not like this

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you divide by the derivative of inside instead

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and you need to have nothing except the original after the division

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this is reverse chain rule not regular chain rule

#

since youre integrating (reverse derivative)

snow tundra
#

oh okay

#

makes sense

#

okay man tyvm

tender cobalt
#

np

#

gl on your midterm

snow tundra
#

ur the only one in the server who helped this hard icl

tender cobalt
#

appreciate it

snow tundra
#

u mind if i add u and ask questions whenver or is that a no no

snow tundra
tender cobalt
#

usually I dont respond but you can just DM me some questions and I might get back to you

#

not really that online is all

snow tundra
#

okay ill add u then

#

tyvm again and goodnight man ur crazy at this stuff

tender cobalt
#

np and gn

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sullen meadow
#

guys

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sullen meadow
#

.close

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solar goblet
devout snowBOT
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vocal robin
#

xโˆš7 = xโˆš2 + โˆš32 find the value of x and answer in (a + bโˆš14) รท 5 form if a , b are integers.

solar goblet
vocal robin
#

i dont know where to start

solar goblet
#

did you try solving for x

vocal robin
#

do i do something like this xโˆš7 = xโˆš2 + โˆš32 x(โˆš7-โˆš2) = โˆš32

#

and then โˆš32 / โˆš7 - โˆš2

#

?

candid wing
vocal robin
#

i saw this xโˆš7 = xโˆš2 + โˆš32 x(โˆš7-โˆš2) = โˆš32 somewhere but I'm not sure how to get to it

candid wing
vocal robin
vocal robin
candid wing
candid wing
vocal robin
candid wing
vocal robin
#

so after i rationalise that, i just compare it with (a + bโˆš14) รท 5?

#

to get a and b

candid wing
#

yes

#

a=4(14)^1/2 and b=-1

vocal robin
#

ohh okay thanks

#

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steel escarp
devout snowBOT
steel escarp
#

Is it correct so far?

#

I've never done a similar exercise where phi is not an integer so it felt like I did something wrong

visual hazel
steel escarp
# visual hazel yeah its good

Ok great! Would you kindly like to explain how I can compute (d) and (e) or just give me some tips? I haven't seen that kind of probability exercise before

visual hazel
#

and why does e seem to be exactly the same as d

steel escarp
steel escarp
steel escarp
#

Alrighty, I'll get to work then! Thank you

#

.close

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#
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steel escarp
#

.reopen

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#

โœ…

steel escarp
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shell salmon
#

what have i done wrong here for <-44,20,28>?

low holly
shell salmon
#

oh

#

how do i know

#

what one to do

#

oh

#

nvm sorry the dot and cross

#

thank you

low holly
#

if there is $\times$ or $\cdot$ between the vectors

woven radishBOT
#

Tushar

shell salmon
#

can u help me with this other q

#

it is significantly harder

low holly
#

!1q

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#

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low holly
#

you can open a new channel

shell salmon
#

ya ok come find me pls lol nobody helped before

#

.close

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feral bobcat
devout snowBOT
feral bobcat
#

i got 4ln(x^2+1)

#

i first removed 4 outside the integral

sturdy yew
#

differentiate ur ans

#

u wont get the question

feral bobcat
#

then got 1/1+x^2

feral bobcat
#

is ln(x^2+1)

sturdy yew
#

no

feral bobcat
#

tell me how am wrong

sturdy yew
#

u'll have x multiiplied to it

#

chain rule

feral bobcat
#

what

#

thats not differentiating

#

do you know integrals?

sturdy yew
#

bruh

#

d/dx (ln(x^2+1)) = x/x^2+1

sturdy yew
snow merlin
#

lol

sturdy yew
#

not the question

snow merlin
#

i will say the integral of 1/(1+x^2) is special i think

feral bobcat
#

i am using integrals

sturdy yew
#

oof

#

bro is high fr

snow merlin
#

if you differentiate it and get your original integral, you did it right

sturdy yew
snow merlin
#

when you're doing integrals you can always check to see if your answer is right if you differentiate the result and get the integral back

feral bobcat
snow merlin
#

in your case, if you differentiate your result and compare it, you get something else

feral bobcat
#

you mean my antidefrentiation

#

is wrong

snow merlin
#

uhhh

#

antidifferentiation is... integrating... so yes...

sturdy yew
snow merlin
#

its also not really a word so

feral bobcat
#

how do i find the antiderivative of 1/x^2+1

sturdy yew
snow merlin
#

do you know the trig derivatives/integrals

feral bobcat
#

ohhhhhhh

#

well i do not have them memorized

#

ig its tan or smth

snow merlin
#

arctan yea

#

anyway thats basically it

#

lol

feral bobcat
#

bruh i msut memorize them?

snow merlin
#

i mean if you're not going to have a cheat sheet on a test then yeah

#

if you are then id just remember what they look like in general

#

ah wait no here's a complete one

#

anyway yeah that's basically it lol

#

you can .close if ur done

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#

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rotund hamlet
#

What's the order of operation for AโˆฉBโˆชC? It's clear when (AโˆฉB)โˆชC or Aโˆฉ(BโˆชC) distributing, but not so much for the other one

topaz axle
#

intersection first is more likely

gray flax
#

So yeah like frownyfrog said its probly intersection first

topaz axle
#

but i didn't mean left to right

gray flax
#

No no I didnt say that

#

Just meant I'm giving the same answer as you lmao

rotund hamlet
#

so far we agree tho, i'd do AโˆฉB first in the original exercise

rotund hamlet
topaz axle
#

what did they mean, whoever wrote it

#

i would guess intersection first

rotund hamlet
#

got you

#

we're all kinda guessing here then. The other two exercises y mentioned (where you can distribute) follow this one, so it's supposed to make sense i guess

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#

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digital ember
#

how do i start this?

restive river
#

A couple of things first:

#

Var(aX+b) = a^2 Var(X) for any constants a,b

#

do you get why that is?

#

because Var(X) = E[ (X-E[X])^2]

digital ember
#

yes i understand that

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#

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#

@digital ember Has your question been resolved?

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hot vault
#

hI

devout snowBOT
hot vault
#

How can i find all X values in the interval [0, ฯ€] that verify the ecuation

#

I don't know how to solve this kind of problems

solemn ruin
#

what is sen

twin thunder
#

is sen = sine

solemn ruin
#

sin?

twin thunder
#

probably, that seems the most reasonable choice

hot vault
#

yes

#

its sin

solemn ruin
#

wait why it 7.sinx

#

or the point just mean multiply

hot vault
#

yes

wheat pawn
#

it means multiply

solemn ruin
#

then make sin as an x

wheat pawn
#

it's common writing when you dont have avaliable fancy formatting

solemn ruin
#

and find a x

quaint citrus
#

bring all terms to one side

#

then do the substituion

#

a=sin x

solemn ruin
#

ye

quaint citrus
#

then solve quadratic

solemn ruin
#

then u will get like 2 results

#

then just check in [0,pi]

hot vault
#

it worked guys

#

thank you!!

#

.close

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#
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full fractal
#

.help

devout snowBOT
#

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full fractal
devout snowBOT
full fractal
#

Pls help with this situation

candid lance
full fractal
#

All๐Ÿ˜ญ

#

Actually I answered 1.

#

I chose D)

#

ab+BC=ac

#

I chose this one

candid lance
#

ok thats correct

candid lance
full fractal
#

Whats the 2 and 3 one?

#

IS IT TRUE also?

candid lance
#

yeah

#

|6-1|

#

which is d(B,C)

full fractal
#

Ohh I understand

#

What's about the 2,3 i don't understand them

candid lance
#

its a protractor I hope u know that

full fractal
#

Yeah

#

But

#

All of them are trur

candid lance
#

Wdym

full fractal
#

True i think

candid lance
#

they arent

#

What is option a

full fractal
#

Mln is 120

candid lance
#

tel me

#

How is 120

#

Show me the angle

full fractal
#

One seocnd

candid lance
#

u see this is the angle MLN

#

right

full fractal
#

Yep I see

candid lance
#

Isnt it an acute angle

full fractal
#

It's 120

candid lance
#

Nooo

#

u measure it from the left

full fractal
#

So it's true

#

From where we measure then

#

M is from left side

candid lance
#

u have to measure the distance from M to N

#

not from Q to N

full fractal
#

I don't understand

candid lance
#

name the angle

full fractal
#

It says angle MLN

candid lance
#

what is the name of the angle

full fractal
#

mln

full fractal
candid lance
#

its an acute angle right?

#

do u know what is an acute angle?

full fractal
#

Yeaf

#

More then 90 degres

candid lance
#

Nooooo

#

its less than 90 degrees

full fractal
#

Oh yeah

candid lance
#

acute = less than 90
Right angle = 90 degrees
Obtuse = mroe than 90

#

then if its an **acute angle MLN **how can it be 120 degrees?

full fractal
#

MLN looks like acute angle

candid lance
#

yeah

full fractal
#

But it's 120

candid lance
#

Thats the measurement on the protractor

full fractal
#

Idk

#

OHH

#

So it's 60 degrees

candid lance
#

but u have to substract the lower limit from the upper limit

full fractal
#

Not 120

candid lance
full fractal
#

Ohh

candid lance
#

180 - 120 = 60

full fractal
#

Then why do they confuse us with this

candid lance
#

thats how the basic works

full fractal
#

Why 189

#

180

#

Like BCS the Line is 180 degreees

candid lance
#

u see M is on 180 degree

#

right?

full fractal
#

Yeah

candid lance
#

and N is on 120

#

so it will be upper minus lower

#

180-120 = 60

full fractal
#

Ojh

#

Alr

#

It means

candid lance
#

lemme ask

full fractal
#

QLP=50

#

Is correct

candid lance
#

measure me the angle NLO

full fractal
#

30

candid lance
#

Right

candid lance
#

this is right

#

now u get how measuring angles works?

full fractal
#

Yep thanks ๐Ÿ‘๐Ÿฝ๐Ÿ‘๐Ÿฝ

candid lance
#

Nicee

full fractal
#

Only B IS CORRECT

candid lance
#

how so?

#

Check option C

full fractal
#

Oh yeah and c

#

And d also correct

candid lance
#

Actually u can do it visibly

#

after a lot of practice

#

but for beginners

#

u can write dow the left hand side

#

with numbers

#

add

#

and then count the angle on the right hand side

full fractal
#

Ohh

candid lance
#

that makes it easier to understna

full fractal
#

Alr

#

Thanks

#

So b c and d correct only

candid lance
#

I didnt check d

#

and I cant rn sorry

#

I got my test rn

#

cyaaa

full fractal
#

Ohh alr

#

Xua

#

Cya

candid lance
#

I wil maybe help u out later

#

but I'll be busy for 40 mins

#

cya

full fractal
#

alr

#

Cya

devout snowBOT
#

@full fractal Has your question been resolved?

buoyant token
#

64x8?

devout snowBOT
#
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short grail
#

hi

devout snowBOT
soft umbra
#

Whatโ€™s your question?

devout snowBOT
#

@short grail Has your question been resolved?

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vague vortex
devout snowBOT
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vague vortex
#

Can someone please help me with this

devout snowBOT
twilit comet
#

send again, it hasn't been pinned yet.

vague vortex
#

@twilit comet

twilit comet
#

ummm

sturdy yew
#

oof related rates question

#

i hate them'

stable storm
#

so first what is the surface area formula of a sphere

vague vortex
#

A = 4pi r ^2

stable storm
#

alright and whatโ€™s the volume formula?

vague vortex
#

V=1/3pi r^2h

stable storm
#

not quite

twilit comet
#

no

#

firstly

#

pi not pie

stable storm
#

yep

vague vortex
#

Ok

stable storm
#

now we have to relate the rate of change of the surface area

#

to that of the volume

woven radishBOT
stable storm
#

what can we do to each of these formulas to achieve this?

vague vortex
#

Derive them

stable storm
#

with respect to what

vague vortex
#

dv/dt

stable storm
#

with respect to time yes

#

so if we differentiate both of these formulas what do we get

#

knowing that dA/dt is 48pi

#

and the surface area is 36pi

vague vortex
#

Ok what next

sturdy yew
#

dA/dt = dA/dr * dr/dt

stable storm
#

you have to use those two equations to solve for dV/dt

vague vortex
#

What do I derive

stable storm
#

the surface area formula

#

and the volume formula

#

with respect to t

vague vortex
#

4pi r^2

stable storm
#

we have to take the derivative of this

#

with respect to t

#

which would be?

#

note that r is changing with respect to time as well

#

so itโ€™s not a constant

vague vortex
#

4pi r^2/t

stable storm
#

not quite

#

if i were to differentiate letโ€™s say $4\pi x^2$ with respect to x

woven radishBOT
stable storm
#

what would i get

vague vortex
#

4pi x

stable storm
#

not quite either

#

it would give you 8pi x

#

because of the power rule yes

vague vortex
#

Oh I get it

stable storm
#

yep

#

but if we arenโ€™t differentiating with respect to x

#

but rather a different variable t

#

such that x is a function of that variable

#

we have to apply the chain rule

vague vortex
#

8pi t

stable storm
#

and multiply it by dx/dt

#

i believe you meant 8 pi r yes?

vague vortex
#

Yea

stable storm
#

but due to the chain rule

#

and r is a function of time

#

we have to multiply by dr/dt

vague vortex
#

So what is the derivative of both equations

stable storm
#

well so you got the first one which would be $\frac{dA}{dt}=8\pi r\frac{dr}{dt}$

woven radishBOT
stable storm
#

yes?

vague vortex
#

Yea

stable storm
#

using the same concept here do the same for the volume formula

vague vortex
#

12pi r^2/3

stable storm
#

yes

#

and donโ€™t forget to multiply by dr/dt

#

so since we know that the surface area at the instant of time we are observing is equal to 36pi

#

what would be the radius

#

since we have two unknowns currently

#

dr/dt and r

#

but we can solve for r using the condition given

vague vortex
#

The volume formula like that

stable storm
#

$\frac{dV}{dt}=4\pi r^2 \frac{dr}{dt}$

woven radishBOT
vague vortex
#

Like this

stable storm
#

yes

#

so notice how we need to solve for dV/dt

#

but we have two unknowns

#

r and dr/dt

#

using the fact that the surface area is 36pi, what would be r?

vague vortex
#

6?

stable storm
#

not exactly

#

how did you get 6?

vague vortex
#

How do I find r

stable storm
#

so since we know the surface area is 36pi

#

which equation above relates the surface area to the radius?

vague vortex
#

dv/dt = 4pi r^2 dr/dt

stable storm
#

not exactly

#

we just have to use the regular surface area formula

#

A=4 pi r^2

#

so we can just plug in A for 36pi and solve for r

vague vortex
#

3

stable storm
#

yep

#

now we just need to solve for dr/dt

#

which formula can we use for that?

vague vortex
#

4pi r^3 / 3

stable storm
#

uhh not exactly

#

there isnโ€™t a dr/dt term in that equation

#

we actually have to use the differentiated surface area formula here

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since it gave us the rate of change of surface area

vague vortex
#

4pi r^2 dr/dt

stable storm
#

but using this formula

#

do we know what dV/dt is?

#

no right since we are trying to solve for that

vague vortex
#

No

stable storm
#

yep so we have to use the other formula

vague vortex
#

dA/dt = 8pi r dr/dt

stable storm
#

yep

#

we know that dA/dt is 48pi

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and now we know that r is 3

#

we can just solve for dr/dt here

vague vortex
#

2

stable storm
#

yep

stable storm
vague vortex
#

dV/dt = 4pi r^2 dr/dt

stable storm
#

yep

vague vortex
#

72pi

#

Is it finished

#

Was that it?

#

@stable storm

devout snowBOT
#

@vague vortex Has your question been resolved?

devout snowBOT
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devout snowBOT
#
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rain karma
#

Can someone help me prove that this sum diverges

weak cove
rain karma
# weak cove

I tried taking out 1/n from the root see if I get anywhere

#

I didnt reall

supple knot
#

what about multiplying by the rational conjugate

rain karma
#

I tried taking out n then doing it

supple knot
#

$\sqrt{n^2+n+1} - n = \frac{\sqrt{n^2+n+1} - n}{1}$

woven radishBOT
#

riemann

sage ridge
#

can someone explain this....

weak cove
sage ridge
#

ok

#

thanks

rain karma
#

.close

devout snowBOT
#
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restive river
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#

@restive river Has your question been resolved?

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#
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charred tusk
devout snowBOT
charred tusk
#

so yea how im thinking this problem is going to be about triangle similarity

#

but im not sure how this quiet works

#

having 1 same side means what exactly?

#

solely with line af and line fc i can get bf?

#

this should be a very easy question to many since its only a grade 9 problem but if anyone does have time please do help me on this

#

<@&286206848099549185>

thin inlet
#

,rotate

woven radishBOT
charred tusk
thin inlet
#

where are the questions

charred tusk
#

what are the possible areas of the rectangular sections of the wooden wall

thin inlet
#

well, let's focus on f(x)

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f(x)=-floor(-x/4)

#

floor is just another name for greatest integer function

#

greatest integer function rounds down to the nearest integer

#

floor(1.4)=1, floor(-2.2)=-3, floor(2)=2, floor(1.9)=1

thin inlet
#

i.e. we know 9=-floor(-x/4)

#

-9=floor(-x/4)

#

lets say we ignore the floor, and we have -9=-x/4

charred tusk
#

ok

thin inlet
#

what would x be?

charred tusk
#

-1

thin inlet
#

no...

charred tusk
#

-36

thin inlet
#

no, you're closer though

charred tusk
#

1 sec uhm

#

0

thin inlet
charred tusk
#

im confused

thin inlet
#

okay, first we can multiply both sides by -1, yes?

#

so 9=x/4

#

then what does x=

charred tusk
#

oh right

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36

thin inlet
#

yes. NOW

#

what happens if we nudge x to be a little bigger than 36, say, 36.1

charred tusk
#

right anything between 36 and 37 exclusive

#

would be 36

thin inlet
#

is -36.1/4 gonna be bigger or smaller than -9

charred tusk
#

smaller ofc

thin inlet
#

yes, so it'll get rounded DOWN to -10

#

which is not what we want

charred tusk
#

right

#

but uh

#

im a little confused by your approach

#

so i think what were tryna find rn is line bf

#

and to find it simply there is something about triangle similary which is what i dont get

#

somehow with line af and fc we can get bf

#

could u elaborte on that part

#

from my point i see that ac which is the same as ed which is basically the width is 8 as its given now only thing we need is the height

#

and yea thats the problem for me rn

#

and right once we get bf we can obv substitude another variable in for the remaining high line ae or cd

#

but yea the thing is

#

how do i get bf

#

ik its smth abt triangle similarity but cannot seem to get it

thin inlet
#

you can express each of the legs of the right triangle in terms of BF (call it h)

#

then you can write the area in two different ways

charred tusk
#

hm rly? we can use comparison like that?

#

or substitude

#

could u show me how its done, ive never thought abt doing that i didnt know that was possible

#

i thought there was only 1 way

thin inlet
#

let the length of BF=h

#

then what does AB=

#

what does BC=

#

use pythagoras