#help-27

1 messages · Page 169 of 1

sand thorn
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the x- and y-coordinates are equal

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that's what's special about this line

torpid locust
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Every point on the line with the x coordinate 1-9 inches and y coordinate 1-9 satisfies

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the line

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I think

sand thorn
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what's "1-9"

torpid locust
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1 through 9

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which is the distance of the paper horizontally

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Well 8.5

sand thorn
torpid locust
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Actually no

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For example

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the point (0,0) satisfies it

sand thorn
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yes lol

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modify what you said

torpid locust
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There are specific points that can satisfy it

sand thorn
#

yeah

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ok if I modify it, I would say:

all the points on the line have x-coordiante between 0 and 9 inches, and y-coordinate between 0 and 9 inches

torpid locust
#

sure

sand thorn
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This is a wonderful observation, but it applies to every other point on the paper lmao

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our goal was to describe the line uniquely and fully

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in other words, we want to find a condition which forces a given point to lie on the line

torpid locust
#

so there are specific points that satisfy the line

sand thorn
#

Yes

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My statement provides such a condition

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namely, the x coordinate must equal the y-coordinate

sand thorn
# sand thorn

the only points which satisfy this requirement are the ones on the line, right?

torpid locust
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Yes

sand thorn
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so i've found a complete description for the line

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it's

the set of all points whose x- and y- coordinates are equal, and whose x- and y- coordinates lie between 0 and 9 inches

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cool

torpid locust
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Right so how does this relate to the question I initially had

sand thorn
#

I'm trying to explain how the equation of a line works

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the way you would write such a description algebraically is:

y = x, where 0 ≤ x ≤ 9 and 0 ≤ y ≤ 9

torpid locust
#

Oh right

sand thorn
#

are you seeing it now?

torpid locust
#

Yeah

sand thorn
#

can you write an equation for this line?

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this is slightly different

torpid locust
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Um

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Do you want a coordinate?

sand thorn
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I want an equation, a description using coordinates

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can you spot a pattern in the points

torpid locust
#

y = m x + b ?

sand thorn
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what's m? what's b?

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now you're going back to what you memorized

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here

torpid locust
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Well m is what we said earlier

sand thorn
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does this help at all? the x-coordinate is 2 and the y-coordinate is 4

torpid locust
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Yeah

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well now you have a coordinate

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you’d need a 2nd one to find the m

sand thorn
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the "m"?

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again, you're going back to the stuff you learned without understanding

sand thorn
# sand thorn

just look at this picture: it's very obvious that the y-coordinate is exactly double the x-coordinate

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so your equation is y = 2x

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does that make sense?

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you don't need to go back to your procedures

torpid locust
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yeah

torpid locust
sand thorn
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hahahaa

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I know, I know

torpid locust
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I just need this bit done cause my exam is tomorrow

sand thorn
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ah I get you

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okay, so I guess I'll just cut to the chase then

torpid locust
#

that would be amazing

sand thorn
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this "m" you're looking for is the slope of the line

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it describes the steepness

torpid locust
#

right

sand thorn
sand thorn
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in general, given a line, the steepness is given by y2-y1 / x2-x1

torpid locust
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yes

sand thorn
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it kinda makes sense that it should be this way

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the "rise" divided by the "run"

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anyway, okay, so that's how you calculate m

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what if the line is off-centered? that is, it doesn't go through the origin?

torpid locust
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What do you mean?

sand thorn
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if I drew the line connecting these dots, it wouldn't go through (0,0)

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so the equation isn't as simple as y = mx, where m is the steepness

torpid locust
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right

sand thorn
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how do we account for this?

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it's pretty easy

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the observation is simple: consider the same line, moved downward until it does cross through (0,0)

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let me show you

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this blue line has the same steepness as the black line

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so their m's are the same

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what's the m-value, by the way? @torpid locust

torpid locust
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2/3

sand thorn
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nice yeah

torpid locust
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Top of my head

sand thorn
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lol

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what's the equation of the blue line?

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(hint: y = mx)

torpid locust
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2/3

sand thorn
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that's a number, not an equation

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what's the equation

torpid locust
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Oh whoops

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y = 2/3 x

sand thorn
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yeah

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ok nice

sand thorn
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we seek the equation for the black line

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the observation is just: every point on the black line is just a point on the blue line, except the y-coordinate goes up a little bit

torpid locust
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Right

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So the black line would be the same equation

sand thorn
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not quite...

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it's the blue equation, y = (2/3)x, except now we add the purple amount to each y-coordinate

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do you see the purple line there

torpid locust
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Yes

sand thorn
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it turns out the black equation is y = (2/3)x + 1.3333...

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how did I get this 1.333... thing?

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obviously I'm cheating a little bit by using a graphing calculator

torpid locust
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Uhhh

sand thorn
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?

torpid locust
#

You take a y coordinate and isolate it with the 2/3 x?

sand thorn
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isolate it? wdym

torpid locust
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Divide 2/3 from both sides

sand thorn
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that's a good idea, but it doesn't really work

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this is actually a rather difficult idea

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but what I did is I switched out the variables, basically

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I know the point (1,2) is on the line

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so I switched out the variable "x" with "x-1" and the variable "y" with "y-2"

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this way, the new equation reads:

(y - 2) = (2/3) (x - 1)

torpid locust
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Oh right

sand thorn
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this is called the point-slope form

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anyway you don't have to fully understand why this works

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but it helps to remember the formula

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if the line crosses through (x0, y0), and the slope is M, then the equation reads:

(y - y0) = M(x - x0)

sand thorn
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okay let's go to your question

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should be easy now

torpid locust
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I’ll try!

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So the m is 1?

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@sand thorn

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Uh

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<@&286206848099549185> been waiting for a bit for my question to answered now

pseudo thorn
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do you need help with all 3?

torpid locust
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Yes

pseudo thorn
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ok so for the first one, we need to use the formula for slope of a line

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so we need to find the y-values because they arent given

torpid locust
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right

pseudo thorn
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but all we need to do is plug in the given x-values into the given equation

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so f(1) = 1

torpid locust
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yeah

pseudo thorn
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and f(2) = 8

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so our two points are (1, 1) and (2, 8)

torpid locust
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wait

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where does the 8 come from?

pseudo thorn
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when you plug in 2 into the original equation

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x^3, (2)^3 = 8

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make sense?

torpid locust
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This is for a) right?

pseudo thorn
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yes

torpid locust
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Okay yeah

pseudo thorn
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okay so we have our two points (1,1) and (2,8)

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were gonna let the first set of points equal (x sub 1, y sub 1) and the second set of points equal (x sub 2, y sub 2)

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for this equation

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now all we have to do is plug in the values

torpid locust
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Alright

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So it’s 7

pseudo thorn
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ok so now we have the slope of the equation of the secant line

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but we need a y-intercept

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how do you think we can find that

torpid locust
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what do you mean y intercept?

pseudo thorn
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so in any equation there is a y-intercept

torpid locust
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ohhh

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right right

pseudo thorn
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sometimes it is 0, for example with x^3

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remember y = mx + b

torpid locust
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?

pseudo thorn
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yes you can use either point to determine the y-intercept

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so plug in known values into y = mx + b and solve for b

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either point works for x and y but it has to be from the same point

torpid locust
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so let’s say

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1 = 7x1 + b

pseudo thorn
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yes

torpid locust
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so b would be -8

pseudo thorn
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-6

torpid locust
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-6

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right

pseudo thorn
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yes

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and now we have all of our needed values to write the equation of the line

torpid locust
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okayyyyyy

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makes sense

pseudo thorn
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so we have y = 7x - 6

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if what you found for the slope originally was right i never checked

torpid locust
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For the equation of the secant line

pseudo thorn
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yes thats it

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for a

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question a

torpid locust
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yeah

pseudo thorn
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ok next question

torpid locust
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This was what was confusing me

pseudo thorn
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ok are you in calculus?

torpid locust
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Yes

pseudo thorn
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okay so you have learned to find a derivative right?

torpid locust
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yeah

pseudo thorn
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so by definition, the derivative is the slope at one single point

torpid locust
#

yes

pseudo thorn
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which will kind of look like this]

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shitty diagram but im sure you get the picture

torpid locust
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yupp

pseudo thorn
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so the line intersecting that point is known as the tangent line

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so when they ask determine the tangent line im gonna assume they want an equation

torpid locust
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yeah

pseudo thorn
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because the question is vague they shouldve either said find slope of the tangent line or the equation

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but im gonna assume equation

torpid locust
#

the equation

pseudo thorn
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okay

torpid locust
#

Which is where you use the big limit formula

pseudo thorn
#

correct, but theres shortcuts

torpid locust
#

f(x + h) - f(x) / h

pseudo thorn
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have you learned the power rule?

torpid locust
pseudo thorn
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ah i see

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so for the equation of the tangent were going to use point-slope formula

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which is similar its just rearranged

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but again we need a point and a slope

torpid locust
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What would the formula be ?

pseudo thorn
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can you see that

torpid locust
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Ehhh

pseudo thorn
torpid locust
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I’d have to change my discord appearance

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okay yeah

pseudo thorn
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fortunately this is easier because we only need one point and the slope

torpid locust
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But I don’t think I can use it in this exam

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Well I don’t think we’ve learned it either

pseudo thorn
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well you can use the other one as well its just a different format

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as in y = mx+b

torpid locust
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Yeah

pseudo thorn
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but youll have to solve for b once again

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the other one you doint

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dont

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but thats okay its not hard

torpid locust
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Yeah

pseudo thorn
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so we need the slope

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to do this we are going to plug in the x-value into the equation of the derivative of f(x)

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so this is where we will use the limit definition to find the equation of the derivative

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what do you get when you do that

torpid locust
#

That would give us the m?

pseudo thorn
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after we plug the x-value into the result

torpid locust
#

okay so the formula is f(x + h) - f(x) / h

pseudo thorn
#

yes

torpid locust
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when the lim of x is close to 0

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and we know that f(x) = x^3

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and x=1

pseudo thorn
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yes

torpid locust
#

So it would be this

pseudo thorn
#

yes

torpid locust
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Well I forgot to add the f’s

pseudo thorn
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not necessary

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well i shouldnt say that

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because the value of f(1) is 1 but thats there

torpid locust
#

right but knowing my teacher..

pseudo thorn
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yes true

torpid locust
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now what do I do next cause I was stuck here

pseudo thorn
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but then again when you plug in, what you wrote is what you get and then you solve from there

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okay

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so we have to multiply out 1+h cubed

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as in (1+h)(1+h)(1+h)

torpid locust
#

yes

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soo:

(1+h)(1+h)(1+h) - 1 / h

pseudo thorn
#

should be correct

torpid locust
#

Okay I wrote it down

pseudo thorn
#

okay are you able to show me what you have?

torpid locust
pseudo thorn
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okay now we have to continue to simplify

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so you remember how to multiply (1+h)(1+h)?

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you might know it as FOIL

torpid locust
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(1+h)^2 ?

pseudo thorn
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yes but were multiplying it out completely

torpid locust
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Oh right

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One sec so I can do it

pseudo thorn
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okay

torpid locust
pseudo thorn
#

looks good

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now you have to multiple (h^2 + 2h + 1)(1+h)

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a little tedious but its necessary when using limit definition

torpid locust
#

I did this quickly so it might be wrong

pseudo thorn
#

lets assume its right if we end up getting the wrong answer we can go back

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i know what right answer is so itll be okay

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so we can take off the parenthesis now

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and when this happens we see we have 1 - 1

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which cancels

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makes sense?

torpid locust
#

Yup

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So we’d be left with the all the h’s

pseudo thorn
#

correct

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and we have to somehow cancel the h so that we dont have 0 on the bottom

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now we can factor out all of the h's from the top

torpid locust
#

So we’d be left with h^2 + 3h + 3

pseudo thorn
#

yes, is that after you canceled the h on top and on bottom?

torpid locust
#

Yup

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You could check after me

pseudo thorn
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okay great

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now we can plug in 0 for h

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what do you get

torpid locust
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0

pseudo thorn
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well remember you have + 3

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(0)^2 + 3(0) + 3

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0 + 0 + 3

torpid locust
#

Oh shit

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You’re right

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I didn’t write it down

pseudo thorn
#

all good but you now you have your slope

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which is 3

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so now we can plug in to find b

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1 = 3(1) + b

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1 = 3 + b

torpid locust
#

(1,1) or (2,8)

pseudo thorn
#

we can only use the point we used to find the slope

torpid locust
#

Oh true

pseudo thorn
#

remember we found the slope at (1,1) which has no relation to (2,8)

torpid locust
#

Okay yeah

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Or else it would mess shit up

pseudo thorn
#

yes

torpid locust
#

OKAYYYY

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Makes so much sense

pseudo thorn
#

good

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whats ur equation

torpid locust
#

y = 3x - 2

pseudo thorn
#

should be correct

torpid locust
#

Yeah it’s the right answer

pseudo thorn
#

awesome

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now the last one is also easy

torpid locust
#

so it’s the same but it’s just 1/m

pseudo thorn
#

correct

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but then you have to solve for b again

torpid locust
#

so:

1 = 1/3x1 + b

pseudo thorn
#

yep

torpid locust
#

Oh it’s a negative number

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-1/m

pseudo thorn
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oh yes sorry i shouldve said

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perpendicular slope is always the negative reciprocal

torpid locust
#

all good

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Okay so it’s:

1 = -1/3x1 + b

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so b would be 4/3

pseudo thorn
#

yes thats correct this time

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yes

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so your equation should be y = -1/3x + 4/3

torpid locust
#

yes

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aaand it’s the right answer

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thank you so much man

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you’re amazing 🙏🙏

pseudo thorn
#

no problem

torpid locust
#

alright that’s what I needed

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thank you again

pseudo thorn
#

of course its what im here for

torpid locust
#

.close

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#
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woven edge
#

Context:
If given a list of N points, and another point we will call A, How do you calculate the point furthest from A in the list of N points?

So I was thinking about it, and it seems as simple as calculating the distance each point is from A and seeing the largest one. But what got me curious is that I may be able to skip a step, but wanted to be sure it was safe to skip said step. When calculating the distance between two points, you can simply do Pythagorean theorem on the delta between each point. That would be this:((x1 - x2)^2 + (y1 - y2)^2)^(1/2). Couldn't I skip the last step, square rooting it if I only want a comparison for who ever is the furthest?

I don't need to store the actual length between each point, just the "squared" length.

woven edge
#

Lol, do i need to do a proof on this?

strange arch
#

Yes that's correct

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in case this is a CS question

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you can partially even skip the squaring

woven edge
strange arch
#

But regarding why the root isn't required, it's because the function f(x) = sqrt(x) is strictly rising for positive x

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which means if one point has a larger root distance then another

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then it also has a large distance without using root than the other

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the order of distance is maintained

woven edge
strange arch
#

which yields boundaries

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but that's just for reducing the amortized time complexity of the algorithm

woven edge
#

Alrighty. I think i'm good here. thanks lunatic

strange arch
#

np

woven edge
#

.close

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#
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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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fast helm
#

please help

devout snowBOT
devout snowBOT
fast helm
#

i tried doing proj(ab)
a=3,1
b=4,7

#

no work

devout snowBOT
#

@fast helm Has your question been resolved?

fast helm
#

@dry robin please help guys

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fast helm
#

.reopen

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#

@fast helm Has your question been resolved?

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#
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urban matrix
#

I dont understand how to name the quadrant in which the terminal side of each angles lies
98 deg, 350 deg, 450 deg, 735 deg, -240deg, -315deg

urban matrix
#

I forgot what the terminal side is can u explain it real quck

soft umbra
urban matrix
#

like terminal vs inital

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thanks btw

soft umbra
#

The initial side starts at the positive direction of x axis

urban matrix
#

oh

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and terminal is awp?

soft umbra
#

The terminal side is determined by how much degree you rotate

urban matrix
#

ic

soft umbra
#

Any questions?

urban matrix
#

so if I have a large angle like 800 deg how would I determine what quad it would come in?

soft umbra
#

800 deg represents you rotate 360 and 360

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After that

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You rotate 80 deg

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So the terminal side will be on I quadrant

urban matrix
#

so it would come in quad 1

soft umbra
#

ye

urban matrix
#

ic

soft umbra
#

If you get a degree greater than 360deg

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You can simply deduct it with 360n n is an integer

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The result remains the same

urban matrix
#

for my questions I got quadrants 2, 4, 1, 3, 3, 4

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is that right?

soft umbra
#

I dont understand how to name the quadrant in which the terminal side of each angles lies
98 deg, 350 deg, 450 deg, 735 deg, -240deg, -315deg

#

Lemme check

urban matrix
#

alr

soft umbra
#

False

urban matrix
#

shit

soft umbra
#

Try again

urban matrix
#

🫡

#

2, 4, 1, 4, 3, 4

soft umbra
#

2 4 y axis 1 2 1

urban matrix
#

if this is wrong than third time is the charm

#

?

soft umbra
#

Incorrect

urban matrix
#

idk man

soft umbra
#

Could you tell me how did you figure them out?

urban matrix
#

aight

soft umbra
#

The third to the last

urban matrix
#

for an example the angle 735 I did 735/360 which is equal to 2.041 menaing that it would take to revolurtions and 10 degrees(735-360*2 = 10) hence itsa quadrant 4

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i think

soft umbra
#

no

urban matrix
#

LOL

urban matrix
#

example

soft umbra
#

deduct

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E.g. 1280 deg

urban matrix
#

okay...

soft umbra
#

360*3=1080

urban matrix
#

yess

soft umbra
#

1280-1080=200

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deg

urban matrix
#

yes

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ohhh

soft umbra
#

III quadrant

urban matrix
#

so 200

soft umbra
#

yes, try again

urban matrix
#

so diff would be the quadrant

soft umbra
#

yes…

soft umbra
#

The third one to the last one

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All of them

soft umbra
urban matrix
#

2, 1, 1, 1, 3, 1 my answers

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y axis?

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btw what does coterminal mean

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I did not pay attention in class so sry

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wait

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how is number 2 quad 4

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360-350=10

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and 10 is in quad 1

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where is bro gone

#

<@&286206848099549185>

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Thanks for the help ig man real good for u to leave

#

.close

devout snowBOT
#
Channel closed

Closed by @urban matrix

Use .reopen if this was a mistake.

soft umbra
#

The angle is 90°

urban matrix
#

damn hes back

#

.repoen

soft umbra
#

Open

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Typo

urban matrix
#

.reopen

devout snowBOT
#

soft umbra
#

The second one?

#

Lemme check

urban matrix
#

yes

soft umbra
#

I dont understand how to name the quadrant in which the terminal side of each angles lies
98 deg, 350 deg, 450 deg, 735 deg, -240deg, -315deg

urban matrix
#

oh ic

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I did it the other way around

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lol

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and what about number 3, 4, 5, 6?

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lol

soft umbra
#

The y axis one?

urban matrix
#

ye

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whats that

soft umbra
#

The terminal side lies on y axis

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Have you calculated its degree?

urban matrix
#

yes

soft umbra
#

What is it?

urban matrix
#

,calc(360-450)

woven radishBOT
#

Result:

-90
urban matrix
#

wait other way

soft umbra
#

90

urban matrix
#

90

#

yes

soft umbra
#

yeah

urban matrix
#

so its 1

soft umbra
#

Where is 90° at?

urban matrix
#

quad 1

soft umbra
urban matrix
#

100 percent

soft umbra
#

Could you draw it?

urban matrix
#

sure

#

see

soft umbra
#

Draw me the terminal side

urban matrix
#

bruh

soft umbra
urban matrix
#

man its where I drew the 90 angle

#

just show it pls

soft umbra
#

that’s right

urban matrix
#

yes

#

so its 1

soft umbra
#

Its terminal side is stick to the y axis

urban matrix
#

ohh

soft umbra
#

That means it doesn’t belong to any quadrant

urban matrix
#

so its denoted as y axis?

soft umbra
#

yes

urban matrix
#

alright are the last three good?

soft umbra
#

negative means the direction they rotate is different

urban matrix
#

Yes

#

they are

soft umbra
#

yeah, so you’ve gotten it

urban matrix
#

Thanks for the help sry for being a dick earlier

#

.close

devout snowBOT
#
Channel closed

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soft umbra
urban matrix
#

yep

#

clockwise is negative and vice versa for CCW

soft umbra
#

Have a good one

urban matrix
#

u too man

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river tapir
#

yo

devout snowBOT
river tapir
#

<@&286206848099549185>

twilit comet
#

!15m

devout snowBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

twilit comet
#

please state your problem

#

and do NOT ping helpers before 15 minutes have passed

river tapir
#

that was by mistake i was trying to ping my friend?

#

you can come back later lmao

twilit comet
#

well, you can ping them individually or in a separate channel

#

you're just occupying a channel for no reason

#

@river tapir please close the channel, if you don't have a question

weak cove
#

.close

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#
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twilit comet
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tawdry venture
#

can someone explain this to me

devout snowBOT
tawdry venture
#

is there like a rule or something to it

stone stump
#

(x-1)(x^2+x+1)=x^3-1

#

if you expand it

#

you can view this as an instance of difference of cubes. a^3-b^3=(a-b)(a^2+ab+b^2)

gray flax
#

Real

#

Try distributing it @tawdry venture

#

As in multiply the 2 factors

devout snowBOT
#

@tawdry venture Has your question been resolved?

eager nova
#

$a^3 - b^3 = (a - b)(a^2 + ab + b^2)$

woven radishBOT
#

Samuel

tawdry venture
#

oh and shouldnt it be negative x

#

i mean -1

eager nova
#

$x^3 - 1^3 = (x - 1)(x^2 + x\cdot1 + 1^2)$

woven radishBOT
#

Samuel

tawdry venture
#

or are the a and b variables not considering whether its a + or - in front of it

#

cuz i remember for difference in squares it was considering the - or + in front of it

eager nova
#

You have a problem of focus

#

Let me fix it for you

#

$(x)^3 (-) (1)^3 = (x - 1)(x^2 + x\cdot1 + 1^2)$

woven radishBOT
#

Samuel

eager nova
#

Can you see now?

tawdry venture
#

ohh yeah

#

is that just a rule i have to remember

eager nova
#

It doesnt matter if its negative or positive, look

#

$x^3 + (-1)^3 = (x + (-1))(x^2 -(-x\cdot1) + 1^2)$

woven radishBOT
#

Samuel

eager nova
#

If yoi solve the inside inside parenthesis u get the same

#

This would be the sum of cubes

#

Using negative numbers to prove it doesnt matter

devout snowBOT
#
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tawdry venture
#

ohh okay

#

i get it now

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#
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chrome elk
#

Hello, I've got two questions. Does the rational zeros theorem always guarantee a factor? The second question is when am I allowed to say plus or minus a square root? I've seen some people say by definition square roots have to have a positive answer, in other words you have to take the absolute value of the answer of the root. I've also seen some people just say plus or minus a square root without any care. Follow up question, does it change whether it's root rather then specifically a square root?

stone stump
#

the rational roots theorem does not guarantee that the polynomial has a rational root. it only that if it has a rational root, then it can only be one of a few options

#

when you solve something like x^2=5, then x can be both x=sqrt5 and x=-sqrt5. but sqrt5 itself only means the positive one

chrome elk
stone stump
#

if it has a rational root then it HAS to be one of the options

chrome elk
eager nova
#

The square root of a number has only one solution, because the square root of a number is a number

#

And a number cannot be equal to two different numbers

#

x^2 is not a number

#

Its a function

#

So when u equal it to a number

#

U might have two different numbers thay match with your solution

chrome elk
#

I've seen some people try to explain it to me like this. Sqrt has to definitions, if you take it by the normal definition then it has to be positive, but if you take it by the second definition, it can be both negative and positive. Is that correct?

eager nova
#

What is sqrt(4)?

chrome elk
eager nova
#

You are saying sqrt(4) is 2 and sqrt(4) is -2

#

In other words

#

2=-2

#

Which is false

chrome elk
#

I still don't get it. Which is the real answer. 2 or -2?

eager nova
#

2

chrome elk
#

Why not negative 2?

eager nova
#

Sqrt(a) = |a^(1/2)|

#

So its always positive

chrome elk
#

I see, but then why do some people say plus or minus sqrt if it's always positive?

worthy tundra
chrome elk
#

I'm more confused now...

eager nova
#

No its not both

#

Stop confusing him if you dont know this

worthy tundra
#

very well

eager nova
#

You are confusing the equation x^2=4

#

Where when u take the sqrt both sides u get

#

Sqrt(x^2) = sqrt(4)

#

Now lets solve this

#

Whats is sqrt(x^2)?

chrome elk
#

x...

eager nova
#

No

#

It is |x|

#

Now you get an equation with absolute value

#

|x| = 2

smoky wraith
#

Hi

eager nova
#

Do you know how to solve this?

smoky wraith
#

Someone French here ?

eager nova
smoky wraith
eager nova
#

No

chrome elk
#

It can be -2 too

worthy tundra
eager nova
#

K so

#

|x| = +-sqrt(4)

#

As u can see

chrome elk
#

So it's both plus and minus then

eager nova
#

The +- is outside

#

The sqrt

worthy tundra
#

Ah. Gotcha

eager nova
#

So when u have a quadratric equation u get two values but its not becuase of the sqrt

chrome elk
#

I still don't get it. You said it has to be positive and now your saying it's both positive and negative?

eager nova
#

Its because of sqrt a function raised to 2

#

No

#

I said it is always positive and i never changed that

#

What i said its both its the equation u had left

#

With an absolute value

#

But the sqrt is always positive

worthy tundra
#

so I'm assuming the answer is: it depends on the context. If equation, both. If expression, positive

eager nova
#

What is sqrt(4)

#

Where did u put the + and the -

chrome elk
eager nova
#

Can you tell me what are the rwo definitions they gave u?

chrome elk
#

Wait a sec

#

Principle root and just left out the other ones name

eager nova
#

The negative square root

#

Lets solve this equation

#

y^2=x

#

Give me all steps

chrome elk
eager nova
#

You will see with this equation

chrome elk
#

Oh I think your referring to the positive and negative value of R when you graph it

#

Since it makes two lines

eager nova
#

Maybe its a problem of focus

#

Let me fix this for u one second

#

$\sqrt{x}$

woven radishBOT
#

Samuel

eager nova
#

$-\sqrt{x}$

woven radishBOT
#

Samuel

eager nova
#

Now let me add something

#

$-((((\sqrt{x}))))$

woven radishBOT
#

Samuel

eager nova
#

The value of sqrt is always positive

#

The negative comes from outside

#

Because of a quadratic equation

#

But the sqrt itself if u solve it its always positive

chrome elk
#

Alr, is this the first definition of sqrt then?

eager nova
#

This is the only definition

faint zinc
#

Well... There is one annoying exception where you run into conflicting usages.

#

Odd roots of negative numbers

eager nova
#

Right

#

But i think his problem is about even roots

chrome elk
#

Let's just understand normal sqrts

#

Then move to the other ones

#

So a sqrt is always positive, cool. We can get a negative answer by placing a minus OR plus or minus before it. For example on the quadratic formula.

eager nova
#

Correct

chrome elk
#

Now when am I allowed to say plus or minus sqrt when solving things

eager nova
#

When you are facing a quadratic equation because sqrt(x^2)=|x|

#

And |x| will have negative and positive solutions

chrome elk
#

Idk remember any examples but I've seen people solve things where they take the sqrt of both sides and then put a plus or minus next to the sqrt. What's that all about?

eager nova
#

They are skipping steps

#

Its like i say this

#

x-1=2
x=3

#

Instead of

#

x-1+1=2+1

#

X=3

#

In your case

#

They do this

#

Sqrt(x^2)=sqrt4

#

x=+-2

#

Instead of

#

|x|=2

#

As you can see the step they skipped

#

I said sqrt(4)=2

#

And sqr(x^2)=|x|

chrome elk
#

Nono, it's more like this. .....=plus or minus sqrt(x)

eager nova
#

If they say

#

x=+-sqrt(4)

#

Thats also good, they just skipped the step

#

Of |x|=sqrt(4)

#

But sqrt(4) will be always 2

#

Whats +-2 is the |x|

chrome elk
#

So when solving, when can I say plus or minus sqrt?

eager nova
#

When u are facing an absolute value

#

Never skip this step and u will get used to it

#

Remember always that sqrt(x^2) =|x|

chrome elk
#

What if the equation doesn't have an absolute value? For example, z^2=x, plus or minus sqrt(x)= z

eager nova
#

And dont confuse it with (sqrt(x))^2

#

This one is actually x

eager nova
#

You made a mistake there

#

Because u sqrt both sides

#

And sqrt(z^2) =|z|

#

$|anything| = \sqrt{(anything)^2}$

woven radishBOT
#

Samuel

eager nova
#

You can use this as a definition of absolute value

chrome elk
#

I am on a another level of confusion. It's not important, I'll close this and come back at another time. One last question. I asked my teacher about the fundamental theorem of algebra and he said each equation to the nth degree has n solutions, BUT those solutions can be repeated. For example (x+2)(x+2)(x-3). By definition it has 3 solutions but the x=-2 repeated twice.

#

Is that true or not?

eager nova
#

Yes, the solutions can repeat

chrome elk
#

In another words, it doesn't always have n unique solutions

#

Is that true?

faint zinc
#

It can have only 1 solution repeated n times.

#

x^n = 0 is a good example

eager nova
#

Correct, for example x^100=0

eager nova
chrome elk
#

Does this apply to non real solutions too? For example, (x+2)(x+2)(x-3) doesn't necessarily have to have an unreal solution to fit the criteria of having 3 solutions. Is that correct?

faint zinc
#

Yes, it applies to complex solutions. Without those you could have situations like x^2 + 1 = 0, which have 0 solutions under the reals.

#

But 2 if you include complex numbers.

chrome elk
#

But is it correct to say (x+2)(x+2)(x-3) doesn't necessarily have to have a complex solution to meet the 3 solutions criteria?

faint zinc
#

Going farther, it definitely does not, because if it did it would have more than 3 solutions

eager nova
#

Well u can clearly see in that example its already fsctored in 3 products =0

#

So either multiplier 1 = 0

#

Or multiplicsnd 2 =0

#

Or multiplicsnd 3=0

#

Three solutions

chrome elk
#

Idk it feels like cheating to count repeated solutions as different solutions

#

Is there no catch?

eager nova
#

No

faint zinc
#

Repeated solutions behave differently from simple zeroes.

chrome elk
#

What are simple zeroes?

faint zinc
#

Non-repeated zeroes

chrome elk
#

How do they "behave" differently?

faint zinc
#

You'll learn more about it when you get to complex analysis.

chrome elk
#

But I want to know now

faint zinc
#

Sure

chrome elk
#

Thanks lol :)

faint zinc
#

When you walk around a simple zero in the complex plane your arg of your output will make one full revolution.

#

When you walk around a double zero, the arg will make two revolutions

#

And so on

chrome elk
faint zinc
#

Yeah

chrome elk
#

How would a simple zeroe(assuming its real) form a line? Isn't it just a plot on the x axes?

faint zinc
#

What do you mean by form a line?

eager nova
chrome elk
#

Your wording made it sound like a line was being formed

eager nova
#

You have to learn other things before

chrome elk
#

I just want tem to clarify there wording. Do they mean solutions in the form of w=x+iy?

faint zinc
# chrome elk Your wording made it sound like a line was being formed

Not really a line, but a path. Imagine taking a walk around the complex plane, and you end where you start, and while you're doing that you have a compass that points in the "direction" of the complex number (the arg). If, in your wandering, which doesn't cross itself, your compass makes no revolution then you didn't encircle a zero. If it winds once you encircled one zero, twice two, and so on.

#

The zeros are just somewhere in the interior of the path you walked.

#

And this is a set of complex numbers, yeah.

#

z = x + iy

#

But this is pretty conceptually dense, so don't worry about not understanding it immediately.

chrome elk
#

Idk, I'll have to do more research. Thanks everyone! :)

#

.close

devout snowBOT
#
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wary ruin
#

Hello,
I've been delving into a problem related to rational functions and their vertical asymptotes. Specifically, I'm examining the function (f(x) = \frac{x + 10}{(x - 2a)(x + a - 1)}) and trying to determine the values of the constant (a) that result in the graph of the function having exactly one vertical asymptote.
Through initial exploration, we derive the conditions for the vertical asymptotes from the denominator as follows:
[
\begin{cases}
x-2a=0\
x+a-1=0
\end{cases} \Rightarrow
\begin{cases}
\frac{x}{2} =a\
x-1=-a\Leftrightarrow 1-x=a
\end{cases}
]
Simplifying further:
[
\begin{cases}
\frac{x}{2} =a\
x-1=-a\Leftrightarrow 1-x=a
\end{cases} \rightarrow 1-x=\frac{x}{2} \Rightarrow 2-2x=x\Rightarrow 2=3x\Rightarrow \frac{2}{3} =x
]
By setting (a = a) and replacing (a)'s with the expressions derived from the equations, we initially find:
In the first equation, with (x = \frac{2}{3}), we get (a = \frac{2}{6}) as one potential value.
However, this only provides us with one value of (a), and I'm on the hunt for three distinct values that satisfy the condition of the function having exactly one vertical asymptote. How do we deduce the other two values of (a) given the constraints of the problem?

woven radishBOT
river gorge
#

how do you know that there are 3 values of a for such a scenario? I tried this using my own method and I also got only a = 1/3

wary ruin
#

I don't know how to find the other 2.

river gorge
#

no but how do you know that you are supposed to have 3

#

what if there's only 1 solution

wary ruin
#

The question says so

#

Find the 3

river gorge
#

oh

wary ruin
#

"tre olika" = three different

solar goblet
river gorge
#

ah right

solar goblet
#

vertical asymptote happens at, x=a, for example because at a, the value approaches inf/-inf

#

thats when numerator is not equal to 0, whereas the denominator = 0

wary ruin
#

what about a implies we geet a inf/-inf situuation?

solar goblet
#

but if both =0, its limit can be evaluable

solar goblet
wary ruin
#

i've not learnt that

solar goblet
#

this only works reliably when both numer and denom are polynomials though

wary ruin
#

If x-2a = x+a-1, you have an asymptote of multiplicity 2

If x-2a = x+10, you have a hole instead of an asymptote, and x+a-1 will be the only asymptote

If x+a-1 = x+10, you have a hole instead of an asymptote, and x-2a will be the only asymptote

#

This was a soln. from my friend.

#

,w solve x-2a=x+a-1, x-2a=x+10, x+a-1=x+10 for a

wary ruin
#

,w solve (x + 10) / ((x - 2a)(x + a - 1)) for a

devout snowBOT
#

@wary ruin Has your question been resolved?

#
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#
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fair storm
#

You solve problems like these with the Lambert W function\
\
$a^x = bx + c$\
\
What about problems like these?\
\
$x^x = ax + b$\
\
What about these too?\
\
$x^x = a^x + bx + c$

woven radishBOT
#

Roman_Garland

fair storm
#

<@&286206848099549185>

devout snowBOT
#

@fair storm Has your question been resolved?

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random river
#

can someone help me find the two points that 4x^2-5xy-3y^2=19
and y=x-5 intersect?
im not sure how to simplify 4x^2-5xy-3y^2

green kelp
#

solve both the equations

#

you can substitute y as (x-5) in the curve's equation and solve the quadratic in x

#

looks like a hyperbola eq

devout snowBOT
#

@random river Has your question been resolved?

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#
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lost gazelle
#

q57, i got -2sinycosy but ans was -2cos^3(y)siny

twilit comet
#

,rccw

lost gazelle
#

,rccw

woven radishBOT
twilit comet
#

LMAO

#

TIMING

lost gazelle
#

😄

twilit comet
#

arctan (x-2) = y?

lost gazelle
#

i differentiate both sides with respect to y

#

so i gey dx/dy

#

then i take the reciprocal and its dy/dx

twilit comet
#

mhm

#

what'd you get?

lost gazelle
#

crab

#

crap

twilit comet
#

nah

lost gazelle
#

i forgot to put dy/dx

twilit comet
#

ur method works

lost gazelle
#

i forgot chain rule

#

so i need to multiply by dy/dx when differentiating cos^2y

twilit comet
#

what??

lost gazelle
#

okay i know why now, thanks anyways

twilit comet
#

ok i ese

#

yea lmao

lost gazelle
#

okay cya

#

,close

twilit comet
#

*see

lost gazelle
#

.close

devout snowBOT
#
Channel closed

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#
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hard knot
devout snowBOT
hard knot
#

Into this

#

2sinAcosA = sin2A,
can i make something out of the 2sin^2cos^2 = ? sin^2 2A ?, i guess not

#

Ik the 2nd image is 1 - (sin^2 A/2)

twin thunder
#

you cannot put the square like that in the formula

hard knot
twin thunder
#

trying

twin thunder
dusk briar
# hard knot This

just multiply 2 and divide by 2, then (2sinacosa)^2 becomes sin^2(a)

twin thunder
#

i got sin²(2A) inside,

#

instead of sin²A

hard knot
#

Oh shit

#

It is 2A

#

Yeah my bad on that

hard knot
#

my bad

hard knot
sand dove
#

wut

hard knot
#

yeah this is it

sand dove
#

$2sin^2Acos^2A = \frac 12(2sinAcosA)^2 = \frac 12sin^2(2A)$

woven radishBOT
#

rafilou2003

dusk briar
hard knot
#

oh

#

you guys are amazing

#

truly

#

thank you

#

its like ur 2nd language

#

.close

devout snowBOT
#
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#
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plucky dome
#

why is num 2 discontinuous?

devout snowBOT
restive river
#

right, so the interval is (0,3), the bottom part of 2, 2x-4, at what number for x would this equal 0

plucky dome
#

4 for 2x and 2 for x

restive river
#

think of it like setting equal the bottom part to zero, 2x-4=0, and solving that for x

#

And since you cant divide by zero, this function will not exist at that point

plucky dome
#

2x -4 ≠ 0
2x ≠4
x ≠ 2

#

what

restive river
#

exactly

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x = 2

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which falls in between (0,3)

plucky dome
#

ah

#

icic thx

#

.close

devout snowBOT
#
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devout snowBOT
#
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vague vortex
devout snowBOT
vague vortex
#

Can someone please help me

devout snowBOT
#

@vague vortex Has your question been resolved?

vague vortex
#

<@&286206848099549185>

lost laurel
#

show the complete question

vague vortex
#

That’s it

#

That’s the question

lost laurel
#

the top right isn't there

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the information isn't legible

#

increasing at a rate of what?

vague vortex
lost laurel
#

why have you scratched out the top

vague vortex
#

Explain your work

lost laurel
#

I'm thinking, just a minute please

vague vortex
#

Ok

lost laurel
#

this isn't from a test, is it?

vague vortex
#

No hw

lost laurel
#

ok

vague vortex
#

L * w * h

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V= a^3

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V =pie r^2h

lost laurel
#

*cube

vague vortex
#

V=a^3

woven radishBOT
#

Why am. I here

vague vortex
#

Oh ok

#

Can someone please help me with this

#

<@&286206848099549185>

wary stone
#

It will depend how much of the container is full

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Also whether the tip of the container pointing up or down

devout snowBOT
#

@vague vortex Has your question been resolved?

devout snowBOT
#

@vague vortex Has your question been resolved?

devout snowBOT
#

@vague vortex Has your question been resolved?

devout snowBOT
#
Channel closed

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#
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restive river
devout snowBOT
restive river
#

the fn is continuous, b = pi/2

#

how do I find a?

scarlet sequoia
#

limit from the right of the top expression

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when x approaches to 0

solar goblet
#

solve the limit = b

restive river
#

i understand that, i don't know how to evaluate

scarlet sequoia
#

use sinx/x limit

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rule

restive river
#

using squeeze theorem or the property sin x /x = 1

scarlet sequoia
#

So you're struggling with applying that property?

restive river
#

i'm just confused

#

cus of the 2x

scarlet sequoia
#

if sinx/x -> 1

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then sin(2x)/x -> 2

restive river
#

oo

#

so 4/a?

scarlet sequoia
#

yes

restive river
#

so a is 8/pi?

#

thank you

#

.close

devout snowBOT
#
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devout snowBOT
#
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severe pasture
#

yo quick question is this correct or would the negative also distribute to the 4

woven radishBOT
devout snowBOT
#

@severe pasture Has your question been resolved?

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#
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severe pasture
#

.reopen

devout snowBOT
#

soft umbra
severe pasture
#

yeah

soft umbra
#

Okay

severe pasture
#

im just checking