#help-27

1 messages · Page 146 of 1

quiet delta
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Isn't it always a constant but different constant for different intervals?

lost laurel
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where c is a constant

quiet delta
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So the answer should be 0 right?

lost laurel
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so the answer should be 0, I think

quiet delta
lost laurel
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I'm not sure only know HS level maths as of now

tiny bay
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I only understand d(c)=0

quiet delta
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Wait

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Maybe we should use [x]=x-{x}

fervent sundial
lost laurel
fervent sundial
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in the conventional case, you have the differential dy = y(x+dx) - y(x) so if y = x (like here) then you'd have x + dx - x = dx

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but in the case of y = [x], you have dy = [x + dx] - [x] = 1 so d[x] = 1

quiet delta
fervent sundial
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i guess you can see that if you map x to x - a where a is some infinitesimal

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x maps to x-a

so dy = [x-a + a] - [x-a] = [x] - [x-a] = 1

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the answer should be like 0 * 1 + 1 * 1 + 2 * 1 + 3 * 1 + 4 * 1 ( i think)

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since this is more of a discrete sum than integrals at this point

quiet delta
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Wait i got the solution

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Use x=[x]+{x}

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And when you get int xd{x}

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You just consider a new variable t with t=x-1 then x-2 till 4

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Answer is 0

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I calculated

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Put [x]=x-{x} in the differential

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Then seperate it

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xdx-xd{x}

quiet delta
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Hey @tiny bay can you tell me the source of this question

tiny bay
quiet delta
tiny bay
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Sure let me ask them

quiet delta
tiny bay
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So how to solve it?

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[x] =x-{x}

quiet delta
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xdx separately then xd{x}

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For xd{x} break it into 4 parts

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0 to 1 1 to 2 2 to3 and 3 to 4

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For 0 to 1 int normally as x={x} for 0 to 1

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Then convert the other limits into 0 to 1 too

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As {x+1}={x}

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So just use x=t+i for rest of them

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I can be 1 to 3

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To adjust the limits of integral to 0 to 1

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After solving i got 0 as the answer

tiny bay
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What will be derivative of
[x] =x-{x}

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d[x] ?

quiet delta
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dx-d{x}

tiny bay
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d(x)-d{x} no?

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Yes

quiet delta
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Yes

tiny bay
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What is next step?

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Multiply by x?

quiet delta
quiet delta
tiny bay
#

Acha theek hain bhai🙏

quiet delta
tiny bay
#

English se acha hindi sahi hain yar

quiet delta
#

Itni mahenat ki hai🥲

quiet delta
tiny bay
#

Source jarur bataunga apko bhai vo dost reply ni de rha

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Apki mehnat dekh rha hoon 😭

quiet delta
#

Jab maine tiranga dekha teri dp mein tab Hindi hi bol li

quiet delta
tiny bay
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JEE?

quiet delta
#

Hn

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Tagda question tha

devout snowBOT
#

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tiny bay
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Picture is not clear

devout snowBOT
#

@iron vessel Has your question been resolved?

red viper
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they just expressed x in terms of y so they could use condition x != 8

strange nimbus
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Solve the equation for x.

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What do you get?

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No, that's wrong.

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You need to do the same thing to both sides until you get x = something without x.

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Draw what?

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The way which thing would be written?

woven radishBOT
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Chai T. Rex

strange nimbus
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What can you do to both sides to get x closer to being on the left by itself?

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You almost have it here ^

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That's incorrect, though.

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Show your work.

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What did you do to both sides to get from the first line to the second line?

woven radishBOT
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Chai T. Rex

strange nimbus
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But that isn't what you got.

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What did you do to both sides to get from the first to the second line?

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OK, getting better, but it would look like this:[\frac{y}3 = \frac1{x - 8}]

woven radishBOT
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Chai T. Rex

strange nimbus
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Dividing by 3 would put 3 on the top and on the bottom, and they'd cancel, leaving 1 on the top.

woven radishBOT
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Chai T. Rex

strange nimbus
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Dividing a fraction by 3 means multiplying the bottom by 3.

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Multiplying a fraction by 4 means multiplying the top by 4.

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Does that make sense?

devout snowBOT
#
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sudden canopy
devout snowBOT
sudden canopy
#

Hey, so I’m not confident in the centering and normalization process or how to involve central limit theorem

devout snowBOT
#

@sudden canopy Has your question been resolved?

sudden canopy
#

<@&286206848099549185>

pulsar sand
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It helps if you define what the meaning of pn you wrote even is. Don't use new notation and skip writing down what it means to you

restive river
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n most likely refers to number of terms

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like it normally does

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np is number of terms * probably

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pn is the probability of a certain term

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most likely

sudden canopy
sudden canopy
pulsar sand
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You are making it harder to see what is happening by redefining your variables in terms of a new variable $P_n$. You have from the Central Limit Theorem that $$\frac{ \frac{S_n}{n} - p } { \frac{\sqrt{p(1-p)} } {\sqrt{n}} }$$ is standard normal

woven radishBOT
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JessicaK

pulsar sand
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Now, having established that is standard normal, you want the distribution of just S_n. So your problem is the S_n/n term needs to be just S_n

sudden canopy
pulsar sand
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I don't understand what you mean, I wrote the relationship down

sudden canopy
pulsar sand
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What do you mean by resemble? The distribution is unique. There is only one

sudden canopy
pulsar sand
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The theorem says that the quantity I wrote down converges in distribution to the standard normal

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If you want to make it look the same, you are rederiving the CLT in the special case of a bernoulli distribution, which involves a bit more work than what you are asked

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The point being that you are not supposed to be able to clearly see that they are the same. The theorem tells you they are the same after you take the limit as n tends to infinity.

sudden canopy
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Ok, what is what we calculated called?

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Like the standard normal would be the asymptotic distribution

sudden canopy
pulsar sand
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It doesn't have a special name, that's just a probability distribution

sudden canopy
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Thanks

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sage socket
#

I'm sort of confused by the numerator here

devout snowBOT
sage socket
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First picture for context. Second picture for what I'm talking about.

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I don't understand why we're using addition instead of multiplication. If some assumption of the multiplication rule is violated, what is it?
I don't understand why we can't just do 5^12 + 5^11.

devout snowBOT
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@sage socket Has your question been resolved?

devout snowBOT
#

@sage socket Has your question been resolved?

sage socket
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<@&286206848099549185>

devout snowBOT
#

@sage socket Has your question been resolved?

gloomy spire
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Hey 🙂

small jackal
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this is quite unclear ngl

small jackal
gloomy spire
small jackal
#

thats why you add

woven radishBOT
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Corpuscular Crow
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

gloomy spire
small jackal
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👍

gloomy spire
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sorry for the formatting btw

small jackal
sage socket
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Wait why is it ordered?

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It doesnt matter if the first die is a 6 or the last.

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I just need two 6's to show out of 12 die

sage socket
gloomy spire
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when you count the total number of events in your system, you have $6^{12}$, in other words, the events ${6,1,1,1,1,1,1,1,1,1,1,1}$ and ${1,6,1,1,1,1,1,1,1,1,1,1}$ are counted as distinct

woven radishBOT
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Corpuscular Crow

gloomy spire
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but when you are counting up the 6's, the order doesn't matter anymore, so you have to multiply by the ways of changing the order of your 6's

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in the case of P(getting one 6), you have $\binom{12}{1}$ places where that 6 could be

woven radishBOT
#

Corpuscular Crow

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sage socket
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.close

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devout snowBOT
woven radishBOT
#

General_Jacob

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@restive river Has your question been resolved?

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restive river
#

Trying to figure out where to put stuff if the formula here is $\beta_2-\beta_1=10log(\frac{I_2}{I_1})$

restive river
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$\beta_2-\beta_1=10log(\frac{I_2}{I_1})$

woven radishBOT
restive river
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this is the part b of the question above ^^

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so intensity is 316 times less, I assume it's either -316 or something/316

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can't be -316 because log can't be -ve

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so my guess is the 2nd one?

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if intensity initially is 69

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$\beta_2-69=10log(\frac{\beta_2}{316})$

woven radishBOT
restive river
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^^ unsure of this which is why i'm asking

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maybe 69/316?

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nova whale
devout snowBOT
nova whale
#

how do i sovle tihs?

devout snowBOT
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uncut yew
#

How would i solve this?

devout snowBOT
crisp niche
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you must first raise the integral expression to the 7th power

uncut yew
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I have to expand?

crisp niche
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yes, and number 5

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can be taken out first

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like:

uncut yew
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is there a way to do it without expanding, as its kinda tedious

crisp niche
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$5^{7}\int_{}^{}\left( x^{2}+1 \right)^{7}dx$

woven radishBOT
#

Joanna Angel

crisp niche
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you wud need to have other form of an integral of yours

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for example:

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$\int_{}^{}x\left( x^{2}+1 \right)^{7}dx$

woven radishBOT
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Joanna Angel

crisp niche
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it is very simialr but you can solve it very fast

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using substituion

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but it is not your case

uncut yew
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Would reversed chain rule work?

crisp niche
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it is an integration not differentation

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but it is simialr

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though perosanlly i do not call it this way

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there are analogies

uncut yew
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What would it be called when u have a composite function and you have to integrate it

crisp niche
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first i shwo you such a fiormula:

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1 min

uncut yew
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alr

crisp niche
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this

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$\int_{}^{}f\left[ g\left( x \right) \right]g'\left( x \right)\text{ }dx=\t=g\left( x \right),dt=g'\left( x \right)dx\\=\int_{}^{}f\left( t \right)dt$

woven radishBOT
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Joanna Angel

crisp niche
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In calculus, integration by substitution, also known as u-substitution, reverse chain rule or change of variable

uncut yew
crisp niche
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yes i use t

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due to tradiion in europe

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mayeb in other continents ppl use u

uncut yew
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I see

crisp niche
uncut yew
crisp niche
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yes

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but for now

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you cant

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since

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your integral misses it

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because yoru teachers

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wanted you

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to work more

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suign expansion

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to 7 power

uncut yew
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😔 😔

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Wait

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what if i multiplied by 10x * 1/10x

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Would that work?

crisp niche
crisp niche
crisp niche
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so that is ineffective

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sad but true

uncut yew
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would that still

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or

crisp niche
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of functins

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like:

sand meteor
crisp niche
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$\int_{}^{}x^{n}\sin\left( ax \right)dx,\int_{}^{}x^{n}\cos\left( ax \right)dx,\int_{}^{}x^{n}e^{ax}dx$

woven radishBOT
#

Joanna Angel

crisp niche
#

and fwe other too

crisp niche
sand meteor
#

cap

crisp niche
# sand meteor cap

open the channel and formulate your problem helpers going to help soon

uncut yew
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oh like 2 functions in 1

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but if i multiply by 10x * 1/10x times the other stuff

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wouldnt that be able to

devout snowBOT
#

@uncut yew Has your question been resolved?

crisp niche
uncut yew
#

alright

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thank you

crisp niche
#

yw )

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lost laurel
#

What exactly is the "Moving point " of a parabola, or any function for that matter?

lost laurel
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just $y= \sqrt{4ax}$?

woven radishBOT
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Why am. I here

thin inlet
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i think 'moving point' just means the set of all midpoints of line segments connecting from the parabola itself to the focus

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like this

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(drawn poorly)

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@lost laurel

lost laurel
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huh, I see.

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Thanks!

#

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supple knot
#

Linear algebra, reflection matrices

delicate river
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do you know how matricies work?

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do you know what the columns of a matrix represent?

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like for example if you consider the first column of a matrix as a vector

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what does that vector tell you?

slate stump
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im just gonna put this here

delicate river
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?

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oh I meant in general

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do you know what the first column vector of a matrix tells you

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ok

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each column vector is where the matrix will map the corresponding standard basis vecotr

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vector*

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so for example

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the first column of a matrix is the vector that the matrix will map (1, 0) to

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then the second column is where it will map (0,1) to

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$\begin{bmatrix}a&b\c&d\end{bmatrix}\begin{bmatrix}1\0\end{bmatrix}=\begin{bmatrix}a\c\end{bmatrix}$

woven radishBOT
#

qianqian07

delicate river
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$\begin{bmatrix}a&b\c&d\end{bmatrix}\begin{bmatrix}0\1\end{bmatrix}=\begin{bmatrix}b\d\end{bmatrix}$

woven radishBOT
#

qianqian07

delicate river
#

so what this tells us

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is that if we know how a linear transformation acts on the vectors (1, 0) and (0, 1)

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then we can just use those to determine the matrix

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wdym

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?

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we can't multiply two vectors

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when we multiply the matrix on the left

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by the vector (0, 1)

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it turns out to be (b, d)

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which is the second column of the matrix

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so basically

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the second column of the matrix is the vector which (0, 1) gets mapped to

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does that make sense?

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👍

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now to answer the question

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what vectors will (1, 0) and (0, 1) get mapped to?

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when we reflect them through the origin

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I mean with the transformation described

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"the reflection of the point P(x, y) through the origin"

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what point does (1, 0) become when reflected through the origin?

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yes

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yes

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and then what does (0,1) get reflected to?

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yes

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so now

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to find the matrix

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yes that is correct

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👍

slate stump
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its a list of transformations

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so each of those matrices do what the description says

delicate river
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👍

#

that is correct

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actually you don't even need to multiply it out

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you can just see where (0, 1) gets reflected

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and that is automatically the second column

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that might make the problem slightly quicker to solve

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but your method works too

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you could consider (1, 0) and (0, 1) again

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where does (1, 0) get rotated to?

frosty cradle
delicate river
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are you sure?

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when we rotate by theta

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if you start with (1, 0)

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and then you rotate it counterclockwise by theta

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what does it become?

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it might help to think about it using the unit circle

frosty cradle
#

draw a picture

delicate river
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we want to make it work for any theta

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not just 90 deg

frosty cradle
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yes but FYI they usually are referring to counterclockwise rotation in these problems. unless they state otherwise

delicate river
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can you think of a way to write out the vector (1, 0) gets mapped to in terms of theta

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(using trig functions)

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exactly

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so that will be the first column of the matrix

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not quite

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it will prob help to draw a picture like cwatson suggested

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yes

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oh wait

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sorry I misread

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(-1,0) is (-cos(theta),-sin(theta))

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that is correct

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but you don't really need that

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to find the matrix

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we want to consider where (0,1) gets mapped

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not (-1,0)

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close but not quite

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the diagram looks right, but check your work

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are you sure the cosine goes in the x component?

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👍

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sorry it's a bit blurry

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but you can just consider the right triangle made with the y axis

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👍

devout snowBOT
#

@tiny bay Has your question been resolved?

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kind cave
#

does integrating f(c+x) also give F(x)?
where all notations hold the usual meaning.

frozen aurora
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pretty certain it gives F(c+x)

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by u-sub

kind cave
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no...

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I was looking at a solution online and couldn't get how that happened

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oh...
Just read it again, and I guess I get how this step happened here :p

frozen aurora
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do you know u substitution?

kind cave
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no...

frozen aurora
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okay

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well

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you kinda just discovered it lol

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since it's an indefinite integral, instead of F(x) you get F(x+c)

kind cave
frozen aurora
#

oh

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it's not

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same thing

kind cave
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then why the "u"?

frozen aurora
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some places just have different variable names

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in my country we do the same thing but instead of t=.. we say u=..

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but the technique it equivalent

kind cave
frozen aurora
#

if you were to substitute, idk, u=1+t, du=dt

kind cave
#

So it's just skipping steps

frozen aurora
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then you get $\int \frac{1}{(1+t)^2} dt = \int \frac{1}{u^2} du$

frozen aurora
woven radishBOT
#

artemetra

frozen aurora
#

$=-\frac{1}{u} = -\frac{1}{1+t}$

woven radishBOT
#

artemetra

kind cave
#

thank for the explanation

frozen aurora
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no problem

frozen aurora
kind cave
#

sry

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.close

devout snowBOT
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restive river
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near stone
#

!status

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#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
restive river
#

Oh sorry

#

I'm supposed to solve for x

#

but I have no idea how, I've tried factoring out an x from the first two terms

#

but I'm not sure if it's legal to use zero property

#

to remove the x

#

and even then, I'm left with x^2-5=0

near stone
#

have you tried gcf

restive river
#

there isn't any common terms here though

near stone
#

actually no that doesn't work

#

mb

#

what about quadratic formula

restive river
#

can you do that with cubes?

near stone
#

cubes?

restive river
#

like x^3

near stone
#

you can

restive river
#

are you sure? I thought quadratic formula was only for quadratics

#

because then we have an a, b,c, and d value

prime hollow
#

Like this one

restive river
#

yeah I had a feeling, would be weird putting a 0 in there

prime hollow
#

I would try some small values for x and see if some of them are roots.

restive river
#

and then doing synthetic division?

prime hollow
#

In general, cubic equations are very hard to solve so usually, you have to assume that it's a nice one.

restive river
#

2 is a root here

prime hollow
#

Yes!

near stone
prime hollow
restive river
#

yeah that seems to be working

#

thanks

restive river
#

.close

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trail eagle
#

It is true for any vector.

lusty sapphire
#

It's always true

#

Sometimes, that's even the definition of magnitude

trail eagle
#

The angle of a vector with itself is 0

#

cos(0) is 1

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#

trail eagle
#

Yes. Only, you'll have only 2 components to square.

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muted blaze
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muted blaze
#

Need help with first step

pseudo basin
#

do you know what mileage is?

#

(you either do or you don't)

muted blaze
#

no

pseudo basin
#

mileage is how many miles your vehicle can travel by burning 1 gallon of fuel

#

in other words mileage (in MPG) is distance (in miles) divided by fuel consumption (in gallons)

#

(the same way speed is distance divided by time)

muted blaze
#

okay

#

wow

#

u are smart

pseudo basin
#

this is something that you yourself could have (and imo should have) looked up

zenith vortex
pseudo basin
#

also tbh "see unknown word => ask explicitly about unknown word, or google it yourself"

muted blaze
#

,calc 385 / 22

woven radishBOT
#

Result:

17.5
pseudo basin
#

like you could say "what the fuck is mileage" or something

muted blaze
#

I thought i kno

#

w

pseudo basin
#

you thought that you knew, but then i asked you if you knew, and you answered no. what gives?

muted blaze
#

but english remains hard for me too

pseudo basin
#

i do not think this is an english issue

#

what is your native language?

muted blaze
#

czech

pseudo basin
#

ok

muted blaze
#

so i just said no

pseudo basin
muted blaze
#

because i wasnt sure

pseudo basin
#

ah...

muted blaze
#

So do I need to do something else to the 17.5

dusky drift
muted blaze
#

9

pseudo basin
#

which is 2 here if we look at it strictly and formally

#

but just 17.5 might be fine too

muted blaze
#

Rounded to correct number would be 18 then

pseudo basin
#

seems so

muted blaze
#

so i think will go with that

#

thank yuou ann

#

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agile narwhal
#

The problem states that a sailor takes steps in such a way that with a probability of 1/2, he takes one step forward, and with a probability of 1/2, he takes a step 0.5 meters backward. Using a normal approximation to the binomial distribution, determine the probability that after 300 steps, the sailor will be at a distance of less than 105 meters from his starting point. Express the result using the cumulative distribution function of the normal distribution N(0,1).

agile narwhal
#

i came up exactly with the same solution but it seems too easy

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#

@agile narwhal Has your question been resolved?

jade oak
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#

@agile narwhal Has your question been resolved?

agile narwhal
agile narwhal
#

I thought it is correct since I came up with exactly the same solution

jade oak
#

$E[X]=\sum_{x\in \text{Im}X}xP(X=x)$

woven radishBOT
#

Cure Grace

jade oak
#

Use that to find the mean for 1 trial, and the variance for 1 trial, then multiply by n to get the mean and variance for 300 trials

agile narwhal
#

To approximate binomial with normal you can use formulas

#

expected value of binomial = np

#

Variance = np(1-p)

#

And then you can plug it in into normal distribution

jade oak
# agile narwhal To approximate binomial with normal you can use formulas

I do not think you can use a binomial here (maybe if you transform the problem you can). Binomial distributions give the probability of k success of a Bernoulli rvs. The issue is that right now each step is not a bernoulli trial (since instead of 0 and 1 the possible values are -0.5 and 1)

agile narwhal
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#

@agile narwhal Has your question been resolved?

topaz axle
#

i can't open the link

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#

@agile narwhal Has your question been resolved?

desert yew
#

I.e. define a forward step as a success

#

Then if you have k successes in n steps, you move a distance of 1*k-0.5(n-k) meters forward

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sturdy yew
#

is xy=1 a rectangular hyperbola?

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thin inlet
#

are the asymptotes perpendicular?

#

do you know that xy=1 is a hyperbola? if so, that's all you need :)

prime egret
#

If you rotate the coordinates system pepeMaf

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restive river
#

I got question i but I am stuck on ii. The answers are provided but I cannot seem to get to the general solution. I did find the characteristic equation with the the 2's but cannot seem to figure out how to get 2+t with the particular solution

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#

@restive river Has your question been resolved?

magic thicket
#

you're expecting a polynomial, so look for a polynomial particular solution
And you can easily argue that it must be of degree 1

restive river
#

I am not sure on how to solve it then because I tried ct^2

magic thicket
#

that's not a general polynomial

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@restive river Has your question been resolved?

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mortal sky
#

hello I have to draw this graph

devout snowBOT
mortal sky
#

could anyone help me on how to do that

#

I firstly started with the graph of e^x

#

and then got the graph of e^|x| by reflecting the graph in the +ve axis wrt to y axis

#

however I am stuck on how to get graph of e^-|x|

gusty shale
#

I mean e^x and e^-x aren't that similar. May I suggest plotting a few points to get an idea of what you're looking at?

mossy gale
#

you're drawing the graph of y

#

Not |y|

mortal sky
#

well I was planning to first draw the graph of y and then get of |y| from that

mortal sky
gusty shale
#

I don't think so. Are you sure you don't mean f(x) and -f(x)

mortal sky
#

like this

#

red is e^x, blue is e^-x

gusty shale
#

Ah, OK. But remember |x| is always at least 0, so you just have the lower parts of those two graphs

#

e^-|x| will always be less than 1

mortal sky
#

hm ye

mortal sky
#

|x| is greater than zero in above parts too

gusty shale
#

Are you sure? Remember, we're looking at -|x|

#

So, you can never get e^2 for example because that would mean -|x| = 2 or |x| = -2

mortal sky
#

oh right

#

that makes sense

gusty shale
#

So you can draw e^-x on the right side and then flip around the y axis to get e^-(-x) on the left side

mortal sky
#

and that should just give me e^-|x|

#

after that I can shift it down by 1/2

#

I think I will be able to do it

#

thanks

#

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near belfry
devout snowBOT
near belfry
#

i know what the taylor series is but i cant seem to get a correct answer

#

can someone tell me the correct answer please

supple knot
graceful cosmos
#

Note you should be able to eliminate b and d right away. Why?

restive river
#

the first term being 1 eliminates 2 of the choices from the get go

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wary sapphire
#

I only need help starting off

#

B is the last line btw

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lyric marlin
#

Hello guys, can somebody please help me understand how my teacher get this answer

lyric marlin
#

while if i use wolfalpha i get a different answer (of even if i use my own calculator)

#

The strange part is that the answer my teacher gets is excactly double what my calculator/wolframalpha gets

#

If it helps this is G(s):
$G(s)=\frac{1-s}{s^2+2+s}$

woven radishBOT
lyric marlin
#

.close

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desert arch
devout snowBOT
candid tapir
#

then just put in random values

#

oh wait nahh im stupid

#

i found a better way to do it

#

ok so yyy can be 000, 111, 222, ..... , 999

#

so when u divide it by 3, the middle digit should still be same

#

cuz 3 * (xyz) = yyy

#

i believe thats uh

#

444

#

yeah 444

#

444/3 = 148

#

x = 1, y = 4, z = 8

devout snowBOT
#

@desert arch Has your question been resolved?

wheat pawn
#

well, you can think of more restrictions first.
Since the result is a number of 3 digits, x has to be lower or equal to 3.

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south bison
#

It is given that f is differentiable, f(a)=b and f(b)=a with a<b and I have to show that an x at (a,b) exists so that f(x)=x

south bison
#

If I use the Bolzano theorem I can prove that there’s an x so that f(x)=0

#

But idk what to do about f(x)=x

plush knot
#

I think in this case the intermediate value theorem is going to work much better

#

Bolzano's theorem can be deducted from the intermediate value theorem, but to use it you have to know that a and b have opposite signs

south bison
#

What if I use the proof of the intermediate value theorem?

#

Which is basically Bolzano

#

I let f(x)-x=g(x)

#

I figured it out thanks for the help!

#

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restive river
#

I have 2 quizzes tomorrow. one in limits and continuity, the second is in inverse functions, exponential and logarithmic functions. I know little about them, not much

I have around 4 hours of potential studying

one quiz is optional

could you guys give me some guidance if any?

restive river
#

I want to pass one with a good grade if possible

#

its only calc1 so it shouldnt be that complicated

#

which quiz is easier to get comfortable with, understand and get good enough at in this period of time?

#

or/and can I get good enough at both in this short period of time?

#

also. do you guys have any good resources for quiz material like those? ones I could get good info from within 4 hours

arctic silo
#

you can prob learn limits and continuity in the next hour

restive river
#

wow

arctic silo
#

or next 2 hours if you include practice problems

restive river
#

thats really good.

arctic silo
#

inverse functions, exponential and logarithmic functions

#

does this including integrating/differentiating them?

restive river
#

it doesnt

arctic silo
#

or just the algebra of them

restive river
#

I know a fair bit about them as well

#

the latter

arctic silo
#

maybe optimise for the second quiz then

#

that stuff is ezpz

#

im sure you can get an A in the second with only 4 hours

#
  • get a B/A in the first
restive river
#

Woah

#

that is so cool, I see I see

#

how about asymptotes?

arctic silo
#

like infinite limits?

restive river
#

yeah

#

are those included in the 2 hours?

arctic silo
#

those are trivial

#

you just need to remember some intuitive fundamental examples

arctic silo
restive river
#

Oh wow

arctic silo
#

are you doing limits at infinity?

restive river
#

thats so nice

arctic silo
#

as well?

restive river
arctic silo
#

what about infinite limits at infinity?

restive river
#

my teachers notes arent that good either

#

they feel difficult to understand

#

all over the place

#

handwritten

arctic silo
#

um

#

m

#

hm

#

are u from the uk

restive river
#

I'm not, no

arctic silo
#

im guessing youre in HS

#

not college

restive river
#

Im in uni xD

#

first year

arctic silo
#

okay you can just have my notes if you want

restive river
#

first semester actually

arctic silo
#

like my professor's notes for calculus 1

restive river
#

I would love that.

arctic silo
#

okay dms

restive river
#

you have no idea how useful thatd be

#

thank you very much

devout snowBOT
#

@restive river Has your question been resolved?

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wise mauve
#

why cant you do division on both sides of a modular congruence

restive river
#

If the divisor and the modulus share a common factor, it can lead to multiple solutions or no solution at all for example

wise mauve
#

is that the same as multiplicative inverses?

restive river
#

wdym

wise mauve
#

modular inverse?

wooden veldt
#

Yes division is multiplying by multiplicative inverse. Issue is not everything has an inverse mod n

pseudo basin
restive river
wise mauve
#

thank you!!

#

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rugged sparrow
#

Okay so idk where am I going wrong in the problem:

rugged sparrow
#

for a,b in $\mathbb R$ find the maximum value of $\left(\left(1-a\right)\left(1-b\right)+\left(1-\sqrt{1-a^{2}}\right)\left(1-\sqrt{1-b^{2}}\right)\right)$

woven radishBOT
#

B-eard

rugged sparrow
#

I let:

topaz beacon
#

Oh hell naw

rugged sparrow
#

$a=\sin\theta,\ b=\cos\theta$\$⇒\left(1-\sin\theta\right)\left(1-\cos\theta\right)+\left(1-\sin\theta\right)\left(1-\cos\theta\right)$\$=2\left(1-\sin\theta\right)\left(1-\cos\theta\right)$\$\sqrt{2}\cdot\frac{1-\sin\theta+1-\cos\theta}{2}\ge\sqrt{2}\cdot\sqrt{\left(1-\sin\theta\right)\left(1-\cos\theta\right)}$\$\left(\frac{2-\sqrt{2}}{\sqrt{2}}\right)^{2}\ge2\left(1-\sin\theta\right)\left(1-\cos\theta\right)$\$⇒2\left(1-\sin\theta\right)\left(1-\cos\theta\right)\le3-2\sqrt{2}$

woven radishBOT
#

B-eard

#

B-eard

rugged sparrow
grand siren
#

well presumably the maximum is some (a,b) that can't be expressed as (sin(theta),cos(theta))

rugged sparrow
#

that thought came to my mind

#

but how else am I supposed to solve it?

grand siren
#

well you can still get some of the convenience of the sqrt(1-sin^2) trick by a = sin(theta), b = cos(some other letter)

#

since that covers all (a,b)

rugged sparrow
#

would it tho?

grand siren
#

i don't know how much that actually helps but it does at least get rid of the square roots

finite briar
#

it might seem impossible

#

but actually doesnt look that tough

rugged sparrow
finite briar
#

💀

grand siren
#

for sqrt(1-a^2) to exist we do need -1 <= a <= 1, so it is valid to assume it's sin or cos of something

rugged sparrow
grand siren
#

if b=2 then you have $(1-a)(1-2) + (1-\sqrt{1-a^2})(1-\sqrt{-3})$

woven radishBOT
#

bee [it/its]

rugged sparrow
#

Yeah yeah I get it

rugged sparrow
#

so maybe try with cos(x) and sin(y)?

grand siren
#

yeah

rugged sparrow
#

wait

#

brb

finite briar
#

u made the hidden assumption that a^2 + b^2 = 1

#

so u maximised the expression w.r.t. to that assumption

grand siren
#

yeah making it sin and cos of x gets you just points on the unit circle

#

when we actually want an entire square region around the origin

grand siren
#

-1 <= x <= 1, -1 <= y <= 1, is a square

finite briar
finite briar
#

to the square?

grand siren
#

blue = what you get with (sin theta,cos theta)
red = all the actually allowed points

finite briar
#

yes yes I got that

finite briar
grand siren
grand siren
#

well it's not linear so applying linear algebra would be difficult

finite briar
rugged sparrow
#

well I end up with a mess

#

$1-\left(\sin x+\cos x+\sin y+\cos y\right)+\sin x\cos y+\cos x\sin y$

#

I dont see a way to get further

finite briar
#

identities 🙂

grand siren
#

hm
ok yeah that's less helpful than i was hoping

woven radishBOT
#

B-eard

finite briar
rugged sparrow
#

sure

finite briar
#

and then

#

sin x + cos x is equal to sqrt(1+2sin2x)

#

so

#

$1- (\sqrt{1+\sin 2x} + \sqrt{1+\sin 2y}) + \sin(x+y)$

#

wait shit fuck that doesnt lead anywhere

woven radishBOT
#

ItzKraken

finite briar
#

hmm

#

okay so some googling later

#

aparently this is a thing

#

could this help?

late rose
#

?

finite briar
#

that term new to me

late rose
#

SHM

finite briar
#

hmm I havent done SHM properly

late rose
rugged sparrow
finite briar
#

well theres one only 1 thing left i can think of

#

speed calculus

rugged sparrow
#

well I think I have something

#

maybe just a guess but yeah

rugged sparrow
# woven radish **B\-eard**

this poc is a symmetric multivariable function, and symmetric functions generally have their maxima when all the variables are equal.
so on setting x=y, I get
3-2(sinx+cosx)
now for this to be maximum, sinx+cosx should be minimum which is -sqrt(2)
so effectively i get the maximum as 3+2sqrt(2)

#

which is indeed the answer

finite briar
#

Hmm

finite briar
rugged sparrow
#

well idk anything at this point

#

im just too exhausted

finite briar
silk hill
rugged sparrow
#

yeah

#

it was an objective question with four options

#

excluding the options, this exact thing was the question, the same wording, the same font and the same spacing

devout snowBOT
#

@rugged sparrow Has your question been resolved?

silk hill
#

OK, I got the answer

#

Use AM GM on 1-a and 1-b let it be eqn 1

#

and then on 1-sqrt(1-a^2) and 1-sqrt(1-b^2) let it be eqn 2

#

then take the square of eqn1 and eqn2

#

then add both eqns

#

I am way too lazy to write in latex

devout snowBOT
#

@rugged sparrow Has your question been resolved?

devout snowBOT
#
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lethal citrus
#

okay just a quick something, when i'm using the bisection method, I index the iterations right? I write the iteration number in the table I'm doing, well I've seen some people start with the iteration indexed 1, while I start with the iteration indexed 0, because in my head I'm thinking that I already have the initial values and since I'm using the bisection method I'm already gonna be doing at least one iteration so the initial should be 0, but then a friend of mine said well we're searching for the root, which can turn out to be found through the initial values if f(xM) = 0 so it would make sense to start from index 1, so I'm here to ask about which index I should start with

devout snowBOT
#

@lethal citrus Has your question been resolved?

lethal citrus
#

<@&286206848099549185>

frigid jetty
#

Octane

#

I wna sleep

lethal citrus
#

d a m n

#

quick question frfr

#

bro dipped

devout snowBOT
#

@lethal citrus Has your question been resolved?

devout snowBOT
#

@lethal citrus Has your question been resolved?

soft nest
lethal citrus
#

I know it doesn't matter that much but I really want to know which is more correct with good reasoning

soft nest
#

Then I would say step zero is before the main loop and step one is the first round of bisection, but I think it’s up to you.

lethal citrus
#

alright thank you

#

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devout snowBOT
devout snowBOT
#

@foggy dagger Has your question been resolved?

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quiet delta
#

Hey I wanna ask a question of physics if that's ok as no one is online in the physics server.
Question: Why does current not depend on the speed of electrons?

lavish knoll
#

Because what matters is the net flow of the electrons, not the individual speed of each one

#

Each electron flows randomly through the cable (assuming a cable), so it can go in any direction inside the cable in a random way, for up, down, back instead of only forward through the cable

quiet delta
#

What about photo electric current?

lavish knoll
#

Wdym?

quiet delta
#

I mean what if we place a positively charged sheet in front of it wouldn't it give them a direction?

lavish knoll
#

It would lead to a repulsive attraction

quiet delta
#

Let's just consider a straight electric field in the wire then wouldn't all electrons flow opposite to the electric field in a straight line?

#

Then the motion of electrons wouldn't be random would it?

#

In this case if we can increase the speed of electrons in the wire would the current be affected?

#

And i am not talking about increasing the voltage just increasing the speed of electrons

lavish knoll
#

The motion of electrons are almost always random

quiet delta
#

Wouldn't they be attracted to the opposite of the electric field if the direction of the electric field is straight then wouldn't they all travel in a straight line?

lavish knoll
#

But i don't have sure if it's as linear as it seems like

quiet delta
lavish knoll
quiet delta
lavish knoll
quiet delta
#

I was studying photo electric current where we strike photons on a metal sheet to produce electricity

lavish knoll
quiet delta
#

There it is given that photo electric current doesn't depend on the frequency

quiet delta
#

But then I thought if we increase the frequency of striking photons wouldn't the speed of electrons increase?

#

So is the magnitude of current really independent of the speed of electrons?

lavish knoll
#

I can't answer with 100% sure, but I think it depends on the speed

quiet delta
lavish knoll
#

Not as much as u could think, but a little bit of influence

#

I guess

quiet delta
#

.close

devout snowBOT
#
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#
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restive river
devout snowBOT
restive river
#

2ai

#

Why isn’t the answer just 1 / 2 - sqrt(3)

pseudo basin
#

,rccw

woven radishBOT
pseudo basin
#

did you mean $\frac{1}{2-\sqrt{3}}$?

woven radishBOT
restive river
#

Tu

#

Yh*

pseudo basin
#

cause you wrote $\frac12-\sqrt{3}$, and that wasn't what you intended

woven radishBOT
pseudo basin
#

anyway: 1/(2 - sqrt(3)) is the correct value but it isn't in the right form.

restive river
#

oh okay my bad

#

How would i get it into the correct form?

pseudo basin
#

do you know how to rationalize denominators like this one?

restive river
#

oh yh i do

#

okay let me try that

#

Alright i got the right answer

#

But ive also tried the second part

#

And i got (cos^2A) / (2 - sqrt(3))^2

#

because i squared it , then divided it by cos^2A and then flipped it to get cot^2A to equal to my answer

#

but its wrong

#

nvm i got it

#

,close

#

.close

devout snowBOT
#
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#
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steel halo
#

im seeing conflicting opinions: are preimages and inverse images (not inverses!) the same?

lime stream
steel halo
#

i would assume the same but this definition is extremely confusing:

#

,rotate

woven radishBOT
#

Couldn't find an attached image in the last 10 messages.

steel halo
#

,rotate

woven radishBOT
steel halo
#

notice the usage of preimage and inverse image separately

lime stream
#

oh, so they use preimage to mean an element of f^{-1}({y})

#

4Shrug i guess they like to do that

steel halo
#

even that part is confusing

lime stream
#

i don't think most people make the distinction, and it doesn't matter so much since you can phrase this def of preimage in terms of inverse images anyway

steel halo
#

because they write ALL preimages as f^-1(y)

#

not one!

#

i changed it myself to be f^-1(Y) because i thought it makes abs no sense

lime stream
#

that seems right. instead of f^{-1}({y}) they write f^{-1}(y)

#

sorry, was doing a covid test KEKW

steel halo
#

lol nice

#

but what do u mean

#

its not right

#

f^-1 of a single image giving ALL preimages?

lime stream
#

of a single element, you mean. yeah. like take the function f(x) = x^2. they are saying that f^{-1}(1) = {1,-1}; they're writing f^{-1}(1) instead of the more annoying f^{-1}({1}). so i guess that part is "wrong". but they're saying thats what theyre going to do to spare your eyes from tons of parenthesis

#

so now its right peepoHappy

#

since they defined the notation to mean that

worthy girder
#

just because f(x_0)=y_0 does not mean f(x_1) couldn't also be =y_0

#

yet for any g:=f^{-1}, g(y_0) must be defined as one SINGLE value

steel halo
#

aaaaaah

#

i see now

#

there could be more preimages

#

but

#

it's not all the preimages of the set Y

worthy girder
#

the point is that the preimage js not necessarily uniquely defined

steel halo
#

yeah

worthy girder
#

take for example f from R->R with f(x)=x²

steel halo
#

exactly

worthy girder
#

what's f^{-1}?

steel halo
#

-2 or 2

#

for 4

#

etc

worthy girder
#

but for any inverse you define, you can only have one value for f^{-1}(4)

#

thus we simply define "the square root is the positive inverse of the function x²"

#

-root(x) is also an inverse of x² though

steel halo
#

thank u

#

.close

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#
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#
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potent ether
devout snowBOT
potent ether
#

whenever im given two points like this here (A and B)

#

and i want to find the vector AB

#

does the order matter when i do x2-x1 , y2-y1 , z2-z1

#

like if a vector AB is asked to find, do i only have to write x2 from B and x1 from A because its AB (B is after A hence indicating that the vector is going from A to B)

arctic temple
#

Suppose $(x_1,y_1) , (x_2,y_2)$ be two points

woven radishBOT
arctic temple
#

If you want you tip of the vector to be at (x_2,y_2)

#

you will make the vector as $<x_2-x_1, y_2-y_1>$

potent ether
#

okay so the order does matter

woven radishBOT
potent ether
#

my friend kept saying it doesnt

arctic temple
#

indeed it does

potent ether
# arctic temple indeed it does

can i dm you with a specific part of a video its in hindi so ig you'll understand can u just confirm if he did it wrong or correct cuase its really conflicting

arctic temple
#

Eg: A=(2,3), B=(5,2)

#

<3,-1> is different from <-3,1> right?

#

one vector is a flipped of the other one

arctic temple
#

I can try

potent ether
#

its just the calculation tho

#

you'll be able to understand

potent ether
arctic temple
#

sure

#

post it

devout snowBOT
#

@potent ether Has your question been resolved?

potent ether
#

ah shit i pressed cross on accident

#

i maent to press tick mark

devout snowBOT
#

@potent ether Has your question been resolved?

devout snowBOT
#

@potent ether Has your question been resolved?