#help-27

1 messages · Page 144 of 1

marble quail
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I'm not sure how you mean

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@drifting sierra Hey Nel ;-; are you here ? :c

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daring solar
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The context behind this problem is that I have to find out when these two derivates are equal on an interval of -1 to 2

daring solar
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Idk if there’s another way I can set this up, but idk how to solve that

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daring solar
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Yea so basically you use a calculator

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💀

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brittle phoenix
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brittle phoenix
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need help with this question

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how do i begin?

restive river
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I think it is easy to show that f is injective

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Because f is obviously strictly increasing on R+

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For surjectivity I have no ide

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Maybe you can try to show that the function g(x)=x^3/3+x^2/2+x-c where c is a postitive real constant always has a positive real root x

brittle phoenix
restive river
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Okay I think I have an idea

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Let g(x) be that function I defined in the message above

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Then g(0) is negative

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But g(x) is a monic polynomial, so when x becomes large enough g(x) will become positive

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But then it goes from negative to positive, so it must pass throught the x-axis because g(x) is continuous

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Therefore it has a positive real root

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And the surjectivity is proven

brittle phoenix
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How can we verify if the proof is correct?

restive river
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I dont know but I see no mistake in my proof

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craggy sequoia
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Need some help.

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craggy sequoia
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Trigonometry.

gleaming socket
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I would sub sin(x-1) with another variable

craggy sequoia
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u?

gleaming socket
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Sure

craggy sequoia
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When you say "sin(x-1)", do you mean "sin^2(x-1)"?

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so sin^2(u) - 2sin(u)=3?

gleaming socket
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No

craggy sequoia
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confused.

gleaming socket
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u = sin (x-1)

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So
u^2 - 2u = 3

craggy sequoia
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so sin(u) - 2 =3?

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okay

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u^2 - 2u = 3

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u^2 = 3 - 2u

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root?

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u = sqrt3-2u

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?

gleaming socket
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No

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Do you know how to solve quadratic equations?

craggy sequoia
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box method?

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factoring?

gleaming socket
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Yeah

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Rewrite as u^2 - 2u -3 = 0

craggy sequoia
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okay

gleaming socket
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Then go

craggy sequoia
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(u+1)(u-3)?

gleaming socket
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Yeah

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So u = -1 or 3

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Now sub back

craggy sequoia
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okay

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so sin(x-1) = -1?

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add 1 on both sides

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sin(x) = 0?

gleaming socket
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No that's not how sine works

craggy sequoia
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I know I need to find values that satisfy the equation

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so x = 0,pi

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right?

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@gleaming socket

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sin(x-1) = 3

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add 1 on both sides

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sin(x) = 4

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Sin is undefined.

gleaming socket
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Again, that's not how it works

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How do you solve sin (x) = 1 for example?

craggy sequoia
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I would find two values on the unit circle where sin(x) = 1

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well, one value*

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so x = pi/2

gleaming socket
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Yes

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Now what about sin(x)=-1?

craggy sequoia
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Same thing.

gleaming socket
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What is the value?

craggy sequoia
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so x = 3pi/2

gleaming socket
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Yes

craggy sequoia
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So where did I go wrong with sin(x) = 0?

gleaming socket
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This is basically arcsin (-1)

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sin (x) = -1
x = arcsin (-1)

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Now what is
sin (x-1) = -1?

craggy sequoia
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0?

gleaming socket
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No, you can't just separate x-1 inside the sine function

craggy sequoia
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What do I do?

gleaming socket
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x-1 = arcsin (-1)

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We know arcsin(-1) right?

craggy sequoia
gleaming socket
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Yes

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So x = 3pi/2 + 1

craggy sequoia
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... I'm still confused.

gleaming socket
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Confused with which part?

craggy sequoia
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Can we start from the top?

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so (u-3)(u+1)

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u = 3

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u=-1

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sin(x-1) = -1

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Do we not add 1 on both sides?

gleaming socket
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What happens if you add?

craggy sequoia
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both -1's cancel out

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so sin(x)= 0

gleaming socket
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But -1 is inside the sine function

craggy sequoia
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So we can't just subtract?

gleaming socket
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It would have worked if
sin (x) - 1 = - 1

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No you can't

craggy sequoia
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O.K.

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So what do we do now?

gleaming socket
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as you explained, arcsin of -1

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Just like you did sin (x) = -1

craggy sequoia
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So substituse the -1?

gleaming socket
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sin (x) = -1
x = 3pi/2

sin (x-1) = -1
x-1 = 3pi/2

craggy sequoia
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we can add one on both sides now?

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so x = 5pi/2?

gleaming socket
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Yes

craggy sequoia
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But our restrict is [0,2pi)?

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so that wouldn't work.

gleaming socket
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, calc 5pi/2

woven radishBOT
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Result:

7.8539816339745
gleaming socket
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,calc 2pi

woven radishBOT
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Result:

6.2831853071796
gleaming socket
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Yep

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Wouldn't work it seems

craggy sequoia
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I'm really finnicky with that one.

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Can you recommend a video?

gleaming socket
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Wait I think it can still exist inside

craggy sequoia
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?

gleaming socket
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You know sine is periodic right

craggy sequoia
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right

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repeats every 2pi

gleaming socket
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Yeah

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What happens if you subtract 2pi

craggy sequoia
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2pi from 2pi?

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0?

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from 5pi/2?

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pi/2.

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You could just say pi/2 worka.

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huh.

gleaming socket
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This trigonometry video tutorial shows you how to solve trigonometric equations using identities with multiple angles, by factoring, and by finding the general solution. This video contains plenty of examples and practice problems.

Access Full-Length Premium Videos: https://www.patreon.com/MathScienceTutor
____________________...

▶ Play video
craggy sequoia
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Thanks for your help.

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What about U = 3?

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sin(x-1) = 3?

gleaming socket
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No solution coz 3 is beyond the unit circle

craggy sequoia
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undefined.

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Okay.

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Definitely need a video.

gleaming socket
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Only works between -1 to 1

craggy sequoia
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But thanks for your help

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👍

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wooden dawn
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.Ask

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can someone explain how x goes negative here

wooden dawn
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I dont understand the explaination they have

strange arch
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since sqrt(x²) = x OR -x

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@wooden dawn

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steel mirage
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steel mirage
#

<@&286206848099549185>

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@steel mirage Has your question been resolved?

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@steel mirage Has your question been resolved?

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calm patio
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calm patio
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Is this correct

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calm patio
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<@&286206848099549185>

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narrow aspen
# calm patio

You're missing a factor of 2 on the first term since the derivative of 2x is 2, but other than that, yes.

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spring sundial
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does anyone have a way of remembering that taylor's theorem is squared at the bottom

spring sundial
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taylor's remainder theorem for multivariable calculus

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normal vale
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normal vale
#

wait nvm my teacher is wrong lol

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wooden dawn
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faint hinge
#

Why is the answer D?

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faint hinge
#

If they're both a "rate at which water __ a tank" then they're basically derivatives. Meaning, we'd choose C to see the total rate of change if it's decreasing?

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faint hinge
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.reopen

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heavy maple
#

f(x) = 2x - 4 and g(x) = 3x + 1

f(g(2)) = ?

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heavy maple
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I dont really understand how to solve f(g(2))

smoky gyro
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Do you know how to do f(g(x))

heavy maple
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I have nationals tmrw and I'm doing old nationals to study

heavy maple
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I got an answer

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But idk if its right or wrong

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I got it to 14

unreal eagle
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what’s the value of x in f(x) when g(x) is the input?

heavy maple
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?

unreal eagle
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f(g(x))^

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what is x equal to in f(x) when you’re using g(x) as the input i.e. f(g(x))

heavy maple
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Idk

frozen aurora
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calculate g(2) first

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then take that value, and use it in f(x)

heavy maple
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Like

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You calculate that by checking what the y value is

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When x is 2

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Right?

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Or am I tripping

frozen aurora
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there is no y anywhere in your equation

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but sure go ahead

heavy maple
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Do you not draw it in lines?

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😭

frozen aurora
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no need to draw anything

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at all

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substitute x=2 in g(x)

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g(x) is 3x+1

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so sub in x=2 into 3x+1

heavy maple
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Yes

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So

frozen aurora
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what do you get

heavy maple
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6+1

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7

frozen aurora
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yes

heavy maple
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Ye

frozen aurora
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now put 7 into f(x)

heavy maple
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Ohhh

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And then

frozen aurora
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and you are done

heavy maple
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14 - 2

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So 12?

frozen aurora
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it's f(x)=2x**-4**

heavy maple
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?

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Oh

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I read that wrong

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Its 10 then

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Right?

frozen aurora
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yep

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that's your answer

heavy maple
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Thanks man

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Thats all I needed

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Appreciate it

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heavy maple
#

determine the value of a so that the inequality 2x - a < 5 has the solution x < 7

heavy maple
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I got it to 4.5

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But I'm not sure if thats right

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Anyone able to help me out?

valid iron
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!show

devout snowBOT
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Show your work, and if possible, explain where you are stuck.

heavy maple
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I mean

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Sure

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But its not in english

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And i dint really

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Hace any work

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I just tried calculating it in my head

valid iron
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how did you get 4.5

heavy maple
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Uhhhhhhh

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I dont remember

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Tbh

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I dont know how to solve it

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So

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Could you help me solve it or?

valid iron
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umm ok so lets start fresh

heavy maple
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Yea

valid iron
woven radishBOT
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Couldn't find an attached image in the last 10 messages.

valid iron
#

nvm

heavy maple
#

determine the value of a so that the inequality 2x - a < 5 has the solution x < 7

valid iron
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we know that
x<7

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so try converting the equation which has a in it , into this format

heavy maple
#

?

valid iron
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consider
2x -a < 5
transpose the stuff which is in lhs to rhs except x

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make sure to change the inequality if you multiple with a negative number

heavy maple
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What

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Whats rhs

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And lhs

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?

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@valid iron

valid iron
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right hand side and left hand side respectively

heavy maple
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So

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2x / 2?

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Wouldn't that also be 5 / 2

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?

valid iron
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?

heavy maple
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How do I transpose it

valid iron
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add a to both sides

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then multiple both sides by 1/2

heavy maple
valid iron
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what do you get

heavy maple
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Or just divide it by q

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2

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Right?

valid iron
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yeah same thing

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i like the multiplication cause more

heavy maple
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X - a < 2.5a

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?

valid iron
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huh?

heavy maple
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I took a on both sides

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And divided it by 2

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??

valid iron
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no?

heavy maple
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Wdym

valid iron
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consider
2x -a < 5
ADD a on both sides

heavy maple
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Oh.

valid iron
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it kinda looks like you multiplied by a but you didnt

heavy maple
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So x - 2a < 2.5a?

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Or?

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@valid iron

valid iron
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not again

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consider
2x -a < 5

adding a both sides
2x-a + a < 5+a

heavy maple
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Oh

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  • a
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So x - a + a < 5 + a

valid iron
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i mentioned add ' a 'on both sides

heavy maple
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So pretty much x < 5 + a

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Oh.

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So a is 2?

valid iron
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where did the two go

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NO?

heavy maple
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BRO?

valid iron
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2x <5+a

heavy maple
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OHHHH

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what.

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No?

valid iron
heavy maple
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Is it not x <2.5+a

valid iron
heavy maple
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Is it not x <2.5+a

valid iron
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no

heavy maple
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1/2

valid iron
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its x< (5+a)/2

heavy maple
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2x < 5+a

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Oh.

valid iron
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x< 2.5 +a/2

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now just compare with the x<7

heavy maple
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SO I HAD THE RIGHT SNDEER

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ALL THIS TIME

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IT WAS 4.5

valid iron
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?

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no?

heavy maple
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.

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Brom

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BRO

valid iron
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(5+a )/2 = 7

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a =?

heavy maple
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Compare 2.5 and 7

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4.5 difference

valid iron
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bro 4.5 is a/2

heavy maple
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Oh

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A is 9

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?

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Thanks man

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zinc surge
#

Hello!
I am unsure on how to start or complete this assignment. Any help is appreciated!
Below you can see the photos of the information needed to complete the assignment ⬇️

zinc surge
#

Below this message is the assignment I need help on ⬇️

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zinc surge
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<@&286206848099549185>

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@zinc surge Has your question been resolved?

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@zinc surge Has your question been resolved?

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restive river
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grizzled yew
#

It telescopes

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Idk how to give a hint, an easy to prove identity kills this

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Try to rewrite arctan(1/(r^2+r+1)) as the sum of two arctangents

devout snowBOT
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restive river
#

idk how to

devout snowBOT
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@restive river Has your question been resolved?

devout snowBOT
#

@restive river Has your question been resolved?

lime walrus
#

@restive river

restive river
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i see

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but ig the answer is integral

lime walrus
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Answer is pi/4

restive river
#

yeah

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but

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i see lemme check

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the answer is 1

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@lime walrus

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ig you missed one tan

lime walrus
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So it's 1

restive river
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:/

lime walrus
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Tan of pi/4

restive river
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yeah

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alr

lime walrus
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Yup I missed one tan

restive river
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noice

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sullen nova
#

hi, just wanted to confirm something for stats -- so ik that mean and standard deviation are denoted differently based on whether its a sample or a population ( x̄ vs μ). is population mean always theoretical?

sullen nova
#

or no

#

if you have a huge population, for ex every woman on earth, you could never get everyone so youd have to take a sample

#

but what about for small populations, like the number of students in one class

restive river
acoustic leaf
#

if it's purely about that one class then the population mean can be experimentally determined. even for large populations, that's what a census does (it just gets impractical for larger and larger populations)

sullen nova
#

idk my teacher put in the notes that μ is the theoretical mean

acoustic leaf
#

but statistics isn't really needed if you have a population mean. the point of statistics is mainly to approximate information about a population without actually going through the effort of making a census every time

sullen nova
#

you mean sample?

#

or like actual stats

acoustic leaf
#

a sample is taking a small subset of the population whereas a census is surveying everyone

sullen nova
#

yeah

#

nvm lol

sullen nova
acoustic leaf
sullen nova
#

could you give an example?

acoustic leaf
#

say you have a new drug, which treats a disease that normally takes 8 days to recover from. we want to advertise that it takes less than that, so we give it to a bunch of patients and see what their average recovery time is. so far, the only people who've taken our drug are the people in our trial. but our measured mean is still a statistic compared to the hypothetical population mean, which would be obtained by giving the drug to literally everyone in the world who's sick, so the population mean only theoretically exists, but it's still useful to do statistics to estimate it (after all, we don't want this trial to be a fluke)

sullen nova
#

right

#

i see

#

alright i get it, thank you so much for your help!

#

have a great day/night nyan

#

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rose night
#

someone help me solve 25

devout snowBOT
hasty saffron
rose night
#

how do we start

hasty saffron
#

What do you have to find

#

Roots, derivative, integral?

rose night
#

the deririvitve

#

my bad

#

😭😭

hasty saffron
#

Ah

#

Product rule

#

Take the first function as 3x and second as (2x+1)³

#

${(\frac{d}{dx} 3x {{(2x+1)}^3} )}= {{(\frac{d}{dx}} 3x)}}{(2x+1)^3} + {(\frac{d}{dx} {(2x+1)^3)}} 3x$

rose night
#

bro w lowkey

hasty saffron
#

I forgot the brackets one sec

woven radishBOT
#

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hasty saffron
#

It's fine now

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glad scaffold
#

How do you solve this

devout snowBOT
glad scaffold
#

i tried taking the limit inside and solve the denominator

#

Which gave me e²

#

forming again 1^(infinity)

#

oh wait i should take log

limber atlas
#

you can try with a log

glad scaffold
#

yeah i got it

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onyx lantern
#

is the graph drawn correct

devout snowBOT
onyx lantern
#

And i am not sure how to do c

limpid nymph
#

but

onyx lantern
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drifting yarrow
#

Can someone please tell me what the J here refers to? i cant understand it the way the book tells me, and when we did this in lectures, we didnt talk about this j at all.

drifting yarrow
devout snowBOT
#

@drifting yarrow Has your question been resolved?

stone stump
#

well the j doesnt seem to appear anywhere else

#

so it doesnt seem like it matters at all

#

ah wait maybe just for each dimension?

#

I mean we can only guess here, there are quite a few notations for which we dont know what they mean in your course. most notably of course P_j. also V(E; G_m)

drifting yarrow
# stone stump well the j doesnt seem to appear anywhere else

i talked with one of my classmates about this too, and he suggested the same, i just feel like its such a weird choise of notation, But it could make perfect sense. P_J stands for partition, and the V(E,G_m) is the volume of my set calculated given a certain grid.

stone stump
#

well what does the index in the P_j mean

#

do you maybe have an image of the definition?

drifting yarrow
stone stump
#

ok

#

you have the square [0,1] x [0,1]

#

in both dimensions you split the interval [0,1] into pieces by cutting at the points k/2^m

#

so for m=1 you have the pieces [0,1/2] and [1/2,0]

#

for m=2 you have [0,1/4], [1/4,2/4], [2/4, 3/4] and [3/4, 1]

#

and so on

drifting yarrow
#

yes.

stone stump
#

and then you just make that into a grid in the cartesian product [0,1] x [0,1]

drifting yarrow
#

yes, i get that. But what does j mean? if i were to delete j from the problem i could solve it with just k and m, but j is there, and idk what to say if somebody asked me why i ignore it.

stone stump
#

well j stands for the dimensions

drifting yarrow
#

well alright then thanks.

stone stump
#

you could for example not split up both axes the same way

#

then P_1 would be {0,1/3,2/3,1} and P_2 would be {0,1/4, 2/4, 3/4, 1}

olive bobcat
#

..

drifting yarrow
#

yeah.

#

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sturdy linden
#

I need help understanding how to prove the pythagorean identity

supple knot
sturdy linden
devout snowBOT
#

@sturdy linden Has your question been resolved?

sturdy linden
#

Im having trouble getting past the equation part now

#

It would become sin^2(5pi) + cos^2(5pi) =1 correct?

supple knot
#

No

#

5pi does not equal 5pi/3

sturdy linden
#

then sin^2(5pi/3) + cos^2(5pi/3)=1 ?

supple knot
sturdy linden
#

Is that it?

supple knot
#

Well you have to evaluate the left side

#

To verify it equals the right side

sturdy linden
#

Alright, could you help with that too?

#

I just have trouble with trig 💀

supple knot
#

Help how

supple knot
sturdy linden
supple knot
#

Depends what trig you know

#

Do you know the unit circle

sturdy linden
#

Ive learn not much about it

supple knot
#

Well how you evaluate them depends what you've been taught

#

Go look in your notes for special angles that you know sine and cosine of

sturdy linden
#

Thanks for your help

#

When bringing down sin^2(5pi/3) it becomes 3/4 and with cos^2(5pi/3) it becomes 1/4 which =1

#

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slow cipher
#

hi

devout snowBOT
slow cipher
#

how to find the limit of : 1/x power 3

#

i am supposed to say that the denominator cant be = 0 but its power 3

#

how to cancel it or smth

hybrid snow
#

Limit as x approaches what

stone stump
#

x^3=0 is when x=0. or what do you mean

hybrid snow
#

as x -> 0?

slow cipher
#

this

remote tiger
#

To find: $$\lim_{{x \to 0}} \frac{1}{{x^3}}$$ ( which I assume to be what you meant) you would have to find $$\lim_{{x \to 0^+}} \frac{1}{{x^3}}$$ and $$\lim_{{x \to 0^-}} \frac{1}{{x^3}}$$ and see if they approach the same value. In this case, $$\lim_{{x \to 0^+}} \frac{1}{{x^3}} = \infty$$ and $$\lim_{{x \to 0^}} \frac{1}{{x^3}} = -\infty$$. Thus, the limit does not exist. The domain is as follows: $$(-\infty, 0) \cup (0, \infty)$$

#

why latex no work

slow cipher
#

lol

drifting yarrow
remote tiger
woven radishBOT
#

Quacker
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drifting yarrow
#

you needed the domain too or?

slow cipher
#

but uh how did we know that 0 is a domain

slow cipher
drifting yarrow
#

0 is not a domain, its not in the domain

remote tiger
#

The interval notation states that 0 is not part of the domain because it is open brackets

slow cipher
#

ohhh

#

then whats the domain please xd

#

0 plus and 0 minus

#

?

prime egret
#

Everything except 0

slow cipher
#

aha

#

and other thing

#

.lock

#

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fervent sundial
#

Hi, more dumb questions 😭 but how do i realize that the sum of all the curved perimeter is the circumference of one circle

#

These things

#

Like how would i know purple = 78 degrees

uncut crow
#

i avoid geometry like the plague sorry

wooden veldt
#

If you follow the line around the circles you make a full rotation and since those curved parts are the only times you change direction and they're all the same they must each be changing direction by 360/5 degrees

fervent sundial
fervent sundial
#

is there a more formal way of showing this?

wooden veldt
#

catshrug I would argue that's formal enough

fervent sundial
wooden veldt
#

But its likely :p

#

I just don't know

#

I'm on team layla

fervent sundial
#

we’re all on team layla! meeku

#

okay anyway thanks again~

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verbal coral
#

Can someone tell me why my answer is wrong?

dense jay
#

forgot the ^2

#

18(6x+2)^2 * x

#

fix that and youll be sorted

verbal coral
#

lemme try

#

Got it thanks a lot!

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lavish nimbus
#

An infinite arithmetic sequence $a + b + 4 ...$, and a infite geometric sequence $a + 4 + b ...$, where $a \neq b$. Find a and b.

woven radishBOT
lavish nimbus
#

I can't seem to find a way to combine the sequences.

red viper
#

are you sure that's full statement?

lavish nimbus
#

That's all.

red viper
#

so we just have that a_1 = a+b+4 and b_1 = a+4+b?..

lavish nimbus
#

a1 = a, a2 = b, a3=4. And a1=a, a2=4, a3 = b.

red viper
#

a bit different from what you wrote at first, but it's fine

lavish nimbus
#

My bad, it should be "series".

red viper
#

so, you know that $a_{n}=\frac{a_{n-1}+a_{n+1}}{2}$ and $b_{n}^{2} = b_{n-1}b_{n+1}$?

woven radishBOT
#

Alisia

lavish nimbus
#

Neither of them have I seen before.

red viper
#

if we assume that a_n if arithmetic progression and b_n is geometric, that's true

#

so, using that, you can get system of 2 equations with 2 variables

lavish nimbus
#

Is there a way beside using those formulas?

red viper
#

yes, since these formulas were derived from the definition of arithmetic and geometric progressions, you can use definition

lavish nimbus
#

Is there a provement to it?

red viper
#

$a_{n-1} = a_{n} - d, a_{n+1}=a_{n} + d, b_{n-1}=\frac{b_{n}}{q}, b_{n+1}=qb_{n}$ that must be enough

woven radishBOT
#

Alisia

lavish nimbus
#

Got it, thank you:)

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devout snowBOT
crisp niche
#

you did wrong, let me help you

#

$\lim_{x \to -\infty } e^{-x}=e^{+\infty }=+\infty$

woven radishBOT
#

Joanna Angel

crisp niche
#

and

#

$\lim_{x \to -\infty }\frac{-1-x^{2}}{x}=\lim_{x \to -\infty }\left( -\frac{1}{x}-x \right)=+\infty$

woven radishBOT
#

Joanna Angel

crisp niche
#

hence:

#

$\lim_{x \to -\infty }e^{-x}\left( \frac{-1-x^{2}}{x} \right)=+\infty$

woven radishBOT
#

Joanna Angel

crisp niche
#

and that is all

#

write it in yourexercise book

#

to not lose it

limber atlas
#

joanna

#

something which i always wondered was

#

can you like invert the terms given in the question

#

and then change the limit to +oo ?

#

like just reverse the variablea affected by the limits

crisp niche
#

yes i may write it here too, mmoent

limber atlas
#

dw dw

crisp niche
#

at the end of your limit, you should write: +∞(-∞)(0-1) = + ∞

crisp niche
crisp niche
woven radishBOT
#

Joanna Angel

limber atlas
#

hm

crisp niche
limber atlas
#

like

#

there are some questions

#

which i would rather convert in positive oo format

#

wait let me grab an exmaple

crisp niche
#

ok

#

yes, and you should remember such two formula, i write now:

limber atlas
crisp niche
#

$\lim_{x \to \infty }e^{x}=+\infty\\\lim_{x \to -\infty }e^{x}=0$

woven radishBOT
#

Joanna Angel

crisp niche
#

and

#

$\lim_{x \to \infty }e^{-x}=0\\\lim_{x \to -\infty }e^{-x}=+\infty$

woven radishBOT
#

Joanna Angel

crisp niche
#

yvw 🙂

crisp niche
# limber atlas

let me write generlaly method for limits with cosx when x ->0

limber atlas
#

wouldnt i just create x^2 in denominator and then = 1/2

crisp niche
#

$\lim_{x \to 0} \frac{1-\cos\text{}x}{x^{2}}=\left[ \frac{0}{0} \right]=\lim_{x \to 0} \frac{\left( 1-\cos\text{}x \right)\left( 1+\cos\text{}x \right)}{x^{2}\left( 1+\cos\text{}x \right)}=\\=\lim_{x \to 0} \left[ \frac{\sin^{2}x}{x^{2}}\cdot \frac{1}{1+cosx} \right]=\lim_{x \to 0} \left[ \left( \frac{sinx}{x} \right)^{2}\cdot \frac{1}{1+cosx} \right]=1^{2}\cdot \frac{1}{2}=\frac{1}{2}$

woven radishBOT
#

Joanna Angel

crisp niche
#

this limit above, shows typical apporach, how to cope with such a limit

#

you're right

limber atlas
#

ohmy

#

you proved that thing too

#

yep

#

this is how i remember it

crisp niche
#

well ) it is just a computatinal proof, just a calculation

limber atlas
crisp niche
devout snowBOT
#

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gilded nova
devout snowBOT
gilded nova
#

there’s a for finding midpoints which is (x1+x2) / 2 , (y1+y2) / 2

#

Can I can use that formula to find the value of p?

#

or is there another formula

lavish nimbus
#

You don't need that, think of a name for the "distance" from a point to another point.

stable saffron
#

\sqrt{{(x_2 - x_1)^2 + (y_2 - y_1)^2}}

gilded nova
stable saffron
#

[ \sqrt{{(x_2 - x_1)^2 + (y_2 - y_1)^2}} ]

woven radishBOT
#

GigaChad

gilded nova
#

= 5?

#

and then i just plug everything in but p

#

and solve for that?

stable saffron
#

yep

gilded nova
#

oh ok

stable saffron
#

u gotta solve the quadratic

#

p should be -1 or 7 if i didnt do some calc mistake

gilded nova
#

okk

gilded nova
#

did I plug in the numbers right

#

cuz I usually get myself confused when I put it x2 and x1

stable saffron
gilded nova
#

sorry (7-4)^2

#

not 3

stable saffron
#

oh yea

gilded nova
gilded nova
#

cuz why is there two answers

stable saffron
#

25=(p-3)^2 +9
16=(p-3)^2
± 4=p-3
so p= 7 or -1

#

cuz square of pos or neg no is always pos, so you gotta consider both

gilded nova
#

ohh ok

stable saffron
#

3^2 and (-3)^2 is 9, like that

gilded nova
#

what does ± mean

stable saffron
#

it generally indicates a choice of exactly two possible values, negative or positive

gilded nova
#

ohhh

gilded nova
stable saffron
#

yep

gilded nova
gilded nova
#

idk where to start

stable saffron
# gilded nova

ig theres an error in the question, it is not possible without specifying the coordinste, whether its x or y axis

stable saffron
#

i mean theres a way, do you kknow the midpoint formula?

warped laurel
#

it's just asking for the point

#

on the axis in general

#

like any point written as (x,y)

stable saffron
#

pretty sure its 0,2 then

#

Given points: $(-2, 1)$ and $(2, 3)$

Midpoint formula:
[ \text{Midpoint} = \left(\frac{x_1 + x_2}{2}, \frac{y_1 + y_2}{2}\right) ]

[
\text{Midpoint} = \left(\frac{-2 + 2}{2}, \frac{1 + 3}{2}\right) = (0, 2)
]

woven radishBOT
#

GigaChad

stable saffron
gilded nova
#

ohh ok

#

thats it?

stable saffron
#

pretty much

gilded nova
#

oh ok

devout snowBOT
#

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woven radishBOT
devout snowBOT
#

@real fulcrum Has your question been resolved?

stone stump
#

so if we were in R^2 and not R^3, then our setup would basically be this

#

so the probability that a ray from the origin hits the sphere is the same as the ratio of the red part and the entire length of the circle its on

devout snowBOT
#

@real fulcrum Has your question been resolved?

stone stump
#

not sure yet, I'm reading through a cople of stackexchange posts

#

my best guess from how I am understanding the stackexchange posts so far is that the answer should be roughly 1/4 R^2/D^2. which is very far from your experiments. so either your experiments are flawed or my understanding of the posts. probably the latter

#

well, still quite big from time to time

#

yeah, not sure. but I have to go. good luck

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spring saffron
#

im stuck on a probabilistic modelling question

spring saffron
#

I was doing this past paper and cant seem to find where ive gone wrong. this is the question

#

this is my solution attempt however i end up reaching u_1 = u_2 which according to the question shouldnt be the case

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#

@spring saffron Has your question been resolved?

spring saffron
#

<@&286206848099549185>

devout snowBOT
#

@spring saffron Has your question been resolved?

devout snowBOT
#

@spring saffron Has your question been resolved?

spring saffron
#

<@&286206848099549185>

devout snowBOT
#

@spring saffron Has your question been resolved?

devout snowBOT
#

@spring saffron Has your question been resolved?

tacit kraken
#

Help me

lime walrus
naive bolt
#

oh shit my bad

#

I didn't even notice

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leaden plinth
#

how do you do this i have no idea, i forgot how to do implicit

supple pasture
#

Try differentiating both sides

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umbral roost
#

Here I am again with the same question ive been asking for what feels like the past week

umbral roost
#

how did they simplify the cosines like that.

thin inlet
#

plugging in pi!

umbral roost
#

how do you get that stupid exponent

thin inlet
#

$\cos(\pi x)=(-1)^{x}$ for $x$ an integer

umbral roost
#

I know that

woven radishBOT
#

🫎 A Certain User(Moosey) 🫎

umbral roost
#

so how do you get 2 in the exponent?

thin inlet
#

-1 out front

umbral roost
#

and?!

thin inlet
#

$(-1)(-1)^{n+1}=...$

woven radishBOT
#

🫎 A Certain User(Moosey) 🫎

umbral roost
#

that to me does not explain the 2 in the exponent. maybe im just too tired

thin inlet
#

,tex .exp rules

woven radishBOT
#

🫎 A Certain User(Moosey) 🫎

umbral roost
#

do you agree with cos(n+pi)=(-1)^(n+1)

thin inlet
#

cos((n+1)pi)

#

cos(npi+pi)=(-1)^(n+1)

#

yes

#

and i moved the -1 out front, into the (-1) exponent.

thin inlet
umbral roost
#

yeah got it

#

what about sin(npi/2)

#

w/ same bounds

thin inlet
#

depends on n

umbral roost
#

an expression for all n,

thin inlet
#

0 for even n

umbral roost
#

makes sense

thin inlet
#

1 for n=1 mod 4, -1 for n=3 mod 4

umbral roost
#

im outta here

#

this is chinese

#

thanks anyway

#

.close

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craggy sequoia
#

Need some help.

devout snowBOT
craggy sequoia
#

I converted 1 - sin^2(A) to cos^2(A) via algebraic. manip.

#

so cos^2A + 1 = 2cos(A)

#

I then subtracted 2cos(A) on both sides to make a trinomial

#

so cos^2A -2cos + 1 = 0

#

Factored.

zealous harness
#

ok that's 90% of the way

craggy sequoia
#

I got (cos - 1) (cos - 1)

#

am I wrong..

#

Because they'd be the same answer.

zealous harness
#

Yes, that's not a problem

#

(x-1)(x-1) = 0 yields x=1 twice, there's no rule against that

craggy sequoia
#

Okay!

#

so cos = 1

zealous harness
#

Which happens when x =

craggy sequoia
#

and x = 0?

zealous harness
#

Yes !

craggy sequoia
#

Thanks!

#

.close

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craggy sequoia
#

.reopen

devout snowBOT
#

craggy sequoia
#

holdon @zealous harness I have another question.

#

we would turn this into 1/sin^2x = 2 right?

#

do we multi. each side by its recip?

zealous harness
#

Yes so then you would get sin^2(x) = 1/2

craggy sequoia
#

but sin^2x / 1 * 1/sin^2x equals 1, no?

zealous harness
#

That would do nothing since you would have to multiply the other side by the reciprocal as well

#

when you have 1/sin^2(x) = 2, take both sides to the -1 power (that is, reciprocate them)

craggy sequoia
#

So you don't multiply?

#

How do you take something to the -1 power?

zealous harness
#

-1 power means you flip the numerator and denominator

#

(1/2)^-1 = 2/1

#

2^(-1) = 1/2

craggy sequoia
#

ahh

#

so sin^2(x) = 1/2

#

sqrt.

#

sin(x) = sqrt1/2

#

sin(x) = +/- 1/sqrt2

#

x = pi/4, 3pi/4, 5pi/4, and 7pi/4

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pi/4 + 2pin, 3pi/4 +2pin, 5pi/4 + 2pin, 7pi/4 + 2pin

#

Right?

zealous harness
#

Ya

#

pi*n

#

or just pi/4 + pi/2 * n

craggy sequoia
#

Thanks.

#

+close

#

.close

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near rapids
#

How do I find the nature and type of a conic? In my case, the conic is 3x^2 + 4xy + 3y^2 + 4x - 4y + 1 = 0. I also have to find out how to find the center of the conic and its axes (i hope I translated everything good)

rotund bolt
#

Can anyone help me with some precall hmw?

devout snowBOT
#

@near rapids Has your question been resolved?

near rapids
#

I don't need the solution, I just need a bit of guidance with what formulas I should use. I tried searching online but I find different answers everywhere so I'm not sure what applies and what not in my case.

crisp adder
#

@near rapids in general, if both the x^2 and y^2 are positive, then you probably have an elipse or circle. In you case since there is an xy term, it is an ellipse. If you have two squared terms and one is negative, then you get a hyperbola. If you only have one square term, then you get a parabola

near rapids
crisp adder
#

Not necessarily, no xy term means you can complete the square in both, but it becomes a circle in your case ince the coefficients of both x^2 and y^2 are 3, leading to a circle. If different, then you get an ellipse

crisp adder
#

I'm still not exactly sure how the 4xy "stretches" the circle out though. But I believe everything I said above is correct

#

The cross term is a bit funky

thin inlet
near rapids
#

maybe it's the language barrier but I don't understand what completing the square means

#

found this in an youtube video, going by this it would be a circle, right?

near rapids
near rapids
#

alright, thanks:)

#

.close

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subtle vessel
#

im honestly just confused how to start my equation at

subtle vessel
#

<@&286206848099549185>

jade oak
dense jay
#

what kind of triangle is it

jade oak
#

Isosceles

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restive river
#

\textbf{Question:} If $A$ is a normal subgroup of $G$ and $B$ is any subgroup of $G$, prove that $AB$ is a subgroup of $G$.

woven radishBOT
restive river
#

v

#

.close woops

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half wedge
#

Hi, can anyone help me with this. I don't know where to start

wooden veldt
#

Try and times the top and bottom of the fraction by the same thing, such that it makes the bottom real

half wedge
#

ok

#

i tried (1-z) and (1+z) but it doesnt helo

#

@wooden veldt

wooden veldt
#

Right because really on the bottom you have 1 - x - iy

half wedge
#

oh yh ok

#

none of the conjugates work

surreal night
#

1+z doesnt work?

#

(1-z)(1+z)=?

half wedge
#

no

surreal night
#

are you sure?

#

what is (1-z)(1+z)?

half wedge
#

its $$(1+z)^2/(1-(x^2+2iyx-y^2))$$

surreal night
#

not quite

#

$(1-z)(1+z)=1-z+z-z^2=1-z^2=1-(x+iy)^2$

woven radishBOT
#

Flappie

surreal night
#

ah wait

half wedge
#

oh i forgot to add the 1

woven radishBOT
#

Hector

surreal night
#

yes

half wedge
#

it doesnt cancel out the i though

surreal night
#

no

#

this is horribly confusing

#

sorry

#

also i realised ive made a mistake

#

we can take 1-z

#

and fill in z=x+iy

#

to get 1-x-iy

#

then what is the conjugate of this

half wedge
#

1-x+iy

surreal night
#

so we multiply both sides by this

#

and then we should have gotten rid of the fraction

half wedge
#

ok

#

yh that works

#

r/close

surreal night
half wedge
#

.close

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glossy escarp
#

hi please help me understand why 3c is 0.5

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#

@glossy escarp Has your question been resolved?

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@glossy escarp Has your question been resolved?

supple knot
glossy escarp
supple knot
glossy escarp
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hybrid snow
#

the domain of $\log_a(x)$ is $x > 0$

woven radishBOT
#

Umbraleviathan

hybrid snow
#

However what you have, $log_9(0.5) = x$ is an expression and has nothing to do with domain per se