#help-27

1 messages · Page 106 of 1

supple knot
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,tex .demoivre

woven radishBOT
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riemann

grizzled roost
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Hmm maybe Dedekind criterion might work but I have trouble understanding the things I should verify

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Yes, I meant that I don't know what do do next, because having the n inside the trigs is annoying

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What does it mean when a series verifies that its partial sums are bounded

supple knot
grizzled roost
supple knot
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Oh yea that's a good idea

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Try a_n = 1/n and b_n = exp(int)

grizzled roost
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Yeah that works

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The only thing is to verify that exp(that thing) is bounded

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I intuitively know that all terms of that series are steps of equal length that change direction uniformly to eventually draw some kind of circle, so that should be enough. Proving it seems tougher

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Oh wait it's a lot easier it's just a geometric sum

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I think that's it

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Thanks

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fallen mason
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fallen mason
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This might a silly question

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But for this problem would I just draw curves for where the direction of these fields are heading through said points?

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Im not sure if I worded that question good or not 😅

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void canyon
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I feel like this should be realitvely easy but the ogive data seems to be quite extensive and difficult to put into box plot. Just need some guidance.

devout snowBOT
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@void canyon Has your question been resolved?

void canyon
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<@&286206848099549185>

arctic wing
void canyon
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yeah i know that but i dont have a full grasp on this ogive idea

arctic wing
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ahh okay, hmmm

void canyon
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im not sure how im supposed to get those summary stastics you listed out from the ogive data

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not sure whether or not to look at the cholesterol (x-axis) or cumulative(y-axis)

arctic wing
void canyon
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oh yeah the y-axis goes from 0-100 that makes sense

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hmm ok so then

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lets see

arctic wing
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sometimes the y-axis might not be 100 but you just make to sure to apply the same concept anyway

void canyon
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this might sound dumb but is the minimum 150 or just 0

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looking here

arctic wing
void canyon
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0 ok got it

arctic wing
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some graphs starts from the x-axis instead and in that case it might be 150 or something

void canyon
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if the line wasnt at 0 but instead 150 then it would be 150

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got it

void canyon
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maximum should be 450

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what about outliers?

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can you see that straight from the ogive graph or is that just calculated after getting the q1, q2, q3 and the rest of the summary stats

arctic wing
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there's a formula to outliers, i'll have to find it, one moment

void canyon
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its q1+1.5IQR and q3-1.5IQR

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but im just asking

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like sometimes some types of graphs allow you to see the outliers straight on it but when the other types of graphs dont, then it requires this formula

arctic wing
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full notes on it (from a textbook)

void canyon
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oh ok

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so ogive does not show outliers straight on it

arctic wing
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we have to identify it and calculate it

void canyon
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ok makes sense

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pretty straightforward

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think it was just overlooking that y-axis

arctic wing
void canyon
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but thank you this really watered it down for me

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easier than it looks

arctic wing
void canyon
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👍

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thanks again

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restive river
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How would I do 3 b.

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arctic wing
restive river
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No

arctic wing
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then find that first

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the questions from a and b are related

restive river
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Would the equation be =-2 (-3 + 1)2 + 3

arctic wing
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and yes you are correct, it would be that!

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y(-3) = -2((-3)+1)^2 +3

restive river
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Would the answer be -1?

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I did foil

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Or is that not necessary

arctic wing
arctic wing
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oh wait but you already plugged in the number so foil won't be necessary

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if it was with x then foil would be necessary

restive river
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I used photomath and it got -5 but I didn't see foil or anything like that in their solution so idk

restive river
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Oh I did it wrong

arctic wing
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there is no x for you to distribute as normally you would do
(x+1)(x+1)

restive river
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Ohh

arctic wing
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i hope my explaining actually made sense

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haha

restive river
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Yeah it does

arctic wing
restive river
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Thank you hype !!

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vast mist
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vast mist
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6(1.5) = 9?

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its E?

rugged sparrow
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you sure?

vast mist
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i dont know what the question wants

sand dove
# vast mist

The 4 inequalities enclose a region that is a quadrilateral

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A quadrilateral has 4 corners, how can you express the corners in terms of equalities/inequalities?

vast mist
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umm

sand dove
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So a quadrilateral has 4 sides right?

vast mist
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yes

sand dove
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And a corner needs to be on how many of those sides?

vast mist
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4?

sand dove
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A single corner is on all 4 sides at once?

vast mist
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no

vast mist
# vast mist

i need to search which one is not on the side?

sand dove
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How many sides at once is a corner on?

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It's not 4 as we saw

vast mist
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1

sand dove
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Only 1?

rugged sparrow
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Hint:||Search for a point that does not satisfy at minimum one of the given inequalities||

vast mist
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ah

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its A

sand dove
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Yep this is one way to do it

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But in the case that answer A was (0,1)

vast mist
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what

sand dove
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How could we know that A is still not a corner?

rugged sparrow
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yep, that would be another case

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they just made the problem easy

vast mist
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ohh

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okok

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next question?

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i need to draw the line?

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anyone?

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umm ok

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short iron
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[\int{e^{-x} * e^{2x}}dx]

devout snowBOT
woven radishBOT
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dopediscorduser

short iron
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Where do I even start with this?

woven radishBOT
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Dyssrupt

pseudo basin
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^

red turret
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use the 1st one

pseudo basin
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inb4 prohibited

short iron
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Ah thank you

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short iron
#

[y' +2y = e^{-x}]
[Q(x) = e^{-x}]
[P(x) = 2]
[u(x) = e^{\int{\text{P}(x)}dx} = e^{\int{2}dx} = e^{2x}]
[\text{Plug in values to general solution equation}]

[y = \frac{1}{e^{2x}} \int{e^{-x} * e^{2x}}\text{ dx}]
[y = \frac{1}{e^{2x }} \int{e^{2x - x}}\text{ dx}]
[y = \frac{1}{e^{2x }} (e^{2x - x} + c)]
[y = \frac{e^{2x - x} + c}{e^{2x }}]

woven radishBOT
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dopediscorduser

short iron
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Where am I going wrong with solving this linear differential equation?

red turret
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whats 2x - x = ?

lean bluff
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X

red turret
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asked the op

lean bluff
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2x is basically x x so if you minus x from 2x you get x

devout snowBOT
#

@short iron Has your question been resolved?

woven radishBOT
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riemann

red turret
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i already showed them this

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they just didnt -

short iron
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Yes sorry the term should be simplified to e^{x}

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Is that correct though? It can't be simplified anymore from

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[y = \frac{e^{x} + c}{e^{2x }}]

woven radishBOT
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dopediscorduser

devout snowBOT
#

@short iron Has your question been resolved?

supple knot
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full prawn
#

assume we got the following equation:

devout snowBOT
full prawn
#

$3x^2 + px + 2 = 0$

woven radishBOT
full prawn
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How can we use CAS to tell us what values the variable p has to be, in order for the equation to have 1, 2, or 0 answers?

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I am able to do the proccess without CAS, but the question explicitly asks for you to use CAS and only CAS

zenith jacinth
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CAS CAS CAS, what is this

full prawn
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CAS - Computer Algebra System

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Can be found in an apllication called Geogebra

restive river
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you can find a discriminant equation and graph it

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in terms of p

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then, where the graph is > 0, or = 0, or < 0, you know that at those p's, the original equation has 2, 1, or 0 solutions

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That would be done with geogebra

full prawn
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I struggle to find the way of doing this in CAS specifically, as I do not believe CAS draws any graphs in the first place
This would've been less challenging to do using Geogebra itself, yes, but CAS sort of behaves differently

restive river
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geogebra draws graphs though, no?

full prawn
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but CAS basically acts as a seperate application within geogebra

restive river
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if you want, you can just write (discriminant equation in terms of p) > 0 into the CAS and it'll spit out the interval for which p makes the discriminant > 0, that is your case for 2 solutions

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,w discriminant 3x^2 + px + 2 = 0

woven radishBOT
restive river
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ok, now you can ask it things like

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,w p^2 - 24 > 0

woven radishBOT
restive river
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boom, that's p such that the original equation has 2 solutions

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those two inequalities

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you can do the same for = 0 and < 0

full prawn
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You're right, I think it should be done using that relatively cumbersome method

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Currently pressing the "x =" button, in which I get no results. Pfttt.

restive river
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you don't need the sqrt surely

full prawn
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Thanks a lot, @restive river
I would've prefered to take the approach of solving it algebraically tbh, using CAS to solve this (using this method, at least) seems to require some reshapes of the formula and writing several lines

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I'll close this channel for now, thanks again

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restive river
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Why not

devout snowBOT
restive river
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Ping

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because you've multiplied every term by 3, rather than just multiplying once

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if I had a x b, then 3 times that would be 3 x a x b, not 3 a x 3 b

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also do the squaring first, then the x3

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Nvm

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restive river
#

Anywayye

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delicate forge
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delicate forge
#

this truth?

wooden veldt
#

That be the truth brother

delicate forge
#

yis

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⚔️War

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delicate fox
woven radishBOT
wooden veldt
delicate fox
#

alr ty

devout snowBOT
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@delicate fox Has your question been resolved?

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runic shoal
#

hey

devout snowBOT
runic shoal
#

3x^3 - 72x + 1 = 0 (x>1)

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what is [x^2]
[] is floor

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!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
runic shoal
#

1

devout snowBOT
#

@runic shoal Has your question been resolved?

restive river
#

Cant be wait

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What does it mean to find [x²]

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Oh floor

runic shoal
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I tried everything but I could not solve it

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I even used tartaglia formula (which Im not allowed to use)

runic shoal
storm crater
#

,wolf 3x^3 - 72x + 1 = 0

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wooden veldt
#

write down general formulas for the sum of n, 2n, and 3n terms in an AP

ancient ravine
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do you how to wait

fathom fiber
#

this is not human

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i'm feeling really dumb

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this is the most cursed thing i have ever seen in my entire life

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how are you supposed to even solve this thing?

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wait 2 seconds

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the equation of an A.P. is of the form :

a_n=a_1+(n-1)*d
With that, we can easily conclude that the first n A.P. terms are of the form :

a_1, a_1+d, a_1+2d, ... a_1 +(n-1) d

Are you able to continue from there?

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if yes

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To sum the x first terms of an A.P. you just sum every term

x = a_1+a_2+a_3+... a_x

The second sum is a bit trickier, but you can start with the same idea, and you end up with

y = (a_1+a_2)+(a_2+a_3)+... a_x+a_{x+1}

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z = (a_1+a_2)+(a_2+a_3)+(a_3+a_4)+... (a_{x-1}+a_x)+a_x+a_{x+1}

And there you have it! So if you remember the first equation of the sum of n A.P. terms :

z=a_1+(n-1)d

this is for the third sum

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here

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i hope you got it

#

@restive river

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barren garden
#

if you have xsin^4(x^5)
and you need to differentiate
can you factor out the x
or you use product rule and chain rule

wooden zodiac
#

You differentiate w.r.t x, so ofc u can't act like x is a constant

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It's a product of two functions hence product rule

barren garden
wooden zodiac
#

sin^4(x^5) is a composite of three functions

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So we actually have f(x)g(p(l(x))

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Take derivative of g(p(l(x))) set it equal to u(x), and use it in the product tule formula f'(x)u(x)+f(x)u'(x)

devout snowBOT
#

@barren garden Has your question been resolved?

barren garden
#

im confused, where does this come from?

supple knot
woven radishBOT
#

riemann

supple knot
#

chain rule

barren garden
#

btw is there an easy method to memorise the derivatives of trig functions?

supple knot
#

do a lot of problems

barren garden
supple knot
supple knot
restive river
#

it means degrees i think

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upper berry
#

need help on part a

#

what I don't understand is if P(x) ^ Q(x) is false, that means there are different cases. so there could be a case where P(x) is false and Q(x) is false which would make the implication false. But there is also a case where P(x) is true and Q(x) is false which would make the implication true

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so like how can i answer this when i dont know what the actual truth values of P(x) and Q(x) are

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upper berry
#

<@&286206848099549185>

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restive river
#

If u have

devout snowBOT
restive river
#

i have

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Um

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I’m trying to figure out how to show my question

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screenshot?

lyric hornet
#

can you send an image?

main gull
restive river
#

Print screen button on your keyboard

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then [ CTRL ] + [ V ]

main gull
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What's the context?

restive river
#

That is a number

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How to evaluate

pulsar phoenix
#

Do you want to simplify

restive river
#

Yes

lyric hornet
#

PEMDAS

pulsar phoenix
#

Tes^

restive river
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I got 0 -0.5

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That is correct

main gull
pulsar phoenix
#

Yeah

lyric hornet
restive river
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Then how come my answer sheet says 0.5

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Wat

pulsar phoenix
#

BEDMAS

lyric hornet
restive river
#

Hm

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Maybe I should show the rest of the question?

pulsar phoenix
#

Yes

lyric hornet
#

if you want

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but might be best you do

restive river
#

It’s the teachers work

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Textbook says it’s 0.5 too

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How does that entire expression at the front just become 0? Doesn’t sin and cos oscillate forever

lyric hornet
#

lmaoo im ngl I thought your were fs <13 aight limits

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ur confused abt this limit?

restive river
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Yes

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Because it doesn’t exist right?

lyric hornet
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well don't care about sin and cos

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look at that e^(-b)

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as b->inf

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e^(-b)->0

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doesn't matter what sin and cos are :)

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we know they're between -1 and 1

restive river
#

Ohhhh

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But then how come it’s positive 0.5 still

lyric hornet
#

honestly I think you're instructor may have made an arithmetic mistake tbh

restive river
#

The textbook says 0.5 too tho

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Or maybe she just copied the mistake?

lyric hornet
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hmm pandaHmm

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ah no you wrote the problem wrong lol

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supposed to be (0-1) not (0-1)

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this makes the second term negative

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and minus a negative

restive river
#

Oh my got

lyric hornet
#

same thing as adding a positive :)

lyric hornet
restive river
#

Yea hurts

#

Thx so much

#

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lyric hornet
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old flume
#

I need to find 2 pairs of opposite rays

devout snowBOT
old flume
#

I got it, but I am able to use E? is e a point?

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#

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old flume
#

<@&286206848099549185>

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vast violet
devout snowBOT
vast violet
#

they say simplify expressions and only want the positive exponents

#

Wat am i doing wrong 😭

#

Oh my god

#

I just realized

#

🤦🏻‍♂️🤦🏻‍♂️🤦🏻‍♂️

main gull
vast violet
#

Yes i turn them to radical right?

quaint cove
#

16^(1/2) ≠ 8

vast violet
#

i mean

#

get sq root basically

quaint cove
#

And it won't be x²

vast violet
#

Ahh

#

Ok

quaint cove
#

2*1/2 = 1

quaint cove
vast violet
#

4

#

Idk what was going through my head

#

I was doing 16^1/2 as 8 thinking i just needed half of 16

quaint cove
#

What is the square root of 64?

vast violet
#

8

quaint cove
#

What did u write

vast violet
#

32

#

😭

quaint cove
#

💀

vast violet
#

i give it another shot hopefully all will be good

quaint cove
#

Good luck

vast violet
#

Ok there we go

quaint cove
#

(y/x)² looks better

vast violet
#

Oh

#

True

quaint cove
#

You are correct

#

Though

#

You know how the powers function well. Happy to see that

vast violet
#

😄

#

Thnx

main gull
# vast violet

Unrelated but your y took like half the page lmao if it helps, I suggest using printer paper because it has no lines because I know that fraction lines and the lines on the paper make it hard

quaint cove
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plush light
devout snowBOT
plush light
#

calacumus monkey

timid whale
#

just split it

#

and standard limit

dry oxide
#

calacumus👍

timid whale
#

e^x-1/x +1

#

now thats a standard limit

plush light
#

wjat

timid whale
#

uh

#

do you know standard lmits

plush light
#

$\frac{e^x - 1}{x} + 1$

woven radishBOT
#

dabbingpotato

timid whale
#

ye

#

the left part is a standard limit

plush light
#

uh

timid whale
#

hmm

plush light
#

i don't think this the way

timid whale
#

it is

#

the answers 2

plush light
#

no

timid whale
#

🗿

#

L hospital then

#

but it is 2

plush light
#

wait nvrmind

#

ur right

timid whale
#

no need

#

e^x-1/x

#

is a standard limit

#

which tends to 1

#

should remember that

plush light
#

how do you tell if its a standard limit

timid whale
#

theres some basic limits

#

which youre tought

#

like sinx/x

#

this is exponential limit

plush light
#

okay

#

how to do with hospital

#

rule

timid whale
#

ok l hospital

#

it is a 0/0 form

#

so you can differentiate

#

what do you get

#

you get e^x+1

#

e^x when x tend to 0 is 1

#

1 +1 is 2

plush light
#

oh

#

right

#

thank you

#

🙏

#

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restive river
#

can someone double check if this is correct please last try and i dont wanna restart lol thanks

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restive river
restive river
supple knot
#

Yea that was hard to follow but I think it's right

restive river
#

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hard warren
devout snowBOT
hard warren
#

for this integral where did the original (1-1/w) go

#

in this step specifically

sonic smelt
#

Look at what du is equal to

hard warren
#

so where does dw go?

sonic smelt
#

(1 - 1/w)dw = du

#

cos(w - lnw) = cos(u)

#

So (1 - 1/w)cos(w - lnw)dw = cos(w - lnw) * (1 - 1/w) dw = cos(u) du

hard warren
#

oh wait if you were to solve for dw either way it would be dw= du/(1-1/w) so that would cancel out 1-1/w and just leave du

sonic smelt
#

Yes

hard warren
#

is that generally what to do when doing u substitution?

#

when doing u sub, is it generally to cancel out a term in the integral

sonic smelt
#

Of course

hard warren
#

ahhh okay thank you for the clarifaction <3

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topaz wyvern
#

is this correct?

devout snowBOT
topaz wyvern
#

it is a parabola

scarlet shale
#

yes, mark the axes tho

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heavy wedge
#

I don’t get it

devout snowBOT
dreamy gorge
#

use the exponent rules

heavy wedge
dreamy gorge
#

i dont think it matter here

#

ex 1 for the 4x^3

#

itll become 4^1/2 * x^3 * 1/2

#

and then ofc you simplify it to get rid of expnents and so on and so forth

heavy wedge
#

So which would I use here?

#

Would I do 3*1/2?

dreamy gorge
#

is this for the example i made?

#

in that case yes

heavy wedge
#

No for question 1 d)

dreamy gorge
#

yes but you have to include it for the 4 not just x

#

assume 4 has a exponent of 1

heavy wedge
#

What’s exponent

#

Any synonyms?

#

Would the answer to 1 d) be 4x^1.5

dreamy gorge
#

no

heavy wedge
#

What would be the answer?

#

I’m confused

dreamy gorge
#

you see how 1d is raised to the 1/2

#

it will become 4^1/2 * x^3/2

#

and you can simplify from there

#

because it is multuplying 4 * x^3

heavy wedge
#

How have u split it up

dreamy gorge
heavy wedge
#

Can u pls use @woven radish I don’t understand from text

dreamy gorge
#

idk how that works lol

heavy wedge
#

Oh Alr

#

I can’t visualise it

dreamy gorge
#

dang

#

i can try and find a example image

heavy wedge
#

Is the answer 2x square root x?

dreamy gorge
#

yea

tacit swan
heavy wedge
#

I searched that up… how Tf can I get to that

tacit swan
dreamy gorge
heavy wedge
#

Where did the square root come from

dreamy gorge
#

an exponent raised to 1/2 is equal to square root

heavy wedge
#

Oh yh

#

But it’s cubed

dreamy gorge
heavy wedge
#

I’m way too stupid for this

dreamy gorge
#

it comes with practice

#

the more u do the easier it is

heavy wedge
heavy wedge
heavy wedge
#

Wait I’ve got half of it now

#

Done

#

Finished

#

.close

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quasi finch
#

Help

devout snowBOT
quasi finch
#

Question : If tan x = 1/root of 3 , then sin 6x?

#

So in this case I want to make sin 6x from sin (3x+3x)

#

And I got sin 3x = 5 root of three/9

#

After that I want to find cos 3x using the formula : 4 cos^3x - 3 cos x

red turret
#

why go through so much hassle

quasi finch
quasi finch
#

But this is the cos 3x if I use the cos 3x formula (cos 3x = 4 cos^3x - 3 cos x)

#

Which cos 3x is correct?

supple knot
quasi finch
#

How to know the one that's in the right range of x without using calculator?

supple knot
#

is cos(x) positive or negative in the range 30deg < x < 90deg ?

quasi finch
#

Positive

supple knot
#

good. now answer the question for cos(3x)

quasi finch
supple knot
#

i didn't check all your algebra

#

but since you have different signs for the same number, the correct answer is usually chosen based on the range

quasi finch
#

And, when I use the negative one, the answer is correct

#

That's why I'm confusing right now

wheat pawn
#

there's 2 angles with the same trigonometric function value and sign within 0º<=x<360º; There's an additional two that have the same value but opposite sign.
You need additional information to determine which of the two is. In this case, they are telling you it's the one in the first quadrant

quasi finch
#

Because as far as I know the negative one is outrage of x, but why the final answer for sin 6x is correct when I use the negative one?

#

Btw, my statement about "Because as far as I know the negative one is outrage of x" is correct, Is it?

#

@wheat pawn

wheat pawn
#

the negative what, sorry?

quasi finch
wheat pawn
#

are you allowed to use a calculator, or do you need to get the exact values without computing the angle?

quasi finch
#

No, I'm not allowed to use a calculator

#

I just need to get the exact values without computing the angle

coral tulip
#

Which qstn are you talking about?@quasi finch

coral tulip
wheat pawn
#

You get given tanx, not sinx

quasi finch
#

Oh yea mb

#

It should be sin x

wheat pawn
#

so you actually got sinx=1/sqrt3?

quasi finch
#

Yes

wheat pawn
#

Okay.
Since you know the formula for sin3x, i assume you also know the one for sin2x, correct?

quasi finch
#

Yep, 2sinxcosx

wheat pawn
#

okay. Since you got sinx, i assume you know how to get cosx

quasi finch
#

Use the pythagoras theorem?

wheat pawn
#

that's one of the ways. So you do know.

#

Now:
Let's call 3x = y
Let's call 2y = z

#

compute siny = sin3x from the formula you've given in MSPaint
compute cosy = cos3x with pythagoras
compute sinz = sin2y = sin6x with the formula you've given me last

quasi finch
#

cos 3x = root of 6

#

sin6x = 10 root of 2/27

#

But actually, the correct answer from the answer key is -10 root of 2/27

quasi finch
#

But the problem is, -root of 6/9 is outrage of x

wheat pawn
#

keep in mind that when obtaining the cosine of 3x, you're gonna get two possible values.
At the start, you're told that 30º<x<90º
That means that 90º<3x<270º
Which means that the cosine of 3x will be the negative one

quasi finch
#

Omg

#

I just realized

wheat pawn
#

you can restrict more the value of x, since you know that 1/sqrt(3) is less than 1/sqrt(2), which means that x is also x<45º

#

that brings the range to 30º<x<45º, which means 90º<3x<135º, which will also mean that 180º<6x<270º, so the angle will be on the third quadrant, and thus, both sine and cosine of 6x will be negative

wheat pawn
quasi finch
#

Ahh I see

wheat pawn
#

6x is about 211º, and sin6x should be about -0.5 (rounding, you should get the actual value yourself), so you can check your answer

devout snowBOT
#

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dreamy gorge
devout snowBOT
dreamy gorge
#

i know how to solve both

#

but

#

for the first we use dot product, and for the second we use cross product. Why don't we use only dot product for the second one?

#

because I thought when finding angles, we have to use dot product

devout snowBOT
#

@dreamy gorge Has your question been resolved?

dreamy gorge
#

<@&286206848099549185>

#

nvm im slow

#

its cuz they say cross

#

lmao

#

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kind sable
#

e^y=x^2-4x+4
=>e^y=(x-2)^2
=>y=ln((x-2)^2)

All steps correct??

kind sable
#

Can anyone check

#

Its not y=ln(x-2)^2 right?

frosty nebula
frosty nebula
woven radishBOT
#

thedude365

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#

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dusty stone
#

Can someone help explain why this equation having no real roots means that the determinant of the matrix can’t be -1?

dusty stone
#

Pls ping if you have an answer

devout snowBOT
#

@dusty stone Has your question been resolved?

devout snowBOT
#

@dusty stone Has your question been resolved?

wheat pawn
dusty stone
#

Mb here

wheat pawn
#

what kind of transformations have you studied?

#

i assume rotations, reflections and scalings?

#

Anyways. You're given that a reflection matrix A has detA = -1
det N = (k+1)(k+2)
Hence, if the matrix represents a reflection,
(k+1)(k+2) = -1
k^2 + 3k + 2 = -1
k^2 + 3k + 3 = 0
Since this equation does not hold for any real k, there's no k that will hold that detN = -1
Since detN cant be -1, N cant be a reflection

dusty stone
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ornate fable
devout snowBOT
#

@ornate fable Has your question been resolved?

dense jay
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
ornate fable
#

still havent figured it out

dense jay
#

do you have any ideas at all?

ornate fable
#

no

#

could you help me?

dense jay
#

base charge is $29
every gb above 5 is +$6 (d-5) would be a valid way you could express the gb s above 5
can you think of a way to put that together?

woven radishBOT
#

AℤØ

dense jay
#

just ignore that

winter zenith
#

how to solve

dense jay
ornate fable
#

so would it be p(d) = 29+6(d-5) ?

dense jay
#

looks good to me

ornate fable
#

thank youu

devout snowBOT
#

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marsh yacht
#

I need to find the domain of f, in a compound inequality form but I am not sure when or how to use the greater than or equal to or the regular greater than etc.

marsh yacht
#

I also cannot send pictures

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slim hornet
slim hornet
#

there's a point of discontinuity at x=1 but i dont know how to express that with a table

#

do we use the point of discontinuity or the actual point

sharp palm
#

The black dot means the actual value at x = 1.... the white dot (or circle, whatever) is where x = 1 discontinues on the y scale

slim hornet
#

right\

sharp palm
#

If f(x) is a piecewise function, I would say that f(1) = 7

slim hornet
#

but then when it comes to using limits for that

#

and it's a similar style

#

pnt of discont and an actual point

sharp palm
#

The limit of f(1) would definitely be 4

slim hornet
#

ya

#

depends on the x value its approaching from right

sharp palm
#

Because it's approaching from both sides of f(1)

#

Correct and also from the left

slim hornet
#

and this graph

#

lim x->3 f(x)

#

it doenst exist

sharp palm
#

Correct, I would agree

slim hornet
#

gotcha tysm

sharp palm
#

It's ambiguous

#

If it was f(3+) it would be 0 and if it was f(3-) it was 2... but since those are different the limit doesn't exist for f(3)

slim hornet
#

awesome thanks

#

.close

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sharp palm
#

You're welcome 🙂

devout snowBOT
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vast violet
#

Help pls

devout snowBOT
vast violet
#

Another scenario i deal with that i need to make it in a form that like ax^2+bx+C

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#

@vast violet Has your question been resolved?

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@vast violet Has your question been resolved?

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dreamy gorge
devout snowBOT
dreamy gorge
#

i know volume is the integral of the bounds by the cross sectional area

#

and the area of this cross section is 1/2 * b * h

#

I have a relation for b but how do I find one for height?

rapid merlin
# dreamy gorge

Are you sure that this all that got in the question
I mean I can't draw the question in my head depending on that

dreamy gorge
#

finding moments while avoiding the question

#

i tried to draw it out but its so hard to visualize

#

thats like my current sketch

#

its a triangle so im assuimg to find necessary componets i need to use pythagorean theorm i just dont know how

#

OH

dreamy gorge
#

the two legs are the same

#

overthinking it for no reason lol

#

we ball

#

ggs

#

.close

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lapis jolt
devout snowBOT
lapis jolt
#

i need to graph those subsets in plane R2

#

something like this

#

but i dont really get how to do it with x and y

#

i got it lmao

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torpid elbow
devout snowBOT
torpid elbow
#

how would u graph using table?

#

what to i do the y?

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gilded coyote
#

I'm trying to understand the exponent rules more cleanly. When some online math educators (like khan) show exponentiation, they do something like:

a^2 = a * 1 * a

Is the actually what's happening? Do the laws of exponents tell us that we begin all exponentiation by first multiply the base number by 1? This doesn't seem right for some reason. It obviously works, but it feels wrong.

It feels as if a^0 should equal a; a^1 should equal a*a. This obviously isn't how it works, but I'm wondering what's actually happening when we're raising something to a power.

I've been out of school for over a decade, so I'm relearning the basics, and trying to actually understand what's going on rather than just regurgitating formulas.

gilded coyote
#

If I didn't represent my question clearly, just let me know.

#

I should note that from what I remember in middle school, they'd always say "exponents tell you how many times to multiply the base times itself."

Using that language, a^2 would be multiplying a times itself twice. a * a * a. Which is a^3, not a^2.

Is there a different way of wording it that's closer to what's happening?

empty flame
#

$a^n=aaa.*a..$ n times where n is a natural number ie a number like 1,2,3,4,5...

woven radishBOT
#

calculus is fun

empty flame
#

so its just a shortcut to simplify writing

amber plume
#

yeah kinda

#

@gilded coyote

#

a^1

empty flame
#

instead of writing 100 2s to multiply them all you can just say 2^100

amber plume
#

is a

#

the exponent

#

defines how many times the number has to be written

#

@gilded coyote are you even there?

gilded coyote
#

Yes, I'm just reading

amber plume
#

ok

#

see

#

a^1 = a

#

a = a

#

hence

#

a is the number of times it can be represented as a integer

#

if you are revising i believe that you must know integers right

gilded coyote
#

Is it sort of like saying

amber plume
#

@gilded coyote understood?

empty flame
gilded coyote
#

whoops, mistyped

amber plume
gilded coyote
#

I think I understand.

amber plume
#

so

#

u can contact anyone antime (not me because i am not alsways ther)

#

but yeah

#

this server is for that only

#

bye

#

.close

#

@gilded coyote u can close it if you want

pale bolt
#

.close

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neat bridge
devout snowBOT
neat bridge
#

I can get it for t = 3 sec

#

but how do I find for t = 7

#

<@&286206848099549185>

cinder mesa
#

the question is about the area of the graph until t

#

@neat bridge

neat bridge
#

wym

neat bridge
cinder mesa
#

so?

#

it is asking the distance

neat bridge
#

look at part a

cinder mesa
#

acceleration = speed / s

#

in other words, slope

neat bridge
#

yeah

#

wait i think I got it

#

.close

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tropic zealot
#

how can I prove that this is true?
where U_n is number of unlabeled tree with n vertices

tropic zealot
#

$U_n < \binom{2n-2}{n-1}$

woven radishBOT
#

Choram

tropic zealot
#

I have no Idea where I should start

narrow grove
#

what is $U_n$ ?

woven radishBOT
#

exophades

tropic zealot
#

it's number of non-isomorphic unlabeled tree with n vertices

narrow grove
#

induction is the firsst thing that comes to mind

tropic zealot
#

hmm... I tried but induction step was very complicated

narrow grove
#

I kind of found the solution online

#

and the catalan number is

#

This number is equal to U_n in your problem

tropic zealot
#

catalan number is number of unlabelled 'binary' trees

#

U_n has different values

#

it's OEIS A000055

narrow grove
#

oh

#

in what way is it different

tropic zealot
tropic zealot
#

For example, first 10 values of U_n is 1, 1, 1, 1, 2, 3, 6, 11, 23, 47

narrow grove
#

apparently there is no closed formula for it

#

tough shit

tropic zealot
narrow grove
#

I found this

tropic zealot
#

hmm..

narrow grove
#

tough shit really

tropic zealot
#

aah I cannot solve it 😭

#

<@&286206848099549185>

narrow grove
#

I think I found something

#

a guy in the comments answered the question

#

he said it's at most $n \cdot 4^n$ don't ask me why

woven radishBOT
#

exophades

narrow grove
#

so we just need to show that $n \cdot 4^n < \binom{2n-2}{n-1}$

woven radishBOT
#

exophades

tropic zealot
woven radishBOT
#

Choram

tropic zealot
#

let n = 3 then, 3*4^3 = 192, (4 2) = 6

#

which is 192 > 6

narrow grove
#

oh

#

well then the guy's answer is wrong prlly

tropic zealot
#

but it is true that $U_n < \binom{2n-2}{n-1} < n \cdot 4^n$

woven radishBOT
#

Choram

narrow grove
#

well it's confusing because he said the number of unlabeled trees is at most n4^n. "at most"" usually means the bound is attained

narrow grove
tropic zealot
#

hmmm...

devout snowBOT
#

@tropic zealot Has your question been resolved?

tropic zealot
#

<@&286206848099549185>

devout snowBOT
#

@tropic zealot Has your question been resolved?

devout snowBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

storm crater
narrow grove
#

this one is pretty hard, I know the rules but..

storm crater
#

that's the "fun", right

narrow grove
#

when it's tough it's tough

narrow grove
storm crater
#

I am not really sure what the status is then.

#

it seems a solution was linked?

devout snowBOT
#

@tropic zealot Has your question been resolved?

tropic zealot
#

Actually this is not homework

#

My friend told me that this was true and I tested with my computer

#

But I have no idea how to prove this is true

narrow grove
tropic zealot
storm crater
devout snowBOT
#

@tropic zealot Has your question been resolved?

sudden pewter
#

???

#

@everyone

sour gull
#

umm

#

Are you still there

sour gull
trim minnow
#

get his ass out of here

acoustic bridge
#

...

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brisk lily
#

Is it ok if I ask help for an assignment

devout snowBOT
red turret
#

yeah, its alright.

#

just post your question.

#

@smoky gyro why did you react with that?

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gaunt flame
#

Ive searched youtube videos but i cant find anything that explains how to do this

winter patrol
#

what were you looking up

low coyote
#

So 7ⁿ means the n-th term is 7ⁿ

#

So what is the first term, second term, third term...

gaunt flame
#

Geometric and aeithmetic nth term

winter patrol
#

the type of sequence doesn't really matter
given the general expression for the nth term
sub in the value(s) of n to get those terms

gaunt flame
#

Is the answer 7,14,21,28

low coyote
#

😳

#

No

gaunt flame
#

Welp

low coyote
#

What is the difference between 7n and 7ⁿ??

gaunt flame
#

What do you mean

restive river
#

put n = 2 :)

gaunt flame
#

But the question asked to write down the first four terms

#

How do i find out those terms with only knowing the sequence is 7n

restive river
#

is the serie a gp or ap

low coyote
restive river
winter torrent
#

to be clear, $7^n$ means $\underbrace{7\cdot7\cdots7}_{n\text{ times}}$

woven radishBOT
#

hayley!

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#

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late egret
#

hello if i factor a quadratic trinomial do i also need to use the quadratic formula?

eager lodge
#

you should get something like a(x-b)(x-c)=0

#

when would it become 0

winter torrent
#

qf is a way to factor a trinomial but it's kind of a pain

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#

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late egret
#

okay thanks i was just making sure if using qf is good before i make my calculator program run trinomials

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restive river
#

How did pisagor find pythagorean triplets

livid geyser
#

he willed them into existence

cinder mesa
#

trial and error?

restive river
#

I mean i remember smth

#

About else

supple knot
#

maybe try looking for a history discord server

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forest geode
#

!help

devout snowBOT
forest geode
#

A sector of a circle has a radius of 13.2m and an angle of 181° at its centre.
Calculate
a. The sector’s area.
b. (i) The arc length
(ii) The perimeter of the sector.

(a) Sector Area = 181/360 * pi * 13.2^2
= 275.216082825m^2

(b) Arc Length = 181/360 * pi * 26.4
= 41.6994064886m

(ii) p = Arc Length + 2r
p = 41.6994064886 + 2 * 13.2
p = 41.6994064886 + 26.4
p = 68.0994064886