#help-27

1 messages · Page 82 of 1

analog trellis
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Good luck. 🙂

drifting frigate
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chrome egret
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D and E are random points on triangle ABC on CB and AB, knowing that you can write a circle on BEPD and on AEDC proof that AD and CE are heights of this triangle, (ADB 90, CEB 90)

chrome egret
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chrome egret
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<@&286206848099549185>

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orchid glade
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orchid glade
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from bprp

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just moments before he uses squeeze theorem

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but i do not find his reasoning satisfactory

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i can see why theta would be greater than sin(theta)

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but i couldnt seem to agree with the next two

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yes theta is not reaching as high up as tan(theta) but its a curve

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how do we be sure tan(theta) is longer than theta

twin wedge
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the area of the circular sector

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is (1/2)x

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and the area of the big triangle

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is 1/2 tanx

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1/2tanx > 1/2x

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tanx>x

orchid glade
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x= theta?

twin wedge
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yes

orchid glade
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epic

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thanks

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restive river
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Hello, can someone explain to me how i can reformulate this as eulers cos(R) + i * sin(R) form. I am stuck on this because of the 5 * i

woven radishBOT
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MathIsAlwaysRight

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MathIsAlwaysRight

restive river
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thank you

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potent marlin
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So is this now available?

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potent marlin
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Could someone please fast check f) h) e) (the ones with ??? On the right side) bcs the results shows some other answers.

long fog
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What's the order of these photos

potent marlin
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Well the second pic is actually the first one but im fine with doing any of them

long fog
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These are answers right

potent marlin
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Yes

long fog
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Your answer to e seems same

potent marlin
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See i think that im just dumb to do it completely

long fog
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f is right so far too

long fog
potent marlin
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Ah i dont mean it in that sense, but i think that i know how to derive that but i think that the answers are fully completed

long fog
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Well they are kind of completed, it's not necessary to simplify

potent marlin
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Yea i think im fine as long i derive them

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Im also not sure abt this

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Am i supposed to put sin x 2

long fog
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You could've done it without expanding

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(x² + sin 2x)' = 2x + 2 cos 2x

potent marlin
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Idk i was taugut to derive something that effects x after "some other" thing that effects its first

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Kinda sounds weird in eng

long fog
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I think you mean chain rule

potent marlin
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Basically this

woven radishBOT
long fog
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Yeah the second one is done by chain rule

woven radishBOT
potent marlin
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Idk abt that but he have like a table of derived stuff already

long fog
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The formulas?

long fog
potent marlin
long fog
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In almost every question

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Yeah these ones are basics

potent marlin
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Yea my course isnt rly oriented on this math so we just kinda do basic math i think

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But do u think h) is also correct

long fog
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Yeah it is

potent marlin
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Ok thanks alot

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radiant pivot
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radiant pivot
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is it tru that at graph III f'(4) does not exist?

formal haven
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yes it is true

radiant pivot
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so on graph II f''(4) DNE right?

formal haven
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because of the sharp turn (derivatives dont match)

radiant pivot
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yeah bc you would need to draw like

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2 tangent lines from the point in both directoins

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right?

formal haven
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yes

radiant pivot
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so whenever that happens the limit DNE

formal haven
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well the limit exists but the derivative at that point is undefined

radiant pivot
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oh yeah the limit exists cuz

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theres no jump

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and then for graph II f'(4) also DNE? but its different bcause

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f''(4) DNE as well?

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wait no i think f''(4) DNE on graph III as well

radiant pivot
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cuz if f'(x) DNE how could f''(x) exist

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won't it have different values since its a jump discontinuity

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frosty mantle
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since in $a_k = \frac{k}{2k+1}$, the denominator is bigger than the numerator for all k, shouldn't this be decreasing for all k?

woven radishBOT
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hers only

frosty mantle
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$a_{k+1} = \frac{k+1}{2(k+1) + 1}$ and it seems obvious that $2(k+1) + 1 > k+1$ for all natural numbers, so shouldn't $a_{k+1} \leq a_k$ for all k?

woven radishBOT
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hers only

frosty mantle
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entire problem for reference

alpine python
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That only means that a_k is less than 1

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You have to compare one term to the next

frosty mantle
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sorry lemme edit that rq

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$a_{k+1} = \frac{k+1}{2(k+1) + 1}$ and it seems obvious that $2(k+1) + 1 > 2k+1$ (2k+1 from $a_k = \frac{k}{2k+1}$ )for all natural numbers, so shouldn't $a_{k+1} \leq a_k$ for all k?

woven radishBOT
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hers only

frosty mantle
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actually

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hmm

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i feel like there's a flaw in my logic but i still dont understand how the series is increasing

alpine python
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You're comparing the denominators of consecutive terms, but you're not taking the numerators into account

frosty mantle
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i'm sorry i'm still confused

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plugging in some numbers i realize that it's increasing now but

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i dont understand why

alpine python
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Try looking at the difference or the ratio of consecutive terms

frosty mantle
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$\frac{k+1}{2k+3} * \frac{2k+1}{k} = \frac{2k^2 + 3k + 1}{2k^2 + 3k}$

woven radishBOT
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hers only

frosty mantle
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okay i see it now lol

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thanks for the help!

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viral ember
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Hello

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viral ember
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I've seen someone asking on a forum f(x)+f(1-x)=3x+2

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They ask for f(x) and f is defined on real numbers, but x is an integer

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is it solvable?

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If i substitute x with 1-x I get nothing

feral agate
viral ember
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Also If I do x = 0: f(0) + f(1) = 2 and for x = 1 : f(1) +f(0) = 5

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I get a contradiction as you can see there, why?

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I get f(1-x) + f(x) = 5-3x

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But I need to find f(x)

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or the number of the functions that satisfy the condition

stone stump
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so thats it

viral ember
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Nice

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It's kinda strange

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It's asking for the number of functions

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but there are just 0

stone stump
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so that's the number

viral ember
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karmic ledge
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karmic ledge
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P_6 implies the positive integers mod 6. So are we only looking at {..,-6,0,6,...} or all the congruence classes {0-5}

stone stump
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that is not well-defined

karmic ledge
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Which the question my teacher gave or the question I asked ?

stone stump
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the function g

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gcd(4,4)=4 and gcd(4, 10)=2. but 4=10 in P_6

karmic ledge
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oh yeah which is why im a bit confused

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cause it seems like then I should just find the answer to g(n) only for the numbers 0-5

stone stump
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that might be the intent of the question, yes

karmic ledge
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so in that case wouldnt the answer just be (0,4),(1,1),(2,2),(3,1),(4,4),(5,1)?

stone stump
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yes

karmic ledge
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Ok cool

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Should I just write like a sentence that explains since we're only working in P_6 we only need to to look at the cases where n = {0,1,2,3,4,5}. Then, show the gcd work ?

stone stump
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well if anything you should write a sentence that you aren't working in P_6 cause then g would not be well-defined

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and instead work in {0,1,2,3,4,5}

karmic ledge
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Ok thank you !

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devout snowBOT
lament cradle
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the first equation you can get B+C

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then you solve the second equation for A

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these problems its all about finding a way to make an equation with only one variable

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right

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then you figure out how to solve for the other two vars

magic thicket
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or let s = B+C
Then notice that A^2 = 1632 + S^2 gets rewritten as (A-S)(A+S) = 1632, making A+S known

lament cradle
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i feel like introducing another variable here is counterintuitive

magic thicket
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It's just a shorthand for b+c

lament cradle
magic thicket
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Because really they're not useful to separate

magic thicket
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And this trick turns it from a high school quadratic equation problem to a middle school working with variables problem

lament cradle
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was diff of squares taught in middle school? cowboyflonshed

magic thicket
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Usually

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Don't know for the US though

magic thicket
lament cradle
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personally i would just ooga booga solve for A, but @magic thicket is more pragmatic.

magic thicket
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Experience is a lot about finding these tricks that make things a lot simpler, or sometimes simply doable

lament cradle
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math is humbling like that. the more you practice the more you see the patterns

magic thicket
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Use the other equation to find A-S

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Then notice A+S is actually what you're asked for

lament cradle
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remember S = B + C

magic thicket
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Little extra : 1632 = 16*102

lament cradle
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notice A+S = A + B + C, and we can find A + B + C through that first equation. in case its still not clear

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restive river
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Can someone walk me through how to do this

restive river
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Should the answer not be 3x-8?

orchid glade
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there are a few ways

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do u at least know the name of the method you are taught

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or maybe anything you know abt how to do this

restive river
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wdym?

orchid glade
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well tell me what you know from class

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we'll figure oiut the rest

restive river
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rise/run is slope

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a point at 0,x is the y intercept

sonic smelt
orchid glade
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so u know the y = mx + b form as well

restive river
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yes

orchid glade
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whats m and b

restive river
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m is slope b is y intercept

orchid glade
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ok from the diagram try to find the value of m

restive river
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oh shoot

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i know what i mess up

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i didnt pay attention to the unit

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its by 2s and 4s not 1s

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6/4=3/2

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ahhhhh

orchid glade
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💀

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ok good luck

restive river
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thx

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languid kettle
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sonic smelt
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
languid kettle
stone stump
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
languid kettle
stone stump
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
pseudo basin
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@languid kettle you realize you should probably do something OTHER than just posting your question for the 4th time now, right?

languid kettle
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sorry i didnt realize i sent that so many times

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my disc lagged

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how do i solve it without turning the base the same

stone stump
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the intent here is probably to just guess the solution

sonic smelt
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Would recommend multiplying both sides by 3^x

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Because then you get a quadratic equations in terms of 3^x

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If it seems hard, then consider doing a substitution

languid kettle
sonic smelt
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Something like t = 3^x so that it looks more familiar

stone stump
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oh true you actually get a decent quadratic

languid kettle
languid kettle
languid kettle
sonic smelt
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8 * 3^x is not 24^x

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Just leave it as it is

languid kettle
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oh

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oh then thats my bad

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lemme try

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3^3x^2 - 3^6-6x=8*3^x, ive got this but not clear as to what im meant to do now

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i multiplied both sides by 3^x

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nvm my multiplication was wrong then i thikn i got it

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thanks

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sorry for the accidentlal spam,

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hushed oyster
#

How do I integrate $$\int_{0}^{\infty} \frac{1}{1 + e^x} dx$$

woven radishBOT
#

AMNT2006

sonic smelt
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Consider multiplying top and bottom by e^(-x)

hushed oyster
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The hint given for the problem is to let $e^{\frac{x}{2}} = \tan \theta$

woven radishBOT
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AMNT2006

sonic smelt
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Sounds like tons of work though

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Let's try anyway

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So, then $\frac12e^{\frac{x}2}\dd{x} = \sec^2\theta\dd\theta$

woven radishBOT
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A Lonely Bean

hushed oyster
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So, $$\frac{1}{2}e^{\frac{x}{2}} = \sec^{2} \theta d \theta$$ Which can transform to $$dx = \frac{2}{\tan \theta} \sec^{2} \theta d \theta$$

woven radishBOT
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AMNT2006

shadow prairie
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If you have freedom to do the problem, you can try $u = 1 + e^x$ later @hushed oyster

woven radishBOT
hushed oyster
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So I need to integrate $$\int \frac{1}{1 + \tan^2 \theta } \frac{2}{\tan \theta} \sec^2 \theta d \theta$$

woven radishBOT
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AMNT2006

sonic smelt
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Meaning the secants cancel out and you are left with 2cos/sin

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Which can be integrated with another substitution

hushed oyster
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which then becomes $2 \ln | \sin \theta | + C$

woven radishBOT
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AMNT2006

sonic smelt
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Right

hushed oyster
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So I need a sub for sin

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But i'm not sure

sonic smelt
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Which doesn't approach anything at infinity

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Ah wait

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We forgot to change aboundaries

hushed oyster
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Would drawing the triangle work?

sonic smelt
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Or we could simply rewrite theta with x

sonic smelt
hushed oyster
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ok, give me a little time to think

sonic smelt
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So we picked e^(x/2) = tan(theta)

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We could say opposite is e^(x/2) and adjacent is 1

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Meaning the hypotenuse is sqrt(1 + e^x)

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And sin(theta) is therefore e^(x/2)/sqrt(1 + e^x)

hushed oyster
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oh, so $$\sin \theta = \frac{e^{\frac{x}{2}}}{\sqrt{1 + e^x}}$$

woven radishBOT
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AMNT2006

sonic smelt
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Right

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When x = 0 it becomes 1

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And when x = inf we are going to have to take the limit

hushed oyster
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Oh, then it's now just a limit problem

sonic smelt
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Yeah

hushed oyster
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The limit of $$\sin \theta = \frac{e^{\frac{x}{2}}}{\sqrt{1 + e^x}}$$ is 1

woven radishBOT
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AMNT2006

hushed oyster
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And if we take the log we get 0

sonic smelt
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I think it would be easier to change boundaries btw

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Because theta goes from 0 to pi/2 clearly

hushed oyster
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wait, then is the answer $\frac{\ln 2}{3}$

woven radishBOT
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AMNT2006

sonic smelt
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Wait no it doesn't

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It goes from pi/4 to pi/2

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No I don't think so wait

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Should be ln2?

hushed oyster
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Oh, I messed up

sonic smelt
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,w integrate 1/(1 + e^x) from 0 to infinity

woven radishBOT
sonic smelt
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Right, it's ln2

hushed oyster
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When I took the limit I forgot to subtract by $\ln \left( \frac{1}{\sqrt{2}} \right)$

woven radishBOT
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AMNT2006

hushed oyster
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But that just becomes $\frac{\ln 2}{2}$, right?

woven radishBOT
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AMNT2006

sonic smelt
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No, just ln2

hushed oyster
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Oh ok, ty

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Thanks

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restive river
#

prove that
9 | n^3 + (n+1)^3 + (n+2)^3 with induction

restive river
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i did n= 1 and i assumed where n is true

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but i got stuck here with n+1
9 | (n+1)^3 + (n+2)^3 + (n+3)^3

lunar harbor
#

Try setting $n^3+(n+1)^3+(n+2)^3=9k$ for some positive integer $k$

woven radishBOT
#

Civil Service Pigeon

deep vortex
lunar harbor
restive river
#

What does this give me XD

restive river
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Or im missing something

lunar harbor
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What have you done with what I said so far?

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I skipped a fair amount of stuff just so I could provide a quick overview of how it works to Kepe

restive river
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So basically i expand all this
(n+1)^3 + (n+2)^3 + (n+3)^3

deep vortex
# lunar harbor Can't you ||expand (n+3)³, giving 9k+9(n²+3n+3)||, hence true

Here is one way to do it with induction: the base case $n = 1$ obviously holds, now our induction hypothesis is that $9 | n^3 + (n+1)^3 + (n+2)^3 = 3n^3 + 9n^2 + 15n + 9$. \\ We need to show that $9 | (n+1)^3 + (n+2)^3 + (n+3)^3 = 3n^3 + 18n^2 + 42n + 36$. The difference between those two is just $3n^3 + 18n^2 + 42n + 36 - (3n^3 + 9n^2 + 15n + 9) = 9n^2 + 27n + 27$, which is certainly divisible by 9. $\hspace{1cm} \square$

#

There might be a more elegant way though

lunar harbor
#

I did $(n+1)^3+(n+2)^3=9k-n^3$ and substituted that into the $n+1$ step, but that's pretty similar

woven radishBOT
#

Civil Service Pigeon

restive river
#

When you did the difference between the 2 equations what did that show us

#

Like why is that a proof

lunar harbor
#

I can't tell if that's the idea behind your proof

#

Cause a counterexample would be 14-5=9

deep vortex
#

We can subtract all of the terms that are already divisible by 9 after our induction hypothesis out

arctic field
#

the first is already known to be divisible by 9

deep vortex
#

We only need to show what is new is also divisible by 9

lunar harbor
#

💀

arctic field
#

literally the same proof but more direct

restive river
#

?

deep vortex
# restive river Its like subtracting 1 times 9

Say the first term is 18, the second is 27.

If we knew that 18 was divisible by 9 but we didn't know if 27 is divisible by 9, to show that 27 is divisible by 9, we could just show that 27 - 18 = 9 is divisible by 9

restive river
#

I understand

#

But i have a small feeling of feeling not convinced myself

#

If we dont know something that is divisible and subtract something that is divisble why is that remaining devisible

arctic field
#

the argument is not really necessary because essentially it just comes down to saying 27 = 18 + 9, and both 18 and 9 are multiples of 9

arctic field
restive river
#

I get it now

#

Thank you guys❤️

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frozen pier
#

Felix and Adrian are leaving on a ski trip and Felix asks Adrian to bring some board games. Of the 10 board games they have, 4 are ones that Felix likes. Adrian randomly selects 6 out of their 10 games to bring on the trip.

What is the probability that the last game that Adrian chooses is one that Felix likes?

frozen pier
#

Im struggling with this, I have no idea how to begin honestly, I can draw a prob tree but that seems inefficient

topaz axle
#

it should be 4 out of 10

#

they ask specifically about the last one

frozen pier
#

I dont understand how

topaz axle
#

the last one chosen is the same thing as second or first one chosen

#

it's symmetrical

#

i don't know how to explain

frozen pier
#

yeah I still dont understand 😭

frozen pier
topaz axle
#

well do you see how the first game adrian chooses has 4/10 chance

frozen pier
#

yes

topaz axle
#

okay

#

so like we can calculate this about the second one

#

,calc (4/10)(3/9) + (6/10)(4/10)

woven radishBOT
#

Result:

0.37333333333333
frozen pier
#

depending on if we choose the right one we get 3/9 or again 4/9 no?

woven radishBOT
#

The following error occured while calculating:
Error: Value expected (char 1)

topaz axle
#

,calc (4/10)(3/9) + (6/10)(4/9)

woven radishBOT
#

Result:

0.4
topaz axle
#

right

#

this will just keep happening, so that's the answer

frozen pier
#

is that total probability?

topaz axle
#

what

frozen pier
#

yeah nvm

frozen pier
topaz axle
#

you could like count outcomes
Felix likes 1,2,3 and 4
there are 9×8×7×6×5 outcomes that end in 1
same with 2, 3 and 4

topaz axle
#

,calc (9)(8)(7)(6)(5)(4) * 4 / (10)(9)(8)(7)(6)(5)

woven radishBOT
#

Result:

1.6
topaz axle
#

hm

#

,calc (9)(8)(7)(6)(5) * 4 / (10)(9)(8)(7)(6)(5)

woven radishBOT
#

Result:

0.4
topaz axle
#

yeah

#

that's counting everything at once

#

so you can notice that if it asked for e.g. third game instead of last, the formula wouldn't even look different

frozen pier
topaz axle
#

yes

frozen pier
topaz axle
#

i'm not sure, too hard question 🙂

frozen pier
#

catthumbsup np, you helped me enough, have a nice one

#

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drowsy jetty
#

please can someone explain how does this happen emoji_13

grand siren
#

what's g?

#

other than that it kind of looks like they negated both the numerator and denominator of the fraction
but then also changed y into x and x into g(x)? which is weird

drowsy jetty
#

im learning math in my native language which isnt english so i dont know the terminology emoji_13
but g(x) is f(x)s opposite…?

#

this is the full thing if it helps

#

cuz it doesnt help me at all

grand siren
#

hmm

grand siren
drowsy jetty
#

i guess so

grand siren
#

we want g(f(x)) = x

#

because that's what an inverse is

#

so for some reason they create y and make y = f(x)

#

and then work out x in terms of y, so, in terms of f(x)

#

$x = \frac{3y+1}{4-y}$

woven radishBOT
grand siren
#

then they just mess with variables a bit more because they want the argument to g to be called x

#

but you could just say $g(y) = \frac{3y+1}{4-y}$ and it would mean the same thing

woven radishBOT
drowsy jetty
#

this is just as confusing

grand siren
#

...hmm

#

ok well we have f

#

$f(x) = \frac{4x-1}{x+3}$

woven radishBOT
grand siren
#

and we want to find $g$ so that $g(f(x)) = x$

woven radishBOT
grand siren
#

does that make sense so far?

drowsy jetty
#

i guess so

#

ye

grand siren
#

alright

#

so we do some algebra and find out that $x = \frac{3f(x)+1}{4-f(x)}$

woven radishBOT
grand siren
#

that's basically what all of this part is

drowsy jetty
#

got that

grand siren
#

so $g(f(x)) = \frac{3f(x)+1}{4-f(x)}$

woven radishBOT
grand siren
#

(since both of those are x)

#

now if we just replace all of the f(x) with something else (i'll use y)

#

$g(y) = \frac{3y+1}{4-y}$

woven radishBOT
grand siren
#

does that make sense...?

drowsy jetty
#

not really…

grand siren
drowsy jetty
#

i understand what’s supposed to be happening but where are the numbers coming from
like how did it go from -3y-1/y-4 to 3x+1/4-x
like what steps did we take to get that and how do i just do it

fierce matrix
#

f(x) = x is the same as y = x

grand siren
#

firstly, $\frac{-3y-1}{y-4}=\frac{3y+1}{4-y}$

woven radishBOT
grand siren
#

and then they replace y with x

drowsy jetty
grand siren
#

they negated the numerator and denominator

#

$\frac{-3y-1}{y-4}=\frac{-(-3y-1)}{-(y-4)}=\frac{3y+1}{4-y}$

woven radishBOT
drowsy jetty
#

then how did this happen in another exercise

#

3y+6 changed into 3x+6
why did we not negate that

grand siren
#

the negation is completely separate

#

they really shouldn't have combined them

drowsy jetty
#

how do i know when to and when not to negate

grand siren
#

they just decided to skip writing the last step of algebraic manipulation of the expression with y

grand siren
drowsy jetty
grand siren
#

the only reason it happened here is that they're not writing all of the steps

drowsy jetty
#

this is so confusing oml

#

what would the full steps be

grand siren
#

an extra line here that says $x=\frac{3y+1}{4-y}$

woven radishBOT
drowsy jetty
#

why do we need to do that emoji_13

grand siren
#

well we could also have just said $g(x) = \frac{-3x-1}{x-4}$

woven radishBOT
drowsy jetty
#

and we cant leave it like that because…?

grand siren
#

we can

#

they just didn't

drowsy jetty
#

so all of my confusion just manifested cuz my teacher just decided she wanted to change the minuses and pluses…

#

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trail sierra
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trail sierra
#

am really stuck on the 2nd part

#

i dont understand how they go from (t+pi) to -pi

#

for the 2nd intergrand

#

i understand that sin(t+pi) = -sint

#

but how does the t+pi = pi

#

<@&286206848099549185>

#

ping me if anyone can help

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lone crane
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lone crane
#

not sure how to do this cuz they don’t give a limit 😦

#

is it just like -infinity to infinity? but then how would i solve?

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@lone crane Has your question been resolved?

lone crane
#

<@&286206848099549185>

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lone crane
#

lol

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sharp glen
#
  1. 5x+y- (2x-4y) 2. (2a^2 b)^2 -2(3^4 b^2) Simiplying Algebraic expressions
hexed vortex
#

this one you do it yourself

#

i can only help you check the answers.

#

nothing special since it's just fundamental mathematical operations.

sharp glen
#

I dont understand

hexed vortex
#

are you 12

sharp glen
#

Im 13+

random dome
#

can anyone help with this, laplace equation -> Y(s) = X(s)(1-s^2)/1+as+X(s). I want to get Y(s)/X(s) independent of X(s) on RHS

hexed vortex
#

yet you don't understand how to simplify....

#

how pecuiar.

dark lava
#

give em a break

sharp glen
#

I got 3x+ 3y for the first one

dark lava
#

do you know how to distribute a negative sign for the first q?

dark lava
sharp glen
#

I am not sure what I did wrong

dark lava
#

what s a negative multiplied by a negative

sharp glen
#

positive

dark lava
#

yep

#

so what should y be

sharp glen
#

lemme see

#

6

dark lava
sharp glen
#

Oh its 5y

#

+y --4 gives +5

#
  1. (2a^2 b)^2 -2(3^4 b^2) is the answer 4a^4 b^2- 6a^4 b^2
#

dminh?

#

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steady tide
#

Just have a question as to why I can’t take the anti derivative of the tilted sine graph

jaunty mantle
#

what do you mean

steady tide
#

I mean the graph of sin(x+(sinx/2))

twin wedge
#

some functions just dont have an antiderivative

#

or just unable to express it

#

why do you need the antideriv though

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steady tide
#

I just wanna know why I can’t calculate it

hexed vortex
#

because

#

you just can't

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north violet
#

s

devout snowBOT
north violet
wooden zodiac
#

?

north violet
#

1 min

#

im trying to screenshot it

#

okay, for question b) i got the answer as more simple than the question

#

i don't know where i went wrong

#

its either my drawing is wrong or my caluclation for question a) is wrong

#

$b - \lambda b$ do make sense

woven radishBOT
#

yomiko

north violet
#

i can't get it in terms of 'a' as well as 'b'

#

i could factor 'a' out but i wouldn't get 3/2λ inside of the bracket

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north violet
#

<@&286206848099549185>

restive river
#

@north violet

#

Your initial vector flow was wrong

#

Always take it from positive flow

#

Plus your factorisation did not make sense. You were trying to get b by itself. Next time write all similar coefficients next to each other to assist you

#

The main problem was setting an outside constant to represent a single variable

#

See my first line

frozen lark
#

hi

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north violet
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deep eagle
devout snowBOT
deep eagle
#

how would i get a answer to something like this

rotund heron
#

Are you given options?

#

Also, is this a test?

deep eagle
#

ye

#

and no

rotund heron
#

If you are given options, then what are you having trouble with?

deep eagle
#

what im supposed to utilize to reach the correct answer?

#

oh do i just guess until i choose the right options or what

fierce pelican
#

where do you think 20 deg lies

#

in first or FOurth

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light fractal
devout snowBOT
light fractal
#

i've drawn a diagram, but I'm not sure how to start the problem

dim spindle
#

do you mind sharing that diagram?

crimson tiger
#

Both the locations are on the same latitude

#

So its following a path along one latitude only

#

Thus the northernmost latitude is the given latitude, ie 30 degrees

#

The values of angles of longitudes don’t matter in this question

light fractal
#

hmm, but wouldn't the shortest path be along the great circle passing through both of the points?

crimson tiger
#

Yes

#

And which circle would that be?

#

Think about it

light fractal
crimson tiger
#

Ah okay ure right I made a mistake, sorry

light fractal
#

how do i find the midpoint of that arc thingy?

dim spindle
#

you could find the "true" midway point of the two given points in space and then "project" that midway point onto the sphere

#

hope that's somewhat understandable

light fractal
#

ok ill try that

#

to find the true midpoint, should I use rectangular or spherical coords?

dim spindle
#

rectangular (or cartesian) imo

light fractal
woven radishBOT
#

FireBlazer

light fractal
#

( i let the points be in the 3rd and 4th octants)

dim spindle
#

uh let me see

#

u got this for sin(theta) ?

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light fractal
#

.reopen

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#

light fractal
#

(if R is the radius of the circle)

dim spindle
#

ahh

light fractal
#

i dont know how i could "project" this onto the sphere

#

do i extend the ray from the origin to this midpoint?

dim spindle
#

so that the length of the vector equals R

light fractal
#

ok

#

ooh wont the sine stay the same?

dim spindle
#

you mean sign?

light fractal
#

no, sine

dim spindle
#

same to what?

light fractal
#

the same as the sine of angle opposite the z-side in the right triangle with legs of the y and z coords of the midpoint

dim spindle
#

sorry you lost me

light fractal
#

i mean the right triangle formed from the origin to the midpoint

#

with three vertices the origin, the foot of the perpendicular from midpoint to the xy-plane and the midpoint itself

dim spindle
#

the sine of the projection will be higher than sin(30°) if that's what you are asking

light fractal
#

oh i thought that extending the ray makes a similar triangle

dim spindle
#

the triangle is similar

light fractal
#

so if we let M be the midpoint, P be the point on the extension of OM and on the sphere, and X and Y be the projections of those two onto the xy-plane, would OMX be similar to OPY?

dim spindle
#

yes

light fractal
#

so cant we just find sin(XOM) instead of sin(YOP)?

#

intuitively, the sine should be larger than 1/2 tho...

#

i dont think finding the true midpoint and then extending the ray will give us the correct point

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tiny depot
#

If i have a list of numbers, and i add a variable to it, does the variance change?

tiny depot
#

And if so, is there an equation to find out how the variance is affected?

magic pine
#

can you give an example

prisma snow
#

i’m no expert but i’m pretty sure your variance changes if your data is not linear

tiny depot
prisma snow
#

send it

tiny depot
#

,rotate

woven radishBOT
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#

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lusty sapphire
#

@tiny depot Use Var(X)=E[X²]-E[X]²

tiny depot
#

What does E mean

#

@lusty sapphire

supple knot
tiny depot
#

Imma just pass on it for now

supple knot
lusty sapphire
#

E[X²] is the average value for all squares of elements in X

tiny depot
#

Ah i see

#

Ill try it tomorrow

#

So E[X] is 528 in that case?

#

What is E[X] hen

#

Then*

supple knot
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vast violet
#

Hello

devout snowBOT
vast violet
#

I am doing this problem over here

#

and here is some work

#

Which is the mistake i make it please

#

apparently it is wrong and i dont get how it can be wrong

main gull
#

Why is it in the numerator?

#

After you canceled the y + 3 out

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vast violet
#

I thought y+3 and y+3 is just gone

#

so im left with y-3

#

So it is 1/y-3 like this?

main gull
#

Yes

vast violet
#

ah

#

Ahhh i see

#

ok

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atomic turtle
#

I got a question im stuck on for my homework

A spherical reservoir with a radius of 4 meters is full of water, but because of a leak, water is draining at 2pi cubic meters per hour.
a) Find the minimal speed which the level of water is lowering in the reservoir
b) What speed is the water lowering when the height is 0.5 from the bottom?

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atomic turtle
#

This is v saddening

#

:(

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@atomic turtle Has your question been resolved?

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fierce pelican
devout snowBOT
fierce pelican
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
fierce pelican
#

specifically i don't have a initial idea about the approach

devout snowBOT
#

@fierce pelican Has your question been resolved?

fierce pelican
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.close

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shut drum
#

Help

devout snowBOT
shut drum
#

Help

#

I need help with this question

#

Are you good at math?

velvet sand
# shut drum

Ok so, they are going in opposite directions.
If A does 1 lap, and B does 0 laps we agree that they meet once.
If A does 2 laps and B does 0 they meet twice.
So we can surely say that the number of times they meet when B doesn’t move is the number of laps A does.

In your example though, B does move.
Let’s look at this situation:
A does 1 lap and B does 1 lap (in opposite directions).
Since they are going in opposite directions they will meet each other at the other side and then back at the start, so they will meet each other 2 times. 2 is the sum of the laps of A and the laps of B. So no matter how fast or slow they go, they will always meet 2 times in this case.
Now using the sum of laps of A and B when they are going in opposite directions also works in your example.
A does 10 laps, which means that according to the ratio, B does 6.66666… laps. This means they will meet 16.66666 times, but the 0.6666 is just getting close to meeting, not actually meeting. So we can say that they meet 16 times.
I think it’s like this.

shut drum
#

Woah

#

Can you explain to me in a easy explanation

#

I do not do space science

#

Rocket science

velvet sand
#

Ok.
Imagine they both do 1 lap in opposite directions. First A does 1 lap, while B doesn’t move, and then B does 1 lap and A doesn’t move.
How many times would they meet?

shut drum
#

1

#

Right???

velvet sand
#

Well, 2.
A does 1 lap and meets B at the end. B does another lap and meets A again after he’s done

#

So 2 times

shut drum
#

Oh yeah

velvet sand
#

Now imagine instead of waiting for each other to start, they just do it together. They meet on the other side (if they go at the same speed since they are going in the opposite direction) and then they meet again at the end

#

Still 2 times

#

So we can notice that changing when they do the laps doesn’t change how many times they meet.

velvet sand
#

What I am saying is that, if they wait for each other or they do the laps together (in opposite directions) doesn’t matter, they still meet twice.

#

Do you understand that

shut drum
#

Yeah

#

Wait I have to go, but can you explain it to me in a dm

#

My mom calling me

#

So can you send the reason in dm

velvet sand
#

Alright, now that works with more laps too.
In your exercise A does 10 laps and B does about 6 laps.
Since we learned that the order of the laps doesn’t matter we can imagine that they wait for each other. First a does 10 and then b does 6. That means they meet 16 times

shut drum
#

Ohhhhhh ok

#

Can

#

I be ur friend

#

?

#

.close

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#
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normal forum
#

Given a formula -2x^2+px+3. Can someone explain how/why any value of 'p' has two solutions using the discriminant only?

restive river
#

do you know what the discriminant tells you?

normal forum
#

Yes, D > 0 is 2 solution, D = 0 is 1 solution and D < 0 is no solution.

#

But how can we proof that it is true?

restive river
#

use the quadratic formula

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(or complete the square)

devout snowBOT
#

@normal forum Has your question been resolved?

normal forum
#

But when I use the discriminant I get p^2 +24 > 0, then p > sqrt(-24) and p < -sqrt(-24). But that isn't possible right, because of the negative root.

devout snowBOT
#

@normal forum Has your question been resolved?

normal forum
#

<@&286206848099549185>

normal forum
#

Wait I got it, because the p^2 + 24 is always greater than (>) 0 with any real number. We can say that 'p' always has two solutions, right??

#

<@&286206848099549185> can someone confirm this if it's true?

modern thicket
woven radishBOT
normal forum
modern thicket
woven radishBOT
modern thicket
normal forum
#

It hasn't been taught

modern thicket
#

Can you tell me the precise words, please?

normal forum
#

Ok wait a minute I'm gonna check

normal forum
#

The original question was actually in Dutch and was like this: 'Toon aan dat de vergelijking -2x^2 + px + 3 = 0 voor elke "p" twee oplossingen heeft.'

modern thicket
#

Okay, are you sure determinants have not been taught?

normal forum
#

You mean determinants by this

modern thicket
#

Wait..

#

: |

#

Discriminant.. i mean discriminant 🤦‍♂️

#

You know what a discriminant is, right?

normal forum
#

Ohh I was confused😅

normal forum
modern thicket
#

The question asked you to prove that $-2x^2 + px + 3=0$ has two solutions. To do that, you show that the discriminant is greater than 0. As you calculated, the discriminant is $p^2 + 24$, which is greater than $0$ for all $p$. That is, the discriminant is greater than $0$ for all $p$. That is, $-2x^2 +px + 3=0$ has two solutions for all $p$.

modern thicket
woven radishBOT
normal forum
#

Ohh ok I get it now

#

Thanks

#

Wait

modern thicket
#

Please remember to close the channel with .close if your question has been resolved.

normal forum
#

But what if we do p > sqrt(-24) and p < -sqrt(-24), what are we calculating here?

modern thicket
#

$p^2=(-p)^2 \geq 0$

woven radishBOT
modern thicket
#

Which means p^2 + 24 is greater than 0 for all p, and is equal to 24 for p=0

normal forum
#

When we have p^2 + 24 > 0 and we do

p^2 + 24 > 0
p^2 > -24
p > sqrt(-24) AND p < -sqrt(-24)
modern thicket
#

What is sqrt(-24)?

modern thicket
normal forum
#

Ohh yeah it returns undefined

modern thicket
#

Think of this way:

#

The discriminant is p^2 + 24

#

We need to show that it's greater than 0 for any p, right?

#

Now p can be either negative, zero, or positive.

#

If we use a negative p, p^2 is positive. And 24 is obviously positive. So positive plus positive is positive i. e. greater than 0.

#

If we use a positive p, p^2 is positive. And 24 is obviously positive. So positive plus positive is positive i. e. greater than 0.

restive river
#

Someone solve this on paper

#

PLEASE

modern thicket
modern thicket
#

So, for any p, p^2 +24 is greater than 0 i. e. positive.

#

Now recall that p^2 + 24 is the discriminant. So we've established that the discriminant is positive.

#

Which implies that there are two solutions to the quadratic equation of concern.

normal forum
#

Oh ok so we don't need to calculate further because we have already proven it.

So when the equation was like 2x^2 + px + 3 = 0, we have to calculate the p to find the value where it has two solutions, right?

modern thicket
# normal forum Oh ok so we don't need to calculate further because we have already proven it. ...

They didn't ask us to find p. They asked us to prove that the quadratic equation has two roots for whatever you can plug-in in place of p. That's equivalent to say that they asked you to prove that the discriminant, p^2+24 is positive for whatever you can plug-in in place of p.
And we established that there does not exist a p so that the discriminant would be non-positive. Which is equivalent to saying that it is positive for any p.
Which proves that the discriminant is positive for whatever p you put in, and thus proves that the quadratic equation in concern has 2 roots for whatever p you put in.

#

Is that clear? @normal forum

normal forum
#

Yes!

#

But it's a different scenario if the x^2 was positive.

modern thicket
#

It is likely that there would be a condition imposed on p

normal forum
#

$2x^2 + px + 3 = 0$

woven radishBOT
#

Bennxy

normal forum
#

So here we need to calculate the p to find the scenario where it has 2 solution right?

modern thicket
normal forum
#

Oooh ok thanks

#

Thanks for helping me today!

modern thicket
#

Please remember to close the channel using .close if your question has been resolved.

normal forum
#

Really appreciated

#

.close

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#
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#
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hard iron
#

does anyone know whats wrong with this?

devout snowBOT
hard iron
#

they say im missing a (

#

but...?

sand dove
#

Maybe your calculator isn't equipped to compute antiderivatives and wants you to input bounds? Or put a parentheses at the beginning of the integral and after dx

hard iron
#

for the 2nd question isnt there already a parenthesis?

#

which is why im confused lol

sand dove
#

Then I guess you need bounds

hard iron
sand dove
#

Yep "too few arguments" means missing bounds most likely

hard iron
sand dove
hard iron
sand dove
#

Yeah so if you want antiderivatives I'm afraid you'll have to compute them yourself bc I don’t think your calculator can

hard iron
#

ah okay then

#

thanks

#

.close

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#
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polar chasm
#

In 3 $\implies$ 2 in answer, how does $1x^{-1} \in H$ mean that x is invertible in H?

woven radishBOT
#

MathIsAlwaysRight

polar chasm
lone ravine
polar chasm
woven radishBOT
#

MathIsAlwaysRight

lone ravine
#

It was already proven that 1 is in H. Let x be 1. Then you have for all y in H y^[-1] is in H

polar chasm
#

.close

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#
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gleaming star
#

this is what i've started with i need help finishing this problem

small raptor
gleaming star
#

i am i started with the second one and need some help finishing it

deep vortex
#

$(a+b)(a-b) = a^2 - b^2$ and $a^2 + 2ab + b^2 = (a+b)^2$

#

For the second bracket, it seems like we have two negative summands, so we can't apply a^2 + 2ab + b^2 for real numbers (we could if we use complex numbers)

gleaming star
#

yeah im trying to figure out how to factor what they have in common i don't why i can't grasp the concept

#

so this part right here

deep vortex
gleaming star
#

okay what is it?

deep vortex
#

So if you found the zeros of x^2 - 27x - 90, or atleast one of them (in that case you could do polynomial long division), then you could factor it

gleaming star
#

ahh okay i think i might get it

deep vortex
#

Say some polynomial ax^2 + bx + c has zero z, then the theorem states that (x - z) must be a factor of it. That's the theorem

gleaming star
#

okay let me see if can get that down

deep vortex
# gleaming star okay let me see if can get that down

Here an example: if you have a polynomial $x^2 - \frac 1 2 x - \frac{15}{2}$ and you know that it has a zero at $x = 3$ and $x = -2.5$, then you can factor it in the form $a(x-3)(x-(-2.5)) = a(x-3)(x+2.5)$, where $a$ is some constant factor in $\mathbb{R}$

#

Since the first term is $x^2$, having a factor of $1$, $a$ has to be $1$ too, otherwise the first term would not have the factor $1$

#

Thus, $x^2 - \frac 1 2 x - \frac{15}{2} = (x-3)(x+2.5)$.

gleaming star
#

how does that look?

deep vortex
gleaming star
#

im sorry im a lot confused are you saying that they aren't equal?

deep vortex
#

In the first picture you sent, you assumed that they are equal

gleaming star
#

yup i had used the ac method to get my answer

#

where did i mess up then since i had found ac method using it i had found factors of -90 which would be -30 and 3 which could also give us our B

#

-27x

#

then I just split the bracket so we could have to brackets

deep vortex
deep vortex
gleaming star
#

one second let me show you i dont think i put it up

#

i pretty much use the theorm from this video to get to where i'm at in the problem

#

we find two factors of the product of the constant term (the term with no variable) and the coefficient of the squared variable whose sum gives the linear term. These factors are now placed in separate brackets with x to form the factors of the quadratic equation.

There are other methods that can be used to achive this including the AC, Berry, ...

▶ Play video
#

what in the ac method though you make a x then for the top you put what you get when you multiply the first and last term which is -90 since we don't have any real numbers in x^2

#

then you put the middle term in the bottem

#

then you find factors of 90 that can make us a -27

deep vortex
# gleaming star

Well, if you have $(x^2 - 30x)(3x - 90)$, you can see that the term with the highest degree (highest power) will be $x^2(3x) = 3x^3$, so a degree of $3$, while your original expression only has a degree of $2$.

gleaming star
#

oh no we wouldn't multiply them together we would have to break them down into an even simpler form which is x(x-30) and 3(x-30)

deep vortex
gleaming star
#

oh no i'm not trying to get back to the original probelm im trying to solve for m

deep vortex
gleaming star
#

i mean yeah but im trying to solve for 0 so like x^2 -27x -90=0

deep vortex
gleaming star
deep vortex
#

That's most likely why the exercises says "factor and ...", it probably wants you to factor first

gleaming star
#

oh wait it cuts off for you so you don't see the whole thing

#

??

#

heres the whole thing

deep vortex
#

No, I can see it says factor and find the solutions/zeros

gleaming star
#

oh okay

deep vortex
#

<@&268886789983436800>

deep vortex
# gleaming star heres the whole thing

So you need to further factor $(36x^2 - 49)(x^2 - 27x - 90)$, the first bracket should be very quick to factor, since there is $(a^2 - b^2) = (a+b)(a-b)$

#

Both of the terms in the first bracket are perfect squares, so you can apply that (it's called the difference of squares)

#

Can you say what we would get if we want to factor $36x^2 - 49$?

gleaming star
#

thats the thing im not sure im not used to factoring binominals

#

first we want to start with finding the GCF right?

deep vortex
#

So $36x^2 - 49 = (6x + 7)(6x - 7)$

gleaming star
#

ohh i think i get it

#

i gotta leave but could it be possible to leave this room open and just ping you when i get back?

deep vortex
# gleaming star ohh i think i get it

Here some other examples: \\ \begin{align*} 25x^2 - 36 &= (5x - 6)(5x + 6) \ 81x^2 + 100 &= (9x - 10)(9x + 10) \ 49x^2 - 4 &= (7x-2)(7x+2)\end{align*}

gleaming star
#

alright cool

deep vortex
deep vortex
#

so it might be closed by that time

gleaming star
#

okay got you

deep vortex
#

You can just open a new room in that case

devout snowBOT
#

@gleaming star Has your question been resolved?

devout snowBOT
#
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quaint ice
#

Blanking on some basic stuff before my final

quaint ice
#

Could someone remind me how to do this?

topaz beacon
#

use your knowledge of limits

frail cosmos
#

Can be drawn on the papers a width and length LXW
Stacks can make 3D
Area can be dfefind by any formular LxW
3d only has 1/3 2/3
All of them equal 360, sides are same add them all up = 90
Point a to b how to get it easy distance all perpendicular
Two lines meet and they make a 90 degrees and perpendocular
Cl H looks like a corner
Sharp corner
Biceps… divides them into half
Parrallel keep on rising infinity
Intersecting lines crosses each other like relation ships
Parrallel minds there buisness never meet
Opposite sides are parralel
All 2D shapes are not parallel
Formular (m-2)180
Formular (m-2)180 divide n

paper bone
#

yes

frail cosmos
#

Yo guys

paper bone
#

wtf!

#

oh

frail cosmos
#

I kinda dont get it

#

1/3

#

2/3

#

How would ik

paper bone
# quaint ice

try graphing the function, the limit at zero is clear

topaz beacon
#

you can do it without graphing it

paper bone
#

sure

#

but why not use a visual when possible

dark dawn
#

use both 😎

topaz beacon
quaint ice
#

I can use a ti-84 on exam