#help-27

1 messages · Page 78 of 1

fathom thicket
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yh

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dx is an infitessimally small change in x

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integration adds up

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all these changes

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to make something that isnt infitessimally small

idle tinsel
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oooooooooooooo

fathom thicket
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its like, imagine if you walked from your house to the supermarket

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and i broke down the distance you covered

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into infinititly small distances

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well when i add them all up

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itll just give me the distance from your house to the supermarket

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in the case of just

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$\int_a^b dx$

woven radishBOT
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doctor99268

fathom thicket
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you literally are just going from a to b

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so the total change in x

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is just b - a

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b is your supermarket

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a is your house

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dx is the small bit of distance that you walked

idle tinsel
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this is making an incredible amount of sense, i feel like I understand integrals so much better than before lol

fathom thicket
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now if we want to use integration to find things

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lets say

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i wanted to use integration to find the area under the graph of f(x)

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i know you know it

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but imagine you didnt know

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you would first just write out what small thing you are looking for

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in this case it would just be dA, small bit of area

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now

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at these small distances, there is no complexity

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you can just treat the bit of area as a normal shape

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either a square or a rectangle

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in this case, you can do a rectangle, since the vertical length is already given

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well obv the actual rectangle would be much much much much thinner than this

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the height of the rectangle is f(x)

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the base of the rectangle is dx

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and so dA = f(x) times dx

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remember that we want to sum up all these dA

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from a certain reigion

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x = a to x = b

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like how we summed up the distance you walked from your house to your supermarket

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so we do $\int_C dA = \int_b^a f(x)dx$

woven radishBOT
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doctor99268

fathom thicket
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the C just means

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the reigion you want

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youll see this alot in maths

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its just me saying that this isnt an indefinite integral

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there are reigions

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i just havent specifyed it yet

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@idle tinsel have i lost you?

fathom thicket
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you can use any letter

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just as a single underscore

idle tinsel
fathom thicket
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how could you cheat on me

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lmao jk

idle tinsel
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lmao

idle tinsel
fathom thicket
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@idle tinsel now

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I will walk you into something more complex

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Let's say i wanted the length of a curve

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Firstly i define what teeny bit i want to sum up

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I will call this ds

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Then. In the case of a curve

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A teeny bit of it

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Is just gonna be a straight line

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The straight line has length of ds

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You can express this

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Interms of things we do know

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Like dx and dy

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We can use Pythagoras

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So ds² = dx² + dy²

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So ds = √(dx² + dy²)

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.

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Now to actually

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Get it into a usable form

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Cuz you can't really integrate that atleast not the way it looks.

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You can write dx² + dy² as (1 + (dy/dx)²)dx²

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So √(dx² + dy²) becomes √(1 + (dy/dx)²) dx

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$\int_a^b \sqrt{1 + \left( \frac{dy}{dx} \right)^2 } dx$

woven radishBOT
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doctor99268

fathom thicket
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So if i had the curve of x²

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And i wanted to find the length of it

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From x = 0 to x = 2

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I would do

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$\int_0^2 \sqrt{1 + (2x)^2 } dx$

woven radishBOT
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doctor99268

idle tinsel
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$\int_0^2 x^2 dx$ would not work?

fathom thicket
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Now this isn't about you knowing how to find the arc length of a curve

woven radishBOT
fathom thicket
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No

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That would give you

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Area

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Under x²

idle tinsel
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ooo

fathom thicket
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You can look at the units

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Since dx is being multiplied

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This means that your unit is increasing

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As in

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If y is in distance, and so is dx

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Then

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ydx will give you units of area

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Because distance times distance

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differentiation does the opposite

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dy/dx would have no units

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distance divided by distance

fathom thicket
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The dy/dx cancels out. So √( 1 + (dy/dx)²) has no units

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There is only just dx

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So the output will have units of distance

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Integration literally just smallifies things you already know

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Integration of area comes from the area of a rectangle

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Integration of length comes from the Pythagoras theorem

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Integration of volume of revolution (where you like rotate your curve around an axis) comes from the volume of a cylinder

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You just say, what do i want (length), what is the small version of it gonna look like (straight line), how can i express this interms of what i do know (straight line has length of √(dy² + dx²), then you do the actual integration.

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What do i want, area, what is the small version of it gonna look like, a rectangle, what is the area of this rectangle, just f(x)dx.

idle tinsel
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what if we wanted to integrate whatever is after volume in the 4th dimension?

fathom thicket
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Well this goes onto multivariable calculus.

idle tinsel
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ah

fathom thicket
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Where we deal with integrating 2 or more letters at the same time

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Like integral of f(x,y)dxdy

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But other than that, nothing changes

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It's not like maths knows that we can't see the 4th dimension

balmy carbon
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you guys are still going xD

idle tinsel
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lol

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might need to call it a night

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thank you @fathom thicket

balmy carbon
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Like how some of those questions turn into a tea party

idle tinsel
fathom thicket
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This is just the fundamentals of calculus.

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When i was at school

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Very few people knew it

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So when a question came up

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It was a trick question

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As in it was a really really simple integration question

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But worded in a way that

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People would be confused

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If they didn't know what integration was actually doing

idle tinsel
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https://www.youtube.com/watch?v=WsQQvHm4lSw
i am going to watch this tomorrow

This video makes an attempt to teach the fundamentals of calculus 1 such as limits, derivatives, and integration. It explains how to evaluate a function using limits, how to find the slope of the tangent line using derivatives and the limit definition of a derivative as well as to perform basic integration techniques to calculate the area under...

▶ Play video
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maybe it will help with fundamentals

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.close

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devout snowBOT
jaunty mantle
#

x needs to be half of what √x is to get to the same y

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oh wait

coral locust
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Can be both
If we see sqrt(2x) as sqrt(2)×sqrt(x), it's vertical stretch by sqrt 2

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If we see it as in terms of x, it's horizontal compression

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Sorry gtg now

devout snowBOT
#

@restive river Has your question been resolved?

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sharp holly
#

I’m having trouble concluding this issue

devout snowBOT
sharp holly
#

I need to use simple numerical substitutions to show or not show that the harmonic mean is always the reciprocal of the arithmetic

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I used the formulas for both

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Using the numbers 3/4/5

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For some reason it’s not the reciprocal

elfin hill
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Yes

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It's true

sharp holly
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I thought so

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So when I sub then in I get not the reciprocal

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Cause the arithmetic mean is 4

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Which is definitely not the reciprocal of the hm

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Or am I missing something simple

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Or the values that go into are the reciprocal

stone stump
#

so you showed by example that they are not reciprocals of each other. So what's the problem? That's exactly what you were supposed to show

sharp holly
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Well I just thought the harmonic is the reciprocal of the arithmetic

stone stump
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well you thought wrong. which the example shows

sharp holly
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Alrighty just read a couple of places it is

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Which is why it made me scratch my head

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Ah well

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Thanks

stone stump
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the reciprocal of the hm is the am of the reciprocals of the numbers

sharp holly
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Yeah must of read it wrong

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Thank you 🙏

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And the negative of this statement would be the harmonic mean is never the reciprocal

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Which is true

stone stump
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well it could sometimes still be

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"by coincidence"

sharp holly
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Oh right

stone stump
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the negation of an "always" statement is "there exists at least one exception"

sharp holly
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Ohhh thank you

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Well I don’t know where I can find that exception

stone stump
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well you gave one

sharp holly
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Ohhhh I see

stone stump
#

maybe I should have said counterexample instead of exception

sharp holly
#

Yeah you’re all good

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Thanks a lot :)

#

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lofty monolith
#

for part a

devout snowBOT
lofty monolith
#

do you have to use this similar shapes method

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not really familiar w that so would prefer another way lol

sonic smelt
#

I don't think there is a way avoiding similarity of shapes

lofty monolith
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rip

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how would u know to do that lol

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is it just because they gave those two lengths at the start

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idk on a level papers ive never seen it

sonic smelt
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Well you need to get an expression for each of the circles and you are supposed to notice that its dimensions have same ratios to the base circle

lofty monolith
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oh wait their diagram makes sense

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ohhhhhhhhhh

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yeah lol thanks

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brazen pollen
#

i need help

devout snowBOT
sonic smelt
#

Let's call the amount of job to be done J (pretty ambiguous, but it's fine)

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Then clearly in a day Martin does J/N of the work where as John does J/(N + 2), right?

brazen pollen
#

ok

sonic smelt
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So, if they worked together, they would do J/N + J/(N + 2) of job

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And it's given that this number is also equal to 6J/(N + 6)

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So we just solve for N in J/N + J/(N + 2) = 6J/(N + 6)

brazen pollen
#

thank you

#

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idle cypress
#

hi

devout snowBOT
main gull
# idle cypress hi

• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.

#

And if you don't have a math question, don't open a help channel like this

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idle cypress
#

.reopen

devout snowBOT
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idle cypress
#

wait

#

.cose

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.close

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restive river
#

Here in point 2 where $\cup_{i \in I}U_{i} \in \mathcal{T}$ Can i ask what $I$ they're talking about?

woven radishBOT
restive river
#

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vale merlin
#

NOTE do not tell me the answer, just tell me how to solve
These similar triangles are drawn to scale. Find the missing side lengths.

restive river
devout snowBOT
#

@vale merlin Has your question been resolved?

pastel pasture
#

I think you missed an image or something

vale merlin
restive river
#

Okay, how can we find AC?

torn berry
#

sides, angles of similar triangles are in proportion

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ie AB/DF = AC/DE

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angle ACB = angle DEF

vale merlin
#

how AC

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<@&286206848099549185>

main gull
# vale merlin how AC

It's a right triangle, what theorem can you use to find the missing side of a right triangle?

idle cypress
#

$\matrix5+matrix7$

woven radishBOT
#

Rock Man
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

idle cypress
#

why is this error

main gull
#

Open a new one

idle cypress
main gull
#

Can you use that to find the value of AC?

vale merlin
#

yes

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i think

main gull
#

What's pythogoream theorm?

vale merlin
#

idk

main gull
#

The formula to be more exact

vale merlin
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i think its pythogoream theorm

main gull
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I'm asking you what the formula is

vale merlin
#

idk

main gull
#

Google it if you don't know

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Google exists as a resource

vale merlin
#

I got this "The theorem is named for the Greek philosopher Pythagoras, born around 570 BC. The theorem has been proven numerous times by many different methods – possibly the most for any mathematical theorem."

main gull
#

What is the formula for pythogoream theorm?

vale merlin
#

{\displaystyle a^{2}+b^{2}=c^{2}.}

main gull
#

Do you know how to apply that to your triangle?

vale merlin
#

uh

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...

main gull
#

Do you know how to use pythogoream theorm?

vale merlin
#

ab + bc = ac

main gull
vale merlin
main gull
#

Can you explain how you got those?

devout snowBOT
#

@vale merlin Has your question been resolved?

devout snowBOT
#
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restive river
#

How do u go about computing [
\int_{-\pi}^{\pi} \abs{\pi - \abs x} \dd x
]

woven radishBOT
violet wind
#

graph it probably

sonic smelt
#

Break the interval up, no?

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Actually wait you don't really have to

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Just use the symmetry

restive river
#

Isn't it

dark dawn
#

graphing seems liek the best

dark dawn
violet wind
#

yeah

restive river
#

Symmetrical over the y axis

sonic smelt
#

thonk Why am I the only one not wanting to graph that

violet wind
#

idk why they included the outermost set of abs bars, they're useless

#

maybe to stop you from splitting the integral up

sonic smelt
#

No I even realized you don't need to split it up

restive river
#

Probably to scare you

arctic field
#

bars

restive river
#

Oh yeah @arctic field is dead scared of vertical lines

arctic field
violet wind
#

||||||||||||||||||||||||

sonic smelt
#

Just do $\int_{-\pi}^{\pi}\abs{\pi-\abs{x}}\dd{x}=2\int_0^{\pi}\abs{\pi-x}\dd{x}=2\int_0^{\pi}(\pi - x)\dd{x}$

restive river
#

Yeah sorry sorry sensitive topic ikik

woven radishBOT
#

A Lonely Bean

sonic smelt
#

Hm

dark dawn
#

or just do pi * pi

sonic smelt
#

Actually wait

#

King's rule sotrue

violet wind
#

answer = 10

arctic field
#

g

violet wind
#

that's what i said

dark dawn
restive river
restive river
#

guys petition to make a queen's rule?

sonic smelt
#

$\int_{-\pi}^{\pi}\abs{\pi-\abs{x}}\dd{x}=2\int_0^{\pi}\abs{\pi-x}\dd{x}=2\int_0^{\pi}(\pi - x)\dd{x} = \int_0^{\pi}2x\dd{x} = \pi^2$

violet wind
#

no

restive river
woven radishBOT
#

A Lonely Bean

arctic field
#

the queen died

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its the king now

restive river
sonic smelt
arctic field
#

just integrate (pi - x) hmmCat

sonic smelt
arctic field
#

its an easy integral

violet wind
#

king's rule?

restive river
#

wait wot

arctic field
#

rule for kings

violet wind
#

,w king's rule

restive river
#

just

sonic smelt
woven radishBOT
restive river
#

why cant u like

arctic field
#

the shitty name for "you can reflect"

sonic smelt
#

$\int_a^bf(x)\dd{x}=\int_a^bf(a+b-x)\dd{x}$

violet wind
#

ah

restive river
#

[
\int \pi -x = \int \pi - \int x
]

woven radishBOT
#

A Lonely Bean

sonic smelt
#

I can

restive river
sonic smelt
#

But that's a slightly bit more of work than just x

#

Soo catThink

#

King's rule

restive river
#

dont want to do the power rule anymore

#

does the king's rule instead

arctic field
#

friendship ended with power

restive river
#

you are so deep and wise mister snow

arctic field
#

,w integral from -pi to pi of |pi - |x||

restive river
#

approximately g

polar chasm
#

aproximately 1

arctic field
#

,w g

sonic smelt
#

What? Why is wolfram approximating an integer

sonic smelt
violet wind
#

,w 10

woven radishBOT
restive river
#

[
g = \pi^2 = 10
]

woven radishBOT
restive river
polar chasm
#

sin(x)=x, sin(pi)=0=pi, pi^2=0^2, pi^2=0

sonic smelt
#

10 = 1 * 0

#

Shorter proof

restive river
#

i never understood the sin(x) = x meme

#

any big brain person care to explain?

sonic smelt
arctic field
#

,w plot sin x and x

violet wind
#

,w sin(0.01)

restive river
#

oh cheeto

woven radishBOT
polar chasm
arctic field
#

thats just taylor with more steps KEK

dark dawn
#

simple pendulum moment

sonic smelt
#

Yeah I was gonna mention this approximation is used in the pendulum's diff eq

#

Because its solution is non-elementary

zenith jacinth
violet wind
#

it doesn't depend on angle trust me

sonic smelt
arctic field
#

take this channel very seriously sotrue

violet wind
#

don't set theta to 179 degrees just trust me

sonic smelt
violet wind
#

pendulum = simple harmonic oscillator or smth

restive river
wooden veldt
#

Hello an engineer

sonic smelt
restive river
#

no i am a very very serious person.

zenith jacinth
#

people were memeing about that g = pi^2 = 10, but I've never seen a single person actually do it :x

restive river
#

added the period there for extra effect too

restive river
violet wind
#

yea everyone knows pi isn't sqrt(10)

restive river
#

in a no calc exam

violet wind
#

it's 4/sqrt(phi)

polar chasm
restive river
arctic field
#

,w 4.0/sqrt((1 + sqrt(5))/2) - cbrt(31.0)

#

oh bruh

restive river
#

nothing better than a wolfie wall

violet wind
#

it interprets phi as a variable lol

sonic smelt
#

,w 4/sqrt((1 + sqrt(5))/2)

woven radishBOT
violet wind
#

,w phi^2 at phi = phi+1

zenith jacinth
#

close enough

zenith jacinth
#

maths in engineering is boring anyway

#

i thought i would learn manifolds

sonic smelt
#

I wanted to say something but forgor

arctic field
sonic smelt
#

Oh, ye

#

If you are an engineer name all engines

restive river
violet wind
#

stockfish

zenith jacinth
restive river
#

saving that

arctic field
#

its in hwh

sonic smelt
#

alphazero

#

Or whatever it's called

#

I forgor

restive river
violet wind
#

deep blue

restive river
#

oh homework help

#

was i meant to know that xd

arctic field
#

yes Xd

restive river
#

snow are u getting ur homework done in 'hwh' xd

sonic smelt
zenith jacinth
wooden veldt
#

!help

devout snowBOT
restive river
#

damn sigma...

#

mean

#

anyways enough meming

#

is it memeing or meming cheeto

#

anyways

#

.close

devout snowBOT
#
Channel closed

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zenith jacinth
#

both is gud

sonic smelt
#

I thin memeing

wooden veldt
#

Mememeing

sonic smelt
#

Actually now that I am exposed to such thought, meming sounds more natural than I expected

devout snowBOT
#
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grizzled python
#

I understand how to solve this question, but the addition of the white checkers are confusing me. How would you use pascal's triangle when the white checkers are obstructing the paths?

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sinful copper
#

HIIII

devout snowBOT
sinful copper
#

this is very simple

#

but i forgot how to do it

#

anndddddd

#

i dont understand it when i search it up

#

sorry :))))

#

ive done

#

4(x^2 - 8) + 5

#

and then

#

4(x - 4)^2 -16 +57

#

but

#

i dont think its right

restive river
#

factor out 4 from 4x^2-32x

#

what do u get?

sinful copper
#

x^2 - 8x?

restive river
#

yea

#

4(x^2-8x)+57

#

then complete the square for x^2-8x

#

and expand back out the constant

sinful copper
#

okay thank you :)

#

il keep it open if i need more help but then i will clsoe it]

#

have an awesome day

#

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restive river
#

If sin theta = 4/5, find the exact value for tan theta

restive river
#

Need help

cosmic breach
#

Just find theta using sin-1 and use it to find tan

restive river
#

because i figured sin is opp/hyp

#

so 4^2 + b^2 = 5^2

#

b=3

#

i think i solved it actually

#

would it be 4/3?

cosmic breach
#

Good job

restive river
#

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lament flint
#

Is this a power series?

devout snowBOT
cosmic gust
# lament flint Is this a power series?

First simplify the integral

$\int_1^\infty ln(x) e^{ln(x) (n - 1)}dx$

$u = ln(x)$

$e^u = x$

$\frac{du}{dx}x = 1$

$du x = dx$

$\int_0^\infty u e^{u(n - 1)} e^u du$

$\int_0^\infty u e^{un} du$

$v = -un$

$-\frac{v}{n} = u$

$\frac{dv}{du} = -n$

$-\frac{dv}{n} = du$

$\int_0^\infty \frac{v}{-n} e^{-v} \frac{dv}{-n}$

$\frac{1}{n^2} \int_0^\infty v e^{-v} dv$

$\Gamma(2) = 1! = 1$

So the question is now

$\sum_{n=1}^\infty \frac{1}{n^2} = \frac{\pi^2}{6}$

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cosmic gust
woven radishBOT
#

Oğuzhan

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fierce pelican
#

Is this statement true ?

devout snowBOT
fierce pelican
#

f can have any number of stationary points without having a single real root

#

given that degree of polynomial is n

#

so does that mean n-1 complex roots of f are responsible for those stationary points

pseudo basin
fierce pelican
#

i need or it at least exist ?

#

@pseudo basin

pseudo basin
#

if f has no real roots, then it has at least one stationary point

fierce pelican
#

what about at most condition ?

#

@pseudo basin

pseudo basin
#

well the number of turning points of f is the number of roots of f', so at most n-1

fierce pelican
#

thanks

#

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wooden axle
#

Option C is correct right?

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wooden axle
#

But the answer sheet says 4 option

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lofty monolith
#

,rotate

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woven radishBOT
lofty monolith
#

Is this wrong

small raptor
#

is that $e^x^2$

woven radishBOT
#

Mortta
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

final laurel
#

,w integrate e^(x^2)

lofty monolith
#

Yeah e to the power of x squared

small raptor
#

yea

#

thats like

#

horrible

#

to integrate

lofty monolith
#

Oh

small raptor
#

you get error function

lofty monolith
#

Why is there pi

#

I tried checking online aswell

#

😭

small raptor
#

because you cannot integrate e^x^2

lofty monolith
#

HUHH💀

small raptor
#

Its not possible

lofty monolith
#

Why?

final laurel
#

try doing a u sub for e^x^2 you can't cancel out the 2x

lofty monolith
#

It seemed like a by parts

#

Oh

#

I thought u can

#

Because of the x squared aswell

frosty cradle
#

,w integrate (x^2 * e^(x^2))

lofty monolith
#

someone sent this to me and it’s from a past paper apparently but I’m gonna verify now💀

#

I got first part at least lmaoo

#

Thanks

#

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restive river
#

Hello

devout snowBOT
restive river
#

I got this math thing

#
  1. During the three stages of production, the following amount of water is used to produce one ton of products:
    in the first phase 6,9 hectoliters, in the second phase 645,7 liters and in the third phase 31,2 dm^3.
    a) What is the total water consumption per ton of products?
    b) How much water will be needed for 264 kg of products? Express the result in Hectoliters.
#

I dont know how to start

pseudo basin
#

the total water consumption is the sum of water consumptions per phase

#

naturally, you'll need to convert them to the same unit before adding them.

#

@restive river

devout snowBOT
#

@restive river Has your question been resolved?

restive river
#

A= 1 366,9

pseudo basin
#

1366.9 liters per ton.

restive river
#

Now i suppose the B is meant to be

#

x/1 366,9 = 264/1

pseudo basin
#

264/1000, surely?

restive river
#

What?

pseudo basin
#

the target production is not 264 tons, it is 264 kilograms

restive river
#

Yes

pseudo basin
#

a ton is 1000 kilograms

restive river
#

Yes

pseudo basin
#

(x liters)/(1366.9 liters) = (264 kg)/(1000 kg)

#

if you want to do it that way

#

(instead of just multiplying the consumption per ton by the 0.264 tons of product you want to produce)

restive river
#

Ahhh

#

Yes

#

We do it by three thing

#

ahhh and that is

#

360,8616

pseudo basin
#

does this mean "Doing this with any other method is prohibited under threat of failure on the entire assignment"?

#

surely not.

restive river
restive river
#

But i know this method only

#

we never learned any other method

pseudo basin
#

if you had the question

Apples cost 35 Kč per kilogram. You buy 5 kg of apples. How much do you pay?

would you also go through the trouble of making a proportion like this?

restive river
#

5*35

pseudo basin
#

exactly

restive river
#

175

pseudo basin
#

i mean you COULD do it like x/35 = 5/1

restive river
pseudo basin
#

but it's wasted effort imo

#

and just like yours

restive river
#

Thats also possible

pseudo basin
#

you found the total water consumption as 1366.9 liters/ton

#

and you're producing 0.264 tons of product

#

the numbers are no longer integers but that makes no difference

pseudo basin
#

i happen to know the names and symbols for some currencies around the world.

#

for the czech koruna in particular it's because my dad went to czechia once when i was a kid and brought back some coins from there

pseudo basin
#

i was never there, only my dad. on a business trip

#

i don't remember where he went

restive river
#

Ohhh yeah

#

Prague

#

Cuz thats the business

pseudo basin
#

probably

restive river
#

No one ever goes to Silesia

pseudo basin
#

anyway, yeah.

#

the proportion thing is helpful if you're not yet comfortable with thinking of fractions as numbers in their own right.

restive river
#

The machine works continuously and produces one product in 14 min 7 s. How many products does it produce:
a) in 24 hours? Only list the number of complete finished products.
b) in 264 days?¨

#

I also got this one

#

I think i understand this one now

#

So

#

24 hours: 86 400 seconds

#

14 mins and 7 secs is 847 seconds

#

that means

#

102 per day

#

now 264 * 102

#

26 928

restive river
restive river
#

Right?

#

@pseudo basin

pseudo basin
#

,calc 264*86400/847

woven radishBOT
#

Result:

26929.87012987
pseudo basin
#

,calc 86400 - 102*847

woven radishBOT
#

Result:

6
pseudo basin
#

it looks like there is just enough extra time accumulated over these 264 days to produce a single extra product

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#

@restive river Has your question been resolved?

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@restive river Has your question been resolved?

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unreal pollen
#

I need help with this question, I tried reading the step by step instructions but I don't see how they got the answer

restive river
#

whats 8 as a power of 2

sonic smelt
#

And 32 as well

unreal pollen
#

2^3?

restive river
#

yea

#

what about 32?

unreal pollen
#

I know it's 5/3 but how? How do I use that power to get 32? What's the steps?

restive river
#

once u make them the same base its just algebra

unreal pollen
#

2^5

restive river
#

u can log both sides

#

alr so

#

$2^{3^x} = 2^5$

woven radishBOT
#

hibyehibye

restive river
#

so

#

$2^{3x} = 2^5$

woven radishBOT
#

hibyehibye

topaz axle
#

@unreal pollen
(2^3)^x = 2^5
2^(3x) = 2^5

restive river
#

do u agree ?

unreal pollen
#

yes i do

#

ohh

restive river
#

3x=5

topaz axle
#

like yeah, you have to just know both those powers

unreal pollen
#

okay I get it now, just powers then logs afterwards

#

okay thank you guys

#

.solved

#

.close

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ornate crypt
#

Question: Determine if the sequence is monotonic and if it is bounded.

ornate crypt
#

I am still a confused on how to determine if it is monotonic and want more clarity

cosmic gust
wooden salmon
#

Try to compute $a_{n+1}/a_n$

restive river
#

a_n+1 = a_n * 12/(n+1)

woven radishBOT
#

Micni9

ornate crypt
restive river
restive river
cosmic gust
cosmic gust
ornate crypt
#

Oh I see

cosmic gust
#

$\frac{12^n}{n!}$

woven radishBOT
#

Oğuzhan

cosmic gust
#

Imagine it like

#

$\frac{12 \cdot 12 \cdot 12 ... \cdot 12 \cdot 12 (n times)}{1 \cdot 2 \cdot 3 \cdot ... \cdot n}$

woven radishBOT
#

Oğuzhan

cosmic gust
#

The number in the denominator are smaller than 12 when n < 12

#

So the bottom will be bigger

ornate crypt
#

So therefore it is monotonic

cosmic gust
#

After n = 12 the denominator will get much bigger than the top because it will start to multiply by 13 14 15 16 instead of 12 12 12 12

cosmic gust
ornate crypt
#

And before 12 it is not

cosmic gust
#

You can see it here in the graph

#

It's not exactly 12 or the graphing calculator is wrong

#

But as you can see around 12 it starts to decrease

ornate crypt
#

Sorry I'm slow in the head but can we go back on solving for 12x/x!

cosmic gust
#

Which part

ornate crypt
#

finding the ratio

cosmic gust
ornate crypt
#

yes

#

a_n+1 / a_n

cosmic gust
#

$\lim_{n\to\infty} |\frac{a_{n+1}}{a_n}|$

woven radishBOT
#

Oğuzhan

cosmic gust
#

Do you know how it works?

ornate crypt
#

not really

cosmic gust
#

Basically

#

If this limit's result is smaller than 1

#

it converges

#

If it's 1, then it's inconclusive and we can't decide

#

If it's larger than 1 it diverges

#

You can think of this as if next term divided by the last term is bigger than 1

#

Then the next term is bigger because the ratio is bigger than 1

ornate crypt
#

ah ok

cosmic gust
#

So our function doesn't go to 0 near infinity

#

If we apply it

ornate crypt
#

can you show me example using the problem above

cosmic gust
#

$\lim_{n\to\infty} |\frac{12^{x+1}}{x!(x+1)} \frac{x!}{12^x}|$

woven radishBOT
#

Oğuzhan

cosmic gust
ornate crypt
#

the algebra

cosmic gust
woven radishBOT
#

Oğuzhan

cosmic gust
#

Oh wait I used x instead of n

#

My apologies

cosmic gust
ornate crypt
#

is it just algebra?

cosmic gust
#

Yes it's just algebra

cosmic gust
#

So at near to infinity it's 0

#

So it converges

#

Which can be seen in the graph

ornate crypt
#

i see

#

i get the conclusion but i suck at algebra

#

lol

ornate crypt
#

give me some time

cosmic gust
ornate crypt
#

so a_n+1 is (3^n+1 4^n+1)/(n+1)!?

#

and a_n is given

#

then simplify?

cosmic gust
#

You can bring 3 and 4 together

#

so it becomes 12^(n + 1)

ornate crypt
#

oh i see

#

then how about the bottom x!(x+1)

cosmic gust
#

Think it as

#

for example for x = 4

#

1 * 2 * 3 * 4 * 5 = 1 * 2 * 3 * 4 * (4 + 1)

ornate crypt
#

oh ok

#

they are equivalent

cosmic gust
#

Yes

ornate crypt
#

so 12n!/(n+1)!

cosmic gust
#

Yes

cosmic gust
ornate crypt
#

fuc

cosmic gust
#

12^(n+1)

ornate crypt
#

this is embarrassing i can't do basic algebra lol

cosmic gust
ornate crypt
#

ok so can you guide me step by step? let's start with (a_n+1)/(a_n) which is ( (3^n+1*4^n+1)/(n+1)! ) / ( (3^n * 4^n) / n!)

#

right?

#

then I multiply the numerator by reciprocal of denom
((3^n+1 * 4^n+1) / (n+1)!) * ( n! /3^n * 4^n )

#

combine (3^n+1 * 4^n+1 * n!) / (n+1)! (3^n * 4^n)

#

cancel out common factors (3* 4n!)/( (n+1)! )

#

i still get 12n! / (n+1)! ?

#

what am i doing wrong

wooden salmon
#

$(n+1)!=n!*(n+1)$

woven radishBOT
#

Micni9

ornate crypt
#

so I can also write it as 12n! / n! (n+1)

wooden salmon
#

the ratio should be 12/(n+1)

wooden salmon
ornate crypt
#

oh oops i see it now

#

didn't know you can cancel factorials out like that

#

ok thanks now it makes sense :D

#

.close

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frail lake
devout snowBOT
frail lake
#

so im trying to prove this by induction
Im not going to write the base case to save time
(but i wrote it down on my paper)
so for hte assumption i have assume for some k > 1, that the product of these k consecutive integers is divisible by k!
this means that k! | (n)(n+1)...(n+k-1)
then i said let Lk! = (n)(n+1)...(n+k-1) for some integer L.
then consider k + 1. We have (n)(n+1)...(n+k-1)(n+k)
I can rewrite this according the assumption to the following:
Lk!(n+k)
Then since n >= 1, I can say that (n+k) = [(k+1) + (n - 1)]. Thus Lk![(k+1) + (n - 1)]
now im confused on where to go and i can't really make any progress

restive river
#

product from 1 to k = qk! for some integer q, then product from 1 to k + 1 = product from 1 to k * k+1

#

inductive hypothesis

#

u get q(k+1)!

red heath
#

i saw something about it

#

wait

restive river
#

maybe im dumb given the reactions lol

wooden veldt
#

its not product from 1 to k

#

its product of k consecutive positive integers

red heath
restive river
red heath
#

i dont know where did i get it from but the exact problem

frail lake
#

wait so did i do anything wrong thus far?

wooden veldt
#

it looks fine but you do seem to be at a road block

frail lake
#

yes. So was the path i took wrong?

wooden veldt
#

it just might be that induction isn't very easy here

frail lake
#

oh

wooden veldt
#

you esentially need to show that Lk!(n-1) is divisible by (k+1)! which isnt immediately obvious to me

frail lake
#

is there another route I can take besides induction?

red heath
frail lake
#

oh shit, didnt even see that lol

#

my b

red heath
#

np

frail lake
# red heath

how do you know that it equals (s+k-1)!/(s-1)!?

#

that doesn't look obvious to me

#

oh wait

#

nvm

red heath
#

it is starting from number s and multiplying every number to k afterwards

restive river
frail lake
#

it makes sense

red heath
#

there were (s-1)(s-2).... besides so

#

we just divide by (s-1)!

frail lake
#

where is this proof from?

#

just curious

red heath
#

i cant remember where did i get it from

#

it just seemed cool and i took it

#

not mine

topaz beacon
#

its used in some olympiad proofs as a sleek way of proving that

frail lake
#

lol

#

that's interesting. Ive never done math olympiad

#

i prob should though, i just feel like it would make me feel bad about myself lol

topaz beacon
#

it makes me feel bad, dont worry

red heath
#

where did you come across with this problem

#

some olympiad books or?

topaz beacon
#

this feels like a class problem

frail lake
#

yes this is from my discrete math class

red heath
#

oh okay

frail lake
#

wait what's binomial (s-1, k)?

red heath
#

C

frail lake
#

like s-1 choose k?

red heath
#

yeah

#

(s+k-1)!/(s-1)!*k!

#

thats the formula

#

s-1 choose k

frail lake
#

okay got it

#

thank you so much. This is a really genius proof lol

red heath
#

yep its cool

frail lake
#

.close

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restive river
devout snowBOT
fair minnow
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
fair minnow
restive river
#

i think im confused by the bounds

#

can i say f(-inf) = 10 + inf - 0?

fair minnow
#

i think you've made a mistake at the f'(x) stage

#

let me double-check

#

oh no you did get

#

x=+/-1

#

right

#

i'm not really sure what you're doing after that, though

restive river
#

did the 1st derivative test to check for local min/max

fair minnow
#

would you not just substitute the maximum value's x value you found into f(x) = 10 - x - 1/x

#

i dont think your working on the right is necessary

#

but otherwise you're correct

#

it's 8

restive river
#

.close

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#
Channel closed

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#
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rigid rain
#

Can someone explain the answer to 13C?

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#

@rigid rain Has your question been resolved?

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#
Channel closed

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#
Available help channel!

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visual solstice
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visual solstice
#

.close

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#
Channel closed

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devout snowBOT
#
Available help channel!

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topaz quiver
#

is this correct?

devout snowBOT
graceful elm
#

It's x - ipi

topaz quiver
#

how do I manipulate the -e^-x such that only x remains

graceful elm
#

(don't quote me)

topaz quiver
#

like im simplifying it or something

graceful elm
#

ln -(-e)^-x

topaz quiver
#

oh ok alirght

#

thanks

#

.close

devout snowBOT
#
Channel closed

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graceful elm
#

If you put a negative number in ln you get a complex number (most of the time)

devout snowBOT
#
Available help channel!

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#

Please don't occupy multiple help channels.

#

@restive river Has your question been resolved?

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#
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#
Available help channel!

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wooden axle
#

How to find the value of this function?

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#

@wooden axle Has your question been resolved?

toxic flower
pastel pasture
#

Yeah just do it geometrically

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#
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#
Available help channel!

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After 15 minutes, feel free to ping <@&286206848099549185>.
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wooden axle
devout snowBOT
toxic flower
wooden axle
#

No no I don't know how to face floor x

toxic flower
#

you have to break it at integer points

wooden axle
#

Suppose i take 2.1 = x

toxic flower
#

hm

wooden axle
#

Floor 2.1 + (- floor 2.1) = 2+(-3) =2-3 = -1 ??

toxic flower
#

yes

wooden axle
#

Is this correct?

#

But now I'm having difficulties with x why?

toxic flower
#

but remember limits are opposite in both of the integrals

sonic smelt
#

floor(2.1) + (-floor(2.1)) = 0
floor(2.1) + floor(-2.1) = -1

toxic flower
#

hm ye lol

wooden axle
#

Thanks for giving me that deep knowledge

#

Can I change limit of floor -x a to b?

#

Adding negative sign?

toxic flower
#

ys

wooden axle
toxic flower
#

you forgot to change limit*

wooden axle
#

Opps sorry

#

Last one

toxic flower
#

not correct still

#

why you put negative sign to your limit

wooden axle
#

It's by mistake

#

Ahh i didn't add it

#

Ahh wait

#

I am doing it so quickly

toxic flower
#

you didnot even noted corect question

wooden axle
wooden axle
#

I'm learning English too these day

toxic flower
#

bruh

wooden axle
sonic smelt
#

Should be from -b to -a in the latter integral

toxic flower
#

why the hack are you putting equals sign in between

wooden axle
#

So that I can replace the negative value with positive value and add

toxic flower
#

;-;

#

you indian?

wooden axle
#

Ha bhai

toxic flower
#

ha toh hindi me samjhata

wooden axle
#

We can talk over VC if you prefer

toxic flower
#

dekh agar koi integral de rkha hai $\int_a^bf(x)dx$ then you can replace it by switching sign of function and replacing limits like $\int_b^a-f(x)dx$

woven radishBOT
#

Hack With Techno Boy

wooden axle
#

@sonic smelt

sonic smelt
#

Why does x in the first integral magically turn into floor(x)

wooden axle
#

Opps i left floor sign@sonic smelt

sonic smelt
#

The rest is fine

wooden axle
#

@sonic smelt

sonic smelt
#

x goes from a to b, it is unsafe to assume that there exists some k such that floor(x) = k for all x on the interval

#

Unless a, b are both on an interval [k, k+1)

#

And, btw, integral of 2k+1 from a to b is just (2k + 1)(b - a)

#

No idea how you got (2b + 1) - (2a + 1)

#

So $\int_a^b\floor{x}\dd{x}+\int_b^a\floor{-x}\dd{x} = (2\floor{a} + 1)(b - a)$ if $\floor{a}=\floor{b}$

woven radishBOT
#

A Lonely Bean

toxic flower
sonic smelt
#

Went on the same path as Arjunn but with the assumption that I mentioned

restive river
#

what will be 0 raised to the power zero and its graph?

sonic smelt
#
  1. Post your question in an available help channel
  2. 0 raised to the power of zero is undefined
  3. Numbers don't have graphs
restive river
#

Sorry i didnt knew it was occupied im new

wooden axle
#

Check this one

#

@sonic smelt

sonic smelt
#

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