#help-27

1 messages · Page 61 of 1

restive river
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  • its first derivatives can't be defined at origin since the vector function is discontinuous there
wicked rover
# restive river

this theorem is an "if then". just because the assumptions dont hold for an electric field doesnt mean its not conservative

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if x is a dog then x is an animal. but if x isnt a dog that doesnt necessarily mean x isnt an animal

devout snowBOT
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exotic saffron
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exotic saffron
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how do I do this

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it’s so hard

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no clear piece of paper no nothing

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<@&286206848099549185>

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help

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my brain hurts

restive river
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could you zoom in on the graph

exotic saffron
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is that good

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the squares r so small bro

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rugged jewel
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rugged jewel
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How is the point (0,1,2) found?

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I randomly picked x=0 and solved for y and z. Hopefully this is the correct way?

dapper gazelle
dapper gazelle
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So if you artificially add more constraints you can get a unique point from the line

rugged jewel
dapper gazelle
woven radishBOT
dapper gazelle
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So you just added $x=0$ to find a specific point, given that a relationship between $x$ and $y$ exists

woven radishBOT
rugged jewel
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Yes

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My first thought was correct, thanks

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stiff coral
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stiff coral
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I’m confused on what it’s asking for the values

worthy tundra
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I'm trying to model a tangent around a wave and idk how

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I got close tho

lusty sapphire
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If the volume is given, find the edge length

stiff coral
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Could u give me a idea with the first one

lusty sapphire
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The object is a cube

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Do you know how to find volume of a cube?

stiff coral
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No I haven’t been shown that yet

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But I kinda have a idea it’s just the power of the 3rd?

lusty sapphire
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If the side length is $s$, then the volume is $V=s^3$

woven radishBOT
stiff coral
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Ah

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Alright I got it thanks for the help

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real galleon
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Hello guys,
Context: I'm working on a 3D project where I have a camera moving arround the Origin (0, 0, 0) and always directed to it
I need to set 2 points in a way they always seems to be at the same place on my screen, wherever my camera is
A bit like If i just marked a big dot on my screen and make my camera moving (the dot wont move because it's marked on the screen and not in the 3D space)

magic thicket
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just take lines starting from your camera (maybe rotating as well if the camera can rotate). Make sure they're in the field of view. Pick a point on this line.
Basically using the fact that a pixel corresponds to a direction

real galleon
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The camera will move arround a sphere and will rotate to always be in the direction of the Origin
How do you take lines (I'm struggling to understand lines equation in 3D) (ps: sorry for my english i'm french 🙂 )

magic thicket
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alors on peut aussi parler français en fait

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si tu considère que tu as un repère local associé à ta caméra c'est simple

real galleon
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Incroyable ^^
Du coup pour être plus précis sur mon problème, j'ai une caméra qui pourra se déplacer sur n'importe qu'elle point de mon espace 3D mais sera toujours orienté en direction de mon Origin
Ce que je cherche à faire c'est avoir un point qui semble complètement immobile sur mon écran malgré les déplacements et rotation de ma caméra

J'ai cru voir que j'allais avoir besoin d'équation de droites dans l'espace

magic thicket
real galleon
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Tourner en place c'est à dire ?

magic thicket
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tu peux regarder le même point depuis le même endroit en mettant ta tête à l'horizontale

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et à ce moment là l'image a tourné de 90°

real galleon
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Je suis d'accord

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Les seules informations que j'ai aussi sont les coordonnées de ma camera et les coordonées initiale du point dans l'espace

magic thicket
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t'a pas d'orientation de la caméra ?

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elle peut pas tourner ?

real galleon
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Elle peut tourner mais elle s'oriente toute seule vers (0,0,0) je regarde si j'ai un moyen de récupérer ca 🤔

magic thicket
magic thicket
real galleon
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J'ai pas accès à la rotation de ma caméra mais elle peut se calculer avec ses coordonées non ? 🤔

real galleon
magic thicket
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ok

magic thicket
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mais sinon à une position correspond tout un cercle d'orientations secondaires

magic thicket
real galleon
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Oui, pas sur de tout comprendre mon niveau de math est resté coincé à la première et encore ^^
Si tu veux je peux te montrer avec un partage d'écran la problématique ?

magic thicket
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je vois le truc, mais sans connaître l'implémentation c'est compliqué de savoir qu'est ce qui ferait une bonne solution

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car visiblement la rotation de ta caméra se fait implicitement, or on veut la connaître

real galleon
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Oui exactement

magic thicket
real galleon
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Mais pourrait on déterminer sa rotation connaissant sa position et sa direction qui est tout simplement son point (C) vers O => CO (vecteur)

magic thicket
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rotation et déplacement sont à priori indépendants

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idéalement elle tourne pas

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mais selon comment c'est codé...

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t'utilise un logiciel type unity ou unreal engine je suppose ?

real galleon
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Enfaite j'ai des spheres qui sont affiché et je peux tourner en "orbite" autour de celles si (pour que mes spheres restent toujours dans mon écran)

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J'utilise ThreeJs et D3js

magic thicket
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donc tu code tout ça toi même en javascript ?

real galleon
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Oui tout à la main 😄

magic thicket
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donc tu t'est pas encore posé la question de l'orientation de la caméra

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tu sais pas où sera le haut de l'écran

real galleon
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Si la caméra est toujours toujours orienté vers l'origin

magic thicket
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il y a 2 angles en sphérique

magic thicket
real galleon
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C'est à dire je ne comprends pas le problème que j'ai du coup

magic thicket
real galleon
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Je sais ou il apparait initialement

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Est ce que tu peux vocal sinon je peux te montrer visuellement ce que j'ai déjà

magic thicket
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vocal ça va être un peu dur

real galleon
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On est pas obligé de parler c'est plus pour t'apporter un support visuel

magic thicket
real galleon
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Oui

magic thicket
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quand tu le fais pointer vers l'origine, tu peux pas définir une orientation secondaire de la même manière ?

real galleon
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Qu'est ce que l'on appelle une orientation secondaire ? 🤔

magic thicket
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je programme pas des jeux moi

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mais logiquement t'a 2 informations d'orientations pour ta caméra

magic thicket
real galleon
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Elle est géré automatiquement par D3js
Je sais que sur mon écran (le centre aussi bien en x que y est toujours l'origin)

magic thicket
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et dans quelle direction est (1, 0, 0) par exemple ?

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vers le haut, le bas, la droite, la gauche ? Si tu veux fixer un point sur l'axe des x positifs de ton écran il faut savoir quelle direction c'est en 3D

real galleon
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Dans ce cas là mon point serait à droit là

magic thicket
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peu importe l'emplacement de la caméra ?

real galleon
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Du coup non si ma caméra n'est plus en (0,0,1) mais en (0,0,-1) la ca sera inversé et du coup ca serait à gauche

magic thicket
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en si elle est en (-1, 0, 0) il est au centre

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donc il est pas du tout toujours à droite

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si il est détaché de l'origine

real galleon
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Là il serait toujours à droite pour moi 🤔

real galleon
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Je suis perdu là

Reprenons, on va dire que ma camera se déplace à distance fixe (on rajoutera le problème de zoom plus tard) du centre O
Elle peux donc avoir pour coordonnées n'importe qu'elle point sur la sphere de rayon (distance Caméra à O)
Elle sera toujours orienté de sorte que le point central de mon écran sera O
et j'ai besoin d'afficher un point sur mon écran de manière fixe sur un plan 2D on pourrait dire (0, 90% de mon écran)

magic thicket
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tu veux afficher quoi d'ailleurs ?

real galleon
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une sphère

magic thicket
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est-ce que tu sais dans quelle direction réelle est le haut de l'écran ? i.e. le point (0, 1) (si (0, 0) est le centre) correspond à quelle direction depuis l'origine ? Car il faut savoir comment la caméra est tournée

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savoir si la ligne (x, 0) de l'écran correspond à l'axe (t, 0, 0), (0, t, 0), (0, 0, t), (0, t, 2t) ou autre

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en gros c'est ça le problème

magic thicket
real galleon
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Je dois comprendre ce que c'est une direction réelle (pour moi une direction c'est un vecteur)

magic thicket
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évidemment

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oh wait

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à chaque point correspond tout une ligne

real galleon
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Oui je suis d'accord avec ca ^^

magic thicket
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j'avais oublié

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la question reste, en soit, on peut dire
la partie du plan associé à (x, 0) (l'axe horizontal de l'écran), à une profondeur telle que l'origine soit dedans, correspond alors à quelle direction ?

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ce qui est pas forcément facile à savoir selon l'implémentation en fait

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t'a pas un lien vers la documentation de ta caméra, si elle est bien ?

real galleon
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Je vais te trouver ca attends

magic thicket
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elle est où la caméra la dedans

real galleon
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J'ai pas l'impression que ca soit vraiment documenté enfaite je peux juste set un type de graph: ForceGraph3D({controlType: "orbit"})

magic thicket
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visiblement la caméra est toujours tournée de la même manière si elle est dans la même position

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donc il suffit de connaître cette orientation

real galleon
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okay si tu veux je peux générer des coordonnées avec ma caméra et des points ?

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ca peut nous permettre de déterminer son orientation

magic thicket
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idéalement c'est quand même accessible quelque part

real galleon
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De mémoire D3js utilise la caméra de Threejs en fond jje vais fouiller dans le code source

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Je devrais avoir sa direction par défaut

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Il existe une fonction

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Il semblerait que ca soit ca par défaut : -0 -0 -1

magic thicket
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qui est la direction de quoi ?

real galleon
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la camera en direction de O

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Ca serait sa direction

magic thicket
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elle commence en (0, 0, 1) ?

real galleon
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oui

magic thicket
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tu viens donc de remarquer qu'elle pointe vers l'origine

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ce qui serait pratique serait l'orientation qui permet de dire "quand je regarde depuis le vert clair, le rouge est en haut à droite"

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plutôt qu'en bas par exemple

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comme ça on peut déterminer que la droite c'est en gros le bleu clair

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mighty oak
devout snowBOT
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Please don't occupy multiple help channels.

pseudo basin
#

.close

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barren pike
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Someone make this make sense

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barren pike
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spare hawk
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is this the same thing as assuming that p and q are coprimes?

sick fulcrum
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well that's the definition of coprime

spare hawk
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ahh tank you ^^' then i will continue with, whole values are refering to integers in this case right?

sick fulcrum
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yeah

spare hawk
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ahh thank you ^^

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restive river
#

Given are two parallelograms ABCD and AECF with common diagonal
diagonal AC, where E and F lie inside the parallelogram ABCD.
Show:
The circumcircles of the triangles AEB, BFC, CED and DFA have a point
in common.

restive river
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tried with coordinates but is there a smarter way

eternal marsh
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do you have a diagramm of this ?

restive river
restive river
eternal marsh
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yes, i will think of this let me some times

restive river
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ok

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#

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sick fulcrum
#

.close

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sick fulcrum
#

user alr left the server

eternal marsh
#

oh ok

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restive river
#

I'm doing inverse trig functions can someone help me to do 47 please I dont get it

restive river
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Like what angle is sin of 4/5

soft shore
restive river
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Ok

soft shore
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arcsin(4/5) = x
sin(arcsin(4/5) = sin(x)
4/5 = sin(x), right?

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@restive river

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the question is asking you to find cos(arcsin(4/5))

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which is cos(x) now

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and then you can solve :)

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winged forum
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.reopen

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hi

devout snowBOT
winter brook
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sup

winged forum
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i need help on a question that is related to percentages

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the q : K invests 400 for 3 years at 2.5% simple interest per year

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work out : the amount of interest in 3 years

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so im wondering

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are you supposed to multiply 2.5 * 3

pseudo basin
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if you mean to ask whether you can just answer 7.5 and be right, no, you cannot.

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but if you mean to ask whether that could be an intermediate step in the calculation, then yes.

winged forum
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so basically : 7.5/100 * 400?

feral agate
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yes

winged forum
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then what abt : the amount of interest earned in 1 year

pseudo basin
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do the same calculation but with your time frame set to 1 year instead of 3 years.

winged forum
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so 2.5 * 1?

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that's basically the same isn't it?

pseudo basin
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no, the interest earned in 1 year isn't $2.5 as you just apparently said.

winged forum
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it's different?

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in what way?

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wait

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is it just 2.5/100 * 400

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@pseudo basin

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that equals 10

pseudo basin
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was trying to get you to be more precise with your wording instead of just throwing numbers around.

winged forum
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ohh

pseudo basin
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yes, the interest earned in 1 year is (2.5/100) * 400

winged forum
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the next q : the total amount her investment is worth at the end of 3 years

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does this mean you should add?

pseudo basin
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and again imprecision strikes.

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"does this mean you should add?" add what?

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add your age to the weight of president biden?

winged forum
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add the amount of 1 year and 3 years

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for the same question

pseudo basin
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no

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... "the amount of 1 year and 3 years" is still a bit too imprecise.

winged forum
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oh

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i mean add 30 and 10

pseudo basin
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you add the principal to the interest.

pseudo basin
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by your logic, the $400 investment is going to shrink to a mere $40 after all this. somehow.

woven radishBOT
winged forum
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do you mean that 400 is the principal and 30 is the interest?

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or

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2.5 is the interest?

pseudo basin
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400 is the principal, i.e. the amount originally invested

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30 is the interest, i.e. the amount you gain on the investment

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2.5**%** is the interest rate, i.e. the percentage of your principal which is added to the account every year as interest

winged forum
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i ended up with 430

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that should be correct?

pseudo basin
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yes...

winged forum
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alr

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tyvm

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.close

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gusty vale
#

hello need help with letter b below

devout snowBOT
gusty vale
#

By the way, above, $\mathscr T_1$ is a topology on the set of real numbers. To answer b, can I use the arbitrary intersection of $U_n = (-1/n, 1/n)$ where $n \geq 2$ is an integer?

woven radishBOT
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strikersigmaV

devout snowBOT
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@gusty vale Has your question been resolved?

gusty vale
#

<@&286206848099549185>

gloomy spear
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Yea

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@gusty vale

gusty vale
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How do you explain why the arbitrary intersection of $U_n$ is not in $\mathscr T_1$? I'm asking to confirm my guess.

woven radishBOT
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strikersigmaV

devout snowBOT
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@gusty vale Has your question been resolved?

vast rain
gusty vale
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Its a given in the problem.

vast rain
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I guess yeah, because otherwise b would be trivial

gusty vale
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@vast rain am I right in assuming I can use any open interval like $U_n$ above? since they are open sets but their arbitrary intersection is not open: ${0}$. so I'm assuming that since its a topology, it can only have open sets

woven radishBOT
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strikersigmaV

vast rain
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the topology defines the open sets

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you can't use the standard topology's definition of open sets

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I don't believe that (-1/n, 1/n) is open in that topology anyway, since all sets in that topology have to be of the form (a, infinity)

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and yeah I can see how you would prove that it's a topology

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probably the trick here is to use arbitrary intersections to construct an interval of the form [b, infinity) and then it's simple to argue it's not in the topology

vast rain
gusty vale
woven radishBOT
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strikersigmaV

vast rain
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yeah seems like that would work

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in general, any sequence of numbers that converges from below up to some number

gloomy spear
vast rain
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bruh you gave blatantly false information about something you didn't know about

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how is that more helpful than just rolling a die and giving an answer based on the number of it

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even chatgpt is more helpful than that

gusty vale
woven radishBOT
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strikersigmaV

vast rain
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it's not {0}

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it's [0, infinity)

gusty vale
gusty vale
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anyway thanks again @vast rain

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rich barn
#

Can someone help me with this question?

devout snowBOT
rich barn
#

can some one please help me with this question?
specifically the second part
"What if Max wants to know..."

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the answer is this but I dont understand
the formula that I have for geometric distribution has (1-p)^x-1(p)
this one is missing the p
what happened to it?

devout snowBOT
#

@rich barn Has your question been resolved?

rich barn
supple knot
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You have to know what expression equals P(?)

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what is ?

rich barn
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(1-P)^x-1(P)

supple knot
supple knot
woven radishBOT
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riemann

supple knot
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What's the left hand side

rich barn
supple knot
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Specifically $P(X=6)$

woven radishBOT
#

riemann

supple knot
#

So here $x=6$

woven radishBOT
#

riemann

supple knot
#

But again, you're not asked to compute $P(X=6)$. what are you asked to compute?

woven radishBOT
#

riemann

rich barn
#

X>-6

#

X is at least 6

supple knot
#

You're making the same mistake as before of applying the formulas you memorized without appropriately interpreting them

#

Interpreting the formulas in probability is very important

supple knot
rich barn
#

but why is it that as X bound increase the probability goes down

#

should it not be the other way

supple knot
#

what does "X bound increase" mean

rich barn
#

for example should not at least 6 be smaller then at least 7

supple knot
#

why should it

#

use math to justify

rich barn
#

because chances of not happening at 6 should be lower then chances of it happening at 7

#

because the more you try the more you are likely to encouter a defective light bulb

#

intelectually i dont unerstand it

supple knot
#

you're not backing up anything you're saying with math

#

"should be" isn't justification

rich barn
#

i dont know how to use that TeXit it

supple knot
#

you don't need to write latex to type math

#

P(X=6) is perfectly fine

rich barn
#

i dont know how explain in mathematically

#

say ur trying to win the lottery

supple knot
#

if you can't explain it in this simple problem

rich barn
#

the more you play the more chances you will encouter the ticket

supple knot
#

you're not gonna be able to explain it in a more complicated lottery instance

rich barn
#

ok then what should i explain?

supple knot
rich barn
#

so my chances of encountering a defective light bulb is 0.04

#

the first time i try the probability is 0.04

#

the second time i try it is 0.0384

#

the third time in try it is 0.0368

#

i feel like the probability should be going up

#

because the more light bulbs i test the more chances of me finding the defective light bulb

#

im sorry i just dont understand

supple knot
rich barn
supple knot
#

Do you agree that $P(X=6)$ and $P(X=7)$ are two disjoint events?

woven radishBOT
#

riemann

supple knot
#

errrr independent events

#

,w plot 0.96^x for x>0

woven radishBOT
rich barn
#

which one is which?

rich barn
rich barn
rich barn
supple knot
#

Or 6 and 7

#

Then compare which one's larger

rich barn
#

yes that makes sense

#

wait what

rich barn
supple knot
rich barn
supple knot
rich barn
#

yes that makes sesne

supple knot
#

apply it to your problem

supple knot
# rich barn

Compare which one's bigger $P(X \ge 6), P(X \ge 7)$

woven radishBOT
#

riemann

supple knot
supple knot
# rich barn X>7

whenever you answer, you should ask yourself if you're using math or just emotion

#

if you're using emotion, that's not an answer

supple knot
rich barn
#

.close

devout snowBOT
#
Channel closed

Closed by @rich barn

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dreamy cedar
#

how do you get the 1 from 1- 1/21?

devout snowBOT
wanton pecan
#

It's a probability axiom. The probability of the compliment of an event occurring is 1 - the probability of the event

dreamy cedar
#

how*

wanton pecan
#

If the result is not odd, it has to be even. Thus the event of it being odd and even are complimentary

devout snowBOT
#

@dreamy cedar Has your question been resolved?

#
Channel closed

Closed by @dreamy cedar

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

restive river
#

i think

devout snowBOT
restive river
#

i might be confused about how bijections work on sets

#

sorry functions

#

im used to funcitons being defined

#

by like

#

for instance defined on f(x) = x^3

#

but not using just non empty sets without some equation

vast rain
#

wdym

#

can you give an example of the function

restive river
#

where x y are non empty sets

#

like this just makes no sense to me

vast rain
#

so the f: X -> Y means that the domain is X and the codomain is Y

#

f is some function, but they don't tell you what it is, i.e. what it does to every input in X

neon aspen
#

The domain and codomain are part of the defintion of the function

#

What it does to each element in the domain is also part of the definition

neon aspen
dusty wigeon
#

You do $f$ first, then $g$. $f$ is not a surjection means that there exists some $y \in Y$ such that there is no $x \in X$ such that $f(x) =y $. $g$ is not an injection means that $g(y_1 ) = g(y_2)$ for some $y_1 \neq y_2$.

woven radishBOT
#

DavidL1450

sick fulcrum
#

chatgpt user?

inland seal
#

doesn't seem like chatgpt

sick fulcrum
#

fair

neon aspen
#

Chath gpt does not render math text like that

inland seal
#

yeah lmao

#

dont just assume

sick fulcrum
#

thats why I asked

#

-.-

vast rain
restive river
#

uh okay sorry where do i star

vast rain
#

but it doesn't put the dollar signs

sick fulcrum
#

weirdly enough maybe you can try a diagram

neon aspen
#

It just seems like normal symbols you would use in text, not latex per se

sick fulcrum
#

I think it uses \( and \)

neon aspen
#

Like I haven't seen it use latex commands with backslashes

sick fulcrum
#

eh ive seen it use \boxed

dusty wigeon
#

Since $g$ is not an injection, $g(y_1) = g(y_2)$ means you must "lose information" when applying $g$. To make $g \circ f$ bijective, make $g$ lose information on elements that are outside the range of $f$.

woven radishBOT
#

DavidL1450

restive river
#

huh

vast rain
restive river
#

wait sorry can i ask about the question i asked

vast rain
#

yeah so david's hint is pretty applicable here

neon aspen
#

We should back track a little

neon aspen
vast rain
#

so you know that you can make X=Z and g circ f the identity, since you're asked for a bijection anyway

restive river
#

like idx?

vast rain
#

yes like id_X

#

so pick g and f such that this works but f is not surjective and g is not injective

restive river
#

my understanding of identities is rlly bad

vast rain
#

by identity I mean that $(g \circ f)(x) = x$, i.e. it spits the same thing out

woven radishBOT
#

Saccharine

warm fulcrum
#

Just make, like, Y comically large, and X = Z = {1}

vast rain
#

well yeah, that's the idea

restive river
#

like in my notes

#

the teacher would denote it with like idA or whatever

vast rain
#

all that means is that it puts out the same thing it takes in

restive river
#

ohhhh

warm fulcrum
#

$id_{A} : A \to A$ is the function that maps every $x \in A$ to $x$, that is $id_{A}(x) = x$ for all $x \in A$

woven radishBOT
#

Mikkel

warm fulcrum
#

It won't make my "id"'s fancy angerysadangerysad

vast rain
#

$\text{id}$

#

damn didn't work

restive river
#

so for it to not be a surjection or a bijection it needs to spit out an identity

woven radishBOT
#

Saccharine

restive river
#

im completely misunderstanding then

warm fulcrum
#

It's just that the identity-function is bijective, so it is an obvious choice for a function

#

For $g \circ f$

woven radishBOT
#

Mikkel

restive river
#

what so g circ f = h(x)

#

because it will literally spew out the same thing

#

well

#

g circ f (x)

warm fulcrum
#

Are you allowed to choose the elements in X, Y and Z, or do you need to keep it somewhat arbitrary?

restive river
#

is the only thing they say

#

i think try to keep it arbitrary though

neon aspen
upper schooner
#

[I think you can pick the sets X, Y, Z to be as you want them to be]

restive river
#

okay

upper schooner
#

(unlike the other exercise, this is an "existence" exercise rather than a "for all" type one)

neon aspen
#

Do you get what an identity function is

#

And why it's bijective

restive river
#

yeah

#

if it outputs itself

#

then everything will have a unique output

#

for every unique input

neon aspen
#

Yes

restive river
#

surjectivity

#

and

#

injectivity

neon aspen
#

Try to imagine sets

restive river
#

sorry

#

that was injectivity

neon aspen
#

And an arrow between them

restive river
#

idk like x = {1, 2, 3}

neon aspen
#

Sure

restive river
#

so like x, y, z = {1, 2, 3}

warm fulcrum
#

Because if you are allowed to specify the elements chosen in X, Y and Z, you can just choose f : {1} -> {1, 2} defined with f(1) = 1, which is obviously not surjective, and g : {1, 2} -> {1}, defined by g(1) = 1, g(2) = 1 which is obviously not injective. Here you will get (g ∘ f) : {1} -> {1} such that (g ∘ f)(1) = 1, which is obviously bijective.

neon aspen
#

There's just an answer

warm fulcrum
#

I should really get out of the habit of writing "obviously" this much, when 50% of what I write is bull crap

restive river
#

that hurt my brain

#

can i ask more questions

warm fulcrum
#

No. Only 1 question per life time. Come again when you're reincarnated

vast rain
restive river
#

i want to be reincarnated

#

into a differnet major

vast rain
#

uh oh another business major coming up

restive river
#

no

#

wait

#

YES

#

YES

#

IM TRANSFERRING TO BUSINESS

#

LOLLL

restive river
#

HAHAHA

warm fulcrum
#

Bruh, I had one economics course, and I hated it

restive river
#

i wrote a proof but uh

#

its a little sus

#

uhh where did i go wrong

#

cries

warm fulcrum
#

Me when I see the square-y thing at the end of proofs

restive river
#

they force us

upper schooner
#

What does the set [n] represent? The integers from 1 to n, or?

vast rain
#

dopamine I believe in u

warm fulcrum
#

I don't

vast rain
#

obviously you can do it, and the obviously isn't because the assignment is due in 15 minutes

restive river
#

no

warm fulcrum
#

obviously

restive river
#

its due at 2 am

#

like thats the late deadline

warm fulcrum
#

It's 2 AM in 10 minutes for me blobsweat

vast rain
#

it's ok I took the L on a lot of assignments in university

#

my math major friends made fun of me

#

but look I'm still breathing

warm fulcrum
#

Can you just like, choose not to do your assignments

restive river
#

but yeah i think my proof is like very wrong

#

did i even prove injectivity correctly

upper schooner
#

The aim of proving injectivity is that you assume that you have outputs being the same and show that you force the inputs to be the same

warm fulcrum
#

I don't know why you're making such a big deal out of it. You could just have said "The proof is trivial and left as an exercise for the grader", and it is practically proven already

vast rain
#

hey at least you got a function that worked

upper schooner
#

Whereas you’ve assumed the inputs are the same

vast rain
upper schooner
restive river
#

uhh so i did it reversed?

#

did it in reverse

upper schooner
#

Yea, you (tried to) show that it was well defined (that is, each input has a unique output) whereas for injectivity you need to show that each output has a unique input basically

#

Still reading through it now though catThumbsUp

#

I would say being well defined is trivial and left as an exercise to grader (sorry couldn’t resist!)

#

It’s not entirely clear to me how you’ve shown them to be equal sad

#

Let me check the next page you have for you now!

neon aspen
#

Seems familiar

restive river
#

cries cries

warm fulcrum
#

Nooooooo

#

I got a B in Linear Algebra 🥲🥲

upper schooner
# restive river

Assuming case 2 here is that 1 is not in either of the sets X and Y?

#

But otherwise happy happyCat

restive river
#

...

upper schooner
neon aspen
warm fulcrum
upper schooner
vast rain
#

I got A+s and As my first two quarters and then it slid to A-s and B+s, and by the end of my degree

#

we were at C-

#

if you drew a line through it

restive river
#

whwat did u study

vast rain
#

I did computer science and statistics

#

a doublemajory thing except one was an online 10-week master's degree

restive river
#

im suffering through cs

warm fulcrum
upper schooner
restive river
#

okay cool

neon aspen
vast rain
warm fulcrum
restive river
#

do you guys enjoy math

upper schooner
vast rain
#

some aspects

restive river
#

okay can i ask more questions

vast rain
#

other times it's very frustrating

#

but hang in there

#

there are very rewarding moments

restive river
#

IM NEVER LEAVING MY HOMEWORK FOR THE LAST MINUTE

#

dont worry

#

this is the first and last time

vast rain
#

and it's pretty cool that you can use math to read about really cool things elsewhere

warm fulcrum
restive river
#

i have no clue how to approach this

vast rain
warm fulcrum
#

Can't you accidentally solve the Riemann Hypothesis next time around

upper schooner
#

Of course the first step I would suggest is writing down definitions happyCat

vast rain
#

bro wtf are these questions

#

do you have a teacher who likes torture

warm fulcrum
vast rain
#

like holy cow

#

all my internship money poof

warm fulcrum
vast rain
#

I took intro CS for my last quarter there and got a B 😎

restive river
#

love torture

#

i actually want to die everyday that im here

#

like no cap

warm fulcrum
#

But like, think how sad mom will get if you die

restive river
#

i wont know

#

naw i chose this life

#

school is a menta l game

#

ill be okay

vast rain
#

hmm okay so for this problem perhaps it's easiest to simply construct the input for any possible output

warm fulcrum
#

School will be a tiny fraction of your life that you just have to pass

restive river
#

i tried

#

lol

restive river
#

loll

#

my attempt

#

cries

#

okokksdokoakosakd

#

asokdoafkgobgkdsz

neon aspen
warm fulcrum
restive river
#

im trying to date a mathmajor so that i can get better at math

warm fulcrum
#

Math majors don't exist

#

They are a hoax

restive river
#

haha no

#

false

#

every math major loves poh shen loh

warm fulcrum
neon aspen
warm fulcrum
restive river
#

i gotta fend for my survival

vast rain
#

I once dated someone who failed high school math, but she absolutely loved making me teach her random things about linear algebra

#

of course she never learned anything, but that was an interesting type of crazy

restive river
#

yjust eah IDK

#

im sufferijngefisjdfajewq

warm fulcrum
#

Just prove it by assumption that it's true

restive river
#

huh

warm fulcrum
#

"If we assume the statement to be true, it is obviously true. Therefore the statement is proven"

upper schooner
#

Think I'm happy here happyCat may want to justify the bottom line a bit, but good catThumbsUp
[bottom line holds because f is injective]

restive river
#

okay what about the bottom

#

sorry the top

vast rain
#

probably should add in the brackets for sets yeah?

restive river
#

like for a1

warm fulcrum
#

What course is this for?

restive river
#

my funeral

warm fulcrum
#

Damn

#

Didn't get an invitation

#

I see how it is

#

🥲🥲

vast rain
#

you also need to somehow write a_1 = a_2

warm fulcrum
#

Maybe that could be a proof-strategy. State that it is true, say you have a proof for it, die before you can show it

#

Dopamine's Last Theorem

restive river
#

fuck my university

#

all this work is making me insane

vast rain
#

well you don't know that you weren't insane already

restive river
#

i guess i did attempt to date a mtha major

restive river
vast rain
#

like what do you mean by F(Y) = f^(-1)[a_1]

#

this isn't true in general yeah?

restive river
#

right..

vast rain
#

basically you need to show that f(a_1) = f(a_2) implies a_1 = a_2

restive river
#

yes for injectivity

vast rain
#

F takes in subsets of B, by the way

#

so maybe you could take F({f(a_1)}) and demonstrate that this produces a_1

restive river
#

uhhuhu'huhujbhn m,

#

confusion

vast rain
#

actually probably easier is to assume that f is not injective and then prove that F is not surjective

restive river
#

do i have to change the part i got right

#

💀

vast rain
#

you have a lot of choices

#

pick whichever one is most intuitive

restive river
#

none

vast rain
#

okay how about I'll prove it this way:

assume that f is not injective and then prove that F is not surjective
and then you try to fix your proof maybe with some ideas from it

#

idk

restive river
#

i should take the L

vast rain
#

dopamine we can't be taking Ls so fast

restive river
#

i am ready to drop out

vast rain
#

LOL don't

#

I promise it gets slightly better

restive river
#

i should transfer schools

#

i need an easier out

vast rain
#

idk if that'll help

#

LOL

restive river
#

change to business

vast rain
#

pls we don't need more of those

restive river
#

i hate carnegie melon

vast rain
#

LOL it's not a bad school is it

restive river
#

wdym

#

bad for my health yes

vast rain
#

hmmm maybe you should take a lighter courseload and spend more time pondering things

#

math takes a little time to get used to

restive river
#

naw

#

this is standard track for cs

vast rain
#

oh if you're doing CS, then this + linear algebra is probably all the math you ever need to take

#

you could go into something that doesn't involve it

restive river
#

calc 1, 2, 3, 2 discrete math courses and lin alg

vast rain
#

also math gets more approachable as you gain experience in it

restive river
#

yes

#

im a math baby

#

its true

vast rain
#

meth baby

restive river
#

i just have no experience in this type of math

#

usu

#

uw

#

u

#

uwu

#

uwuwuwuwuw

vast rain
#

unfortunately this is used everywhere LOL

#

usually, this just amounts to writing out definitions

#

and then trying to say things about them

#

for example, going with the approach I said before, let's assume f is not injective and try to prove that F is not surjective

#

f not injective means that there exist a_1 and a_2 such that a_1 != a_2 and that f(a_1) = f(a_2)

#

let's call f(a_1) = f(a_2) = b

restive river
#

ok..

vast rain
#

Then, what's F({b})?

restive river
#

the inverse

vast rain
#

if we pick F({b}) = {a_1}, then F is not surjective, because we cannot find any input that will give {a_2} [to justify this "because," show that if F(x) = {a_2}, then x = {b}]

#

and the same argument if you pick F({b}) = {a_2}

#

basically big F cannot generate both {a_1} and {a_2} if you have this collision, so F cannot be surjective

#

now try it the other way: assume that F is surjective, and try to prove that f is injective

#

so say that f(a_1) = f(a_2) = b, and now try to show that a_1 = a_2

#

LOL your messages in the artificial intelligence server are absolute chaos

restive river
#

STOP

vast rain
#

is this your freshman year?

#

because I hate to be the party pooper, but uh second year gets MUCH HARDER LOL

restive river
#

STO-

#

I enjoy programmingokay

upper schooner
#

Programming catscream

vast rain
restive river
#

we are learning pre and post fix

#

i love c

#

< 3

vast rain
upper schooner
restive river
#

i want to drop

#

okay

#

yes

vast rain
#

okay I swear I'm not sociopathic and I actually have a lot of empathy for these people, but one of the funniest things to do when I was in university was look up when the assignments were due for the intro CS classes and then study near where the TAs were holding TA hours / help right before the deadline

#

and then just people watch

restive river
#

uh

#

its easier to leave programming to the last minute then math

#

because i just put the programming crack music on

#

and then i just draw the fuck out of my ipad

#

and solve the problem

#

most errors are almost always solved by print statements

#

debugging is good

vast rain
#

debug my AI code and I'll do your math homework

#

how about that

#

I've spent days begging chatgpt to help me

restive river
#

damn deep learning moment?

#

whatcha into

vast rain
#

im trying to make something recognize chessboards

#

but really just trying to better understand the related problems of VQA and captioning

restive river
#

Im trying to learn about rl and q learning

#

in highschool i was into a lot of comp vision shit

vast rain
#

so I took an efficientnet to digital chessboards and now im trying to get a Transformer to generate text from it

#

but the stupid thing is training to give garbage

vast rain
#

but it's all gone

#

just like most of the knowledge I got

restive river
#

damn wait chat gpt moment

#

whyd it use transitivity

vast rain
#

wait I swear I've seen this problem

#

someone else posted it didn't they

restive river
#

yeah bc it was me

#

okay id be suffering less

#

if i didnt procrastinate this

#

but i did

#

so its on me

vast rain
#

one direction is really easy

#

like you can show that if the subset relation holds, then f is an injection pretty easily

#

and then the other way was okay

#

oh yeah chatgpt actually gave a decent proof for it

restive river
#

NO STOP

vast rain
#

well the right ideas kinda hard to parse

#

the "for some x in S cap T" is kinda unjustified LOL

restive river
#

since f is an injection is that for two subsets of A say C and D is if f(C) = f(D) then C=D and f(S) intersect f(T) means some variable x is in f(S) and f(T) while f(S intersect T) means some variable y is in S and T

vast rain
#

is that even English

restive river
#

yes\

vast rain
#

SyntaxError: invalid syntax

restive river
#

this si transitivity

vast rain
#

chatgpt's argument is basically if you have an element f(x) in f[S] intersect f[T], then, you have f(x) = f(y) for some y in S and f(x) = f(z) for some z in T

#

but since f is injective, x = y = z

#

and therefore x is an element of S and an element of T

#

and therefore x is an element of S intersect T

#

and therefore f(x) is an element of f(S intersect T)

restive river
#

that mkes sense

vast rain
#

you don't actually need the x either

restive river
#

Yeah why did they do it transitivity way

vast rain
#

you could call it an element b in f[S] intersect f[T]

#

well it relies on transitivity

#

oh wait you don't

#

LOL

#

well

#

chatgpt is weird in a way I guess

restive river
#

I am actually okay at relations

#

Functions are just

vast rain
#

functions are just relations

restive river
#

Proving this question with transitivity is the equivalent of using a for loop in the range of 1 million instead of a while true

vast rain
#

sounds like something you'd do

restive river
#

I might be bad at this type of math but I’m not a dumbass

#

Can I just use transitifictu

vast rain
#

not sure what you mean; transitivity is just a little part of the proof

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but no you need to use injectivity somewhere

restive river
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no but can i just do it the transitive way

vast rain
#

what transitive way

devout snowBOT
#

@restive river Has your question been resolved?

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orchid tulip
#

how do I prove that modular inverses are unique?

orchid tulip
#

What does unique even mean in this case? That given a(mod k), there is only one other integer (x) at most satisfying ax(mod k) = 1?

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But with the example, 3(mod 5), the modular inverses could be 2, 7, 12, 17, etc.

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So what does "unique" exactly mean?

stone stump
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mod 5 those are all the same

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only one of the numbers between 0 and n-1 is a multiplicative inverse for k

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if b and c are two inverses of a, then b=b1=b(ac) = (ba)c=1c=c

orchid tulip
#

2 and 7 aren't the same number, they are congruent

stone stump
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congruency is an equivalence relation

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or what do you mean

orchid tulip
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I'm just getting confused with the terminology "unique" used

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I thought unique implies that there is only one distinct number (x) that satisfies the ax(mod k)=1

stone stump
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a unique equivalence class

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/congruency class

orchid tulip
#

Ok so unique in this case really means the set of values that share the same remainder class modulo k as x

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The set of all congruent values is "unique"

stone stump
#

when doing modulo you are always doing everything with equivalence classes

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the equivalence classes themselves are the elements, the numbers you write down are just representants you choose

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just like with fractions you dont make any distinction between 1/2 and 2/4

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if I said there is a unique multiplicative inverse of 2 in Q then it is clear that I mean the equivalence class of 1/2 and I dont care about 2/4 or other ways to write it

orchid tulip
#

That clears it up a lot

#

.close

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heady gull
#

can someone explain this too me i dont know where to start

lusty sapphire
#

Do you know the formula for arc length of a curve?

heady gull
#

yeah i do

lusty sapphire
#

Cool

#

Do you have any guesses on how you can use it here?

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red helm
#

Hello

devout snowBOT
red helm
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This is my matrix

#

-1/2 + i is an eigenvalue, can someone please confirm that the vector (0,1) isn’t an eigenvector associated to that eigenvalue ?

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My teacher ended up with that eigenvector in class but it can’t be right, i found this :

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Vecteur propre = eigenvector

lusty sapphire
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(0, 1) is not an eigenvector

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You can prove by inspection

red helm
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Thought as much

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Wtf was he on that day, got every exercise wrong

red helm
lusty sapphire
#

Inspection is just putting in the values and seeing whether they are right or wrong

red helm
#

Oh yes ofc should have done that, smart

lusty sapphire
#

Let me clean up those fractions

red helm
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Welp his whole correction of that exercise is wrong in that case

lusty sapphire
#

As someone who was wrong a lot yesterday, I know the feeling

red helm
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Happens to the best of us

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We suck just as much haha, should have corrected him in class

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Could you try and find the solution to X’ = AX ?

lusty sapphire
#

yes

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Redemption arc

red helm
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It’s super long tho, might take you a while

red helm
lusty sapphire
#

Way easier than yesterday's since now there is no degenerate eigenvalue nonsense

red helm
#

Still 3 matrix multiplications though, so easy to make one tiny mistake

#

Ended up finding this

lusty sapphire
#

That's exactly what I got

red helm
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Lets goooo 🤝

#

Thx man ❤️

#

I have another question

lusty sapphire
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happy to help

red helm
#

You probably won’t be able to help but you never know

lusty sapphire
red helm
#

I’m not sure about the English terminology 😦

#

Does stable point mean anything to you ?

lusty sapphire
#

Of that last problem?

red helm
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A solution to the differential system that doesn’t depend on time

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That’s the definition ( in my words granted haha )

lusty sapphire
#

Damn I've done stable points before...

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I wish I wrote down the problem or book or chapter or anything!

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Okay

red helm
#

Hahahab😂

lusty sapphire
#

Here's a guess

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A stable point means the solution does not change with time

red helm
lusty sapphire
#

So derivative with time must be 0

red helm
#

Yes that’s exactly it

lusty sapphire
#

So take derivative of solution and find the t that makes the matrix 0

red helm
#

I have a question regarding the fixed point but this might all be a little too distant for you 😔

#

In my lesson, an affirmation is made :

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(I’ll try my best to translate)

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The stability of a fixed/stable point for the non homogeneous equation is equivalent to the stability of (0,0) for the homogeneous equation

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I have no idea why this is true

#

Can’t figure it out

lusty sapphire
#

Good question

#

I remember learning that too

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But do not remember the reasoning

red helm
lusty sapphire
#

My only book for differential equations does not go into stability, so I must have used a different book in school. bearlain

red helm
#

No problem this question is a little specific haha, was kind of a stretch

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This whole paragraph is taken out of context too, you don’t even have the system we’re looking at

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My bad

#

It’s fine i’ll think about it some more and try and figure it out, I’m fairly sure it has something to do with the general solution including Xe in it

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Yep can’t quite figure it out

#

Anyway i’ll free up the room for other people, thx for the help yet again @lusty sapphire you’re a legend ❤️❤️

#

.close

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chrome creek
#

how are these equal?

devout snowBOT
magic pine
#

is the +2 included in the product?

chrome creek
#

no

#

the +2 is out

magic pine
#

what is p_i

chrome creek
#

p_i is 2^{2^{i}}

magic pine
#

so $\prod_{i=0}^nP_i = 2^{2^n}\prod_{i=0}^{n-1}P_i$

#

tex is dead

chrome creek
#

i think

magic pine
#

is this 2^2^n included in the product

chrome creek
#

no

#

it's not

#

incl. in the product

#

mhm

magic pine
#

i don't think they're equal then

chrome creek
#

i see

#

thanks ig

#

.close

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magic pine
#

might have spoke too soon

#

i'll mess with it and lyk if i come up with something

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mild basin
devout snowBOT
mild basin
#

Is this supposed to say "f o g (x)"?

lusty sapphire
mild basin
#

or "f o g" is the same thing as f(g(x)), the x is implied?

lusty sapphire
#

It's implied

mild basin
#

hmmm, OK

lusty sapphire
#

f and g are called the functions

mild basin
#

I have never seen it written like that, normally it's with (x)

lusty sapphire
#

So is f o g and g o f

magic pine
#

the name of the function is f o g, so you'd find the domain of f o g, not f o g (x)

lusty sapphire
#

f(x) and g(x) are how the functions f and g are defined

magic pine
#

f(x) is a number, f is a function

mild basin
#

so if I write f(g(x)) = sqrt(3x^2)

#

that's fine? or it should be written f o g = sqrt(3x^2)

magic pine
#

either f(g(x)) or (f o g)(x)

mild basin
#

OK

#

Just for practice, but looks good?