#help-27
1 messages · Page 53 of 1
Is 1/16 good?
Is 1/2 impossible?
Is 1/30 too inefficient?
You first need to define what is “good” in terms of those metrics
If we have a test and 0 marks means the worse and 100 marks mean the best, only then does the mark you get have any meaning
my very rough idea was going to be something like a simulation but then I found sources saying that it should be 1/12 to 1/16 which I then shifted my goal a bit to try to maintain the gradient in this boundaries instead of judging it
So given that the gradient doesn’t change, the length also wouldn’t change since it’s a function of the gradient
Then you’re left with just the cost
I guess you could graph the cost of concrete against gradient ranging from 1/12 to 1/16
It’ll probably be one of the boundary cases though if you look at the area of the triangle it makes
And not really a derivative = 0 kind of deal
wouldnt the price of concrete be constant?
But the volume required to fill the ramp changes with gradient
I assume that’s what you meant by the cost of concrete
aahhh i see
so I could do it just like a normal right angled triangle times the depth of the ramp to have a 3d shape then change the gradient, or actually the angle would be more straightforward i think
Let’s say the gradient is m then m=h/k where h is the height and k is the run
Solving for k we get k = h/m
The area is rise * run /2
So h/m * h /2 or h²/(2m)
So the volume would actually be proportional to the square of the height it seems
Which makes sense, we want to find the area under a linear line
That would be the same as integrating f(x) = mx
it is still a linear relationship right?
Nope
.
i didnt understand this last part
yeah
Ok a triangle is just a diagonal line on a graph
f(x) = mx
If you just integrate this from 0 to k you get a right angled triangle of base length k
And gradient m
f(x) = mx is a linear function but when we integrate it for area we get that the area is proportional to the square of x
Which we know is directly proportional to the height
Which makes the area proportional to the square of the height as well
yes i understood that just not the part where it is proportional to the square of x
yes
Ok integrate it for the area under the curve, aka area of the triangle
We get some quadratic in x
F(x) = 1/2 mx^2
yeah
F(x) is the area
So F(x) 𝛂 x²
And we know from here height 𝛂 x
yes
i see
then I can use that for the concrete price and multiply that by the depth for the volume?
that value I had just defined as 2 meters
Right
You could also have a look at the area used by the ramp
That’s simple just the base of the triangular prism of concrete
yeah from the models I had in mind they have a very big different in the space they use
and then I could use solids of revolution to make a protection
something like this but round
@jaunty mantle thank you so much for the help and for being so attentive!
👍 good luck with IB
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Hello
So I’m doing dilations on a scale
And the dilation is 1 half. Like 1/2 - would that just be like for example 4 times 1/2
And would that be just be 2?
So I just, I don’t know if I’m over complicating it in my head? Is the same as 1/2 * 4 ?
Maybe I’m just over thinking it haha
Hm well that’s all I needed for now, how to close
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can someone help me
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hi yall
show work
i see
,w sqrt(150^2 +120^2 - 2(150)(120)*cos(25 deg))
[if you want, on your one, select here where it says "deg" to make sure you get degrees rather than radians]
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Solve sin x >= -1/2
do i give a range for this?
,tex \factoid original
Solve this trigonometric inequation sin x >= -1/2
,tex \factoid original
this is it
Is there no picture
they probably want a range then
yes
yup
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how do i do c) There are 75 cars in the parking lot
of a car dealership. Two-thirds of the cars are new. How many of the cars are new? is the answer 10
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Could someone plz help me w #4?
What proportion should I set up?
@dry robin
Nvm I got it
Could someone help me w #5 part a? <@&286206848099549185>
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Can someone explain how to solve the integral of e^4x sinx dx using integration by parts?
Let $K = \int e^{4x}\sin(x),\mathrm{d}x$. If you use IBP twice, then K will reappear, allowing an easy algebraic manipulation
Umbraleviathan
bro im sorry but i just learned it today and the teacher taught the concept in a minute and just went onto practice problems
apparently theres the formula integral Udv = uv-integral vdu
but then the teacher just skipped out on that and went to draw a U DV table where she differentiates one side and then integrates the other?
Pretty much yeah
but then that doesnt make sense in some cases like these where you can just keep on differentiating it and you dont knwo when to stop?
like sinx would just switch back and forth with cosx SO HOW WOULD U KNOW WHEN TO STOP MAN
😭
You label one factor "u", and then another factor "dv". You'll have to find du and v
Usually it should resolve itself
An easier integral will appear
um?
But for cases like this one, it won't, but it will reappear
Which allows for easy algebraic manipulation
if i set e^4x as u then wont it just keep on getting to like
1/4 e^4x
1/16 e^4x
etc etc...
No you don't keep on doing it
You only care about the first order derivatives
Start with doing the first IBP instead of trying to do both at the same time
Well this is what I got so far
The derivative of e^4x is not 1/4 e^4x
but then we get stuck at the other integral again
man did i mental math my usub wrong
oh wait
You'll have to do IBP again for that new integral
If you do it correctly, the og integral should reappear
so you're saying if i do IBP again for the integral of -cosx * 4e^4x dx
then somehow magically it'll dissolve and all my problems will be gone?
If you do it right, yes
And then this applies
okay i integrated it again
and got -16e^4x sinx + 16 integral sinx e^4x dx
so that thing did appear
what do i do with the k...
Well you gotta collect like terms
Gather the K's together
iirc it'll end up being 17K = something
okay so im seeing what symbolab is telling me
so you just combine the e^4x sin x dx whatever crap
but how'd you get 17....
thats such a wack number
how do they even get 17....
if it's K = soomething - something + 5K
so then that's not possible to get 17 out of the blue
oh wait
the -4 is inside the parenthesis
so it's k = -16k essentially
finally i solved it out
thank you
now i got another 5 problems to do after this one...
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How do I do this?
What to find?
Ok thanks
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@copper hatch Has your question been resolved?
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Given a polygon A, how does one get the polygon B that is defined as the polygon that is made out of all the points that are farther than x units inside A
@lethal rose Has your question been resolved?
A conceptual answer or the actual mathematical solution could both help me
@lethal rose Has your question been resolved?
the question doesnt really mak sense
are you sure the polygon youre looking for isnt just scaled version of the original
no, i'm pretty sure that a scaled down version doesn't always work for that problem
youd have to be more clear about the problem i think
imagine a very big square with a small bevel in the corners
the inner polygon with a big enough x would be a perfect square if I'm not mistaken
this is an example of that not working
because by your logic the inner would still have the bevel
maybe i'm mistaken
then i don understand the problem
i'm not convinced a scaled down version satisfies my prerequisites
and i'm not sure where to go from here
you need to more clearly define the problem.
IMHO
think about like
if you start at some point on the shape
and head directly away from the shape one unit
Get polygon b so that every point in B is inside A and at a minimum x distance away from A
then repeat this process for every point on the shape
youll just get a scaled version
wait 
youll get a bunch of lines
well it depends on the shape
minimum?
yeah so every point of B is like atleast 3 meters from any side of A
so filled in
hrm
well you could think of a circle
thats what its gonna be
like what you need is to
for every point on A
draw a circle of radius whatever
and delete that neighborhood
then repeat this over all of A
surely there is less computionally intensive way
which you could replicate using a finite number of circles
cuz my lines gonna look wobbly
are you coding this?
yes
ah
maybe constructively is easier
lemme think
im almost positive its just a scaled down version
still
for weird shapes it doesn't really work
if some part is thinner than the required x
then you can never scale it down enough to work , even though other parts of the shape could be wide enough to have it
or some shapes are gonna become two polygons
like two squares connected by a thin band
I guess i'll go circle for now and try some smoothing algorithms if it's too ugly
tho I believe math has a solution for me
seems like it would be a common problem
I guess if I do just one circle per corner it will be ok
if its just to create like an image
then that should be fine right
you could look into blurring, too
like if youre just creating something you need visually to look like that, and it doesnt need a precise description
just blur the original, then take a difference
@lethal rose Has your question been resolved?
@lethal rose Has your question been resolved?
@lethal rose Has your question been resolved?
If A is convex you can just move all the sides inwards by x units
handling points of intersection might get complicated though
if the previous side intersects some side after the next side does, remove it ig
@lethal rose Has your question been resolved?
I need to work with any type of polygon
Visualize please
what I would b given is the big hexagon, and I want to get the smaller inner one where each of the point of the red one is atleast x units away from any side of the outer one
you only require area?
for finding the coordinates of any polygon, you shall use sarrus rule
and, you have to define, how much it shall be far away in both axes which results in such
I needed a simple example, but you get the idea
it can be many smaller polygons
I just want a solution and work from there
in what case would there be a curve ?
and even if it was possible yes but I can manage that part myself
I don't see how the bottom diagram represents anything from the top one
oh I understand
it's flipped
I guess even the non rounded version would be fine by me
I just need basic visualization

if your only restriction is for points to be > than some unit x, you could probably find the bounding box for your polygon and conform your most "concave vertex" to that
so if you have concave, that's one of the issues - it's not a polygon
so it's generally writing a polygon-cutting routine, do you know how to write that?
then all we need to do is figure out which lines to cut by
that's for the convex case
then concave case, if x is small you can see where the two lines meet
but if x is large you might get some degenerate case
@lethal rose Has your question been resolved?
Can someone help me with this
You need to put this in an available channel
The ones that Don't have usernames next to them
okay thanks
People I hope y’all having a nice day and fun and enjoyment learning math! 😃
I think it was mentioned before, but I think a possible procedure is create a gray region of no-touchy-touchy by dragging a circle of radius x along the line of the polygon A. Any point inside or outside that region is fair game for polygon B.
The problem is there can be multiple polygons B
@lethal rose ask the problem in math stack exchange... Ig someone there can give u a solution
Good idea
polygons can be concave, not sure wht you mean by that
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so I know that du = pi/12, and du = pi/12 dx
how do I find dx, it says its supposed to equal 12/pi but that doesnt make any sense to me
rearrange du=pi/12 dx to make dx the subject
you would get dx=12/pi du, which is what you want?
yeah, but why did the pi/12 change to 12/pi?
divide both sides by pi/12
i showed u this like 10mins ago lol
oh and then u multiply du
yeah srry I made a mistake
I get it now
thanks
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how can i simplify (5b^3)(-2b)^3?
ok ok thanks
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Where did I mess up?
U can also use d²=4at. This is also a quadratic equation.
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✅
Without subbing in 3 points to find the quadratic equation, you can notice that
4.9=0.1×7^2
19.6=0.1×14^2
44.1=0.1×21^2, and so on
Therefore you can conclude that
y=0.1×(7x)^2
=0.49 x^2
@dusk sand Has your question been resolved?
where did you get ^0.1 and 7^2? at the top
@red sierra
i graphed 4.9x^2 and got the answer. but how?
4.9=0.1×7^2
19.6=0.1×14^2
44.1=0.1×21^2
78.4=0.1×28^2
122.5=0.1×35^2
You understand this, right?
i understand but how did u come up with those numbers
did it pull it out of a magic hat
i wanna learn this trick
ok so you just found a pattern
is there a more reliable way to find this equation?
that simply observation? in a future test the professor will want us plug in 3 points but tbh i dont know where i messed up
maybe somewhere at the bottom?
The most reliable way is to just plugg in 3 points
i can retake the photo with flash if that helps
sorry for my awful handwriting, im tipsy. jk jk
You got these right
You can multiply 2 at the top one and 3 at the bottom one to eliminate b
are you pulling my leg
l0l
what about the rest of the problem, do u also multiply there? something feels off
omg uwere right!
LOOOOOOL
WOW
@red sierra
Wait what
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!onechannel
Please stick to your channel.
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I figured it out
Ah good good
@wooden kiln I figure it out
ya
It a lot of second guessing that my issue
I get it right but I second guess
Bc I’m scared to fail the assignment
well this is a straight line right?
Yea
like y=ax+b?
YEPS
mango you’re the g
I wish the best for you
But I’m gonna be leaving this server

so take the x numbers and the corresponding y numbers
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Can someone please explain why the answer is not -2?
The way that I like to think about these problems is that you have a polynomial of degree 1 (in absolute values) in the top and a polynomial of degree 1 in the denominator. So if you divide x/x = 1, you end up with a line. But since it's |x|/x you end up with a split when x = 0. In this problem you know |2x-26| > 0 for any x, and 13-x < 0 for x > 13 and 13-x > 0 for x < 13. So as you approach 13 from the left side (x < 13) 13-x takes on a positive value meaning the answer must be 2. Alternatively approaching from the right side gives (x > 13) so 13 - x < 0, which is your result of -2.
@copper trout Has your question been resolved?
gotcha I'm gonna try my best to digest this lol.
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In the following figure, O is the center of the circle, PBAˆ=PBQˆ and PQ is tangent to the circle at P.
Given that |AB|=3 and |AP|=1, what is |QB|?
Can u help me please
@nocturne cape Has your question been resolved?
Did you learn cosine rules
You will skip this problem as you do not have margins at all
Wdym?
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it’s very obvious that the answer is 5 and it goes up to 8 but i’m really confused why when i tried to solve it algebraically it gave me 8.21 (correct) and 9.21
what did i do wrong so the 9.21 solution is there?
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if
5b+7=A
2c+4 = B
what is the minimum value we can give to A
so far what i did is this;
But i am not sure if this is correct
I tried this now but i don't think this is correct
@eager wave Has your question been resolved?
i tried doing this but the answer is none of the options
<@&286206848099549185>
but i can not give C even lower number than 3
to more clarify what i have been doing
@eager wave Has your question been resolved?
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.rotate
,rotate
Yes that
it's a comma before the word rotate
I was wondering why my answer is wrong or different? I got cosx and the textbook got sinx
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Hey guys
If a+b+c=6
Where a b and c are non negative real numbers
How do I find the maximum value of a^2+b^2+c^2
?
@golden wren Has your question been resolved?
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prove that the below afirmations are true or false and show if its true or prove its negation if its false
par = even impar = odd
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6. None of the above
1
recall that odd + even = odd
@native bobcat Has your question been resolved?
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I'm confused because It usually tells you the point they want you to find the radius of curvature for
so how should i choose a point?
You're 11 years late turning this in btw
It's asking you to find the point
The point where the curvature is smallest
haha
it just sounds like 2 parts
- find the radius of curvature
- find the point where the radius is smallest
so i should only find the point?
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If we have the equation of a circle and the equation of a line that intersects the circle in two points A and B, what's the fastest way to calculate the length of AB?
We could find the coordinates of the two points and use the distance formula, but that's slow. We could also find the distance of the line from the center of the circle and then use Pythagoras with the radius of the circle, then double what we get
But is there a formula for this? Or a faster method?
@restive river Has your question been resolved?
Bloop blip blop
I'm calling the <@&286206848099549185> 'cause I'm about to go to bed
Oh wait maybe this is not the place to ask something like this
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Hey, I’m confused on how the zeros of a function can be a square root
And I’d understand if that would be the answer after using the quadratic formula, but even the quadratic formula doesn’t give a proper answer for x
I got the sqrt of 17/2
You need to use the factor theorem. This allows you to get a linear term and a quadratic. That’s where the sqrt comes from
you cant really use the quadratic formula for a cubic
besides you can just plug in all the options and see which works
thats probably the quickest
I thought that if I simplify the equation to a quadratic one, it might work
I divided the whole equation by x to simplify, and moved the -4 to the other side
Or just kept it there outside the parentheses
I don’t think that’s right though
Would long division get me a real number as a zero (or, answer)?
it would allow you to factor the equation
into (x+1)(a quadratic)
and then you can solve for the zeros of that quadratic
you can factor (x+1) = (x - (-1))
since x = -1 is a root
Okay, I see where you’re coming from there
But about the -4
Would that stay in the quadratic?
im not sure what you mean by that
Oh nevermind I just figured that out lol
Putting that into a quadratic, I got sqrt of 33/2
after polynomial long division?
nice
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I dont know what w-y is
@deft terrace Has your question been resolved?
Welp Mijo waddled away
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Why is it wrong to solve c and d like this?
@short iron Has your question been resolved?
<@&286206848099549185>
which one is your C
I think it’s the first one
well the probability of picking a man two times is (7/10)^2, not 7/10*6/9
My bad
c
d
and the probability of picking a woman is 3/10
I guess I don't understand then. Are the people being replaced after being picked? Why would the number of people stay the same after each pick?
they aren’t being replaced, they are being picked at the same time
so you don’t see the outcome of each pick
plus, if the events were dependent, the multiplication rule wouldn’t apply
you would have to use P(A and B) = P(A|B)*P(B) = P(B|A)*P(A)
but you can just assume that each pick is independent
,w (7/10)^2 * 3/10
,w (3/10)^2 * 7/10
it’s really close funnily enough
I still don't understand, the book is saying neither of those are correct?
hmm
then I guess my assumption was wrong
are you working with conditional probability?
or maybe combinatorics
The instructions were to use counting principles to find the probability
okay so I think I got what the problem wants you to do
count the number of ways that you could have 2 men and 1 woman, and divide it by all possible groups
should work
All possible be groups being 10 choose 3?
,w ((7/10)^2 * 3/10)/binomial(10, 3)
,w binomial(7,2)*3/binomial(10,3)
great
so we are using 2 things:
7C2 is how many combinations of 2 men we can have
3 is how many combinations of 1 woman we can have
you then apply the multiplication rule
and get how many combinations of 2 men and 1 woman you can have
and then it’s just dividing by 10 choose 3
hmm probably if it involves the probability of seeing a certain combination of a larger set of elements
in this case the elements being 7 men and 3 women, and the combination being 2 men and 1 woman
Okay, thanks for help!
no problem! I learnt something too!
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hi! may i get help solving this problem please
so i thought that you were supposed to use the equation 1/2 integral from a to b (r)^2 d(theta)
but then i got stuck so i wasnt sure where to go next
Well for starters, a = 0
Makes life easier
All you need to do now is find when the function closes itself
may i ask how i could find that please
I mean if you think about it, if you want it to close:
$$4 + \sin(b) = 4 + \sin(0)$$
But $a = 0$, and $a ≠ b$.
Umbraleviathan
would that be at pi?
Well I can see you get that, but no
What I would do is if you're able to graph it, graph it
It's basically some kind of round structure
You wanna take into account that it's a polar equation, so it's gotta circle back. When theta = pi, r = 4 but it's not at the right place/quadrant
would i be graphing the r = 4 + sintheta equation? because if so, the boundaries seem to be -3 and 5 so that wouldnt be right i dont think
No... you need to look at theta not the x and y
As a round object you'll find it'll close itself up when t = 2pi
It's not quite a circle
But it'll act like one
You cannot mix up polar coordinates with Cartesian coordinates
ohh i understand what you mean now, thank you sm!
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could someone please help me with 10e
is it "Ex (D(x) or F(x) or C(x))"
(the Ex is supposed to be the existential quantifier)
please @ me if anyone responds
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My answer comes out to be {f(6.88)}
But correct answer given tells it is {f(7.88)}
I don't know what to do now
I don't understand why is correct answer {f(7.88)} and not f{6.88)}
Period is 4
This is what the graph i draw
The rest of the function can be found out by the information that f(x) is even and have a period 4
Okay let me tell you
I assume ur answer has to be one of the given 4 options
If we go by graph , than f(6) = 2 and than decreases linearly and reaches f(7)= 1 that means somewhere near left part of 7, the value of f(x)= 1.12...and we can find it with analytical method also
I feel option given does not include correct option..
I maybe wrong
No does a works
A does work*
What is wrong with my english today
f(1.12) equal to 1.12
How?
so what is {f(1.12)}
follow along with me and you'll see
.12
Find f(7.88)
7.88 - 4 equal to f(3.88)
It is -1.12
what is 4 - 3.88
Oops sorry lol ...it's .12
.12
yes
And f(3.88) = f(7.88) = f(.12)
That means {f(7.88)} = .12
I guess i draw graph wrong?
Thank you
.?
Graph that i draw Is wrong, right?
Oh wait... that's right ....
It's just i forgot that 0.xx can also have fractional parts
Thanks
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I was stuck in a test question today
the question was "what is V if a = 4 and b = 8"
V= a(5-b)^2
can someone state the answer?
@lean onyx Has your question been resolved?
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The perimeter of an isosceles trapezoid is 64, each leg has a length that is 6 less than the lenght of the shorter base, and the longer base has a length that is 4 less than twice the length of the shorter base. Find the length of an altitude of this isosceles trapezoid.
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Let x = length of shorter base Length of longer base = 2x - 4 Length of legs = x - 6 Perimeter = 2x + 2(x - 6) + (2x - 4) 64 = 4x - 8 + 4x - 4 8 = 8x x = 8 Length of altitude = (1/2)(8 + (8 - 6) + (2(8) - 4)) = (1/2)(20) = 10
why 2x?
I asssumed you would hav eto doulbe the shorter base
x = length of shorter base Length of longer base = 2x - 4 Length of legs = x - 6
x + 2(x-6) + (2x-4)=64
5x-16=64
5x=80
x=16
no
there's only one short base of an isoceles trapezoid
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I learn about continues sets and continues order.
I've got a definition:
set X us continuously ordered if
$$\underset{\emptyset \neq X_0 \subset X}{\forall} \left{x\in X : a < x \underset{x \neq a \in X_0}{\forall}\right}$$
is either empty, or has minimal element.
Does it mean that natural numbers have continues order, while reals and Q doesn't have one?
redve
@ashen vault Has your question been resolved?
@ashen vault Has your question been resolved?
soup soup tasty soup
@ashen vault Has your question been resolved?
2 hours in btw
@ashen vault Has your question been resolved?
@ashen vault Has your question been resolved?
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how would i go about proving this?
induction i know
this is what i have so far but i dont know what i am doing
this is Applied Combinatorics btw
Another approach
suggestion, the left hand side looks a lot like the derivative of $\sum_{i=0}^{n}C(n,i)x^i$ evaluated at $x=1$
Bungo
i dont think my teach wants us using derivatives
ah, that's too bad, it makes this problem so simple
ABC is an isosceles triangle with AB = AC. Draw AP ⊥ BC to show that
∠ B = ∠ C
that doesn't seem relevant here
yeah idk how triangles can prove my proof
im new idk how to ask a doubt
thank u
my prof only gave us the hint of "oh its just like how we did the binomial in class!!!"
i think this approach works!
copying again for easier reference
assuming it's all ok up to that point:
you know what the first sum is, by the induction hypothesis
my thought next was to then substitute i-1 for i
the second one is the sum of C(n,0) through C(n,n-1), which is the same as the sum of C(n,0) through C(n,n), minus C(n,n)
and you know the sum of C(n,0) through C(n,n) is...?
2^n
yep
and C(n,n) = 1
try making those substitutions and simplify
i think it works
i=1 though
sure
no, if i goes from 1 to n, then i-1 goes from 0 to n-1
oh wiat
(you could make this more formal by letting j = i-1 if you like)
can i just make a for loop
that's basically what a finite sum is
that's the one i'm referring to
oh are you concerned about the first sum starting at i=1 instead of i=0?
im concerned about the one multiplying C(n,i-1) each time
yeah the second sum
$\sum_{i=1}^{n}iC(n,i-1)$
Splash
$$\sum_{i=1}^n C(n, i-1) = \sum_{i=0}^{n-1}C(n,i)$$
Bungo
the inside is being multiplied by i
ohh, i missed that, one moment
$$\sum_{i=1}^n iC(n,i-1) = \sum_{i=0}^{n-1}(i+1)C(n,i) = \sum_{i=0}^{n-1}iC(n,i) + \sum_{i=0}^{n-1}C(n,i)$$
Bungo
the 3rd sum is the assume
and both sums on the RHS look do-able
and the 4th is 2^n
yep
so it's missing C(n,n), which is 1
3rd if you start the sum at i=1 and go to n thats still the assume right? $2^{n-1}n$
Splash
so then we are at $$2^{n-1}n+2^{n-1}n+2^{n-1}+n+1$$
Splash
yea hm, why isn't this working..
are we sure that the work you had in the screenshot is right? i'll double check
$$(n+1)C(n+1,n+1)=n+1$$
Splash
oh wait
the first sum on the RHS is not the induction hypothesis
it only goes to n-1
can we
so it's missing the n'th term, which is n
that first sum on the RHS should be $2^{n-1}n - n$
Bungo
that deals with the n on the outside then
and the second sum is $2^n - 1$
Bungo
Splash
Bungo
do you agree with that part
yep
ok good
lets se
i'm gonna rearrange it a bit:
there are two terms of the form $2^{n-1}n$, add them together and you get $2n2^{n-1}$, which is $n2^n$
Bungo
makes sense
so then we have $n2^n + 2^n$ (after canceling the $n+1$)
Bungo
and $n2^n + 2^n$ is just $(n+1)2^n$
Bungo
which is exactly what you want
it was so confusing going back and forth between the screenshots haha
and my bad handwriting
and mentally making substitutions
after finally getting the right initial expression, the simplifying part wasn't too hard
mainly spotting stuff like 2 x 2^n = 2^(n+1)
time for latex wooooo
btw, now that you solved it the "combinatorics" way, can i show my derivative way that i was mentioning earlier?
ok:
$$(1+x)^n = \sum_{i=0}^{n}C(n,i)x^i$$ by the binomial theorem
oops hang on
missed the C(n,i)
Bungo
now take derivatives of both sides with respect to x:
$$n(1+x)^{n-1} = \sum_{i=0}^{n}iC(n,i)x^{i-1}$$
Bungo
Bungo
yep
now spotting a trick like that does require having seen similar tricks before
unlikely that you would just come up with it out of the blue
for the binomial theorem he did it totally differnet
ha, figures
"do it just like we did with the binomial theorem"
so he takes the s+1 out of the 3rd step and moves that +1 out of the summation
and substitutes k for k+1 so he can take out a y
maybe he just meant to remember to use the identity C(s+1,k) = C(s,k) + C(s,k-1)
