#help-27

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cobalt plinth
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Or are you right

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Nvm thank you

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restive river
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Ok

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restive river
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Wait let me get the question out

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So how would I solve this out

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I have no idea where to start

grizzled yew
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Plug it in

restive river
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So do I plug 2 into the 2y?

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Wiat what do I plug in for the x then

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<@&286206848099549185>

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Wait nvm I got it

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rotund torrent
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Help how do I do these

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main gull
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Do you know how to factor in general?

rotund torrent
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A bit

main gull
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A bit meaning?

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What do you know?

rotund torrent
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I know up to difference of 2 squares?

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Grouping in pairs

main gull
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Do you know something like AC method?

rotund torrent
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Nope

main gull
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Well here you don't need something that intense since a = 1

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But a hint is, find the factors of c that add up to b

restive river
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product of a and c

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adds up to b

main gull
rotund torrent
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I'm still confused

main gull
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find the factors of c that add up to b

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Take the first one

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What is c?

restive river
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could just set to 0 and use quadratic formula

rotund torrent
main gull
main gull
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What are the factors of c?

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Aka 12

rotund torrent
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1,2,3,4,6,12

main gull
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Which factor pair adds up to b?

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What is b in that problem?

rotund torrent
main gull
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Yes

rotund torrent
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so 3 and 4

main gull
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Yes

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So the general form for the problems you are doing is (x + a)(x + b)

restive river
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(3)(4)=(1)(12)

main gull
rotund torrent
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I see

restive river
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3+4=7

rotund torrent
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so (x + 3)(x + 4)

main gull
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Yes

rotund torrent
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Alr got it thanks

main gull
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Now you just apply that concept to the rest

rotund torrent
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Alr thanks

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clear hedge
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can anyone explain this??

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supple knot
clear hedge
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nope wasnt there during the lesson but this is the only log related question i have to deal with for now

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i dont understand it at all

winter hound
clear hedge
winter hound
clear hedge
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no...

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fiery finch
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hiii

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fiery finch
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not math but could someone help

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pls

hazy quail
fiery finch
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ty!

hazy quail
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mortal jungle
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quick question, the answer would be no right

mortal jungle
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[1 _ _ _ _
0 1 _ _ _
0 0 0 0 1]

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that means that it'd be 0x + 0y ... = 1

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(doesn't have to be one ik)

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but that means its inconsistent right

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oh i just thought about it for a second, yea i guess it would be inconsistent

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soft sphinx
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The answer is (16√3 - 8π)cm^2

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real trench
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restive river
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How do I graph constraints on desmos again?

restive river
winter patrol
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{ condition }

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no colon

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-x{x<=1}

restive river
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thx

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void current
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tan + 1/tan = csc/cos

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void current
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violet wind
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the sum set up doesn't solve the problem

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I think your friend treated it like putting $600 in a bank every month

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and getting 6% interest compounded monthly from that

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hmm

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well putting $600 in early will prevent you from paying 600+interest later

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So in that sense it's a little bit like putting money in a bank

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but in that case the final "sum" would represent how much money it would cost if you paid all of it at the 4 year mark

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ah nice

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np

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kindred sedge
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I'm stuck once more..

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Please don't occupy multiple help channels.

kindred sedge
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I don't know what to do

late oriole
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@kindred sedge

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On the right,

sin^2 * 1/cos^2

That becomes tan^2

Can you solve it from there?

kindred sedge
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May I ask how to make it a secant?

late oriole
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Okay

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So it's sec^2-1=tan^2

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First of all, that is an identity (tan^2+1=sec^2)
But you may be wondering how to get that

So sec^2 = 1/cos^2 -1 = 1/cos^2 - cos^2/cos^2 (you can see that is still equal to 1)

Then, (1-cos^2)/cos^2 when you simplify
Then, there is another identity that sin^2+cos^2=1

Solve from there

void sigil
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Do you have to prove that it's equal to sec² -1?

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Or is it something else

kindred sedge
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The one you said

void sigil
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Oh

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You can apply identity in sin²

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And write it as 1- cos²

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Multiply the sec² inside

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Sec² times cos² is always 1

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And you multiply it by 1 too

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Did that solve it

kindred sedge
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So is it like this

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Wait if you don't mind me asking how did sec² times cos² is 1

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Is it a fixed identity

void sigil
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Because sec is just 1/cos

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Just like how cosec is 1/sin

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And cot 1/tan

late oriole
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$sec^2x = \frac{1}{cos^2x}$

woven radishBOT
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Anti-Clownfish

void sigil
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Yep there you go

kindred sedge
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Ohhhh

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So it's the same as

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Csc²x times sin²x = 1?

void sigil
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Yes

kindred sedge
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Okay I'll try to solve this one

late oriole
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$sec^2 -1 = \frac{1}{cos^2x} -1 = \frac{1}{cos^2x} - \frac{cos^2x}{cos^2x} = \frac{1-cos^2x}{cos^2x} = \frac{sin^2x}{cos^2x} = tan^2x$

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That was what I typed above but I converted it into a cleaner format

void sigil
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Seems like it mistyped it

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It didn't subtract the 1 in the first equality but it did in the second one

woven radishBOT
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Anti-Clownfish

kindred sedge
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This is hard

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I'm sleep deprived I can't even think anymore

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I'm stuck in this part

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Sorry for the handwritinf

void sigil
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You're on the right path

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You got sec² ( 1 - cos²)

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Which when simplified

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Will give sec² - sec² cos²

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Now since sec² cos² is 1

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You get sec ² -1

kindred sedge
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Ohhh

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Okay I get it now

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Oh god

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Thank you

void sigil
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It's no problem

kindred sedge
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steel escarp
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The points A = (-7,4,-3), B = (53,-101,42) and P lie on a straight line. The distance from A to P is four times greater than the distance from B to P. Determine the two possible (sketch!) positions of the point P.

steel escarp
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I solved one of the positions which is 1/5(OA)+4/5(OB)

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The other one is 4/5(OA)+1/5(OB) but how do I prove that?

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See the position 2 part

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I've failed to prove it, how can I fix it?

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@steel escarp Has your question been resolved?

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@steel escarp Has your question been resolved?

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@steel escarp Has your question been resolved?

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primal tusk
devout snowBOT
primal tusk
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can someone please explain this to me

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i have no idea what this wants or how to go about it

lunar harbor
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Expand $r\sin(\theta+\phi)$ and match the coefficients of $\sin \theta$ and $\cos \theta$

woven radishBOT
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Civil Service Pigeon

primal tusk
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what are the coefficients of sin and cos theta in this?

lunar harbor
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Expand it out and you’ll see 🤷‍♂️

primal tusk
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bruh

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if i knew how to do that then i wouldnt be here asking

lunar harbor
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You do know that $\sin(x+y)=\sin x \cos y +\cos x \sin y$ right?

woven radishBOT
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Civil Service Pigeon

lunar harbor
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Also if you really wanted an answer quickly you would google it, this is a well known technique

primal tusk
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i have googled it

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im asking here to understand it not be told "just google it lol"

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e-e

lunar harbor
woven radishBOT
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Civil Service Pigeon

lunar harbor
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Comparing coefficients, as I said earlier, with the original expression yields a system

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You can divide the equations to find $\tan \phi$, the rest is trivial.

woven radishBOT
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Civil Service Pigeon

primal tusk
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what do i do with tan thi once i have it?

lunar harbor
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Use that to solve for $\phi$…?

woven radishBOT
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Civil Service Pigeon

primal tusk
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and i have no idea how to do rsin thi/ rcos thi

lunar harbor
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Given the fact that it’s literally just substituting into a formula, idk what you want me to say.

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I suppose I’ll leave this for someone else

primal tusk
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,n,

devout snowBOT
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@primal tusk Has your question been resolved?

primal tusk
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<@&286206848099549185>

devout snowBOT
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@primal tusk Has your question been resolved?

urban spindle
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I'll try

primal tusk
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thank you

urban spindle
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so we try to solve a$\sin\theta$ + b$\cos\theta$=$r\sin(\theta+\phi)$

woven radishBOT
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Maths Enjoyer

urban spindle
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as the other user said, we expand $r\sin(\theta+\phi)$

woven radishBOT
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Maths Enjoyer

urban spindle
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I believe it would be useful if you expanded it (useful for you). so, try to use the aforementioned formula to transform that sin of a sum into 2 pieces.

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and then tell me your result

urban spindle
woven radishBOT
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Maths Enjoyer

primal tusk
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which formula sorry?

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can you just quote it

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unless you mean

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rsinθcosϕ+rcosθsinϕ

urban spindle
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yes, that

primal tusk
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ok, im not really sure what to do with that tho

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im aware that cosϕ=rsinθ

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i think?

urban spindle
woven radishBOT
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Maths Enjoyer

urban spindle
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we notice both of these things have $\sin\theta$ and $\cos\theta$, and therefore I believe the idea is to equalise their coefficients

woven radishBOT
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Maths Enjoyer

urban spindle
woven radishBOT
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Maths Enjoyer

urban spindle
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so a should be equal to r$\cos\phi$

woven radishBOT
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Maths Enjoyer

urban spindle
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makes sense?

primal tusk
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um... why should it be = to rcosϕ?

urban spindle
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a$\sin\theta$ + b$\cos\theta$ = rsinθcosϕ+rcosθsinϕ

woven radishBOT
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Maths Enjoyer

urban spindle
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I assume the question is...why is xsin(a) + ycos(b) = tsin(a) + vcos(b) necessarily implying that x=t and y=v?

primal tusk
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thats the question there

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so... kinda?

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i just want rsin(theta+thi)

urban spindle
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while this explanation might not be correct mathematically, your question has exactly one answer. and since the identification of coefficients of sin and cos would lead to 1 result...:)

urban spindle
# woven radish **Maths Enjoyer**

it's fairly clear it's the answer. we identify the coefficients of $\sin\theta$ and $\cos\theta$ in here (the message I replied to)

woven radishBOT
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Maths Enjoyer

primal tusk
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um. im sorry i dont know what "clear answer" it is

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i feel so lost

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is it litterly rsinθcosϕ+rcosθsinϕ?

urban spindle
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a$\sin\theta$ + b$\cos\theta$ = rsinθcosϕ+rcosθsinϕ
in this, we try to solve a=rcosϕ and b=rsinϕ and express r and ϕ based on a and b

woven radishBOT
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Maths Enjoyer

urban spindle
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in other words, we try to solve the system of the 2 equations: a=rcosϕ and b=rsinϕ . we consider a and b given, and want to find r and ϕ. 2 equations, 2 things to find, so it should work 🙂

primal tusk
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wait wait wait, to be clear on something

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we want tan^−1(b/a) right?

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becouse that =ϕ

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so it would be tan^-1(sinϕ/cosϕ)

urban spindle
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tan^−1(b/a) = ϕ , yes

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a mention: in our exercise, we know a and b

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don't worry about putting the ϕ you found back in the system (I think it's more complicated). there's another method

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square both equations and add them up. tell me what you get 🙂 (these equations: a=rcosϕ and b=rsinϕ )

primal tusk
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how do i put ϕ into my calculator?

urban spindle
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what do you mean

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also, have you found r yet?

primal tusk
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no?

urban spindle
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have you tried raising both equations to 2nd power, like I said before 🙂

primal tusk
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i... dont know how

urban spindle
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square both equations and add them up. tell me what you get 🙂 (these equations: a=rcosϕ and b=rsinϕ )

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so, if a=rcosϕ

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a^2=?

primal tusk
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is there like a special rule im not getting here?

urban spindle
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if you square what's left of =, you square what's right of =

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not really, you need to square the rcosϕ

primal tusk
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as far as i can tell rcosϕ^2=....rcosϕ^2...

urban spindle
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hint: we do this because we know cos^2 +sin^2 of the same angle = 1

urban spindle
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since you have to square everything right from the "="

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and (rcosϕ)^2 =/= rcosϕ^2

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let's remember (ab)^2=

primal tusk
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i might just entirely give up on this topic, it dosnt make any sense what so ever

urban spindle
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hm

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if 2 numbers are equal, their squares are equal too, right?

primal tusk
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yes

urban spindle
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so if a=rcosϕ

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then a^2= r^2 (cosϕ)^2

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correct?

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the power goes to all factors

primal tusk
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i guess?

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we have a

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which is sin(theta) right?

urban spindle
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we just said a=rcosϕ

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so it isn't sin(theta)

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btw we cannot express a based on theta (or anything)

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give me a sec

urban spindle
# primal tusk

in your question at start, tell me. how much is a and b

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at question 1.a

primal tusk
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i have do idea dude

urban spindle
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right now we struggle to find r and phi based on a and b from the system of 2 equations I mentioned earlier

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we got phi pretty easily

primal tusk
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wait we have phi?

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when did we get phi

urban spindle
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tan^−1(b/a)

primal tusk
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ok

urban spindle
primal tusk
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and what, in this equasion

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is a and b

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please just write out the entire equasion for me

urban spindle
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ok. so we know tan^−1(b/a)=ϕ

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we got it from these 2 equations: a=rcosϕ and b=rsinϕ

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you had a good idea to divide the 2 equations

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now we try to find r

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from the same 2 equations

primal tusk
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wait hold up

urban spindle
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you gave me this answer earlier

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about phi

primal tusk
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what is tan^-1(rsinϕ/rcosϕ)

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i know it =ϕ

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but is there a number to it?

urban spindle
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that is the thing, it depends on a and b. so it's not fixed

primal tusk
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ok

urban spindle
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let's find r and then we'll see

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ok?

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so we have a=rcosϕ and b=rsinϕ

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try to find r like you found ϕ

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I said earlier, we need to use another trick, like the one you used for phi

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and I said, let's square the 2 equations. a=rcosϕ and b=rsinϕ

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and then add them (after raising both equations to 2nd power, sum them)

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tell me if you manage

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but first, try 🙂

primal tusk
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ok so, i remember you saying that it was something like r^2cosϕ^2

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for a

urban spindle
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yes

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when we square, we square both terms of product 🙂

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very good

primal tusk
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so a^2=r^2cosϕ^2

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same for b but with sin instead

urban spindle
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now let's sum them

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so, the side with a and b are added on the left

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= the sum of the terms on the right

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a^2 + b^2= [you calculate]

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from the 2 things you just told me

primal tusk
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so a^2+b^2=r^2cosϕ^2+r^2sinϕ^2

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?

urban spindle
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yes

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we can do some magic on the right side

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do you notice something there?

primal tusk
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no?

urban spindle
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maybe a common factor

primal tusk
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no...?

urban spindle
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r^2cosϕ^2 and r^2sinϕ^2 , don't they have something in common

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a factor

primal tusk
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,n,

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im not seeing it at all

urban spindle
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ok, another hint: ab+ac= a(b+c)

primal tusk
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where is c coming from??

urban spindle
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these a , b and c are supposed to show you a formula

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the hint is a formula

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r^2cosϕ^2 + r^2sinϕ^2 in this, we see r^2 common factor

#

saw it?

primal tusk
#

ok, why does that matter?

urban spindle
#

let's use the formula I mentioned earlier, ab+ac=a(b+c) on our equation

#

r^2cosϕ^2 and r^2sinϕ^2 this is our equation

urban spindle
#

r^2cosϕ^2 and r^2sinϕ^2 let's use that formula to make r^2 ( something + something)

#

the things in the ( ) will be important

primal tusk
#

the issue that i see is that to find ϕ we need r. but to find r we need ϕ

urban spindle
#

the issue will disappear soon

urban spindle
#

earlier, that tan

#

remember?

primal tusk
#

but the formula has r in it???

urban spindle
#

tan^−1(b/a)=ϕ not really?

#

yes, if we replace b and a with the other results, sure. but a and b will be given in the problem

#

we'll see them, don't worry

#

ok, we found ϕ, let's find r please

#

r^2cosϕ^2 and r^2sinϕ^2 let's use that formula to make r^2 ( something + something) focus on this

primal tusk
#

ok ok...

urban spindle
#

ohh, another thing to consider. when we wrote cosϕ^2, you have to understand that it is cosϕcosϕ and not psi being squared. just to make things clear(er)

primal tusk
#

ye im aware cosphi is one function not 2

urban spindle
#

well, the angle (as a number) could have been squared too... that's what I was trying to say. I am glad there is no confusion 🙂

primal tusk
#

r^2(cosϕ^2+sinϕ^2)?

urban spindle
#

yesss

primal tusk
#

wait seriously?

urban spindle
#

and what is the sum of those things between ( )

primal tusk
#

hoh

#

uh

urban spindle
#

yes , but you forgot a ϕ there, at sin

primal tusk
#

oh

#

miss type mb

urban spindle
#

np, what is cos^2 + sin^2 of the same angle?

primal tusk
#

wait

urban spindle
#

it's the most famous relation in trigonometry

primal tusk
#

is that not 90degress?

#

or is it 180

urban spindle
#

hmm nope

#

it's...1 (not degree)

primal tusk
#

RIGHT RADIANS

#

and 1rad=180deg

urban spindle
#

so, that ugly parenthesis

#

we replace with

#

1

primal tusk
#

im gona write down cos^2+sin^2=1rad

urban spindle
#

not 1 rad, just 1

primal tusk
#

seems important for future stuff

#

oh

urban spindle
#

here's why

#

how much is sin30 for example

#

are you familiar with it?

#

np it's 1/2. sin and cos of an angle, are numbers. that's why their sum cannot be in degrees or radians

#

so that sum couldn't be anything but a number (without rad or degrees)

#

but this is a formula...cos^2+sin^2=1 (as long as it's cos and sin of the same thing)

primal tusk
#

so... r^2=1

urban spindle
#

nope

primal tusk
#

hmm

urban spindle
#

we had a^2+b^2=r^2(cosϕ^2+sinϕ^2)

#

hopefully we agreed the parenthesis is 1

#

so what are we left with?:)

urban spindle
#

we had a^2+b^2=r^2 (the parenthesis)

#

we are very close, almost done 🙂

#

having trouble? tell me

primal tusk
#

so... a^2+b^2=r^2

#

thus

urban spindle
#

yeeees?

red tiger
#

i ned help pls

primal tusk
#

dude.,..

urban spindle
#

wrong room, this one's taken already

#

lol

red tiger
#

oh sry

primal tusk
#

xd

urban spindle
#

I'd help but cannot participate in 2 sides at same time :))

#

scroll up and look for

#

math help (available)

#

pick one of those rooms

#

someone might come to help

#

oof so nattly

urban spindle
primal tusk
#

a^2=cosϕ^2
b^2=sinϕ^2
so cosϕ^2+sin^2=

#

r^2

urban spindle
#

we leave it in a and b, it's better

#

if we have a^2+b^2=r^2

#

who's r

primal tusk
#

would r just be... 1?

urban spindle
#

hmm not really

#

say a=2 b=3, r^2 would be 4+9=13

#

let's not replace a and b with those things

#

let's just find r from a and b

primal tusk
#

ok so a^2+b^2

#

hmm

urban spindle
#

a^2+b^2=r^2 => r= (something with a and b)

#

if we had 16=r^2 how do we find r

primal tusk
#

well we would root it right?

urban spindle
#

yess

primal tusk
#

r would be 4

#

OH

#

SO

#

uh

#

not sure how to express that

urban spindle
#

so r = $\sqrt(a^2+b^2)$

woven radishBOT
#

Maths Enjoyer

urban spindle
#

all of that under the radical

primal tusk
#

is that as simple as you can make it?

#

written down i mean

urban spindle
#

yep. so let's do a quick check up

#

we have r as expression of a and b

#

we have phi as expression of a and b

#

let's look again at our problem now

#

we solved asin(theta)+bcos(theta)=rsin(theta+phi)

#

if we know and a and b, we can transform any equation from left form to right form

#

by calculating r and phi with previous formula

#

makes sense this far?

primal tusk
#

yes

urban spindle
#

but now we want to transform sin(theta)+cos(theta)

#

that's what 1.a asks

#

so...who's a? who's b?

primal tusk
#

well a is sin(θ) and b is cos(θ)

#

right?

urban spindle
#

no, it's much simpler than that

#

we learned to transform for any asin(theta)+bcos(theta)

primal tusk
#

=1?

urban spindle
#

and now we wonder what's a and b in sin(theta)+cos(theta)

#

yess

#

a=b=1

#

they don't appear, they are 1

primal tusk
#

wait so, a and b both = 0.5?

urban spindle
#

nope

#

a=b=1

#

if and b both=0.5 we'd have

#

0,5sin(theta)+0,5cos(theta)

#

but we have sin(theta)+cos(theta)

#

which means the coefficients must be 1

#

you see?

primal tusk
#

eh...

urban spindle
#

only 1sin(theta)=sin(theta)

#

we cannot write 0,5sin(theta) as just sin(theta)

primal tusk
#

ok yea

urban spindle
#

ok

#

so in the question, a=b=1

#

let's see again phi and r expressed based on a and b

#

the formulas we discovered

#

r = $\sqrt(a^2+b^2)$ this is the r

woven radishBOT
#

Maths Enjoyer

urban spindle
#

you'll have to find the phi in our conversation

#

remember, we found the formula for him

#

actually, you did

#

something with tan, a and b 🙂

#

it would have been good if you noted (some of) the things mentioned , so you remember the method and the results

primal tusk
#

so... tan^-1(1/1)

#

?

urban spindle
#

yepp

#

tan^-1 means we wonder

#

what angle has the tan = 1/1

primal tusk
#

idk

urban spindle
#

well it's sadly something that needs memorised

#

it's a 45 angle 🙂

primal tusk
#

ok so tan 1/1 = a 45 angle

urban spindle
#

tan^-1 of 1/1 is a 45 angle

#

tan 1/1 is some really ugly number

primal tusk
#

ok, i assume this is just a constant in maths

urban spindle
#

tan takes an angle and gives a number

#

tan^-1 is it's reverse; it takes in a number, and gives the angle

primal tusk
#

ahh

urban spindle
#

just so you understand the concepts

primal tusk
#

ok that makes sense

#

so,

urban spindle
#

who's phi then

primal tusk
#

phi is 45? or is phi soly in radians

urban spindle
#

very good observation 🙂 the exercise says phi is in radians

primal tusk
#

so 45x 2pi/180

#

1.57

urban spindle
#

the formula is mistaken

#

if you want to use such a transformation, we remember pi =180

#

so it would be 45 x pi/180

#

else it changes value

#

45 is pi/4

primal tusk
#

0.7854 then

urban spindle
#

ok. now you need the r

primal tusk
#

which was 1?

urban spindle
#

check the formula

primal tusk
#

um

urban spindle
#

yes? what was formula for r

#

based on a and b

#

I mentioned it a bit earlier

primal tusk
#

/(a^2+b^2)

urban spindle
#

sure

#

and if a=b=1

primal tusk
#

so sqr of 2

#

uh...

#

is that a number?

urban spindle
#

yep, it is

#

an infinite one that never repeats

primal tusk
#

1.41

urban spindle
#

non-periodic, we might say

#

well, that's the first 3 digits of it...

#

ok, these should be phi and r that you're looking for

#

does your test give you results automatically?

primal tusk
#

not sure how far im ment to go with it lol

#

god i wish

#

if i put in something wrong all i get is

#

"bad"

urban spindle
#

let's you send again?

primal tusk
#

yea

urban spindle
#

try the results

#

if it has a keyboard or something, and you can insert sqrt2 and pi/4

#

try those, I think

primal tusk
#

1.41(theta+0.79) is considered wrong

urban spindle
#

hm

primal tusk
#

sqrt2(theta+pi/4) is aswell

#

im going to say that its the websites problem tho

urban spindle
#

most likely

#

also it probably has a single way of writing marked as correct

#

and if you miss a ( or something, it gives wrong answer

#

either way, I hope now you know how to solve such a problem which matters more than finding the result.

primal tusk
#

so

#

before i close this

#

r=(a^2+b^2)
and thita= (invers tan(b/a)

urban spindle
#

r had a sqrt of the thing between ( )

#

r^2=a^2 + b^2 or r=($\sqrt(a^2+b^2)$)

primal tusk
#

(i ment to type / mb lol)

woven radishBOT
#

Maths Enjoyer
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

urban spindle
#

yep, pretty much those are the results

#

but the method matters too 🙂

#

ok so , I got to go. been a long day. wish you luck.

primal tusk
#

ty so much

#

close.

#

.close

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#
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strange radish
#

Calculate the amount of interest earned by investing $13,500 for 6 months at a simple interest rate of 0.90% p.m. I know the what rate and principal are, but do i calculate for time?

strange radish
#

if I=PRT i already know what P&R are, but im a little confused at what i calculate for time. is it 6/12 or 6

wooden wraith
#

You said 0.90% p.m.

#

Does that stand for per month?

#

If so, you're counting months

#

So t=6

strange radish
#

yes it does

#

thank you

#

another question. if i convert an inerest rate from a decimal to percentage and they are saying round two decimal points how would I round this number. 0.115160428 obviously i convert this to a percentage but does that mean I round up after i convert it?

#

im unsure whether the correct answer is 11.51% or 11.52%

devout snowBOT
#

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#

@strange radish Has your question been resolved?

wooden wraith
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bright gulch
devout snowBOT
bright gulch
#

Do i have to calculate the magnitude of the vector for c?

#

what do those absolute value signs indicate?

wicked turtle
#

yea that's almost certainly the magnitude

bright gulch
#

magnitude or the actual abs value?

#

Got it

#

Thanks

#

.close

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jaunty dagger
devout snowBOT
jaunty dagger
#

idk what to even do for this problem

graceful cosmos
#

Those curves all act as a boundary to some region. You want the area of the shape they make.

jaunty dagger
#

they really dont make any shape tho

graceful cosmos
#

Before anything, you might want a graph of the region. Even a crude one will do

jaunty dagger
#

x would jsut be a line

#

and x^3+2x is just a perabula

#

wait let me put it in desmos

#

idk if im missing something

small raptor
jaunty dagger
#

ohhh

#

so its legit

#

ah

#

maybe it was 0 to 2 then

small raptor
#

I’m thinking this part

#

Idk why it didn’t just say ‘the area of the curve between y=x and y=x^3 +2x between 0 and 2

jaunty dagger
#

yeah that makes

#

a lot mroe sense

#

lmaooo

#

jsut putting 0 and 2 as the bounds and intigrating

upper schooner
jaunty dagger
#

f(x)-g(x)

#

they intersect at 0 tho

#

there is no y intersept added that makes no sense to figure out i think

#

BRO

#

IT WAS RIGHT

#

HOLY CRAP

#

WE GOT IT

#

TY SO MUCH

small raptor
upper schooner
small raptor
devout snowBOT
#

@jaunty dagger Has your question been resolved?

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distant cape
#

If a fair die is rolled 6 times, what is the probability, rounded to the nearest thousandth, of getting at least 5 fives? This is veryu confusing and i dont get it

rugged jay
#

so i think its just 1/6^5

#

u dont care abt the last roll

#

and u dont care what order the 5s come in

#

so i believe its just

distant cape
#

i can do the first part but the part where you have to do the at least part is confusing

rugged jay
#

wait

#

no

#

k im sry

#

idk how to do this

distant cape
#

its binomial probility with like or as

#

its on delta math

#

.close

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opaque terrace
#

Hello! I have a confusing pre calc problem that I've been given no information on how to solve with little knowledge into pre calc!

opaque terrace
fresh horizon
#

you can construct a hypothetical "triangle" with the given

#

triangle in quotes because we are allowing for negative length

opaque terrace
#

For me, I don't know how to solve for each function, like sin(t), cos(t), etc.

fresh horizon
#

just use the ratio-definitions on a triangle I guess

opaque terrace
#

I'll be dead honest, I have no clue what that is lmao

fresh horizon
opaque terrace
#

ohh

#

And what about the hypothetical triangle?

hidden raft
fresh horizon
devout snowBOT
#

@opaque terrace Has your question been resolved?

#
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mild basin
#

Is this a typo?

devout snowBOT
hushed wraith
#

no

mild basin
#

if t < -4, ok.. let's say -3 as an example

hushed wraith
#

for example if t = -5

#

t<-4

hushed wraith
mild basin
#

oh you're right

hushed wraith
#

the numbers go like -5, -4, -3, ..., 0, 1, 2, 3

mild basin
hushed wraith
#

😄

mild basin
#

TY

devout snowBOT
#

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sullen nova
#

can someone help me please? i have to solve #67 using the row echelon method

sullen nova
#

i got to the matrix you can see below and solved for x, but idk how to find y and z without using substitution

warped relic
#

You have 2 equations for 3 unknowns, which means you have infinite solutions

#

And the matrix you got is the best you will get

sullen nova
#

is it bc one variable will always stay unknown

#

or i mean 2

#

if you use matrices

warped relic
#

One will be based on a variable

sullen nova
#

yeah

warped relic
#

And the other 2 will be found through it

sullen nova
#

so the matrix is my answer + x=2?

#

that or writing the answer in terms of variables

warped relic
#

You write the answer in terms of a variable

sullen nova
#

ok yeah

#

so as an ordered pair it would be (2, z-3, y+3) ?

#

or dors it have to be the same variable

warped relic
#

Same variable

sullen nova
#

ok

#

so you would have to use substitution anyways right

warped relic
#

Nope

sullen nova
#

oh wait

#

yeah z is infinite solutions

warped relic
#

You can assume z = t

#

Yep

sullen nova
#

whats t

warped relic
#

t is a variable

sullen nova
#

just like a random variable ?

warped relic
#

Yeah

sullen nova
#

uh ok

#

how does that help me?

jovial mauve
#

You can write the other variables in terms of t

sullen nova
#

oh

#

um

#

let me see lmao

#

this is the best i could figure out😭

#

thats what it says in the back of the book so

warped relic
#

Hmm

jovial mauve
#

,w rref {{1,-1,1,5},{3,2,-2,0}}

woven radishBOT
warped relic
#

x =2
y = t -3
z = t

#

Works out

jovial mauve
#

(2,t-3,t) for t ∈ R is the solution set

warped relic
#

Yep that's the full description of the solution

devout snowBOT
#

@sullen nova Has your question been resolved?

sullen nova
#

sorry im back

#

had to eat dinner

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#
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warped relic
#

.reopen

devout snowBOT
#

warped relic
#

Lol

sullen nova
#

was i correct or not💀

warped relic
#

Yep

#

You're all set

sullen nova
#

great

#

thank you sm for your help

#

i appreciate it

warped relic
sullen nova
#

have a good rest of your day !

warped relic
#

Thank you! You too!

sullen nova
#

thanks :))

#

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worn briar
#

In number 23, the book says the answer is 20. I got x=10. (X is a segment length, so it cant be 0.) Is this an issue with my algebra?

worn briar
#

If this helps, here is the question.

#

I also had the same issue on number 25, but I think if understand my issue in problem 23 I can apply it to the other one.

red sierra
worn briar
#

Whats wrong with my quadratic equation?

#

Let me get my calculator out again

red sierra
#

How did you learn to solve quads?

#

Sum and product or quad formula?

#

Or factor?

worn briar
#

Never heard of sum and product but i use quadratic formula because I tried for days to understand factoring but it was always super inconsistent w/me

red sierra
#

Can I see ur work on solving 4x^2-80x=0?

#

I'll point out what you got wrong

worn briar
#

Ok. Ill redo it, I probably should have done that earlier

red sierra
#

Oh wait

worn briar
#

I write with shortcuts and fill in the blanks in my head normally

red sierra
#

(80+80)/8 isn't 10

worn briar
#

oml

#

😭

#

Ok well I had a similar issue on number 25

#

let me make sure it isnt the same

red sierra
#

Can you send the question for 25?

worn briar
#

Ok, the book got 2.5

#

I see

#

i forgot to write x^2 so i just did bad algebra

red sierra
#

Yeah

#

You forgot 42x^2

worn briar
#

Thanks man, that shouldnt have been an issue lol

#

.close

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worn briar
#

I have to find x. Where do I go from here?

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#

@worn briar Has your question been resolved?

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@worn briar Has your question been resolved?

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devout snowBOT
#
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unreal moat
#

Two numbers are chosen at random from the interval −20 ≤ 𝑥 ≤ 10. Probability of the product of the two numbers
is a positive value
a. 1/9
b. 1/3
c. 4/9
d. 5/9
e. 2/3

devout snowBOT
#

Please don't occupy multiple help channels.

unreal moat
#

@dry robin

#

<@&286206848099549185>

#

@royal thorn

#

pls help

untold lance
#

We will help.

untold lance
#

Before that, please don't occupy multiple channels. We get the desperation.

untold lance
unreal moat
#

idk

#

pick a number betwen the interval

untold lance
#

....calm down first.

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tell me what is (-1) X (-2)?

unreal moat
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2

untold lance
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right.

unreal moat
#

then?

untold lance
#

and (-1) x (2)?

unreal moat
#

still 2

untold lance
#

sorry

unreal moat
#

its probality

untold lance
#

it's -2 isn;t it?

#

please listen.

unreal moat
#

yeaps

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its must be negatif times negatif and poositice times positive

untold lance
#

So that means - we need to choose two numbers with same sign whenever we try to product.

untold lance
#

So, the number of ways to choose positive product

unreal moat
#

i do (20 C 2 + 10 C 2)/ 31 C 2

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but it doesnt gave me the answer

#

i got 5/9 but in the wrong way

untold lance
#

wait, it doesn't ahve to be only integers I think.

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and if that is the case, I might not be able to help, as I haven't learnt much about Probability yet.

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Interval means a set of real numbers so

unreal moat
#

i mean you only can pick integers

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its not the real number

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0,1, 2/4 cannot be picked

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so it must be integers

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@dry robin

regal torrent
#

Bro

unreal moat
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i do used bro

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but i cant find

regal torrent
#

What r total cases

#

I mean sample space

unreal moat
#

idk

regal torrent
#

31^2?

unreal moat
#

Two numbers are chosen at random from the interval −20 ≤ 𝑥 ≤ 10. Probability of the product of the two numbers
is a positive value
a. 1/9
b. 1/3
c. 4/9
d. 5/9
e. 2/3

untold lance
#

bruh

unreal moat
#

theres is 31 numbers betwen the intervals

untold lance
#

is repetition allowed?

regal torrent
#

Ye

unreal moat
regal torrent
#

31^2

untold lance
#

that's why it's wrong

unreal moat
#

hmm

untold lance
#

it's

red sierra
#

It should be P, not C if repetition is allowed

regal torrent
unreal moat
#

idk but somehow i got d as the answers

red sierra
#

Ohh hold on

#

It should be (20^2+10^2)/31^2

untold lance
#

((20x20) + (10x10))/(31x31)

red sierra
#

Since the two numbers can be the same

untold lance
regal torrent
untold lance
#

500/961 ig

regal torrent
#

Ye

unreal moat
#

i do with all over 30^2 and got 5/9

red sierra
unreal moat
#

@dry robin

untold lance
#

bruh...

untold lance
#

stop

unreal moat
#

@oak widget

#

@elfin lark

untold lance
#

what the fuck

red sierra
#

Stop pinging

regal torrent
#

Dont

untold lance
#

stop

regal torrent
#

You'll get banned

red sierra
#

Somebody ban him or smth

regal torrent
#

No no

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Dont

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Ban

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But dont repeat

untold lance
#

oh.

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they're excluding 0 from the sample space

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this question is ridiculuous

red sierra
#

Huh what

untold lance
#

reminded me again why I hated mcqs

untold lance
red sierra
#

0 is an integer bruhh

untold lance
#

the question just sucks

#

the answer should be 500/961

red sierra
regal torrent
#

They shdve said msthg like

regal torrent
#

Conditional probability op

unreal moat
#

okay

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i found it

regal torrent
untold lance
#

aid

unreal moat
#

in order to get positif theres 2 way

      • and - * -
        so to get both negatif is (20 C 1 * 19 C 2)/31^2
        do the same thing to get positif, so in th end you got 470/961
#

sp 5/9

untold lance
#

wat

devout snowBOT
#

@unreal moat Has your question been resolved?

#
Channel closed

Closed by @unreal moat

Use .reopen if this was a mistake.

unreal moat
#

yeah

devout snowBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

restive river
#

Hi i'm doing some chemistry stuff but I face a problem algebraic problem I have this equation: $$-104000 = -8.314 \cdot 298 \cdot \ln{K_{eq}}$$ the final result is: $$K_{eq} = e^{4.19765802} = 66.53033572$$ but unfortunately my book telling me that this is wrong

woven radishBOT
restive river
#

(wrong in calculating the final result)

#

The calculation seems pretty much fine to me
(Ignore, I misread)

#

not a sceintific mistake

#

,w exp{10400/(8.314×298)}

winter patrol
#

where.s 4.19... coming from

#

,calc -104000/(-8.314*298)

woven radishBOT
#

Result:

41.976580297162
restive river
#

I see

winter patrol
#

seems your value was off by a factor of 10

restive river
#

my book telling me that the answer is 1.7 * 10^18

winter patrol
#

,calc e^(-104000/(-8.314*298))

woven radishBOT
#

Result:

1.6990149182697e+18
winter patrol
#

yeh, sounds about right

#

41**.976580297162 = ln(k)
you should've had that instead of
4
.**1976580297162 = ln(k)

restive river
#

Ahh I see

#

thanks for the help

restive river
#

.close

devout snowBOT
#
Channel closed

Closed by @hoary shuttle

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

slim rivet
#

Would simplifying surds consist of, root9 = 3(root3) ?

sick fulcrum
#

root9 is sqrt(9) right?

#

if so that is wrong

#

sqrt(9) = 3

slim rivet
#

oh right, that one can just simplify

#

your right

#

although what if its a number like, root42? does that become 7root6?

#

how does it work

#

or instead, 6(root7)?

hushed wraith
#

try to rwite the number as product of a perfect square and another number

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and use the fact that $\sqrt{ab}=\sqrt{a}\times\sqrt{b}$

woven radishBOT
#

SilverSoldier

slim rivet
#

okat so it would become, (root7)(root6)?

hushed wraith
hushed wraith
#

$\sqrt{42}=\sqrt{6}\times\sqrt{7}$

woven radishBOT
#

SilverSoldier

slim rivet
#

but then does, root6 become, (root3)(root2)

hushed wraith
slim rivet
#

when does a number become a coefficient of a root?

hushed wraith
#

say u had sqrt(50)

#

$\sqrt{50}=\sqrt{25\times2}=\sqrt{25}\times\sqrt{2}$

woven radishBOT
#

SilverSoldier

hushed wraith
#

and $\sqrt{25}=5$

woven radishBOT
#

SilverSoldier

hushed wraith
#

so $\sqrt{50}=5\times\sqrt{2}=5\sqrt{2}$

slim rivet
#

oh i see