#help-27

1 messages · Page 26 of 1

flat marlin
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Because a double negative makes a positive

crystal temple
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ahh

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i get you

flat marlin
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And that’s why k is so straight forward

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because it’s +k

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so +-1 is still -1

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++1 is 1

crystal temple
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just one question tho where does this come from

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the x-

flat marlin
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The vertex form

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a(x-h)^2+k

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The vertex is (h,k)

crystal temple
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ahh

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i get you

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thanks alot bro

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ur rlly smart

flat marlin
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No problem! And thanks!

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That’s honestly a good question to ask too, I’m pretty sure in my class it didn’t get explained at all, just that the inner portion is the opposite and the outer portion is normal

crystal temple
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deep quartz
#

Consider ∞ + ∞ = ∞ in theory.

I have a question about this basic infinity operation. Is it not a fallacy and impossibility to add anything to infinty without rendering it finite? Let's define ∞ as "endless". In order to add one thing to another, both things must be well-defined (having well-established boundaries/parameters). If I attempt to add anything at all to an endless thing, that directly implies that the endless thing must actually end such that that which is being added to it can be properly defined as a distinct entity from the infinite endlessness?

I hope this comes across well, it is difficult to articulate and yet appears to me as clear as a noonday sky.

In order for another thing to "begin" (having an well-established border or boundary) and thereby exist as a definite object, it is necessary that that to which it is being added must also ackowledge this preliminary boundary maintaining the definitity of the addend. So, to add any definite thing to infinity would thereby implicitly state a fallacy in that that infinity cannot be infinite because it is limited by the perimeter where its addend begins and where thereby it must also end.

Therefore, I premise that ∞ + n = error/indefinite because to add a thing to infinite states that it is no longer infinite but that it has become finite such that the addended may be introduced.

Does this make even a lick of sense to anybody else besides me? I know that what I'm trying to explain is valid and correct but there was still a real struggle to properly articulate it.

hybrid snow
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Infinity is not a real number

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It likes to break shit

uncut crow
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that's just like

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philosophy

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and doesn't have anything to do the symbol ∞ in math

restive river
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you cant do operations with infinity

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it simply represents increasing without bound

uncut crow
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there are operations with "infinity" (i'm talking the extended real number system) but people usually misunderstand what that means anyway

hybrid snow
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Infiniteez nuts

wooden wraith
hybrid snow
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For 16 years I have wandered this earth just to say such things

uncut crow
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16 years? that explains it

hybrid snow
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I'm a real philosopher

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@deep quartz Has your question been resolved?

wooden wraith
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It has nothing to do with infinity having to "end" so that we can add something to it

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silver sage
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silver sage
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i know its not in english but i can translate if you want, but i guess what really matters is understandable

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silver sage
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<@&286206848099549185>

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gritty cloak
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gritty cloak
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give a Cartesian equation of the plane passing through C and containing D1

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help plz

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@gritty cloak Has your question been resolved?

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@gritty cloak Has your question been resolved?

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@gritty cloak Has your question been resolved?

gritty cloak
#

Plz

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@gritty cloak Has your question been resolved?

gritty cloak
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@restive river

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Plz

restive river
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yes

last swan
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dapper gazelle
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Your friction direction is wrong

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Your normal direction is wrong

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Only correct directions are rope and gravity

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Directions matter.

rare mantle
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what direction should it be?

dapper gazelle
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I'm not going to read the working but I'm not sure if fixing the directions will help, but the should

rare mantle
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why wouldn't the friction be parallel to the ground? I'm confused

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same with normal force being perpendicular to the ground

dapper gazelle
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Hmm

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I was assuming the box was at an incline

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You make a good point

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,w cos(35 degrees) * 60

rare mantle
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yeah sorry for the lack of work lol

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Fg was of course 9.8 * 45

dapper gazelle
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,w 459.81sin(35 degrees)

dapper gazelle
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,w 459.81cos(35 degrees)

dapper gazelle
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,w 60 * sin(35 degrees)

dapper gazelle
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,w 0.12 * (45 * 9.81 - (60 * sin(35 degrees)))

dapper gazelle
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,w 0.12 * (45 * 9.8 - (60 * sin(35 degrees)))

dapper gazelle
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@rare mantle It doesn't feel like the problem is set up correctly

rare mantle
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hmm

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how so?

dapper gazelle
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49.14 - 48.79 is very big

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It's not something that can be explained away

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Ask your instructor, but most likely the question is wrong

rare mantle
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hmm okay thank you

dapper gazelle
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By the way

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The friction here is assumed kinetic

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yet static friction by usual cases is higher

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so a constant force on a constant friction case, when it moves, should actually be accelerating in the usual case

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if not the object doesn't move

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Finally the setup is weird, no actual rope maintains a fixed angle at 35 degrees when an object is moving horizontally

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Everything is weird about this setup

rare mantle
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yeah..

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welp I'll ask my teacher thanks

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pulsar geode
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Help it’s a simple question

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pulsar geode
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How can I type no absolute in here

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The answer for both is no absolute

quaint citrus
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U sure?

pulsar geode
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It’s not?

quaint citrus
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How’d u get that?

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Remember, it’s a closed interval

pulsar geode
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Okay lemme see

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Yea I can’t

quaint citrus
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So what’s f’(x)

pulsar geode
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-1<0

quaint citrus
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Right, -1 isn’t equal to 0

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So no critical points

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Since we have a closed interval , where else can we look?

pulsar geode
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Absolute extreme

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Oh I was hella wrong

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It’s

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-1,9

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4,4

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tight estuary
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I think I got this wrong, could someone check my work please

tight estuary
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restive river
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I have problem

devout snowBOT
restive river
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Jm showing 1min

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I have to simplify but jm confuse

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( a+b) ( a2 - 2 a b + b2) - 2 a2 b

devout snowBOT
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@restive river Has your question been resolved?

restive river
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the product

restive river
restive river
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i mean i did it

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upper mortar
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quick question, how is (1)/(2*sqrt(x)) given by the power rule for sqrt(x)

how im thinking about it is x^(1/2) -> (1)/(2x^-1/2) which is how i think the power rule is supposed to be done
where i wrong?

wooden wraith
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$\frac{d}{dx} x^{\frac{1}{2}} = \frac{1}{2}x^{-\frac{1}{2}}$

woven radishBOT
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tatpoj

upper mortar
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truth

wooden wraith
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Then, what does the exponent of -1/2 mean?

upper mortar
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it means sqrt(x^-1)

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or base -2 sqrt(x)

wooden wraith
wooden wraith
upper mortar
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like the cube root has base 3

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negitive square root has base -2

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or is it called something else

wooden wraith
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Oh I see, don't worry about that

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Do you know what x^-1 means?

upper mortar
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1/x

wooden wraith
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What about x^-2 ?

upper mortar
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1/sqrt(x)

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1/x^2

wooden wraith
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right

wooden wraith
upper mortar
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and then u multiply it by 1/2

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that makes so much sense

wooden wraith
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mhm

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👍

upper mortar
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dope ty that helps a ton'

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have a great day

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jaunty dagger
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jaunty mantle
#

What have you tried

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tiny rain
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tiny rain
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ok yeah i need help for this lol

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@late niche @restive river XD

restive river
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hi

tiny rain
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hi

restive river
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hi hello

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XD

tiny rain
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ive encountered another brain death question

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hmm

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could we use a binary search tree for this

restive river
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how would that work?

tiny rain
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hmm

main gull
tiny rain
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oh ok lol

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i just assumed they were okay with it haha

main gull
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Well you shouldn't assume

tiny rain
restive river
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i was thinking more like

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i mean its a graph

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lol

tiny rain
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ah

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i dont think

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its that graph

restive river
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just not a graph with points

tiny rain
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yea XD

restive river
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but if you could represent that with graph then idk

tiny rain
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hmm

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non-overlapping..

restive river
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this is a really dumb way

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but you could draw a number line with every single start/end time

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then

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whenver theres a job, you choose a new color and draw a line between the two points

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but on the way you include every other point you pass through

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idunno

tiny rain
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tbh

tiny rain
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but in a more graph -theory manner

restive river
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yeah

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idk how

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other than what i said

tiny rain
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hmm

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i still have the feeling that we need to us etrees

restive river
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i dont really see how trees can be involved...

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cuz its not like ur going downwards

tiny rain
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lemme draw an example

tiny rain
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LOl

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LOL

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@restive river

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would this make sense?

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like, to find "groups" that dont overlap

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ill go down the tree on the left and at the same time, on the right

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till right.min > left.max

restive river
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sorry i had to brb

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i dont really get it lol

tiny rain
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hmm

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because like, the at every node it contains the min and max of both left and right subtrees

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a better example

restive river
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oh

tiny rain
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so here a clear nonoverlapping set is all the elemnts under two nodes that dont overlap

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i guess

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idk

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like (1,7) isnt in (13,15)

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i mean

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(1,7) isnt in (11,30)

restive river
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i mean this only works for a speific case

tiny rain
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so every node under (11,30) and (1,7) are non overlapping sets

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oh wut

restive river
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what if the jobs are like (1, 2) (3, 4) (6, 23)

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like if theyre all seperate this doesnt really work

tiny rain
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erm

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but if they are all separate, their x and y wont overlap

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so i could just return all of them

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oh wait

restive river
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this isnt a computer program

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XD

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"return"

tiny rain
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XD

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right.. this wont work

restive river
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lol

tiny rain
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ok lemme just wait for the official answer

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ive been stuck at this for too long

restive river
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alr

tiny rain
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ah

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my brain

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adjsa9idajsd

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ded

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wtf

restive river
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LOL

tiny rain
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brehhhhhhh

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BREH

restive river
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OMG its send + more = money!!!!

tiny rain
#

BREEEEEEEEEEEEEEEEEEEEEEEH

tiny rain
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ded

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brhehehehe

restive river
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this is so sad

tiny rain
#

i hate my life

restive river
tiny rain
tiny rain
restive river
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that was all problem 1

tiny rain
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wow

restive river
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💀

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i need to sleep now

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byee

tiny rain
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ded

#

byeye

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thanks

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.close

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sleek estuary
#

if not then why is the bound of floor(x) x-1 and x

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😦

wooden wraith
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No, it's not like some kind of definition for the floor function, just a statement about it.

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Take each side one at a time

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floor(x) <= x

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Do you agree with that?

sleek estuary
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yes

wooden wraith
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That's the right half of the inequality

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The left half then

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x-1 <= floor(x)

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I think it's not too hard to convince yourself of this either

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the floor is never more than one unit less than x

sleek estuary
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hmm

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okay what if let's say we got x^2

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then it would be

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x^2 - 1 <= floor(x^2) <= x^2

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right?

wooden wraith
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Yes, that's true

wooden wraith
sleek estuary
wooden wraith
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What's floor(3.99999)?

sleek estuary
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3

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how is 3.9999999 - 1 = 3

wooden wraith
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It's not

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We said x-1 <= floor(x)

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not x-1 = floor(x)

sleek estuary
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ohhh

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yea

wooden wraith
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The floor function never reduces the number by more than 1

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If it did, it would go past another integer

sleek estuary
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yeaa

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okay wait

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I will do this

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wait wait

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is floor(x) * floor(x) = floor(x^2)?

wooden wraith
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No,

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for example 2.5^2 = 6.25

sleek estuary
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hmm if I can't just multiply by floor(x)

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does that mean I can just do this:

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4x^2 - 5x + 1 -1 <= [4x^2 - 5x + 1] <= 4x^2 - 5x + 1

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actually this ^

sleek estuary
wooden wraith
sleek estuary
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LETS GOOO

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wait I got 1 more question lemme just find the example in the ppt

wooden wraith
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Ahh, now this is a piecewise definition of the floor function

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The ... is just showing that the pattern continues in both directions

sleek estuary
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oh ok

wooden wraith
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It's true, don't you agree? For example, [x] = -2 if -2 <= x < -1 ?

sleek estuary
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ohh yeah

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because if we had -2 <= x <= -1 and x was -1 then it would be wrong

wooden wraith
#

Right, [-1] = -1

sleek estuary
#

WWWWWWWWWWWWWWW

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serene quarry
devout snowBOT
serene quarry
#

howcome thats the domain and range?

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and also for this one

polar bolt
serene quarry
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what does the xetr mean

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or yetr

polar bolt
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What?

ancient furnace
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Pretty sure it’s just an R

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Like x belongs to real numbers

serene quarry
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hmm

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by xetr i mean this

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i think i might be reading it wrong

polar bolt
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${x \in \bR}$

serene quarry
#

and it might be XER but weirdly formated

woven radishBOT
#

ScapeProf

serene quarry
#

yeah

polar bolt
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That is what that is

serene quarry
#

what does it mean?

polar bolt
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The set of real numbers

serene quarry
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ah ok

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so if x were to be 2 would it be something like

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${2 \in \bR}$

woven radishBOT
#

Friznap

polar bolt
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What?

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${x \in \bR}$ means $(-\infty,\infty)$

woven radishBOT
#

ScapeProf

polar bolt
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If you prefer that notation

serene quarry
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ohhh

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so it means it can be any set of points? sorry im a little slow

polar bolt
#

It can be any number (in the real numbers) yes

serene quarry
#

okay thank you

serene quarry
polar bolt
#

$[-3,-1]$

woven radishBOT
#

ScapeProf

serene quarry
#

but what does this mean?

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howcome theres a line in the middle

polar bolt
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Means what I wrote above?

serene quarry
#

ohh so thats just the point

polar bolt
#

What?

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No

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[-3,-1] is all values between -3 and -1 (inclusive)

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So say -2, -1.4, -1.2782828171661818171617817161,…

polar bolt
serene quarry
#

so what its saying is the the function is the set of real numbers given [-3, -1]

polar bolt
#

What?

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  1. Don’t mix notation
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Either say the x in R given -3<=x<=-1 or [-3,-1]

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  1. a function is just a function, what is “the function is the set of …” supposed to mean?
serene quarry
#

im not sure its all new to me

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but i get what youre saying

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ohhh.. i think i caught on

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so i dont need to write the whole equation of this out

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instead i can just write [-3, -1]

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unless im wrong

polar bolt
#

They mean the same, yes

serene quarry
#

okay thank you i appreciate it

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#

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restive river
#

want to know the final answer of this question

bright burrow
#

Im guessing partial fractions?

restive river
#

which app?

bright burrow
#

But usually it's recommended to use wolfram

restive river
#

not getting the same answer 😦

bright burrow
#

As in you can check on desmos

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f(x)= your answer

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f'(x)

restive river
#

i don't know how to use desmos

bright burrow
#

If f'(x) graph matches with the graph of the integrand

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Then your answer would be correct

restive river
#

could you please check it for me?

bright burrow
#

It would be better if you learn it by yourself imo🤔

restive river
#

ok i'll try

#

how to type my answer there?

bright burrow
restive river
bright burrow
#

Doesnt open for me, can you send a screenshot

#

This is also another website i use

restive river
bright burrow
#

Which colour is what

restive river
#

red-the answer which i got

#

and blue is for the derivative of the function

bright burrow
#

Hide the red colour

restive river
#

how?

bright burrow
#

And in another line write out the integrand, and check if it overlaps the blue

bright burrow
restive river
#

its not

#

i lost my graph 😱

bright burrow
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supple knot
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tiny rain
devout snowBOT
tiny rain
#

@uncut crow hi 🙂

uncut crow
tiny rain
#

its like the typical olympiad question but steriods

uncut crow
#

i’m thinking about it but it might be too hard for me T_T

tiny rain
manic sedge
tiny rain
manic sedge
#

Yaameto qudasai

tiny rain
#

@uncut crow hmm, im thinking that we could separate the letters above the ---- and under, into bipartite graphs

#

nvm wat am i saying

#

we cant

uncut crow
#

what i’m struggling with is how to implement the digit position

#

like 1s or 10s or 100s or 1000s

tiny rain
#

what have u come up with

uncut crow
#

nothing really lol

tiny rain
#

O.o

#

hmm

#

for this we def gotta use directed graphs right

uncut crow
#

yea i’d say so

tiny rain
#

hm

#

we dont usually contain duplicated vertices

#

in a graph right

uncut crow
#

no

tiny rain
#

um

#

so we dont orr

uncut crow
#

oh sorry, no we don’t loll

tiny rain
#

this is so hard

uncut crow
tiny rain
#

AAAA

uncut crow
#

it might have to be a really big graph

tiny rain
#

i literally have nothing

tiny rain
#

the foolproof way would be like

#

every permutation

#

LOL

#

just label all the nodes as such and find all possible permutations

#

mmm yes exponential time complexity

uncut crow
#

.-.

tiny rain
#

how would we even represent something like

#

x + y = z

#

yeah i have no idea..

tiny rain
#

it says should u use BFS or DFS

uncut crow
#

that’s not much of a hint to me .-.

tiny rain
#

hmm

#

maybe the end of arrowss represents "add"

#

then if the node is a leaf, its the result?

#

so A add B = C add A

#

dammit

#

this is so hard

devout snowBOT
#

@tiny rain Has your question been resolved?

uncut crow
#

@tiny rain do you know about weighted graphs?

tiny rain
#

yes

uncut crow
#

that’s probably needed here

#

i think in however you set it up, edges could be weighted for how much the vertices are valued

tiny rain
#

hmm lemme try again with this new clue

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rough shard
#

Can anyone help me with this question: John wanted to buy a coat that was $5500. He invested $700 at a rate of 3.6% for 4 years. How much does he have to pay monthly?

uncut crow
#

hey it’s gotta be an amazing coat

azure sun
#

well is it compounded or simple

rough shard
#

Simple

azure sun
#

is the rate monthly or yearly

rough shard
#

Yearly

azure sun
#

is it compound interrst or simple interest

rough shard
#

Simple

restive river
#

So it is growing linearly?

rough shard
#

It was a question that popped up in my friend’s 8th grade maths test

azure sun
#

yes

restive river
#

Yeah just find 3.6% of 700 and add that for 4 years

azure sun
#

yes

restive river
#

Don't know why my guy is waiting for 4 years to get a coat

#

But you know what

#

Not judging

rough shard
#

What’s the answer

restive river
#

700 + 4(x) and x being whatever number u got from that

rough shard
#

ok

azure sun
#

well he cant buy with that rate

#

after 4 years the value he get back will be 800.8

#

dollars

restive river
#

Oh the question is how much he needs to pay monthly

#

With the investment he made? Well that's kinda going to be insufficient

rough shard
#

what do you mean by insufficient

restive river
#

800 dollars is not getting you a 5500 dollars coat

rough shard
#

ok

#

that makes snse

#

sense

#

does John have to pay 4800 or 5500? Does the investment of 700 count as he paid

restive river
#

the question does not make sense or specify anything

rough shard
#

oh ok

restive river
#

did he buy it with installments?

#

if it is monthly then he has to pay like 114 dollars a month

#

but most companies would give u like an interest on that

rough shard
#

114 for 48 months?

restive river
#

and even then, did he buy it when he deposited his investment into the bank or four years later?

#

it is vague lmao

restive river
#

about that

#

u can round to 115 ig

rough shard
#

so the investment of 700 doesn't count as paid

restive river
#

i mean if he paid with it then he is not really investing anything

rough shard
#

oh ok

restive river
#

idk it seems like they mashed up two completely different questions together lmao

#

the question is nonsensical

rough shard
#

true

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muted sierra
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frank sun
devout snowBOT
frank sun
#

why is a1 and a2 equal to zero

magic pine
#

you began with the assumption that y is a polynomial, so if you multiply it by x^2, the smallest power of x will be at least 2

#

so the coefficients for x^0 and x^1 must be 0

frank sun
#

oh oke

#

one more thing i dont understand is how they get a3=162/3 (basically how they got the an+1= 1/(n+1) part)

#

nvm got it

#

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serene leaf
#

Would anyone know how to do this?

devout snowBOT
serene leaf
#

I've just started my math course and it's legit killing me

#

and I have barely any clue on how to tackle this question

wooden veldt
#

Just treat the i j k as variables and distribute like normal

#

If you can expand things like 5(x+2y) you can do this question

serene leaf
#

so it's legit just treating those as the same way you'd treat a normal variable?

#

so the answer would just be

#

-37i-9j+47k?

wooden veldt
#

Yes

serene leaf
#

perfect

#

and then representing the vector in form xyz...?

#

would it just be throwing it onto a graph?

wooden veldt
#

i=(1,0,0), j=(0,1,0), k=(0,0,1)

serene leaf
#

okay...

#

thanks for the help

#

!

#

.close

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restive river
#

If Z is defined as this and there is ¬Z in my task is it all natural numbers excluding natural cubic numbers or all real numbers excluding natural cubic numbers?

stone stump
#

can you give the whole problem completely as stated?

restive river
#

If you need any part translated

stone stump
#

well it says universe N

#

so everything is with respect to that

restive river
#

oh I see

#

thank you

#

.close

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strong pike
#

Could someone please tell me where the -5 comes from and why it's like that? It's the only equation i don't fully understand.

sonic smelt
#

They moved 6 * 2^x to the other side

#

Making it 2^x - 6 * 2^x = -10

strong pike
#

I get it now, thank you, very confusing at first.

#

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candid forge
#

Hey hi, I have a question about using scipy to estimate a parameter of a pdf.

candid forge
#

We've been given a dataset and a pdf of a distribution, and we're asked to use 2 different methods to find the parameter of this pdf.

#

this right here is my pdf, so it's something... weibull? ish?

#

and we're asked to find the parameter Theta such that this pdf is the best fit for our dataset. So i did some googling, and now i want to us the rv_continuous class from scipy to be able to do stuff with this

#

and i cannot for the life of my figure out how to use it correctly

#

so i have no clue what i am and what i am not inheriting - and i have no idea how to then write the function correctly

#

if i do this:

#

and if i don't define it, i have no clue how to get that scale parameter into my function

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@candid forge Has your question been resolved?

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#

@candid forge Has your question been resolved?

candid forge
#

.close

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maiden zinc
#

how can i calculate cos(arccos(1/4) + arccos(1/5))

scarlet sequoia
maiden zinc
#

good idea

scarlet sequoia
#

then cos(arccos(x)) = x (for |x| <= 1)

#

and for sin(arccos(.)) u can use right triangle

maiden zinc
#

it's sqrt(x - 1) right?

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restive river
#

Can someone help me decipher this task?

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restive river
#

Define X := {3, 5, 7}, Y := {2, 4, 6, 8}, Z := {n³ : n ∈ N}
How do I solve v) ?

restive river
#

the unions/intersections are finite, so you could write out all twelve sets

#

Sorry, what do you mean with all twelve sets? Which twelve sets?

#

the twelve sets {x+y} for every x∈X and y∈Y

#

Can you please help me out here? I dont know how you got 12

#

there are 3 elements in X and four elements in Y, so there are 12 combinations of x and y

#

(note that they may not be distinct)

#

try working out the thing inside the brackets first, before working out the intersection

#

Combinations as in {3,4},{3,2},{3,6}, {3,8}, {5,2}, {5,4}, {5,6}, {5,8}, {7,2}, {7,4}, {7,6}, {7, 8}

#

And now what? Sorry its late and my focus is gone

#

yeah

#

fix x first, then find the union over all y's

#

then intersect those three sets

#

So the intersection of {3,5,7} with {{3,4},{3,2},{3,6}, {3,8}, {5,2}, {5,4}, {5,6}, {5,8}, {7,2}, {7,4}, {7,6}, {7, 8}}?

#

Its zero

#

no

#

write out the set U_y{3+y} first

#

then instead of 3, also put 5 and 7

#

What would the set of U_y{3+y} look like? Sorry, I'm not too familiar with the notations yet

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#

@restive river Has your question been resolved?

restive river
#

the union of sets {3+y} for all y∈Y

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fossil moth
#

If the radius of a sphere is increasing at a rate of 3 cm per second, how fast is the volume increasing when the radius is 4 cm?

fossil moth
#

my answer is 804.25 but that doesnt seem to be right

vivid cliff
#

do i#u know

#

do u know

#

the chain rule

#

for this qn

#

$\frac{dV}{dt}=\frac{dV}{dr} \cdot{\frac{dr}{dt}}$

woven radishBOT
#

Springsskateboard

fossil moth
#

yea

vivid cliff
#

yeah so wats the expression for dV/dr?

fossil moth
#

(dV/dt)/(dr/dt)=dV/dr

vivid cliff
#

no I mean

#

u know V=$\frac{4}{3}πr^3$

woven radishBOT
#

Springsskateboard

vivid cliff
#

so what’s dV/dr

fossil moth
#

shiiit, wait so V is dV/dT and the right is dr/dt

vivid cliff
#

wdym V is dV/dt?

fossil moth
#

deriving v is equal to dv/dt

vivid cliff
#

no

#

it’s equal to dV/dr when u find derivative for V

#

$V=\frac{4}{4}πr^3$

woven radishBOT
#

Springsskateboard

vivid cliff
#

do u see any t here

#

there’s r

fossil moth
#

no sir!

vivid cliff
#

yeye

#

so when u differentiate its with respect to r

fossil moth
#

ok that makes sense

vivid cliff
#

ye so

#

differentiate V

fossil moth
#

v'=4/3pi3r^2?

#

or v'=4pi r^2

vivid cliff
#

yep

#

so dV/dr=$4πr^2

#

so rmb the chain rule

#

$\frac{dV}{dt}=\frac{dV}{dr} \cdot{\frac{dr}{dt}}$

woven radishBOT
#

Springsskateboard

vivid cliff
#

what u want to find

#

is how fast the volume is increasing

#

that means dV/dt is what Ure finding

#

they gave u info that radius is increasing 3cm/S

#

that’s dr/dt

#

$\frac{dV}{dt}=\frac{dV}{dr} \cdot{3}$

woven radishBOT
#

Springsskateboard

vivid cliff
#

we just found dV/dr

fossil moth
#

so is it just (4pi r^2)3

vivid cliff
#

so

vivid cliff
#

they said when radius is 4

#

so plug r =4

fossil moth
#

192pi

vivid cliff
#

yep

fossil moth
#

603.19

vivid cliff
#

if ur allowed to leave in terms of pi

fossil moth
#

alright that makes plenty sense

vivid cliff
#

but if not then ye 603.19 works

vivid cliff
fossil moth
#

thanks a bunch .close

vivid cliff
#

npnp

fossil moth
#

.close

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mortal dagger
#

I am not understanding how to get B in this part:
Imagen

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#

@mortal dagger Has your question been resolved?

mortal dagger
#

<@&286206848099549185>

#

Anyone.... please?

#

<@&286206848099549185>

#

Damn

#

Thanks for the help

#

.close

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tender pond
#

Hi so im just re entering trig for grade 11 and need to jog my memory. This problem is pretty basic but I cant seem to use sin to turn one of my variables into fraction? Im a little lost and need help.

timid echo
#

Use sin rule

#

U know ABC = 99

tender pond
#

yeah

timid echo
#

So 16/sin(99) = X/sin(42)

tender pond
#

so I did sin99 over 16 and got a decimal that weirdly converts to a fraction

#

Bu tht efraction is goofy

timid echo
#

And just rearange

topaz beacon
#

Make sure your calculator is in degrees

tender pond
#

alright one sec

#

so I do sin(99) over 16?

#

Or is it the other way?

#

I got 0.0617305 and it doesnt convert to a fraction

#

Well it does but its very awkward

timid echo
#

Just do 16/sin99 *sin42

tender pond
#

isnt it sin99 over 16

#

Not 16 over sin99?

timid echo
#

U can use it either way round

tender pond
#

ok

timid echo
#

In this case its better to have 16/ because ur X variable is on top

#

So answer should be smthn like 10.8?

tender pond
#

Here could you solve it and send me your process

#

Because im very confused

timid echo
#

Sin rule is

#

A/sin(A)=B/sinB

#

The side is a

#

Angle is A

tender pond
#

So I did it like you said and got 10.839

timid echo
#

Yep that should be right

tender pond
#

But like if you put sin over x vice versa you get different answers

#

How do I know when to put sin over and x under etc?

timid echo
#

BC then u get sin 99/16= sin42/x

#

Which is harder to rearange

tender pond
#

And also how did you make it so that you multiply your result by sin42?

timid echo
#

BC I just rearranged 16/sin99=X/sin 42

#

U just times both sides by sin42

tender pond
#

I see now

#

Thats kinda weird

timid echo
#

How come

tender pond
#

Well like I didnt even learn this beforehand and my teacher assigned me this

#

She didnt even explain this technique

timid echo
#

Mm well can't help u with that mate sorry lol

tender pond
#

I know

#

But thanks still

timid echo
#

Nw

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lone mantle
devout snowBOT
patent marsh
#

find the slope with $m = \frac{y_2 - y_1}{x_2 - x_1}$ and then find the line with the point slope form: $y - y_1 = m(x - x_1)$

woven radishBOT
#

MellowDramaLlama

lone mantle
#

so the slope is 6

#

then i got

#

6--6 =6(1--1)

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is that the final answer?

vivid cliff
#

no

lone mantle
#

oh

vivid cliff
#

that’s not how u use the formula

lone mantle
#

then

#

?

vivid cliff
#

y-y1=m(x-x1)

#

u know m

#

which is 6

lone mantle
#

yes

vivid cliff
#

which coordinate do u wanna use

lone mantle
#

1,6

vivid cliff
#

okay

#

so 1 is x1 and 6 is y1

#

plug that in

#

and then simplify

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and that’s it

lone mantle
#

y-6=6(x-1)

#

?

vivid cliff
#

yep

#

simplify

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and u only want y on the right side

lone mantle
#

so my page decided to refresh and give me a new problem

vivid cliff
#

same thing

lone mantle
#

slope is -1

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so i just plug in one of the coordinates?

vivid cliff
#

yep

lone mantle
#

y--7 = -1 (x--1) ?

vivid cliff
#

yep

#

nice

#

simplify

lone mantle
#

thank you!

vivid cliff
#

npnp

lone mantle
#

.close

devout snowBOT
#
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devout snowBOT
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somber minnow
devout snowBOT
somber minnow
#

what do i choose delta as?

#

so i have |x-0| < delta

#

then |f(x) - f(0)| = x^3 + 2sqrt x < delta^3 + 2 sqrt delta

devout snowBOT
#

@somber minnow Has your question been resolved?

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short stag
#

help huhu

devout snowBOT
#

@short stag Has your question been resolved?

short stag
#

<@&286206848099549185>

devout snowBOT
#

@short stag Has your question been resolved?

devout snowBOT
#

@short stag Has your question been resolved?

devout snowBOT
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wide ember
devout snowBOT
wide ember
#

i dont understand how the answer can be 39

#

<@&286206848099549185>

rotund heron
#

Looks like an Indian batsman

#

Mind showing your work?

wide ember
#

i dont have an idea about how to start

devout snowBOT
#

@wide ember Has your question been resolved?

wide ember
#

<@&286206848099549185>

rotund heron
#

Start out by letting the innings for which his average was 15 as x

wide ember
#

you mean like total runs as x

rotund heron
#

So, his total runs= 15x

wide ember
#

ok

devout snowBOT
#
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wide ember
#

.reopen

devout snowBOT
#

rotund heron
#

Now manipulate the first part of the question algebraically

wide ember
#

ok so thatd be 15x+23/x+1=16?

rotund heron
#

Yes

wide ember
#

x=7?

rotund heron
#

Ye

#

So his score is? 15x

#

That would be?

#

Lmao I keep forgetting the channel

wide ember
#

105

rotund heron
#

So, basically in his next inning he has to make his average 18.

#

So again assume the runs he has to make in this to be y

devout snowBOT
#

@wide ember Has your question been resolved?

wide ember
rotund heron
#

You already found what x is

#

So why not plug that in

wide ember
#

105+y=18x8

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so y=39?

rotund heron
#

Yay

wide ember
#

whoooo

#

done

#

thnks

rotund heron
#

WOOHOO

#

Have a good day

wide ember
#

you too

#

.close

devout snowBOT
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devout snowBOT
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spring bear
#

I am trying to model the inside layer of the bowl knowing the equation for the outside layer and the thickness of the walls

spring bear
#

here is an over- version of the problem

#

what i have tried is horizontally translating the function righwards which clearly doesnt work since the thickness of the bowl decreases

#

i am not sure how to find the equation for the inside layer

#

i though it might have something to do with tangents or sum of horizontal and vertical translation but i am not sure

#

what math topic could even help me find the equation of the outer layer?

devout snowBOT
#

@spring bear Has your question been resolved?

spring bear
#

<@&286206848099549185>

devout snowBOT
#

@spring bear Has your question been resolved?

spring bear
#

.close

devout snowBOT
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hybrid snow
#

Exponent rules

#

$$a^bc^b = (ac)^b$$

woven radishBOT
#

Umbraleviathan

hybrid snow
#

Exponent product rule

meager basin
#

an index

woven radishBOT
#

Yousuf

#

Yousuf

hybrid snow
#

It just is

#

I haven't done a proof on it

#

Something that proves a theorem or phenomenon

#

You can probably google it online

#

Yes that's the binomial theorem

#

What about it

devout snowBOT
#

@restive river Has your question been resolved?

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spark magnet
pseudo basin
#

your first image is not showing up

spark magnet
#

I got smthg liek f(-1/y) =0

spark magnet
#

Do

pseudo basin
#

k

pseudo basin
spark magnet
#

I don't know how to..

pseudo basin
#

i find this hard to read

spark magnet
grave lance
# spark magnet

u cant put x=0 as that isnt in the domain, instead try getting z=0

spark magnet
#

Ryt

grave lance
#

it says R-{0} in the question

spark magnet
#

Ohh yea sryy

#

What can u do then

grave lance
#

can u make z(=1/y) equal to 0 somehow?

devout snowBOT
#

@spark magnet Has your question been resolved?

spark magnet
devout snowBOT
#
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devout snowBOT
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past wyvern
#

Can someone help me with this?

devout snowBOT
dark lava
#

Try and think about what p does

#

When something is to the power of 1, x^1 is just x

past wyvern
#

Would b = 4 then?

dark lava
#

Not quite

#

When the power is less than 0, you put x under 1

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So 1/x when p is -1