#help-27

1 messages · Page 7 of 1

slim radish
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but when i placed that

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its wrong

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works for sin

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but not for cos?

restive river
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hmm

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dont know ; now im also confused

slim radish
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ok let me restart

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y=3cos(x+pi/8)

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amp = 3

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vertical shift = none

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period = 2pi

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horizontal shift looks like the problem

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its a cos graph so if i plug in -pi/8

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it will mark it wrong, compared to a sin graph

devout snowBOT
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@slim radish Has your question been resolved?

main gull
slim radish
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plugged it in

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wrong

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but if its sin graph

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it will work

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if y=3cos(x+pi/8)

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*sin

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vertical shift = -pi/8

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cos doesnt

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software is weird

devout snowBOT
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@slim radish Has your question been resolved?

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@slim radish Has your question been resolved?

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dire forge
#

what is ß?

maiden frigate
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It is that I copied the function as text and that was copied instead of the bracket, that is why I better send a photo

dire forge
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ohhh

maiden frigate
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Consider the function f defined on the set of integers
in the following way:

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n-1 if n is even, n^2-1 if n is odd

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Find all integers n that satisfy the equation f(f(n)) = 8

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maiden frigate
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.reopen

dire forge
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Oop

scarlet sequoia
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find f(f(n)) firstly

dire forge
#

Just copy paste the question and post it in another help channel

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This one's gonna close since the original message got deleted lol

maiden frigate
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ok

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.close

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unreal falcon
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f(x+y)=f(x)+f(y)-xy is this easy to solve ?

quartz geode
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easy for whom?

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what level

unreal falcon
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12th

quartz geode
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most likely not
there might even be many functions that satisfy that equality at which point the solution is not unique

unreal falcon
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okayy thanks

neon aspen
unreal falcon
neon aspen
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Do you want help with the question?

unreal falcon
quartz geode
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ok i found it online
and yes you have to find f(x) in terms of a parameter

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since there are infinite solutions

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it's not easy to reach tho without prior knowledge of similar questions

unreal falcon
neon aspen
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Any progress?

quartz geode
unreal falcon
neon aspen
unreal falcon
neon aspen
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Try replacing y with -2x

unreal falcon
neon aspen
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Anyway I tried that and got nothing new

unreal falcon
unreal falcon
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tacit wedge
devout snowBOT
tacit wedge
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,rotate

woven radishBOT
tacit wedge
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is there a way to get an integer solution

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im pretty sure there is but idk how

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(review, not hw)

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I know 5 and 2 satisfy this but

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there might be so many possibilities

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should i just leave it as 3A + B?

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Then again it seems wrong to

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Or is it the only?

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My brains exploding trying to find out more possibilities

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@tacit wedge Has your question been resolved?

devout snowBOT
#

@tacit wedge Has your question been resolved?

devout snowBOT
#

@tacit wedge Has your question been resolved?

sleek island
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@tacit wedge Look at it this way

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$A-B$, $A$ and $A+B$ are all prime numbers

woven radishBOT
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ninjahuman

sleek island
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But each time you are adding $B$ to get the next number

woven radishBOT
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ninjahuman

sleek island
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The basic idea is

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Either $B$ is a multiple of $3$ or one of these numbers divides $3$

woven radishBOT
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ninjahuman

sleek island
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If $B$ is a multiple of $3$, then you can end up showing that at least one of these numbers is not prime

woven radishBOT
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ninjahuman

sleek island
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So one of them divides $3$

woven radishBOT
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ninjahuman

sleek island
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But because they are all prime, one of them must be $3$

woven radishBOT
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ninjahuman

sleek island
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The one that divides $3$

woven radishBOT
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ninjahuman

sleek island
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Then there is only one possibility

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You deduce it from that

tacit wedge
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so it is 5 and 2

sleek island
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Yes $A=5$ and $B=2$ is the only possibility

woven radishBOT
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ninjahuman

sleek island
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You show it from that

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So the sum can be determined explicitly

tacit wedge
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why must B be a multiple of 3 tho

sleek island
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It can't

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That's what you have to show

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I'm saying if it is

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Then one of them are not prime

tacit wedge
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oh

sleek island
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One of those numbers

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One of them will be an even number greater than 2

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if that happens

tacit wedge
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alr

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tysm

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.close

sleek island
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You're welcome!

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austere musk
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austere musk
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for (ii) domain -2>=x>=0

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and range 0>=fx>=1

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is it correct?

winter patrol
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no

midnight dirge
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u should show some working

hybrid snow
woven radishBOT
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Umbraleviathan

hybrid snow
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-2 is not greater than 0

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You have the correct numbers

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I'd advise you just use function or set notation

austere musk
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ah i see

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thnaks

hybrid snow
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How is 0 greater than 1

austere musk
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my bad

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tawny ruin
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my prof didn't do an example like this during class, i can do everything but find the interval where their trajectories are the same.

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@tawny ruin Has your question been resolved?

devout snowBOT
#

@tawny ruin Has your question been resolved?

deep cove
#

In order to have same trajectory for two position equations, we will need $r(t) = R(t)$ for $t \in [c, d]$

woven radishBOT
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jimmy1234

deep cove
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Now do you see how to proceed?

tawny ruin
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lol

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wow'

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i really overthought that

tawny ruin
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actually

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devout snowBOT
restive river
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what

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how is -3 correct

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x does not tend to anything

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ita Delta x that tends to 0 in the limit defintion

grim burrow
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-3 is indeed correct

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one way of writing the limit definition for derivative at $x=a$ is $$\lim_{x\to a}\frac{f(x)-f(a)}{x-a}$$

woven radishBOT
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@gloomy mango Has your question been resolved?

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fast junco
#

Im tasked with finding 3 numbers in an addition that goes as such

VV
UU
AA+
——
VUA

fast junco
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Where VV would be 2 of the same number such as 11 or 33 and the same goes for the rest

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For VUA the numbers must be one of each of the above

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This is the exact problem

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I have no idea how to go about it, I thought maybe a matrix or a system of equations but I only have VV + UU + AA = VUA and since this problem doesn’t follow normal arithmetic rules I have no idea how to solve it without just plugging in numbers.

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<@&286206848099549185>

winter patrol
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since this problem doesn’t follow normal arithmetic rules
wdym

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you could express those numbers as sums of multiples of 10

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e.g.
VV = 10*V + V

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considering properties of addition will also be helpful

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think about the information you can get just from looking at the units column

fast junco
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But how does that help me create a linear equation?

fast junco
winter patrol
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the ones that should be intuitive and shouldn't overthink

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what must happen for the last digit of
U + V + A to be A

fast junco
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Well that the addition be less than 10

winter patrol
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whut

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what addition be less than 10

fast junco
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Nvm that’s my bad

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U and V must be 5

winter patrol
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no

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you are told that they're distinct

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U and V can't have the same value

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and you're still overthinking

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U and V must be 5
what led you to that

fast junco
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Well U and V must add up to ten then

winter patrol
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yes

fast junco
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Ah ok, and after that is it ok to just plug in random numbers or should I look for more rules of this type

winter patrol
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no

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dont plug in randomly

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consider the same idea again

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note that that'll carry a 1

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and then consider when
1 + V + U + A will have a last digit of U

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and how much that'll carry over to the next column

fast junco
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Ahh ok

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I’ll try that out, thx for the help, you’re right I was making this too complicated

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trail moth
devout snowBOT
trail moth
#

can someone help me how to simplify this one

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#

@trail moth Has your question been resolved?

trail moth
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<@&286206848099549185>

dusk umbra
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Could I know what the original ecuation is please?

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Like

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With nothing derivated

trail moth
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btw, we are required to use the rules of differentiation

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such as the power rule, etc

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@dusk umbra

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im still on the 2nd derivative and i need to differentiate it up to the third dx

trail moth
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oh nothing derived

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number 9

dusk umbra
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Have you tried using the neperian logarithmic rule?

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That might ease the thinga

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Things

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You might end up with a much shorter string than what you had earlier

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It doesn't shorten every existing derivated ecuation in the earth but try it out see if you get something better

dusk umbra
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@trail moth ?

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Still there?

trail moth
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yes

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we haven’t discussed about that one yet 😬

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we’re still on the this topic

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@trail moth Has your question been resolved?

dusk umbra
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Oh I see....

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That's a shame because ln really does ease the things a lot and seeing a so large derivation like before really gives me headaches

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stone stump
#

check whether $\lim_{x\to 0} f(x) = f(0)$

woven radishBOT
#

Denascite

stone stump
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if you just plug the numbers in, yes. but you can rearrange and then you get something else

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scarlet current
#

how would you solve this problem? like what would be the best steps to get the answer?

meager blaze
#

v=lwh, let the new vol be V
V=lwh/8, 8V=lwh, so V=v/8 hence volume is multiplied by 1/8

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rugged vortex
#

idk how to explain thsi properly

devout snowBOT
rugged vortex
#

this my working out

prime egret
#

Seems right

rugged vortex
#

i get how to solve the question just dont know if its right and how to write it in

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<@&286206848099549185>

prime egret
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Show how you got the length of CB and properly label AC as x.

rugged vortex
#

CB is just 4 cm right?

prime egret
#

I meant CD

rugged vortex
#

oh ok

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yo thanks @prime egret

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.close

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supple cove
devout snowBOT
supple cove
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im trying to understand, g'(x)

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why its 4 and not 11

midnight dirge
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um

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do u know how to find the derivative

supple cove
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yeah

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using the definition ?

midnight dirge
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yea

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so

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whats the derivative of 7

supple cove
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0

midnight dirge
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and derivative of 4x?

supple cove
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4

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haha

midnight dirge
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then u add them together

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cool?

supple cove
#

okok , i get now

midnight dirge
#

yay

supple cove
#

thank you

midnight dirge
#

np

supple cove
#

.close

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eternal raft
#

Use the Pythagorean Theorem to determine the diagonal distance each figure has traveled based on the given translation. Round to the nearest tenth if necessary

(x,y) -> (x - 6, y + 8)

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#

@eternal raft Has your question been resolved?

eternal raft
#

<@&286206848099549185>

eternal raft
#

Nah

supple knot
#

Pythagorean theorem will be more obvious

eternal raft
#

Ty

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crisp turret
#

if i have something like
x*tan(a)=5
how do i make a graph so the x-axis represents the value of a
and the y-axis represents the y-coordinate for when xtan(a)=5 is true for that specific a value

scarlet sequoia
#

I don't understand what you're asking about

lone ravine
crisp turret
lone ravine
#

Solve for x in terms of a or a in terms of x

crisp turret
#

so just inverse function?

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oooh

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ok

#

.close

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midnight dirge
#

how did this

devout snowBOT
midnight dirge
#

WOW

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WOW

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im struggling, no

tiny rain
#

why are ur questions so difficult

midnight dirge
#

its

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supposed to be trivial calculation

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T.T

tiny rain
#

is that multivariable calc

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or calc 1/2

midnight dirge
#

its

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just normal integration

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wat

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multivariables has 2 integral signs

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ill just

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resend

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..

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i lazy del

tiny rain
#

a yes

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sorry mam

wooden wraith
#

Dude what

midnight dirge
#

an alien invaded :c

wooden wraith
#

Do we know what the functions f and zeta are?

tiny rain
#

omg its riemann

supple knot
#

It follows from bounding the integrand by a constant

midnight dirge
#

is zeta that c like thing

wooden wraith
#

yeah

midnight dirge
#

zetas a parametrisation of z

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f is cont and maps from the boundary to C

midnight dirge
#

f(c(t)) isnt a constant tho?

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isit idk

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:c

supple knot
#

Not the whole integrand, just f(zeta)

midnight dirge
#

isnt this more like ML bound or similar

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so like shldnt it b inequality

supple knot
#

f(zeta(t)) is a function of t

midnight dirge
#

it takes out n uses max

supple knot
#

So you just bound it by the max over t

midnight dirge
#

yea but then

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wouldnt that make it an inequality

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like <=

supple knot
# midnight dirge like <=

Oh I missed that. Yes it should be <= instead of = unless there's more information about f or zeta

midnight dirge
#

ye na

#

its prob just a mistake then

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thanks riemann

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.close

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modern token
#

if someone may please help, desperate need

remote meteor
#

alright what do u know about n

modern token
remote meteor
#

alright so whats one conclusion u can draw from this info

modern token
#

um idk 😭

#

its the centerpoint of the figure?

remote meteor
#

Can u identify the radii of the circle from here?

modern token
#

how would i do that>

remote meteor
#

HN=GN=NJ

modern token
#

im not sure how that gives us the radi, but can we use that info to find the missing lengths using sin cos tan?

remote meteor
#

you dont have to

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are you aware of this

modern token
#

i was not no

remote meteor
#

ok now you know

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since n is the circumcenter we can know the 3 lengths

modern token
#

but as for LJ?

remote meteor
#

ok for triangle nlj what type of triangle is it

modern token
#

right

remote meteor
#

alright so whats a formula to find an unknown side of a right angle triangle

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starts with p

modern token
#

pythagorean theorem

remote meteor
#

yes

remote meteor
# remote meteor

as we have applied this property, we know that HN=GN=NJ
therefore the length of JN is known as 122

#

And NL is given as 22

#

find the unknown which is LJ

modern token
#

120?

remote meteor
#

thats right

#

alright last one

#

what can you tell about GK and GJ?

#

whats their relationship

modern token
#

GK is half of GJ

remote meteor
#

thats right

#

so GK is given

modern token
#

so 164 yes?

remote meteor
#

yeah

#

u have solved for HN right

modern token
#

yup

remote meteor
#

alright

modern token
#

perfect thanks sm man

#

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quartz folio
#

Resolve into factor

devout snowBOT
quartz folio
#

The one marked with pencil

loud root
#

Have you already tried something?

#

@quartz folio

quartz folio
#

Yes

loud root
#

Send your work then

quartz folio
#

Ok

#

I changed the sign

loud root
#

It's correct

quartz folio
#

Oh

#

Thx

#

But

loud root
quartz folio
#

How did the sign cahnged

#

I mean

loud root
#

You want to make (y-x) in the last parentheses become (x-y) like all the other parentheses to factor, right?

quartz folio
#

Yes

loud root
#

What you do there is change (y-x) to -(x-y)

#

So that's where the change in sign comes from

quartz folio
#

Oh

loud root
#

+3(y-x)
-3(x-y)

quartz folio
#

So the minus went out of the bracket?

loud root
loud root
quartz folio
#

But if if the place are changed

#

Then y should have +

#

Or did it multiplied

loud root
#

It's like you divided (y-x) by -1 and brought it outside, so (y-x)=-1(-y+x)=-1(x-y)=-(x-y)

quartz folio
#

Ok thanks

loud root
#

Np

quartz folio
#

👍

#

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old spear
#

help me

devout snowBOT
old spear
#

19

#

How do you take the first and second derivative of a fraction

#

Quotient rule? If so, how do i Apply it

pulsar phoenix
#

yes quotient rule

old spear
#

Can u help me?

#

This is my last question

pulsar phoenix
#

Yes

#

You know how quotient rule works

old spear
#

I kno the formula

pulsar phoenix
#

That’s a good start aleight

old spear
#

Yeah but which on is f x or FX

#

G x*

pulsar phoenix
#

f(x) numerator

old spear
#

According to my question, t is the f(x)

pulsar phoenix
#

g(x) denominator

#

yes

#

So what’s the derivative of t

old spear
#

But the formula says f’(x) in which my f(x)= t

#

So What is the derivative of t?

#

1?

pulsar phoenix
#

Yes

old spear
#

Ok ok fam lemme carry on

#

What is the derivative of (t+1)^2

#

2t+2?

pulsar phoenix
#

Chain rule

#

So yes

#

Correct

old spear
#

So heres What i got for the numerator

#

Wait

#

Now the dominator thats g(x)^2

pulsar phoenix
#

Looks good

#

yup

old spear
#

My g(x) is (t+1)^2

#

So (t+1)^2 . (t+1)^2

#

?

pulsar phoenix
#

yes

old spear
#

What is it then

pulsar phoenix
#

Well it’s just (t+1)^2

#

And you square that

#

With exponent laws

#

It should be 4

old spear
#

Oh ok so

#

Thats it?

pulsar phoenix
#

Noooo not 4

#

(X+1)^4

#

To the power of 4

old spear
#

Oh i see

#

Then?

pulsar phoenix
#

t+1*

old spear
#

Should i simplify or thats the answer?

pulsar phoenix
#

Sorry

#

Doesn’t hurt to simplify if you can

#

But it is the answer

old spear
#

Now how do i find the second derivative

pulsar phoenix
#

The derivative of the derivative

#

So take the derivative of this

old spear
#

Is it?

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#

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pulsar phoenix
#

Just got back

pulsar phoenix
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wooden bridge
#

uhm

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wooden bridge
#

so i think i solved this problem

#

i followed this formula i have memorized

#

on one hand i dont rlly know what it’s asking me to prove

#

top one is the answer and second one is my work

#

is that enough for my proof?

#

E/4

#

brain go brrrr

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@wooden bridge Has your question been resolved?

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vale plover
#

I got stuck on this derivative problem, any tips?

scarlet sequoia
#

you didn't do derivative of inner function

#

or you did it incorrectly

#

inner function is sinx/x and its derivative isn't cosx

vale plover
#

What would it be?

scarlet sequoia
#

u know quotient rule?

vale plover
#

Oh yeah I forgot to use that

#

I’ll try it

#

Yeah I solved the problem. Thank you for pointing that out

#

.close

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strange tree
#

helo

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#

Please don't occupy multiple help channels.

old spear
#

Cmiiw

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short stag
#

can somebody explain where that -0.1 came from?

lunar harbor
#

Decreases at 10% per year

short stag
#

oh, I've missed that so if it said "increases", this is gonna be positive, am i right?

#

anyway, thank you so much!

#

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hoary swift
#

Calculate the probability of winning the host.

  1. Roulette has numbers from 0-36
  2. (0),(19),(28) = x3 win (best possible numbers)
  3. (1) autolose
  4. Tie=hoster wins
  5. 2 numerous numbers combine together, Example 11=1+1=2 or 25=2+5=7.
    6.Bigger number always wins example: 8>25
onyx echo
#

what does winning the host mean think

#

0% if they never bet the host ig????

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#

@hoary swift Has your question been resolved?

hoary swift
#

This game is played at casino, so u bet money against the hoster/coupier.

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digital spade
#

hi

devout snowBOT
devout snowBOT
#

@digital spade Has your question been resolved?

digital spade
#

<@&286206848099549185>

#

i have no idea how to approach this

dusk umbra
#

You can use a rule of 3

#

@digital spade

digital spade
dusk umbra
#

Of course

#

Hold on let me grab a sheet and a pen

digital spade
#

sure

dusk umbra
#

Do you understand how that works?

digital spade
#

lemme have a look

#

ohhhh

#

thanks sm man

#

is there some kind of rep system

dusk umbra
#

Oh and sorry I forgot a comma, result is not 255 but 25,5

dusk umbra
digital spade
#

like reputation

dusk umbra
#

Aah idk

#

Oh and another thing

#

In the thing you sent

#

Be careful

digital spade
#

only thing i found confusing is your 1s looked like 7s

dusk umbra
#

Because there is a common mistake where people thinks 14,4 would be long triangle's lines length, but it's not

dusk umbra
digital spade
#

yeah i noticed whe i thought about it

digital spade
dusk umbra
#

So you know how long would the big line be?

digital spade
#

lemme try rq

dusk umbra
#

Oh sorry wait you might have misunderstood me

digital spade
#

would it be 17.6

dusk umbra
#

The line we are comparing in the big triangle isn't 14,4 cm's long

digital spade
#

oh

dusk umbra
digital spade
#

hmm

#

could you walk through it

#

sorry if im being dumb 😭

dusk umbra
digital spade
#

cheers

dusk umbra
digital spade
#

i see

dusk umbra
#

So now with that in mind how much is y?

digital spade
#

well the actual length is 23.4

#

so

dusk umbra
#

Lmao

digital spade
#

there we go lol

dusk umbra
#

Yes!!!

#

That's it

#

Oh waiit

#

No o

#

That's the kine

#

Line

#

But not Y

#

The excersise is asking you for y

#

Remember the rule of 3

digital spade
#

okay so the small triangle is

#

9 * 11

#

and the other one is 23.4 * X

dusk umbra
#

Well not exactly but yeah, we'll take that

digital spade
#

so what would the final calculation be

dusk umbra
#

That's what you have to figure out using the rule of 3 I showed you earlier

digital spade
#

ohh ok

#

so you said x = 15.17/10

dusk umbra
#

That was in my case

#

You have other numbers

#

You have to compare them

digital spade
#

so i would do

dusk umbra
#

Go ahead

digital spade
#

first

digital spade
dusk umbra
#

No it's not

#

It's multiplication symbol

digital spade
#

ohhh

#

x = 11 * 23.4/9

#

how do i know which order to put the numbers in

dusk umbra
#

Because this rule is at comparison

#

Look

#

First of all what line in the small triangle corresponds to big triangle's 23,4?

digital spade
#

9

dusk umbra
#

And the small triangle's equivalent to big triangle's y?

digital spade
#

11

dusk umbra
#

Good

#

So, when the right line is = 9 what is the bottom line equal to?

digital spade
#

11

dusk umbra
#

Great so there we have our first comparation.

9 ----- 11

(When right is 9, bottom is 11)

#

Then when right line is 23,4 what does bottom line equal to?

digital spade
#

x

dusk umbra
#

Exactly, so we have our second comparison

23,4 ----- x

#

Now we put one on top of the other

9 ----- 11
23,4 ----- x

#

Do you understand until there?

#

Or are you missing anything?

digital spade
#

yes

#

i understand

dusk umbra
#

Ok so now

#

What have I done in my example?

digital spade
#

9 * 11 /23.4?

dusk umbra
#

No no no

#

Look at it well

#

You take the numbers diagonally

digital spade
#

ah ok

dusk umbra
#

As it is in the picture

digital spade
#

23.4 * 11/ 9

dusk umbra
#

Go ahead and try it

#

That's still incorrectly

#

You have to take them diagonally

digital spade
#

28.6

dusk umbra
#

That's incorrect

#

Look at the picture for a second

digital spade
#

which one

dusk umbra
#

The one where i explain the rule of 3

digital spade
#

23.4 * 11/9

#

woo

dusk umbra
#

Nope

digital spade
#

oh

#

wait what

dusk umbra
#

Numbers are related diagonally

#

The pair goes on top of the division and the one that is single goes underneath

digital spade
dusk umbra
#

Oh

#

Sorry my bad

#

Oh then you were right I had it wrong in my paper

#

I'm so sorry 😔🙏

#

I made you loose time

#

Ok so your answer is in fact correct

digital spade
#

oh nice

#

thanks

dusk umbra
#

My god I'm so sorry

digital spade
dusk umbra
#

Don't forget to type .close when you're done

dusk umbra
digital spade
dusk umbra
#

I'm real sorry

digital spade
digital spade
#

cya

dusk umbra
#

Good ok bye!

digital spade
#

.close

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graceful canopy
#

Hello, so the math problem is "The triangle has corners in points: A(-2,4), B(7,1), C(2,6). You have to get the equasions for the carriers of the height and the coordinates of the height points of the triangle." I have the answer to the problem, but I really have no clue how to get it.

graceful canopy
#

answer:

devout snowBOT
#

@graceful canopy Has your question been resolved?

graceful canopy
#

<@&286206848099549185>

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#

@graceful canopy Has your question been resolved?

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#

@graceful canopy Has your question been resolved?

graceful canopy
#

<@&286206848099549185>

graceful canopy
#

yes sorry i translated it from my language and didnt know exactly what its called

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glad osprey
#

Hi, I need help with 3 questions, starting with this one

glad osprey
#

I'm just confused with how I'm going to show the limit of f(x) as x approaches a equals 0 with the given information

devout snowBOT
#

@glad osprey Has your question been resolved?

inland seal
#

Hint:
$\lim_{x \to a} f(x) = \lim_{x \to a} g(x) \cdot \frac{f(x)}{g(x)}$

woven radishBOT
#

RedstonePlayz09

inland seal
#

And no, you can't use limit arithmetic like you wrote, since g(x) approaches 0.

#

When g(x) does not approach 0 and both limits exist, you can.

glad osprey
#

hi, I tried it again and this is what I came up with. I'm not sure if this is a proper way to do it though

inland seal
#

This is false:
$\frac{\lim_{x \to a} f(x)}{\lim_{x \to a} g(x)} = \lim_{x \to a} {\frac{f(x)}{g(x)}}$

woven radishBOT
#

RedstonePlayz09

inland seal
#

Since g(x) approaches 0.

inland seal
#

Show that the right hand side is 0, and that will mean that f(x) approaches 0.

#

Another hint: ||use the product rule for limits||

glad osprey
#

can I do it this way?

inland seal
#

No

#

Close

#

$lim_{x \to a}{g(x) \cdot \frac{f(x)}{g(x)}} = \lim_{x \to a} (g(x)) \cdot \lim_{x \to a} \frac{f(x)}{g(x)}$

woven radishBOT
#

RedstonePlayz09

inland seal
#

Sorry about my latex skills

#

Pretty new to this

glad osprey
#

ohh did I just need to distribute the limit and then that's it?

#

also no worries! I appreciate the help

inland seal
#

Yes, you have 0 * L which is 0

#

No problem, good luck

#

I have to go.

glad osprey
#

thanks again!

#

here's my next question

#

just wondering if I did it right

devout snowBOT
#

@glad osprey Has your question been resolved?

devout snowBOT
#

@glad osprey Has your question been resolved?

glad osprey
#

also this one, did I do it right?

devout snowBOT
#

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stone axle
devout snowBOT
stone axle
#

i have found 1 + i in exponential form

#

but not sure what to do from there

lone ravine
#

Use the formula for the sum 0 to x^n

stone axle
#

i don’t know what that is

#

i’ve been told this

acoustic siren
#

Yes, you can use the first formula here (because the sum is finite)

stone axle
#

and when i look at the solution, they use the power of 8, not 7

lone ravine
acoustic siren
#

so n = 8

stone axle
#

could i see it as n - 1 = 7

#

and rearrange for n = 8?

lone ravine
#

Yes

stone axle
#

okay great

#

i think i can do the rest by myself

#

thankyou a lot

devout snowBOT
#

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regal vector
devout snowBOT
low nexus
crimson plinth
#

Yeah

low nexus
#

and express them in a reduced form

cosmic jacinth
#

You basically could even find out x and y, since opposite sides are equal

#

Form two equations

regal vector
#

So I know I'm supposed to write them like 2y-x=x+2 x+y+1=3x-4

regal vector
#

But Im stuck on what to do next

obtuse oxide
#

Solve the system of equations.

low nexus
#

ohhhh they want an actual answer

#

i thought they just want it expressed in terms of x and y

#

@regal vector do you know how to solve systems of linear equations?

regal vector
#

Somewhat

low nexus
#

$2y - x = x + 2$

woven radishBOT
#

aguaman

low nexus
#

let's start with this one

#

what do you want to do first

#

(hint: make it in the form of ax + by = c)

regal vector
#

Eliminate x?

low nexus
regal vector
#

Oh

low nexus
#

because right now, this shit ugly

#

so you wanna make it pretty y'know

#

@regal vector what's the first step

regal vector
#

Im thinking wait

#

We need to move 2 to the other side maybe?

#

Or x?

low nexus
#

yes, move x

#

what do you get

regal vector
#

2y=2x+2

low nexus
#

yeah.. you're right but...

#

move the x on the right to the x on the left

#

we want it in a form of ax + by = c

#

this saves us a step

regal vector
#

Oh

#

2y-2x=2

low nexus
#

good!

#

so that's equation 1

#

we need to make equation 2

#

what's equation two gonna be (look at the opposite side lengths)

regal vector
#

X+y+1=3x-4

low nexus
#

correct

#

now put it in proper form

regal vector
#

-2x+y+1=-4?

low nexus
#

mhm

#

what's the next step

#

we want a constant on the other side remember, so move the 1

regal vector
#

-2x+y=-5

low nexus
#

good!

#

so we have two equations now

#

2y-2x=2 and -2x + y = -5

#

lets solve this using substitution

#

what would you do first

#

hint: use equation 2 because that's easier to substitute with

regal vector
#

y=-5+2x?

low nexus
#

good!

#

now sub that into equation 1

regal vector
#

2(-5+2x)-2x=2

low nexus
#

yes

#

now next step?

regal vector
#

-10+4x-2x=2

#

4x-2x=2+10?

low nexus
#

continue

#

you got this

regal vector
#

2x=12 x=6?

low nexus
#

good

#

you got one

#

now solve for y

#

-2x + y = -5

#

sub

regal vector
#

-12+y=-5
Y=-5+12
Y=7?

low nexus
#

good

#

now back to the original question

#

finding the perimeter

#

sub in those values back into the other ones

#

and add them up

regal vector
#

7+7+6+6=14+12=26

low nexus
#

can someone else confirm

#

i'm too lazy to chekc

#

but yeah

#

you got it

#

cya

regal vector
#

You're a great help ,thank you so much

#

.close

devout snowBOT
#
Channel closed

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#
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sharp sparrow
#

I close it by accident

devout snowBOT
wooden veldt
sharp sparrow
#

thx

#

I know the top one is euler constant

#

Im stuck on how to solve the denominator

wooden veldt
#

you can try taking logs

sharp sparrow
#

Question, since x is tending to infinite what is the explanation 1\x is not going to 0?

midnight dirge
#

it is

wooden veldt
#

1/x does go to 0

#

but $1^{\infty}$ is undefined

woven radishBOT
sharp sparrow
#

Ok, so why is this equivalent to the euler constant

midnight dirge
#

i think its defined as such

soft shore
#

L’Hopital?

sharp sparrow
#

I mean the explanation

#

becuse im kinda confused

soft shore
#

what’s pi

sharp sparrow
#

if 1/x goes to zero, how (1+1\x)^x=e?

sharp sparrow
soft shore
#

it’s defined that way

sharp sparrow
#

Right

soft shore
#

same for e

wooden veldt
#

if $f(x) \to 1$ and $g(x) \to \infty$ this does not mean that $\lim_{x\to\infty} f(x)^{g(x)} = 1$

sharp sparrow
#

So how would i solve for the denominator?

woven radishBOT
sharp sparrow
#

Oh i got

#

But i still have no idea on how to solve for the denominator

#

Ill get e over (1-1/x)^x

arctic field
#

do you know any other things related to the limit (1 + 1/x)^x?

#

not that its actually needed here i dont think

sharp sparrow
#

nope, the question just ask to solve the limit

wooden veldt
#

you might know a general formula for the limit of (1+a/x)^x for some number a

arctic field
#

wait nvm i think you do need to know that

#

yeah

#

no matter what you do

#

you cant avoid

midnight dirge
#

ca

arctic field
#

no

#

thats ra

woven radishBOT
arctic field
#

thats the limit definition of e

midnight dirge
#

yep definitionally

arctic field
#

well

#

you can prove that its true

#

but

#

its a lot of effort

midnight dirge
#

oh nvm just take e^ ln

sharp sparrow
#

im trying to fatorate here

arctic field
#

fatorate? what

midnight dirge
#

is hard

midnight dirge
sharp sparrow
midnight dirge
sharp sparrow
#

take out those negatives numbers

arctic field
#

like

#

you can do this a lot of different way

midnight dirge
#

:0

arctic field
#

it all needs proof

#

and its all part of real analysis

midnight dirge
arctic field
#

doesnt help if you dont know what the limit of x ln(1 + a/x) is

midnight dirge
#

hm

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honk

arctic field
#

then you need taylors theorem

#

etc etc

midnight dirge
#

what theorems then

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oh

arctic field
#

well

arctic field
#

and satisfies the requirements of e

midnight dirge
#

:0

arctic field
#

just a lot of analysis

midnight dirge
#

which is the subject

sharp sparrow
#

Can someone at least give me a hint where should i start?

arctic field
arctic field
#

however youd like

#

one way is to do the numerator and denominator separately

wooden veldt
# woven radish

if you can prove this, then you have dealt with the denominator

#

you can begin to try and prove it by starting with the limit definition of e and substituting x with x/a

midnight dirge
wooden veldt
#

well we're not going to start getting epsilons and deltas out are we

#

you have to take something for granted somewhere or else its overkill for just a computation question where the idea is to use limits you know

sharp sparrow
#

Im trying rn what you told me

arctic field
#

but since you dont know it it would be a good idea to see how it works

sharp sparrow
#

I'll check on that

#

.close

devout snowBOT
#
Channel closed

Closed by @sharp sparrow

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devout snowBOT
#
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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

restive river
#

Can someone please help

I'm doing fourier series

From -pi to pi integral sin(mx) dx

I got

f(x)= 2sin(m pi)/ (pi (m^2-n^2)) summation from n=1 to infinity n(-1)^n sin (n pi)

The answer however is 0

Did I do sth wrong? Or should I just now say that sin (n pi)=0 so f(x)=0?

stone stump
#

well yes sin(npi)=0 so what you have is f(x)=0

restive river
#

Um, wait

#

Actually I got
Bn= (2sinm pi)(n cos n pi)/(pi (m^2-n^2)

#

Then I got

#

F(x)= summation (n=1 to inf) bn (sin n x)

#

Now when I plug my bn in it

#

I should have sin (nx) but the youtuber somehow wrote it as sin (n pi)

#

Why did he transitioned from x to pi?

stone stump
#

dunno. could be a mistake or maybe he said something

#

I don't know the video

devout snowBOT
#

@restive river Has your question been resolved?