#help-26

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topaz sinewBOT
jade jungle
#

do you know what an arithmetic sequence is?

neat patrol
#

a little i just cant figure what the equation was

jade jungle
#

then an easy way to remember the equation for the nth term of an AS is to just consider the first three terms.

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2 is the first term, no questions asked. but how do you get 9?

neat patrol
#

add 7

jade jungle
#

excellent. and notice that all of the terms differ from their neighbours by 7.

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so from 2 to 9 you add 7. from 9 to 16 you add another 7.
how many "copies" of 7 have you added, then, from 2 to 16?

neat patrol
#

2 right?

jade jungle
#

yes.

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now, 2 was the first term, and we added 0 copies of 7, that is 2 = 2 + 0(7).
then, the second term 9 has us add one copy: 9 = 2 + 1(7).
16 = 2 + 2(7) for the third term.
do you see a pattern here?

neat patrol
#

ohhhh yeah yeah

jade jungle
#

specifically:
T_1 = 2 + 0(7)
T_2 = 2 + 1(7)
T_3 = 2 + 2(7)

#

can you now generalize this pattern?

neat patrol
#

yeahhh so the 55th would be t_55 = 2 + 55(7) right

jade jungle
#

close, but not quite!

neat patrol
#

mmhhh

jade jungle
neat patrol
#

ohhhh the 55(7) would actually be 54(7)?

jade jungle
#

correct.

neat patrol
#

so would that apply to most AS?

jade jungle
#

to all AS.

neat patrol
#

OHHHHH

jade jungle
#

do you think you can write down the general form of this equation?

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for T_n.

neat patrol
#

maybe uhhh T_n = 2 + n(a) oh jeez idk

jade jungle
#

use d to indicate the common difference, and a to indicate the first term.

#

2 was the first term, and 7 was the common difference.

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also, not n directly on the right. look back at the relationship we've established.

neat patrol
#

t_n = a + m(d)

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rightttt????

jade jungle
#

m is?

neat patrol
#

idk 😭 uhhhhhh the

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uhhh letter before n?

jade jungle
#

why are we using the letter before n?

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did you intend to subtract 1 from n?

neat patrol
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ohhhh wait so

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t_n = a + (-1n(d))

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oh wait i messed up

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t_n = a + (n-1(d))

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wait no

jade jungle
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you're almost there!

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but I'll fix the bracketing for you.

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T_n = a + (n-1)d

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or in proper notation, $T_n = a + (n-1)d$, or $T_n = T_1 + (n-1)d$.

thorny flameBOT
neat patrol
#

ohhhh omg i was almost there

jade jungle
#

yeah, just a little bit of bracketing issues.

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but yes, this formula applies to any AS. if a sequence does not respect this formula, it is not an AS.

neat patrol
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omg thank you so much, i wasnt able to remember or actually learn AS

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have a great day/night!!

jade jungle
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you too.

neat patrol
#

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topaz sinewBOT
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storm orbit
topaz sinewBOT
#

@storm orbit Has your question been resolved?

storm orbit
#

Am I on the right path?

topaz sinewBOT
#

@storm orbit Has your question been resolved?

storm orbit
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dusky anvil
#

hello, can someone explain how egyptians used to solve problems with unknown variables? I looked it up on google but didnt rlly get it

placid swift
dusky anvil
placid swift
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Alright sure

jade jungle
placid swift
#

That should help him ig

dusky anvil
jade jungle
dusky anvil
jade jungle
#

I see, sorry for resending this.

dusky anvil
#

its alright, i appreciate your help

#

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topaz sinewBOT
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wooden bison
#

Hi guyseth
Is there any way to easily calculate the length of the triangle angle's sector line with given angle, length of both of its sides and the proportion between the sector and the angle itself? Gives the vibe that the compact formula already exists somewhere

wooden bison
#

The sine law does not work quite well because it depends on what angle is more than 90 degrees if theres any (it is possible in the task that requires the formula), and the cosine law leads to the knowledge of angle beta's value so far. Anyway none of those should really be used because its meant to be calculated automatically by the pc processor, and there will be thousands of iterations of this calculation and the shortest formula will be the best one

topaz sinewBOT
#

@wooden bison Has your question been resolved?

topaz sinewBOT
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dusky anvil
#

can a homeomorphism be defined only through the use of topology? If not, then what others are there? idrk what im talking abt so show some mercy with the use of other definitions

quasi depot
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isn't homeomorphism already defined using topology?

vapid lichen
worthy flax
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i suppose if you're working in something like metric spaces then there's a continuity definition without topology

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but yeah in general continuity needs topology to define

topaz sinewBOT
#

@dusky anvil Has your question been resolved?

topaz sinewBOT
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topaz sinewBOT
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neon iron
topaz sinewBOT
neon iron
#

After differentiating and i found critical points, i got x=pi/4, but x=5pi/4 is also given

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How is that possible?

rough furnace
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!show

topaz sinewBOT
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Show your work, and if possible, explain where you are stuck.

rough furnace
#

And also the sol in your book is the better way ngl

neon iron
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But i prefer to use derivatives tbh

rough furnace
#

Could you show us the work so we can check

neon iron
#

Ye sending

neon iron
#

How are u saying

rough furnace
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You should get an interval, not a value for x do you

rough furnace
#

Or cos

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I also would do that

neon iron
#

Which is faster and better

neon iron
rough furnace
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Are you familiar with a problem finding interval like that

neon iron
#

My teacher taught today

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Kinda ye

rough furnace
#

Your process is to find stationary points, then check value between those value

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Those "points"

eternal sierra
# neon iron

u should convert it to a singular sin or cos term before differentiating

rough furnace
neon iron
eternal sierra
neon iron
#

I was taught to find derivative and find critical points

neon iron
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Well im open to solve using any methods

rough furnace
neon iron
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So i have no problem with that

rough furnace
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Uh...

neon iron
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But i cant understand that

rough furnace
#

HildaHappy Okay...

neon iron
rough furnace
#

I could have you understand it

neon iron
#

Please do so 🙏

rough furnace
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Sure

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do you know the sum identity

eternal sierra
rough furnace
neon iron
neon iron
eternal sierra
rough furnace
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Nothing, just that I don't have to make it from scratch in latex

eternal sierra
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oh ok 👍

neon iron
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Im sorry, but could you please teach me, i have to solve a lot 😭

rough furnace
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Okay...

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$\sin(x)\cos(y)+cos(x)\sin(y)=\sin(x+y)$

thorny flameBOT
#

Alexis_Fx

rough furnace
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Do you know this identity

neon iron
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Yes i know this

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Idk how its called, but i know this

rough furnace
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Okay so

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In general $a\sin(x)+b\cos(x)$

thorny flameBOT
#

Alexis_Fx

neon iron
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Ye

rough furnace
#

This is what we try to reduce to a single sin function

neon iron
#

Ok

rough furnace
neon iron
#

Ok

rough furnace
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You should take a look first

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And tell me what confuse you

neon iron
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Nothing

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Here a and b = 1

rough furnace
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Yeah

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Apply that thing

neon iron
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Ok did

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What next?

rough furnace
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What you got

neon iron
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Root 2 x sin (x-pi/4)

rough furnace
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Yeahhh

neon iron
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We could go either way with x-pi/4 right?

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Like pi/4 - x?

rough furnace
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Nope:p

neon iron
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Oh

rough furnace
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cos(x)=cos(-x) but sin(x)=-sin(-x)

neon iron
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Oh

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Ye

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Then ill get pi/4-x

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Umm, are u here?

rough furnace
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Yeah

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I mean you can just take the differential

neon iron
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Ok

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-root 2 cos(pi/4-x)

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Now expand?

rough furnace
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=0

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You should have taught how to do that....

neon iron
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Cos(pi/4-x)=0

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Cos pi/2=0

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Multiplying both sides by cos inverse

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Im getting x=-pi/4 😭

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Is that how we do it?

rough furnace
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No.... You find interval, not the value for f'(x)=0

neon iron
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I cant understand, how am i supposed to find interval

rough furnace
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Oh man I hate explaining that...

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Okay

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So

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Let say f'(x)=0 at a,b,c and a<b<c

neon iron
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Ok

rough furnace
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f'(m)<0 for a<m<b

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Then f(x) is decreasing in (a,b)

neon iron
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Oh

rough furnace
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f'(n)>0 for b<n<c

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Then f(x) is increasing in (b,c)

neon iron
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Ok how to find the other points

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If we take a=-pi/4, how to find b and c

eternal sierra
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just find where f'(x) is greater than 0 and where it is less than 0

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in the interval 0 to 2pi

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u can do this from the graph

neon iron
neon iron
eternal sierra
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this is the graph of cos(pi/4 - x)

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see in what interval it is negative

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and what interval it is positive

neon iron
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I wont be given marks drawing graphs, so how do i prove it

neon iron
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(3pi/4,7pi/4)- negative

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And the rest positive

eternal sierra
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yes

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so where it is negative, that is ur interval where f(x) is decreasing

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and where it is positive, f(x) is increasing

neon iron
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Ok how do i find it without graph

eternal sierra
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dont know

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and i dont know why u would want to

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first master one method then u can go looking for others..

neon iron
#

Yare yare

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Thanks for ur help, alexis and yoda

#

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topaz sinewBOT
#
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strange basin
topaz sinewBOT
strange basin
#

how would I solve these equations to get the unknowns

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would I use elimination or sub?

still cedar
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try moving the Fbcsin45 and the Fbccos45 to one side of both equations

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i'm assuming ur trying to find Fac?

strange basin
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Yes

still cedar
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can you figure out how to eliminate ur Fbc

strange basin
still cedar
#

ok i mean that works too

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then sub your Fbc into the 2nd equation

strange basin
#

what was your way

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elimination

still cedar
#

once you move Fbcsin 45 and Fbc cos 45 to the other side

strange basin
#

did I need to know sin45=cos45

still cedar
strange basin
still cedar
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your RHS will be equal

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so then you can equate 4/5Fac = 340 -3/5 Fac

strange basin
#

from here

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do I eliminate sqrt2/2

still cedar
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yep

strange basin
#

and cos45

still cedar
#

you can solve for Fac normally from here

strange basin
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how

still cedar
#

so your RHS=0

strange basin
#

ok

still cedar
#

and your cos45 cancels out with the sqrt(2)/2

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so your equation become 340 - Fac - 3/5 x 4/5 Fac = 0

strange basin
still cedar
#

yeap

strange basin
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and then

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factorise?

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im trying to get FAC

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By itself now

still cedar
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so you can move all the Fac to one side

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try adding up the like terms in Fac

strange basin
#

Like

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-3/5*4/5

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I don't know

still cedar
#

k so try moving all the Fac to one side

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what is Fac + 3/5x4/5 Fac?

strange basin
#

but its a negative

still cedar
#

ye but you moved it to the other side of the equation

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so now its a positive

strange basin
still cedar
#

yeap

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can you solve for Fac from there?

strange basin
still cedar
#

ye go on

strange basin
still cedar
#

yep you pretty much got it

strange basin
#

so its 100?

still cedar
#

yeap

strange basin
#

no its not

still cedar
#

so now you can find Fbc also and sub it back

strange basin
#

it says FACIS 243

still cedar
#

let me read your workings

strange basin
#

ok

exotic dome
#

I would use one linear system and solve it all

strange basin
still cedar
#

not 12/5

strange basin
#

wait

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this bit?

still cedar
#

oh wait

still cedar
#

not 340 - Fac

strange basin
#

yessss

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basically we are here again

still cedar
#

your original equation was 340 - 3/5 Fac - cos45 Fbc = 0 right

still cedar
#

you can get Fac = 243 from here

strange basin
still cedar
#

alr go on

strange basin
#

I don't know what to do after this

still cedar
#

so if i asked you to solve the equation 340 = 3x + 4x, would you be able to do it?

strange basin
#

I think we are multiplying tho

still cedar
#

no so you do the exact same thing here

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340 = (3/5 + 4/5)Fac

strange basin
still cedar
#

basically just factorise out Fac

still cedar
# strange basin

yeah they cancel out so we dont have to care about the sqrt(2)/2 anymore

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basically u can treat the 4/5Fac the exact same way as the 3/5Fac term

strange basin
still cedar
#

yeap

#

u got it

strange basin
#

thanks

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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simple canopy
#

can someone explain why i^8 always = 1

topaz sinewBOT
mortal steeple
#

i² = -1

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Take power four on both sides

simple canopy
#

elaborate please

fallow igloo
simple canopy
#

1 ?

spice seal
#

no

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sqrt(-1) is not an element of the real numbers

simple canopy
#

oh

spice seal
#

have you heard of the complex set (or imaginary numbers) before

simple canopy
simple canopy
#

oh yes

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its sqrt -1

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my bad

rigid ivy
#

If you want to be really technical, it's actually defined to satisfy $i^2=-1$. But it's fine with how you are defining it

thorny flameBOT
rigid ivy
#

Okay, so, if $i^2=-1$, then what is $i^4$?

thorny flameBOT
simple canopy
#

+1 ?

rigid ivy
#

Yup

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So, then what is $i^8$?

thorny flameBOT
simple canopy
#

+1 ?

rigid ivy
#

yup

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That's really all there is to this problem

simple canopy
#

oh

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this was easy

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but i suck at solving questions

rigid ivy
#

sometimes, we overthink things

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The skill you need to develop over time is asking yourself the right questions that lead you to the answer you are seeking

simple canopy
#

thanks guys

#

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topaz sinewBOT
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dusky anvil
#

Hello! I am studying stuff abt the pythagorean triples. Specifically, I'm in the process of determining a,b,c such that they form the components of a primitive pyth. triple. I have proven that there are only two ways for that to happen; 1) a,b are odd, and c is even
2) a,c are odd and b is even.
I think they generally mean the same thing but I proved it for the case in which a²+b²=c² without having any comparison between a and b

dusky anvil
#

oh yeah the question is whether the result of the proof is valid

sharp pagoda
#

i dont think the first way can happen

ruby tree
#

Are you only specifying that c is the hypothenuse? Or that a < b < c?

dusky anvil
ruby tree
#

Ok then your result is correct

sharp pagoda
#

yea i dont think the first way can happen

dusky anvil
sharp pagoda
#

simply

sharp pagoda
#

the difference of 2 numbers that are odd, square and even, square is either an odd number or an odd number times an odd number

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so its an odd number

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and for an odd number to be square, it has to be 4k+1

dusky anvil
ruby tree
#

4k+1 for some k

sharp pagoda
#

yea

dusky anvil
sharp pagoda
#

just what i was saying

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the difference of 2 squares that are 1 odd 1 even, its gonna be an odd number

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and for an odd number to be square, it has to be 4k+1

ruby tree
#

Not sure how that matters since c^2 = a^2 + b^2

sharp pagoda
#

hmmm what was i thinking

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lemme think

dusky anvil
sharp pagoda
#

no

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thats 100% right

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the one where a and b are odd

dusky anvil
sharp pagoda
#

ummm

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because i checked all 5 possible numbers

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1, 9, 25, 49, 81

dusky anvil
#

how exactly did you disprove it tho?

sharp pagoda
#

yea thats what im thinking

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i somehow proved then forgot xD

dusky anvil
#

first of all, we dont even need the difference of two squares here. only the addition of them

dusky anvil
sharp pagoda
#

c^2=a^2+b^2

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c^2-a^2=b^2

dusky anvil
#

why would we do this tho? we can work with the first line

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but if we work with the second then:

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b² is even

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so

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c²-a² is even

sharp pagoda
#

im trying to prove mine

dusky anvil
#

and if a² is odd, then c² is even

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no what

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sorry

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hold on hold on

sharp pagoda
#

xDDD

dusky anvil
#

,tex
$ b^2 = c^2 - a^2 $ so $ b^2 = 2n \implies c^2 - a^2 = 2n \implies c^2 - 2k = 2n \implies c^2 = 2m $

thorny flameBOT
#

fijokazż

dusky anvil
#

so c is even and so there can exist no other divisor spare 1 that makes a primitive pyth. triple

sharp pagoda
#

yes

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no

dusky anvil
#

okay why?

sharp pagoda
#

because 4k+1

dusky anvil
#

WAIT

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youre right

sharp pagoda
#

right?

dusky anvil
#

the sum of two even numbers squared is ecen

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even*

sharp pagoda
#

yea

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but we're not there

dusky anvil
#

so only the case of a,c being odd, where c is hypotenuse is correct

sharp pagoda
#

yess

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finally

dusky anvil
#

okayokay thank you for pointing that out

sharp pagoda
#

i could figure it out how to tell you but you know it

dusky anvil
#

thanks for the help broski

#

.solved

topaz sinewBOT
#
Channel closed

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Use .reopen if this was a mistake.

dusky anvil
#

.reopen

topaz sinewBOT
#

dusky anvil
#

so

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I made a stupid mistake

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we had that a and b are odd

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lol

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ill test it here and pls someone point out whether im correct

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,tex
$ a^2 + b^2 = 2n \implies c^2 = 2n $ so c is an even number, if a and b are odd

thorny flameBOT
#

fijokazż

dusky anvil
#

is this not correct?

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if it is correct, then how do we prove that we can construct a primitive pyth. triple using such numbers?

sharp pagoda
#

huh

dusky anvil
#

uhm

sharp pagoda
#

yea although this is correct

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BUT

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there is this thing

dusky anvil
#

if a,b are odd, then if c is even, we know that a²+b² = c² has solutions and that theyre infinitely many

sharp pagoda
#

the difference of 2 squares is always 4k + 3, if the bigger one is even

#

a square can only be odd if its 4k+1

#

this is a contrabution

#

you understand now?

dusky anvil
sharp pagoda
#

easy

#

$n^2-(n-(2k+1))^2=n^2-(n^2-2 \times n \times (2k+1)+(2k+1)^2)$

dusky anvil
#

what is n-2k-1?

#

is that just an odd number?

sharp pagoda
#

yea

dusky anvil
#

oke

sharp pagoda
#

bc n is even

dusky anvil
#

lemme check it

thorny flameBOT
sharp pagoda
#

$=2 \times n \times (2k+1)-(2k+1)^2)$

thorny flameBOT
sharp pagoda
#

$=4nk+2n-(4k^2+4k+1))$

thorny flameBOT
dusky anvil
#

so far with you

sharp pagoda
#

$=4nk+2n-4k^2-4k-1$

thorny flameBOT
sharp pagoda
#

because n is even

#

2n is divisible by 4

ruby tree
#

That's overly complicated but sure

sharp pagoda
#

so we get 4 * something - 1

#

this is just 4k-1=4(k-1)+3

dusky anvil
#

why 4? we can just get 2 outside

sharp pagoda
#

how

dusky anvil
#

2×something - 1

sharp pagoda
#

why

dusky anvil
#

hold on

dusky anvil
thorny flameBOT
#

fijokazż

dusky anvil
#

which is just 2m-1

sharp pagoda
#

yes but i said

#

n is even

#

because we stated that before

dusky anvil
#

Idk man your way seems sketchy to me

sharp pagoda
#

no its not

ruby tree
#

(2n)^2 - (2m+1)^2 = 4(n^2 - m^2 - m) - 1

sharp pagoda
#

ok thats a bit simpler but its not really clear

ruby tree
#

But anyway, I think you're chasing your own tail; why would a = 4k+3 disprove the thing

sharp pagoda
#

because

#

i just said that earlier bruh

sharp pagoda
dusky anvil
#

but 4k+3 is 4n+1

sharp pagoda
#

how

dusky anvil
#

i think

sharp pagoda
#

ok i give up

dusky anvil
#

lol

sharp pagoda
#

ill let your teacher tell you

ruby tree
#

Ah I see, fair enough

dusky anvil
#

wait so he is right?

#

roy thanks for helping either way broski

sharp pagoda
#

im always right

sharp pagoda
ruby tree
#

Explain what? That 4k+3 cannot be 4n+1?

dusky anvil
#

ill state a question to help you answer

#

why does a square have to be 4k+1 to be odd?

ruby tree
#

If n^2 is odd, then n is odd, correct?

dusky anvil
#

yup

sharp pagoda
ruby tree
#

So n^2 = (2k+1)^2 = 4k^2 + 4k + 1 = 4(k^2+k) + 1

sharp pagoda
#

ok you tell him i go check other channels

#

bye

dusky anvil
#

lemme state another question in a bit

ruby tree
#

Ok, I'll be back in a bit

dusky anvil
#

,tex
If a and b are odd, we have that: $ a^2 +b^2 = c^2 \implies c^2 = 2n $

thorny flameBOT
#

fijokazż

dusky anvil
#

,tex
$ c^2 - a^2 = b^2 \implies b^2 = 4m+ 1 $

thorny flameBOT
#

fijokazż

dusky anvil
#

I don't see anything wrong with this

dusky anvil
#

because if they are true, then how is there no primitive pythagorean triple with a and b being odd? (where a²+b²=c²)

ruby tree
#

c^2 - a^2 = (2n)^2 - (4k+1) = 4n^2 - 4k - 1 = 4(n^2-k) - 1

dusky anvil
#

i see

#

im really sorry for going in circles, but why does 4x-1 not form an odd square?

ruby tree
#

Sorry, you said c^2 = 2n, not (2n)^2, but it still holds

#

An even square is always divisible by 4

dusky anvil
#

true, i think

#

yes true

ruby tree
#

And only odd numbers produce odd squares

dusky anvil
#

so we have to prove that for any case; 4x-1 =/ 4k+1

#

right?

ruby tree
#

I mean... sure

dusky anvil
#

=/ is not equal btw

#

so we have 2(x-k)=1

#

x-k=1/2

#

how do we disprove this?

ruby tree
#

x and k are integers

dusky anvil
#

very true

#

I see then

#

so only the second thingy holds

#

okay damn i feel stupid

#

thank you for the help Nel and Roy

#

.solved

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dusky anvil
#

Hello. In euclid's formula for pythagorean triples, if we wanna find what conditions k and n must meet to produce any primitive triple, is it enough to say that either k is even and n is odd, or the opposite? (meaning any of the two ways is enough) k and n are connected by the formula (k²+n², 2kn, k²-n²) btw

dusky anvil
#

I have proven that (a and c) or (b and c) are odd (so b is even in the first and a is even in the second) if c is the hypotenuse btw

topaz sinewBOT
#

@dusky anvil Has your question been resolved?

dusky anvil
#

<@&286206848099549185> please help me im desperate

radiant thicket
#

I will

#

How

dusky anvil
#

im not that desperate actually i just wanted attention sorry

dusky anvil
radiant thicket
#

U crazy

dusky anvil
#

okay why?

#

i feel so helpless because our professor just whipped out a very scary statement and asked us to prove its validity, but no matter where I check, I can't find a good enough answer

#

if someone can explain if im right, i will appreciate it a lot

dusky anvil
#

<@&286206848099549185>

#

it seems to me that we need to prove something extra which I haven't realized yet what it is

potent crystal
#

@dusky anvil what do you need help with?

dusky anvil
#

imma go for a shower and be back

potent crystal
potent crystal
dusky anvil
dusky anvil
#

@potent crystal I'm ready

potent crystal
dusky anvil
#

so we know that euclid's formula for any pyth. triple is (k²+n², k²-n², 2kn)

#

and I wanna know the restrictions to be taken on k and n in order to generate only the primitive triples

#

(I tried proving some of them but ill confuse you if I tell you what I did)

potent crystal
dusky anvil
potent crystal
dusky anvil
#

also, i wonder if theres a way to derive that (k,n)= 1 naturally, without making the assumption and proving it right

potent crystal
# dusky anvil also, i wonder if theres a way to derive that (k,n)= 1 naturally, without making...

Euclid’s formula works for all primitive Pythagorean triples because, for any such triple, you can always find two numbers that fit into the formula and give you those three sides. The way squares and sums work means every primitive triple comes from this pattern.

As for why the two numbers (K and N) must not share any common factor: If they did, then all three sides you get from the formula would also share that factor, so the triple wouldn’t be primitive anymore. This shows naturally, just by looking at how the formula builds the sides.

dusky anvil
#

(if im close then its good enough)

potent crystal
# dusky anvil So if k²+n² and k²-n² have a common factor other than 1, then k and n also have ...

The minimum conditions for k and n to generate primitive Pythagorean triples using Euclid's formula are: k > n > 0, gcd(k, n) = 1, and k and n have opposite parity. The statement "if k2+n2 and k2-n2 have a common factor other than 1, then k and n also have that same factor?" is false. An example disproving the statement is k=3, n=1, where gcd(k2+n2, k2-n2) = gcd(10, 8) = 2, but gcd(k, n) = gcd(3, 1) = 1.

dusky anvil
thorny flameBOT
#

xfilin

For Euclid's formula $$(k^{2} + n^{2}, k^{2} - n^{2}, 2kn)$$ to generate only primitive Pythagorean triples, the restrictions on $$k$$ and $$n$$ are: $$gcd(k, n) = 1$$$$k$$ and $$n$$ cannot both be odd.$$k > n > 0$$If $$k^{2} + n^{2}$$ and $$k^{2} - n^{2}$$ have a common factor other than 1, it does not necessarily mean that $$k$$ and $$n$$ share that same factor. However, ensuring that $$gcd(k, n) = 1$$ is indeed derived from the requirement that $$gcd(k^{2} + n^{2}, k^{2} - n^{2}, 2kn) = 1$$, which guarantees the triple is primitive.
potent crystal
# dusky anvil I see. so gcd(k, n)= 1 comes from gcd(k²+n², k²-n², 2kn) = 1, right? The other t...

To make sure you only get unique Pythagorean triples (where the three numbers don't share any common factors other than one), you need to pick your base numbers, let's call them 'k' and 'n', very carefully when using the formula.First, 'k' and 'n' must be partners in the sense that they don't have any common divisors themselves, except for the number one. Think of them as being completely independent of each other in terms of shared factors.Second, they need to be a contrasting pair in terms of evenness and oddness. You can't have both 'k' and 'n' be odd numbers. One of them has to be even, and the other has to be odd. This prevents the resulting numbers from the formula from automatically having a common factor of two.Third, 'k' needs to be bigger than 'n', and both of them must be positive whole numbers. This just keeps things tidy and ensures you're dealing with actual lengths for a triangle.If you follow these simple rules for picking 'k' and 'n', the triples you create will always be the special, unique ones!

dusky anvil
potent crystal
# dusky anvil hmmm okay. when you say that k and n can't be both odd, you prolly mean that the...

The first requirement for generating unique triples is that 'k' and 'n' must not share any common factors other than the number one. If both 'k' and 'n' were even numbers, they would automatically share the number two as a common factor. This would break the "no common factors other than one" rule right away So, the rule about them not both being odd is important on its own, and the separate rule that they must not share any common factors (other than one) already takes care of preventing them from both being even. They work together to make sure no shared factors get into the final triple.

dusky anvil
#

okay I think you solved all my main questions so thank you very much

#

.solved

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dapper sparrow
#

What is an example of this occering? im a little confused on when the same polynomial has two different sets of coeficents

loud oasis
#

it's only a hypothetical

#

the conclusion is that polynomials always have the same coefficients

#

so it's like "if we have two polynomials which are equal as functions but may or may not have the same coefficients, then we can prove they do have the same coefficients"

#

for what it's worth though, this is true in fields like R and C (what your book works with) but not true in finite fields (for example the integers mod 2)

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#

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lament kettle
#

I got a question about torque vectors

topaz sinewBOT
timber jetty
#

Alright

lament kettle
#

Sometimes they extend the rench or whatever and find the angle

#

Instead of using the one between the parts

#

So which angle is the angle of separation

#

The dotted line is the extension

topaz sinewBOT
#

@lament kettle Has your question been resolved?

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lament kettle
#

.reopen

topaz sinewBOT
#

lament kettle
#

No one?

waxen summit
#

The angle of separation is generally the acute one

#

So if you have a flat line and draw a slope from it, it'll always make two angles that add to 180, (shown by the dotted extension line)

#

By convention, the angle of separation is taken as the smaller of these two angles, since it directly shows how far the slope tilts away from the baseline.

#

Does this help @lament kettle ?

lament kettle
#

So you just sssume it’s continued?

waxen summit
#

In geometry, lines can be considered infinite, so the endpoint doesn’t change the fact that there are still two angles formed at the intersection with the flat line.

#

the reason why they extend the line will be because the original angle, like in your example, is obtuse ( > 90), so they extend it to easier display the acute side

waxen summit
#

right, sorry yeah its not infinite, but the same convention still applies since we're looking at the angle

#

the angle rules still work the same way because the “tilt” of the vector is the same as the tilt of an extended line through it.

lament kettle
#

But in the book they extended it

#

I think it still results in the same torque through tbh

topaz sinewBOT
#

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valid roost
#

hello, i would like to get help on this problem it is precalculus i dont know how to do it could somone help please

jade jungle
#

you're asked to find rational roots. the rational root theorem should immediately jump to mind.

valid roost
#

but thats the thing idk what that is

jade jungle
#

I see. are you then allowed to use this theorem?

#

or do they not care what method you use?

indigo spindle
#

Well... the name of the section that this question came from is called Rational Root Theorem

#

So I would hazard a guess that it is the intended method

jade jungle
#

oh. I'm sorry, I missed that.

#

in that case, let's review the theorem.

valid roost
#

ok

indigo spindle
#

Clicking that link might also lead you to a page with an explanation of it

valid roost
#

it doesnt it just brings me to more problem i dont know how to do

jade jungle
#

the RRT says that all rational roots of a polynomial, if they exist, must take the form:
p/q
where:
p = a factor of the constant term
q = a factor of the leading coefficient (coefficient of the term with the highest power)

#

(a quick reminder to consider negative factors as well.)

valid roost
#

mhm

jade jungle
#

can you do it from here?

valid roost
#

yeah but how do i know if ots negetive or positive

jade jungle
#

test both.

valid roost
#

ohh

#

ok thank youuu

indigo spindle
#

Shove them in the equation and see if you get 0

jade jungle
#

note that the theorem does not guarantee any values found are roots.

valid roost
#

oh. .

jade jungle
#

the theorem only guarantees that if there are rational roots, they must fulfill this form.

indigo spindle
#

But if they give 0, they are

jade jungle
#

so you'll need to check any values against the original polynomial, as Greenie mentioned.

indigo spindle
#

11 has remarkably few factors too

#

So you're in luck

valid roost
#

ok ill try

#

thanks

clear python
valid roost
#

im still young guys i might be a lil slow

clear python
indigo spindle
#

Did you see my DM?

valid roost
#

im scared at how mature you guys are

indigo spindle
#

Rawr

clear python
indigo spindle
#

You can always manually ignore someone

clear python
#

I should work on that yeah

#

I haven't updated my settings since 2021

jade jungle
#

so... I think I'll leave the helpee to you two then.

indigo spindle
#

I think she might be done

#

You did a good job Lute

#

Most of the work tbh

clear python
#

I didn't do anything lol

indigo spindle
#

I suggested 1 thing

#

Everything else was her

jade jungle
#

I did nothing. please don't attribute anything to someone who didn't even see the name of the section.

clear python
#

Lute it's okay to miss things lmao

valid roost
#

huh

#

guys is there an easir way to calculate if its -/+?

jade jungle
#

unfortunately not for cubics and higher.

#

at least, none that I know of. I apologize if there is and I just don't know of it yet.

topaz sinewBOT
#

@valid roost Has your question been resolved?

indigo spindle
topaz sinewBOT
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frozen gale
#

I suppose c and d are DNE but I don't know for a, b, and e, anyone can help?

frozen gale
#

nvm I got this one

#

.close

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keen wedge
#

help

topaz sinewBOT
clear python
#

!da2a

topaz sinewBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

#

@keen wedge Has your question been resolved?

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frozen plank
#

hey, i think ik how to prove the min (based of the fact that f(x)>=0 ig) so i would like a hint how to prove the max for f(x)

frozen plank
#

ofc f(x) is cont on [a,b]

clear python
#

You are convinced that the maximum exists right

frozen plank
clear python
#

That is correct, but the question is why

frozen plank
#

so ^2 makes it the max of f(x)

frozen plank
clear python
#

When is x² maximum

#

On an interval [a,b]

frozen plank
#

only min for x=0

clear python
#

On an interval [a,b]

frozen plank
#

ohh sry

#

yeh right

#

hmm

frozen plank
#

i mean if they both >0

clear python
#

There is a general thing you can say still

frozen plank
#

then b is max

#

for example

frozen plank
rough furnace
#

g(x)max = 3 and g(x)min = -6 and notice that |g(x)max|<|g(x)min| this's why f(x) max when g(x) min and not when g(x) max

frozen plank
#

same for min

clear python
#

The only critical point of x² is 0

#

And that's a min

#

So it has to be max at either a or b

frozen plank
clear python
#

Yes there's a reason I'm trying to give you this example

#

So we just want to check which is larger between a² and b²

#

How do we do that

frozen plank
#

hmm

clear python
#

There is a very easy solution

#

As a hint, x² is an even function

frozen plank
#

i mean if 0<a<b then b is max for example cuz 0<a^2<b^2

clear python
#

You do not need any assumptions

frozen plank
frozen plank
clear python
#

Do you want another hint

frozen plank
#

lemme try few mins

#

thx for your patience and help @clear python

clear python
#

No worries no worries

#

Draw the graph of x²

#

That would help

#

Then take any interval [a,b]

#

This isn't the other hint btw

frozen plank
clear python
#

Nope

frozen plank
#

bruh

clear python
#

[1,2]

#

As a counterexample

frozen plank
#

b

clear python
#

[-2,1] as a counterexample to that

frozen plank
clear python
#

Good

frozen plank
#

i think

clear python
#

Exactly

frozen plank
#

cool

clear python
#

So you want to find the point where |g(a)-1| is as big as possible

frozen plank
#

yeh, but how do i prove that for which the absolute is larger, it is the max of f

frozen plank
clear python
#

The max of f(x) occurs when |g(x)-1| is max

frozen plank
clear python
#

That should be smth you can just use

#

And even if you can't, it shouldn't be hard to prove

topaz sinewBOT
#

@frozen plank Has your question been resolved?

frozen plank
#

ok thx!!

#

.close

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#
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hazy mulch
#

can anyone help me

topaz sinewBOT
left juniper
#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
#

@hazy mulch Has your question been resolved?

ruby cove
hazy mulch
#

so you are saying angle ACM = angle BCN

ruby cove
timber jetty
ruby cove
#

Yeah this is sad

left juniper
#

I found the answer using the sine law

ruby cove
#

Let me try to calculate the whole thing

ruby cove
left juniper
#

Can I DM you? The answer would be a spoiler

timber jetty
#

@left juniper Can you shoot a copy of the solution in the hlounge? I'm kinda curious

ruby cove
#

Let me solve

#

I’ll send it when im done

left juniper
timber jetty
rough furnace
#

Hmm

#

So ABPC is cyclic

rough furnace
#

So ABP=80 degree

#

Oh wait im not supposed to give the sol

#

Ig you could continue from this

timber jetty
#

Just send everything in the hlounge

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timber jetty
#

Do you wanna keep the channel?

left juniper
#

Maybe, they're gone

topaz sinewBOT
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zinc pendant
#

First uni linear algebra lesson and the professor is super abstract gives no examples and just writes down proofs with no explanation of what he's doing so this is gonna be fun.

I copied this proof off the board but have no I idea what is actually written.
I think P is the solution set of the non-homogeneous system Ax=b, and Q is the set of a particular solution plus all solutions of the homogeneous system Ax = 0
is that part correct
because in the end were proving P = Q by first proving that Q is a subset of P and then that P is a subset of Q
Right?

zinc pendant
#

rotated it upright

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also idk where the vh is from I assume its just a variable but why isnt it just like v why vh

valid marsh
valid marsh
zinc pendant
#

okay glad I atleast understood what we are tryin to proof

valid marsh
valid marsh
# zinc pendant rotated it upright

like when you write x in Q implies x = p + v_h, you could explicitly write that p is the designated element of P, and v_h is a solution to the homogeneous problem

zinc pendant
#

do you want met to translate the first picture?

valid marsh
#

Sure

#

Is this Dutch?

zinc pendant
#

ye

#

Let p be a solution of the consistent system Ax = b, so Ap = b

Then the solution set of Ax = b is given by p+v_h with v_h a solution of Ax = 0

and then under it bv its
A(p + v_h) = ... although I dont know what theyre asking

zinc pendant
valid marsh
#

well since A is linear, A(p + v_h) = Ap + A(v_h) = b + 0 = b

valid marsh
# zinc pendant how would you write that? In highschool we barely see proofs

you would write it like this:
(I’m assuming $p$ and $V$ are given)
To show that $Q \subseteq P$, let $ x \in Q$. Then, by the definition of $Q$, there exists some $v_h \in V$ such that $A(v_h) = 0$, and $x = p + v_h$. Then
$A(x) = A(p+v_h) = A(p) + A(v_h) = b + 0 = b$, where the equalities are respectively given by the construction of $v_h$, linearity of $A$, construction of $p$ and $v_h$, and a vector space axiom, so $x \in P$

thorny flameBOT
#

soup_norm

valid marsh
#

In this example, P corresponds to the solution set of Ax = b, and W corresponds to the solution set of Ax = 0

zinc pendant
valid marsh
#

have you learned about homogeneous differential equations? the idea behind solving them is similar to what’s going on here

#

but you use vector spaces of functions instead

zinc pendant
zinc pendant
valid marsh
#

let me find one

#

$y’’ - 4y’ - 12y = 3e^{5t}$

thorny flameBOT
#

soup_norm
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

zinc pendant
#

uhmm no I dont think so

valid marsh
#

let’s say you already know that y = -3/7*e^(5t) is a solution to this DE

zinc pendant
#

okya

valid marsh
#

then, if you can find all solutions of the equation y’’ - 4y’ - 12y = 0, then you’ll be able to find all solutions to the original equation

zinc pendant
#

and how would you go about that

valid marsh
#

Let W be the solution set of y’’ - 4y’ - 12y = 0

#

Then W + (-3/7*e^(5t)) is exactly the solution set of the original equation

valid marsh
topaz sinewBOT
#

@zinc pendant Has your question been resolved?

#
Channel closed

Closed by @zinc pendant

Use .reopen if this was a mistake.

#
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celest solar
#

is this channel start ?

topaz sinewBOT
#

Please don't occupy multiple help channels.

jade jungle
#

you have a channel already in #help-3.

celest solar
#

ok 🙂

dapper storm
celest solar
#

how to see ?

#

i cant se it !!

#

oh !!

jade jungle
#

I pinged the channel for you.

true magnet
celest solar
#

ok thanks 🙂

#

.close

topaz sinewBOT
#
Channel closed

Closed by @celest solar

Use .reopen if this was a mistake.

topaz sinewBOT
#
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velvet spear
#

I'm having issues with the number 0 and the zero vector, 0

velvet spear
#

V is some vector space here

quasi depot
#

What is the problem

velvet spear
#

Sorry, had to refind the page as I accidently jumped down a bunch of pages

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I'm trying to prove this

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Is 0 here, the number 0 or the zero vector?

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I assume it is the number 0 as the book has yet to define multiplications between two elements in V

quasi depot
#

There is no general notion of multiplication on elements of vector spaces

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The zero on the left is the zero of the field

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And on the right its the zero vector

jade thunder
#

It may be useful to know some field properties

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I hope your field has that the additive identity is not the multiplicative identity

velvet spear
#

Yeah, no, all my missunderstandings are cleared up

jade thunder
#

What does your proof look like?

velvet spear
#

Is it ok if I denote the zero vector as $\bar{0}$ to avoid confusion later on?

jade thunder
#

\vec

thorny flameBOT
clear python
#

Yeah bar works

velvet spear
#

oh,

clear python
#

Some people use an underline

shut obsidian
#

My lecture notes denoted it as $0_V$ where $V$ was the vector space

thorny flameBOT
jade thunder
#

That’s common as well

jade thunder
velvet spear
# jade thunder What does your proof look like?

Was writing it and then removed it as I thought that it might be just rubbish but, $0x = 0(x) = 0(x+y+z)$, and according to the distributive law as well as V.S 4 that states that $y+z = \vec{0}$ for $y,z\in V$, gives 0(x+y+z) = 0x+0y+0z = 0x+O(y+z) = 0x+0\vec{O} = 0x$.

thorny flameBOT
#

Pen
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

jade thunder
#

Uhh I think you’re right, it is rubbish

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Lol

velvet spear
#

aghhh

jade thunder
#

What’s vs4

velvet spear
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That for every element x, there is some number y such that x+y = 0

jade thunder
#

So you’re saying that 0x = 0(x + y + z) for some y in V, and z an additive inverse of y

velvet spear
#

yes

#

use the distributive property

jade thunder
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Then you use distributivity great

velvet spear
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then we have 0x = 0x + 0(y+z)

jade thunder
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But the next part you have 0(y + z) = 0

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How do you know that

velvet spear
#

That is why I found it to be a bit rubish as y+z = 0, but I can't show that $0\bar{0} = \bar{0}$

thorny flameBOT
velvet spear
#

or really, why it holds for any element, a, from a field F

jade thunder
#

Even still if I allow that

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The left side starts at 0x

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The right side ends with 0x

velvet spear
#

yeah... I'm not great at this : )

jade thunder
#

So uh

velvet spear
#

still trying to get used to maths

jade thunder
#

Let me give you the first step

velvet spear
#

yes, please

jade thunder
#

0v = (0 + 0)v

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(Also rationalise which vs axiom I used for this first line)

velvet spear
#

Ok so, first line you used two axioms, first that 0+0 = 0 which is defined in a field

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Then you used the axiom of associtivity that 0x = (0)x = 0(x)

jade thunder
#

No

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If (V, +, • ) is a vector space then 0x must only mean 0 • x

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There is no other way to talk about 0x

velvet spear
jade thunder
#

Associativity is a property of a operation not of the elements themselves, (0)x means nothing, neither does 0(x)

velvet spear
#

I'm a tad confused,

#

Is this not an axiom for vector spaces?

jade thunder
#

Let $(F, \mathcolor{green}{+}, \mathcolor{green}{\cdot})$ be a field, and $(V, +, \cdot)$ a vector space over $F$, then $(a\mathcolor{green}{\cdot} b)\cdot v = a \cdot (b \cdot v)$ for every $a, b \in F$ and $v \in V$

thorny flameBOT
#

frosst

jade thunder
#

It’s not really associative

velvet spear
#

The multiplication of two scalars a and b, is a scalar, multiplied by a vector, is some other vector. $abv$, which is the same as the vector that is obtained by multiplying the scalar a with the vector bv

thorny flameBOT
jade thunder
#

im being very pedantic here mind you

velvet spear
#

I understand, my previous statement about 0x = 0(x) is meaningless

jade thunder
#

but how can the white • be associative

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it's not a binary operation on a set

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• : F x V -> V

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associative would be to say that (a • b) • c = a • (b • c) but the first one says b is in V and the second one says b is in F

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if F ≠ V then you've plugged illegal things into •

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and F is in general not equal to V

velvet spear
#

Ok, maybe I should clear up my current knowledge: no courses about fields or set theory, besides the basic. I'm starting this course with a background in CS

jade thunder
#

does what i just wrote make sense?

#

or did i lose you somewhere

velvet spear
#

No, you did not lose me

jade thunder
#

right, so it's technically wrong to say that • is associative

#

in practice we do just abuse the word associative and say that, but it's not quite right

jade thunder
velvet spear
#

(0+0)v = 0v+0v using the distributive axiom

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and since 0v+0v = 0v is the same as 0v+0v=0v+0, using the cancellation law for vector addition, 0v has to be equal to 0

jade thunder
#

whats the cancellation law for vector addition

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which axiom is this

velvet spear
jade thunder
#

did you prove that theorem already

velvet spear
#

Yes

jade thunder
#

good

velvet spear
#

I was confused about two things, firstly the notation 0 as the real number and 0 as the zero vector

jade thunder
#

ya there are many 0's in maths, there are also many different equal signs in maths as well

jade thunder
velvet spear
# thorny flame frosst

the second thing is this, I always thought that this was called "assocativity of scalar multiplication of a vector"

velvet spear
#

Maths is really hard for me. Thank you Frosst for being patient with me

#

I'm one step closer!

#

Hope you have a nice day ❤️

jade thunder
#

you too! good luck on your journey!

velvet spear
#

Thank you ❤️

#

.close

topaz sinewBOT
#
Channel closed

Closed by @velvet spear

Use .reopen if this was a mistake.

topaz sinewBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dusky ridge
topaz sinewBOT
dusky ridge
#

Why do a and b have to be coprime?

jade jungle
#

if they do, keep dividing until they don't.