#help-26

1 messages Ā· Page 216 of 1

rancid tulip
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is it 3x - 2y - z = 3 ?

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or im not sure if its -2y or - 8y

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.close

topaz sinewBOT
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topaz sinewBOT
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tawny chasm
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hey there, fun little problem from my pre-calc course, except I don't know where to start

tawny chasm
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any help is appreciated /:p

raven sparrow
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Can you find the side lengths of the triangle on the right?

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Using trigonometric ratios

tawny chasm
raven sparrow
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The hypotenuse of the triangle is 5

tawny chasm
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if x is the remaining portion between the rectangle and the circle

raven sparrow
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Since it's a ray

tawny chasm
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mhm

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and I take that where?

raven sparrow
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If you have a right triangle with it's hypotenuse you should be able to find it's sidelengths just in terms of theta

craggy haven
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,tex .sohcahtoa

thorny flameBOT
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hayley, who shakes the world

topaz sinewBOT
#
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pseudo sonnet
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I'm having great difficulty proving the only if part of this problem bearlain

so the underlined assumption tells us that f o F: M -> R is smooth, yeah? but what would a reasonable approach to take to prove that F is smooth? I've tried messing around with taking coordinate representations but it doesn't seem to get me anywhere ded1

pseudo sonnet
# pseudo sonnet I'm having great difficulty proving the only if part of this problem <:bearlain:...

the most straightforwards approach I tried was as follows:

take any f and note that the assumption tells us that f o F is smooth. then for any fixed p in M, there is a coord chart (U, phi) containing p such that f o F o phi^-1 is smooth. since f is also smooth, there's a coord chart (V, psi) containing F(p) such that f o psi^-1 is smooth. then the composition f o F o phi^-1 = (f o psi^-1) o (psi o F o phi^-1) is smooth. but now I can't see a way to conclude that psi o F o phi^-1 is smooth (which would finish the proof, I think), so I'm stuck

topaz sinewBOT
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@pseudo sonnet Has your question been resolved?

topaz sinewBOT
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@pseudo sonnet Has your question been resolved?

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latent forum
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Would solve this question? I think I have a start but am unsure if my work is correct. Please let me know

latent forum
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<@&286206848099549185>

sweet shard
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, rotate

thorny flameBOT
sweet shard
# latent forum

you simplified b wrong and your claim in e about half a triangle is also wrong

latent forum
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ok but everything else is good right

sweet shard
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From x equal to 3 to 4 the shape is a trapezoid

latent forum
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yeah but we dont know the base 2 height

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b1 is 3 right

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so what would be 2 be

sweet shard
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Two points determine the equation of a line

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Or just use that 4 is the midpoint of 3 and 5

latent forum
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no i get that

sweet shard
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So the height must also be the midpoint between the two y values

latent forum
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oh

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so most likely 1.5?

sweet shard
latent forum
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ok so b would be (12 + pi)/2

and e would be pi/4 + 3 + 2.25?

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b1 is 3 b2 is 1.5 and h is 1 for e

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@sweet shard sorry for tagging my hw is due soon

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<@&286206848099549185> im really sorry but my stuff is due

steady flint
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Or like adding up geometric shapes

topaz sinewBOT
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@latent forum Has your question been resolved?

latent forum
steady flint
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Huh I see

latent forum
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i jsut want to know if my new ans is right lol

steady flint
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Wait which one

latent forum
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the rieman guy said everything right except b and e

latent forum
steady flint
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(12+pi)/2 is correct

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You would need to do

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Um trapezoid

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So

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I think formula for trapezoid is

latent forum
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i tried that

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i think

steady flint
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Um

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Huh it’s a slanted one

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Or maybe not

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Hm

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No it’s not

latent forum
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im so cooked on this assignment

steady flint
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I think you can find the area of trapezoid

latent forum
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yeah i tried that

steady flint
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Then subtract (12+pi)/2

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And the little small 4,5

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Thing

latent forum
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why subtract

steady flint
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I think you can argue that it’s a triangle

steady flint
latent forum
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ok

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What I was thinking

steady flint
latent forum
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yeah

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the bottom of the semi and triangle are connected btw

steady flint
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Hm actually it kinda renders it obsolete…. Cause you gotta add a pi/4

steady flint
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So you can use the formula

latent forum
steady flint
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Subtract (12+pi)/4

latent forum
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im confused on why we subtract

steady flint
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How would I represent this…. Um so your shape

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Consists of

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A semi circle

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A rectangle

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And I think a traingle

latent forum
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i mean trapizoid?

steady flint
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Well trapezoid and semi circle

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If you wanna be like that

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We know semi circle is pi/2

latent forum
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wait

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what

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its pi/4

steady flint
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r=1

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Pi is circle

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So pi/2 semi

latent forum
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yeah pi^2 is circle semi is pi/2 but 1/4 circle is pi/4

steady flint
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Yes

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Quarter circle is indeed pi/4

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So in our problem

latent forum
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im so confused

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oh wait i got what ur saying

steady flint
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Notice how a pi/4 is in the bounds

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Like

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The thing we solving for

latent forum
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ye

steady flint
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2 to 4

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So it would be pi/4+3

latent forum
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ok...

steady flint
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Which is, literally what just 12+pi/4

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That’s half

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2 to 3

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3 to 4 is a bit more tricky

latent forum
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oh ok

steady flint
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As we need to subtract off the 4 and 5 thing

latent forum
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ok

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i get it

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ur getting the whole triangle area

steady flint
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I think you would subtract 1/2

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Mhm

latent forum
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ok alr

steady flint
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Area is 3

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so 3-1/2

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5/2

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5/2+3+pi/4

latent forum
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OHHHH

steady flint
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At least I’m pretty sure

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It’s 12:07 am for me here

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I’m sleep deprived

latent forum
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i think bro might be cooking

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same

steady flint
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You like 15-16?

latent forum
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my hw overdue 😭

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nah 17

steady flint
steady flint
latent forum
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i gotta wait till tmmrw cus its overdue and I need a code to unlock it

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ab

steady flint
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Mhm

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Oh mice

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I’m 16

latent forum
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wby

steady flint
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Multivarible and odes

latent forum
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bro is a d1 sweat

steady flint
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Should be on real aand complex before 17

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I learned this when I was 14-15

latent forum
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damn lol

steady flint
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So it’s been awhile I’m sorry if it’s incorrect. But ideally speaking for solving these problems….

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You need to find a bunch of areas of shapes

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That you ALREADY KNOW

latent forum
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nah all g

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yea

steady flint
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It should be accurate

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Idk where you got that 1.5 from

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In your e answer before hand

steady flint
latent forum
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the last dude kept saying that the second base is the midpoint dist from from first base (3-0)/2

steady flint
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I’m nothing compared to my friend lol

latent forum
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not a single numberšŸ’€

steady flint
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He’s using the trapezoid thing….

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And then subtracting out like 3

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And 1/2

latent forum
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oh alr

steady flint
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And pi/4

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Well technically

latent forum
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now i gotta cook with summation and sigma notation and limit def

steady flint
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He’s adding pi/4

steady flint
latent forum
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no we just started integrals

steady flint
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Riemann sums yet?

latent forum
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ye kinda

steady flint
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They fun trust

latent forum
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like r hand l hand and middle

steady flint
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Remember for a descending slope a right Riemann sum is underestimation

latent forum
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ye

steady flint
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Left is over

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Mhm

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I forgot how to do trapezoid Riemann sums

latent forum
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we didnt do that yet

steady flint
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I reccomend you memorize the formulas just for the unit…

latent forum
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and no simpsons rule either

steady flint
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And then forget about it

latent forum
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yea i will

steady flint
steady flint
latent forum
steady flint
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Oh it’s quanfying a series

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In like a integral

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I’ll have to memorize it

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Don’t quote me on it

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I haven’t used that at all in calc ab or bc

latent forum
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oh

steady flint
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I’d also reccomend another website that you can use for math

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Math stack exchange : )

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Like this

latent forum
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oh yeah

steady flint
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I’d say similar but I think math stack exchange is for more…. Sweaty people

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As it’s a no bs environment and no drama should go on in the forums

latent forum
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ye i saw that šŸ’€

steady flint
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You learning series…?

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Harmonic….?

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Power…?

latent forum
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nah

steady flint
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Maclaurin?

latent forum
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idk what a series is lol

steady flint
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Taylor? 🄺

latent forum
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no 😭

steady flint
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Calc bc šŸ‘

latent forum
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oh

steady flint
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Love them man….

latent forum
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i know shell method and newton method

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from phyics c šŸ’€

steady flint
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x^n/n! is e^x if I recall

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Yeah I was planning on taking ap phys c and cm

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After I take ap phys one, and maybe ap bio and ap chem

latent forum
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its pretty hard for me since idk any calc really

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nice

steady flint
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šŸ—æ

latent forum
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whats ur current sheduele

steady flint
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Um

latent forum
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5 aps?

steady flint
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Well school or self study

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School I’m taking ap lang

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Self study im taking like 10 aps

latent forum
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bro is a mega sweat 😭

steady flint
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Ap phys, ap bio, ap chem definitely….

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That’s like 5 aps

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Ap macro and micro

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Like 6

latent forum
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i did like 14

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i think

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including this year

steady flint
steady flint
latent forum
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why are you doing this to ur self

steady flint
latent forum
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bro is not going to go outside

steady flint
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I go outside ;-;

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I play chess

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Honestly

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I have so much free time

latent forum
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no way u have time for that

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how

steady flint
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I skipped studying today

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to busy scrolling

latent forum
steady flint
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And testing those concepts

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And rinse and repeat

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During school

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Funny story

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I actually haven’t learned anything

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At all

latent forum
steady flint
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Besides history and English

latent forum
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thats like my weeks studying lol

steady flint
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Don’t have hw ;-;

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Well you study for school

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I don’t

latent forum
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i mean

steady flint
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But like a typical schedule would be

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From 5am-3:15pm absolute brain rot

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4:00pm-6pm gymnastics and working out and fun stuff

latent forum
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5am???

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bro

steady flint
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9 pm-12 am is studying

steady flint
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I just scroll lol

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Look at math animations

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Watch 3b1b

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Manim animations

latent forum
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bro is math embodiment

steady flint
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Close the channel we can talk in DMs

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.close

latent forum
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yea

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.close

topaz sinewBOT
#
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steady flint
#

If your done

topaz sinewBOT
#
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pearl zinc
#

I need clarification for which angle is the angle of elevation in the picture:

pearl zinc
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Is the angle of elevation also parallel to the 32 degrees, meaning that the angle BPQ (B being balloon) is 30 degrees (since 62-32=30)

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or is the angle of elevation also factoring in the 32 degrees, meaning BPQ is 62 degrees

pearl zinc
#

.close

topaz sinewBOT
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inland crypt
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How should I solve this question

topaz sinewBOT
#

@inland crypt Has your question been resolved?

mystic jay
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use that

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assume p and q are are not 2 or 3

inland crypt
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What does that mean

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6n/-1

whole geode
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6n ± 1

inland crypt
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Ooh

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Ty

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Ty I can solve it now

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It both contradict where p= 6n+1 or 6n-1

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So I only need to check for p = 2,3

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.close

topaz sinewBOT
#
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urban wasp
topaz sinewBOT
urban wasp
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can someone help me please

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i used the formula and got Ī»^3 - Ī» + 1/2

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how do i use that for the eigen values and eigen vectors

lethal anchor
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Do you know Cramer's rule

urban wasp
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it might be too advanced for me 😭

strange whale
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What's your issue here with lambda^3 + ... ?

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You can't get the roots ?

urban wasp
strange whale
urban wasp
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where s1 is the trace , s2 is coefficients of the diagonals and s3 is the determinant

strange whale
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Well idk how you got your determinant but it's certainly not -1/2

urban wasp
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oh yeah

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it is 0?

strange whale
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Yea

urban wasp
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Ī»(Ī»^2-1) = 0

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so i got 3 values right

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for part b could i just plug it in

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but its 10 marks

strange whale
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Well you need to find the eigenvectors also ^^

urban wasp
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oh yes

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but for part b do you need to know the eigen vectors?

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i seen somewhere you can just put the eigen values as the diagonals right?

strange whale
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When I hear diagonalize I understand give both some P and D such that E = P D P^-1

urban wasp
strange whale
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No

urban wasp
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sorry

strange whale
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D is the eigenvalues

urban wasp
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i meant eigen vectors

strange whale
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P has eigenvectors yes

urban wasp
strange whale
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And also they want you to diagonalize E

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Be careful

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But you can use the one for S to get the one for E

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Actually they tell you to find the eigenvectors already in a)

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How is that a goddamn 10 marker

urban wasp
#

i did the past paper and i kept using little tricks to do 10 markers under a few mins

topaz sinewBOT
#

@urban wasp Has your question been resolved?

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potent night
#

Guys is there a problem with the question? It is not solveable

potent night
#

I've calculated B^T B

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And it's inverse doesn't exist

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So what do I do

strange whale
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Have you checked that these 4 vectors aren't linearly dependent somehow

potent night
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Yes

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The basis is linearly independent

pseudo jetty
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,w rref {{0,1,-3,-1},{-1,-3,4,-3},{2,1,1,5},{0,-1,2,0},{2,2,1,7}}

pseudo jetty
#

doesn't look like it

potent night
#

I got caught lacking damn

#

Thanks

topaz sinewBOT
#
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placid token
#

$\text{If the focus, centre, and eccentricity of an ellipse are respectively } (3,4), (2,3), \text{ and } \frac{1}{2}. \text{ Find its equation and standard terms.}$

thorny flameBOT
#

riddle

placid token
#

tried this

mortal thunder
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āœ“āœ“ will get b² = 6, a² =8

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@placid token write the equation now

placid token
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ae distance down

mortal thunder
#

Hmm? Why do you need the second focus

placid token
mortal thunder
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You have center don't you

placid token
#

yes

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but question asks for all standard terms

mortal thunder
#

Oh

placid token
#

extremities of latus rectum, vertices and fociis

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And eqn of parabola

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i don't understand which slope to use in parametric

mortal thunder
#

Center is midpoint of both focii => use midpoint formula

placid token
#

external

mortal thunder
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(h + 3) = 4, (k + 4) = 6

placid token
mortal thunder
#

Overcomplicating it

placid token
#

For extremeties of latus rectum

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u need parametric

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@mortal thunder hello?

mortal thunder
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Hmm gimme a min.

placid token
#

ok

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oh wait the slope is same as x+y=5 ig

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U can get eqn of double ordinate passing through focus (3,4) x+y=7

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so slope is -1

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so x coord is 3*(b^2/aƗ(-1/√2)

mortal thunder
#

Yeah the slope of major axis is 1, so slope for latus rectum is -1, and pass it through 3, 4

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For extremeties, you can make the parametric point of ellipse satisfy the line

placid token
#

for eqn i need length from minor and major axes

mortal thunder
placid token
#

perpendicular distsnce of any point on ellipse from minor and major axes

mortal thunder
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For which equation

placid token
#

It should be (x-y+1)?

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And x+y=5

mortal thunder
#

the ellipse is $\frac{(x-y+1)^2}{8} + \frac{(x + y - 5)^2}{6} = 1$

thorny flameBOT
mortal thunder
#

both latus rectum L_1, L_2 are: x + y - 3 = 0, x + y - 7 = 0

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Focii are: (1, 2), (3, 4)

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Center: (2, 3)

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Major axis: x - y + 1 = 0
Minor axis: x + y - 5 = 0

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@placid token what else do you require ...

topaz sinewBOT
#

@placid token Has your question been resolved?

topaz sinewBOT
#
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vivid marten
#

I have to determinate the biggest positive value for Ī“
|x āˆ’ 3| < Ī“ ⇒ |f (x) + 2| < 1

mortal thunder
#

what does that give you

vivid marten
#

-3 < f(x) < -1

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Im not english

vivid marten
mortal thunder
#

okay we'll talk math then

mortal thunder
vivid marten
#

I understand english

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should I isolate the x?

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in the inequality

mortal thunder
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check graph

vivid marten
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okk gimme a sec

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ohh btw

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(x āˆ’ 3)^2 + y^2 = 4

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this the equation for this

mortal thunder
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f(x) ∈ (-3, -1) => x ∈ ???

vivid marten
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x ∈ [-square(3) + 3, 6]

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thats the answer?

mortal thunder
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f(x) ∈ (-3, -1) => x ∈ (3 - √3, 6) => -√3 < x - 3 < 3

vivid marten
#

wait I think thats not the final answer

mortal thunder
#

?

vivid marten
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cause it tells me to discover the value of Ī“

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ohh

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u right

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should I think like this?

mortal thunder
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hmm

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no that is not g(x) = |x - 3|

vivid marten
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I think it is

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cause is meets in the y = -3

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and the m = 1

mortal thunder
#

,w plot y = |x - 3|

mortal thunder
#

that is g(x) = |x - 3|

vivid marten
#

yea its the same

vivid marten
#

but that graph only show y > 0

mortal thunder
#

okie

#

what value did you get for Ī“ ?

vivid marten
#

-3 < Ī“ U 3 < Ī“

#

cause I isolated the x

mortal thunder
#

asked the maximum positive value of delta

vivid marten
#

|x-3| < Ī“
x - 3 > -Ī“ v x - 3 < Ī“

mortal thunder
#

for which it is true

#

determine the biggest positive value for Ī“: |x āˆ’ 3| < Ī“ => |f (x) + 2| < 1

vivid marten
#

the thing is that it need to be positive

#

thats weird

#

bc it has to be between y = -3 and y = -1

#

maybe I have to discover those poins

#

the y

mortal thunder
#

???? You've solved the question

#

0 ≤ |x - 3| < √3 so the max possible value for delta = √3

vivid marten
#

I didnt understand

mortal thunder
vivid marten
#

=> (x - 3) ∈ (-√3, 3) => |x - 3| ∈ [0, 3)

#

didnt understand this part

mortal thunder
#

I'm correcting that.. That's not correct :|

vivid marten
#

ohh okk

mortal thunder
#

-√3 < x - 3 < 3

#

You understood this?

vivid marten
#

hmm no srry

vivid marten
mortal thunder
#

f(x) ∈ (-3, -1) => 3 - √3 < x < 6 => -√3 < x - 3 < 3

vivid marten
#

=> -√3 < x - 3 < 3

mortal thunder
#

right?

#

āœ…

vivid marten
#

didnt understand

mortal thunder
#

hmm?

vivid marten
#

ohh

#

got it

mortal thunder
#

in terms of inequality

vivid marten
#

that x is bigger than -square(3) and lower than 6

mortal thunder
#

-√3 + 3 < x < 6 [should be open interval]

#

that x is bigger than 3-square(3) and lower than 6

#

so (x - 3) is bigger than -square(3) and lower than 3

vivid marten
mortal thunder
#

Yes but f(3 - √3) = f(6) = -1 which we do not want

#

|f(x) + 2| < 1, remember?

vivid marten
#

ohh true

mortal thunder
#

Now, f(x) ∈ (-3, -1) => 3 - √3 < x < 6 => -√3 < x - 3 < 3

vivid marten
#

got it

mortal thunder
#

And we require max positive Ī“ such that -Ī“ < x - 3 < Ī“

vivid marten
#

yea

mortal thunder
#

so we put Γ = √3

vivid marten
#

ok

mortal thunder
#

because, for $\delta > √3, |x - 3| < \delta \cancel{\implies} |f(x) + 2| < 1$

vivid marten
#

and Ī“ = 3

thorny flameBOT
mortal thunder
#

Γ must be less than or equal to √3

vivid marten
#

why is that?

mortal thunder
#

because for Γ > √3, |x - 3| < Γ => x > 3 - Γ does not necessarily imply |f(x) + 2| < 1, for example consider Γ = 2

#

x > 3 - 2 = 1 does not imply -3 < f(x) < -1

vivid marten
#

hm

#

Ī“ = 2 its where?

mortal thunder
#

Hm?

#

Ī“ = 2 => |x - 3| < 2
And you do not want this

vivid marten
#

ok so if delta = 2 then 2 < x - 3 < 2

mortal thunder
#

-2 < x- 3 < 2

#

yes

#

so 1 < x < 5

vivid marten
#

yea

mortal thunder
#

so basically you can pick x = 1.5 but f(1.5) + 2 > 1

#

contradiction

vivid marten
#

hmm

#

lemme see

#

yea right

#

got it

#

I replaced in this equation
(x āˆ’ 3)^2 + y^2 = 4

#

u right

#

ohh I think I understood

#

cause in -square(3) < x - 3 < 3, -square(3) its between y = -3 and y = -1

#

so it should be -square(3) < x - 3 < square(3)

#

idk if Im thinking right but it makes sense to me

mortal thunder
vivid marten
vivid marten
#

for the explanation and for the patience ahahahha

#

Im noticing one thing here

#

cayse we only thought for x - 3

#

what about for -x + 3

#

?

#

cause |x-3|

#

forget it

#

I was making a mess

topaz sinewBOT
#

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#
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fleet jewel
#

Can someone help me with this? We are allowed to use a graph calculator. I know "most" on what to do this but not how to but all stuff in my graph calculator because everytime I put an X it automatically goes to 4.4. I'm using the Casio fx-cg50

topaz sinewBOT
#

@fleet jewel Has your question been resolved?

fleet jewel
#

<@&286206848099549185>

sweet shard
#

.close

topaz sinewBOT
#
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fleet jewel
#

?

topaz sinewBOT
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topaz finch
#

I'm struggling with understanding how one can calculate the smallest distance possible between two functions. Like these two functions for example. Any help is appreciated šŸ¤

odd pagoda
#

lets call the functions f and g

#

then you have points (x,f(x)) and (y,g(y))

#

you can compute the distance between those

#

and then minimize it by differentiating with respect to x and y and setting the result as zero

#

(if you know multivariable calc)

neon iron
#

just find the tangent that has a slope of 2

topaz finch
#

But I understand

topaz finch
odd pagoda
#

ok the other option is to go via slopes

#

if you have the connection line then it needs to be orthogonal on both graphs

dim oriole
odd pagoda
#

here it helps that one of the functions is linear, leading to what deepfried said

topaz finch
#

Thanks for the help :D

#

I forgot to close this šŸ˜…

#

.close

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#
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dapper cairn
topaz sinewBOT
dapper cairn
#

got -10x

#

and 3

#

i dont know what to do now

timber crystal
#

if y=-10x

#

and x=3

#

What would be y?

#

don't you see something that can maybe... Replace something else?

dapper cairn
#

13 ?

#

because 3 - 13 is -10

sinful flint
#

and you were given x=3

#

would you know what to do?

dapper cairn
#

no i would not

sinful flint
#

okay

#

$f(3)=-10\cdot 3$

thorny flameBOT
sinful flint
#

does this make sense or no?

dapper cairn
#

yes

#

it would be -30

sinful flint
#

exactly

#

thats what the question is asking

dapper cairn
#

oh ok

sinful flint
#

you essentially substitute in the value 3 for x

dapper cairn
#

but i dont know what to sub it with

#

and how do i find it

sinful flint
#

f(x)=f(3)

#

-10 * x=10 * 3

#

do you see what happens here?

#

the x gets replaced with 3

#

because x=3

dapper cairn
#

so it would be 30?

#

30/-10

#

nah

sinful flint
#

-10*3=-30

dapper cairn
#

so Y = -10(3)

sinful flint
#

yes

dapper cairn
#

.close

topaz sinewBOT
#
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solid bridge
topaz sinewBOT
solid bridge
#

can anyone help with part c?

raven sparrow
#

Once you have the eigenvectors / eigenvalues, you can write the diagonalization with diagonal matrix D having the eigenvalues on its diagonal and matrix P having the eigenvectors as columns

topaz sinewBOT
#

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stiff egret
#

I have a very very very basic understanding of deravatives and integrals can someone in like the most baby language possible help me find how to do area under curves

deep crow
stiff egret
#

Yea

#

How?

deep crow
#

Do u have a specific problem

#

Or LIEK just wondering conceptually

rigid ivy
# stiff egret How?

Area under a curve can be approximated by a Riemann sum. Do you know what a Riemann sum is?

stiff egret
#

Nope and conceptually

rigid ivy
#

A Riemann sum is a way to approximate area under a curve using rectangles

stiff egret
#

Ive seen that before

#

But i dont know how to do it

rigid ivy
#

The smaller you divide the rectangles, the better your approximation will be

#

There are also different ways you can do a Riemann sum, where the rectangle meets the graph either at the right, or at the left

stiff egret
#

If i wanted to do the left one for a equation how would i do it

#

I ment right

#

But either is fine

rigid ivy
#

Let's start with an example

#

Say, you want the area under $y=x^2$, and you want the area between $0$ and $1$

thorny flameBOT
stiff egret
#

Ok ic

rigid ivy
#

Next, you need to decide how many rectangles you want to use for an approximation? 10? 20? 100? 1 million?

stiff egret
#

Also if i stop talking its cuz my phone died ill be back in 1 min grabbing a charger

rigid ivy
#

Let's use algebra and just decide we want $n$ rectangles

thorny flameBOT
rigid ivy
#

If we want $n$ rectangles to fit between $0$ and $1$, we need to determine which width will allow us to do this. If there was just 1 rectangle, its width should be exactly 1. If it were 2 retcnalges, every width needs to be $\frac12$. In general, $n$ rectangles need to each have the width $\frac1n$ so that their widths sum to 1

thorny flameBOT
rigid ivy
#

We have the width, now we need the height

#

We'll do a left sum for now.

stiff egret
#

Sorry im vacj

#

Back

#

Makes sense so far

#

I think is see where its going

rigid ivy
#

To find the height of some rectangle, we first need to find the $x$-coordinate of the left side of the rectangle. For the first rectangle, its $x$-coordinate will be $0$. The second rectangle will have $x$-coordinate $\frac1n$. The third rectangle will have $x$-coordinate, and so on...\
\
In general, the $k$th rectangle will have $x$-coordinate $\frac{k-1}n$

thorny flameBOT
rigid ivy
#

Now that we have the $x$-coordinate of the left side of the $k$th rectangle, we can find that rectangle's height. Since the rectangle is touching the graph $y=x^2$ on the left side, its height will be $\left(\frac{k-1}n\right)^2$.

thorny flameBOT
rigid ivy
#

So, for any $k$th rectangle, its width is $w_k=\frac1n$ and its height is $h_k=\left(x_k\right)^2=\left(\frac{k-1}n\right)^2$. So, its area is
$$A_k=w_k h_k=\frac{(k-1)^2}{n^3}$$

thorny flameBOT
rigid ivy
#

Finally, to approximate the area under the curve, we must sum the areas of all $n$ rectangles:
$$A_{\text{approx}}=\sum_{k=1}^nA_k=\sum_{k=1}^n\frac{(k-1)^2}{n^3}$$

thorny flameBOT
stiff egret
#

Hmm

#

Ic makes sense lemme try it for something else

topaz sinewBOT
#

@stiff egret Has your question been resolved?

rigid ivy
#

@stiff egret you still here?

topaz sinewBOT
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obtuse ridge
#

or where i can get them for free?

#

they are so expensive

prisma mesa
obtuse ridge
#

i think my question abides by the rules

#

how is asking for free resources to study cheating

#

and i am asking for resources to source pirated content

#

not pirated content

#

is that okay?

prisma mesa
#

anyway this is surely not a question for a help channel

obtuse ridge
#

well where do you suggest i ask it

prisma mesa
#

and try formulating your question in a way that doesnt include pirating stuff

#

and I'd be more specific, because "exam books" is quite broad

empty spoke
#

.close

topaz sinewBOT
#

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vague dirge
#

in strugguling to prove this, if somone could help me get started i would appreciate it

sinful flint
vague dirge
#

well ik how it should start normally but idk how to even start making the right and left equal because ine has a summation and ikd how to make that not one or how 2 make the other one if that is even possible, so some help getting started would be greatly appreciated

#

thx brother u are useful actually

#

.close

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novel flume
topaz sinewBOT
novel flume
#

can someone help explain this one to me

#

AC=8√2

#

AC is parallel to DF

#

but after that i don't see how to complete the problem

topaz sinewBOT
#

@novel flume Has your question been resolved?

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willow cipher
#

Im not sure how to approach the 2nd part of this question, to give an example of strict inclusion

willow cipher
worthy storm
#

look for a function that doesn't reach all of D

willow cipher
#

f: R --> R: f(x) = x^2 ?

worthy storm
#

perhaps, what is D?

willow cipher
#

the reals

worthy storm
#

ok, what is $f(f^{-1}(D))$ in that case?

thorny flameBOT
willow cipher
#

wouldnt it just be the non negative reals

worthy storm
#

yes

willow cipher
#

so that works?

#

an example of strict inclusion

#

is strict inclusion just another way to say subset?

#

or a proper subset

worthy storm
#

and yes this example works

willow cipher
#

thank you

worthy storm
#

yw

topaz sinewBOT
#

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merry bridge
#

I understand why we change the bounds when doing u-substitution, because we're changing with respect to what we're integrating with. Following this logic, why do we not need to change the bounds when integrating by parts?

golden wigeon
loud oasis
#

in substitution we change the variable of integration to a different variable. in integration by parts we keep the same variable

merry bridge
#

sorry does that answer still apply to my corrected question

merry bridge
#

u and v are just placeholders

#

.close

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mental sun
topaz sinewBOT
mental sun
#

Isn’t secant just 1 over -√21/5

#

yeah it was

#

.close

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#
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topaz sinewBOT
golden wigeon
#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
golden wigeon
#

Ok, what did you get as your answer for them

#

Oh ok

#

Why do you believe $\lim_{x \to 4^-} f(x) = -\infty$?

thorny flameBOT
#

King Leo

timber crystal
#

Read the "a few notes" part

golden wigeon
#

But nothing truly special happens at x = 4

#

No

#

Can you label x = 4

timber crystal
#

I thought you wrote -4- at first

golden wigeon
timber crystal
#

oh I didn't see šŸ˜‚

golden wigeon
#

Yes

#

E and F ask about what happens when x approaches 0 from one specific side

timber crystal
#

What's specific about f that it's dne

#

yes

#

Also yes

golden wigeon
#

Oh no

#

This entire time i thought that was x -> 4

#

i should be -infinity

#

L is correct: dne

#

āŒ

#

Sorry i made a mistake again

#

You care only about the positive side

#

i

timber crystal
#

It is DNE only and only if there are 2 values output from f(x) at x in this exercise

#

If you have let's say x+ then there will always be a limit it approaches to, from the right hand side

#

h is correct

#

i is not

#

yes

#

wait are there points at the end of the curves

#

like shaded/unshaded

#

I can't zoom in

#

there are

#

At x=3

#

You can see the top part ends with a. Shaded point

#

While the bottom one is not

#

do you know what that means?

#

Yeah

#

So f(0)

#

It has a shaded point at which value

topaz sinewBOT
#

@kindred sandal Has your question been resolved?

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unreal summit
#

Writing a formal proof, and I need help checking that what I have is rigorous enough, and if not what I can add to it,

unreal summit
#

The idea of the question is

#

and my greedy algorithm is basically, sort by maximum profits, and then schedule each at the latest available slot (i.e. their deadline)

young lagoon
#

This question might not be answered in a normal help chanel I'd recommend #theoretical-cs

unreal summit
#

oh ok thank you!

#

.close

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#
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stray spade
#

hello I am somewhat confused by this rather simple seperable diff eq

stray spade
#

u is the bodies temperature, (medium temperature is irelvant), and alpha is the given constant

#

when I solve this IVP i get this equation:

#

BUT according to the textbooks answer key, this is the correct answer

#

i am very confused as I have verified my answer on desmos and i cannot find my error. is it possible the textbook is wrong???

craggy haven
#

why are both of you using x

stray spade
#

if i use "u" it wont plot and throws me a variable error

#

sorry if its confusing

scenic flare
stray spade
#

please just pretend x and t are the same thing

stray spade
#

but that doesnt change my issue

craggy haven
#

$\f{du}{u^4} = -\alpha dt$

thorny flameBOT
#

hayley, who does not have fins

craggy haven
#

$-\f1{3u^3} = -\alpha t + C$

thorny flameBOT
#

hayley, who does not have fins

craggy haven
#

$3u^3 = \f1{\alpha t + C}$

thorny flameBOT
#

hayley, who does not have fins

craggy haven
#

hmm

#

yeah i mean yours seems to make more sense

stray spade
#

this is what i get

#

additionally, when i plot the diff eq itself on desmos, my answers diff eq overlaps with the numeric derivative (it makes sense) whiolst theirs does not

#

(if youre interested)

#

is the textbook answer key just janked or smthn

craggy haven
#

probably

stray spade
#

wow

#

first time thats ever happened to me

#

will i get a cookie if i mail them

#

anyways thanks for the help

#

.close

topaz sinewBOT
#
Channel closed

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Use .reopen if this was a mistake.

topaz sinewBOT
#
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wraith anchor
#

How do I learn fractions fastest?

topaz sinewBOT
wraith anchor
#

Hello??

#

.close

topaz sinewBOT
#
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pseudo sonnet
hoary burrow
wraith anchor
#

I’m just trying be the best of the best tho as quick as I can

#

I already learned them but like

hoary burrow
#

That involves having much more patience

#

Than one minute

topaz sinewBOT
#
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wary ermine
#

Not sure how to begin. Ive tried "solving" for c but im just stuck trying to use -3.

twin pendant
#

Factorize x^2-x-12

wary ermine
#

I got it, give me a min really sorry my damn dog did something stupid

#

(x-4)(x+3)

#

so then x+3 cancels

twin pendant
#

Yea

wary ermine
#

are we taking the x=-3 and making it into lim x-->-3? so then its lim x-->-3 (x-4)

#

then just -3-4 = -7

#

got it, thank you

#

.close

topaz sinewBOT
#
Channel closed

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topaz sinewBOT
#
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Remember:
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halcyon frost
#

i asked this exercise few days ago and didnt get an answer

halcyon frost
#

PLEASEEE people who are familiar with this notation try to solve it

#

because i know that in some other notations this might not make sense

wispy pier
#

😭 I've got exams bro

mortal thunder
#

XOR dew itttttttt

halcyon frost
#

you dont have to help me with every exercise

#

you can sit this one out

mortal thunder
#

btw don't you think you have your notations upside down?

#

like, what is 1 choose n? that's just 0

halcyon frost
halcyon frost
#

whatever, just imagine its backwards i guess

mortal thunder
#

$S_n = \sum_{i=0}^n \binom{n}{i}\binom{n}{n-i}$

thorny flameBOT
mortal thunder
#

that's just 2nCn

halcyon frost
#

ummm

#

damn, im not used to this

#

so

mortal thunder
#

XD

halcyon frost
#

what is that supposed to mean

mortal thunder
#

wait I'll explain

halcyon frost
#

so like

#

i gotta put it in chatgpt to translate it to my notation

halcyon frost
#

go ahead

mortal thunder
#

so you see

#

do you know binomial expansion?

halcyon frost
#

yea

#

i do

mortal thunder
#

So coefficient of $x^i$ in $(1 + x)^n$ is $\binom{n}{i}$ right?

thorny flameBOT
timber crystal
#

you the first person I've seen write kCn

#

😭

halcyon frost
#

now i know

#

what the notations means

halcyon frost
#

or wait

#

why x^i

#

is i supposed to be k or is i complex?

#

like, the i^2=-1, that ,, i ,,

loud oasis
#

no, i is just an index here

halcyon frost
#

right

#

so far so good

halcyon frost
halcyon frost
mortal thunder
#

So, look at the coefficient of $x^{n}$ in $(1 + x)^n(x + 1)^n$

#

to make x^{n}, x^i from first bracket must club with x^{n-i} from second bracket

halcyon frost
#

...howd you even come up with that?

strange whale
#

coeff of x^n you want to look at

thorny flameBOT
mortal thunder
#

right thx platypus

#

to make x^{n}, x^i from first bracket must club with x^{n-i} from second bracket

halcyon frost
#

how did you think of not only multiplying it by itself, but multiply it in such a way so that you have (1+x)^n*(x+1)^n

mortal thunder
#

pure genius

halcyon frost
#

lmao

#

alright

halcyon frost
mortal thunder
#

wow smart

#

so x² from first bracket would totally not find a x^{n-2} from second

#

and totally not make another x^n

halcyon frost
#

oh so

#

theres no leftover terms?

halcyon frost
# thorny flame

like, this just gives us the sum of the squared combinations straight up?

strange whale
#

yeah

halcyon frost
#

what??

#

hwo

#

how

#

let me write it down

mortal thunder
#

if your cogs run a bit, you'll realize your $x^n$s come from: $$\binom{n}{i}x^{i} \cdot \binom{n}{n-i}x^{n-i}$$

thorny flameBOT
halcyon frost
#

damn, someones being a bit passive aressive today

mortal thunder
#

and adding them up to get coeff of x^n, you have

#

this coeff[x^n]

halcyon frost
#

i cant see them as easily as you so i will write the expansions

mortal thunder
#

I appreciate that you're writing to understand.. Ow I see people who are no less than Newtons, pondering over thoughts as if what hit their head was instead an apple.

#

You can ask wherever you're stuck. I'll try to explain

halcyon frost
#

okk, just give me a minute to try to understand it by writing it down

strange whale
halcyon frost
#

ok so i got a stupid question

#

when i multiply those thingys, sure, if i multiply them the first with the first, second with second, and so on

#

i get the sum of square multiply by x^n

#

but then theres a bunch of leftover terms

#

the ones i underlined

#

am i missing something important?

strange whale
#

well there's a ton of other terms other than x^n in that product yes