#help-26

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mortal shadow
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This is my work

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nvm i did it wrong

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topaz sinewBOT
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vestal plume
#

$$p=\text{Probability of success},;q=\text{Probability of failure}$$
$$X\sim Geo(n,p)$$
$$\text{P}(n \leq X \leq m)=\text{P}(X \geq n) \cap \text{P}(X \leq m)$$
$$=q^{n-1} \cap (1-\text{P}(X > m))=q^{n-1} \cap (1-(1-q^m))$$
$$=q^{n-1} \cap q^m$$
How does the final result evaluate to $$q^{n-1}-q^m$$?

thorny flameBOT
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MESSIAHOFALL69

sweet shard
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That's an abuse of intersect symbol

vestal plume
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Wait u mean the intersection symbol shouldn’t be there?

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Or just the symbol looks weird on the latex?

sweet shard
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intersection is between two sets, not two numbers

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P(X>=n) is a number

vestal plume
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Fuck the intersection symbol, but why are we subtracting q^m from q^(n-1)?

sweet shard
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No idea what Geo(n, p) means

vestal plume
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X is being modeled as geometric distribution

sweet shard
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and why n <= X is the same n as in Geo(n, p)

vestal plume
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That’s actually wrong notation by me my bad

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geometric distribution dont have fixed number of trials

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So how do we evaluate this result?

sweet shard
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Use P(X<=m) - P(X<n) = P(n<=X<=m)

vestal plume
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Proof of this result?

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Also, u mean P(x<=m)-P(x>=n)?

topaz sinewBOT
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@vestal plume Has your question been resolved?

sweet shard
vestal plume
sweet shard
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You're still thinking in terms of intersection

vestal plume
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south surge
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The radius of the base of the cone is 4 cm, and the generatrix makes an angle of 30° with the plane of the base. Find:

  1. the height and generatrix of the cone;

  2. the area of the axial section of the cone.

topaz sinewBOT
south surge
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Id like to check if my work thus far is correct

rigid ivy
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What is a generatrix?

south surge
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You can just use the picture to see what it's talking about (I used Google translate so it's a bit wonky)

south surge
rigid ivy
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So any of those lines from cone base to cone tip, basically

south surge
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Well yea to the edge of the base (circle)

vestal plume
south surge
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Thank you!

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rigid ivy
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@south surge for 1), when it asks for the height, does it want the slant height BC or the perpendicular "true" height BO?

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(Looks like you did both, so no worries i suppose)

south surge
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The slant and the actual height of the cone

rigid ivy
south surge
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That was the first part of the task, the second part was to find the area of the triangle ABC which I calculated to be 5 1/3 (not sure if that's correct either, since I found a lot of other answers and ways of solving)

south surge
rigid ivy
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.reipen

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.reopen

topaz sinewBOT
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rigid ivy
south surge
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Well sure, I mean if the first part was correct then there's no way I could've botched the second part
So I believe the area of triangle ABC is 16/3 or 5 1/3

rigid ivy
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5 1/3 feels off for me

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How are you getting it?

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First part is indeed correct btw

south surge
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But by using the other formula (the one beside the ruler) I get a different answer

rigid ivy
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,rccw

thorny flameBOT
south surge
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I can write it out by the other formula which gave me 16/√3
If necessary

rigid ivy
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What is $a$ supposed to represent in your $S_{ABC}=\frac12ah$ on the left?

thorny flameBOT
south surge
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BC

rigid ivy
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Mkay, and why BC?

south surge
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That's just the formula I have
It's used for any triangle, not just a triangle which has equal sides (maybe that's the error)

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So I'd need to specifically use the formula for a triangle with equal sides?

rigid ivy
south surge
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You can see it at top left, below the first triangle

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I used S=1/2 a*h

rigid ivy
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Yes, but consider what they are using to designate a and h in relation to the triangle

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Damn. All of these sites are overflowing with ads

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...

south surge
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So in my case "a" would be AC?

rigid ivy
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Height and base choices must be perpendicular

south surge
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Yea I got it now, I was inattentive with the positioning of the triangle in the formulas, that's my bad

I got the answer 16/√3

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Thank you

rigid ivy
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Huzzah bob_hyper_dance

south surge
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lapis swallow
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Can't you calculate the probablity tho

topaz sinewBOT
lapis swallow
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You would use the sample mean distribution right...

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u = u and sigma = 35/sqrt(30)

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why can you not find it simply because it is not a normal distribution?

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i thought central limit theorem and finding the mean and sd for sample mean distribution doesn't require it to be normal

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especially because part b literally calculates a similar problem...

loud oasis
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the central limit theorem says that the distribution of sample means will become closer to normally distributed the larger the sample is

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often we arbitrarily set 30 as roughly the smallest sample size where it's safe to assume the central limit theorem makes it roughly normal

hardy wing
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clt would be valid if the question asked for the probability that the average passenger weighs mroe than 200lb, which is what part b is. big difference.

topaz sinewBOT
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reef shoal
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What would be the equation for this line if I wanted x^2 to "start" at (10, 40)?

reef shoal
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As in, I want to move the (0, 0) point to (10, 40)

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Without affecting the curve

main widget
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tho this shifts it

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but it doesnt affect the overall shape if thats what ur asking

reef shoal
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Is it g(x) = C(x-3)^a+3?

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g(7) = C(1-3)^a+3
g(7) = C*(-2)^a+3
C = 7/((-2)^a+3)

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g(4) = (7/((-2)^a+3))(4-3)^a+3

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a = 2

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C = 7/((-2)^2+3) = 1

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g(x) = (x-3)^2+3

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What did I do wrong?

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That wasn't right

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<@&286206848099549185>

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@main widget how do I do it so that it doesn't affect the overall shape?

sacred kindle
reef shoal
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(4, 4)

sacred kindle
fresh fiber
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U have 2 point one is min of g(x) that (3.3) and (4,4) i think u should solve with this hint

sacred kindle
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That gives you
C(−2)^a+3=7
C(1)^a+3=4

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And from here you can find c and a

topaz sinewBOT
#

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empty ore
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Hello, would anybody be so kind to help me extract the formula this calculator utilizes?

https://www.yugioh.party/
d = Deck size
h = Hand size
a = Amount
m = Minimum
M = Maximum

I know how to calculate the probability if m = M or m = 1 using binomial coefficients, but I'm not sure how to combine the formulas

slender musk
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I took a look at the javascript code and it seems to be using a recursive combinatorics algorithm to calculate the probability and it all seems too complex

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It for sure doesn't have a closed form

slender musk
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There is no simple formula because of the sheer amount of cards you guys have and there are so many degrees of freedom that all affect each other when you have a lot of cards

empty ore
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Like this

chilly walrus
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in this configuration this is the console log of the calculations

topaz sinewBOT
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@empty ore Has your question been resolved?

chilly walrus
empty ore
chilly walrus
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wdym

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the code relies on dealing cards and seeing what cards are in hand etc.

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but i have personally no idea what any of that means

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function recursiveCalculate(currentHand, currentHandSize, objects) {
    if (objects.length === 0 || currentHandSize >= getHandSize()) {
        if (currentHandSize == getHandSize()) {
            console.log("O: " + objects.length);
            var noChance = false;
            for (var i = 0; i < objects.length; i++) {
                if (objects[i].min != 0) {
                    noChance = true;
                    break;
                }
            }
            
            if (noChance) {
                return 0;
            }
        } else if (currentHandSize > getHandSize()) {
            return 0;
        }
        
        var newChance = 1;
        var output = "";

        for (var i = 0; i < currentHand.length; i += 2) {
            output += "(" + currentHand[i] + " choose " + currentHand[i + 1] + ") * ";
            newChance *= choose(currentHand[i], currentHand[i + 1]);
        }

        if (currentHandSize < getHandSize()) {
            output += "(" + getMiscAmt() + "choose " + (getHandSize() - currentHandSize) + ") * ";
            newChance *= choose(getMiscAmt(), getHandSize() - currentHandSize);
        }

        console.log(output.substring(0, output.length - 3));
        return newChance;
    }

    var obj = objects.pop();
    var chance = 0;

    for (var i = obj.min; i <= obj.max; i++) {

        currentHand.push(obj.amt);
        currentHand.push(i);

        chance += recursiveCalculate(currentHand, currentHandSize + i, objects);
        //console.log("N: " + chance);

        currentHand.pop();
        currentHand.pop();

    }

    objects.push(obj);

    return chance;
}
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that's the only really important code

empty ore
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It's the same as those standard probability problems where you're asked to calculate the probability of drawing a specific card x amount of times by drawing y cards from a deck of z cards, except you're given a minimum and a maximum of cards you can draw in your hand

topaz sinewBOT
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@empty ore Has your question been resolved?

empty ore
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Perhaps one of the <@&286206848099549185> can work this out?

empty ore
sweet shard
vernal ledge
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well, it looks like its using the recursive function to calculate the total number of ways to get the required set

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and then dividing it by nCr

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and converting it to percentage

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but i guess thats already known

empty ore
sweet shard
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then you need someone who can read your code

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try cs server

empty ore
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I can read the code, but I have no clue how to translate it to a mathematical formula

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But as far as I can tell from the answers there's no simple way to do what I want to achieve, is that correct?

sweet shard
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you should try to get some numerical outputs then to find some concrete functions then

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plot it to see if it fits any distributions

empty ore
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Wait, I'll attempt to simplify the problem

topaz sinewBOT
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@empty ore Has your question been resolved?

empty ore
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I'm trying to find ? and if there's a simple formula that describes all three

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(Expand the image)

empty ore
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<@&286206848099549185> 🙏

topaz sinewBOT
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@empty ore Has your question been resolved?

topaz sinewBOT
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@empty ore Has your question been resolved?

topaz sinewBOT
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green parcel
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how are they going from the first step to the next step am so confused

outer laurel
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-1 - (a ln a -a)

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a - 1 - a ln a

green parcel
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they took out a 1?

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an a*

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?

outer laurel
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?

green parcel
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idk

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;--;

outer laurel
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the - a at the end

green parcel
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yes

outer laurel
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inside the parentheses

green parcel
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i have -1 - (aln a - a) rn

outer laurel
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parentheses

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are important

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ok

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distribute the invisible -1

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-1 + -1(a ln a - a)

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what do you get

green parcel
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-1 - alna + a

outer laurel
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move the a to the front

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a ln a = ln a / (1 / a)

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again parentheses are important here

green parcel
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aln(a) = ln a / (1/a)

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whys that again?

outer laurel
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3 * 5 = 5 / (1 / 3) mindblown

thick lily
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try working right to left, can you simplify 1/(1/a)?

green parcel
outer laurel
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but the funny thing is a ln a as a tends to 0 is also an indeterminate form

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so you can still use lhopitals

green parcel
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ohh

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same reason they can just get rid of the a - 1 right?

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don tunderstand why they can get rid of the -1 tho

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nvm it dont matter if ukeep it in since ur gonna do l'hopitale anyway

topaz sinewBOT
#

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torn zinc
#

first time doing this typa question, im so lost

torn zinc
#

how is the answer 10

shadow salmon
#

With this information given that sounds odd, as we know atleast that it can’t be higher than 7.5cm

shadow salmon
torn zinc
shadow salmon
#

Hm maybe I’m missing context but that seems like a mistake

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For the histogram to even make sense that can’t be right

neon iron
topaz sinewBOT
#

@torn zinc Has your question been resolved?

neon iron
#

😭

torn zinc
#

why does the elements has to be divided by the width?

neon iron
shadow salmon
#

🤦‍♂️

#

Of course! Forget about that

topaz sinewBOT
#

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tardy bison
#

given that positive real numbers a,b,c,d that satisfy the following equation
a + b + c = 11/2
4a + 3b + 4d = 16

find the maximum value of the expression
8ab + 5bc + 4ca + 4da + 3bd

gray yacht
#

Try using Lagrange multipliers if you know about it

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First define the objective function and constraints, then express c and d in terms of a and b, then sub c and d into
f(a,b,c,d), then simplify each term, then optimize that function

topaz sinewBOT
#

@tardy bison Has your question been resolved?

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topaz sinewBOT
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tardy bison
#

partial derivatives

topaz sinewBOT
gray yacht
#

Yur

tardy bison
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ok

gray yacht
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It gets easier the more you do it

tardy bison
#

tq

gilded plume
#

is there a question?

tardy bison
#

For three positive integers $a$, $b$ and $c$. let $f(a, b, c)$be a function that represents the remainder of $abc$ when divided by $25$. Determine the value of
$$
\sum_{a=1}^{25} \sum_{b=1}^{25} \sum_{c=1}^{25} f(a, b, c).
$$

thorny flameBOT
#

solstice

gilded plume
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when the f(a,b,c)=0

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and when f(a,b,c) isn't 0

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can you tell me what f(a,b,c)+f(25-a,b,c) will be?

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assume that f(a,b,c) isn't 0

brittle belfry
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scary shit

gilded plume
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(modulo sum would be 0)

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but the actual sum would be 25 right? (assuming it isn't 0 and 0)

tardy bison
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oh yes

gilded plume
#

so i claim that we can pair terms together right?

pseudo jetty
#

,w sum k=1 to 25 of k

pseudo jetty
#

cube

brittle belfry
gilded plume
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now, we simply need to calculate how many aren't divisible by 25

pseudo jetty
#

skull

brittle belfry
#

💀

gilded plume
brittle belfry
#

"simply"

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25^3 cases

gilded plume
#

so thus we just find the number of terms which aren't 0

pseudo jetty
#

,, \sum_{a, b, c} abc = \parens [\bigg] {, \sum_a a}^3

thorny flameBOT
tardy bison
gilded plume
brittle belfry
pseudo jetty
#

oh it's not just mod 25

#

okay

#

proceed

gilded plume
tardy bison
#

smh i forgor

gilded plume
#

im assuming 8000 of them came from the cubing case

tardy bison
#

exactly one of a,b,c is divisible by 5 = 6000

#

two of a,b,c are dibisible by 5=1500

topaz sinewBOT
#

@tardy bison Has your question been resolved?

topaz sinewBOT
#

@tardy bison Has your question been resolved?

topaz sinewBOT
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dim lagoon
#

hey i have a question
is there some kind of method to follow for calculating the sum of an infinite series,or do i just have to observe and cancel out terms until i can write it in a finite way?

wooden moon
#

There are some series that converge and some that diverge, there isn't a general formula that i know of which can solve all infinite series

dim lagoon
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so i first have to check if they converge or diverge, and then if they converge i can try to calculate them?

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when i say calculate i dont mean as a number btw

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i mean as a formula

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with variables

wooden moon
#

I mean not sure what you are trying to say tbh

dim lagoon
#

wait

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my bad i got confused

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i didnt mean infinite series

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just series sums

#

sorry

dim lagoon
# dim lagoon

i mean is there a method to calculating these kind of sums

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or do i just expand it and hope the terms cancel out

empty heron
#

once u get here i hope you can see it telescoping tho

surreal mural
#

there's a lot of different sums with a lot of different ways to derive a formula, there is no general way

dim lagoon
dim lagoon
#

how would i do Σ k^2 from k=1 to n

surreal mural
dim lagoon
#

ye

#

So far I have tried this

surreal mural
#

I would first start with the sum of k, that's easier

dim lagoon
#

oh wait

#

So I can do this?

#

or is this wrong

surreal mural
#

no

#

that's like saying 1*1 + 2*2 = (1+2)*(1+2)

dim lagoon
#

oh ok

#

so how will the sum of k help

surreal mural
#

to have something easier to work with at first, because with k² it does become a bit more complicated

topaz sinewBOT
#

@dim lagoon Has your question been resolved?

surreal mural
#

good, now for the sum of k², consider the sum of (k+1)³-k³ instead

topaz sinewBOT
#

@dim lagoon Has your question been resolved?

dim lagoon
#

.close

topaz sinewBOT
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sinful bobcat
#

Hi i have this problem and i tried doing substitutions and it does not work:
Solve this functional equation $(xf(x)+3x^2y)/(f(x)+y^2+2xy)+(y^3+3xf(y))/(f(y)+x^2+2xy)=(x+y)^3/f(x+y), f:\mathbb{N}^* \to \mathbb{N}^*$

thorny flameBOT
#

Popescu V2

topaz sinewBOT
#

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topaz sinewBOT
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blissful raven
#

pls help i cant solve this

topaz sinewBOT
#

Please don't occupy multiple help channels.

wooden moon
#

?

topaz sinewBOT
#

@blissful raven Has your question been resolved?

chrome sinew
fast dagger
topaz sinewBOT
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limber snow
#

hello

topaz sinewBOT
limber snow
#

im really lost

#

where do i begin with this question?

#

i have no idea how to interpret the question

barren lion
strong sable
limber snow
#

no i dont think ive learned that

#

im stuck on what the question is asking

limber snow
barren lion
limber snow
#

ohh got it

#

so for it to not be zero, it should be invertible

#

am i going somewhere with that idea?

barren lion
#

probably not

limber snow
#

yeah

barren lion
#

you can algebraically compute the determinant

limber snow
#

okay ill try that

limber snow
barren lion
#

would what?

limber snow
#

the columns

copper nacelle
limber snow
#

this is what i have currently

barren lion
#

is that your alt

limber snow
#

oh yeah

#

thats just my ipad

#

its my alt

barren lion
#

now you can factor the result

limber snow
#

got it

#

but im sort of still stuck on the logic part

#

like what should be my line of thought when i approach a question like this?

copper nacelle
#

pls help 😔

barren lion
#

you can factor out another c in the first two terms and a b from the last one

barren lion
limber snow
#

oh

barren lion
#

you can write the entire thing as a product

copper nacelle
#

what do you mean by that?

barren lion
#

should be (c-a)

copper nacelle
#

sorry i missed that

limber snow
#

what should we do now

barren lion
#

I think you can factor out (c-b) next? but it's going to be messy

limber snow
#

wait what is the goal of factoring?

barren lion
#

you can write it as a product of three binomials here

#

but it's not intuitive how you get there from that expression alone

#

the only other way I see is to rewrite (c-a) as (c-b + b-a) and then split it up

#

but none are intuitive unfortunately

#

ah you can also compute the determinant in another way by subtracting the first column from the other two, and then taking out factors of (b-a) and (c-a) from the second and third columns respectively

limber snow
#

thats a good point

#

thank you ill try that out

barren lion
# copper nacelle

the simplest way is to just "see" that this factors as blah blah blah

barren lion
topaz sinewBOT
#

@limber snow Has your question been resolved?

limber snow
#

thank you for your help btw!

topaz sinewBOT
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dull haven
topaz sinewBOT
dull haven
#

Simplify as much as possible

#

Pls explain every step

serene sapphire
#

it looks like you might have to expand the ( ) and group terms alike

#

terms alike: they have x and y at same powers; like xy, -xy, 100xy, xysqrt3 etc (just examples).

robust turtle
#

multiply the xy(xy-x) then add/sub it

#

you will see things then

dull haven
robust turtle
#

x^2y^2-x^2y

#

youre multiplying it by xy

#

bruh

dull haven
#

.close

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final pendant
#

The CDF of random vector $(X, Y)$ at the point $(t, s)$ is defined as follows:
$$
F_{X, Y}(t, s) = \begin{cases}
0, & z < 0 \
1, & z > 1 \
z & otherwise,
\end{cases}
$$
where $z=min(t, s)$.

Find the probability that $(X-1)^2 + Y^2 < \frac{4}{5}$

thorny flameBOT
#

Serpentri

final pendant
#

Not sure how to go about it

#

If I were to express z more explicitly, it’d be

$$
z = tH(s-t) + sH(t-s)
$$
Where $H$ is the Heaviside step function

thorny flameBOT
#

Serpentri

final pendant
#

Don’t know why this decided to jump around… anyway

#

Originally, my method was to write the probability as a CDF:
$$P((X-1)^2+Y^2<4/5) = F(a > (X-1)^2+Y^2)|_{a=4/5}$$

thorny flameBOT
#

Serpentri

final pendant
#

Then I tried to calculate it with the Bayes integral, after which I wanted to plug a=4/5 into the result

#

I realized that I do not, in fact, have a CDF for the circle, so I definitely need a different approach…

sweet shard
#

did you already try to calculate the marginal distributions

topaz sinewBOT
#

@final pendant Has your question been resolved?

final pendant
sweet shard
topaz sinewBOT
#

@final pendant Has your question been resolved?

final pendant
#

Hm. I think I figured it out, I just needed to integrate the PDF on the overlap of [0, 1]x[0, 1] and the circle area

final pendant
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torn condor
#

Im really struggling with this exercise. I have no idea how to approach the first part. We need the gradient at (1,1,0) but i cant seem to calculate it using the given

torn condor
#

<@&286206848099549185>

#

<@&286206848099549185>

devout drift
#

Wait some time between tagging xD

topaz sinewBOT
#

@torn condor Has your question been resolved?

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@torn condor Has your question been resolved?

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timid elbow
#

Hello, my math teacher gave us a challenge, we need to resolve 5 enigma related to cryptology, so far I've done 4 out of 5 but the last one seem too hard for me so I seek for help, I'll send a picture of the 5 enigma, and already give the answers I have and context if need some

timid elbow
#

Here are the 5 riddles, the first is a simple Caesar cipher, the second is also simple, using Pigpen, for the third you'll need the answer of the second one which is: The lovers date (14 February).
The binary translation gives us 1349, so 14 February 1349 is a famous disaster in Strasbourg, France.

The fourth is the riddle I can't solve.
And the fifth can be deciphered with Braille.

#

Note that the enigma are made for french people, but I can translate all the actual clue I've gather:

  1. the first enigma was easy. the first clue: a line is worth a point.
  2. Find the date of the lovers' day
  3. February 14, 1349
  4. SEND ME A PICTURE OF IT
#

And now that you have some context, the fun part. The fourth enigma was made by my teacher, you'll not find anything about these symbols online (trust me I searched for 5 hours, and later he confirmed that he created the symbols himself). He also said, that the previous enigma could help to find the answer of the fourth one, the same way we use the second enigma to find "February, 14" to complete the third one.

#

We are a full class of 15 peoples trying for days to understand the fourth enigma. If you want to try this challenge be aware that what you'll find will be in french probably, so translate anything you find, goodluck and I'll continue to search myself (ping me if you have specific question).

#

There is also the translation of what is writed on the enigma number 3: "On this date 10101000101, the double vowel gives V points and the point
gives X. But what happened that day?"

cedar wagon
#

En voilà une manière pédagogique de faire des maths

topaz sinewBOT
#

@timid elbow Has your question been resolved?

topaz sinewBOT
#

@timid elbow Has your question been resolved?

topaz sinewBOT
#

@timid elbow Has your question been resolved?

topaz sinewBOT
#

@timid elbow Has your question been resolved?

topaz sinewBOT
#

@timid elbow Has your question been resolved?

vernal ledge
timid elbow
vernal ledge
#

dot line circle

timid elbow
#

oh yeah we figured that aswell

vernal ledge
#

maybe two six letter words?

#

then how is each letter distinct?

timid elbow
#

it either 2 distinct word with different letter

vernal ledge
#

does french have several such six letter words?

timid elbow
#

I think, or it's number

#

and so some symbols could cover multiple number

#

or multiple letter

#

btw

#

my teacher gave this to 2 class, one group in the other class found the answer in 1h20

#

he said to "think out the box"

#

oh and btw, he gave those enigma during a class of cryptology, if it can help

vernal ledge
timid elbow
#

for me vowels are the circle

#

so 2 vowel equal to V

#

but still make no sense

timid elbow
#

22 lines, 6 dots, 12 circles

#

maybe it can help

timid elbow
#

ok I resolved it

timid elbow
#

.close

topaz sinewBOT
#
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thorny plinth
#

less math related, but in python, is there a way to return an expression with a recurring term by only calculating it once? e.g. i want return (A @ x)**2 + norm(A @ x) but this calculates A @ x twice which is slow. Is there a way to evaluate the whole thing by doing A @ x only once? I know i can store it in a variable but if there is an even faster way? Is defining a function faster? basically everything here is looped many many times

lean pebble
thorny plinth
lean pebble
thorny plinth
#

i was thinking to have some function f, and loop over the function
def g: return f(A @ x)

thorny plinth
rigid ivy
#

If you are worried about efficiency at this level, then python might be the worst language you could choose

thorny plinth
#

Its homework lol i dont have a choice

#

data analysis stuff and vectors are like hundreds of thousands of elements

rigid ivy
#

Rule of thumb: don't worry about efficiency until you need to

lean pebble
#

this sort of optimization will not account for anything anyway

thorny plinth
#

at least a little.. it takes like 15min to run atm

lean pebble
#

you are 100% doing something else wrong

rigid ivy
#

What bair is saying

thorny plinth
#

lol okok

thorny plinth
rigid ivy
thorny plinth
#

haha fair enough

#

.close

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halcyon whale
#

Hitting gives 4 points
Missing deducts a point

No matter hit or miss, it deducts a point, that is, the net gain for hitting on the first throw is 4-1, or, 3, and hitting on the second throw is 4-2, or, 2

Basically: 4-n, where n is the amount of times you threw (hit and misses)

A round lasts until a hit.

Given the chance of hitting is: 1/10, and the chance of missing is 9/10.

You want to calculate chances of your net profit being -1 and smaller.

topaz sinewBOT
#

@halcyon whale Has your question been resolved?

halcyon whale
coarse herald
#

i got 0.6561

#

What you can do is think of it as 1- (getting 0,1,2,3)

#

if if you want a cool way you can think of it as a GP

fickle oracle
#

What's the question here?

halcyon whale
coarse herald
#

you want scores from -1 onwards so instead what you can do is 1- (the scores you get from 0 onward)

#

does that make sense

halcyon whale
#

0 as in the score or the throw number

coarse herald
#

The score

halcyon whale
coarse herald
#

you want 0 onwards

halcyon whale
#

Can you show me what you did like in math

coarse herald
#

lright

halcyon whale
# coarse herald

Oh so I get it, the chance of you getting any value starting from x is just all the values on the opposite side of the number line from x

#

Thanks bro!

#

.close

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#
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neon iron
topaz sinewBOT
neon iron
#

im being slow

#

what am i missing

sweet shard
#

Part a?

neon iron
#

what do u do

sweet shard
#

Use part a to find a simplification of cos^2(nπ/3)

neon iron
#

wdym simplificatiion

sweet shard
#

Should only have a few cases

fiery saddle
#

yeah

#

for example

sweet shard
#

In terms of something that's not cosine

fiery saddle
#

a1=cos^2(pi/3)

#

I believe that is 1/4?

neon iron
#

yh

#

yh

#

a2=1/4

#

a3=1

#

i got that

#

then what

fiery saddle
#

how is a3 1?

sweet shard
#

The pattern repeats

neon iron
#

it doesnt follow

#

like a series

neon iron
fiery saddle
#

oh wait

#

I am stupid

#

dont mind me lol

#

um a4=1/4

#

a5=1/4

#

a6=1

neon iron
#

this isnt a series right

fiery saddle
#

do you see pattern lol?

neon iron
#

yh

#

1/4 , 1/4 , 1

fiery saddle
#

i mean this is not sequence

sweet shard
fiery saddle
#

but what you are doing is

#

you are only going up to 50

neon iron
fiery saddle
#

therefore there is 16 periods and 2 more

#

also adding extra n to all 50 values

neon iron
#

so

#

49/2

fiery saddle
#

it should be (1/4+1/4+1)*16+1/4+1/4+1+2+3+4+......+50

neon iron
#

yh

#

but howd u think of that

fiery saddle
#

this should be eh 24+1/2+1675

neon iron
#

i tried to treat it

#

as one big sequence

fiery saddle
#

wdym how did I think of that?

neon iron
#

like

fiery saddle
#

that is not arithmetic or geometric

neon iron
#

i was thinking

fiery saddle
#

you cannot use formula here

neon iron
#

oh yh

#

but

#

u treated

#

as 2 diff things

#

why cant u treat as one

fiery saddle
#

um, cause that just makes you do tons of extra work?

neon iron
#

how

#

wouldnt that be less?

#

cos

#

its

#

5/4 , 5/4 4

#

so then

fiery saddle
#

no

#

n is varying lol

#

n goes from 1 to 50

neon iron
#

yh

fiery saddle
#

while cos repeats

#

the n part is arithmetic

#

while the cos part is just a period

neon iron
#

ohhh

fiery saddle
#

that is why you treat it as 2 different things

neon iron
#

i seew

fiery saddle
#

your answer should be 1699+1/2

#

wutever that is lol

coarse tusk
#

!nosols

topaz sinewBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

#

@neon iron Has your question been resolved?

topaz sinewBOT
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chilly cypress
#

hello

topaz sinewBOT
chilly cypress
#

i already posted this in a forum but i didnt know which was better. i was wondering if somebody could help me find means for this problem. the question is like, "how many times do u read each day?" and i need to find 2 means for how many times they read a day for both anonymous and not anonymous. its tricky to me because theres like 2 components, the number of times they read a day, and then the number of people that selected that time.

#

ive posted this in 5 servers since 11pm wnd its 2am now and i just rlly want to finish this if anybody knows how to do it😭😭

neon iron
#

Remember that

#

when you have datapoints and their corresponding frequency

#

the mean is given by:

#

$$\mu = \frac{\Sigma^{n}{i = 1} f_ix_i}{\Sigma^{n}{i = 1} f_i}$$

thorny flameBOT
#

Edmund Cloudsley

neon iron
#

remember that f is the frequency

#

and x is the corresponding datapoint

#

and mu is the mean

chilly cypress
#

what is i?

neon iron
#

is the index value

#

f_i is the frequency for the ith index and x_i is the data point for the ith index

chilly cypress
#

thank u i really appreciate that. is there any way u could help me to apply that formula to this situation? ive never used it before

neon iron
#

Its just the formula for the mean of n data points

#

How about I calculate the mean for anonymous for you

#

and then you do not-anonymous on your own?

#

Sounds like a deal?

chilly cypress
#

okay, that would be very helpful, thank u so much

neon iron
#

$$\text{Mean(Anonymous)} = \frac{0 \times 0 + 1 \times 3 + 2 \times 3 + 3 \times 10 + 4 \times 5 + 5 \times 3 + 5 \times 1}{0 + 3 + 3 + 10 + 5 + 3 + 1}$$

thorny flameBOT
#

Edmund Cloudsley

neon iron
#

the last category is a bit problematic tho

#

5+ could mean anything above 5

#

therefore this would cause problems in calculating the ACTUAL value of the mean. Whatever we calculate wuld just be an estimate

chilly cypress
#

understood

neon iron
#

Perhaps you could approximate 5+ to something like 6 times or 7 times depending on whatever you find it to be suitable

#

or ignore it all together

chilly cypress
#

6 i think is a good substitute

neon iron
#

Yeah I guess that could work

chilly cypress
#

i got 3.16 for that

topaz sinewBOT
#

@chilly cypress Has your question been resolved?

topaz sinewBOT
#
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neon iron
neon iron
#

.close

topaz sinewBOT
#
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short chasm
#

I’m stuck on this

topaz sinewBOT
oblique plover
short chasm
#

.close

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#
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proud beacon
#

help

topaz sinewBOT
proud beacon
#

what to do if there is {

desert atlas
#

its just a different form of a normal bracket

#

treat it as (

acoustic tangle
#

Not necessarily

#

Could you give the context?

proud beacon
#

oh wait who are u talking

acoustic tangle
#

If what's inside {} is a subexpression, then what ashy said

proud beacon
#

oh just {

#

what happens if there is {

acoustic tangle
#

With no }?

proud beacon
#

just one bracket

#

no

#

no }

lethal anchor
#

piecewise function, perhaps

desert atlas
#

oh i realize could be used for piecewise functions as well

#

could you show the context

acoustic tangle
#

Or a system of equations

lethal anchor
#

show what you're talking about to avoid ambiguity and people guessing for you?

proud beacon
#

like find the value of x

desert atlas
#

that does not help

proud beacon
#

i dont have the exact equation but

#

yeah

desert atlas
#

was it a big bracket or small bracket

proud beacon
#

big

#

2 equations

desert atlas
#

was there a function

proud beacon
#

no

lethal anchor
#

Try to open a help channel with a more concrete question, because this could be a whole bunch of things

proud beacon
#

wait hold on

#

let me try to make

#

{ x + 6.5 = 7.66

#

whats x

#

something like that

proud beacon
#

so its just ()

#

wait it's just (but { ?

#

no functions just the solution for x

desert atlas
#

a brace could mean literally anything in math

#

there are so many uses for it

#

we need specifics

proud beacon
#

classmate said if theres a bracket u solve it first

#

something like that

#

but again

#

im stuck hold on

lethal anchor
# proud beacon { x + 6.5 = 7.66

Then yes, thats commonly used to notate a system of equations. Something like this is common
[
\left{\begin{alignedat}{1}
3x + 2y &= 1 \
5x +4y &= 3
\end{alignedat}\right.
]

thorny flameBOT
proud beacon
lethal anchor
#

Then there you have it

#

its a system of equations

proud beacon
#

okay thank you

#

how do I close this

desert atlas
#

.close

topaz sinewBOT
#

@proud beacon Has your question been resolved?

topaz sinewBOT
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zenith cargo
#

Good morning guys: I've been trying to solve this differential equation by sustituion and then Bernoulli. However, I don't seem to make when solving it after applying Bernoulli.

How would you guys solve it? I'll annex my current procedure.

Any help is appreciated.

topaz sinewBOT
#

@zenith cargo Has your question been resolved?

zenith cargo
#

<@&286206848099549185>

cinder fractal
#

@zenith cargo I will try

#

wait a little bit

zenith cargo
#

alright no worries, thanks bro

cinder fractal
#

you tried to use lagrange method?

#

It seems to me that it will work. I am working on it.

#

forget

#

found more concise approach

zenith cargo
#

I don't really know how to solve the equation by Lagrange

cinder fractal
#

got you

#

do you know about solving DE using power series?

#

It seems to me that it will be more approachable if you know power series

#

@zenith cargo sorry. I will pass

zenith cargo
#

Don't worry bro, thanks for trying to help me out

#

I don't really know power series either

cinder fractal
#

I tried both seris and lagrange. way too much time to solve

zenith cargo
#

Mmm one can just pray for a problem like this not to be present at the exam

cinder fractal
#

by using lagrange I found this

zenith cargo
#

So by integration?

cinder fractal
#

Wait

#

I am integrating

#

forget

#

I am unable to integrate

#

it is not possible to solve this one analytically. only approximates

#

forget, man

#

skip the porblem. revisit again after a while

#

@zenith cargo

zenith cargo
#

Alright

#

Thanks for reaching out bro

#

The world needs more people willing to help like you

#

I hope you have a wonderful day

#

I'll keep on trying

#

<@&286206848099549185>

topaz sinewBOT
#

@zenith cargo Has your question been resolved?

topaz sinewBOT
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worn pelican
#

how to headsolve this one

topaz sinewBOT
worn pelican
#

-2 and that's it?

#

i can't connect the dots in this one thought

#

i know 1/6*1/6 = 1/36

#

you do it twice so 2

#

-2 because 1/

#

is that the logic behind it

cursive pollen
#

can anyone help me in my channel

topaz sinewBOT
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runic carbon
#

I was wondering if there are any flaws in this proof

cursive pollen
#

no

fair moth
topaz sinewBOT
#

@runic carbon Has your question been resolved?

empty spoke
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runic carbon
empty spoke
#

okay

#

feel free to type .close when you no longer need help here

runic carbon
#

Just a quick question

#

Is this valid to say

empty spoke
#

yes since V is orthogonal so it preserves the Euclidean norm

#

(I'm off to grab lunch now if you have any further questions I'll check in maybe an hour)

runic carbon
#

If anything I'll DM you since I'll close this channel

#

Much appreciated mate!

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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arctic raft
#

i dont get it

topaz sinewBOT
acoustic pecan
#

what is acceleration, in terms of velocity and time

arctic raft
#

derivative of velocity

acoustic pecan
#

and what is velocity

arctic raft
#

derivative of position

acoustic pecan
#

you seem to be on top of this

arctic raft
#

and taking the double derivative of s i got

#

12t

#

and then i put 2 for t and got 24

#

but got it wrong which is why im confused

acoustic pecan
#

12t is a tad off

#

wait no sorry

#

ignore my nonsense

#

so its saying the answer is 4?

#

id say youre right with 24, i cant see any reason it would be 4

arctic raft
#

i mean thats what it says here

#

but it could just be my math teacher putting in the wrong answer

arctic raft
#

do u know how this one works?

acoustic pecan
#

write 2^{xy}=e^{xyln(2)}

then do implicit differentiation with the chain rule

arctic raft
#

wait why

acoustic pecan
#

why what?

arctic raft
#

why is the first statement true

acoustic pecan
#

e^{lnx}=x
in the same way that ln(e^x)=x

#

if a=ln(x) then x=e^a=e^(lnx)

#

is a simple showing

arctic raft
#

oh is it like the thing thats like

#

a^x = ln a * a^x

acoustic pecan
#

thats the derivative of a^x, yeah

#

same idea

arctic raft
#

so wouldnt it be

#

ln(2) * 2^xy

#

im rly lost sorry

vital pollen
#

You need the acceleration

#

So derivative of position is velocity then derivative of velocity is position

#

Oh wait u got it

arctic raft
#

yes ty but i could still use some help for the second one

acoustic pecan
#

you need to use the chain rule

#

the derivative of 2^[xy] wrt x
is d/dx [xyln(2)] * 2^[xy]

arctic raft
#

thank you for trying i think this is above my intellectual level 😔

rocky salmon
#

Just reverse x and y

#

so 1/f’(3)

arctic raft
#

ok so

#

if f'(3) is 1/4

#

then wouldnt it be 4?

rocky salmon
#

Ohh

#

Different x

acoustic pecan
#

g'(3)=1/f'(g(3))

rocky salmon
#

Sorry

arctic raft
#

so is g(3) = 10?

acoustic pecan
#

yeah

arctic raft
#

and then f'10= 1?

#

i mean

#

1/2

#

ohh

#

got it

#

thank you

#

🙏

acoustic pecan
#

$$[f^{-1}(x)]'=\frac{1}{f'(f^{-1}(x))}$$

thorny flameBOT
#

AℤØ

acoustic pecan
#

as a general thing

arctic raft
#

ok thank you i totally forgot abt this formula

#

.close

topaz sinewBOT
#
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lusty cedar
topaz sinewBOT
lusty cedar
#

can someone explain to me this mark scheme

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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glossy cipher
topaz sinewBOT
glossy cipher
#

hello

#

how do i set this up to solve

#

is this 2x+30x1/2=2x+27

earnest herald
#

do you know sine rule

glossy cipher
#

no

earnest herald
#

oh

glossy cipher
#

im so los

#

what therom do i need to solve this

#

i havent done geomtry in so long

earnest herald
#

properties of similar triangle

glossy cipher
#

thx

#

ohhh

#

im just cross multipling>

#

?

earnest herald
#

that should work

glossy cipher
#

kk

earnest herald
#

sort of

glossy cipher
#

2x+27/1 x 2x+30/1

#

wait

#

im lost

topaz sinewBOT
#

@glossy cipher Has your question been resolved?

sweet shard
#

.close

topaz sinewBOT
#
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vivid hawk
#

so

topaz sinewBOT
#

Please don't occupy multiple help channels.

vivid hawk
#

Can anyone compare answers?

#

for this

#

please

agile harness
#

stay in your already open channel

vivid hawk
#

No one is going there..

hollow plaza
#

Hold up I think I got this

agile harness
hollow plaza
agile harness
#

what’s up goat

vivid hawk
agile harness
#

.close

vivid hawk
#

I rather not wait another 20 minutes

topaz sinewBOT
#
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vivid hawk
#

plus, it will close

agile harness
#

go to the other one

vivid hawk
#

Can you just close the other one then?

agile harness
#

go to the other one

topaz sinewBOT
#
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gray tusk
#

How would I be able to get started with this?

topaz sinewBOT
pseudo horizon
#

oh

#

all points on DE are equidistant from A and C

#

let's do the same for A and B

#

start with finding the midpoint of AB

#

well actually just construct the perpendicular bisector of AB

#

no need to find the midpoint

gray tusk
pseudo horizon
#

you use circles centered at A and B

#

with radii AB

gray tusk
#

I get it

#

got it right

#

thanks dude

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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fluid trench
#

how does this work i am so lost

topaz sinewBOT
#

@fluid trench Has your question been resolved?

sweet shard
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strong sable
#

Can anyone help me understand this? Maybe some examples will help
I mainly don't quite understand the (mod C) part

raven sparrow
#

It's like a clock.
When you work mod C, it means that you consider all the numbers in ${0, 1, \ldots, C-1}$, and whenever you go \emph{over}, you wrap back.

thorny flameBOT
#

Azyrashacorki

raven sparrow
#

So for instance, if you work mod 4, you only consider 4 elements :
0 is 0 (mod 4)
1 is 1 (mod 4)
2 is 2 (mod 4)
3 is 3 (mod 4)

Then the others wrap up :
4 is 0 (mod 4)
5 is 1 (mod 4)
6 is 2 (mod 4)
.
.
.

#

In general, you can say that some number $n$ is $a (\mod{C})$ if $n = C k + a$.
That means that $n$ is "$a$" more than a multiple of $C$.

thorny flameBOT
#

Azyrashacorki

raven sparrow
#

What they're explaining in particular is the multiplicative group mod C.

If we work mod 8, then if we consider the number 3, we can ask ourselves : what is the inverse of this number? What number can I multiply 3 with to have the result "wrap" back to 1 ?

In this case, you might realize that 3 * 3 = 9, which is 1 (mod 8). So in this case, 3 is its own inverse.

The reason why they explain that the number must be coprime with C is that if we take 2 for instance we get
2 * 1 = 2
2 * 2 = 4
2 * 3 = 6
2 * 4 = 0
2 * 5 = 2
.
.
.

And notice that we never get to 1 ! That's because 2 is not coprime with 8.

topaz sinewBOT
#

@strong sable Has your question been resolved?

strong sable
#

If we work mod 8, then if we consider the number 3, we can ask ourselves : what is the inverse of this number? What number can I multiply 3 with to have the result "wrap" back to 1 ?
Wait I'm stuck here. Let's say 2(mod 4) , then is there any number can we multiply 2 with to have the result wraps back to 1?

raven sparrow
#

Well 2 * 1 = 2
2 * 2 = 4 which is 0 (mod 4)
2 * 3 = 6 which is 2 (mod 4)

#

It's the same situation as with mod 8.
2 and 4 are not coprime, so there is no way we can have it wrap back to 1

strong sable
#

Damn this is a little hard to think

#

Ok i roughly understand now I want to ask how to understand that if GCD(f(x),g(x))=1 then there's h(x) such that f(x)h(x) = 1 mod g(x), are there any examples😿

#

I found one online but I can barely understand it

topaz sinewBOT
#

@strong sable Has your question been resolved?

topaz sinewBOT
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burnt swift
#

Squares are constructed on each of the sides of triangle $\triangle ABC$, as shown. If the perimeter of $\triangle ABC$ is $17$, then what is the perimeter of the nine-sided figure that is composed of the remaining three sides of each of the squares?

thorny flameBOT
burnt swift
desert atlas
#

notice that the squares are 3 x perimeter of triangle abc

burnt swift
#

?

desert atlas
#

3 sides of small square, 3 sides of middle square, and 3 sides of large square

#

1 side of each sum to 17

#

so 3 sides of each would be 17x3

burnt swift
#

,calc 3 * 17

thorny flameBOT
#

Result:

51
burnt swift
#

this?

desert atlas
#

yup

burnt swift
#

ty

#

.solved