#help-26

1 messages · Page 195 of 1

twin linden
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yes

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Substituting OA = a and AC = (4/5)(b - a)

fossil moss
twin linden
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yea

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OC = a + (4/5)(b - a)

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OC = (1/5)a + (4/5)b

fossil moss
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Thats what I got for AC, not OC lol

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But yh

twin linden
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OC is (1/5)a + (4/5)b.

fossil moss
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Yeah

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So my answers rn

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Are

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AB= b-a
AC= (4/5)(b-a)
CB= (4/5)b+a
OC= (1/5)a +(4/5)b

twin linden
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Remember, vectors represent both magnitude (length) and direction.
So, a and b not only tell you the distance from the origin O to points A and B, but also the direction.  
Sources and related content

fossil moss
fossil moss
twin linden
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anymore questioN?

fossil moss
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I don't think so, ty

twin linden
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!done

topaz sinewBOT
#

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fossil moss
#

.close

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sweet vigil
topaz sinewBOT
sweet vigil
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Discrete math btw,

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Why did we put S----> t

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at the sstart

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and i dont understand the steps below

craggy haven
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um, well, s -> t is the second premise

sweet vigil
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why did we put the second premise at the start

craggy haven
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because that's what we were using first

topaz sinewBOT
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toxic stirrup
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how would i do this?

topaz sinewBOT
sweet shard
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You can factor A^2 + I

toxic stirrup
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I thought you can’t factor a sum of squarws

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U there?

sick escarp
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use imaginary numbers

toxic stirrup
#

.close

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stoic badger
topaz sinewBOT
stoic badger
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Stuck with all of this

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Uni economics assignment

hollow drum
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,rotate

thorny flameBOT
topaz sinewBOT
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@stoic badger Has your question been resolved?

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#

@stoic badger Has your question been resolved?

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@stoic badger Has your question been resolved?

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glossy ruin
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Surely there's an easier way

topaz sinewBOT
glossy ruin
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Idk if this is even right?

vernal matrix
neon iron
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why did u do F'(x)/F(x) ?

vernal matrix
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Seems you changed the function midway

vernal matrix
neon iron
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what ?

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i mean ok but why ?

vernal matrix
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Presumably they want the derivative of f?

glossy ruin
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my thought process was: ln(fx)' = 1/f(x) * f'(x)

neon iron
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ok

glossy ruin
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cuz I didnt know how to do it any other way

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which is why I'm asking if there's an easier way or if I'm even correct cuz this is quite the process

neon iron
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u could use the dervivative of a composition of functions

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(gof)' = f' * g'of

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are u french ?

glossy ruin
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I see, but how would I go about it here

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I speak both

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up to u if you wanna use french

neon iron
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no it was to know if u were in terminale

glossy ruin
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Oh nah nah

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I'm undergraduate

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1st year

neon iron
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ok

neon iron
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so idk another way

glossy ruin
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yeah, probably. welp tis ok

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wet steeple
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If (1^2)cm = 1cm, then why when we convert the centimeters to millimeters 1cm = 10mm, when we do the same operation the result is 100mm which is 10cm?
Is it that 1^2 = 10?

wet steeple
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Like, how does this work? Because as far as i know 1^2 = 1*1 = 1

brazen cobalt
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I don't understand

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What is the question?

worthy storm
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probably what you're looking for is:
(1 cm)^2 = (10 mm)^2 = 100 mm^2

wet steeple
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why is 1*1cm = 1 but 10*10mm = 100 if 10mm = 1cm

rigid ivy
thorny flameBOT
brazen cobalt
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Units

wet steeple
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Yeah, the first one

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not cm^2

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but n^2

brazen cobalt
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Ok give me a second

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Okay

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1cm =10mm

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You are wondering why 1cm²=100(mm)²

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Correct?

wet steeple
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Not quite, i am wondering why
1²cm = 100²mm

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i am going linear

brazen cobalt
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100² as in 100×100?

wet steeple
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wait i just got entangled

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1²cm = 10²mm

brazen cobalt
wet steeple
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Yea i just wrote it wrong, sorry

brazen cobalt
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Where do you get that from

wet steeple
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due to 1cm = 10mm

brazen cobalt
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Yeah

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Ok so what operation are you doing to get 1²cm=10²mm

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I'll assume you are squaring the equation 1cm=10mm

loud oasis
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if you square both sides of the equation
1 cm = 10 mm
you get
(1 cm)² = (10 mm)²
1² cm² = 10² mm²
the units square too

brazen cobalt
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Exactly

wet steeple
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Ooohhh

brazen cobalt
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Treat units like variables

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Similarly

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1L=?

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Litre

wet steeple
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1000ml

brazen cobalt
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In volume

wet steeple
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1000ml^3

brazen cobalt
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No 😭

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Litre is a unit of volume

wet steeple
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Oh wait

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1000^3 ml^3

brazen cobalt
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Milli litre is just thousanth of a litre

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Noooo

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1L =1000mL

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Milli stands for thousandth

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Ok

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Try this

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How many millimetres in a metre

wet steeple
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1000mm

brazen cobalt
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Yes

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There are many units of volume

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One is Litre

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1L=1000cm³

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Remember volume is some sort of side×side×side

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So cm³

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Ok

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Now can you tell me how many Litres does 1m³ of water have

wet steeple
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1L?

brazen cobalt
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Try again

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Ok you know the relationship between 1metre and 1cm

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And there is a relationship between cm and litre

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So let's find it?

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1m=100cm

wet steeple
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yes

brazen cobalt
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Ok now

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Cube both sides

wet steeple
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1m^3 = 100cm^3

brazen cobalt
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So that's 10⁶

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Correct?

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Or are you stuck

wet steeple
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I am a bit stuck on the 1m^3 part

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would it be 1m^3 = 100^3m^3?

brazen cobalt
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1m=100cm

brazen cobalt
wet steeple
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Ooohh

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I understand

brazen cobalt
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And 100³=10⁶

wet steeple
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What about 1?

brazen cobalt
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Let it be

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Lol

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We have to eliminate cm

wet steeple
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Oh

brazen cobalt
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Don't bother about metre side

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Ok so what do we have now

wet steeple
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1m^3 = 100^3cm^3

brazen cobalt
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Or 1m³=1000×1000cm³

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We can write that?

wet steeple
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Wait wait wait

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yes

torpid sparrow
brazen cobalt
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So now what is 1000cm³

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1L

wet steeple
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Or 1m^3

brazen cobalt
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so 1m³=1000L from 1m³= 1000 × (1000cm³)

wet steeple
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Oh

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Well i think i understand now

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So due to 1000cm^3 = 1L, 1000cm^3 = 1m^3, thus 1000L = 1m

brazen cobalt
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1000000cm³=1m³

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That's 6 zeroes

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Or 100³cm³

wet steeple
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So lemme get this straight , 1L is the 1000th of 1m^3

brazen cobalt
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Yes

wet steeple
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Ooohh

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anyways i gtg now

brazen cobalt
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👍

wet steeple
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seeya!

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.close

topaz sinewBOT
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supple merlin
#

Solve the equation cos 3𝑥 =1/2 Answer exactly in radians.
what do I start with?

candid salmon
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cos^-1 on both sides

brazen cobalt
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cos(3x)=cos(pi/3)

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Now when you remove cosine

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3x=2n(pi)±pi/3

supple merlin
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Should there be 2 solutions for it?

brazen cobalt
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No

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Infinitely many

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Cos(60°)=cos(420°)

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Please check the question

brazen cobalt
supple merlin
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what about the rule cosθ= 1/2 ⇒θ= π/3 or θ= 5π/3

brazen cobalt
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???

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Cos(theta) never = 2

supple merlin
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typo

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mybad

brazen cobalt
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Yeah exactly

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You see you are getting 2 results

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But theta =-5pi/3 is also a correct solution

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So is theta =-pi/3

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Please check the question, they would have given a particular interval

supple merlin
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Just solve it and answer in Rads

brazen cobalt
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Then just go for pi/3

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Rads

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You sure they have not provided anything else?

supple merlin
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yeah 100%

brazen cobalt
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Textbook?

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Could you send a picture

supple merlin
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It's Swedish though

brazen cobalt
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Ok so 3x=pi/3

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X=pi/9

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But tell them that there are infinitely many solutions

supple merlin
brazen cobalt
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That's the complete solution

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Accounting for all possible values of x

supple merlin
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do you solve 3x = ∏/3 + 2n∏

x = ∏/9 + 2n∏/3

brazen cobalt
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±

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Yeah

supple merlin
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do you need ± if there are infinite solutions?

brazen cobalt
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Yes

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Not really

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Haha

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If n is integer, not really

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Because n can be negative also, yes?

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So + is also enough

supple merlin
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could be anything, everything on the table

brazen cobalt
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A + or - should satisfy to get all possible values so yes

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Anything works

supple merlin
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gotcha

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torn geyser
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5/12 is used as a/b for division point

topaz sinewBOT
torn geyser
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i cannot find x and i have test tmrw

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im going crazy how do i start

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i found out the point xp,yp as 540, 180

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but idk how to aplly the forula

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formula

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how do i use pythagoras?

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no?

mint crescent
mint crescent
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And then the intercept follows directly

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If you’re not given that they’re perpendicular, then there’s not enough information to solve

topaz sinewBOT
#

@torn geyser Has your question been resolved?

topaz sinewBOT
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scenic flare
#

We were told to show f:R²->R with f(v) = v1+v2² in the two euclidean metric spaces (R², d1) and (R, d2) is continuous, but I can't prove it (via epsilon-delta)

scenic flare
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It's trivially continuous by different arguments, but I can't determine a delta for eps-delta

craggy haven
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helps to remember that the distances you're talking about are well under 1

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so squaring makes things get smaller

scenic flare
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hm but how can I relate the two distances
|f(v)-f(w)| = |v1+v2²-w1-w2²|
|v-w| = √((v1-w1)²+(v2-w2)²)

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v2 I think otherwise yes, but then it becomes
< delta + delta * (delta + 2|v2|)

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But don't get to a point where it's independent of w by bounding |v-w| < delta

cursive patrol
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|v2^2 - w2^2| = |v2 - w2| |v2 + w2|

scenic flare
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Yeah, I've been there at the start too, then I used delta ≤ 1

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which meant |v1-w1| ≤ 1

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and |v2-w2| ≤ 1

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but then I still can't get of w in |v2+w2|

cursive patrol
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|v2 - w2| < delta, so |v2 + w2| leq |v2 - w2| + 2|w2| < delta + 2|w2|

scenic flare
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huh my messages disappeared

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nice

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in short: then I'm at < delta + delta * (delta + 2|v2|)

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here I wasn't sure if one can find a delta

cursive patrol
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oh i am just blind, lol

scenic flare
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my main issue is that I either stumble into not eliminating w or not being able to determine a delta, so I should rather focus on getting better at finding a formula for delta :]

cursive patrol
scenic flare
#

Does this approach work generally, trying:
delta + delta * (delta + 2|v2|) < eps
and solving for delta

scenic flare
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Or no I should limit delta again right

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e.g. delta < 2|v2|

cursive patrol
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so v is your arbitrary point not w

scenic flare
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ys

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then
... < delta + delta * 4|v2| = delta * (1+4|v2|)

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delta < eps / (1+|v2|)

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yay

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why didn't I limit delta again before

scenic flare
cursive patrol
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i prob would have done delta^2 leq delta there, similar to what Hayley was getting at

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I.e. < delta (2 + 2|v2|)

scenic flare
#

I'll remember repeating limiting

cursive patrol
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and even if not 0 then i don’t know if that works

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oh well

scenic flare
#

ah ryt yeah that case can be specifically excluded with delta < 1 if v2=0

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.close

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old plover
topaz sinewBOT
old plover
#

How do I find the area of the blue circle here?

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<@&286206848099549185>

brazen remnant
#

draw in the segments connecting the centers of the circles

old plover
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I got 9pi for the area, but I’m not sure if that’s right @brazen remnant

unreal tinsel
#

show steps

old plover
brazen remnant
old plover
#

How come?

brazen remnant
#

try to use this:

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hint: ||use the fact that its a square||

unreal tinsel
#

the top of the smaller circles are not the same height as the bottom of the bigger circle, thats why your step of doing 8 - 2 to find the diameter of the bigger circle is incorrect

old plover
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Yeah, I realize that now

old plover
brazen remnant
#

what does the length of the red segment need to be?

old plover
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8

old plover
brazen remnant
old plover
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Why not?

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Half of 8’s 4

brazen remnant
#

where did you get your equation from

brazen remnant
old plover
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4

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That’s where I got my equation from

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To solve for r

brazen remnant
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no, it's not 4

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if the whole thing is 8 and one part is r, what is the other part?

brazen remnant
#

if i have a stick of length 8 inches and i cut off r inches, how long is the remaining piece?

old plover
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8-r

brazen remnant
#

yes

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do you see how this corresponds to finding the length of the green segment?

old plover
#

Yes

brazen remnant
#

so you now have a right triangle with legs of length 2 and 8-r and a hypotenus of length r+2

old plover
#

Yeah, I see it now

#

Thx

topaz sinewBOT
#

@old plover Has your question been resolved?

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merry bridge
#

Hey, I'm not sure where to go from here

topaz sinewBOT
earnest herald
#

@merry bridge

merry bridge
#

sup

earnest herald
#

after you reach that point where you put m as dy/dx

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you can put the point 12,3 in place of x and y

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to find x0 and y0

merry bridge
#

for the actual slope?

earnest herald
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you will need another equation

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which will be by satisfying the point in the actual curve

earnest herald
merry bridge
#

so -12/4(3)?

earnest herald
#

you have 2 equations and 2 unknowns you should be able to solve remember you'll get 2 answers

merry bridge
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but that's -1 which seemingly misses

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the tangent line isn't at (12, 3), it crosses (12, 3)

earnest herald
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that is why you put 12,3 in place of x and y

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not x0 y0

merry bridge
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oh

earnest herald
#

you can also put x0 y0 in curve to get another equation

merry bridge
#

like so?

earnest herald
#

then try solving simon-tenously (idk how to spell)

merry bridge
#

I can't put it in the -x/4y because that's the slope, and the slope can't be -1

earnest herald
#

there is an easier method that requires you to use the direct formula... you study it in the ellipse chapter in coordinate geometry

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the slope is also -x0/4y0

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its not -x/4y

topaz sinewBOT
#

@merry bridge Has your question been resolved?

merry bridge
#

I'm not sure where to go from here:

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Or more accurately, here

earnest herald
#

you are doing it wrong sir

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you have to put 12,3 in place of x y (or x1 y1 in your equation)

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not x0 y0

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x0 and y0 is a point on the curve for which dy/dx is equal to -x0/4y0

merry bridge
#

that doesn't make sense? why would it be in the place of x and y? Normally when we find the equations of tangent points, we put the points where the tangent line must pass through on x_0 and y_0, then we set the equation of the point-slope form equal to the original equation

earnest herald
#

yes you are correct when the point is on the curve

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in this question the point lies outside of the curve

merry bridge
#

no, even when the point isnt on the curve.

earnest herald
#

so your method is wrong

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no no

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that is not how it works

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i suggest you try revising your notebook or textbook you refer to

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or try solving a solved problem for same

merry bridge
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This is how both the textbook and my instructor have taught it.

earnest herald
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i am sorry but that's not how i was taught

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i did the question with my method and i got the same answer

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your instructor taught you correctly but its different

topaz sinewBOT
#

@merry bridge Has your question been resolved?

merry bridge
#

yeah I figured it out myself

#

.close

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#
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lunar oriole
#

hi so if i have to make an equation in the form of y=-(x+a)(x+b) and i have the coordinates 5,0 and 3,0 to sub in how would i do that

lunar oriole
#

and why would you do it

brazen cobalt
#

Providing the original question can give more context

smoky sparrow
#

oh wait I misread

smoky sparrow
lunar oriole
#

okay

smoky sparrow
#

and the roots of y = -(x - a)(x - b) are a and b

lunar oriole
#

so where do you sub it in

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i'm so confused

brazen cobalt
#

In the same equation

lunar oriole
#

okay

#

so then what do you do after

smoky sparrow
brazen cobalt
#

You should get a linear equation in 2 variables a and b

smoky sparrow
#

don't think about subbing in directly cause it won't work

#

or it will be longwinded

lunar oriole
#

hold on i'm so confused so

smoky sparrow
#

so if y = 0, -(x + a)(x + b) = 0

zero product propertly implies x + a = 0 or x + b = 0

lunar oriole
#

oh yeah

#

got it

#

yeah

#

that's fine

#

but like

#

for

smoky sparrow
#

so now you can sub in x, say 5 + a = 0 and 3 + b = 0

lunar oriole
#

a and b

#

OH

#

wouldn't it be -3 and -5

smoky sparrow
#

yep exactly

lunar oriole
#

bc it's negative

#

yeah

#

thought so

#

okay got it

smoky sparrow
#

so it's y = -(x - 5)(x - 3) bingo

lunar oriole
#

oh got it

#

i think idk i'm so confused on why we have to solve for x when we already have it

#

ngl

smoky sparrow
#

yeah like you want to solve for a and b ofc

lunar oriole
#

OH

#

so we found b

#

and a

smoky sparrow
#

yeah like there is a small thing we glossed over

say we can sub in x = 5 into x + b = 0 instead

#

that's not an issue

#

and x = 3 into x + a = 0 instead

#

so you get -(x - 3)(x - 5) then

#

but that's the same, cause the order of multiplication doesn't matter

lunar oriole
#

so then x is five and x is 3

#

but tf

#

i'm so confused

#

but wait nvm

#

we found a and b

#

okay so it's not as complicate as it looks

smoky sparrow
#

and both of them give the y value as 0

lunar oriole
#

so if we get two points with x coordinates we just sub it in

smoky sparrow
#

sub the 2 different x values into the 2 linear equations

lunar oriole
#

what if u get a y coordinate

smoky sparrow
#

now we're talking, that's fairly spicy actually

#

(if you have two points with the same x-coordinate but different y-coordinates, that's not a function by definition)

topaz sinewBOT
#

@lunar oriole Has your question been resolved?

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smoky sparrow
#

@sonic ibex

topaz sinewBOT
smoky sparrow
#

next time ask in an open help channel

sonic ibex
#

was it not open?

smoky sparrow
#

you can open one yourself

#

yeah it was closed

sonic ibex
#

i though if you typed on a close it open

#

does it not?

smoky sparrow
#

it doesn't

sonic ibex
#

it always worked for me liek that

#

btw is ther ea simpler way for the equations/

smoky sparrow
#

can you post the original system of equations pls

sonic ibex
#

k

#

x-3y=5 and 2x-2y=y^2-5

smoky sparrow
#

y^2 = 2x - 2y + 5

#

so y^2 - 4y = 2x - 6y + 5

#

= 2(x - 3y) + 5

#

so there you go, y^2 = 2 * 5 + 5 + 4

sonic ibex
#

huh

smoky sparrow
sonic ibex
#

most of it

#

from so

sonic ibex
smoky sparrow
sonic ibex
#

k

#

how you solve for y tho

smoky sparrow
#

and subtract -4y

#

the trick is you don't need to find what y is!!

sonic ibex
#

still dont get it

smoky sparrow
sonic ibex
#

why you dont need to solve for y and expading it

smoky sparrow
#

such that the numbers work out

#

that solving for y is not the most efficient way

sonic ibex
#

.close

topaz sinewBOT
#

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whole geode
#

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neon iron
#

Hello

topaz sinewBOT
neon iron
#

I need help

#

Should I just write Inf(4A-2B)= Inf(4A)-Inf(2B) , release the two and switch inf to sup?

strong hollow
#

Sry wrong channel

haughty adder
#

First, maybe think about why -B is a bounded below set, when B is a bounded above set

neon iron
#

Should I just write Inf(4A-2B)= Inf(4A)-Inf(2B) , release the two and switch inf to sup? (My assumption doesn’t work) ?

haughty adder
#

Forget inf and sup, and recall the definition of being bounded below / above

neon iron
haughty adder
#

It's better to say that you subtract x and s from both sides of the equation rather than multiplying by (-1) to get -x > -s imo, but yeah, that's it essentially

neon iron
#

Ah

haughty adder
#

You already know that A and (-B) are bounded below

neon iron
#

I mean the thing is, it’s common sense but I am struggling to translate it to math

haughty adder
#

All elements a of A are bounded below by some constant c, so a >= c. Same thing holds for elements -b of -B with another constant d, so -b >= d.

#

What can you say about elements of 4 A + 2 (-B) then, which can be written as 4 a - 2 b, where a is in A and b is in B?

neon iron
haughty adder
neon iron
#

Thank you 🙌🏻

#

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rocky prawn
#

The question asks to find a double intégral of 3x^2 with the limits of the D region. The D region is defined by the inequilaties from the first picture, graphically is just an intersection marked in red from the second picture. I tried to make limits from the given inequalities, personally I found describing the shape in limits rather difficult so I skipped any circle coordinates. Unfortunately, I don't have any corrections, so I would like to check what are you thinking about this question.

rocky prawn
#

I do have a suspicion that the big fraud moment might be coming from the first integral's limits.

#

feel free to ping me :3

#

Here's the clarification what needs to be calculated (if the word description is bizzare)

topaz sinewBOT
#

@rocky prawn Has your question been resolved?

honest canyon
#

huh i got 0

#

did i miss something

rocky prawn
topaz sinewBOT
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@rocky prawn Has your question been resolved?

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@rocky prawn Has your question been resolved?

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velvet spear
#

Can someone help me understanding this introduction rule in Natural Dedction?

velvet spear
#

Does it mean, assume that A is true, from there we can derive B

#

I.e, B is a logical consequence of A

#

So, anytime I have formula B, I can say that B is true because A is true?

topaz sinewBOT
#

@velvet spear Has your question been resolved?

topaz sinewBOT
#

@velvet spear Has your question been resolved?

velvet spear
#

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finite mango
topaz sinewBOT
finite mango
#

I'm somehow missing a 4 in the denominator

topaz sinewBOT
#

@finite mango Has your question been resolved?

sweet shard
#

Where did you get your perimeter equation from. 24 = 2y+...

topaz sinewBOT
#

@finite mango Has your question been resolved?

finite mango
#

.close

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pliant horizon
#

Hey im trying to simplify this into q^k to calculate the limit but im kinda stuck rn. Anyone got an idea how i can simplify this furter or if 've made a mistake already

whole geode
#

It looks OK to me, but you might be able to make some progress if you let 4^k = 2^(2k) and complete the square.

loud oasis
#

rather than combining them into one sum, it would probably be simpler to calculate the two sums separately

whole geode
#

but yeah, separating the sums is probably better.

pliant horizon
#

ooh it probably is lmao ty

#

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vast maple
topaz sinewBOT
vast maple
#

i know how to find a tangent and normal line to the curve written in canonical form but not in general and i have no idea how to go to canonical in this example because of xy

glad terrace
#

Treat y like a function

#

So for example (2y)'=2y'

#

And just calculate y'

vast maple
#

but i cant isolate y here

#

i got y^2, xy and y

#

i tried implicit differentiation but it always gave wrong answer

glad terrace
#

y^2

#

(f(x)^2)'=2f(x)*f(x)'

#

So (y^2)' will be 2y*y'

vast maple
#

i get y' = (2x - y + 1)/(x + 2y - 1) in the result

glad terrace
#

Maybe

#

Idk

vast maple
#

i have tried this way but when i plug in 0.6 and 1.2 i get wrong coeffitients

whole geode
#

So if you did implicit differentiation, then you have the slope of the curve at any point on the curve

whole geode
#

If you then use the coordinate (x, y) on the curve you have the point slope form of the line

#

And finally to find the normal, you just use the fact that the normal is perpendicular to the tangent

vast maple
#

wait you are right

#

sorry i had some misunderstanding

#

sorry

#

thank you

#

is this appliable to any curve?

whole geode
#

Yes

glad terrace
#

Yes

vast maple
#

in class we studied specific formulas for each curve and didnt use implicit differentiation

whole geode
#

Provided it's not misbehaving in some way

whole geode
#

Like infinite slopes or kinks in the curve or so on

glad terrace
#

I mean you have to derive those formulas somehow

vast maple
#

this for parabola

#

and other for others

#

.close

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shrewd shore
#

What am I missing here for (b):

topaz sinewBOT
shrewd shore
#

The answer is 50pi

#

radius is 10 (each block is 5)

#

(pi(10)^2 ) / 2

half carbon
#

its negative lol

shrewd shore
#

HECK

#

Thank you, damn it.

#

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echo dew
#

hi, quick question

topaz sinewBOT
echo dew
#

can i sketch 1/x given a function f(x)

#

i know i can graph 1/f(x) but is 1/x something that can be done ?

agile harness
#

!xy

topaz sinewBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

echo dew
#

.close

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craggy haven
#

oh ok

cedar wagon
#

xd

half carbon
#

success!

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strong sable
#

If A is a positive semidefinite matrix, then is the null space of X^T A X the same as AX?

topaz sinewBOT
#

@strong sable Has your question been resolved?

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#

@strong sable Has your question been resolved?

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vocal dew
#

why am i getting -189 as my determinant and not 189?

craggy haven
#

,w Det[{{-1, 6, -2}, {6, -2, -1}, {-2, 3, 5}}]

thorny flameBOT
craggy haven
vocal dew
craggy haven
#

didn't you do that?

#

with the minors

vocal dew
#

oh wait lol mb yea i did and im not sure why the textbook says that its 189

craggy haven
#

misprint

vocal dew
#

probably, tysm tho!

#

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wintry siren
topaz sinewBOT
wintry siren
#

-sigh-

#

even after simplifying the root id still be wrong

#

idk where i went wrong or if i even did this right ;-;

wintry siren
sterile finch
#

,rotate

wintry siren
#

here is it possible to rotate now?

sterile finch
#

,rotate

thorny flameBOT
sterile finch
#

Give me a moment.

wintry siren
#

nwrs! im greatful for your help ❤️

sterile finch
#

You used the diameter instead of the radius.

wintry siren
#

oh my god.

#

OKOK WILL TRY AGAIN!!

#

wait would large cyl be (x + 1)^2(pi)(x)?

sterile finch
#

Yes.

wintry siren
#

and small be x^2(pi)(x)?

sterile finch
#

Yes.

wintry siren
#

okok!!

sterile finch
#

Doh. I'm wrong.

#

The diameter of the outer radius is 2x + 2 + 2.

wintry siren
#

idk where im going wrong

wintry siren
#

OH

#

NOW I GET IT

#

okok i got it now!!

#

tysm kookiemon!!

#

❤️

sterile finch
#

yw

wintry siren
#

.close

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#
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paper ether
#

hey can't find exemple of a surjective group homomorphism $f : G \to H$ such that $f(Z(G)) \subsetneq Z(H)$. Can someone help me pls ?

thorny flameBOT
topaz sinewBOT
#

@paper ether Has your question been resolved?

opal vault
#

sorry I misunderstood your problem

#

lemme rethink

paper ether
#

i think that i should take H abelian group so that H = Z(H) but have no idea how to find G and the morphism

opal vault
#

take the signature homomorphism on S3

#

you know it's surjective onto {-1,1}

#

and yet identity is the only element of Z(S3)

#

@paper ether does that help

paper ether
#

yep i'll try this

#

thank you it seems to work

#

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glad root
topaz sinewBOT
glad root
#

for the 2nd problem i don't know how to involve theta in the equation

#

when the system isn't at an angle, the equation for mass I got was m=(kx^2)/v^2

tranquil jetty
#

just add the gravitational potential energy of the mass into the original equation you derived, so:
1/2 (mv^2)=1/2 (kx^2)+mgh

tranquil jetty
#

I don't think it is needed

glad root
#

its part of the answer though

tranquil jetty
#

I cant figure how it is necessary. It is only necessary to calculate the acceleration, and forces, so f=mgsintheta

glad root
#

try to avoid force equations

#

i don't think theres any force equation in the answer

tranquil jetty
#

yeah i dont think so to

glad root
#

i think the angle somehow affects the potential energy but idk how

tranquil jetty
#

If we are to calculate the potential energy, it will simplify to mgh? E=fd= mgsintheta*h(1/sintheta)=mgh? Is it going to affect the potential energy in the spring?

glad root
tranquil jetty
#

ok

glad root
#

they didn't even simplify it and set it =m but it doesn't really matter

#

im not sure why they add the horizontal distance

tranquil jetty
#

OH when you extended it it will go further back than h

#

that additional height is calculated with x*sintheta

glad root
#

isn't xsintheta the distance it moves along the track

#

?

#

oh

tranquil jetty
#

No it is the height that is gained by the block when you pulled it back by x

glad root
#

so they're using the x like the "hypotenuse" right and sin of the angle is the additional height right

tranquil jetty
#

yeah basically using geometry to calculate the distance

#

*height

glad root
#

i thought they were doing like the force of gravity and doing sin Fg which would've been the distance traveled along the track

#

ok that makes a lot more sense now

tranquil jetty
#

yeah its simpler than that

glad root
#

Just had the problem of fully understanding the question lol

#

alr tysm

tranquil jetty
#

no problem

glad root
#

.close

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dawn ridge
#

How do I do this??

topaz sinewBOT
dawn ridge
#

My teacher isn’t giving any pre-lesson instructions. This if from Algebra 2

#

If someone can give me an example of how to complete this, I can do the rest on my own

unique quarry
rigid ivy
dawn ridge
#

Every time I ask my teacher for help, he says the same thing but with different words and doesn’t explain anything

rigid ivy
dawn ridge
#

lovely username

rigid ivy
#

The basic graph of a parabola is described by the equation y=x²

dawn ridge
#

okay so it’ll be y = a (x - 3)^2 + 2

rigid ivy
dawn ridge
#
  1. p(3,2)
dawn ridge
#

And how do I tell if the graph opens up or down

#

because they’re positives, it’d open up right?

unique quarry
#

yes

dawn ridge
# unique quarry yes

yes to thats the equation of the parabola, yes to it opens up, or yes to all of the above?

unique quarry
#

both

dawn ridge
#

okay awesome

unique quarry
#

if x^2 is positive it opens up

dawn ridge
#

so i just apply the same knowledge to the rest of the questions?

unique quarry
#

and vice versa

#

yes

dawn ridge
#

awesome thank you. as for 9-17, how do i turn those graphs into an equation?

unique quarry
#

same thing

#

find the vertex

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see if it opens up or down

dawn ridge
#

uhh

#

yee okay

#

tyty

rigid ivy
dawn ridge
#

how do i find the correct answer then

rigid ivy
#

it would help to first learn about the vertex form of a parabola. I can give you a crash course, but reading your math book will help you so much more

dawn ridge
#

we dont have math books really

rigid ivy
#

wild

dawn ridge
#

yeah my teacher is ass. not much i can do about it

rigid ivy
#

idk how you're expected to do this then without the knowledge or an ability to learn it

dawn ridge
#

he kinda expects us to already know

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he just gives us our paper, tells us how one problem is solved, and expects us to do the rest, but i havent been able to be in class so ive been doing it online

#

i havent had the example

rigid ivy
#

ouch

#

okay well, then yeah you need to learn about parabolas and vertex form

#

the basic form of a parabola is simply y=x². By basic form, I mean that the shape of its graph will be the overall characteristic of what a parabola looks like, but it does not describe every parabola. You can think of it like y=x describing the basic form of a line, but y=x is not the only line. You can translate lines, scale them, what have you

dawn ridge
#

Aight

#

So what formula can I use to solve these stupid questions

rigid ivy
#

First, it's important to describe some properties of parabolas

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The vertex of a parabola is defined as the turning point. Visually, it's the lowest point in a parabola that increases upward, or its the highest point in a parabola decreasing downward

#

,w plot y=x^2

thorny flameBOT
dawn ridge
#

Yeah I know the vertex

rigid ivy
#

for y=x², the lowest point of the parabola is at (0, 0), so the vertex of the parabola y=x² is simply (0, 0)

dawn ridge
#

Yee

rigid ivy
#

are you familiar with translations of graphs?

#

like, what h and k do?

dawn ridge
#

Partially

rigid ivy
#

So let y=f(x) be some arbitrary function. It doesn't matter what f(x) is, just draw in your head whatever graph you like

dawn ridge
#

Okay

rigid ivy
#

imagine now you wanted to graph y=f(x)+1

dawn ridge
#

okay

rigid ivy
#

idk if makes visual sense to you that basically the whole graph would move up now by 1 unit

#

example:

#

,w plot y=x^2+1

thorny flameBOT
dawn ridge
#

Yeah I gotchu

rigid ivy
# thorny flame

Note how the graph translated upward compared to the original graph here

#

there are vertical translations, because we move the graph vertically.

#

Next, we care about horizontal translations

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These are a bit harder to describe conceptually

dawn ridge
#

So we change the X?

rigid ivy
#

yes, but do you know how?

dawn ridge
#

Nope- Im a bit dense

rigid ivy
#

no worries, it's hard to visualize at first

#

So let y=f(x) be the graph of some function.

#

Let's say that we want y=g(x) be some graph the looks exactly like the graph of y=f(x), but moved 1 to the right

dawn ridge
#

it’d be y=g(1) right?

rigid ivy
#

So if (a, b) is some point in the graph of f, then we're gonna (a+1, b) to be a point in the graph of g. Does that make sense at all?

dawn ridge
#

kinda yea

#

im sorry you have to educate me lmao

#

math isnt my strong suit if it isnt obvious

rigid ivy
#

no worries

rigid ivy
#

Something that gets overlooked often, but is very important to know: for the function y=f(x), the graph of f is basically a collection of points in the plane. Arbitrarily, every point can be described as just (x, y). But the function is given as y=f(x). So every point on the graph of is just (x, f(x)).

#

To reiterate, the graph of a function f is just every point (x, f(x))

#

(for which x is a valid input for f)

dawn ridge
#

okay i think i understand

rigid ivy
#

awesome

#

So, the graph of f is every point (x, f(x)), and like I shared earlier, the graph of g (which is f translated to the right by 1 unit) needs to be (x+1, f(x))

#

okay and here's where we get a little creative. We're going to make a new variable. Let's just call it z. The name doesn't matter. We're going to define z simply as z=x+1

#

If we solve for x, then x=z-1

#

we replace x in (x+1, f(x)) with z-1 and get (z, f(z-1))

#

So, the graph of g is just every point (z, f(z-1)) where z-1 is any valid input for g.

rigid ivy
rigid ivy
dawn ridge
#

uh

#

yes

rigid ivy
#

In summary, to move a function 1 unit to the right, it becomes f(x-1). In general, if we wanted to move some arbitrary k to the right, the translated function is f(x-k)

rigid ivy
rigid ivy
#

,w plot y=(x-1)²

thorny flameBOT
rigid ivy
#

this is just the graph of y=x² moved 1 to the right

dawn ridge
#

okay

#

that makes sense

rigid ivy
#

This is known as a horizontal translation

#

Okay, now this is where it gets important: we can mix horizontal and vertical translations.

#

Let's say we wanted to move a parabola 2 to the right, what would the equation be?

dawn ridge
#

y = (x - 2)^2?

rigid ivy
#

yes

#

that is exactly right

#

good work

dawn ridge
#

phew thank you ;-;

rigid ivy
dawn ridge
#

y = x^2 - 3?

rigid ivy
#

close. I meant how would you translated the function that you already translated 2 to the right? (Or, how would you move y=x² 2 to the right and 3 down)?

dawn ridge
#

OH

#

y = (x -2)^2 - 3?

rigid ivy
#

yes. Good work

dawn ridge
#

Okay yeah this makes sense

rigid ivy
#

Now here's the important bit. We're gonna taklk about vertices

#

Remember that the vertex of y=x² was (0, 0)

dawn ridge
#

yeah

rigid ivy
#

(0, 0) was the lowest point on the graph. But we moved the graph 2 to the right and 3 down, so the vertex will also move 2 to the right and 3 down. So what must the coordinate of the vertex of the translated parabola be?

dawn ridge
#

(2, 3)?

rigid ivy
#

exactly right

dawn ridge
#

Or well, because we moved it down, it’d be -3?

rigid ivy
#

oh

#

haha

#

you are right

dawn ridge
#

did we mean to move it up?

rigid ivy
#

nope

#

I asked you to move it down

dawn ridge
#

So 1. would be y = (x - 2)^2 +3? and the graph would open up?

rigid ivy
#

the vertex would be (2, -3), not (2, 3) I was mistaken earlier

dawn ridge
#

okay

dawn ridge
#

YAY im actually learning 😭

rigid ivy
#

So, having found that the vertex of y=(x-2)²-3 is (2, -3), what do you suppose is the vertex of the general parabola y=(x-h)²+k?

dawn ridge
#

(h, k)?

rigid ivy
#

yes

#

congrats

dawn ridge
#

Awesome!! Thank you so much

rigid ivy
#

That's exactly why this is called the vertex form of the parabola

#

the only thing we did not discuss was a, the scale factor

#

but I assume you know how to use scale factor?

dawn ridge
#

So in that case, problem 9 would be y = (x - 0)^2 + 4?

dawn ridge
dawn ridge
#

“things” being equations or formulas or whatever

#

What does scale factor look like?

rigid ivy
#

I can explain in like an hour. I need to run to the pharmacy

dawn ridge
#

All good! I actually think I can figure out Scale Factor on my own. Thank you so much!!!

#

I think I can solve the rest of the problems on my own now. You were a huge help so thank you

rigid ivy
dawn ridge
#

im gonna close this so someone else can use this channel

#

if i need more help ill reopen another channel

#

thank you!!

#

.close

topaz sinewBOT
#
Channel closed

Closed by @dawn ridge

Use .reopen if this was a mistake.

topaz sinewBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

lusty quest
topaz sinewBOT
lusty quest
#

how do i get 80?

celest creek
#

120+320 is 440 right

lusty quest
#

yes

celest creek
#

which is 360 + 80

#

cos 360 + 80 = cos 80

lusty quest
#

thank you!

#

.close

topaz sinewBOT
#
Channel closed

Closed by @lusty quest

Use .reopen if this was a mistake.

lusty quest
#

.reopen

topaz sinewBOT
#

lusty quest
#

now i got 160

celest creek
#

okay?

lusty quest
#

how do i get 160 when z/w

celest creek
#

wait

#

do you know Euler's form of complex numbers?

#

r(cosx + i sinx) = r e^ix

lusty quest
#

ol

#

ok

celest creek
#

what's z and w btw

#

z = 5(cos 120 + i sin 120)

#

and w = 3(cos 320 + i sin 320)

#

right

lusty quest
#

yes

sweet shard
#

Oh that's a ÷ symbol, not+

celest creek
#

so z is 5(e^i(120))

#

and w is 3(e^i(320))

#

so z/w is (5/3)* e^i(120-320)

#

if that makes sense

lusty quest
#

how do i got 160?

celest creek
#

-200 + 360 is 160

lusty quest
#

oh got it

#

appreciate it

celest creek
#

we can add and subtract 360 for trig angles remember that

lusty quest
#

thankyou!

#

.close

topaz sinewBOT
#
Channel closed

Closed by @lusty quest

Use .reopen if this was a mistake.

topaz sinewBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

silent frigate
topaz sinewBOT
silent frigate
#

so when i try to prove this limit of the sequnece using defitnion of limit

#

why doesnt it work when L = 1.1?

#

like limit iis 1, but when i put in L = 1.1, it seems to work as well

#

as well as plugging in 0.9

raven sparrow
#

It doesn't work.
When epsilon is smaller than 0.1

  1. you get that any N works since your choice of N just requires that N is bigger than some negative number
  2. the last step in the inequality is not true.
    0.1 + 5/N > 0.1 for any N,
    so in particular if epsilon is less than 0.1, you can't have
    0.1 + 5/N < epsilon.
topaz sinewBOT
#

@silent frigate Has your question been resolved?

silent frigate
#

like when epsilon is smaller than 0.1?

raven sparrow
#

You say that given any epsilon, we can just let $N > \frac{5}{\epsilon - 0.1}$.

thorny flameBOT
#

Azyrashacorki

silent frigate
#

yes

raven sparrow
#

But if epsilon is less that 0.1 this is negative

silent frigate
#

yes

raven sparrow
#

So then any N works

#

Because any N is bigger than a negative number

silent frigate
#

yes, but isnt that okay?

#

because all that is reqwuired is that there exists some N

raven sparrow
#

Well it's a hint that something is wrong with your choice of N.
If any N works and your sequence converges, then that means that the sequence is constant.

silent frigate
#

hmm i see

silent frigate
raven sparrow
#

Yes, essentially.

#

The difference between the terms and 1.1 gets close to 0.1, not 0

silent frigate
raven sparrow
#

Yes that's the idea

silent frigate
#

because my methdology was this

#

in order to find N

#

i did $|1 - 5/n - 0.9|$ < $\epsilon$

raven sparrow
#

It's the same idea. The difference will get close to -0.1

thorny flameBOT