#help-26

1 messages · Page 168 of 1

dusky sentinel
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and if you think about it this way

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taking out the x's

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-3+2

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=-1

calm trellis
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if different sign do i subtract or add

dusky sentinel
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-x represents the -1

dusky sentinel
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give me an example

calm trellis
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-3 +5

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differents sign

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do i subtract ir add

dusky sentinel
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okay

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so

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u add

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just like regular math

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-3 + 5= 2

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and you do the x's

calm trellis
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same sign add ang keep the. differents sign subtract?

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take the greater number then use it?

dusky sentinel
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wait

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i dont get what you mean

calm trellis
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i get confused by the signs

dusky sentinel
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okay

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is this a formula

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or just

calm trellis
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no its not

dusky sentinel
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regular adding and subtracting

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okay

calm trellis
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yes

dusky sentinel
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then if its regular adding

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and subtracting

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add them reguarly

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like

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if its -3

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and then u have 2

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just do

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-3+2

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in regular math you would get -1

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which is equal to -x

calm trellis
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okay i get it

dusky sentinel
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yeah

dusky sentinel
calm trellis
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im from the phillipines

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an 11th grader

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which is 1st year senior

dusky sentinel
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ohh

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i see

calm trellis
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thankyou

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.close

topaz sinewBOT
#
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@neat shell Has your question been resolved?

neat shell
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.close

topaz sinewBOT
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calm trellis
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help

topaz sinewBOT
calm trellis
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pls explain how you solve this

hallow depot
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you don t have to solve anything ...this is just an exemple

calm trellis
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yes

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i just need step by step on how it was solved

fallow heart
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The steps are there, factorization (of both numerator and denominator) and then simplification

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Then the zeroes of f(x) occur where numerator=0

topaz sinewBOT
#

@calm trellis Has your question been resolved?

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midnight fractal
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Can anyone tell me way to use the Cauchy or Bunhiacopxki inequality to solve this problem?

compact zodiac
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!occupied

topaz sinewBOT
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Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

rigid cloak
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Actually yes

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To both guyz

compact zodiac
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lol

midnight fractal
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can anyone help me?

compact zodiac
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try to make the first equation a+b+c=9 similar to the expressions inside the square root

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idk but that seems like it will work

topaz sinewBOT
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@midnight fractal Has your question been resolved?

midnight fractal
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minor compass
topaz sinewBOT
agile harness
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use the kinematic equations

minor compass
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i am trying but im not sure if i got the right answer

agile harness
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which did you use

minor compass
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i did this one first.. ?

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and solved for a

minor compass
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idk what that one even is but i saw it in my textboook idk if it's right or not

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i wasnt sure if i should use average speed or not either

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in a dif eqaution

agile harness
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that would be t

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or no nevermind d

west dune
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It’s a really dumb question but I need to prove that when a*b=0 a or b needs to be 0 I just don’t know how to write it down correctly

topaz sinewBOT
minor compass
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ty

agile harness
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so you solved for a though eighth

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and just used that value to find t in the other equation

minor compass
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yeha a i got .6443544304

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but that is not decelerating

agile harness
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well it should be negative

minor compass
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yeah i guess

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and i got 19.55 for t

agile harness
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what did you put for v and vo

minor compass
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well it says initial v is the higher one

agile harness
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mhm 26.5

minor compass
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so v0 26.5 and v 13.9

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o thta is neg

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oops

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lol

agile harness
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,w ((13.9)^2 - (26.5)^2)/790

minor compass
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nice

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thaths what igot

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then i use v = v0 + at

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so (v-v0)/a = t

agile harness
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,w calc (13.9-26.5)/-0.64435

minor compass
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so with significant numbers i should leave it as 19.6

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bc there are 3 significant numbers in the equation

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ok cool

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thanks i will prob have a couple more questions if you are up for it

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topaz sinewBOT
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astral nova
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What is gamma , beta functions and how walli's theorem is derived

topaz sinewBOT
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@astral nova Has your question been resolved?

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narrow wyvern
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this is a question on computability theory

narrow wyvern
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<@&286206848099549185>

topaz sinewBOT
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@narrow wyvern Has your question been resolved?

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@narrow wyvern Has your question been resolved?

topaz sinewBOT
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@narrow wyvern Has your question been resolved?

topaz sinewBOT
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@narrow wyvern Has your question been resolved?

topaz sinewBOT
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@narrow wyvern Has your question been resolved?

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steep cliff
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im being asked to show that 1/2 + 1/4 + 1/8 + 1/16 + 1/32 + 1/64 ..... = 1/3, but when i do it i keep getting 1 as my asnwer? what am i doing wrong

cursive patrol
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that is in fact 1

loud oasis
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because it is 1

steep cliff
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so the question is wrong

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damn alr

cursive patrol
steep cliff
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yeah ik the powers of 4

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would be 1/3

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anyways ty

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cursive patrol
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🎉

topaz sinewBOT
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full bough
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Hi, I'd appreciate a second pair of eyes on this calc hw (part b). I'm very tired so I could easily be missing something obvious, but this is something I get stuck on often, solving for zero when I can't isolate the variable easily.
Sample problem attached too--it's not helping me much since it doesn't elaborate on how that figure was reached.

vernal matrix
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You have effectively the quadratic $t^2 - t - 2 = 0$ (from your working out)

full bough
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I guess I'm not sure how to plug this into quadratic. Can we walk through it?

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This class has me very stressed so I might be blanking on really obvious things.

vernal matrix
full bough
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Thank you so much.

vernal matrix
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Do you e.g. know the quadratic formula? Did you like trying to factor to solve quadratic equations, if you've solved them that way before?

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Oh wait-

thorny flameBOT
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@vernal matrix

full bough
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(t-2)(t+1) ?

vernal matrix
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Fixed catGiggle

vernal matrix
full bough
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I'm not sure what to do with this now though to find the velocity. Which figure do i punch into v(t)?

vernal matrix
full bough
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yes--I get that part now I think

vernal matrix
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Cool catLove now, remember that you don't want negative time catGiggle

full bough
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thumbpalm ah

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v= -48 😄

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Whew.

balmy cairn
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Dayum yall smart ash

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im still struggling in algebra asf

full bough
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Thank you for making it make sense lol

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With my first calc exam coming up Thursday I WILL be in this server a lot this week

balmy cairn
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i feel stupid ash sometimes bro cause i don’t really understand a lot of sh in school

vernal matrix
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Wait a moment catThink

full bough
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hm?

vernal matrix
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Oh no I'm being slow kek never mind lolDog

full bough
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it accepted -48 as the answer on the hw site--does it look wrong somehow?

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hehewhew

vernal matrix
full bough
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If I want a sanity check on another question do I need to close this one out?

vernal matrix
full bough
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Thank you 😄

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This one...grr...by my logic the one I have selected is the only one that makes any sense. But the HW site is saying "one of your answers is incorrect" no matter which one I select. thumbpalm I can only assume it's getting confused by a written answer field on a math hw...

balmy cairn
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Yo rabbit i got a question

full bough
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Whats up? 🙂

balmy cairn
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what grade you in gng?

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If uon mind me asking

full bough
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College fresh, but it's my second bachelors

balmy cairn
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Damn wdf

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thats great dude congrats

full bough
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Thanks!

vernal matrix
full bough
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The entire section is what you see-it says the written part "will be scored later"

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I wonder if it's defaulting to assuming it's wrong until the prof goes in. -_-

vernal matrix
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Hmmm, it might be something like that, yea sadCatThumbsUp It should be f'(x) + 3 after all catphone

full bough
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Oh good, I'm not crazy lol

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Thank you again 😄

vernal matrix
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No problem catLove

topaz sinewBOT
#

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strong sable
topaz sinewBOT
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@strong sable Has your question been resolved?

strong sable
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Why nobody😭

rancid mauve
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Instead of solving with the given y1 and y2, they’ve chosen a different y1 and y2 that share the same span as the original two solutions

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This simply makes ur calculations easier

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By all rights you don’t need to do this, but it will make ur calculations of the derivatives significantly easier

neon iron
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hi

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no slowmode good

topaz sinewBOT
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@strong sable Has your question been resolved?

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versed remnant
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Is there a Pi but it like sigma?

topaz sinewBOT
versed remnant
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Like sigma is addition formula

versed remnant
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Ah yeah i mean that one

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Thanks

ionic oar
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[ \sum \prod ]

thorny flameBOT
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ananas

versed remnant
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My teacher told me that this cannot be added, big pi is doing multiplication.

fair thorn
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what

thorny flameBOT
versed remnant
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While talking to my teacher about sigma, she told me about pi and it is the same formula as pi sigma, but the only difference is that instead of addition, multiplication is done.

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Actually is it?

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Because I still can't understand the issue.

odd pagoda
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$$\sum_{i=0}^n a_i = a_0+a_1+a_2+\ldots+a_n$$

thorny flameBOT
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Denascite

odd pagoda
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compared to the picture above

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so yes

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its the same thing except addition vs multiplication

topaz sinewBOT
#

@versed remnant Has your question been resolved?

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halcyon willow
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how do i find mathematically sec^-1x >=1

cursive patrol
halcyon willow
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yeah but

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do i take sec on both sides

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but theres the inequality

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and this fn isnt inc or dec all together

odd pagoda
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if you care about an inequality its always easier to first solve the equality

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and then look on each side of the solution

halcyon willow
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fair enough

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but what would u do if u couldnt?

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is applying sec on both side valid?

topaz sinewBOT
#

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molten crystal
#

hey, refreshing some linear alg concepts here

if i have a matrix, if i consider the rows vectors and i take all the linear combintions between those vectors, that would be the row space, correct?

odd pagoda
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yes

molten crystal
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but this linear combination is not something that is "expressed" somewhere in the Ax=b for example. right?
to express that linear combination i would have to write...

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row1 * c1 + row2 * c2 right?

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c1 and c2 are scalars

odd pagoda
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if you have only two rows, yes

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more generally, c*A

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where c is a row vector

molten crystal
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yes

odd pagoda
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just like A*x does columns

molten crystal
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ah ok let me think about that one sec

next field
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wsp

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im in the second grae

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grade

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can someone help me with my homework plaese

topaz sinewBOT
next field
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no

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heres the question i dont understand

molten crystal
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ok, yes. c is row vector before A ok.

next field
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C=59(F−32)

The equation above shows how temperature F, measured in degrees Fahrenheit, relates to a temperature C, measured in degrees Celsius. Based on the equation, which of the following must be true?

A temperature increase of 1 degree Fahrenheit is equivalent to a temperature increase of 59 degree Celsius.
A temperature increase of 1 degree Celsius is equivalent to a temperature increase of 1.8 degrees Fahrenheit.
A temperature increase of 59 degree Fahrenheit is equivalent to a temperature increase of 1 degree Celsius.
A) I only
B) II only
C) III only
D) I and II only

night imp
next field
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can u help me with that?

molten crystal
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ok so when i have polynomials i write them in rows, and to solve for some value means i need to think about the combinations of the columns vectors really.

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correct?

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no it's not. i'm confused

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yes it is, i need to find the linear combination of the column space of that matrix

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right?

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and my confusion is : if i think of the polynomial as a vector, can i graph it and think about it geometrically or not?

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i mean can i graph the components? i mean i guess so, i would have a line and parabolas of higher degrees.. but it wouldn't have the same geometrical meaning as if i were using normal vectors

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i need clarification on this ☝️

topaz sinewBOT
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@molten crystal Has your question been resolved?

molten crystal
#

<@&286206848099549185> help

loud oasis
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ok so we want to solve for when a polynomial is a linear combination of other polynomials. then we would want to write them as column vectors of a matrix, and solve the system Ax = b, because multiplying matrix A by a column vector x is the same as taking a linear combination of the columns of A using the entries of x as coefficients

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you can think of a quadratic as an arrow vector in 3D space, with a constant axis, an x axis, and an x^2 axis. i'm not sure this is a very helpful interpretation though

molten crystal
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ok

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but usually i see to solve a system of equations i write the polys in rows

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which is not what you wrote right? you want to find another polynomial, while i want to.... find... a what, a vector?

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@loud oasis

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a no, it would be like... geometrically, the intersection of the shapes of the polynomials

loud oasis
thorny flameBOT
molten crystal
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oo ok clearer now. i think

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i mean i understand this yes

loud oasis
molten crystal
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and.. when i have a simple system of equations, i just write the equations in rows , right?

loud oasis
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yes, if we are solving a linear system of equations we write the equations as rows, and we can imagine the solution being the intersection of the rows

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but for polynomials in linear algebra we are usually trying to solve for the coefficients of the polynomial rather than the variable

loud oasis
molten crystal
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ok i think my brain was mixing too many concepts.
I tought x^2+y^2 = 1 was a polynomial

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it is not, right?

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it is an .. equation?

loud oasis
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well it's a polynomial in 2 variables (x and y), but not in 1 variable (like x)

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usually for linear algebra we are dealing with polynomials in one variable

molten crystal
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so if i want to find the intersection between 2 circles i would have to write the 2 equations in 2 rows

loud oasis
molten crystal
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intersection of planes works instead?

loud oasis
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yes, because planes are described with linear equations

molten crystal
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plane line, line line... i did those things

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ok

loud oasis
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i think the confusion is that there are 3 contexts where polynomials show up in linear algebra:

  1. if a polynomial is linear, then it's a linear equation and you can solve for their intersection using systems of linear equations techniques
  2. if you have some points on a polynomial, you can solve for the coefficients because it's linear if you count the coefficients as variables instead
  3. polynomials form a vector space and any problems involving vector spaces can involve that polynomial vector space
molten crystal
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i have experience with 1
point 2 is like when i find coefficients for the fourier series right?
point 3 not sure i understand

loud oasis
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for point (2), if you have for example the points $(1,3)$, $(-4, 5)$, $(3, 9)$ and you want to find a parabola they are on, then you can use the equation [ y = ax^2+bx+c ] and plug in the points 3 times: [ \begin{cases} 3 = a(1^2)+b(1)+c \ 5 = a(-4)^2 + b(-4) + c \ 9 = a(3^2) + b(3) + c \end{cases} ] then that's a system of linear equations in terms of $a,b,c$ and you can solve it like in case(1)

thorny flameBOT
loud oasis
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for point 3, have you learned the vector space axioms yet?

molten crystal
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not sure what you refer to, the null space and co?

loud oasis
molten crystal
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ah no i've never did this.

loud oasis
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it will make sense after you've covered it then. don't worry about it for now

molten crystal
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it's like the rules to be considered a vector space?

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ok

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ok thanks, I think i'm too tired now. It's better if i keep refreshing what i studied before

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or i'll keep going in circles

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i had to stop doing math for a while, now i'm slowly restarting, and new questions comes up

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thanks @loud oasis

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.close

topaz sinewBOT
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frail reef
#

Take everything to the left side and try and get everything over a common denominator

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See if you can get it into that form

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You have 8/y

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So you’re basically trying to get everything over a common denominator

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Which is y

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It’s like if you have 1/3 + 1/5, you need to get a common denominator like 15

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So don’t do that

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It’s not expecting you to do that

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It just wants you to put every term over y so that you can add them

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Instead of multiplying by y

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As I said

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Do not multiply both sides by y

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It doesn’t want you to do that

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Eventually in the solution it will want that

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Probably

olive swallow
frail reef
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But for your question of how they got between those 2 steps, they don’t multiply both sides by y

olive swallow
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oh shoot that was an hour ago 😭

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what's the problem here

frail reef
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I mean it’s not something different, it’s just expressed in a different way

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Like saying if y = 1 then 1 = 1/y

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Different way of expressing the same information

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$\frac{4y}{y} + \frac{8}{y} = \frac{10y}{y} - \frac{y^2}{y}$

thorny flameBOT
#

eugene_krabs_has_cake

frail reef
#

Taking things to the other side and combining the fractions gets you what it shows

#

As for whether it’s more practical to do this instead of just multiply by y and do it your way, I’ll say it’s probably more inefficient

#

But I’m purely answering your question

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robust spear
#

can someone help me with this <@&286206848099549185>

rocky dock
#

what would m=0 look like

gleaming estuary
#

Hm

robust spear
rocky dock
#

yes

topaz sinewBOT
rocky dock
#

now given the points that it needs to go through

#

Try to graph it

#

and send an image

robust spear
rocky dock
#

yes

#

that should be correct

robust spear
#

but it needs another point

#

so what would the other point be

rocky dock
#

I’m not too sure

#

what you would do with the other point

hollow drum
robust spear
#

this is what it says when i try to do it

hollow drum
robust spear
#

so what point do i put to make it horizontal

hollow drum
#

Any point that would be on that line

robust spear
#

with this would i make it horizontal or vertical

hollow drum
#

Do you know what undefined slope means?

robust spear
#

u mean rise over run?

hollow drum
#

If you have 0/# that means the slope is 0, but if it's #/0 that's undefined. # is used to denote that it can be any value

robust spear
#

ok thanks

topaz sinewBOT
#

@robust spear Has your question been resolved?

topaz sinewBOT
#

@robust spear Has your question been resolved?

topaz sinewBOT
#

@robust spear Has your question been resolved?

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wild whale
#

I found the reccurance relation but have no clue how to do the induction proof at all

#

with n and b

#

yall r scared of this huh

#

keep doing calc 1 problems its chill

#

.close

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neon iron
#

uh i got a simple question, i aint got a clue what i did wrong here

whole geode
#

@neon iron closing parentheses

neon iron
whole geode
#

You're missing them

hollow drum
#

How did you input that matrix? Did you not go to the matrix menu?

neon iron
#

oh i just realized i put in a paranthesis on accident

neon iron
#

hold on real quick lemme re insert it

whole geode
#

rref(A) where A is your matrix

#

You have rref(A

neon iron
#

i have NEVER had this issue that is so random loll. thank you

hollow drum
#

Not the entire matrix

neon iron
#

2nd then pressed matrix and scrolled to rref

#

and then i pressed alpha and zoom

#

and thats how i was taught

#

ohhh i just realized i misread my equation. sorry! but thank you for the help, i just did it correctly. have a good night/day :)

topaz sinewBOT
neon iron
#

.close

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knotty rapids
#

y=(x+y)(x+1)(x-1)² standard form?

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brazen ridge
#

Need help with this
In Problems 15–22 determine whether the given set of functions is linearly independent on the interval (−, ).

brazen ridge
#

Do I just have to conduct 3 ratio tests? to see if they're constants or nonconstants

frozen drum
#

It's nonchalant

loud oasis
#

can you think of any trig identities relating these 3 functions?

brazen ridge
#

Well from what I'm getting from my notes I have to setup a function with C1cos2x + C2 + C3cos^(2)x = 0
But it just says lin dependent after that so idk how to confirm it

#

My professor didnt clarify, this is diff eq btw
Idk if I have to use trig identities but i know cos2x = cos^(2)x -sin^(2)x

loud oasis
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#

@brazen ridge Has your question been resolved?

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@brazen ridge Has your question been resolved?

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fringe egret
#

hi im doing calc bc hw and there is a integration by parts question

integral [ sin(2 + lnx) ]

if anyone could help thatd be awesome 🙂

glossy mist
thorny flameBOT
#

harshul

fringe egret
#

u = 1 dv = sin(2+lnx)

du = 0 v = integral [ sin(2+lnx)

that comes back to where we started no

vernal matrix
#

You don't want to start off with integrating by parts

#

Think of a way you can convert that integral, somehow...

fringe egret
#

u = 2 + lnx

glossy mist
thorny flameBOT
#

harshul

glossy mist
#

And then do it once again

#

You'll get -sin the second time

#

So you get a equation which is of the form $I = f(x) - I$

thorny flameBOT
#

harshul

glossy mist
#

Where $I = \int\sin\left(2+\ln x\right),dx$

thorny flameBOT
#

harshul

fringe egret
#

is that not the og problem

glossy mist
thorny flameBOT
#

harshul

glossy mist
#

So you're basically done

#

Let me work this out though since chartbit was pointing out something

fringe egret
glossy mist
fringe egret
#

@vernal matrix help a brotha out

sharp shard
#

I'm actually a bit confused about the substitution

vernal matrix
#

(well, actually, on doing it, it seems you could do it directly too-)

sharp shard
#

If we use u = 2 + ln x

then won't dx = xdu

glossy mist
#

Just proceed like I told

fringe egret
vernal matrix
sharp shard
glossy mist
#

v

sharp shard
#

I'm a bit puzzled

#

Which x will be multiplied?

glossy mist
#

You took du = 1 and v = sin(2+ln x)

#

By IBP the integral becomes uv - integral [ udv ]

#

u = x, dv = cos(2 + ln x) (1/x) dx

#

Don't know what's so confusing about this

fringe egret
glossy mist
fringe egret
#

integral [ cos(2+lnx) ]

glossy mist
glossy mist
#

du = 1 and v = cos(2 + ln x)

vernal matrix
thorny flameBOT
#

@vernal matrix

glossy mist
#

You want the same integral to reappear

glossy mist
fringe egret
#

i see the vision

#

bro is goated

glossy mist
fringe egret
#

its too majestic

glossy mist
# glossy mist

I've forgotten the constant of integration but you get the point

fringe egret
#

we saw an example like this in class and ur goated ass j reminded me

glossy mist
topaz sinewBOT
#

@fringe egret Has your question been resolved?

#
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radiant onyx
topaz sinewBOT
radiant onyx
#

I am not sure how to proceed with t=tan(x/2)

sudden temple
#

and then you gotta do simplification

sudden temple
#

yeah that'll be better

radiant onyx
#

Okaayy lemme try

#

What about the integral limits??

#

pi and -pi

#

Do they become infinity when I subsitute dt

sudden temple
#

you have to change it with respect to substitution

radiant onyx
#

Okayyy thnx a lot everyone

#

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violet sundial
#

heelo can i ask a question its a integration in partial fraction. How did it end up with B/x-2 dx? knowing that C already has (x-2)^2?

violet sundial
#

<@&286206848099549185>

topaz sinewBOT
#

@violet sundial Has your question been resolved?

violet sundial
#

<@&286206848099549185>

vestal sigil
#

thats how it works, the number of terms is the order of the pole

#

if the pole x=2 was repeated 3 times for example, i mean (x-2)^3 in the denominator

#

you'd have 4 terms

#

A/(x-1) + B/(x-2) + C/(x-2)² + D/(x-2)^3

violet sundial
#

so if (x-2)^4..... then B/(x-2) , C/(x-2)^3, D/(x-2)^4 ?

vestal sigil
#
  • E / (x-2)²
#

why did you skip ^2

violet sundial
#

ohh isee

#

that how it works

thorny remnant
#

ok consider an fraction in the form of $\frac{1}{(x+1)(x^2+2)}$ this we can write it as $\frac{A}{x+1}+\frac{Bx+c}{x^2+2}$

thorny flameBOT
#

convergence

violet sundial
#

what it is called?

thorny remnant
#

now lets apply this same logic on this fraction $\frac{1}{(x-1)(x)^2}$

thorny flameBOT
#

convergence

thorny remnant
#

so we can get that to be equal to $\frac{A}{x-1}+\frac{Bx+C}{x^2}$

thorny flameBOT
#

convergence

violet sundial
thorny remnant
violet sundial
#

i did

#

what is it called?

vestal sigil
#

convergence has a point here, solid example

#

hes giving you a simple example that leads to A/x + B/x², like why we do it like that

violet sundial
#

there's a difference between linear and quadratic

thorny remnant
#

yep ik that

violet sundial
#

what is it called?

#

sir?

thorny remnant
#

this is called partial fractions

violet sundial
#

ohh okay

violet sundial
#

.close

topaz sinewBOT
#
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candid dove
#

scalar triple product is defined as
[a b c] where a,b,c are vectors
And I can interpret it as
[(a) (b) (c)] just to separate the vectors

Now here’s a lil property that says
[a+ b c d]=[a c d]+[b c d]
Am having trouble whether it’s saying
[(a+b)(c)(d)]
or
[(a)+(b c d)]

candid dove
#

ik I could jus derive it but that’s gonna take way too long

candid dove
#

ah alright, thanks mate

#

.close

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frosty iron
#

"A rabbit races with a turtle over a distance of 1000 meters, the turtle starts with a velocity of 5m/min without breaks, but the turtle's velocity decreases by 0.001 for every 1 meter. The rabbit starts of with a velocity of 200m/min, and sleeps when it reaches halfway.
If the turtle won the race exactly 1 minute before the rabbit reached the finish line, find how long the rabbit slept (ln2 = 0.693, ln5 = 1.609)"

frosty iron
#

i think i should find the function for the position of the turtle

#

but i have no idea how to start

merry hill
frosty iron
#

yeah

merry hill
#

do you recognize whats it

#

like if u increase decrease a constant repeatedly from a term

frosty iron
#

deceleration?

merry hill
#

arithmetic progression

frosty iron
#

oh

#

i still dont know how to do it sorry😭

sudden temple
#

I kinda figured out something, but it might not be useful

frosty iron
#

?

sudden temple
#

1/5 + 1/{5+r} + 1/{5+2r} + ... + 1/{5+nr}
is there any way to find the value of some of series like this?

#

In my knowledge I can't think of any

neon iron
frosty iron
neon iron
#

for the velocity

#

oh

#

idk

frosty iron
sudden temple
#

zero idea how something like this could be solved

#

there is obviously some other way

thorny flameBOT
sudden temple
#

wait am I tipping or what

frosty iron
#

we both are

sudden temple
#

,w sum from r=0 to 1000 1/{5-r0.001}

frosty iron
#

can i set it up like dx/dt = (constant) x?

sudden temple
#

wtf

thorny flameBOT
frosty iron
#

<@&286206848099549185>

sudden temple
#

☠️

frosty iron
#

wait

#

i got uh

#

dx/dt = 5 - (0.001)x for x meters travelled

sudden temple
merry hill
frosty iron
sudden temple
#

should have used definite

merry hill
#

^

neon iron
merry hill
#

integrate from x=0 to x=1000

frosty iron
#

oh

merry hill
#

you'll get total time ig

frosty iron
#

my teachers have only used indefinite

sudden temple
#

at t=0 isn't x=0 too?

frosty iron
#

yeah

sudden temple
#

maybe that'll work

merry hill
#

,w integrate 1/(5-0.001x) from 0 to 1000

sudden temple
#

yeah the problem is solved

#

but I think was a bit strange in some manner

merry hill
#

but how does this work

#

223 seconds is 3.7 minutes

sudden temple
#

I suppose

merry hill
#

oh yeah my bad

sudden temple
#

so it was 5 for first minute

#

and just at the beginning of 2nd meter it turned into 5-0.001

#

so using integration gives only approximate answer

sudden temple
# thorny flame

I wonder if there is any continuation to this to get the exact result

frosty iron
sudden temple
#

with the exact syntax you entered in it

frosty iron
merry hill
#

(sum of that series)

sudden temple
merry hill
#

python

sudden temple
#

oh

sudden temple
merry hill
#

without the -6 part

sudden temple
#

ah i see

#

oh but wait actual answer has to be that thing 6

merry hill
#

but what is it for

#

the -6

sudden temple
#

tortoise whateve

#

but we need the time for which the bnuuy slept

merry hill
#

the -6 at the end

#

what is that for?

sudden temple
merry hill
#

why 6

#

shouldnt it be 5

#

rabbits velocity is 200m/min

frosty iron
#

5 mins and the turtle finished before by 1

merry hill
#

so it takes him 5 min

#

oh

#

bruh

#

how did i not read that part

sudden temple
sudden temple
merry hill
#

how would you actually solve that series

frosty iron
merry hill
sudden temple
merry hill
#

ig so

frosty iron
#

why do all the other problems look so easy compared to this one

merry hill
#

this was easy too tho

sudden temple
sudden temple
frosty iron
#

lol

merry hill
#

well

#

!done

topaz sinewBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

frosty iron
#

.close

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#
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eternal nymph
topaz sinewBOT
eternal nymph
#

not sure how to get g prime of negative two

#

from a graph

rancid mauve
#

Look at the slope at -2

#

Steeper it is, higher g’ is

eternal nymph
#

so i just estimate with my eyes?

#

im not doing any math?

rancid mauve
#

Yh

eternal nymph
#

oh

unreal bronze
#

like how g(4) is definitely greater than g(3), even though you don't know the exact values

eternal nymph
thorny flameBOT
#

Devil Wears Prada

rancid mauve
#

I think so, hard to say between 2 and -2 tho

eternal nymph
#

they are very different

unreal bronze
#

looks right to me

eternal nymph
#

ok thanks for the help

#

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halcyon willow
#

stuck on this:

topaz sinewBOT
halcyon willow
#

tried breaking at integer^1/n but didnt really simplify idk what to do

topaz sinewBOT
#

@halcyon willow Has your question been resolved?

hearty turret
#

i mean that should get you an answer

#

you might wanna set i.e. k^1/n < a <= (k+1)^1/n to get something nice

halcyon willow
hearty turret
#

huh

halcyon willow
#

if anyone wanna try helping ping me

hearty turret
#

@halcyon willow

#

^ that i believe

halcyon willow
hearty turret
#

as in my final line?

halcyon willow
#

first sorry

hearty turret
#

split it up into ur separate integrals

halcyon willow
#

i did but the last one

#

is giving trouble

#

idk how to format it to form a series

hearty turret
#

oh so i took a = k^(1/n) for now cus it's easy once we've done that

halcyon willow
#

replace a for k^1/n?

hearty turret
thorny flameBOT
halcyon willow
#

can u write the integral for this i didnt get it

hearty turret
#

$\int_1^{2^{1/n}} \floor{x^n} dx = \int_1^{2^{1/n}} 0 dx$

thorny flameBOT
halcyon willow
#

i got the rest of it

#

it should be 1 no here?

hearty turret
thorny flameBOT
halcyon willow
#

ohhhh

hearty turret
halcyon willow
#

how do we know that

#

(k-1)1/n is integer

hearty turret
#

i've assumed k is an integer for now

#

cus when a isn't of the form k^1/n where k is an integer

#

the final integral is easy

hearty turret
#

then set a = k^1/n + t

#

then the final one is just

#

$\int_{k^{1/n}}^{k^{1/n}+t} \floor{x^n} dx = \int_{k^{1/n}}^{k^{1/n}+t} k dx$

thorny flameBOT
halcyon willow
#

in the integral tho

#

i get the how u made the integerals

since we gotta break floor fn when it is integer

#

but cant we not involve k and directly use a?

hearty turret
#

well k would be floor(a^n)

#

and t would then be a - k^(1/n)

hearty turret
#

but it's often easier for questions like these to leave ur answers in terms of k

halcyon willow
hearty turret
#

and then think about how you can find k in terms of a in the end

halcyon willow
#

but

#

its kinda different

topaz sinewBOT
#

@halcyon willow Has your question been resolved?

topaz sinewBOT
#
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limber burrow
#

i was wondering how to start this problem, if i could get help it would be nice to know where to start

sweet shard
#

What's D?

limber burrow
#

the whole green area

#

i need to evaluate the double integral over the green area

sweet shard
#

Call D1 the region above the x-axis and D2 the region below the x axis

#

can you describe those x and y values?

limber burrow
#

all right i've figured it out! sorry for bothering you!

#

.close

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raven kernel
#

Am I doing this right?

topaz sinewBOT
vernal matrix
#

Don’t forget you want h to go to zero, of course, and keep going catokay

raven kernel
#

Yayyy, I am on the right track

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graceful leaf
#

cansomeone give me a scenario or question something that helps me apply this

graceful leaf
#

i get the concept but just want to be sure

#

like the more digits u have the less uncertainity

burnt badger
#

Example

Let's say we measure something as

3985.7 grams

#

If i round it to

4000

#

That's 1 significant digit

graceful leaf
#

yep

burnt badger
#

Because you are less accurate to call it 4000 than 3990 for example

#

Let's say

#

The measurement was

#

4000.1

#

Now it's much more accurate to say 4000

#

Right?

graceful leaf
#

yes

burnt badger
#

So then how can i tell from just seeing the number 4000 how accurate that is or how much we rounded?

#

Well

#

That's why it's better to use scientific notation

#

Rounding 3900 to 4000

It's 4 x 10^3

#

Rounding 4000.1 to 4000

It's 4.000 x 10^3

graceful leaf
#

ohhhh so more certain

#

ok

burnt badger
#

For sig figs the scientific notation helps you to see that

graceful leaf
#

i see

#

wait

#

isnt 4000 an exact number?

burnt badger
#

We dont know

#

Unless they say

graceful leaf
#

oh

#

like it needs a unit or desc to be exact?

burnt badger
#

If they said 4000.0

#

Then for sure up to 4000 is precise

graceful leaf
#

Ok

burnt badger
#

Without a decimal or other description you can't say

topaz sinewBOT
#

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graceful leaf
#

.closed

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final dust
#

Q6)
Part d, e, f and g,

Can anyone please explain how to solve them?

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#

@final dust Has your question been resolved?

final dust
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#

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@final dust Has your question been resolved?

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@final dust Has your question been resolved?

opal tide
#

ping me if yo uneed more help

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dusky plover
#

Shouldn't this just be 3?

topaz sinewBOT
dusky plover
#

bro what

#

this is mine

knotty jewel
#

uh mb

dusky plover
#

all good

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#

@dusky plover Has your question been resolved?

opal tide
#

why are there so many physics problems here?

#

also, i suggest you make a free-body diagram for this problem (i did not label it correctly, that's for you), as it 'll help you visualize the internal forces, which have no effect on the system, and external forces, which do .

#

the two masses are right though and the tensions connecting

#

F = MA

#

solve

dusky plover
#

.close

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errant path
#

if f(x) = (ax^2 + bx + 10) / (x^2 + c), and f(x) has a removeable discontinuity at x=-2 and a vertical asymptote at x=2 and the limit of f(x) as x approaches -2 is 1/4, what is b, and c

errant path
#

c is -4 b/c (x-2)(x+2) on the bottom makes x^2-4

#

and (x+2) has to be on the top as well for removable discontinuity

#

thats where im stumped idk what to do next

vernal matrix
#

Do you know what a is? (wow I can't actually read dumbfuckjuice)

errant path
#

uh

#

😭

vernal matrix
vernal matrix
#

Yep that works SCgoodjob2

#

(you've actually gotten further than I thought catGiggle)

errant path
#

oh my god

#

i got it

vernal matrix
errant path
#

much love chartbit

vernal matrix
#

All by yourself as well catLove

errant path
#

much love

#

nah

#

u helped

errant path
#

i cant lie

vernal matrix
#

Sometimes it's the small bits SCgoodjob2

errant path
#

lmaoo

#

should i close this now

#

ima close it

#

.close

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sacred folio
#

how do i factor this

topaz sinewBOT
outer portal
#

can you factor 3x^2 + 4x + 1

sacred folio
#

i dont know how😰

outer portal
#

do you know how to factor x^2 + 2x + 1

sacred folio
#

?

outer portal
#

ok lets try something else

#

can you expand this

#

or do you need help on what it means to "expand" that

sacred folio
#

i need help

outer portal
#

you need to know how to factor

#

and since you dont know how to factor,

#

you need to know how to expand

outer portal
sacred folio
#

what do you mean by expanding

outer portal
#

are you familiar with distributive property

sacred folio
#

i dont know the names but

#

if you show me an example

#

then i can tell if i know or not

outer portal
#

go guess what "expanding" means when given something like this and told to do something related to math on it

#

what things can you do to (x + 2)(x - 1)?

sacred folio
#

multiply them?

#

FOIL?

#

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next rain
#

May someone please explain how homie turned the 2 into 8/4?

next rain
#

Like I understand 8/4 = 2 but

  1. Why express it as a fraction?

  2. How did we know that?

  3. My initial thinking was to do 2/1

royal sky
#

he did it

#

over 4 cuz

#

the rest of the fractions are /4

#

therefore itll be easier

fallow igloo
next rain
fallow igloo
#

calculate

next rain
#

Like I can't say "Oh yeah so this integer just gonna be expressed as a rational because I'm hard like that"

#

Was my inital thinking of doing 2/1 correct?

royal sky
next rain
#

Idk if my algebra is wrong but I think I'm getting the wrong answer

royal sky
#

if someone says ill swin to that place when they can take a boat

#

youre complicating it

royal sky
#

look at what they did

#

they put 2 to

#

8/4

#

and added all the /4 together

#

to then get the 9/4

#

so its pretty easy to make it like that

next rain
#

But I'm just thinking ahead yfm, like these lil shortcuts are cool and all but they don't last long, like for GCD for example, we can keep spamming our calculator until we find one, or we can learn Eucledian algo. type shit

royal sky
#

well i assume

#

theres some tests which your teacher wont allow calculators

#

so this is prety handy

next rain
#

, solve'

#

, solve

#

. solve

#

. solved

#

,solved

#

.solved

topaz sinewBOT
#
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#
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royal sky
topaz sinewBOT
royal sky
#

what did the third one do

#

if they add 3 times third row wouldnt it be 6

agile harness
#

no

#

the third row of I is 0 0 1

#

three times the third row is 0 0 3

#

adding that to the first row which is 1 0 0 would give 1 0 3

agile harness
worthy storm
#

the wording is a bit vague, they meant "add 3 times the third row of I3 to the first row of I3"

lusty goblet
# royal sky

See if we multiply third row by 3 then [0 0 3]
Then add this to first row
Simple

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keen silo
topaz sinewBOT
keen silo
#

please help

#

<@&286206848099549185>

compact zodiac
#

!15m

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#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

keen silo
#

okay

merry hill
keen silo
#

need all 5 awnswers please put in format as:

  1. A
  2. B
    3.C
  3. D
  4. A

Example^

#

<@&286206848099549185> its been 15

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worldly oxide
#

could someone verify these 3 drawings are correct?

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#

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#

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uneven gull
#

whats 2991- 81x

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vivid pivot
topaz sinewBOT
vivid pivot
#

Is the answer key wrong, shouldn’t the absolute value of r be greater than 1 in order to get the interval of convergence?

woeful drift
#

If that thing is greater than 1 then the sum doesn't converge at all

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