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unique tendon
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So the component of A along P is Q, which is in the oposite direction of P?

neon iron
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The component along P is some negative number. From the drawing I would say something between -0.3 and -0.5

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sorry, -0.3 and -0.5

unique tendon
neon iron
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In your drawing, you compare the length of Q to the length of P. The question is: How many times the length of P is the length of Q? half? one third? something like that. If it is half, then the component is -0.5

unique tendon
neon iron
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This is physics, not math. But the situation is more like this: Sometimes in physics, it is necessary to know the component of one force in a particular direction. For example with Lorentz force, you need to know the velocity component perpendicular to the magnetic field. So you take the velocity vector, and then take one component of it wrt. the vector perpendicular to the magnetic field.
Or you have a slope, and gravitation force, so the slope makes sure the object can only go along the slope. Then you look only at the component of the gravitation force along the slope, because the force perpendicular to the slope is swallowed by the slope.

So there are many situations in physics where this is needed

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If you have multiple forces acting on an object and nothing else, you don't need components. You just have a total force which is the sum of all single forces

topaz sinewBOT
#

@unique tendon Has your question been resolved?

unique tendon
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sadcatthumbsup i shouldn't have brought in physics here.

But to sum up:
To find the component of a vector A along another vector B , all i need to do is find the length of the projection of A on B?

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I think i have underatood what i needed to.

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Thank you for your help.

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vapid hollow
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Hello , i need your help for Generalized integrals. i want to using comparison theorems determine the nature of

vapid hollow
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I have already done the part for ]0,1] it converge but i don't find for [1,+inf[

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I have to compare with 1/t^2 so i try to reduce but i don't find

sweet shard
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log(1 + u^2) > log(u^2)

neon iron
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This estimation makes the integral smaller, which is useful if we want to show divergence. But I'm pretty sure this integral converges. (and be computed with some trig substitution)

sweet shard
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oh i see

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,w int 1 to inf log(1+x^2) / x^2 dx

sweet shard
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neat

neon iron
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it might be, haven't actually computed it

vapid hollow
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I don't understand why pi/2 + log(2). were it come from ?

sweet shard
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oh log(1+x^2) < log(x^2 + x^2) for x > 1

sweet shard
neon iron
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my heuristic is that log(1+x^2) is basically 2log(x), and log(x) is slower than x, which means the quotient goes to 0 faster than 1/x, hence the integral exists.

sweet shard
neon iron
vapid hollow
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or can i say ln(1+x^2) ~+inf ln(x^2) ?

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=> ln(x^2)/x^2 ~+inf 1/x^2

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=> so i prove with Riemann a > 1

silent siren
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Have I misunderstood your question?

vapid hollow
vapid hollow
silent siren
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not sure. probably, but I can't justify it.

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maybe you need to show f(x) is continuous everywhere before you can integrate.

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no, thinking about it, even if f(x) wasn't continuous, you could integrate it piecewise

vapid hollow
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in my school we can say it obious that f(x) on [1,+inf[ is continous and it is positive because devide two positive number (V x e [1,+inf[, ln(x) >= 0 )

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Thank you for your help.

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thorn anvil
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So, I am working on part A and I was wondering where I should go from here?

thorn anvil
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This is what I have right now

topaz sinewBOT
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@thorn anvil Has your question been resolved?

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@thorn anvil Has your question been resolved?

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@thorn anvil Has your question been resolved?

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@thorn anvil Has your question been resolved?

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oak turret
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i need help

topaz sinewBOT
#

Please don't occupy multiple help channels.

fallow igloo
oak turret
# fallow igloo How can we help you?

What is the significance of the Higgs boson in particle physics, and how does its discovery contribute to our understanding of the fundamental forces in the universe?
The Higgs boson is crucial in particle physics as it imparts mass to other particles through the Higgs field. Its discovery in 2012 at the Large Hadron Collider confirmed the existence of this field, supporting the Standard Model of particle physics. Understanding the Higgs mechanism enhances our comprehension of how particles acquire mass, providing insights into the fundamental forces shaping the universe's structure and behavior.

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how can i simplify

topaz sinewBOT
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@oak turret Has your question been resolved?

oak turret
#

.close

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inner wren
#

if ABCD is a square of unit lenght
perimeter of FEC = 2
Then find the relation between EC and FC

merry hill
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[redacted] obviously

oak turret
merry hill
inner wren
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yea

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<@&286206848099549185>

neon iron
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by relation, you mean ratio?

inner wren
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ig just an eqauation containibng both the variables.
no not the ratio if you look at it

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an eqauation

merry hill
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see the triangle FCE

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what is it?

inner wren
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right

merry hill
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and is there any relation that you know for right angled triangle

inner wren
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pythagoras

merry hill
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yes

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write FE in terms of FC and EC

inner wren
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FE^2 = EC ^ 2 + FC^2

merry hill
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you are also given FC + CE + EF = 2

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so substitute the pythagoras ^ here

inner wren
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oh riyeah

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well

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i will come back

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inner wren
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.reopen

topaz sinewBOT
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inner wren
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yea h

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now they want us to find ang FAE in deg

neon iron
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I don't know if you have enough information, is AF = AE?

inner wren
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no

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you can do rotation

merry hill
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then how are u supposed to find the angle

merry hill
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that will give you all line segments

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then you find AF and AE (using pythagoras)

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now u have all sides of triangle FAE

inner wren
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i tirired that

merry hill
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then use cosine law

inner wren
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ok

neon iron
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it might have something to do with the square instead of being a rectangle

merry hill
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idk if theres any other way using geometry or smth

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im trash at it

inner wren
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my teacher tloled me toi think outisde iof the box, literally

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wait cosin law ain't allowed or something

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containing trig

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chapter - triangles

plain depot
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So is F

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So the ratio is also literally a variable

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You can see it wouldn't actually give any result

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The angle is the cotangent. And without any information. It is just the cotangent

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It's like saying x+y = z, find x,y,z

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Unless I missed something in your original question

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Does your question give any more information?

plain depot
trim ermine
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it means each side is of 1 unit

plain depot
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So unit side

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Okay

spiral canyon
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<@&268886789983436800> can you remove the helper role from me ??please .......

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why

restive inlet
spiral canyon
restive inlet
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click on the link

topaz sinewBOT
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@inner wren Has your question been resolved?

topaz sinewBOT
#

@inner wren Has your question been resolved?

topaz sinewBOT
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pliant briar
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Hi i have this equation and i know the differential are equal so i got to the 2nd equation (2nd image).
Now am supposed to express dy with only dx, x and n (without using any arcsin fnction) so idk what to do with the cos(y). I think there is a trig replacement i can t see idk

pliant briar
sudden temple
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do you have any restrictions on y?
could possibly use pythagorean identity for sine and cosine

topaz sinewBOT
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@pliant briar Has your question been resolved?

pliant briar
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i dont no

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oh nvm

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yes this is it

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ty it was simple

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.close

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sudden sorrel
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How do I do this?

topaz sinewBOT
onyx pasture
dense lily
onyx pasture
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he's a rookie

sudden sorrel
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I’m confused by this specific one maybe I’m overthinking it

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Do I plug the 5 to the x’s

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Ohhh

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6 times 8??

sweet shard
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yes

sudden sorrel
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What about this??

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Do I look at what happens at x=1 on both graphs??

dense lily
sudden sorrel
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And what do I look for the open or shaded circle?

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How do I add graphs even

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You add the y values??

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They all have the open circle tho so it’s different y values

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So DNE?

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Halp🫠

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<@&286206848099549185>

onyx pasture
sudden sorrel
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There’s an open circle and a shaded circle

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I don’t know what that means

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I know the open one is like the limit like the discontinuity in the graph

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And that the shaded circle is like a make up for it but I don’t know how it comes to be or which value is the real value

onyx pasture
sudden sorrel
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And at 0? How do I know what the value of the red graph is??

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It can be 0.6,0.7,0.8 or anything

outer delta
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A limit only exists if the graph is approaching the same number from the left and the right. at x = 1, does the limit from the left = the limit from the right on the red graph?

sudden sorrel
outer delta
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yep

sudden sorrel
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And at 0? How do I know what to do there

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At x=2 it’s 1+1

outer delta
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You can calculate the slope of the blue one and once you figure out the limit as the blue graph approaches 0, you should see that you don't have to calculate the red graphs limit at x = 0

sudden sorrel
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Wait am I finding the limit???

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This is so confusing

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Isn’t the limit 0

outer delta
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of the blue one?

sudden sorrel
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Lim x—>0 means the limit is 0 right?

outer delta
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of the blue one yes

sudden sorrel
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But it says it about both

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Lim x—>0 and they want me to multiply the functions

outer delta
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lim f(x) * lim g(x)

sudden sorrel
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So what am I finding I don’t get it

outer delta
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What is the limit of f(x)?

sudden sorrel
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They never gave me the function so I have no idea

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They never gave me any numbers in this question

outer delta
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f(x) is the blue one

sudden sorrel
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The limit is the open circle?

outer delta
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What is the limit of the blue one as x approaches 0?

sudden sorrel
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0 I think

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Why is there even a limit there if the graph functions normally

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There is no hole there

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Doesn’t limit means that it never reaches that number

outer delta
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Limits come in use later and its better to understand how they work now

outer delta
sudden sorrel
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Even if it can touch that point?

outer delta
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yes

sudden sorrel
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So it’s 0 then right?

outer delta
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yes

sudden sorrel
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So that means the answer is 0 cuz whatever the other answer is it’ll be multiplied by 0?

outer delta
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in all except one case yes, (if the red graph was DNE the answer would be DNE)

sudden sorrel
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Oo that’s a good point

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Thank you! That applies to num4 then and I’ll see if I know how to do 5

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What’s the shaded in circle?

outer delta
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The "solution" y to the graph at that point x

sudden sorrel
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So how can an open circle have a solution at that point if it’s DNE?

outer delta
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Open circle means that is not the solution y at that point x

sudden sorrel
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So it’s like 0 divided by something

outer delta
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I know, but I just wanted to point that out

sudden sorrel
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Oh yes like if it was the opposite

sudden sorrel
outer delta
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yes

sudden sorrel
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That’s like a hole in the graph

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Meaning it doesn’t even exist cuz it’s impossible

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So how can we still find a solution anyway for that point

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Like in here why is it just a random dot at -1

outer delta
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The solution would be the circle/dot if one is given, if it just an open circle there. there is no solution at that point

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that dot is the solution at that point

sudden sorrel
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Why is that the solution at that point?

outer delta
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Piecewise function

sudden sorrel
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Why doesn’t the graph just go down to that point

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What🥲😅

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Why do we care about the non solution then and not the real solution

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Shouldn’t we use the solution to calculate stuff

outer delta
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To show that limit x -> -1 f(x) =/= f(-1)

sudden sorrel
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Not equal??

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Aren’t we supposed to plug it there

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Ohh cuz that’s where it wouldn’t be possible to solve

outer delta
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A limit is just what the graph approaches, it may not approach the solution at that point

sudden sorrel
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So how do we calculate the shaded dot? And how is it possible for it to exist?

outer delta
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It is typically given

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piecewise functions are basically a bunch of functions that are smashed into one over given intervals for each "sub-function"

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They look like this

sudden sorrel
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That looks like a tengant function is that the same thing?

outer delta
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Like tan(x)?

sudden sorrel
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Yes like the tan function

outer delta
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no

sudden sorrel
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Damn it

outer delta
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ew, no background image

sudden sorrel
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Hahaha

outer delta
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tan(x) = sin(x)/cos(x)

sudden sorrel
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Ohh it’s like literally sin divided by cos that’s pretty cool

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Like visually too

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But isn’t it also pieces combined together

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Since it breaks

outer delta
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It breaks cause when cos(x) = 0, the graph is DNE

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sin(x)/0 = DNE

sudden sorrel
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Ohhh that makes sense actually

outer delta
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as sin grows bigger (up to 1), cos grows smaller (approaching 0), so larger/smaller = much larger

sudden sorrel
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Thank you🥲 I understand this whole topic better now

outer delta
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No problem

topaz sinewBOT
#

@sudden sorrel Has your question been resolved?

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ripe aurora
#

I want to know what I am doing wrong with this problem. My answer is incorrect and I would like to know what process would improve my thinking.

keen venture
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1/dx doesn't appear in seperable DEs

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Flip the variables, not the differentials

ripe aurora
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Ohh

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I tried that and it still turned out wrong

safe burrow
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what precisely did you do

ripe aurora
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I just put 1/x^4

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And the same thing with y after moving them to opposite sides of the equation

safe burrow
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so y^-2 *y' = -5x^-4?

ripe aurora
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Yea

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And then split the dy/dx

safe burrow
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hmm

golden blade
thorny flameBOT
ripe aurora
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Hmmm

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Im trying to isolate y as much as possible

safe burrow
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wait

safe burrow
ripe aurora
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We integrate after splitting the dy/dx

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So I think so

safe burrow
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like this?

ripe aurora
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Yes thats what I have

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But the answer was still wrong

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Maybe I made an error while integrating

safe burrow
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sorry for the quality im having to do this in ms paint with a mouse

golden blade
ripe aurora
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Something like this then?

safe burrow
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there should be a dy on the left

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but other than that yes

ripe aurora
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Oops

golden blade
thorny flameBOT
ripe aurora
safe burrow
#

,rotate

ripe aurora
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Is there a command for flip

thorny flameBOT
safe burrow
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that should be x^3

ripe aurora
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Okay

safe burrow
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since ur integrating x^-4

ripe aurora
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So now that I wrote that in I need to isolate y

safe burrow
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tru, but ur basically already there

ripe aurora
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Now its just flipping the equation

golden blade
safe burrow
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well it's a little more inticate bc of the constant

ripe aurora
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What happens to the + C

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Yea

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I think thats where I am messing up

safe burrow
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put the C into the equation and then flip

golden blade
#

,, -y = \frac{1}{\frac{5}{3x^3}+C}

safe burrow
#

so (-5 -3x^3*C)/(-3x^3)

safe burrow
golden blade
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applying (...)^-1 on both sides

safe burrow
#

but you've turned x^3 into x

golden blade
safe burrow
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doh

halcyon willow
#

aint no way blud is doing integrals before linear equations 😭

ripe aurora
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Okay so how to I remove that 5/3 x^3 from the denominator

halcyon willow
#

take lcm and so it becomes 5x^3+3c

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and 3 goes to nr

thorny flameBOT
halcyon willow
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same logic

ripe aurora
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Okay cool can that 3C be consolidated into just C?

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Or no?

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I mean 3x^2

halcyon willow
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just take the lcm here

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dr becomes 5+ 3x^3C

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and nr becomes 3x^3

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then cross multiply and solve

safe burrow
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This might make more sense:

halcyon willow
#

heiroglyphics ahhh numbers 😭

safe burrow
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i'm writing with a mouse! cut me some slack!

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i don't own a scanner!

halcyon willow
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lmao jk

golden blade
#

use texit

halcyon willow
#

bro

safe burrow
#

but that's so slow

halcyon willow
#

just put it inside

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chatgpt

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or wolfram alpha

golden blade
safe burrow
halcyon willow
#

true

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but

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u can do that

ripe aurora
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Okay now I have this

safe burrow
#

and if u want to actually improve, making a machine do all of ur thinking for u is kinda antithetical to that

ripe aurora
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Im not trying to become an actuary through chatgpt

halcyon willow
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i think u wanna learn

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about this

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thats pretty much all there is tbh

safe burrow
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it's like sitting at one of those self-playing pianos and calling it practice

safe burrow
halcyon willow
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and the nr is having dr as 1

safe burrow
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I think that's the most elegant form

halcyon willow
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btw

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why are u simplyinf that integration ans

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C can be whatever tbf

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just write +c to whatever u got

ripe aurora
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The + C is the problem

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It states it in the problem itself

safe burrow
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it does?

ripe aurora
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I need to absorb into it as much as possible

halcyon willow
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hmm then i guess u are okay

safe burrow
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in that case absorb the 3 into it

ripe aurora
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But the professor never went into what can and cannot be absorbed into it

halcyon willow
ripe aurora
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Okay

safe burrow
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which doesn't inlcude the 5 here

halcyon willow
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u know what the +c represents right?

safe burrow
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bc the C is next to an x^3

ripe aurora
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Yes it represents the integration constant

halcyon willow
ripe aurora
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Which you cannot find without definite integrals

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It can be any number

halcyon willow
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true

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hence why u can do that

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i dont bother tbh

ripe aurora
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So that 3 can be absorbed while the x^3 has to stay

safe burrow
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ye

halcyon willow
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yep

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dont do the +5 tho

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since its a different term

ripe aurora
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Still says its wrong

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Maybe its a formatting error

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Btw this is an achieve homework

safe burrow
#

wdtm?

ripe aurora
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That my teacher assigned last minute

safe burrow
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maybe he wants the top three absorbed in too and it to be 5/3?

ripe aurora
#

Oh shit I forgot the negative

safe burrow
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oh

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that is probably a better shout

ripe aurora
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Aight aslong as its the right answer I do not care

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okay it was jus the negative I was forgetting

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So anything thats directly multiplied or dividing the + C is absorbed?

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Thats my last question before I go

safe burrow
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it's kinda complicated

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if it's within a fraction yes

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but if you get e.g. f(x) + C + 5, you could absorb the 5 into C

ripe aurora
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Hmmm

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So

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What if I get like a situation like -(x+C)

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Would the negative also be absorbed

safe burrow
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ye that'd just become C - x

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since you could've had -C earlier for ur integration const

topaz sinewBOT
#

@ripe aurora Has your question been resolved?

topaz sinewBOT
#
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severe lichen
#

i dont get c

topaz sinewBOT
severe lichen
#

i chose a test value between 0 and sqrt10 - 1

#

when x = 2
f'>0
but when x = 1
f'<0

#

both are in the same interval

#

so im confused

#

which is which

mint crescent
#

,w differentiate (9-x^2) e^x

thorny flameBOT
severe lichen
#

ohhh

#

btw im redoing

#

its because there's a - in front of the e^x

#

i didnt see that 😭

#

I didnt realize i pulled out a -e^x

#

ty

#

.close

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dawn abyss
#

super quick question if i do 420+3. is that 400 in sig figs?

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winter turtle
topaz sinewBOT
finite moth
#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
winter turtle
#

3

#

i could just get help with b

topaz sinewBOT
#

@winter turtle Has your question been resolved?

winter turtle
#

no

topaz sinewBOT
topaz sinewBOT
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@winter turtle Has your question been resolved?

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gloomy fulcrum
#

Can someone help me on four questions on my math homework? I want to understand the concept of domain and logs I have a test soon :(

gloomy fulcrum
#

Number 14,15,59,&61

frosty iron
#

for 14, the domain of an inverse function is the range of the original function

gloomy fulcrum
#

oh ok

#

i dont understand the steps to get that

#

i get confused when trying to find domain..

frosty iron
#

?

gloomy fulcrum
#

like so far I have root 1-x has to be greater than 0

frosty iron
#

yes

gloomy fulcrum
#

and x cant = 1

frosty iron
#

x can be 1

gloomy fulcrum
#

oh

frosty iron
#

sqrt(0) is 0

gloomy fulcrum
#

oh yea

#

so x cant be like 2?

frosty iron
#

x cant be greater than 1 (x <= 1)

gloomy fulcrum
#

oh ok

#

so then i make a number line

#

testing the numbers between 0 and 1

#

wait

#

would it be [0,1]

#

?

frosty iron
#

no

#

you're trying to find the range of y = 2 - sqrt(1- x)

gloomy fulcrum
#

oh so is [0,1] the domain?

#

im lost on how to ffind range..

#

do i plug in x and find y?

frosty iron
frosty iron
gloomy fulcrum
frosty iron
#

you got x <= 1, x has to be atleast 1 for y to be minimal

#

so you find y for x = 1

#

and see how y changes as x decreases (if x increases 1 - x would be negative)

gloomy fulcrum
#

how do i find y for x,=1? plug in -1 into the equatio?

frosty iron
#

plug x = 1

gloomy fulcrum
#

o ok

#

its 2

frosty iron
#

yep

gloomy fulcrum
#

-inf,2

frosty iron
#

correct

gloomy fulcrum
#

ty

#

so for range plug in like rules

#

x<=1

#

into the eq

frosty iron
#

yeah

gloomy fulcrum
#

kk

#

do u understand #15?

frosty iron
#

hm

#

the value of g(4) implies that f(x) = 4

#

and solve for that

gloomy fulcrum
#

oh

#

oka

#

yesss

#

i gogt it

#

how did u get that?

frosty iron
#

g(f(x)) is g(5x^3 - x) , so g(4) implies 5x^3 - x = 4, solving that you would get g(f(x)) since it = x

#

but, for example if g(f(x)) = 4x, you'd have to solve for x and multiply that value by 4

gloomy fulcrum
#

so since g(fx) = x, in the f(x) equation, the x counts as the g(fx)=x?

#

litele confused

frosty iron
#

yeah, its the same variable

gloomy fulcrum
#

oh ok

#

do you understand #59?

frosty iron
#

yeah

gloomy fulcrum
#

o wow

frosty iron
#

i might get some things wrong though im in g8

gloomy fulcrum
#

grade 8>

#

?

frosty iron
#

yeah

gloomy fulcrum
#

middleschoool

frosty iron
#

for 59 youd use that alogx = logx^a

frosty iron
gloomy fulcrum
frosty iron
#

both terms

gloomy fulcrum
gloomy fulcrum
#

make it into ln(x+2)^1

frosty iron
#

yep

gloomy fulcrum
#

then from there what would i do..

#

distribute the lns?

frosty iron
#

then id do the other term instead

gloomy fulcrum
#

i did that too

#

it canceled out the 2

#

so its js lnx-ln(x^2+3x+2)

frosty iron
#

there would be ln(sqrt(x)) as well

gloomy fulcrum
#

uh the term on the inside of ()?

frosty iron
#

and also notice how x^2 + 3x + 2 is factorizable

frosty iron
gloomy fulcrum
gloomy fulcrum
#

(x+1)(x+2) is in the ()

frosty iron
gloomy fulcrum
#

OH I SEe Tthat now

#

so far i hace : ln(x+2)+lnx-ln sqrt(x+1)(x+2)

#

can i get rid of the sqrt?

frosty iron
#

*the sqrt should be on the second term

#

so ln(x + 2) + ln(sqrt(x)) - ln(x + 1)(x + 2)

#

and by using logab = log a + log b

#

the last term becomes -(ln(x + 1) + ln(x + 2))

#

ln(x + 2) cancel

gloomy fulcrum
#

uh waiiit

frosty iron
#

?

gloomy fulcrum
#

isnt there an x

frosty iron
#

no since the last term is squared

gloomy fulcrum
#

oh so the x is jus sqrted?

frosty iron
#

yes

gloomy fulcrum
#

i see

#

okay and then the (x+2) cancel

frosty iron
#

and do you see where to go from now?

gloomy fulcrum
#

is it js lnsqrtx + ln (x+1)

#

I SE

#

I SEE

#

I GOT IT

#

i accidently crossed out the minus sign lol

#

thank uu

#

i will attempy 61 on my own lol

frosty iron
#

alright

#

good luck haha

#

61 is very easy btw

gloomy fulcrum
#

fuck

gloomy fulcrum
#

like that part of it

frosty iron
gloomy fulcrum
#

isnt it the same

#

oh wait nvm

#

then what would tht do

frosty iron
#

e^ln a = a

#

(definition of logarithm)

gloomy fulcrum
#

so its p^1/2

frosty iron
#

yep

gloomy fulcrum
#

then u can sqrt p?

#

and lnp sqrt p

#

how do i get rid of ln(p)?

frosty iron
#

lnp would be cancelled already no?

gloomy fulcrum
#

uh

#

how

frosty iron
#

use this for log e base p and change it to base e

gloomy fulcrum
#

so ln(p) is ln base e P and it turns into lnp/lne

frosty iron
#

no i meant this term

gloomy fulcrum
#

OHH

#

so nothing happends to ln p yet

frosty iron
#

yep

gloomy fulcrum
#

so now its js log e

#

cuz it canceled out with the other ln p...

#

wait noo

#

did i do it wrong

frosty iron
#

ln e is 1

gloomy fulcrum
#

waiit i was right

#

ook

#

tyyyyyy

#

u actually stayed for all four problems LMAO thanks sm

frosty iron
#

haha no problem

#

i have a calc 2 test in a bit so

#

bye

gloomy fulcrum
#

Aye u got this

#

Byeee

#

.close

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round kernel
#

idk if its separable or not but i tried to separateto no avail so

worthy storm
#

possibly useful, the left hand side of the equation is d/dt of y^2

round kernel
#

so would i just like

#

use u substitution and do it like tthat?

worthy storm
#

what u substitution do you mean?

round kernel
#

like u=y^2, du=2y dy/dt,

#

so the left side becomes du and the right becomes (u+t)^2

vernal matrix
#

u = y^2 + t might make your life a bit easier, I'd think Foxy_Popcorn

round kernel
#

ohh wait thats true

#

tysm 😭

silent siren
#

it's fairly horrible without that transformation XD

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#

@round kernel Has your question been resolved?

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round kernel
#

My brains having. Minor lapse in judgement and I’m sure this is some bs but I can’t figure out what’s wrong

vernal vale
#

$\int \frac{u^2}{\dd u}$

#

👀

thorny flameBOT
#

jan Niku

vernal vale
#

whats the thought here

round kernel
#

I could not tell you

#

Like I know it’s wrong but I’m forgetting how to do substitutions 💀

vernal vale
#

are you sure this is separable

#

thats what you're trying to do, right?

round kernel
#

Yea

#

I don’t think it’s separable like that

#

But

vernal vale
#

hmm thonk

#

first guess u(y) = y^2

#

but not quite

#

well, maybe

#

$u(y) = y^2 \to \dd u = 2yy'$

thorny flameBOT
#

jan Niku

vernal vale
#

then $\dv{u}{t} = (u+t)^2$

#

trying to tell if this is separable or not

thorny flameBOT
#

jan Niku

vernal vale
#

right thonk

#

@sweet shard come back sadcat

#

$v = y^2+t$

thorny flameBOT
#

jan Niku

vernal vale
#

do we get cancellation

#

theres some weird domain restriction maybe

#

$y = \sqrt{v-t}$ so $\dv{y}{t} = \frac 12 \frac{v'-1}{\sqrt{v-t}}$

thorny flameBOT
#

jan Niku

vernal vale
#

which gives the original ODE is

#

$2 \qty( \sqrt{v-t} )\qty( \frac 12 \frac{v'-1}{\sqrt{v-t}} ) = v^2$

thorny flameBOT
#

jan Niku

vernal vale
#

which is $v'-1 = v^2$ happy

thorny flameBOT
#

jan Niku

vernal vale
#

this is separable

#

youll need to back out y on the other end though

#

kind of a pain

round kernel
#

Ty😭😭

topaz sinewBOT
#

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peak edge
#

Is my equation setup correctly?

topaz sinewBOT
#

@peak edge Has your question been resolved?

peak edge
#

<@&286206848099549185>

whole geode
#

@peak edge there's at least one problem that I can see

#

The intersection looks like this

#

The integral you set up only covers between 1/4 and 1

#

You need to handle also the part where only x=y^2 is bounding the region

peak edge
#

ohh

#

I forgot my width

sacred iris
#

Can you solve it as the volume of parabola - the volume of conical cavity that forms?

#

And by the way how can you find the volume of parabola type graphs when they are rotated?

whole geode
#

The green highlighted region are your bounds on x. I am too inept at desmos tonight to do the total bounds of the integral including the function, but you do the region between the two functions as you wanted.

#

But you leave out the area to the left of the highlighted region, which is still in the bounded area

peak edge
whole geode
#

Yes, and add them together

peak edge
#

I'm not sure what you mean by that 1st question

#

the conical cavity?

peak edge
#

ermmm

#

idk

topaz sinewBOT
#

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plain depot
#

Close it if you have another channel with your question

#

Nvm bot is bugged

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fiery aurora
topaz sinewBOT
fiery aurora
#

Can someone please help

#

I have no clue how to go about this

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halcyon willow
#

how to use the

#

this formula in there

#

any ideas?

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halcyon willow
#

.reopen

topaz sinewBOT
#

coarse tusk
#

think about substituting t = 2x so that you can invoke the identity you sent

halcyon willow
#

replaced

#

t=2x and dx=dt/2

#

still i mean

coarse tusk
#

so what did you get

halcyon willow
#

ohhh

#

so now i have tan t/2

coarse tusk
#

yes

halcyon willow
#

which will differentiate to sec^2t/2

#

and 1/2

#

shit i need to sleep rn

#

😂

#

thnx

#

.close

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long fog
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obsidian spade
#

for a) is it actually possible to know whether it's a positive or negative value? or do we just know it is ± 15?

neon iron
#

ok, it is just a convention, and you probably use the right-hand rule like everyone else.

obsidian spade
#

so with the right hand rule, v cross w would point down so it'd be negative?

neon iron
#

yes

obsidian spade
#

ok i see ty

#

.close

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cinder oxide
#

why is p → q such an absolute mess to teach and to understand?

p = true
q = false
therefor if p then q is false

p = false
q = true
therefor if p then q is true

p = false
q = false
therefor if p then q is true

vale juniper
#

what is p and q used for again

cinder oxide
#

discrete math (logic)

#

p as in proposition i guess

vale juniper
#

can you give me an example, i remember using p and q for something, just dont remember what for

cinder oxide
#

a proposition it can either be true or false, but not both at the same time

gleaming thunder
cinder oxide
gleaming thunder
#

then you start listening again

cinder oxide
#

basically if you start with bullshit, it doesn't matter what you say after that, it's gonna be true no matter what

gleaming thunder
#

the thing that often confuses people is that implication is not logical implication

cinder oxide
#

if true, then true = true
if true, then false = false
if false, then true = true
if false, then false = true

gleaming thunder
#

"A => B" is not "B can be proven by assuming A"

#

Surprisingly, it's not the definition

#

though there's a whole branch of logic about making it be

cinder oxide
gleaming thunder
gleaming thunder
#

when in fact it's "there's no counterexample"

#

so you can have implications about things that are uncorrelated, and they happen to hold, although vacuously
But in general vacuous truths in math are kinda boring and a thing you just accept for the real stuff to work nice

cinder oxide
#

so it's like hypothesis -> conclusion
if pigs can fly, then I will be an alien ... true
if pigs can fly, then I will be human ... true

frail reef
#

well yeah

cinder oxide
#

saying those are false is like making an assumption i guess?

frail reef
#

since the assumption isnt true to begin with

gleaming thunder
cinder oxide
#

saying they are true is making no assumption, it's just agreeing, this is bullshit to begin with

frail reef
#

well you are saying if P is true, then Q is true, but if P isnt true then you cant make any claim about the conclusion Q, and this condition cant even be considered

cinder oxide
#

i gotta smoke some weed to truly be open minded enough for this philosophical conversation

gleaming thunder
shrewd horizon
#

here's a way of thinking about it

#

suppose that false is true, we want to prove that P is true

#

well, P is either true or false

#

if it's true then we're done

#

if it's false, well, we know that false is true, so P is true

gleaming thunder
cinder oxide
#

T→T = T you make a promise, you follow through with it. you win
T→F = F you make a promise, you don't follow through with it. you fail
F→T = T you don't make a promise, you follow through with it. you win
F→F = T you don't make a promise, you don't follow through with it. YOU WIN!

moral of the story: don't make promises, and don't follow through with them. you win.

gleaming thunder
#

no one can hold you accountable
No counterexample of you being untrustworthy
See, makes sense

gleaming thunder
#

making no promises of being helpful also means you aren't worth much as a friend

cinder oxide
keen venture
#

I wouldn't try to attach a real-life connotation for →. Doing so would be missing the point that → is defined to work this way, and there's no need to justify it

keen venture
#

I don't understand who might be hurt by this definition

gleaming thunder
#

the difference is math works with the concept of provability, which prevents quite the bullshit in practice

keen venture
#

Vacuous truth might be weird, until you realize the opposite would be vacuous falsity, and that's also weird

cinder oxide
#

Oh gawd, there's more stuff to learn on top of this already confusing concept?

`Trivial Proof: If we know q is true then p → q is true regardless of the truth value of p.

Vacuous Proof: If p is a conjunction of other hypotheses and we know one or more of these hypotheses is false, then p is false and so p → q is vacuously true regardless of the truth value of q.`

#

vacuous just means having or showing a lack of thought or intelligence; mindless.

#

trivial just means of little value or importance.

keen venture
#

That's the line everybody finds weird. That F -> X = T

cinder oxide
#

so we have proof that is of little value or importance.
and proof that is showing a lack of thought or intelligence; mindless

keen venture
#

"If the moon is made of cheese, then I am made of cheese" is a true sentence

cinder oxide
#

yeah

cinder oxide
#

or this:
"if the moon is made of cheese, then 1+1 = 2"

gleaming thunder
#

and that's just fundamentally important as a property of our logical system

#

(while things having proofs is actually more complicated, because some dude named Gödel did too much shit with his brain)

cinder oxide
#

but if you heard someone say this in conversation, I think there would definately be some red flags or confusion going on in the brain for the point they are trying to make

if the moon is made of cheese, then 1+1 = 2

#

they would just sound crazy

gleaming thunder
#

yes, but you don't
Because people put possible things after the if

#

if things may happen, then it must be that the conclusion may be true

keen venture
gleaming thunder
#

more precisely
P(A) => Q(A) is one thing
P(A) => Q, where Q is not a function of A, means Q is true if there is at least one A for which P(A) is true
While with Q(A), you have flexibility

gleaming thunder
cinder oxide
#

LOL.. i don't know if I will ever agree with the logic, on a human/conversational level if the moon is made of cheese, then 1+1 = 2
but in discrete math I just have to memorize this: p -> q is only false when p is true and q is false. otherwise, it's always true.

#

maybe memorizing will help me a lot more here than "understanding"

gleaming thunder
#

yes it's the provability thing

cinder oxide
#

hopefully the more I use it the more I will better appreciate it

gleaming thunder
#

implication is weaker than provability

#

but we use the two interchangeably in math, unless you're explicitly working in logic

keen venture
#

Tbh I don't often think about vacuous truth

cinder oxide
#

i do find it interesting.. humans are so complex, interpretation of a statement can be WILDLY different from person to person
yet with computers it's just following very basic logic gates, and it's always always always the same result.. it is not open to interpretation on the weather of the day or environment it was raised in. at least not yet.

gleaming thunder
#

(or weird edge cases in what you consider)

keen venture
#

Most of the time we ever construct a p -> q we care about the case where p is true

cinder oxide
#

with true we must investigate further

#

if p is true, then q must also be true

#

to satisfy truth, or whatever it's called

#

"have equivilance" to truth?

gleaming thunder
#

Be true

topaz sinewBOT
#
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#
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dusky relic
#

I need help understanding this question. I can get up to where it says "multiply E3 to (-1/4), but when I get to the add E2 to E3 part, I get stuck, why does E2 get to remain as is when added, while E3 is changed?

topaz sinewBOT
#

@dusky relic Has your question been resolved?

dusky relic
#

<@&286206848099549185>

limber igloo
#

reporting for duty

dusky relic
#

hello!

patent pelican
#

how old are you?

dusky relic
#

I'm 21

patent pelican
#

the problem is very easy

#

and is precise

dusky relic
#

Yeah i can get up to the last part. Just confused why, when E2 added to E3, E2 still remained

#

I just need to know the reason for it being left unchanged

patent pelican
#

all equations isn't changed and just other equations are appeared!

#

do you understand?

dusky relic
patent pelican
#

another equation is -4z=4

dusky relic
#

My question was why, after adding them together, there still exists E2

patent pelican
#

when there are 3 variables, 3 equations must exist.

dusky relic
#

yes I undestand that concept

patent pelican
#

so E2 is still existed

dusky relic
#

Why not E3?

#

Why can't E2 be the new question, while E3 is the old one?

patent pelican
#

of cause E3 is possable.

#

either E2 or E3 must be existed.

dusky relic
#

so we just pick which one?

patent pelican
#

it is your choice

dusky relic
#

ok yeah this makes sense now thanks!

patent pelican
#

not at all!

dusky relic
#

.close

topaz sinewBOT
#
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patent pelican
#

🥹

topaz sinewBOT
#
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solid axle
topaz sinewBOT
solid axle
#

how do i do this

#

i dont understand the absolute values in integrals

plain depot
solid axle
#

yeah but idk how to do the bounds

shrewd horizon
#

yeah basically you just want to get rid of the absolute value

#

so you want to split it into the section where the stuff inside is positive, and the section where the stuff inside is negative

slate radish
#

u need to know what is the shape of the graph look like

#

to solve this

shrewd horizon
#

so, for which x is x^2 - 1 > 0, and for which x is x^2 - 1 < 0?

narrow badge
#

Find y intercept. Then split the modulus into its 2 corresponding piecewise functions. And integrate between the y intercept and the extreme values either side

solid axle
#

so what do i do there

solid axle
#

x intercepts are -1 and 1

#

so its just -1 in this case right

craggy haven
#

ye so -1 is the only relevant one here

#

we can split the integral

solid axle
#

ok

narrow badge
solid axle
#

so one of them is -2,-1 and the other is -1,0

craggy haven
#

$\int_{-2}^{-1}|x²-1|dx + \int_{-1}^0|x²-1|dx$

thorny flameBOT
solid axle
#

why absolute value for each

#

?

craggy haven
#

just to make sure we understanf

#

all I did was split the integral into two

solid axle
#

ok but its still absolute value

craggy haven
#

ye

solid axle
#

so

craggy haven
#

but on the region (-2, -1) we know that |x²-1| is equal to x²-1

narrow badge
shrewd horizon
#

well x^2 > 1, so x^2 - 1 > 0

#

and the absolute value of a positive number is just the same number, it's already positive so nothing changes

narrow badge
# solid axle how do we know that

Easier way to think of it. Each time the modulus graph should cross the x axis. Instead the function gets negated and continues being positive. So it bounces and negates off of the x axis

solid axle
narrow badge
solid axle
#

for the bounds -1,0. -(x^2-1) is greater than 0

#

and for -2,-1 (x^2-1) greater than 0 or equal

#

right?

narrow badge
topaz sinewBOT
#

@solid axle Has your question been resolved?

topaz sinewBOT
#
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topaz sinewBOT
#
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fierce gale
topaz sinewBOT
fierce gale
#

,rotate

#

,rotate

thorny flameBOT
vale juniper
#

is 100% 1 or 100 on a graph

fierce gale
#

1

vale juniper
#

so from (0,1) to (4,0) on a parabola would look like what

fierce gale
#

sorry I don't get what it would look like

vale juniper
#

is a horizontal stretch or compression

fierce gale
#

horizontal stretch

topaz sinewBOT
#

@fierce gale Has your question been resolved?

topaz sinewBOT
#

@fierce gale Has your question been resolved?

#
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topaz sinewBOT
#
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solar moth
#

Prove using induction that for every integer n >= 1 and real number x >= -1, that (1+x)^n >= 1 + nx

I am doing:
P(n, x): (1+x)^n >= 1 + nx

Basis step: P(1, -1): (1 - 1)^1 >= 1 + (1)(-1), thus 0 >= 0, base step is true

Inductive step, assume P(k, j) is true, then the inductive hypothesis (1+j)^k >= 1 + kj is true, then P(k + 1, j + 1) is true, that is to show (1 + (x+1))^(n+1) >= 1 + (n+1)(x+1)

then I am stuck, but i do see some people online to show to prove P(k+1, j) and P(k, j+1) separately. Or am i misreading the question that i in fact only need to prove k+1, and there is no need to show x >= -1 stands?

sleek haven
#

sorry

solar moth
#

get ur own channel pls

#

its ok

#

haha

sleek haven
#

I was typing as you were typing

solar moth
neon iron
#

Hey, I think it’s wrong that you are doing induction over n AND x. Because x is a real number, not a natural number

keen venture
#

You can't use induction over all real numbers. You must be expected to induct over all n, but leave x to be free

neon iron
#

In your notation:

P(n): For all x>= -1, it holds that (1+x)^n >= 1 + nx

solar moth
#

oh damn, i am new to the topic

#

is it because real numbers are continuous? thats why we cant induct over it

neon iron
#

Yea exactly. because even if you wrote down a correct proof and did induction over x, then you have proved the statement only for integer values of x, and not all the values of x in between

solar moth
#

ah i see, that clear things up haha. i will leave this open while i try to write a proof

#

tysm

topaz sinewBOT
#

@solar moth Has your question been resolved?

#
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sleek haven
topaz sinewBOT
#

Please don't occupy multiple help channels.

sleek haven
#

I'm not

#

I worked out b^2-4ac and it = 0

topaz sinewBOT
#

@sleek haven Has your question been resolved?

sleek haven
#

<@&286206848099549185>

sleek haven
verbal light
sleek haven
vestal sigil
sleek haven
#

yes

vestal sigil
#

okay

sleek haven
#

I think smth like this

vestal sigil
#

and since it is a line, its equation must be y = ax + b

sleek haven
#

yes
I know it by y=mx+c tho

vestal sigil
#

same, okay

#

so, do we know a or b so far?

#

m or c*

sleek haven
#

no...

#

we don't

vestal sigil
#

we do!

sleek haven
#

do we?

vestal sigil
#

we know c