#help-26

1 messages · Page 153 of 1

surreal mural
#

can you construct a vector v such that $\langle x, v\rangle = |x_1| + ... + |x_d|$?

patent trail
#

on the left hand side you get |2| + |-3| + |5|

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and on the right you get what you expect

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can you construct a similar vector as my sign vector? for C

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like @surreal mural said

thorny flameBOT
grand blade
#

would v = (1, 1, ..., 1)?

surreal mural
#

not quite

#

that would just sum up all the elements, but not their absolute values

bold urchin
#

i’m too used to the real version of this kind of problems, what is |x_i|? like if x_i = x_ir + ix_ic then is |x_i| = x_ir^2+x_ic^2 or |x_i|=|x_ir|+|x_ic|?

surreal mural
#

$x_1 \cdot v_1 = |x_1|$

thorny flameBOT
patent trail
#

you want a quantity such that when multiplied by x_i you get |x_i|

grand blade
#

is this to do with the sign function cos im not sure how that works here

patent trail
#

so |x_i|/x_i

patent trail
surreal mural
#

forget about sign functions, its pretty straightforward

patent trail
#

it was just an example for R

patent trail
#

equivalently

#

x_i x_i*/|x_i| = |x_i|

#

as we want

surreal mural
patent trail
#

yes

surreal mural
#

no

patent trail
#

x_i x_i* = |x_i|^2

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x_i* being the conjugate

surreal mural
#

oh is that a conjugate?

patent trail
#

yes

grand blade
#

ok so v = x_i*/|x_i|

#

?

patent trail
#

well more or less

surreal mural
#

just be careful with zero

patent trail
#

yeah

grand blade
#

right so that gives me another vector to use C-S but how does that go into the inequality with sqrrt(d)???

patent trail
surreal mural
#

whats the norm of v?

grand blade
#

hmmm ok

patent trail
#

notice that every coordinate of v has amplitude between 0 and 1

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what happens when you sum d numbers between 0 and 1

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it’s less than or equal to d

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but you need to take care of zero coordinates too as @surreal mural said

surreal mural
#

I think this will actually equal d, because we need to take the absolute first

patent trail
#

yeah indeed

topaz sinewBOT
#

@grand blade Has your question been resolved?

grand blade
#

is this it???

#

i mean i get the x_i cant rly =0 so idk what to do about that

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@patent trail @surreal mural ???

patent trail
#

yes

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except when a x_i is 0

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but then it’s not very hard to fix the proof

grand blade
#

right like do i just mention that or am i meant to do something else

patent trail
#

just let the corresponding coordinate of v be 1

surreal mural
#

also need to take conjugates

patent trail
#

indeed

grand blade
#

oh so it could be -1 instead or 1

#

of*

patent trail
#

sure

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for a 0 coordinate of x

surreal mural
#

and then yeah the part where you evaluate <x, v> could be more elaborate but idk

patent trail
#

but you need to use the conjugates in v

grand blade
#

so instead of saying v_2 = sqrt(d) its less than or equal to sqrt(d)

#

to deal with conjugates?

surreal mural
#

$\frac{x_i}{\abs{x_i}} = 1$

thorny flameBOT
surreal mural
#

this one though is problematic

grand blade
#

right cos ig if x_i is negative then its -1 right

surreal mural
#

$\abs{\frac{x_i}{\abs{x_i}}} = 1$

#

i think this is what you actually meant

thorny flameBOT
grand blade
#

oh yeh actually since im squaring them it wont matter right?

surreal mural
#

its complex numbers

grand blade
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ummm so how does that affect what i have cos i havent done complex analysis yet so im pre dumb when it comes to complex numbers

surreal mural
#

shouldn't really affect what you already have, just put the absolute value bars and it will be fine (problem is with numbers like i, where i² = -1)

#

$\abs{\frac{\bar{x_i}}{\abs{x_i}}} = 1$

thorny flameBOT
surreal mural
#

forgot about the conjugate

grand blade
#

ummm and btw for the next inequality am i doing the same approach where i wanna create another vector to use C-S ???

surreal mural
#

oh no in this case I'd go with a similar argument to the first inequality

grand blade
#

did i do this right then cos idk how im using this for the last inequality

surreal mural
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hmm first of all not sure what is meant by a monotone increasing series in this context

grand blade
#

like as in it is only increasing cos ur adding non-negative numbers

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maybe not worded correctly but i think the idea is there tho

surreal mural
#

I'd start by choosing some k, such that $|x_k| = \max_{1 \leq i \leq d} |x_i|$

thorny flameBOT
surreal mural
#

but I think from there your idea should be right

#

but this way its a bit easier to see

grand blade
#

yeh ok that makes sense

surreal mural
#

$|x_k|^2 \leq \sum_{i=1}^d |x_i|^2$

thorny flameBOT
grand blade
#

yep thanks that does seem alot better

#

but anyways how could this method of working help with the 4 inequality

surreal mural
#

you can apply the same idea, choose a k and then just write out the inequality after squaring both sides and using a slightly different argument you can show that this also holds

topaz sinewBOT
#

@grand blade Has your question been resolved?

grand blade
#

@surreal mural i think this is correct and if so thanks alot for ur help

surreal mural
#

not sure if I can even follow this but I think you overcomplicate it a little

#

the most important step is to see that $d \cdot |x_k|^2 = \sum_{i=1}^d |x_k|^2$ which I think you did see? And from there showing that $\sum_{i=1}^d |k_i|^2 \leq \sum_{i=1}^d |x_k|^2$ just requires you to think about what it actually means for $|x_k|$ to be the maximum

thorny flameBOT
grand blade
#

well ig that unless all the vectors have the same magnitude it be less than since ur adding the biggest magnitude d times

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but doesnt my working still work?

surreal mural
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can't really follow it, but if you don't make use of this maximum property somehow then probably not

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oh hold on

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yeah i think you did everything correctly

grand blade
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well i guess i would go like x_1 + x_2 + ... + x_d <= x_k+x_k +...+x_k???

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but if u think its good then imma leave it like that

surreal mural
#

only thing I would be careful about is when saying $|x_i| \leq \max |x_i|$

thorny flameBOT
surreal mural
#

just notation wise

grand blade
#

yeh ok but rest is good right?

surreal mural
#

yeah

grand blade
#

ok thanks alot btw can i ask what resources did u use for linear algebra cos my lecture notes r rly superficial and skip alot of steps

surreal mural
#

just be careful with using the index i for multiple purposes at the same time

topaz sinewBOT
#
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surreal mural
#

was reading a book but i think its not available in english

grand blade
#

rip 😦

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ok thats fine thanks again tho i spent alot of time 😅

topaz sinewBOT
#
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strong sable
topaz sinewBOT
raven sparrow
#

You can use monotone convergence here.
You would have to show that the sequence is (1) bounded (2) monotone.

Once you know it converges, then you can find the value by taking the limit on both sides of the recursive formula they give you and solving for the limit L.

strong sable
#

OMG Sorry, I sent wrong question here

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My question should be

raven sparrow
#

Oh ok hahaha that's fine

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So there's some mean value theorem type thing going on in here for sure

strong sable
#

yea but how🥲

topaz sinewBOT
#

@strong sable Has your question been resolved?

topaz sinewBOT
#

@strong sable Has your question been resolved?

topaz sinewBOT
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chrome pulsar
#

How equation for D' formed?
x' = x + x0, same for y, it is just translation

chrome pulsar
#

2nd order line

topaz sinewBOT
#

@chrome pulsar Has your question been resolved?

chrome pulsar
#

what is that

topaz sinewBOT
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@chrome pulsar Has your question been resolved?

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crisp glacier
#

help

topaz sinewBOT
versed elm
#

Pls define a, b, c, d, and s

crisp glacier
#

sides of the cyclic quadrilateral opposite to the vertex

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<@&286206848099549185>

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<@&286206848099549185> ?

sour bloom
crisp glacier
#

okay

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but

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idk how to get sin beta

sour bloom
#

what have you tried so far

crisp glacier
#

well backtracking

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sinA is BD/2R by sine rule

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BD can be found in terms of sides

sour bloom
#

did you consider area of the cyclic quadrilateral?

crisp glacier
#

no

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(s-a)(s-b)...

sour bloom
#

try finding ways to compute this area

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(2) not sure what the tilde is

crisp glacier
#

i think area could work

sour bloom
#

(3) I'm thinking you can relate tan^2(beta/2) to some simpler function by using trigonometric identities

crisp glacier
#

yeah

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tan^2(a/2)= (1-cos(a))/(1+cos(a))

crisp glacier
#

as in a^2+c^2 or b^2+d^2

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and thx i got the first one

topaz sinewBOT
#

@crisp glacier Has your question been resolved?

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long fog
topaz sinewBOT
long fog
#

Need help with the 2nd part

neon iron
#

what have you tried

long fog
snow nimbus
# long fog

The term in the sum roughly behaves like 1/√n. So which criteria would be natural to use here?

cursive patrol
snow nimbus
cursive patrol
#

oh fair

long fog
cursive patrol
#

series expansion

long fog
#

Havent been taught in our course yet

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thats kinda the issue with a lot of these, but it makes sense

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they're doing everything from scratch to make sure nobody is left behind

cursive patrol
#

ok. would have been useful information from the start

#

what are you allowed to use, then?

long fog
topaz sinewBOT
#

@long fog Has your question been resolved?

snow nimbus
#

Sorry, if I make an unqualified suggestion again. This reminds me of my real analysis 1 course, in which we got a similar question. Is there any chance that you have the inequality n^(1/n) <= 1 + 1/(2sqrt(n)) hidden in the script?

#

*Back then we also had very limited tools and this was basically the only way we were able to solve this.

topaz sinewBOT
#
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long fog
#

.reopen

topaz sinewBOT
#

long fog
snow nimbus
topaz sinewBOT
#

@long fog Has your question been resolved?

snow nimbus
long fog
#

uhhh im confused as to how this is relevent to the qn

#

Sku

snow nimbus
topaz sinewBOT
#

@long fog Has your question been resolved?

topaz sinewBOT
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trail sphinx
#

one of the sat questions i was practicing with

simple orchid
#

ACT >>> SAT

#

jk

trail sphinx
#

i know that triangle GMN is isosceles and MH+NH is 3520 but idk where to go from there

blissful spear
#

Since MH and a NH are tangent to the circle, the angles GMH and GNH are both 90°. Which creates 2 right traingles.

blissful spear
#

Well a tangent to a circle will always be at a right angle with the radius of said circle

trail sphinx
#

oh wait yes

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and then i would split the right angle in half to find the individual lengths right

blissful spear
trail sphinx
#

don't worry it was perfect

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ah wait

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i think i got it now

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2(168)+2(gh)=3856

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wait that's wrong i think

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i'll try it again

blissful spear
#

Yeah

blissful spear
#

I also haven't fully figured out the sollution

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Just wanted to chirp in with an insight that I thought you would find helpful

trail sphinx
#

it was helpful

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i will try doing it again

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im

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stupid

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@blissful spear it was just pythagorus theorem

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1768^2 + 168^2 = (gh)^2

blissful spear
#

Are HM and HN the same length?

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That's what I was trying to prove to myself this whole time

trail sphinx
#

if gm and gn are both equal

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then h would be in the middle

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i don't know the proof but intuitively that's how it should be

blissful spear
#

Yeah you're correct

trail sphinx
#

because if h wasn't in the middle, that would mean there was a tangent offset (therefore gm or gn weren't equal)

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man

#

i completely forgot that the tangent of the point of a circle and the radius form a right angle

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thank you so much though

blissful spear
#

@trail sphinx you should close the channel

trail sphinx
#

.close

topaz sinewBOT
#
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topaz sinewBOT
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autumn plaza
topaz sinewBOT
autumn plaza
#

can i hab some help with diso

neon iron
#

factorize the top

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turn the bottom into 1-cos^2

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then factorize that and cancel factors

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(this is all for LHS)

autumn plaza
neon iron
#

use difference of perfect squares on denominator

topaz sinewBOT
#

@autumn plaza Has your question been resolved?

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toxic aspen
#

How do i determine the magnitude of a gradient vector?
For example [7,21,-14] ?

simple orchid
#

Have you learned about norms

toxic aspen
#

$\sqrt{7^2 + 21^2+(-14)^2}$

thorny flameBOT
#

Merineth

toxic aspen
#

Would this be correct?

modern rock
#

dunno what a gradient vector is, but that is the formula for the magnitude of a vector

toxic aspen
#

Isn’t a gradient a vector?

#

.close

topaz sinewBOT
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still sparrow
#

Can someone explain part a and how dm/dt=2-.001m

still sparrow
#

I get that rate out is 2 l/t*m/200=m/100 or .001m

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I don’t get have rate in is 2

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Is it 2 because 1g of S/L hence as I have 2 l in the fore I have 2 grams of salt coming in

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Giving me dm/dt=2-.001m

topaz sinewBOT
#

@still sparrow Has your question been resolved?

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autumn plaza
#

how i do dis

topaz sinewBOT
autumn plaza
#

guys... 😢😢

#

😭😭😭

#

<@&286206848099549185>

fallow igloo
#

Damn

fallow igloo
autumn plaza
fallow igloo
#

Merge

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Mix

autumn plaza
#

wut

fallow igloo
#

Can you explain where you’re stuck at?

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Literally no idea?

autumn plaza
#

idk where to start

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is it simplifying asinx+bcosx

fallow igloo
#

yes it is

autumn plaza
#

a = sqrt(28^2+45^2)

fallow igloo
#

Correct

autumn plaza
#

and then cos28/whatever that is x cos(pit/6 yada yada

fallow igloo
#

….

autumn plaza
#

...

fallow igloo
#

What’s yada?

autumn plaza
#

sorry im in bed because it kind of took a long time

#

wiat let me write it

autumn plaza
#

but then how can we make an equation for theta

fallow igloo
#

Notice angle compound formula

autumn plaza
#

sin(28/53) and cos45/53

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oh..

fallow igloo
#

Set alpha or any other symbol

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And mention sin alpha = 28/53 below

autumn plaza
fallow igloo
#

Definitely not

autumn plaza
#

oh.

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how do we do dis.

fallow igloo
#

28/53 and 45/53 are the results yield from trig function

autumn plaza
#

what trig function

fallow igloo
#

Sine and cosine

fallow igloo
autumn plaza
#

I don’t get it

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i think that cos theta = 28/53

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and sin theta = 45/53

fallow igloo
#

Correct

autumn plaza
#

wat

fallow igloo
#

Then you should put theta instead of those figures

fallow igloo
fallow igloo
#

Why not?

autumn plaza
#

i thought we do liek dis

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oh.

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like dis

fallow igloo
#

yeah

autumn plaza
#

they didnt put theta there tho

fallow igloo
autumn plaza
fallow igloo
autumn plaza
#

yere

fallow igloo
#

They transform trig(theta) into actual value

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For example
Trig(theta) = a number

autumn plaza
#

oh

fallow igloo
#

You should put trig(theta) or number

autumn plaza
#

ok so if the number is not one on unit circle we put thet?

fallow igloo
#

Not trig(number)

autumn plaza
#

oh

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ok

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so how did they get theta

fallow igloo
#

They define it

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The coefficient before sine and cosine stands for two side respectively

autumn plaza
#

so I can’t do this

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its wrong tho

fallow igloo
#

Are you deciding to transform it into cosine or sine?

autumn plaza
#

it says form acos(bt-theta)

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im trying to find theta

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how do i find theta

fallow igloo
#

cosine stands for the coefficient of cosine in function h

autumn plaza
#

why cant i use tan inverse

fallow igloo
#

You can

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But this is how I’m used to do it

autumn plaza
#

tan inverse is wrong why

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oh nvm

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..

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i did it wrong,,

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OK THX 🍮

#

NIGHT

fallow igloo
#

……

autumn plaza
#

...

#

NIGHT...

fallow igloo
#

.close

topaz sinewBOT
#
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autumn plaza
#

.close

topaz sinewBOT
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shell peak
topaz sinewBOT
shell peak
#

can someone help me with this problem

#

especially no. 5

cunning kayak
#

so what would be your approach

#

have u thought smthin abt it

simple orchid
#

Sounds like an engineering class seat arrangement

cunning snow
shell peak
# cunning kayak so what would be your approach

so 8 seats so i would put 1 boy and 1 girl right away at first and last seat and then i have 4 girls and 2 boys left so ill add them and then it would be like

1 × 6 × 5 × 4 × 3 × 2 × 1 × 1

yes idk how pls help

cunning kayak
#

select 1 boy from 3 boys

shell peak
#

only 3 boys

cunning kayak
#

and 1 girl for 5

shell peak
#

yes so i already put him and her

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so how do i do this probability

cunning kayak
#

5C1 * 3C1 * 6!

shell peak
#

oh yes the combination but we are rwquired to use fcp

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and i really dont know how

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like idk how to solve it using fcp

cunning kayak
#

FCP?

cunning snow
shell peak
#

fundamental counting principle

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either u times it or add

cunning snow
cunning kayak
#

3 × 6 × 5 × 4 × 3 × 2 × 1 × 5

#

3 boys can seat so 3

#

and any of 5 girls can seat so 5

cunning snow
cunning kayak
#

same concept like you did for 6 5

cunning snow
# cunning kayak uh?

If a boy sits on the seat 1 it doesn't affect the girls positioning on the last seat so the cases are independent

cunning snow
shell peak
#

why is the last 3 and 5?

#

and then 6 5 4?

cunning kayak
shell peak
#

because u still need to picj among the boys?

#

and there are 3?

cunning kayak
cunning kayak
shell peak
#

ohhh

cunning kayak
shell peak
cunning snow
shell peak
#

because the 5 is the only one i didnt solve

#

btw vansh

cunning kayak
#

yes?

shell peak
#

u know that fcp can be multiplied or add, how do i distinguish when to multiply or add

cunning kayak
#

adding is generally for cases

shell peak
#

can u expound?

cunning kayak
#

yes

shell peak
#

pls

cunning kayak
#

if you are choosing outfit with 3 shirts and 2 pants, you multiply cuz each shirt can pair with each of pants
so, 3×2=6

For adding,
if you can take 3 different bus routes or 2 different train routes and for it you add them cuz choosing
one of them wouldn't involve the other
so, 3+2=5

#

adding is used for mutually exclusive events

#

whereas multiplication for independent where multiple things can happen at same time

cunning kayak
topaz sinewBOT
#

@shell peak Has your question been resolved?

shell peak
cunning kayak
topaz sinewBOT
#

@shell peak Has your question been resolved?

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haughty wren
#

I don't know if this image is very readable, so I linked the pdf. I would appreciate if someone looked at my workings and could tell me where I went wrong. The end result has an extra negative sign which I'm not sure how it got there. I know my workings might not be very clear, so feel very free to ask me to clarify things I've written 😅

haughty wren
#

Also I'm not sure if the thing I did where I just got rid of the sums on both sides is actually doable. It just felt right I guess?

thorny remnant
#

imtypo asking a question

rigid cloak
#

Fr

#

Bro is asking bout his working

#

On deriving the formula for the nth term of the Fibonacci sequence

#

In terms of golden ratio

haughty wren
rigid cloak
#

Right?

haughty wren
rigid cloak
#

Yea

#

Let me see bro

#

Bro

#

I can't see the pic clearly

#

I'm on mobile

#

Pls can u send the pic sir

#

Separately

haughty wren
#

Yeah that's why I sent the PDF, since my workings are long vertically, taking a picture that's clear is not really possible. I could take multiple pictures of the different parts if you want

rigid cloak
#

Okok imma try

haughty wren
#

Here, go left to right, it should be a bit better

rigid cloak
#

Can u pls check the sum

#

Other side

#

I mean the right side

#

Left is correct

#

@haughty wren

#

I feel here might be the mistake

haughty wren
#

There I used the Geometric series formula

thorny remnant
rigid cloak
#

,w sum (-a)^k from k=0 to n

rigid cloak
#

Right?

haughty wren
#

n -> ∞ though

rigid cloak
#

n tends to infinity

#

Bro

#

We finding the nth Fibonacci term right?

haughty wren
#

Well yeah but I‘m using geometric series. 1/(1+x) = sum [n=0 to infty] x^n

#

But I just realized somwthing

rigid cloak
#

What

haughty wren
rigid cloak
#

That's why

#

I am saying till n

#

But wait

#

We do not sum till n to get the nth Fibonacci term?

#

What?

#

Don't u think we sum till n?

#

Nth Fibonacci term is sum of n-1 terms right ?

hallow depot
#

no

rigid cloak
#

What

hallow depot
#

Nth Fibonacci term is sum of the last 2 fibonacci terms

rigid cloak
#

Fr

#

I'm getting mad I feel

hallow depot
#

$F_n=F_{n-1}+F_{n-2}$

thorny flameBOT
rigid cloak
#

Yea

#

Sry i am going mad

#

I'm sleep deprived i feel

hallow depot
rigid cloak
#

@haughty wren sry just went mad right there

#

Sry for the inconvenience caused

haughty wren
#

All good

rigid cloak
#

F(x) working seems all good

#

Where is the mistake then

#

Wait he already realised that

#

Case for geometric series would not work as |x|<1 but phi is not

#

Is here where the mistake lies?

haughty wren
#

I think so. I‘d have to find a way around that

rigid cloak
#

What if we sum to n

#

Simply n

#

Can u try that once

#

Imma too tired do even geometric sum fr

#

,w sum (-a)^k from k=0 to n

hallow depot
#

oppa does fr mean "for real"?

rigid cloak
#

Is this correct?

#

Why I don't feel so

#

Ya it is

#

Ok we see for the other one

#

,w sum (a)^(-k) from k=0 to n

rigid cloak
#

phi^2-phi-1=0

hallow depot
rigid cloak
#

phi^2=1+phi

hallow depot
rigid cloak
#

Ya imma use phi there

#

Wait let's see

#

First sum - second sum

#

By root 5

topaz sinewBOT
#

@haughty wren Has your question been resolved?

#
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paper sage
#

Hello

topaz sinewBOT
paper sage
#

I need help with this

#

can someone explain who did we go from eq 4 to eq 5

#

help 💀

#

Dam I am being ignored

vestal sigil
#

vtx is wrong

#

you made a mistake differentiating it

paper sage
vestal sigil
#

i found $\ v_{tx}=\frac{v , u_x , u}{2a} + \frac{v_x , u^2}{4a} - \frac{v_x , u_x}{2} - \frac{u_{xx} , v}{2}$

thorny flameBOT
vestal sigil
paper sage
#

I'll do that rn

#

I appericiate you so much

vestal sigil
#

btw, im sure its correct, cuz after that i did

paper sage
#

yeah please do share

vestal sigil
#

vxt - vtx = 0

#

and i found the same result as them

paper sage
#

vxt value is correct right?

paper sage
topaz sinewBOT
#

@paper sage Has your question been resolved?

topaz sinewBOT
#

@paper sage Has your question been resolved?

topaz sinewBOT
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steep cliff
topaz sinewBOT
steep cliff
#

can someone help with my thinking for such questions?

#

would the answer to the first question be n+1?

primal patrol
#
  1. because you're not simplifying like terms, you should think that (a+b) appears n times and so there's essentially n holes and in each hole you can put either an a or b
#

so its 2 options for the first hole

#

2 for the second

steep cliff
#

hole?

primal patrol
#

.... 2 for the n^th hole

#

just using it for imagination

#

or ok let's start slow

steep cliff
#

ok

primal patrol
#

if n=1

steep cliff
#

yes

primal patrol
#

(a+b)

steep cliff
#

1 term

primal patrol
#

how many terms?

#

no 2

steep cliff
#

right

primal patrol
#

like each summand is one term

steep cliff
#

yea

primal patrol
#

ok n=2: (a+b) (a+b) = a^2 + ab + ba + b^2

steep cliff
#

and when n = 2

primal patrol
#

how many terms?

steep cliff
#

4

primal patrol
#

ok good

steep cliff
#

ab is one term yea

primal patrol
#

so what does it look like then?

#

yes

steep cliff
#

while a+b is a binomial

steep cliff
#

oh

#

it squared

primal patrol
#

no

#

for n=1

#

it was 2

#

its 2^n generally

steep cliff
#

for n=2 its 4

#

for n=3

#

its uh

#

a^3 + 3(a^2)b + 3a(b^2) + b^3

#

oh that's simplified though yeah

primal patrol
#

yeah don't simplify

#

think of it like this

#

there are n choices to make

#

in each choice

#

you have 2 options

steep cliff
#

a or b

primal patrol
#

either pick a or pick b

steep cliff
#

yes

primal patrol
#

so 2 x 2 x... x 2 = 2^n

steep cliff
#

OH SO FOR EACH VALUE N

#

I HAVE A VALUE A OR B

#

IS THAT WHY ITS 2^N

primal patrol
#

that's the definition of the exponential right

steep cliff
#

yess

primal patrol
#

if you multiply the same number n times

steep cliff
#

and then for question 2

primal patrol
#

you get that number to the power n

steep cliff
#

for q2 selecting either a or b from each of the n sets of brackets

primal patrol
#

a) well you have to pick n things, if b is picked r times, then a has to be picked how many times?

steep cliff
#

that means i would have n number of a's

primal patrol
#

you have n decisions

#

b was picked in exactly r of those decisions

#

so how many decisions remain

steep cliff
#

n-r ?

primal patrol
#

yes

steep cliff
#

TYSM

#

in how many ways could b be chosen r times from the n sets of brackets?

#

would that be

#

n/r

primal patrol
#

part b is something you've likely seen : nCr

#

no

#

n choose r

steep cliff
#

i have not seen that

#

b!/n

primal patrol
#

actually it's kinda questionable here if its n choose r or multiply that with r!

#

I think the latter

#

b! what?

#

no

steep cliff
#

i meant r

#

over n

#

r!*

primal patrol
#

n choose r is n!/(r! (n-r)!)

steep cliff
#

ah i've never seen that before

#

in how many ways could bananas be chosen r times from the n sets of brackets

primal patrol
#

hmm strange they shouldn't be askng you then

steep cliff
primal patrol
#

that's going to be n!/(n-r)!

steep cliff
#

be ahead of syllabus

primal patrol
#

ok

steep cliff
primal patrol
#

for c) the answer is n!/(r! (n-r)!)

steep cliff
#

binomial coefficent?

primal patrol
#

yeah

steep cliff
#

ohhh

#

thank you so much man

#

i understand ths

#

.solved

topaz sinewBOT
#
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clever sleet
#

i got n = 54, answer key says n = 9?

topaz sinewBOT
clever sleet
#

my step by step was pretty straight forward cause it seems like an easy equation??
(log base 2 of n) - (log base 2 of 1)/(6) = log base 2 of 54
(log base 2 of n) - (0)/(6) = log base 2 of 54
(log base 2 of n) - 0 = log base 2 of 54
(log base 2 of n) = log base 2 of 54
n = 54

#

i'm just like... PU_PepeStare where did they get 9...

#

divide both sides by 6 or smth??

old saffron
#

I am sorry if this doesn't help much, but if n = 54, then the equality wouldn't make any sense since log_2(54) - (log_2(1))/6 = log_2(54) isn't equal

#

unless (log_2(1))/6 = 0

#

and it does

#

wait

#

yeah i am confused too now

clever sleet
#

PU_pepeFlowerSad...

thorn violet
#

log_2(1)=0 because 2 to the 0th power is 1.

clever sleet
#

i'm assuming the answer key is wrong (hopefully)

old saffron
#

you are right

#

they are tripping

distant mesa
#

The answer key seems to be wrong

old saffron
#

yeah

distant mesa
#

Ya

old saffron
#

sorry for not helping, you are totally right

thorn violet
#

You’re all good.

Try taking 2 to the power of each side of this equation for an easier simplification to see what’s going on.

old saffron
#

no way that is n = 9

clever sleet
#

my professor needs to renew his degree or smth

thorn violet
#

Lol everyone makes mistakes 🙂

clever sleet
#

this is the 3rd wrong answer on the answer key like ?? bro

#

whatevs

#

ty guys

#

.close

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#
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trim wharf
topaz sinewBOT
trim wharf
#

how can i solve this

#

the rate of change/slope is (5/-8)

#

all of these answers have the same slope since both x and y are multiplied by the same value for each one, which when divided by each other equal to 1

opal vault
trim wharf
#

the magnitude is 1

#

ahh

#

i think i see

#

square both and then see which one is 1?

#

or sorry, add and then square root?

#

i forgot how it was done

acoustic pecan
#

youd be better off finding the magnitude of -8i+5j

trim wharf
#

64 + 25 = 89, square root of that

acoustic pecan
#

so if you want the magnitude to be 1, what would you do to -8i+5j to get the unit vector in the same direction

trim wharf
#

add 9i and subtract 4j??

acoustic pecan
#

no that wouldnt be parallel

#

think simpler

acoustic pecan
onyx summit
#

v/|v|

trim wharf
#

uhhh

#

i dont know?

#

how can i only change the magnitude without changing the value of a and b

acoustic pecan
#

if you multiply/divide a vector by some constant, its magnitude changes by the same factor (the abs value of it)

trim wharf
#

yeah but then the value of i and j change as well

acoustic pecan
#

well yeah, they have to otherwise its just the same vector?

trim wharf
#

thats what im saying??

acoustic pecan
#

i and j are just unit vectors in their own right

trim wharf
#

so how can i change the vectors magnitude without changing anything else

acoustic pecan
#

you cant

#

no one ever said that

trim wharf
acoustic pecan
#

yeah, i mean you dont want to change the direction

#

?

trim wharf
#

ah

#

that makes sense

onyx summit
#

its the last option

trim wharf
#

so what do i need to divide the square root of 89 by to get it equal to one, is that what i should be asking myself?

trim wharf
#

im trying to learn

onyx summit
#

mb

#

got excited

trim wharf
#

-_-

acoustic pecan
#

though its been spoiled

trim wharf
#

i mean i was getting there

#

thats what i was thinking of since thats the only way to get one in this cases

#

alr then its seems to be D

opal vault
#

think about v = -8i+5j

trim wharf
#

thanks for your help

opal vault
trim wharf
#

lol

opal vault
#

since v = |v|*unit vector

#

to get the unit vector

#

you gotta divide by magnitude

trim wharf
#

thanks guys

#

👍

#

.close

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#
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trim wharf
#

Since A * I = A, I multiplied both sides by the inverse of A to get I = 1. If I put all the values of the matrix as 1, would the matrix equal onw?

trim wharf
#

nope i got it

#

.close

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trim wharf
topaz sinewBOT
trim wharf
#

Ignore parts a and b

#

for part c, I got T * T as well

#

I put T into the calculator and cubed it to get the 3rd year

#

nvm screw this

#

.close

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amber star
#

The next question discusses the importance of definability. Let M be the set of names. Prove that M is a finite definition if and only if the following condition holds: there exists a finite series of atomic verses pi1 , . . . , pin and a truth function v:AP→{F,T}, so that all names f :{F,T}n →{F,T}
v ∈ M ⇐⇒ f(v(pi1),v(pi2),...,v(pin)) = T.

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#

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neon iron
#

Question about partial fraction decomposition, how would I decompose this?

neon iron
#

The leading power of the numerator and denominator is the same

cursive patrol
#

when the leading power of the numerator is greater than or equal to the leading power of the denominator, you first divide the polynomials until this is no longer true

loud oasis
#

start by performing polynomial long division, then write it in the form (quotient) + (remainder)/(denominator)

neon iron
#

wow ordinary differential equations really does draw from everything ive learned

#

algebra precalc calc 1 calc 2 linear algebra and some calc iii

#

Got it, thanks!

#

.close

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strong sable
#

Let ( k ) be any non-zero constant, and the function ( f(x) ) satisfies ( f'' - kf' - f = 0 ) on the interval ([a, b)), and ( f(a) = f(b) = 0 ). The correct statement among the following is:

(A) ( f(x) ) is monotonically decreasing first and then monotonically increasing on ([a, b]).\
(B) ( f(x) ) is monotonically increasing first and then monotonically decreasing on ([a, b]).\
(C) ( f(x) ) is identically zero on ([a, b)).\
(D) ( f(x) ) has exactly one zero within ((a, b)).\

thorny flameBOT
#

riyobi

topaz sinewBOT
#

@strong sable Has your question been resolved?

topaz sinewBOT
#

@strong sable Has your question been resolved?

strong sable
#

Any ideas are welcome!!

old saffron
#

hi

old saffron
wet harbor
#

It's constant coefficient. Shouldn't be that hard

#

It's also homogeneous which makes it even easier

strong sable
#

i may lack some knowledge of this

#

Any keywords?

wet harbor
strong sable
#

r^2 - kr - 1 = 0
(r - (k/2) - √(k^2/4 + 1))(r - (k/2) + √(k^2/4 + 1)) = 0
r1 = (k/2) + √(k^2/4 + 1)
r2 = (k/2) - √(k^2/4 + 1)
f(x) = c1e^(r1x) + c2e^(r2x)
This way?

wet harbor
#

this works

#

i was checking if there will ever be complex roots but turns out there isn't

#

you can now calculate c1 and c2 by substituting the boundary conditions

#

at a and b

strong sable
#

They're all 0

#

What does this indicate

wet harbor
#

that C is true

strong sable
#

Why?

wet harbor
#

why is C true or why does it indicate that C is true ?

#

it indicates C is true because if it's zero everywhere then it's zero on the given interval

strong sable
#

Yes I misread

#

So basically this q is an ode question?

wet harbor
#

there could be another tricky solution that we don't see

#

but I honestly don't see it at the top of my head

wet harbor
#

fun fact that's the standard solution xD

#

everyone can do that

#

tricky solutions usually don't follow a standard method

#

you figure something out just by looking and make a solution out of it

#

like maybe for example turn this question into a matrix problem and figure out that the matrix is invertible

#

therefore it has only one solution which is the zero vector

#

thus leading to C

#

there could be many ways you can approach this

strong sable
#

It's an ode question but it's placed in exercises of single var calculus...

wet harbor
#

i mean, the world is small, math is all connected

#

by the way I also just realized the differential equation is only valid on the interval

#

so it could have any other value outside of it, it doesn't follow the ODE except there

strong sable
#

Then what should i do

wet harbor
#

nothing, the solution still works, because it only asks for the value in the interval

strong sable
#

I see

#

.close

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lusty lagoon
topaz sinewBOT
lusty lagoon
#

Hi need a little help with part c, i can't seem to expand it for some reason

rocky lagoon
#

In part (c), you're asked to show that the sequence vn = un - l, where l is the solution to the equation l = al + b, is a geometric sequence. By substituting the recurrence relation un + 1 = aun + b into the expression for vn + 1, and using the relationship l = al + b, we find that vn + 1 = avn. This confirms that (vn)n => 0 is indeed a geometric sequence with common ratio a

#

Also, translate the question, you'll get more help

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@lusty lagoon Has your question been resolved?

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neon iron
#

i need help for my subsusituion grade 10 math work its due in 1 hr and i have a test i just need a bit of gudiance thats all

neon iron
#

can we hop on vc

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neon iron
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ok wtv

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dull maple
#

can som1 help me?Im stuck here and im really confused on how to continue and i think i did most of the calculations wrong .. the result of the expression should be 3a^4b

wary tulip
#

slay

neon iron
#

slay

restive inlet
#

you have notation issues, inappropriate use of ()

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those () i maked with those red x shouldn't be there
you're missing () around the 6a^2 in blue

dull maple
restive inlet
#

for that component, you should have
ab multiplied to whatever 5a^2 + a^2 simplifies to
i.e. you should have ab * 6a^2 or equivalent
as opposed to the ab + 6a^2 you had

#

with expressions adjacent to grouping symbols, multiplication is implied

dull maple
#

okay

restive inlet
#

what you had there: $5a^2\red{(\black{+a^2})}$ represents the product of $5a^2$ and $\gray{+}a^2$ which isn't what you want

thorny flameBOT
#

ℝαμΩℕωⅤ

dull maple
#

i think i understand now

restive inlet
#

try continue from
$$\br{ -\frac 32 a^3b + ab(6a^2)}\br{-\frac 23 a} + 6a^4b$$

thorny flameBOT
#

ℝαμΩℕωⅤ

dull maple
#

yes i writed this now too

#

i think now it should be fine

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placid drum
#

did i do 11 and 13 right?

topaz sinewBOT
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lyric grove
#

I was on Chapter 1 of Calculus by James Stewart and I'm currently doing this question. How do I approach part c?

lyric grove
#

like how do i find the "least squares regression line"?

craggy haven
#

least squares is a pretty complicated thing. Are you intended to use computer software for this question? Is that what that green symbol means?

lyric grove
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so i just use a software and give the points as inputs

#

?

wary tulip
#

hi hayley :waves:

lyric grove
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and get the equation?

craggy haven
#

yea

lyric grove
#

thankyou!

lucid junco
wary tulip
#

water beam

lucid junco
#

slayla

#

hello

wary tulip
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water beam

#

hello

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midnight sinew
topaz sinewBOT
midnight sinew
#

I'm not too sure what to do with (b)

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I don't understand what it means by angle to z-axis

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eternal pike
#

3 darts are thrown (equal probability of landing anywhere on the dart board). What's the probability that they all land on a same half of the dart board? I am not sure how to start this

gloomy lance
#

Let's take that dart boards is divided in 2 equal part

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As we know there is 3 darts there is equal possibility so we can say that 2×2×2 so it will be 8

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Let's think that all dart land on 1 st half or 2nd half that means we have 2 possibility so we can do 8/2 which is 1/4 and 25% chance

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@eternal pike did it satisfies your answer?

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odd flower
#

so for this

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odd flower
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.reopen

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just think abou the total combinations of the dart landing

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1st dart has 2 choices where to land

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2nd also

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and 3rd also

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lusty cedar
topaz sinewBOT
lusty cedar
#

How do I they know f of 4 is 3

thorny flameBOT
#

Result:

2550
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@lusty cedar Has your question been resolved?

lusty cedar
#

why is subbing in 4 to the first deravative equal to 3

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i get stationary point is three

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but still

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oh they sub it into the integral

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I don't get it though still

#

oh ffs cause y = f of x

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lusty cedar
#

whats the method for part c here?

hidden zinc
# lusty cedar

So first u can convert tan into sin/cos and then ull get a quadratic in sin

lusty cedar
#

yh I get all that

#

its just part c Im lost on

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long lake
#

choose 2 negative numbers and 2 positive numbers from 14 numbers (total 14= 6 positive and 8 negative). multiply those 4 numbers, and we need a positive number. find probability of it being positive

long lake
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my doubt

if I do (8C2 × 6C2)/14C4 then it gives correct answer

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but if I do 8C2/14C2 × 6C2/12C2 then it's wrong answer

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can someone tell why is second approach wrong

cunning snow
long lake
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yes

cunning snow
long lake
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I don't understand

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which condition

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second approach?

cunning snow
long lake
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its a bigger question, and I'm asking for only one part of it

cunning snow
#

bleakkekw I'm confused

long lake
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from 6 positive and 8 negative numbers, 4 numbers are choosen and multiplied. what is probability that resultant is a positive number

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I don't need answer for whole question. only the case where we choose 2 negative and 2 positive

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other two cases would be all 4 negative, and all 4 positive numbers

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<@&286206848099549185>

cunning snow
long lake
long lake
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what's wrong with choosing those numbers one by one

stuck hearth
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Over counting

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In your wrong answer

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You count ab cd and cd ab as different combinations

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But they’re the same

long lake
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if i choose 2 negative numbers out of 14 numbers then it is 14C2. then 12 numbers remain. and I choose 2 from it, 12C2

stuck hearth
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If I give you a,b,c,d

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What is the combination of 4c4