#help-26

1 messages · Page 151 of 1

rigid cloak
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See

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We have fixed 1 member

sonic rune
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yea

rigid cloak
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Now did what you did in previous question

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We have the sample space where 1 member is fixed

sonic rune
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how would ido that with this

rigid cloak
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See

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U have to choose two membees

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Members

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So total should have been 12C2 right?

sonic rune
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12c2?

rigid cloak
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12 choose 2

sonic rune
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oh yea

rigid cloak
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To form a committee of 2 members

sonic rune
#

yea

rigid cloak
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But now we have been given there is 1 girl

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So our choices decreases

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Now we need to choose

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11C1

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Only one member out of 11

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So this is our total cases or u can say sample space

sonic rune
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7 over 11

rigid cloak
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Now we want the prob. That 2nd member is also a girl

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So we choose 7C1

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So these are the favourable cases

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So now we divide favourable cases by sample space

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So what we get?

sonic rune
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7/11?

rigid cloak
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Let's check

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,w 7C1/11C1

rigid cloak
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No

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Not the radiation constants

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Aah

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,w 7choose1/11choose1

rigid cloak
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What

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What is 7 C 1

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@sonic rune

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Yea it would be 7/11

sonic rune
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ye

rigid cloak
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Enjoy

sonic rune
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but thats nopt the answer

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this is the answer

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idk how to get to it

rigid cloak
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7/15

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Ok i see

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We have 12C2

sonic rune
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yea

rigid cloak
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12x11/2

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66 total cases initially

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Now

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They confirmed that one is girl

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Oh

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Got it

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See they confirmed there is one girl

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But they did not confirm which girl

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So it will be

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8C1x11C1/12C2

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8x11/67

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8x11/66*

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@sonic rune try to think

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I am going wrong i feel

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Our earlier approach was correct

sonic rune
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yea idk

rigid cloak
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Check on the net

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Idk how are they getting 15

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When total people are 12

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Idk

sonic rune
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wait one sec

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ok so ones a girl

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and one might be a girl

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idk

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try working with this ig

topaz sinewBOT
#

@sonic rune Has your question been resolved?

topaz sinewBOT
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magic elm
#

Hey guys, I'm taking Additional mathematics igcse. in one of the topics i dont understand straight line graphs (like the whole thing) it includes dinstance between two points, midpoint, gradient, gradients of parallel and perpendicular lines, can someone give me a example of those type of questions and how to solve it step by step, I'd appreciate it so much

magic elm
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The codes are IGCSE(0606) and 0 level (4037)

restive inlet
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do they provide resources to you?

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gradient or slope is the
(change in y)/(change in x)
between two points

neon iron
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rise/run

pearl fog
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yes

restive inlet
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do the give notes/explanations of those above subtopics

pearl fog
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meaning you move 4 up everytime you move 1 right

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wdym

restive inlet
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can you show your work for that?

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you're not squaring properly

pearl fog
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$(a+b)^2\neq a^2+b^2$

thorny flameBOT
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Skill_Issue

restive inlet
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you're not allowed to square terms within () individually like that

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wdym

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what do you mean

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can you show what you'd get in your next step

serene talon
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wait

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do you know the formula for (a+b)^2

restive inlet
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that's exactly what we said you can't do

serene talon
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what is it

restive inlet
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no

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$(a+b)^2\neq a^2+b^2$

serene talon
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tell me what you think the formula is

thorny flameBOT
#

ℝαμΩℕωⅤ

restive inlet
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you can't square a,b individually like that and/or mess around with the sign in the middle

serene talon
#

have you heard of the distributive law

restive inlet
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no

serene talon
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no

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try it out

restive inlet
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forget about the square root

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for now

serene talon
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(7 + 3)^2 = 100, 49 + 9 = 58

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no no

restive inlet
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for now focus only on this component:
$$(4 - (-3))^2$$

thorny flameBOT
#

ℝαμΩℕωⅤ

serene talon
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a * (b + c) = a * c + b * c

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that's the rule

restive inlet
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and i'm going to remind you that

you can't square a,b individually like that and/or mess around with the sign in the middle

serene talon
#

now use that to solve (a + b) * (a + b)

#
  • is times
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negative sign?

restive inlet
#

if you want to expand stuff out, you'd need to apply stuff like the distributive property
but here, the simpler way would be to simplify the (4 - (-3)) first

serene talon
#

remember that a - (- b) = a + b

serene talon
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so using that formula, what do you get for (a + b) * (a + b)?

restive inlet
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don't overthink

serene talon
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no

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ok try to simplify (a + b) * (a + b)

restive inlet
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didn't realise you've mistaken written your indexes

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no

serene talon
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using the distributive law

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exponentials

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a ^ b

restive inlet
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stuff like subscripts and superscripts

serene talon
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b is the index

restive inlet
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no

serene talon
#

NO

restive inlet
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no

serene talon
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simplify it using the distributive law

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WHICH IS

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(a + b) * c = (a * c) + (b * c)

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try it

restive inlet
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you've written $x^2,x^1,y^2,y^1$, but those should've been $x_2,x_1,y_2,y_1$, to indicate the first and second coordinates of each point

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$$d = \sqrt{(x_2-x_1)^2 + (y_2-y_1)^2}$$

serene talon
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ok you have to understand

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(a + b) * 2 = 2 * a + 2 * b

thorny flameBOT
#

ℝαμΩℕωⅤ

#

ℝαμΩℕωⅤ

serene talon
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but (a + b) ^ 2 IS NOT EQUAL TO a ^ 2 + b ^ 2

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simplify (a + b) ^ 2 using the distributive law

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to get the correct formula

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try it

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yes

restive inlet
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and (a-b)^2 isn't equal to a^2 + b^2, or a^2 - b^2

serene talon
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go on

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mhmm?

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YES

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FINALLY

restive inlet
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its exactly that

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if you want to expand stuff out, you'd need to apply stuff like the distributive property
like above
but here, the simpler way would be to simplify the (4 - (-3)) first

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can you simplify
4 - (-3)

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no

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how are you getting 12

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no

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4 isn't being multiplied to -(-3)

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you shouldn't say that
1 - 1 is -1 would you?

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yes

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same thing applies here

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you shouldn't be multiplying
4 with
- (-3)

serene talon
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no

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its 4 - (-3)

restive inlet
serene talon
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which is 4 + 3

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no

restive inlet
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the latter

serene talon
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like said before

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(a + b) ^ 2 is NOT a ^ 2 + b ^ 2

restive inlet
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the first one was again exactly what we are saying repeatedly NOT to do

serene talon
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also in this situation its easier to just add first

restive inlet
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no

serene talon
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remember?

restive inlet
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again
4 - (-3) isn't 12

serene talon
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yes

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good

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now simplify

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YES

restive inlet
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no

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why -25

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yes, but why are you doing -5^2

serene talon
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-5^2 = -25

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BUT

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(-5)^2 is 25

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cos negative * negative is positive

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only if its inside

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cos the ^ comes first

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pedmas

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powers before multiplication

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and the - counts as multiplication

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but in this scenario

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you are taking (-5) ^2

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and negative times negative is positive

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YES

restive inlet
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long way to go about it but yes

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or the simpler way would be to simplify
6-5 first

serene talon
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yes

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and 1 ^ 2 is...

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yes

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yes

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have you learnt surds?

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like

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simplifying square roots

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if not, just leave it as sqrt(50)

topaz sinewBOT
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@magic elm Has your question been resolved?

restive inlet
#

wtf, why did all the messages get deleted

pearl fog
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yeah wtf

rapid wyvern
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got wiped for

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nword in status

pearl fog
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what the fuck 😭

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but only some of it got wiped

topaz sinewBOT
#

@magic elm Has your question been resolved?

topaz sinewBOT
#
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rough steeple
#

In this slide, how is it that you can just divide 196 to 980 to get 5?

In order to divide the bottom, wouldn't you also have to divide 0.2 by 196? Or can you just apply the division to that one term?

rough steeple
#

This slide was on a khan academy video I am self-studying for

restive inlet
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0.2 * 14^2
is a single term

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dividng that by 196 leaves 0.2

rough steeple
restive inlet
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terms are expressions separated by + or -

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considering something simpler
2 * 2
divided by 2
is 2, not 1 * 1

rough steeple
#

Ohhh, that makes sense, you would only have to divide the 2 at the end to get the same result either way

#

that makes sense, thanks

#

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rough steeple
#

.reopen

topaz sinewBOT
#

rough steeple
#

@restive inlet Sorry, one last thing. I get that it is the case. But why would you say terms are seperated by + and - but not / and *

restive inlet
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by definition

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well depends on context

rough steeple
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how so?

restive inlet
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here you could describe this fraction as a single term divided by another

rough steeple
#

but in another case this wouldn't be the case that it would be a single term divided by another

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?

restive inlet
#

can you rephrase that

rough steeple
restive inlet
#

depends onhow you describe stuff

rough steeple
#

what would be an example of a differing case

restive inlet
#

980 by itself is a term
0.2 * 196 by itself is a term
980/(0.2 * 196) is the quotient of two things that are individually considered terms, forms a term

rough steeple
#

Oh I see, so like as you said it would differ depending on how you see what is a term by how you describe it?

restive inlet
rough steeple
#

thanks 🙂

#

.close

topaz sinewBOT
#
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hazy bolt
#

I'm confused about the definition of simple curves

hazy bolt
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From what I know a simple curve is a curve whose not intersect itself

celest bough
#

If i am not mistaken a simple curve is exacly that

hazy bolt
#

but when I have to understand if a curve is simple or not I'm not sure

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I have an example

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I should explain the proprieties of this curve in polar coordinates (if it is regular, closed, simple)

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My issue begin since I can say that it is closed since with a multiple of 2pi it returns same values

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If i use a graphic processor I notice it doesn't intersect itself, but from definition if shouldn't be rho(theta1)=rho(theta2)

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that is not what happens

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(so it should be consider as simple curve)

celest bough
#

I don't want to confuse you cause i am not sure of my awnser here

#

Sorry, i talked about this topics some time ago ( also my English is not the best )

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I hope someone can help you if not i can give you my perspective

hazy bolt
#

ok np, thank you anyway

#

while this is the definition I got

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so in my case when t1 = 2pi and t2 = 8pi I got exactly that gamma(t1) = gamma(t2)...

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<@&286206848099549185>

elfin plinth
#

Yes. What can I help you?

hazy bolt
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I'm not getting clearly the definition of a simple curve

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I wrote also an example I'm not getting

thorny flameBOT
#

x_Shadow_x

opal vault
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I'm guessing your curve is in 2D

hazy bolt
#

yeah

opal vault
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but rho is not a curve here

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it's a function

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so if you wanna define a curve it's gonna be $(\nu, \rho(\nu))$

thorny flameBOT
#

rafilou2003

opal vault
#

that's you're curve in 2D

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and so for the curve to "intersect"

hazy bolt
#

yeah as a parametrization of the graph

opal vault
#

you need their first coordinates to equal

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so $\nu_1 = \nu_2$ if it ever intersects

thorny flameBOT
#

rafilou2003

opal vault
# hazy bolt

so you never have $(\nu_1, \rho(\nu_1)) =(\nu_2, \rho(\nu_2))$ with $\nu_1 \neq \nu_2$

thorny flameBOT
#

rafilou2003

hazy bolt
#

why?

#

for example if I put 2pi or 8pi....

grand ether
#

what's happening here

hazy bolt
thorny flameBOT
#

x_Shadow_x

opal vault
thorny flameBOT
#

rafilou2003

hazy bolt
#

Oh ok I got what you mean

#

Since - in ( - ,rho(2pi)) and ( - ,rho(8pi)) are not the same

#

thank you so much

#

.close

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#
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olive lichen
#

I have $\frac{d^2x}{dt^2} + 2\gamma \frac{dx}{dt} -w_0^2x = f(t)$ where $\gamma, w_0, t \in \mathbb{R}$. f is real valued as well.\

I managed to solve it by assuming x and f both have fourier transforms but my problem is proving the differentiation property. How do I go about proving $xe^{iwt} \eval_{-\infty}^{\infty} = 0$?

thorny flameBOT
#

KySquared

olive lichen
#

I used integration by parts to arrive at $xe^{iwt}\eval {-\infty}^{\infty} -iw\int{-\infty}^{\infty} xe^{iwt} dt$

thorny flameBOT
#

KySquared

topaz sinewBOT
#

@olive lichen Has your question been resolved?

topaz sinewBOT
#

@olive lichen Has your question been resolved?

topaz sinewBOT
#

@olive lichen Has your question been resolved?

olive lichen
#

<@&286206848099549185>

opal vault
#

as t -> infinity?

topaz sinewBOT
#

@olive lichen Has your question been resolved?

olive lichen
opal vault
#

but just like (-1)^n

#

it doesn't have any limit

olive lichen
#

So it must go to 0

opal vault
#

"it must"

#

but it doesn't

olive lichen
#

There's no way
The differentiation operator becomes a multiplicative operator when transitioned with a Fourier Transform

opal vault
#

can you show your entire work?

olive lichen
#

That operation would be divergent otherwise

olive lichen
#

Using integration by parts\
$\begin{aligned}
\mathcal{F}{ \frac{dx}{dt}} &= \int_{-\infty}^{\infty} \frac{dx}{dt}e^{i\omega t} dt\
&=xe^{i\omega t} \eval_{-\infty}^{\infty} - i\omega\int_{-\infty}^{\infty} xe^{i\omega t} dt\
&=xe^{i\omega t} \eval_{-\infty}^{\infty} - i\omega X(\omega)
\end{aligned}$\
For this to make sense, $xe^{i\omega t} \eval_{-\infty}^{\infty}$ must tend to zero\

Because the Fourier transform is possible, we know that $\int_{-\infty}^{\infty} \abs{x(t)} dt < \infty$
Therefore, $\abs{x(t)} \eval_{-\infty}^{\infty} = 0$. Thus, $\lim_{L \to \infty} \abs{x(t)} \eval_{-L}^{L} = 0$

thorny flameBOT
#

KySquared

opal vault
#

wait x is a function of t

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that wasn't the most obvious

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but uh

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going from this

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to this

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loses too much information

olive lichen
#

?
I just took its derivative

opal vault
#

just say that |x(t)| -> 0 at infinity and |x(t)| -> 0 at -infinity individually

#

and wait a moment

olive lichen
#

So $\lim_{t \to \infty}\abs{x(t)} = 0$ and $\lim_{t \to -\infty }\abs{x(t)} = 0$?

thorny flameBOT
#

KySquared

opal vault
#

yeah but I'm getting sus of something

olive lichen
#

?

opal vault
#

what are your conditions on x

olive lichen
#

At this point x is an unknown function
At this point all we assumed is that it is absolutely integrable and thus took a Fourier transform of the differential equation

opal vault
#

ok but

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there are absolutely integrable functions that don't converge to 0 in extremes

olive lichen
#

But I thought absolute integrability meant a FT exists

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That's what it says in the book anyways

opal vault
#

well yeah it does

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but FT existing doesn't mean that x(t) -> 0 at +/- infinity

olive lichen
#

Hmm
Is there some other way I can go about this then?

#

Other than just making the second assumption "assume x(t) tends to zero as t tends to infinity"

olive lichen
#

.close

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grim jacinth
#

Mind sending your other steps? I can see why the complex stuff might turn up in the bottom, but I’d like to see how you get there

#

Never had a problem where that was the case

topaz sinewBOT
#

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steep cloak
#

d question correct?

topaz sinewBOT
cinder sequoia
#

!original

topaz sinewBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

sudden temple
steep cloak
cinder sequoia
#

yeah, firstly you should understand that [a,b] is a <= x <= b, and (a, b) is a < x < b

#

so if you have [-5, infinity), what should that be as an inequality?

steep cloak
cinder sequoia
#

oh on the graph

#

it could be a good idea

cinder sequoia
#

i am once again stupid please disregard that

#

your inequality is almost correct, but notice that the -5 is next to a square bracket, meaning that it's included in the inequality

topaz sinewBOT
#

@steep cloak Has your question been resolved?

steep cloak
#

correct?

#

@cinder sequoia

#

also i have this question

#

solve x

#

im not so good in doing logarithm

cinder sequoia
#

maybe it helps to combine the RHS using log rules

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log(a) + log(b) = log(ab)

steep cloak
#

logs are all in base 5 can i eliminate the log

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how do i do that?

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and like make them kind of like exponent

#

@rigid cloak

#

.close

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clever citrus
#

Can someone explain whats going on here

topaz sinewBOT
#

@clever citrus Has your question been resolved?

whole geode
#

@clever citrus the sign changes because the direction of dr is opposite between the two curves

#

Essentially, dr in curve 1 is negative dr of curve 2.

clever citrus
#

is that what it means?

whole geode
#

That is one specific example of what it is getting at

clever citrus
#

because I only remember putting this in my notes

clever citrus
#

where the sign changes

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im not sure what the first case means

#

where there is no sign change

whole geode
#

If you have a regular scalar function it doesn't care about direction

clever citrus
whole geode
#

It's only when you have a vector function dotted with the differential that the direction matters

clever citrus
#

I seee

#

ty

whole geode
#

Ye!

#

Yw I mean

clever citrus
#

.close

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noble fable
#

Can anyone take photo and send solution for integration of x sin inverse x?

noble fable
#

If u send the solution I can understand it faster rather than explanation it would time to understand

restive inlet
#

try searching online

noble fable
#

?

#

It takes time

restive inlet
#

we aren't here to do the work for you

noble fable
#

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icy sky
#

it takes time to do the solution, unfortunately

prisma mesa
# noble fable It takes time

Took me 4 secs to find an integral calculator with steps. And it only took that much because i have quite a bad internet

topaz sinewBOT
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fossil igloo
#

How do I solve question d?

topaz sinewBOT
fallow igloo
fallow igloo
fossil igloo
#

I only get to solve 0.580pi and 1.420pi

vernal matrix
#

Be careful of dividing by things that could turn out to be zero

#

You need to also consider sin(x) = 0 as well and add the solutions to that to whatever you find

fossil igloo
#

I see

#

the answer:

vernal matrix
fossil igloo
#

If that how do I do it?

vernal matrix
#

Well, either don't divide by sin(x), keep it there, and do the rearrangements basically in the same way you have, but at each step (and notably the bottom line as per here) you'll have a factor of sin(x), so you consider cos(x) = 2, cos(x) = -1/4 and sin(x) = 0 (the latter getting you the missing solutions)

#

Alternatively, at the point you divide by sin(x) (or any other variable for that matter), check where it could be zero (that is, in this case, solve sin(x) = 0), and list those, then find all other solutions and add those to the list too

vernal matrix
vernal matrix
fossil igloo
#

Let me try it

#

Very tricky eh

#

Thank you for your help!👍

#

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peak kelp
#

Is it possible to ask for an explanation to what is integration

peak kelp
#

Ping when here

clever citrus
#

They already gave you pretty much everything.

first plug everything in the first principle formula

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@peak kelp Has your question been resolved?

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somber plover
#

F

topaz sinewBOT
somber plover
#

F

#

Anyone???

wet harbor
#

tried L'hopital ?

#

or is it not allowed

somber plover
#

Not allowed

#

Plus haven't read it's on the syllabus of class 12 I'm at 11class

wet harbor
#

i don't think that would be an issue xD lhopital is so easy to use

#

but it's not allowed so we can't do that

somber plover
#

Yeah

#

derivative isn't taught to us yet

wet harbor
#

maybe we can try using the properties of ln

#

i didn't solve it, i'm giving you ideas, since that seems like the only thing obvious

somber plover
#

Pls help broo

#

I don't know how to start

#

Nvm I got it

#

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chilly walrus
#

these two are the same

opal girder
chilly walrus
#

and these two are right angled

opal girder
#

correct

chilly walrus
#

so?

opal girder
#

i still dont get the mathematics behind it

chilly walrus
#

this angle is 180 degrees + dtheta

opal girder
#

ohhhhhhhhh

chilly walrus
chilly walrus
opal girder
#

okok i got it

#

yeah my geometry is terrible man

#

thank you so much

chilly walrus
#

no problem!

chilly walrus
opal girder
#

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ripe ermine
#

how do i break it into partial fractions?

topaz sinewBOT
opal vault
#

(the denominator)

ripe ermine
#

what do i do with the x^5 tho

opal vault
#

long division

#

x^5 = ...(1+x^4) + ...

ripe ermine
#

im completely clueless😭

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bold meadow
#

Can someone explain to me the limit rule in this question

bold meadow
#

I get the answer but don’t understand the limit rule

#

Nvm

#

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pine flame
#

There are two lines

topaz sinewBOT
pine flame
#

(2a + b)x + (a + 3b)y + (b - 3a) = 0

#

And Mx +2y + 6 = 0

#

They are concurrent

#

Need to find the value of M

#

How do I solve this without the family of line formula?

#

<@&286206848099549185>

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grand blade
topaz sinewBOT
surreal mural
#

any attempts thus far?

grand blade
#

so for the first 2 inequalities im assuming that im just using the definitions of max norm, euclidean norm and manhattan norm, but im not so sure

#

ig u can use cauchy-schwarz to do euclidean norm and manhattan norm inequality

#

<@&286206848099549185>

surreal mural
#

right, for the first one I would just apply the definitions and square both sides, assume |x_i| to be the max from the max norm and the inequality should follow pretty easily. For the second one I would once again apply the definitions and square both sides, then use induction for d to show the inequality (maybe there is any smarter idea?). Cauchy schwarz works well for the third one and the forth one is similar to the first one

topaz sinewBOT
#

@grand blade Has your question been resolved?

grand blade
#

?

surreal mural
#

$\sum_{i=1}^d |x_i|^2 \leq \left(\sum_{i=1}^d |x_i| \right)^2$

thorny flameBOT
grand blade
#

oh lol mb

#

thanks for the tips im not very experienced at L.I proofs yet

surreal mural
#

i bet theres a smarter way but it works i guess

grand blade
#

yeh ok i might have a search around havent had much thought into this yet and still got days b4 its due

#

but cheers

#

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sharp swift
#

Hi, i just joined the server, and i could use some help progressing in math in general. I have almost completed a course on khan academy( i dont know if you know it) called algebra 2, with basic trig and some other stuff

sharp swift
#

i was thinking calc or sum but i really dont know

frail fiber
#

u can try basic calc now

ionic oar
#

precalc comes before calc

#

it has important concepts that you need to know

restive inlet
#

done exponents and logs yet?

ionic oar
#

but aren't there more courses between algebra and calculus?

sharp swift
restive inlet
#

algebra 2 and precalc have a lot of overlap

cinder sequoia
#

mainly trig might be something new

ionic oar
#

i'm not american

#

so you help

sharp swift
#

thanks guys

#

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cinder sequoia
#

do you have a question?

#

!redir

topaz sinewBOT
#

This channel is only for on-topic discussion. Please take casual conversation to #discussion or #chill.

restive inlet
#

<@&268886789983436800> they just keep coming

cinder sequoia
#

i tried giving him a chance :(

restive inlet
#

if it's their first post, no tolerance imo

topaz sinewBOT
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fallow torrent
#

How do I verify the following inequality in this interval $\left[-\pi, \pi \right]$?

$\sin(2x) - \sin(x) < 0$

if I am not mistaken $\sin(2x) = 2\sin x \cos x$

How do I proceed?

thorny flameBOT
#

Shadow91518

opal vault
#

So you can factor

#

And think about the signs of A and B when A*B < 0

fallow torrent
#

Can you elaborate?

snow nimbus
topaz sinewBOT
#

@fallow torrent Has your question been resolved?

vernal matrix
autumn willow
#

if there r 2

#

so sinx is negative

#

or 2cosx-1 is negative

#

or u can say sinx is -ve or cosx<1/2

vernal matrix
autumn willow
#

o

#

mb

fallow torrent
#

I am trying to understand, but I think I have some gaps with trigonometry.

Anyway
How come $2\cos x - 1$?

Ps: don't write abbreviated, I'm Italian

thorny flameBOT
#

Shadow91518

autumn willow
#

@fallow torrent

sly sleet
autumn willow
#

,rotate

thorny flameBOT
autumn willow
#

now for that to be zero

#

either sinx must be 0

#

or 2cosx-1 must be 0

#

do u get it?

fallow torrent
#

yes, I got it.

thank you

autumn willow
#

so from -pi to 0

#

sinx is negativwe

#

and cosx needs to be less than 1/2 in the range or 0 to pi

#

so i think its wrong

#

maybe

#

@vernal matrix

#

cuz its 1 at cosx=0

#

and also at x=0

#

the eqn becomes 0

#

cuz of sinx

#

so maybe it does not hold true

topaz sinewBOT
#

@fallow torrent Has your question been resolved?

fallow torrent
#

so I have $\sin x > 0$ and $\cos x > \frac{1}{2}$

thorny flameBOT
#

Shadow91518

fallow torrent
#

$0 < x < \frac{\pi}{2}$ and $- \frac{\pi}{3} < x < \frac{\pi}{3}$ but I want only the negative part because at start is < 0 right?

thorny flameBOT
#

Shadow91518

autumn willow
#

<@&286206848099549185>

silent siren
#

Be very careful when you cancel.

#

You could do the following...
Let $F(x) = \sin\left(2x\right)-\sin\left(x\right)$
\begin{enumerate}
\item Solve $$ F(x) = 0 $$
\item Solve $$ \frac{dF}{dx}(x) \eval_{F(x)=0} > 0 $$
\item Now, given two solutions, $x_1$ and $x_2$, you know $F(x) > 0$ for all $x \in (x_1,x_2)$ if $\frac{dF}{dx}(x_1) > 0$ and $\frac{dF}{dx}(x_2) < 0$
\end{enumerate}
That is, given two consecutive points where $F(x_1) = 0$ and $F(x_2) = 0$, then $F(x) > 0$ in the region $x \in (x_1,x_2)$ if $\frac{dF}{dx}(x_1) > 0$ and $\frac{dF}{dx}(x) < 0$.

thorny flameBOT
silent siren
#

Make sense, or want me to explain it further?

topaz sinewBOT
#

@fallow torrent Has your question been resolved?

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topaz sinewBOT
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fading bay
topaz sinewBOT
fading bay
#

I selected ADE but the answer seems to be wrong ?

wary tulip
#

those all sound ok

golden blade
fading bay
golden blade
#

doesn't look fun to integrate that too either

golden blade
#

If we took the converging series 1/n³ for example then n³ would cancel out but 3-cos(n³) doesn't exist

#

but that's just one specific example

#

my point is that the cosine term may be bothering for limit comparison test

fading bay
#

You were right

golden blade
#

thanks

fading bay
#

may i have help with another question ?

golden blade
#

sure

fading bay
#

im having trouble with the last part

golden blade
#

Hmm okay

#

Well my guess is they want you to calculate $$\int_0^{0.76} \frac{7}{3}x^3-\frac{49}{6}x^7 : dx$$

thorny flameBOT
#

𝔸dωn𝓲²s

golden blade
#

Maybe you did a smol mistake somewhere?

#

Among the calculations, possibly?

fading bay
#

0.080990392 is my answer

cursive patrol
#

you have F(x), so you do not want to integrate F(x) again

#

it suffices to plug in your value of x

golden blade
#

right

thorny flameBOT
#

𝔸dωn𝓲²s

golden blade
#

you heard the man

fading bay
#

so i plug in x to my macluarin series

golden blade
#

yes

#

I oversaw that this was you integral actually

fading bay
#

7/3*(0.76)^3 - 49/6*(0.76)^7 = -0.17174689

golden blade
#

pretty much

#

but I noticed how off this approximation is

#

,w Integrate[sin(7x^2),{x,0,0.76}]

fading bay
#

my calculator only gives me up to 8 decimals

golden blade
#

,w 7/3 (0.76)^3- 49/6(0.76)^7

fading bay
#

add an zero

golden blade
#

😂

#

yea

fading bay
#

damn that works 😂

#

thank you @cursive patrol and @golden blade

#

I have one more attempt to answer until I can't may i verify my coefficients?

golden blade
fading bay
#

yes

thorny flameBOT
#

𝔸dωn𝓲²s

golden blade
#

Can you tell me your first value you had previously?

fading bay
#

0

golden blade
#

how did you get that?

fading bay
#

i had something else then i inputted my x for my coefficients, 0 for c0 was the only one correct

golden blade
#

x is not your coeffcient

thorny flameBOT
#

𝔸dωn𝓲²s

golden blade
#

your c_ns are the factor before x

#

they are like separate

#

n = 0 not x = 0

thorny flameBOT
#

𝔸dωn𝓲²s

golden blade
#

You are basically considering the first 5 terms from 0 to 4 of your sequence c_n

fading bay
#

okay

#

my function is (-1/2)^n * (1/2)x^n+1

golden blade
#

yea it's the same

fading bay
#

ive gotten 0, 1/2, -1/4, 1/8, -1/16

golden blade
#

i just pulled out the -1

fading bay
#

oh ok

golden blade
#

wait

#

how 0?

#

You are evaluating $c_0 = \frac{1}{2} \cdot (-1)^0 \cdot \left ( \frac{1}{2} \right )^0$

thorny flameBOT
#

𝔸dωn𝓲²s

fading bay
#

Honestly Idk I put 0 and the website gave me that correct

golden blade
#

but you also had 0 previously and it was marked red???

#

😂

fading bay
#

that screen was before

#

I swear i had 1/2 for the first one and it was red

golden blade
#

ah ok

fading bay
#

I don't understand why

#

c_0 = 0

golden blade
#

neither me

#

👁️👄👁️

fading bay
#

anyway thank you for the help

topaz sinewBOT
#

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topaz sinewBOT
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hidden belfry
topaz sinewBOT
hidden belfry
#

I dont understand how that square root of 2x^2 becomes 4x^2

vernal matrix
#

Common denominator the numerator terms

hidden belfry
#

Yes but how do you compute this. I cant seem to find it

#

Nvm

#

I just saw the loght

#

Light*

#

Thanks

#

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bold kernel
#

I’m confused by this a bit. Since when are the rows of matrices representing planes?

lucid crypt
#

matrixes are just another way of writing a system of equations

#

for (a), the matrix says

#

x-2y+3z=0 for the first row

#

and so on for the second

#

that is how you get planes

bold kernel
#

Hmmm

#

I guess I just thought the rows and columns of matrices were always vectors

#

But now it seems like the rows are planes

#

And a plane takes three vectors to build so it’s confusing me

#

It’s like one row contains three vectors if that makes sense

brave fox
#

they aren't planes, they are planes through the origin

bold kernel
#

Planes through the origin yes

#

Still though those are planes yes

#

Not vectors

#

I’m just surprised by that

#

At first glance looking at a I felt like I was seeing three linearly dependant vectors

brave fox
#

in 3d planes through the origin and vectors are close to interchangeable

bold kernel
#

But it turns out it’s three planes through the origin or rather the same plane three times

#

I was just struggling with the interpretation of colinearity

bold kernel
#

Why is the through the origin part so important

#

For it to be similar to a vector

brave fox
#

but actually i realize that in this case they are talking about solution space

#

so the set of all vectors that satisfy the equality

#

and it happens to be a plane

topaz sinewBOT
#

@bold kernel Has your question been resolved?

topaz sinewBOT
#
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topaz sinewBOT
cursive patrol
#

u cannot simplify that much

#

why? that is the best way of expressing a value like this

flint stump
#

!original would help explain stuff better

topaz sinewBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

cursive patrol
#

well u can just say a = 0.463647609...

solemn matrix
#

thats in radians

#

the answer Mqnic gave was in radians is what i meant

cursive patrol
#

so what's the issue with just using a = arcsin(1/sqrt5)

solemn matrix
#

unless you want integrals or infinite sums u wont get much better

cursive patrol
#

cos(arcsin(x)) is sqrt(1 - x^2)

flint stump
#

arcsin is just the inverse function of the sine function

#

so sin(arcsin(x)) is just x

#

so you can just further apply the sin^2 + cos^2 = 1 identity for some angle A whose sin(A) = x

flint stump
topaz sinewBOT
#

@merry tree Has your question been resolved?

#
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cunning sedge
#

I tried a bunch of things but the answer was never an option

fallow igloo
#

Did you obtain it from ChatGPT?

vernal matrix
#

Really? I wonder what the <@&268886789983436800> think about that?

spice owl
#

Could anyone help me with this

fallow igloo
topaz sinewBOT
#

@cunning sedge Has your question been resolved?

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somber plover
topaz sinewBOT
somber plover
#

4

vernal matrix
#

,rccw

thorny flameBOT
vernal matrix
#

Were you able to do everything before that point?

rigid schooner
#

Since they are equal, the discriminant must be equal to 0

#

Therefor you are left with an equation

somber plover
#

I reached here

rigid schooner
#

Wait a second

#

$D = b^2 - 4ac$

thorny flameBOT
#

Randel_

rigid schooner
#

Use this

#

since the roots are equal, D = 0

somber plover
#

Yeah I did it

#

Then I reached to
4c²+4m²a²=3m²c²

rigid schooner
#

Check your calculations

#

You did not put the 4

somber plover
#

🤦🏻‍♂️

#

Ohh I'm sorry

rigid schooner
#

It's alright

somber plover
#

Thankyouuu

rigid schooner
#

no problem 👍

somber plover
#

.close

topaz sinewBOT
#
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rigid schooner
#

have a nice one

topaz sinewBOT
#
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whole spade
#

i wasn't able to solve it

topaz sinewBOT
whole spade
#

what i did was multiply by the denominator conjugate

#

but i didn't get far

wet harbor
#

why not just divide in both numerator and denomenator by x

#

see where this leads

whole spade
#

like factor out x and divide?

#

i don't think i can divide x by sqrt(x)

wet harbor
#

like multiply both by 1/x

#

the numerator becomes 1

#

and what happens to the denomenator ?

whole spade
#

denominator divided by x?

wet harbor
#

yes

#

simplify it and write it down

whole spade
#

wouldn't that just be the same thing

subtle ginkgo
wet harbor
#

with proper adjustments

whole spade
#

so i'll have 1/x^3 for the first and 1/x^2 for the second

#

so basically i factorize whats inside the roots

#

by the largest power

wet harbor
#

yes

#

then try calculating the limit again and see if it's easier

whole spade
#

my issue is with the 7-x though

#

if x > 7 then i would get a - value in the root

#

which doesn't work

#

but the limit does work with - inf

#

yeah it worked

#

theres no limit for +inf but there is for -inf

wet harbor
#

it will be in the form of 1/x

#

so it goes to zero either way

autumn willow
#

r yall kinda gettin something like x/0

#

??

whole spade
#

yeah but 1/x^2 goes to zero quicker than 1/x so i would have a negative in the square root

whole spade
autumn willow
#

ok nvm then

#

do u know what the answer is?

wet harbor
# whole spade no?

honestly getting the x inside the root when it's negative is very suspicious as well

#

i recommend that you make a substitution intead of x being -y or something then do it again to ensure that it's positive

whole spade
#

what do you mean

wet harbor
#

one going to infinity

#

the other is going to -inf

#

so you solve it twice

#

once for positive infinity

#

and another where you make a substitution to change the limit again into positive infinity

#

there you will simply replace each x with -x

#

that would be the second limit

whole spade
#

huh

#

so after i solve for + inf

#

i have to change all the x with -x to solve for - infinity?

wet harbor
#

i would recommend it

#

here is what i'm worried about

#

if you leave it like that and solve for -inf

#

you put the x inside the root

#

if there is any value at which what is under the root was negative and x was negative too then this would be invalid

#

as $\sqrt{ab} = \sqrt{a}\sqrt{b}$ is wrong if both a and b are negative

thorny flameBOT
#

Mohamed Mohsen

whole spade
#

yeah i see what you mean

#

.close

topaz sinewBOT
#
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topaz sinewBOT
#
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wet wind
#

Help pls

topaz sinewBOT
wet wind
#

Need help with these

topaz sinewBOT
#

@wet wind Has your question been resolved?

topaz sinewBOT
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hushed bough
#

Can anyone help me find the value of JN

topaz sinewBOT
stray harbor
#

any angles given ?

hushed bough
#

No

stray harbor
#

Set up the ratio of corresponding sides

#

JK/KL = JN=NM

#

so 18/12 = X/Y

hushed bough
#

so JN = (3xNM)/2 ?

stray harbor
#

yeah but should first set that JM= JN + NM = X + Y

stray harbor
hushed bough
#

alright

#

thanks

#

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#
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neon iron
#

Can a line be parallel to itself? I want to prove a relation of two lines equivalence. But if it is, then it don't follow the definition of parallel lines right?

odd pagoda
#

parallelism is often defined in a way such that a line is parallel to itself

#

its just much more useful that way

neon iron
#

Is it a convention?
I had learner that paralel lines are those which never intersect to each other
But a line intersects with itself on all points

opal vault
#

The more common definition is that two lines are parallel if there exists a line perpendicular to both

odd pagoda
#

its often either included as a special case or it follows naturally from some other def

coarse tusk
#

I guess that makes it an equivalence relation

odd pagoda
#

or you can define it as both lines being cosets of the same linear subspace. that won't mean anything to you but in that case also a line is parallel to itself

odd pagoda
opal vault
#

so yeah cosets make more sense

topaz sinewBOT
#

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lone kraken
#

Is there a word for replacing a modulo? Like I have $a x+t \bmod p = 0$ and replace it with $a x + t + kp = 0, k \in \mathbb{Z}$. Feel like there's a word for that.

thorny flameBOT
#

Trapture

inner wren
#

!15min

topaz sinewBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

lone kraken
#

wha

vernal matrix
lone kraken
#

i did not

vernal matrix
coarse tusk
#

Probably a troll

vernal matrix
#

(as for if there's a word, I don't know of one myself)

coarse tusk
#

ax+t has residue 0 mod p

#

Well I guess this still has the word mod

lone kraken
#

Ah, I don't need a word I just thought there was a standard term

torpid sparrow
#

The term is the one you want to replace

coarse tusk
#

Mod is the standard term

lone kraken
#

So far I just wrote "I replace this with that so we can do blah"

coarse tusk
#

By the way modulus and modular arithmetic are not connected

#

mod doesn't mean modulus

#

I don't think it does anyway someone can correct me on that

lone kraken
#

What else would it mean?

coarse tusk
#

Modulus usually means | |

lone kraken
#

It's modulo

coarse tusk
#

Yes it's modulo

#

Not modulus

lone kraken
#

Yeah, no 😄

coarse tusk
#

Ah wait you wrote modulo I thought you wrote modulus

#

My bad

lone kraken
#

All good

brave fox
#

quotient group/ring

torpid sparrow
ruby tree
coarse tusk
#

I've never heard that

ruby tree
#

By some people

torpid sparrow
#

They are more connected than me with reality

ruby tree
#

But it's also absolute value for complex

vernal matrix
lone kraken
#

I'm sticking with integers, so no danger of confusion there

coarse tusk
lone kraken
#

sometimes a rational sneaks in but i know how to deal with those

#

Anyways, seems like there's no word for whatever I'm doing, thanks folks 😄

ruby tree
#

So modulo n (or mod n) is "with respect to a modulus of n", where n is indeed the modulus

coarse tusk
#

damn

ruby tree
lone kraken
#

.close

topaz sinewBOT
#
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desert apex
#

Is there a proof of
the factors of a number are unique till till the first factor is smaller than or equal to it's square root
If we start factoring in ascending order of the first factor
It's used in the sieve of erathosthenes

odd pagoda
#

I am not quite sure what you mean by that sentence

#

do you mean the fundamental theorem of arithmetic?

#

that the prime factorisation is unique?

#

if you just have factors then they arent unique, there are lots of ways to factor a number

topaz sinewBOT
#

@desert apex Has your question been resolved?

desert apex
# odd pagoda I am not quite sure what you mean by that sentence

No what I meant was for every composite number their factors are repeated twice
For example factor pair of 36

1 x 36
2 x 18
3 x 12
4 x 9
6 x 6 <-- square root of 36
9 x 4 <-- after square root all factors are repeating
12 x 3
18 x 2
36 x 1

My English is bad,
But I hope you get my point

Is there a proof that for any composite number the factor pairs are repeating

vernal ledge
#

i use that a lot in checking if a number is prime

#

hmm breadthink

desert apex
#

I tried looking for the proof
But couldn't find it

thorn violet
#

I mean I think it’s kind of too simple to have a famous or named proof.

You can prove it by showing that if q is a factor of n, then n divided by q is also a factor of n.

desert apex
odd pagoda
#

either q or n/q is <=sqrt(n), otherwise their product would be bigger than n

#

well they are repeating because they appear in the different order

#

3x12 appears before sqrtn and 12x3 occurs afterwards

desert apex
#

Yea I know but I thought that there might be a proof

odd pagoda
#

well I mean this is a proof basically

thorn violet
#

We just proved it together 🙂

desert apex
#

But this is just observation

neon iron
#

would this not be a postulate?

#

i think thats the word

#

i could be wrong

odd pagoda
#

a proof is basically just a proper explanation of why something always happens

thorn violet
#

Observing facts and drawing conclusions are what we mean when we call something a proof.

desert apex
#

I meant like a rigorous proof

odd pagoda
#

this is rigorous