#help-26

1 messages ¡ Page 149 of 1

exotic lance
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thank you

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see you later

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.close

topaz sinewBOT
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topaz sinewBOT
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topaz sinewBOT
pulsar girder
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pulsar girder
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im given the problem: for $an \geq 0$ if $\sum_{n=1}^{\infty} an$ diverges, does the $\sum_{n=1}^{\infty} \frac{a_n}{1+na_n}$ converge. i tried some tests but all were inconclusive. any hints appreciated

thorny flameBOT
pulsar girder
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do i need to consider cases if a_n is monotonic or not?

topaz sinewBOT
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pulsar girder
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.reopen

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.close

runic pivot
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is a line of invariant points found separately to an invariant line? if a question asks for you to find both, would the answers to either relate to each other?

runic pivot
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example here, would one answer tell you anything about the other answer in any way or are they kind of separate things?

topaz sinewBOT
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@runic pivot Has your question been resolved?

topaz sinewBOT
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@runic pivot Has your question been resolved?

runic pivot
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.close

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pine flame
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I need to solve this cubic equation

topaz sinewBOT
pine flame
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Using Cardona's method

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2x^3 -x+1=0

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Depressed cubic actually

ruby tree
ruby tree
pine flame
pine flame
ruby tree
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You have x^3 + px + q = 0,
calculate (q^2)/4 + (p^3)/27

pine flame
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Uhhh yeah

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Let's just say

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Idk what p and q are

ruby tree
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I thought you got rid of the 2

pine flame
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Yeah I did

ruby tree
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What's your equation now?

pine flame
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Just divid by 2 right

ruby tree
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Yes

pine flame
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Ignore me using t

ruby tree
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That's fine

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t^3 -1/2t + 1/2 = 0
t^3 + pt + q = 0

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Do you not see what p and q are?

pine flame
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Now what:D

ruby tree
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... tell me the values of p and q

pine flame
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-1/2

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And 1/2

ruby tree
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Right

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Now, define
delta = (q^2)/4 + (p^3)/27

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Calculate that

pine flame
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A minute

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13/108

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Is it?

pine flame
ruby tree
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No

pine flame
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Dang

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1/8

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  • 1/8*27
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Right?

ruby tree
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1/4 * (1/2)^2 = 1/16

pine flame
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Bruhhh

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Mb

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25/432

ruby tree
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1/27 * (-1/2)^3 = -1/(27*8)

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,calc 1/16 -1/(27*8)

thorny flameBOT
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Result:

0.05787037037037
ruby tree
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,calc 25/432

thorny flameBOT
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Result:

0.05787037037037
ruby tree
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Right

pine flame
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Alright now what?

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By the way

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Can I show you

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A pdf?

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About the method

ruby tree
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Just screenshot the part you want to talk about

pine flame
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Sure

ruby tree
# pine flame Alright now what?

Since this is positive, you have a real root x_0 = cbrt(u_1) + cbrt(u_2), where u_1 = -q/2 + sqrt(delta) and u_2 = -q/2 - sqrt(delta)

pine flame
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The net is hella bad

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Taking a bit too long

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Dang there

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This method

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Here is a question solved using the method

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Here

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The u^2

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Wouldn't it comes negative

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Or like do we take the difference

pine flame
ruby tree
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I don't see a u^2

pine flame
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6th

pine flame
ruby tree
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u^3 = 1/2(35+19) ?

rigid cloak
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Can I hel

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P

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I can find roots

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Without cardano

pine flame
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Ofcourse

rigid cloak
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Here

pine flame
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Ey yo

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Nuh uh

rigid cloak
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Fr

pine flame
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Need to learn it

rigid cloak
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Okok

pine flame
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Comes in clutch

rigid cloak
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When u learn

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Ping me

pine flame
violet raven
rigid cloak
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So we will cross check

pine flame
pine flame
rigid cloak
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Okok

pine flame
rigid cloak
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Imma find it now

violet raven
pine flame
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But shouldn't there be minus

ruby tree
pine flame
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According to formula

violet raven
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why would it come negative

pine flame
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Over there

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Did they just over simplify and write +

ruby tree
pine flame
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Yeah

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See negative

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No i mean

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h is negative

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Like the value

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Another doubt

ruby tree
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You mean H = -1/3 in your case?

pine flame
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Yeah

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So that becomes negative

ruby tree
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-1/6 actually but anyway

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G = 1

pine flame
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Oh wait

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It has to be

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3H

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That is a doubt actually

ruby tree
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G^2 + 4H^3 = 1 + 4(-1/6)^3

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That's positive

pine flame
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No no

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Wait a minute

pine flame
pine flame
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In our case

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Or -18

ruby tree
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You had -1/2 in place of 3H

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3H = -1/2, H = -1/6

pine flame
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I'm talking about the sa

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Ss

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First let's get that

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Then the problem

pine flame
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So H becomes -6?

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Cuz 3H right?

rigid cloak
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Got the roots

ruby tree
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In the solved problem, yes

rigid cloak
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Without cardano

pine flame
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Freaky

pine flame
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Do I take H as minus six

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Or eighteen

pine flame
ruby tree
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-6

pine flame
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Ok thank you

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Also now

rigid cloak
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-1

pine flame
rigid cloak
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And 1/2+-i/2

pine flame
rigid cloak
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Fr

pine flame
pine flame
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Synthetic division?

pine flame
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Cuz I think there would be a minus between them cuz h is minus six

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Or maybe they over simplified

ruby tree
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H = -6, G = -35, G^2 + 4H^3 = 35^2 - 4*6^3

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,calc 35^2 - 4*6^3

thorny flameBOT
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Result:

361
pine flame
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Ey yo

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So it correct

ruby tree
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Of course it is

pine flame
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Good to know lol

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Ok now we go back?

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😄

ruby tree
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To what

rigid cloak
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No

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Susgusinabus

pine flame
rigid cloak
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I used simple maths

pine flame
rigid cloak
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from seeing the equation

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I can say x=-1 is a root

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So it satisfies

pine flame
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Yeah

ruby tree
rigid cloak
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so x+1 is a factor

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So I wrote

pine flame
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Can you correct me?🙏

rigid cloak
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2x^3-x+1 as (x+1)*Q(x)

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Where Q(x) is some quadratic

pine flame
ruby tree
pine flame
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Oh long division

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Same thing actually

rigid cloak
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Now I substituted values

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And got the quadratic

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But did not divide

pine flame
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Ah yes got it

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Thanks

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For informing

rigid cloak
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So I got 2x^3-x+1 as (x+1)(2x^2-2x+1)

pine flame
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Indeed that has imaginary roots

rigid cloak
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Yes

rigid cloak
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This method indeed good

pine flame
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Now we calculate u cube right?

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And find uv

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From that derive v

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And x = u+v

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From that find x

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Is this correct

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@ruby tree awaken, kind sire

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Yeah lemme do it

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Dang

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This calculation is not sane

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Nvm, cardona is stoopid

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.close

topaz sinewBOT
#
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topaz sinewBOT
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tall swan
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Hi im not sure how to answer questions where theres a radical with a variable(u) attached to it

tall swan
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How do i solve this question where there is a radical with a variable under it

acoustic carbon
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simplify?

tall swan
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I dont understand how to do that with a variable under the radical

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I can simplify it without the u

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But im not sure how the steps are changed or what the rules are for when u have a variable under the radical

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For instance sqrt12u x sqrt3

acoustic carbon
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i am getting 30+root12u^3

tall swan
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Im not sure how to get there tho

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I need the root to be simplified in my answer too

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The first step is distributing, no?

echo tulip
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Yes

tall swan
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So then

tall swan
echo tulip
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But see if you can simplify the 2sqrt(12))u

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try that first

tall swan
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4sqrt3u…?

echo tulip
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yep

tall swan
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Then

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When u multiply sqrt3u with sqrt3 do u just get sqrt9u…?

echo tulip
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yes

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which can simplify more

tall swan
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Then

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Uhh

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Wait how do u do 4sqrt3u x 1u?

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4usqrt3u….?

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Or-

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Nah thats all ive got

echo tulip
tall swan
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Oh

echo tulip
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but we can combine the u terms

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so $u \dotproduct u = u^2$

tall swan
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Oh u can?

thorny flameBOT
tall swan
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Then itd be 4sqrt3 u^2?

echo tulip
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nice

tall swan
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And then

tall swan
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When u simplify 20sqrt9u to 60u…..?

echo tulip
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we can simplify this

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yes

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nice

tall swan
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ohhhhh

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So would it be at (60)(4sqrt3u^2) now?

echo tulip
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wait

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I think you are missing a u in that expression

tall swan
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Oh! Right thx

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And then just divide?

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This is what ive got so far but apparently the 30 shouldnt have a u

topaz sinewBOT
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@tall swan Has your question been resolved?

unreal quest
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As in, the initial expression

tall swan
topaz sinewBOT
#

@tall swan Has your question been resolved?

topaz sinewBOT
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topaz sinewBOT
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twin warren
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can anyone help explain what i do here

topaz sinewBOT
lean pebble
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You can do some angle chasing using inscribed angle theorem

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What’s DEB?

twin warren
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uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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i think 41 as wel

lean pebble
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Yeah

lean pebble
twin warren
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26

lean pebble
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Ok, does that give you enough information to finish

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Remember what you want to find

twin warren
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EJF is gonna be supplementary to C right

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wait hold on

lean pebble
twin warren
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i was thinking about the wrong thing

lean pebble
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You want to find DJB right

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That’s supplementary to BJE

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Can you find BJE

twin warren
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ohhhhhhhhhhhhhhhhh

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i was overcomplicating everything

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ok everyting is way simpler ow

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now*

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thanks

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.close

topaz sinewBOT
#
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topaz sinewBOT
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quiet lava
#

I understand how to do this what with

(x^2-9)^2 = (x-3)(x+3) and then simplify the fraction.

However why does the question mention the answer cannot be -3? Is that a red herring?

wheat kestrel
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x cannot be -3 because then the denominator would be 0. as you know, dividing by zero is not something defined in mathematics

quiet lava
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Oh, I get it. It's just something that makes the question valid and isn't necessarily related with the active arithmetic.

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Thanks for the help!

#

.close

topaz sinewBOT
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stark dragon
#

hello i am just confused on why the 4k-6 is before the 16

lyric veldt
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do you think that it should be reversed?

stark dragon
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yeah

lyric veldt
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and what's your reasoning behind that

stark dragon
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i know the formula is delta y over delta x for slope

lyric veldt
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that's true

stark dragon
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but what makes 4k-6 y1?

lyric veldt
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are you going off the assumption that $\m = \frac{y_2-y_1}{x_2-x_1}$

thorny flameBOT
#

AwesomeRat

stark dragon
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yeap

lyric veldt
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well that's true

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but

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you can assign either point to be the first or the second

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since, you're dividing, the signs will be the same anyway

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as long as the order of x and y is the same, you're fine

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so you can just as well put 16 before 4k-6, but that would mean you would have to put -2 behind 2k+3 as well

stark dragon
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one sec

lyric veldt
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as you can see: $\\frac{4k - 6 - 16}{2k + 3 + 2} = \frac{16 - (4k-6)}{-2 - (2k+3)}$

thorny flameBOT
#

AwesomeRat

stark dragon
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ok i see the issue

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i didnt distrubute the negative to the 4k-6 function

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the bottom doesnt matter cus its set to 0 anyways for this problem

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thx 4 da hlep

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.close

topaz sinewBOT
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topaz sinewBOT
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sharp dew
#

It is -1

topaz sinewBOT
sharp dew
#

It is -1 bro

alpine mist
#

how so?

sharp dew
stark dragon
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its not

alpine mist
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show your work.

opal vault
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it isn't

stark dragon
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?

sharp dew
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Im not John

stark dragon
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lol

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i ddint mean that

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i meant the equation lmao

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did you factor it at all?

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or whats your work look like

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i could tell u the answer but it doesnt really help

sharp dew
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I actually got it

stark dragon
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word?

sharp dew
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Word bred

sharp dew
stark dragon
#

wdym

sharp dew
stark dragon
#

oh thanks

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do you know where its from >'

#

?

sharp dew
#

I do not know. I assume you drawn it yourself

stark dragon
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alr well thanks and gl on your math endevors

sharp dew
#

Thank you

rigid cloak
#

@sharp dew

#

.close

ivory wave
topaz sinewBOT
#

@sharp dew Has your question been resolved?

rigid cloak
#

!done

topaz sinewBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

rigid cloak
#

I don't have the helpful role

hollow drum
rigid cloak
#

@hollow drum ok but his doubt was resolved

hollow drum
#

Okay and?

topaz sinewBOT
#
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vapid moth
#

i need help

topaz sinewBOT
thorn violet
#

What have you tried so far?

vapid moth
#

nothing really, i know how to solve it but i just can't figure out that specific point

thorn violet
#

Yeah it's not clear what exactly the radius at that point is

vapid moth
#

yeah

thorn violet
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I would just guess like approximately 2 and 2/3rds

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Maybe 2.5

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And say that's what you're doing, then roll with it

vapid moth
#

ok sounds good then yeah i'll prolly just do that

#

thx

#

.close

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#
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fossil harness
#

Im confused on how this happens. I try but I keep getting something else.

fossil harness
#

how does it go from the top eq to the bottom eq?

hollow drum
#

Get all the terms with y on one side, everything else on the other

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Then factor out a y

fossil harness
#

like this: xy-y=7x+6, then: y(x-1)=7x+6, then: y= (7x+6)/x-1

hollow drum
#

Exactly that

fossil harness
#

ok! Thank you!

#

.close

topaz sinewBOT
#
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feral palm
#

if i have a function $f(t,y(t))$ and need to calculate $f(t+h,y(t)+k)$ is that approximated by taylor series

$f(t,y(t))+hf_t(t,y(t))+kf_y(t,y(t))$

am i missing any chain rules here? if not, why would i not need to multiply any of the taylor series terms by $y'(t)$

thorny flameBOT
#

xt1984kd

feral palm
#

.close

topaz sinewBOT
#
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topaz sinewBOT
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Remember:
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devout bridge
#

If f(t)=x(at) then f(t-k)=x(a(t-k)) am i correct? where a is some non zero real constant

cinder sequoia
#

yes

topaz sinewBOT
#

@devout bridge Has your question been resolved?

outer portal
#

that yes is because this works in general for anything by substituting t - k in for t

topaz sinewBOT
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desert dagger
#

hi need help with this. rn im getting $\sin(2x) = -\sin(b)
$

desert dagger
#

$\sin(2x) = -\sin(b)$

thorny flameBOT
#

∎

desert dagger
#

then 2x = pi + b and 2x = 2pi - b

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then x = pi + b / 2 and x = 2pi - b / 2

is this correct?

outer portal
thorny flameBOT
outer portal
#

wait nvm theyre not asking for you to do this

desert dagger
#

yeah thats what

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i mean i think concept we have to apply is of trig equation

outer portal
#

,,2x=\pi+b
\x=\frac\pi2+\frac b2

thorny flameBOT
outer portal
#

once you fix that, the answers you got are correct

desert dagger
#

so my answers are correct?

#

ill get 5/5 marks then?

outer portal
#

why are you saying it like that

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I dont know how they mark your work

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so I dont know if youll get 5/5 marks

desert dagger
#

then x = (pi + b) / 2 and x = (2pi - b) / 2

outer portal
#

thats just using parentheses to type math with text

#

this isnt latex

#

if you want to type the math as latex, you have to use \frac{ ... }{ ... } to tell latex to draw a fraction bar

desert dagger
outer portal
#

np

desert dagger
#

.close

topaz sinewBOT
#
Channel closed

Closed by @desert dagger

Use .reopen if this was a mistake.

topaz sinewBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wraith iron
#

I don't understand the highlighted part. Please explain it to me in detail ty

simple orchid
#

RIP discrete mathematics

wraith iron
simple orchid
#

Set theory is in discrete math

wraith iron
#

oh

#

i love set theory

#

but sometimes I just don't get things

simple orchid
wraith iron
#

it takes like half an hour to read a page

simple orchid
#

Real

wraith iron
#

😂

wraith iron
# simple orchid You and I are not gonna be friends

i finally understood the argument haha
what maths do you like? I am doing set theory only because it requires no maths knowledge. i'd want to learn other maths but i cant. im only 15 now and my classmates are learning quadratic equations

#

well i know a bit of calculus, but its just full of remembering stuff

wet harbor
#

You didn't wanna learn math so you decided to learn set theory.

Uhmmm okay 🙄

simple orchid
#

Uhhhhh

wraith iron
#

i dont have the knowledge requried

#

i love maths

wet harbor
#

I have studied analysis and abstract algebra and didn't get to set theory yet 😂

simple orchid
#

I am being forced to learn calc 3, discrete math, and set theory, linear algebra, boolean algebra in my first year of university

wraith iron
#

none of my classmates know any calculus

#

maths is taught very slowly here

#

like 2 years behind

wet harbor
#

you will run through them like crazy

wraith iron
#

its also one of those that require no knowledge

#

i liked it too

wet harbor
#

you can start learning that on your own actually, I think you are smart and you can do it

wraith iron
#

of course, i never had a teacher

simple orchid
#

Do you live in Canada

wet harbor
#

it kinda does yes but even the stuff that require knowledge you can just study the knowledge

wraith iron
#

in terms of set theory, so on

wet harbor
wraith iron
wraith iron
#

i sometimes have questions

#

quite often

simple orchid
wet harbor
#

yes and instead of getting handed the answers for those questions on a plate

wraith iron
wet harbor
#

you will tire yourself out and try yourself

simple orchid
#

Sad

wet harbor
#

so you will learn more

#

you will be much more experienced than anyone who had a teacher

wraith iron
#

i've heard that too. what if you are stuck in a problem for like an hour

wet harbor
#

dear, I spent 4 years on a proof cuz i didn't wanna look it up 😂

wraith iron
#

what is that proof?

#

dont talk about it if its something i cant understand

wet harbor
#

probably not yea but you will get there, it's regarding something called tensor calculus

wraith iron
#

never heard of that

#

sad

wet harbor
#

don't be sad you shouldn't know that now

wraith iron
#

by the way, one day some undergraduate came to my school

wet harbor
#

I actually think you are in a great position

wraith iron
#

and taught me 'lagrangian mechanics'

#

he said it was some adfvanced physics

wet harbor
#

that's beautiful, lagrangian mechanics is at the core of physics

#

every new piece of physics is formulated in terms of a lagrangian nowadays

wraith iron
#

on my own

#

however i dont understand where the euler lagrange equation comes from

#

it makes no sense to talk about T-V

wet harbor
#

you will later learn to prove that lagrangian mechanics support conservation of energy

wet harbor
#

it requires calculus

wraith iron
#

is it elegant

#

like in a page?

wet harbor
#

Yes i think it doesn't get more than a page

wraith iron
#

thats so cool

wet harbor
#

you will also learn than lagrangian formulation is merely a method in something called the calculus of variations

#

it's a way to optimize over entire functions rather than just values

#

so physics is basically an optimization problem

wraith iron
#

yes, i heard that it is analogus (is that the right word?) to newtons second law

wet harbor
#

because it's not limited to physics

#

you can use lagrangian to prove that the shortest distance between two points is a straight line

#

or prove that the surface with the smallest area for a given volume is a sphere

wraith iron
#

how?

wet harbor
#

you have to understand the broader concept

wraith iron
#

i mean they are intuively obvious

wet harbor
#

yes they are but then you can start proving other non obvious stuff

wraith iron
#

what I mean is, such simple concepts should be derived by simple axioms and theorems, rather not by a complex mechanical system

wet harbor
#

like how if you hang a chain from two points it gives you the shape of a hyperbolic cosine

wraith iron
#

i just know its like e^x +e^-x

wet harbor
wet harbor
wraith iron
#

oh okay cool

#

wait i actually have a problem

#

do you want to help?

wet harbor
#

If it's set theory i may not be good enough to help xD

#

I didn't do set theory with depth

wraith iron
#

noo its not

#

its recurrence relation

wet harbor
#

alright show me

wraith iron
#

okay one second

#

so i basically solved a second order (general) recurrence relation

#

im wonering how I can do it again for third order

wet harbor
#

it's constant coefficient right ?

wraith iron
#

(i know it is based off the characteristic equation, but i dont want to use it)

wraith iron
#

fixed coefficeints

wet harbor
#

you can do it with matrices

wraith iron
#

also I have heard that if the roots are equal we have a different solution

wraith iron
#

im not very good with matrices tho

wet harbor
#

you know about eigen values and eigen vectors ?

wraith iron
#

no

wet harbor
#

it's really simple I think you are really smart you just need to get the knowledge

wraith iron
#

can you teach me them now?

wet harbor
#

okay so you know about maps

wraith iron
#

on wiki's page it is directly related to the char. eq

wet harbor
#

and functions

#

yes it is

wraith iron
#

yes, function is a one-to-one relation

#

what is a map again?

#

what is the difference

wet harbor
#

no difference just different names xD

wraith iron
#

oh ok

wet harbor
#

I like the word map more because it describes what it does

#

it maps values to other values

wraith iron
#

it does

wet harbor
#

but it doesn't have to be one to one

#

it's just that one value cannot map to more than one output

wraith iron
#

oh yea many to one

#

i forgot the defn

wet harbor
#

it's okay

#

a function can map anything to anything you say f:S->M
meaning a function that maps from the set S to the set M

#

and those sets can have anything

wraith iron
#

yea

#

S = dom F

#

M subset of ran F

#

i think

wet harbor
#

ran F is subset of M

wraith iron
#

i just read this a few hours ago

wet harbor
#

M called co-domain

wraith iron
#

oh yea that makes more sense

#

yes

#

youre right

wet harbor
#

so one set in particular that is very interesting

#

is the set of all vectors in maybe the plane for example

#

which you would call R^2

wraith iron
#

by vectors you mean points?

#

or they are the same

wet harbor
#

yes

wraith iron
#

okay

wet harbor
#

for our discussion they are the same

#

defintions are made whenever convenient

#

there is no laws on math only what is most efficient

wraith iron
#

true

wet harbor
#

so you can map from a set of vectors to another set of vectors

#

turns out there is a special type of map called a linear map which can be defined on sets of vectors

#

it's a map which is compatible with addition and constant multiplication

wraith iron
#

im not sure, is it kinda like a transformation

wet harbor
#

you know what

#

I know you are young but i will give you the offer and you can make the choice

wraith iron
#

how old are you?

wet harbor
#

I offer to explain this over a call, you can refuse if it's not comfortable

#

i'm 27

wraith iron
#

i dont think i am

wet harbor
#

you don't think you are comfortable

#

it's fine I figured xD

#

there is just so much to explain

wraith iron
#

i dont like to talk to people

#

in general

#

if its not about maths

wet harbor
#

I mean it's gonna be about math, i'm asking because i'm a stranger

wraith iron
#

so i just dont really talk

wet harbor
#

if the reason is because i'm a stranger it's okay i get that

wraith iron
#

im just trying to explain why im not comfortable

#

no even to people i know

#

i just dont like to talk

wet harbor
#

sure sure it's okay

wraith iron
#

okay

wet harbor
#

so you can add structure to sets

#

this gets us to a branch of mathematics called group theory

wraith iron
#

i know a bit

wet harbor
#

for example a group is a set with an operation on it which composes to elements

wraith iron
#

yes

#

i remember something called an ablidean group

#

that has a negative

#

and something else

wet harbor
#

it's closed under composition, and it's associative, has an identity and an inverse for each element

wraith iron
#

what does 'closed under composition' mean

wet harbor
#

abelian groups you mean

wraith iron
#

yes

wet harbor
wraith iron
#

oh ok

#

so like N is closed under +

wet harbor
#

yes

wraith iron
#

alr

wet harbor
#

you are correct

#

for example the integers aren't a group under mutliplication because inverses don't exist in there

#

1/2 is not an integer

#

and it's the inverse of 2

wraith iron
#

yes

#

it is for the reals

#

i think

#

well reals - {0}

wet harbor
#

so adding structures to groups adds structures to the maps applied to the groups

wet harbor
#

so you can now define something called a homomorphism

wraith iron
wet harbor
#

i'm explaining right now

wraith iron
#

okay

wet harbor
#

if you have group 1 and group 2 G1 and G2 then a map f:G1->G2 is called a homomorphism if f(ab) = f(a)f(b)

#

you use the new laws of composition to put restrictions on the maps

#

you call such a map compatible with the law of composition as it sends products to products

#

you with me ?

wraith iron
#

okay kind of

#

what are the new laws of composition?

wet harbor
#

first we had sets only now we added a law of compostion and made it a group so that's our law of composition

#

so now we had a chance to look at specific types of maps which are compatible with that law of composition

wraith iron
#

oh ok

wet harbor
#

example to clear things out, integers are a group under addition

#

right ?

wraith iron
#

yes

wet harbor
#

the map which sends the integers to the reals by e^x will have the property e^(m+n) = e^m * e^n

wraith iron
#

yeah

wet harbor
#

so from the group of addition on integers to a specific group of multiplication on the reals, this is a homomorphism

wraith iron
#

ty this was very helpful

wet harbor
#

happy to help, there is more !

wraith iron
#

and because it is a homomoprhism it is compatible

#

right?

wet harbor
#

yes it's what it means to be a homomorphism

wraith iron
#

okay

wet harbor
#

now you can do more !

#

for the real numbers

#

you can add two groups not one

#

one under addition and one under multiplication excluding the zero

#

this structure of having both groups + the distributive law creates a new structure we call a field

#

so a field is two group structures + a way to connect them (distributive law)

wraith iron
#

okay

wet harbor
#

a homomorphism of fields would look like this
f(x+y) = f(x)+f(y)
f(xy) = f(x)f(y)

#

compatibility with both laws !

wraith iron
#

what is an example of such function?

wet harbor
#

honesly don't have something in my head right now xD

wraith iron
#

oh okay

wet harbor
#

but simply a function which takes each element to itself is always a homomorphism

#

the identity transformation

wraith iron
#

just to be sure you are talking about f(x) = x

wet harbor
#

yes

wraith iron
#

oh ok

wet harbor
#

you can make another very special structure from all the past ones

#

it's called a vector space

#

a set of vectors which is a group under addition, with a field of numbers

#

the field numbers can be composed with the vectors using what is called "scalar multiplication"

#

and a homomorphism for that one would look like this
f(v+w) = f(v)+f(w)
f(c w) = c f(w)

#

compatibility with addition and scalar mutliplication

wraith iron
#

is it not f(c)f(w) for the last one

wet harbor
#

it's not because f operates on a vector space and c is a scalar not a vector

#

c is in the field

wraith iron
#

oh okay

wet harbor
#

it just so happens this homomorphism has another name

#

they call it a linear transformation

wraith iron
#

that is more familiar

wet harbor
#

yes but this is the abstract algebra background for it

#

so now those sets of vectors I spoke of earliers

#

aren't just sets of vectors

#

they have structure

#

they are closed under addition for example

wraith iron
#

yes

wet harbor
#

each vector has an inverse and there is an identity which is the zero vector

#

this structure when imposed in the map makes it a linear map

#

those two ways to compose can create something we call a linear combination

#

looks like this
w = c1 v1 + c2 v2 + c3 v3

#

the cs are all constants in the field F

#

and the vs are all vectors in the vector space V

wraith iron
#

then what is w?

#

does it have any meaning

wet harbor
#

w is a linear combination of all of them

wraith iron
#

is it f(c1, c2, c3)

wet harbor
#

it's a definition of the word

wraith iron
#

oh ok

wet harbor
#

so w is anything

#

turns out for some vector spaces

#

you can represent the whole space in terms of a finite number of vectors

#

so any vector in V would look like v = c1 v1 + c2 v2 + ... + cn vn

#

those are called finite dimensional vector spaces

#

the minimum number of vectors required for such representation is called the dimension of the space

#

for example R^2 can be represented by the vectors (1,0) and (0,1)

#

since any vector (a,b) = a (1,0) + b (0, 1)

wraith iron
#

yea its essentailly (a, b)

wet harbor
#

yes

wraith iron
#

so every point

#

whole space

wet harbor
#

and it's two dimensional

#

yes

wraith iron
#

you have (1, 0, 0), (0, 1, 0), (0, 0, 1) for R^3

#

then

wet harbor
#

yes

#

there is a beautiful proof that shows

wraith iron
#

induction?

wet harbor
#

any map from F^m to F^n for any field F

wraith iron
#

i thought you meant a beautiful proof that shows how the unit vectors can cover the whole space

#

so i said induction

wet harbor
#

if it's linear then it must be an m x n matrix.

wraith iron
#

please continue

wet harbor
#

the other one doesn't seem very obvious

wraith iron
#

it doesn't

wet harbor
#

it just has to be a matrix

#

so you think of a matrix as a map of vector spaces from now on

#

this is what it means in its best form

wraith iron
#

okay

#

what does the proof look like?

wet harbor
#

let's keep that for later, you can try it if you decide to go deeper in this

#

example of a linear transformation is rotation in the plane

wraith iron
#

okay

wet harbor
#

it's a 2x2 matrix which rotates a vector

wraith iron
#

ive seen it, just forgot

#

i cant memorize things

wet harbor
#

yea it has sines and cosines

wraith iron
#

but it is only 0s and 1s

#

oh yes if its any given angle

wet harbor
#

oh this one rotates by 90 degrees

#

yep

#

now a miracle happens

#

turns out

#

each one of those transformations

#

has specific vectors which never rotate but only get scaled

#

for example reflection around the y axis is a transformation which fixes any vector on the y axis

#

it scales it by one and never rotates it

#

these are called eigen vectors !

wraith iron
#

can i have an example?

wet harbor
#

the reflection is one of them

wraith iron
#

ok let me think

wet harbor
#

if you reflect a vector around the y axis

#

what happens to any vector on the y axis ?

wraith iron
#

x |-> -x

#

or y

#

it is negated

wet harbor
#

the x component is negated

#

the y component stays the same right

wraith iron
#

yea

#

of course

wet harbor
#

so any vector that only has y

#

never changes

#

that is called an eigen vector of the reflection

#

now there is more

#

the vector in the x direction is also an eigen vector because it gets scaled by -1

#

so the line didn't rotate

#

scaling by -1 we are still in the same line

#

hence (1,0) and (0,1 are both eigenvectors of the reflection around y)

wraith iron
#

okay

#

one second

wet harbor
#

if you wanna try that yourself here is the reflection matrix.

#

sure

wraith iron
#

why is 0, 1 an eigenvector of reflection around y?

#

i meant 1, 0

wet harbor
#

because it gets scaled

#

by -1

#

it stays on the same line but goes negative

#

the definition of an eigenvector looks like this
Av=cv

wraith iron
#

can one argue that it is also a rotation of 180 degrees?

wet harbor
#

as if c = -1

#

Av = -v

#

it works

wraith iron
#

both x and y has to be scaled by the same factor right

wet harbor
#

nope

wraith iron
#

for (x, y) to be an eigenvector

wet harbor
#

that's the fun part

wraith iron
#

oh okay

wet harbor
#

those scaling factors

#

can be different and will be different

#

they are so important they got their own name

#

they are the eigenvalues

#

those are the ones that come out of the characterstic equation

wraith iron
#

okay

#

why tho?

wet harbor
#

I was about to say xD

wraith iron
#

oh ok

wet harbor
#

how can we prove the characteristic equation ?

#

check this out

#

you know about algebraic equations right ?

wraith iron
#

yes

wet harbor
#

what is an equation

wraith iron
#

A = 0 where A is an expression with some number of variables

#

i dont know how to define

#

one

wet harbor
#

good

wraith iron
#

is it limited to only some operations

wet harbor
#

they can come in a shape which requires you to solve it

#

like x+3 = 10 for example

wraith iron
#

okay

wet harbor
#

well it happens that those form of equations can come in many fields of math

#

you can have a matrix equation

#

most popular one is Ax = b

#

You ask yourself what is the vector which if transformed by the matrix, gives you b

wraith iron
#

b x matrix^-1?

wet harbor
#

if the inverse exists!

wraith iron
#

im not very good working with matrices

#

yes

wet harbor
#

it may or may not exist

wraith iron
#

when does it not

wet harbor
#

it's simply a map of sets that have a structure on them

#

if you understand those

#

you will understand matrices

wraith iron
#

that kind of makes sense

#

matrix puts a restriction on the algebraic equation

wet harbor
#

so when does it not have an inverse

#

quite funny actually

wraith iron
#

something to do with determinant i think

#

i just forgot again

#

well done me

wet harbor
#

it doesn't have an inverse for the same reason a map my not have an inverse

wet harbor
wraith iron
#

something to do with injectivity or something

#

or osme other word

#

some*

#

bijectivity?

wet harbor
#

yes

#

that is correct

wraith iron
#

what does that mean?

wet harbor
#

i will tell you it makes so much sense

#

let say you have a map which maps even numbers to 0 and odd numbers to 1

#

does that map have an inverse ?

wraith iron
#

um

#

no

wet harbor
#

why

wraith iron
#

because if you do inverse(0) the output is an arbitary even number

wet harbor
#

that's correct

wraith iron
#

we can only say that inverse(0) in 2N

wet harbor
#

in fact it has an inverse

#

the inverse is all the even numbers or all the odd numbers

#

but that's not the correct question

#

every map has an inverse

#

but the question is ... is the inverse also a map ?

#

here is the answer is no

#

because 0 mapping to the entire even function is something a map would do

wraith iron
#

why?

wet harbor
#

because you know the definition

#

what is a function

#

it can only have one output right ?

wraith iron
#

many-to-one relation

#

yes

wet harbor
#

yes

#

can't be one to many

#

so when people say does inverse exist ?

#

what they actually mean is

#

does an inverse "map" exist

#

and if you have something that is not one to one it's clear that it wouldn't exist

wraith iron
#

it doesnt make sense to talk about mapping to the 'entire' even numbers though?

#

of course it is one of the even numbers

#

but the even numbers are a infinite set

wet harbor
#

you can map anything to anything as long as it's many to one

#

it could be infinite

#

you just say any even number maps to 0

#

the domain is free to be infinite

wraith iron
#

that makes sense

#

so what kind of functions does not have an inverse

wet harbor
#

so when is a matrix non invertable ?

#

when it's not one to one

#

simple as that

#

bascially when it's not bijective

#

bijective means one to one and onto

#

onto means it maps over the entire co domain

#

because if it doesn't then there will be elements the function can't reach

#

aka outside the range

#

and those cannot be inverted

#

as they never came out of the function to begin with

wraith iron
#

oh okay

wet harbor
#

the answer to the question

wraith iron
wet harbor
#

is a matrix invertable

#

yes

#

it's related to another question

#

solutions to the equation Ax = 0

#

why ?

#

because if Ax=0 has any other solution except zero

#

say u for example

#

then Av = A(u+v) hence the matrix isn't one to one

#

as A(u+v) = Au+Av = Av since Au = 0

wraith iron
#

i need some time to read this

wet harbor
#

sure

wraith iron
#

alright

wet harbor
#

yes

wraith iron
#

it doesnt make sense to ask that question

#

i just realized

wet harbor
#

only linear ones because we used linearity here A(u+v) = Au+Av is the property of linear transformations if you remember

wraith iron
#

yea

wet harbor
#

and they have to be defined on a vector space

#

aka matrices

wraith iron
#

yes

wet harbor
#

so how do we find those eigenvectors

#

Av=cv -> Av-cv = 0

#

which becomes (A-cI)v = 0

wraith iron
#

(A-c)v = 0

wet harbor
#

can't subtract a matrix and a constant

#

so cv becomes c I v where I is the identity transformation

wraith iron
#

oh, I is identity

#

oh okay

wet harbor
#

but guess what

#

if v is an eigen vector then so is any constant multiple of it right ?

wraith iron
#

im not sure

wet harbor
#

try it

#

if Av = cv

#

then Akv = kAv = kcv = ckv

#

hence kv is an eigenvector as well

wraith iron
#

okay, what does the phrase 'constant' do?

#

constant multiple

wet harbor
#

it tells you something very important

wraith iron
#

i mean for any k, kv is also an eigenvector

wet harbor
#

yes

wraith iron
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why cannot k = g(d)

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like another function

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variable

wet harbor
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so when solving for an eigenvector, multiple ones should give you zero

wraith iron
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yes

wet harbor
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because a constant is enough

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it says that the map cannot have a single solution

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in other words it's a non invertable map

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the map A-Ic to be specific

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a piece if information that requires a somewhat lengthy explaination is that the determinant of a non invertable matrix is zero

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hence det(A-cI) = 0

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that is called the characteristic equation

wraith iron
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what is the determinant?

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like apart from the formula

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what does it give?

wet harbor
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a map which takes a matrix to a real number

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it has a significant meaning geometrically

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if you put 3 vectors in a 3 x 3 matrix

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the determinant is the volume of the shape formed by the edges of the vectors in like a way i should show, can't phrase it on words

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see this