#help-26
1 messages · Page 130 of 1
@inner dove
I didn't understand
do you mean x=tanx?
i am asking for first step🙈
@ionic oar
@noble laurel
Bob the solver
First re-write this as $\int_0^{\infty} ln(\frac{x^2+1}{x})\frac{dx}{1+x^2}$
\left( \right)
ƒ(Why am. I here)=I don't Know
yeah
ln 1/x dx
uh, I'd suggest $u=arctan(x)$
ƒ(Why am. I here)=I don't Know
Now?
ln 1/tanx dx
u=arctanx
Du= 1. Dx/(1+x^2)
u=tan^-1x
x=tanu
X^2=tan^2u
[ 2\int_0^{\pi/2} \ln \sec x \dd{x} - \int_0^{\pi/2} \ln \tan x \dd{x} ]
Bob l'éponge
right you got it
It’s 3:25 am
3:55PM
, ti
The current time for austinu is 03:25 AM (PDT) on Sun, 23/06/2024.
@inner dove
I like uour name

The cobra is 
@inner dove Has your question been resolved?
I got πlog2
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This is a problem I came up with but it's generic enough that I imagine someone has thought of it before. I think I solved it but I wanted to know if anyone recognizes it and could point me to some resource that elaborates on it.
You have a ring of N keys, and you're trying to open a door with a very special lock. At any one time the door needs one specific key that you have to open it, but you don't know which one. And every time you try a key that doesn't work, the lock re-arranges itself according to some algorithm, and may now require a different key.
Is there a sequence of keys that you can try that guarantees you will be able to open the door, no matter the algorithm and the initial key requirement?
Re-arranged with a pattern or randomly?
Yeah I forgot to mention, with a specific pattern.
Since there are finitely many patterns or algorithms for how the required keys change, theoretically you could just keep track of all of the combinations and rule them out one-by-one. I'm just wondering if there's some convenient writeup for it.
How do you know they are finite?
Well because every algorithm can be boiled down to what keys the requirement shifts after every incorrect try. There are n*(n-1) key required-incorrect key tried pairs, and n possible shifts for each which grants n^(n(n-1)) algorithms. And then n possible first key requirements for a final n^(n(n-1)+1) initial states.
According to what I read, the exercise’s doesnt specify there not time involving. For example, the locker could have a timer that decides the next key based on how long it took to decide for you to choose the key.
Maybe the question should have the restrictions well defined, or maybe I am not reading it correctly
In any case, if you know all the algorithms the only way to guarantee it would be finding the algorithm, and for that you should try them all
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explain how he could prove this, for case a > 1
so you have to prove this of course
for a > 1 this is obvious so this is understandable
so now he needs to prove this
which is this ofc
and using the bernouli inequality
he just has to make this holds true
but he DIDNT
how do i prove this?
wdym he DIDNT
he just assumed it's correct
well intuitively like
epsilon is some positive number
and you can just choose n to be ginormous
and obviously itll surpass a
this is bs

it could be proven better
thats einstein level inution
which is for every real number thare's a larger natural number right?
well that is true...
this should've been in the proof
but its also for every pair of positive real numbers x, y, theres a natural n such that nx > y
here, you're applying it to ε and a - 1
this was the final step right?
sure
no definetely not obvious in the 3rd calc 1 lecture
its not obvious that you can scale a small number really large by multiplying it by a ginormous number?
he didnt even show the proof for the archimidean property i think
it's not obvious if you dont tell it in the proof
this is a regirous alegbric proof
well
im just saying
not every step needs to be filled in if there are parts that are "obviously true"
but okay sure if you want a more complete proof
go fill in the gaps
this was not
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👍
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Can someone explain me why N> θ^2/r
@still goblet Has your question been resolved?
Yes but why specially θ^2/r
To find the concluding bound i would assume
Theta is fixed, while r is some abritrary postive number
so we can find n large enough such that n > θ^2/r
How theta is fixed though
or in other words, that is why we probably used something like θ^2/r, since we have a nice bound to then conclude the limit
Well what is it?
An angle
Yes but it can be any number
“While r is some arbitrary positive number “
It’s the same ?
yeah
i thought it sounded better because saying fixed twice in the same sentence doesnt roll off as nicely imo
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Yes
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is this the correct inverse of the function y=(x+7)/(x-5) -- (-7-5x)/(1-x) =y ?
I would recommend writing down the process of arriving at it
and explain where youre troubled
i multiplied both sides by x-5 and got xy-5x=y+7
i subtracted 7 and xy on both sides and got -7-5x=y-xy
factored the right hand side and got y(1-x) and divided that on both sides and got
(-7-5x)/(1-x) = y
You multiplied by x-5?
I guess you have a hidden step, that is rewriting
y=(x+7)/(x-5) as x=(y+7)/(y-5)
yeah that's right, I'd probably multiply the numerator and denominator by -1
what?
if you know linear algebra there is a trick to doing it fast
im in alg 2
but then i would have to multiply y by -1, no?
How did the RHS suddenly become y+7? instead of x+7?
It's confusing, since you said you mulitplied by x-5
but that should be y-5 if you keep the consistency
sorr thats what i meant
y-5 on both sides
I see
It's good practice to be precise when writing this stuff down, that way; you dont have to be unsure if you've been correct or not
So in this case I can see that you've done everything right and as Mero pointed out it's correct!
but when i put it into mathway its smth else
multiplying numerator and denominator by the same number is the same as multiplying by 1 so doesn't change anything
they multplied both sides by -1
as Mero pointed out, you can take away a factor of -1
but u have to multiply y by -1
then, no?
nope, here's an example for you
$$y=\frac{3}{2}$$
$$y=1*\frac{3}{2}$$
$$\frac{-1}{-1} * \frac{3}{2}$$
$$y=\frac{-3}{-2}$$
Mero
1 is special in that multiplying anything by 1 doesn't change it, so we're really writing 1 in a fancy way as -1/-1
Ohhh
i see
if you really wanted you could multiply both sides by -1/-1 and then just simplify -1/-1 down to 1 on the side that has y if that helps
but probably that is more confusing adding in extra stuff yup
thx either way
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yup you're welcome
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how do you prove the existance of the NPC
i had a proof but i forgot and cant recreate it
if only one of those points was labeled P
which obne?
ok that stands for nine point circle
cyclic stuff
@crisp glacier Has your question been resolved?
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hiii guys can anyone help me with quadratic equations
Send ur question
a tiled path surrounds an 8-by-12- metre swimming pool the path has an width of x metres on all sides the are of the path is 4x² + 40x m²
A
show that this is correct
😭
help
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
it was lil bro
@neon iron Has your question been resolved?
@fast quiver Has your question been resolved?
the 4x^2 stands for the edges, which are each x^2 and there are 4 edges, so 4x^2
And the 40x for the total length (2x8+2x12) multiplied with the width x
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hello
i'm interested in whether, when solving matrices using the gauss jordan method, the units must be strictly in the diagonal at the end or not?
talking about this one
In this case, yes
in which case they dont have be diagonal?
if the matrix was non-singular, then it could happen
or if it wasnt square
ill give example in a moment...
thanks
this can be reduced row echelon too
(to be exact, its RREF form of this matrixú
Generally, in RREF, all pivot points must be 1 and everything in the columns with pivot points must be 0
oh
and they should be also ordered
Basically this + row echelon
what's your current progress?
you can either send photo or type the matrix simply like this:
1 2 3
2 4 0
3 6 3
,rccw
okay now you need to make 0 from that -3
How can that be done without changing the first column?
it's like standard gaussian reduction atm
and add it to the third, yep
oh
i mean i someow know how to solve them when someone gives me a tip
but alone its quite impossible
it's just like an algorithm
do yo have some shortcuts to help me understand it easier
firstly you always start with everything under the 1, 1 entry of the matrix
and you turn it to 0
now what do you have to multiply the first row by, such that when you add those 2 you get 0?
do you see that replacement of 1st and 3rd row
a * 2 + 1 = 0
i didnt get it by myself acutally
Yes I see, that easens it a bit
so how do i recognize those stuff
generally, its nice to have 1 in the "main" row. Main in the sense that you will use it to turn everything else in the column to 0
so that swap easens the things a bit
because then, you'll have to be adding multiples of 1st row to row 2 and 3
and multiples of 1 are much easier to calculate
so its good to have 1 in that place
now this
so you need to get rid of those 2
you do that by adding -1 * first row and -2 * first row
respectively
to the 2nd and 3rd row
oh
ok so ive done some work
and came to this
thats by multiplying 2nd row with 3 then adding it to 3rd
now you need to get all 1's on the diagonal
you do that by scaling the non-1 entries
(and their rows)
there is just one in this case
Can i like multiply 2nd row with 2 then add it to 1st to get rid of 4, then again multiply 2nd with -3 then again add it to 1st to get rid od 1(now 3)
not really
the trick is, you need to do it column by column
Ohhhhh
ok imma write that down
start with the third column
the -7 is the only non-zero entry that can stay there, everything else needs to go to 0
so you will need to find some a, such that a * -7 + (-2) = 0
to get rid of the -2 first
Or maybe it would be better to scale down the third row by -7 first
why dont i leave -7 till end, then i just divide it by (-7)
and i get 1 there?
or thats wrong
because you will have harder time working the third column
oh ok then
its not wrong, but it makes stuff computationally harder
ok
just a sec
ok so now i try to get rid od -7
well i dont know how to do it
🥲
You just need to make it 1
so multiply by -1/7
the third row
yes
so get rid of -2 in 2nd row by multiplying last one with 2 and simply adding it back to 2nd
correct
nice
multiply 2nd by -3 then add it to 1st?
and we are done with third column
perfect, we now move to the 2nd column as you proposed
In the "gaussian" part of the reduction, we do it column by column from left to right, and then with the "jordan" part, we do it again column by column, but this time from right to left
mhm
why mhm🥲
,w 2x+5y+3z = 2, x + 2y + 2z = 4, x + y + 4z = 11
i see
what did we do wrong
I think the mistake happened here
do you mean swapped?
somehow after multiplying first row by -1 and adding it to the 2nd, you got -2 in the last column
but 4 + (-1) * 2 = 2
💀
isnt it 4*(-1) + 2
-4+2=-2
yes
im talking about the 4th column
the completely last one
MæthIsAlwaysRight
oh right
MæthIsAlwaysRight
it should be 3, no?
bro...
i think i should take a break from studying
it is 3 sorry
i think my brain is just fried from 5hr of doing math
i mean i appreciate your help
a lot
i will surely take a break but as soon as i finish this one 😂
well fuck
what?
,w x + y + 4z = 2, x + 2y + 2z = 4, 2x + 5y + 3z = 2
what?
there are 2 matrix, both are the same
except one ends with +z, other with +4z
and i mixed them up
LOL
hold on a sec
x + y + 4z = 11 it was?
if so then it's not too bad
it can be fixed quite easily
luckily
i was looking at wrong one whole time..
this is the right one, right?
why is there 2 images?
MæthIsAlwaysRight
bc i was looking at one while solving other
and messed up
Yes
12, -5, 1
Thats is correct
you've encountered enough pain today so there it is done for you lol
ill just get a shower rq, brb
Thanks bro
i really appreciate this
i think im gonna take a shower too
a cold one
okay back
np
You can try the 2nd system for yourself
remember, column by column from left to right
once you do the gaussian part, column by column, from right to left
@winged depot Has your question been resolved?
yes
i will
appreciate your help
wish you all the best
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You too :) Good luck
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(PHYSICS) Hey guys, my physics teacher has taught me that in a current network if two points are connected by a conducting wire with no resistsncr the potential is the same between those two points which i understand, but he gave a transformation which I don't. Can anyone help?
,rotate
you can adjust the wires to make it look like that
How exactly?
I am unable to visualize the wires moving
One second, trying to do that.
@sage siren Thanks a lot!!
@lime perch You too
,cloae
,close
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Couldn't find an attached image in the last 10 messages.
just one less. whatever.
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hello
so here I have an excercise along with its solution
Where it says the series converges according to the p series test in which p>1
but doesn’t the polynomial denominator affect this?
also, if it doesn’t affect the criteria for convergence then why take out the constant 2^2 at all
yapping
yap - talk at length in an irritating manner.
Source - Oxford Languages via Google
i think he is allergic to large long sentence
yeah no I get that but like what about my question lol
I tried to put it simple but I think it required some explanation at least
You can still use regular p series test
If you combine with the comparison test
I mean like...
$\frac{1}{(n + \frac 12)^2}$ and $\frac{1}{n^2}$ are basically the same at large $n$
not necessary but just to make the comparison to a p-series easier
Pseudonium
So one converges iff the other does
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yeah I don't like this either, it seems better to just say it has the odd terms with the even terms of the p series taken out at p=2,
✅
so like the denominator has (2n+1) in it, if you did the same series with (2n) and add it to it, you'd have all the even and odd terms
sum 1/(2n+1)^2 + 1/(2n)^2 = sum 1/n^2
.solved
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how do I evaluate this derivative ?
Sleep bro
@stuck hatch Has your question been resolved?
first get rid of the 1 cause it's constant
and move the negative sign outside the derivative
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How do I solve this question
What is your calculation
my final calculation was 16
So first
Here ill explain gimme a sec
bro this is the thing
I DONT KNow
how
here
I did this
500/4 blue material
1500/8 white material
5 extra blue material and 5.5 extra white material
@neon iron Has your question been resolved?
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f(x) = 1/x and im given (f(x)-f(a))/x-a. i need help simplyfing it
by just plugging in you get ((1/x)-(1/a))/x-a
but idk where to go from there
the answer is given as -1/(ax) and i just want to understand how to get there
Try to bring 1/x-1/a to a common denominator.
how would i do that?
expand 1/x with a and 1/a with x
can i do that? if i multiply 1/x with a wouldnt i also have to do the same to 1/a?
ok so that would give ((a/ax) - (x/ax))/x-a
Yes
what would be the next step to make it look like -1/(ax)
a-x/ax
Now, in general, what is (a/b)/c equal to?
i genuinely have no clue
Okay, maybe thats the step, thats missing for you to get to the result.
(a/b)/c = a/(bc)
Therefore ((a-x)/ax)/(x-a) = (a-x)/(ax*(x-a))
And now just cancel (a-x) [ =-(x-a) ] with (x-a)
youll get -1/ax
a-x is equivalent to -(x-a)?
🙂
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Need help completing this, have incorrect entries
You forgot the square root
For which ones?
That is why you are getting an incorrect answer
In the graph, there has to be a square root on top
like $sqrt(5x^3+9x^2)$
MoonCaller27
Let me know if that fixes the issue you are having.
well
it changes the graph to this.
the local max y
would be
it says 2.078
ah okay
yeah I think this is right
Should be, yeah
I think i hjust have to figure out the sedcondary poitns of increase and decrease
any recommendations
For example, one portion where it is increasing is the (-1.8, -1.2) interval
Imm still doing something wrong I dont get it 😭
v
and Idk what the yellow checkmark means I've never seen that before
i feel like its saying its correct but partically correcrt
@latent agate
Let's see
We're looking for the interval for which the interval is increasing
$(-1.8, -1.2)$ is technically part of the correct answer
However, From (-1.2, 0), the interval is decreasing, so the answer (-1.8, inf) would not be correct.
@vestal hatch Has your question been resolved?
MM makes sense
Wait sorry that is my mistake, the interval is decreasing from (-1.2,0)
The other portion of the graph that is increasing is (0, inf) because it scales upwards
$(-1.8,-1.2) U (0,inf)$
MoonCaller27
My open math is always fun
Ok so
i see
yes
nice
yes 🐱
IM having to find variables of average rate of change
@wispy vortex
I start college in the fall
so im doing college algebra prepartion
It’s decreasing on the interval (-1.2,0)
It’s also increasing from (0,inf)
Kk
but I think i can figure tihs one out myself.
👍
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Gl
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thx
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,tex
$
\sin^2(x)+\cos^2(x)=1\
\sin^2(x)=1-\cos^2(x)\
\sin^2(x)=(1-\cos(x))(1+\cos(x))
$
lILi
ohhh p
blud i thought u got it
if you need further proof, rewrite as the definitions of sin and cos with o, a, and h (with h written as sqrt{o^2+a^2}), and solve algebraically, you'll end up finding that sin^2x+cos^2x=1
;-;
v_V
Ok ty
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Hi guys, im doing a maths assignment and i have had to create a position function using calculus.
Im pretty sure its right but when i put it into desmos with a launch angle of 0 degrees launches at an angle not flat like i would expect
I assume its because i have split it into x and y but how do i explain why this is happening
Is this meant to mimic free fall? If so why is there acceleration in both x and y components?
its meant to represent a object being launched at 0 degrees from a height
i am eventually going to consider drag so assume i need acceleration in the x?
Yeah but for now you can assume it's zero, maybe add it back later.
What's for sure is that it won't accelerate at the same rate due to drag
Can I see how you've formulated it as well? Like your full formula?
Ok but without it it still goes up
This is probably mostly wrong im just getting started
That's ok. What about on Desmos? Can you link it or show me your whole expression for r?
Ok. So the issue is Desmos does not see this as a parametric equation.
Try and write it explicitly like $r(t) = (first component, second component)$
Azyrashacorki
It doesnt see it as i and j?
No, it just adds both things, so you're just drawing a random quadratic with some constant terms as it is.
Once you've written it down with a parameter t, it should ask for a range for t, which you can choose depending on your context.
like that?
Yeah. That should work. Note that with the acceleration in both components, it will look sort of oblique, because the 'drag' brings it back onto the x axis as fast as "gravity" is
should the t's be x's? because im getting a error
Oh wait you have to put it in one big parenthesis
And remove the (t) at the beginning. I forgot Desmos is a bit finnicky
Like just r instead of r(t)
Yeah that's the acceleration thing. If you want to keep it, maybe write $a_x$ in the x component and $a_y$ in the y component and you can control both separately.
Azyrashacorki
The "no drag" case is with a_x = 0
Yeah it looks pretty good. You can extend the interval for t under the formula for r
Play with the angle a bit it should match, same thing with initial height and stuff
yeah thankyou, what does the x and y axis represent now?
Axes are position, and it draws over t, so time
obviously the y is the height but what is the x, is that time? and howcome the t interval doesnt match up with it
Thanks for all your help
appreciate it alot
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how come it goes from 3x-1 to 3x+1
Have you tried doing the derivative
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15 people are to be assigned to teams of various sizes. each person must be assigned to exactly 3 teams, all of different size (so e.g., assigning a person to a size 4 team, a size 2 team, and another size 2 team is not allowed)
there are:
5 teams of size 1
4 teams of size 2
3 teams of size 3
2 teams of size 4
3 teams of size 5
there is no order for players within teams, and teams of the same size are to be treated as indistinguishable. so e.g. if the size 3 teams are named t1, t2, t3, then
assigning p1 p2 p3 to t1 and p10 p11 p12 to t2
is the same as
assigning p10 p11 p12 to t1 and p1 p2 p3 to t2
how many ways are there to assign teams?
layla
pun pun
one thing to note is every person must be assigned to exactly one team of size 5
which seems like it should simplify the problem a lot because we can recast it as just assigning each person to 2 teams and ignoring the teams of size 5 for now BUT ITS STILL A MESS
is this combinatorics
yes
oh ok
@wary tulip Has your question been resolved?
Maybe you can look at it as distributing placements of the elements in the multiset ${p_1,p_1,p_1,p_2,p_2,p_2,...,p_{15},p_{15},p_{15}}$ into 'posts' for different team sizes. Like there are 5 posts for teams of size 1, 8 for teams of size 2, 9 for teams of size 3, 8 for teams of size 4 and 15 for teams of size 5. \
Then, you notice that you cannot assign the same person to 2 teams of equal size, so each person $p_1,p_2,...,p_{15}$ has to be part of a team of 5, since there are as many places for members of teams of size 5 as there are persons.\
Then the problem reduces to finding distributions of assignments in ${p_1,p_1,p_2,p_2,...,p_{15},p_{15}}$ into 5 posts for teams of size 1, 8 for teams of size 2, 9 for teams of size 3 and 8 for teams of size 4.
Crystopher
well yes that’s what i was talking about here
it doesn’t seem to be very nice after that though
like you could fix 5 people to the size 1 teams and then take cases on where to put the last 10
but then… many more cases?
or maybe it’s better to fix the size 3 teams
but either way soooo many cases
need something more industrial
Something almost straightforward is using multinomials, like $\binom{45}{5,8,9,8,15}$ but then we have the problem that it also counts combinations where the same person may be assigned to several teams of the same size.
Crystopher
@wary tulip Has your question been resolved?
yea it is kind of like that but i think those numbers should be further partitioned into team sizes (so e.g. 5,5,5 instead of 15)
then the only issues is players being assigned same size teams
hmmmm maybe some inclusion exclusion bs
🥵
this is tough
eepy time for me
@wary tulip Has your question been resolved?
Always start small with these kinds of problems
Reduce it to a simple enough case such that you get some feel for it and build up from there
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the solution is there but I don't know how they got x-4, I got x-8 because I calculated the whole equation x2 to get the x^2/2 to just x^2. Is that unnessacary?
They just take the derivative of f(x)
how do they do that
Do you know how to take the derivative of polynomial 
You cannot just multiply by 2
That’s a whole different function
oh
sorry I'm trying to translate derivative of polynomial to german but I don't know what that is
can you explain it, what is done`?
derivative is f'(x)
ah, yeah I know that
well, if $f(x) = x^n$ then $\frac{d}{dx}x^n = n(x^{n-1})$
NKH
but I thought I had to remove the division to do it with x^2, otherwise how do you do it with x^2/2?
why did you multiply it by 2 in the first place?
Yea
that's why I multiplied by 2
uhh no i mean you just take the derivative of x^2/2-4x+4
how do you do this f'(x) with x^2/2?
rewrite it like this: $\frac{d}{dx}\frac{1}{2}x^2$
NKH
1/2 is just a constant
yes but how does it change
You can bring it out of derivative: $\frac{1}{2}\frac{d}{dx}x^2$
NKH
And then differentiate normally
sorry, I don't understand it like this but for example with f'(x) 4 dissapears, -4x turns into just -4, the x falls off and what do I do with the x^2/2??
How would you take the derivative of 4x^2 ?
I am confused. What are you trying to do, though?
Nope it’s 4*(2x)
Anyway the thing here is you can take out the constant when doing derivatives
Yeah, constant doesn't have anothing to do with derivative
You don't need to simplify or anything like that
oh right sorry, my bad
but what do I do with the x^2/2?
how do you take out the constant
What is the constant here?
I don't know what the constant is in german so I don't know what it actually is
is it 1/2?
That’s right
Yeah
okay so you take it out and have 1/2 * x^2? or
$\frac{x^2}{2}$ = $\frac{1}{2}x^2$
NKH
ohhhh and then you put 1/2 * 2 and it's just 1, so you get left with x-4?
Yeah
okay and then you put 3 as x into the original term?
to get the point where the slope has the value 1
You know that f'(x) give you slope of tangent line at x, right? 
Then if you have f'(x) = x-4
and you need slope = 1
It will give you the equation: x-4 = 1
and solve for x with give you x at which the slope of tangent line is equal to 1
but that isn't the same as in the solution
the solution has somehow -3,5
Now that you talk about it
x = 5 is the solution of the equation
how do they get x = 3?
I think there is a mistake
To get y, you just plug x = 3 to f(x)
into the original f(x) not the f'(x) right?
Yeah
okay
plug x = 3 to f'(x) will give you slope at x = 3
Not y coordinate
oh right
oops
okay, thank you for helping
that was weird with the mistake, it's an official solution from our teacher
You should ask your teacher if there is a mistake
yeahhh we have an exam today so it's a bit too late for that 😅
but yea, thank you, goodbye! :)
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i need help cuz idk what to do next
i think i was going the right way for the first bit
, rcw
@gusty delta Has your question been resolved?
try finding the area of the yellow (its a right triangle)
actually (area of blue) = 225-2(area of yellow)
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9th, but I imagine I can help you in maths
you should help them figure out how to open a help channel
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if im solving a differential equation
and i get x(2t-1)/(2t+1) = (2t+1)/2 - ln(2t+1)+C
do i have to expand RHS and merge the 1/2 with the C
its given when x=3 t=1
(2t+1)/2 - ln(2t+1)+C is obtained after integrating (2t-1)/(2t+1
why don't i have to merge 1/2 with C
@boreal mulch Has your question been resolved?
@boreal mulch Has your question been resolved?
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An electron is in the fundamental state of a simple harmonic potential, which minimizes the Heisenberg uncertainty relation, and has a kinetic energy of 1 eV. Determine the uncertainty in the measurement of the electron's position. how can i solve this???
fundamental state of a simple harmonic potential
does this jargon just mean the ground state
$\Delta x\Delta p\geq \frac{\hbar}{2}$
Flappie
1/2mv^2 >= h/2 ye
Bob l'éponge
wait nvm
What values do we have to work with
Bob l'éponge
are you sure that this is everything youre given?
so solve for mv (p)
unfortenately yes
and let △x △p = h/2
then find △x
mass of an electron = 9.109 * 10^-31 kg
reduced planck's constant = 1.055 * 10^-34 J s
@nova path ?
sorry
for mv?
mb v
idk why i said mv
solve for v
then find mv
1/2mv^2 = 1 eV
@nova path Has your question been resolved?
so i assume that delta v is equal to v? @iron blaze
@nova path Has your question been resolved?
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what i need to do: turn these problems into a matrix equation
context:
this is for a puzzle game i play
its somewhat hard to explain what i need to exactly do
for a more detailed explanation, this is the guide https://ktane.timwi.de/HTML/ReGret-B Filtering.html
but in short
i need to do 3 operations to a hexadecimal number in about 2 minutes
and these are just a few of them but
what game is this
keep talking and nobody explodes
oh
so for example
for the image with the "1"
i would need to split the number into pairs
C7 64 66
convert it to decimal
199 100 102
do the same thing to the bottom number
excuse me but is this linear algebra?
no
229 166 236
then i need to take the multiplicative average of them both
and then convert it back to hexadecimal
the reason im asking here
in simple terms uhh
someone else is really good at doing the puzzle
and apparently you need matrices to do it faster
uhm...
here are all the possible functions
i'm just a high schooler btw...
- : additive average
x : multiplicative average
/ : inverse average
OR : convert hexadecimal to binary instead and OR operation
XOR: XOR operation
AND: AND operation
so for example
the solution to the first one was
this is what it looks like int he calculator i use
the problem with this is that its too slow
and also i am supposed to delete everything and type it all manually every time
to give you a general idea of how fast im supposed to do it and why i need to know this
use python or something like that
ah
got it
and also i dont know how to code
Opponent's time: 1:30
Tepel(fella who knows the matrix): 1:00
and 30 seconds is a really, really big time for what i am doing
