#help-26

1 messages · Page 103 of 1

normal tapir
#

how do we compare two elements, say (3,4) and (2, 5) ?

true spindle
#

the x and y values?

normal tapir
#

it wasn't a rhetorical question...

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in order to talk about the sup and inf

true spindle
#

nah im just a little slow 😭

normal tapir
#

you need a way to compare elements of R^2

true spindle
#

parametric?

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or whats it called

normal tapir
true spindle
#

do you mean like compare if its less than

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or greater than

normal tapir
#

i mean compare as partial order

true spindle
#

oh

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i thought there wasnt any partial order

normal tapir
#

there is no normally defined partial order correct

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which is why im asking

true spindle
#

yea i didnt know how to compare it either

#

thats why i thought they just all didnt exist

normal tapir
#

ah well you should go ask prof or check notes or w/e to see how it's ordered

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otherwise the problem isn't doable shreg

true spindle
#

lol got it

#

thanks for the help

#

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cerulean quartz
#

whats a faster more efficient way to diff this instead of quotient rule?

cerulean quartz
#

<@&286206848099549185>

shell knoll
#

yes

remote agate
#

my god what on earth

#

also

#

!15m

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#

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viral skiff
cerulean quartz
#

but i can just tell quotient rule is gonna be tedious

#

need a faster more effective way of doing it minimising error

remote agate
#

ah so this is the expression after differentiating once

remote agate
#

honestly i have no idea but it probably isnt intended to be done like that

#

theres no obvious simplification

cerulean quartz
#

ill show u how i got there with my working out

remote agate
#

that is an incredible amount of patience

cerulean quartz
gritty birch
remote agate
#

i wouldve factored y^2 on the left before differentiating but idk

cerulean quartz
remote agate
#

and also you can differentiate it twice without making y' as the subject

cerulean quartz
#

bro i lose track with quotient, like 80 variables you gotta account for

remote agate
#

id just stick to product rule

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rearrange stuff so its easier to differentiate

cerulean quartz
#

ok

#

lemme try that

topaz sinewBOT
#

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true turret
#

Solving for X when a radical is the exponent

true turret
#

Found the answer but I don’t know how to actually work it out

#

3root(x) would also be x^1/3 right

alpine mist
#

probably start with logarithms and use some of those rules

cursive mango
true turret
#

Yes my bad

cursive mango
#

Then yeah

true turret
#

And then can’t you transfer it down?

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I am having trouble isolating the x

terse nest
#

rewrite the bases

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4 can be rewritten as 2² while 8 can be rewritten as 2³

true turret
#

And then the two exponents can be multiplied, right

alpine mist
#

oh yeah. i forgot about that, do that instead of logs.

true turret
#

Or am I canceling them out

true turret
#

Like this?

terse nest
#

yep

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now, they have the same base

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meaning, you can equate the exponents to each other

true turret
#

I get what you’re saying, but I’m having trouble writing it out

terse nest
#

writing which

true turret
#

Equating the exponents to each other

terse nest
#

you just do this

#

,,2\cbrt{x}=3

thorny flameBOT
#

Renz
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

true turret
#

How?

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How did you get that from the picture I posted

terse nest
#

,,2\sqrt[3]{x}=3

thorny flameBOT
true turret
#

But what happened to the bases

terse nest
#

just take these 2 and equate them to each other

true turret
#

Oh my God I just got it

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I am actually stupid

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Thank you Renz

terse nest
#

no problem

#

time to sleep ig it 3am for me lol

true turret
#

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haughty musk
#

Quick question regarding this integral, why is it that when i separate the integrand that the +500 become a -500?

haughty musk
#

I first wrote it down as 20 | dx + 500 | 1/x+1 dx

#

because in the original function, it was 20 + 500 / x + 1

neon iron
#

that does seem like a mistake on their end

haughty musk
#

I was thinking of using symbolab and seeing how it would solve it

neon iron
#

,, \int \8{20 + \4{500}{x+1}} \dd x = 20\int \dd x + 500\int \41{x+1}\dd x

thorny flameBOT
haughty musk
#

ok so i should solve it like that^

neon iron
#

yeah

haughty musk
#

which would be 20x

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but 500 | 1 / x + 1

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I can't turn that into (x+1)^-1 because it would be to the power of 0 when I add 1

#

would I then use U-sub in this case?

neon iron
#

yeah

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u = x + 1 works

haughty musk
#

ok thank you!

#

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neon iron
topaz sinewBOT
neon iron
#

So i showed that |T| = the right

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like so

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But now, how do i show that |T| = the left

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i started it like this but I do not know where else to proceed

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Now idk if I can make a combinatorial argument or If i can turn that into a choosing formula

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dont really know what to do

topaz sinewBOT
#

@neon iron Has your question been resolved?

wary tulip
#

up to z = n + 1

#

counting each of these cases and summing them up will give you the sum on the left

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neon iron
#

can you apply greens theorum to this?

topaz sinewBOT
loud oasis
#

the curve doesn't appear to be closed

neon iron
#

Oh wait they didnt specify that ughsguh

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so then I'd need to set up 3 line integrals?

#

yea gotta do it the hard way

#

pick a nice parameterisation

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and compute them

#

sob

#

alr ty

#

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supple solar
#

is it possible to generalize the surface area of revolution with the double integral formula?
$\iint_D dA$ with domain D

thorny flameBOT
topaz sinewBOT
#

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limpid iris
#

Hello, this answer explination appears wrong, can someone double check this?

silent nest
#

The answer is right (4 cups) but the explanation is wrong

#

The correct explanation is
2.5 cups serves 10 people, so 1 cup serves 4 people. To get to 16 people, we multiply both sides by 4, so 4 cups serves 16 people

limpid iris
#

Right thats what I thought.

#

but thanks for confirming

silent nest
#

👍

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#

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fossil minnow
#

so I attempted this problem this is my work. It is incorrect, so I'm not sure how to go about this.

smoky sparrow
#

But anyway it looks correct so far

fossil minnow
smoky sparrow
#

Ah, you need to multiply your middle component by -1

#

Cause remember the 2x2 determinants go +, -, +

fossil minnow
#

yea so i did that too,

#

and then m=-2

smoky sparrow
#

You didn't

fossil minnow
#

but that isn't right either

smoky sparrow
#

You just did m - 2

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Should be -(m - 2)

fossil minnow
#

sorry, not in the work i showed

smoky sparrow
#

Oh wait you did

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Sorry the minus sign was very small

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Yeah isn't that correct then

fossil minnow
#

i tried with and without the sign

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cause it still gave it to me as incorrect

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yea so I need to get the entire question right to get a mark for it.

smoky sparrow
#

Ah it's probably your part a that is wrong

fossil minnow
#

i doubt it, cause I just proved that I can solve for the constants b,c,m

smoky sparrow
#

Oh interesting

fossil minnow
#

and checked off a anyways with the same work and it still says it's wrong

smoky sparrow
#

No wait did you prove it by using the working you showed me

fossil minnow
#

yea

smoky sparrow
#

That's not how you prove it

#

Like if you take x + cz = 0, then z = -x/c

#

So substitute this into ax + by + 2z = 0 and you have an equation in only x and y

fossil minnow
#

well it's not if x+cz=0 is if the flux is equal to 0

smoky sparrow
#

And ofc 9y + mx = 0

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Shit not the divergence

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Ah okay that gets messy

fossil minnow
#

yep idk

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actually you were right

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somewhat right

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that isn't how you prove it

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cause they were different questions

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flux is found with the curl but the curl isn't necessarily zero

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but the divergence is zero

#

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hasty jewel
#

surface integral for surface area of $z=11-x^2-y^2$ bounded below $z=2$

thorny flameBOT
topaz sinewBOT
# hasty jewel surface integral for surface area of $z=11-x^2-y^2$ bounded below $z=2$
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
hasty jewel
#

2

smoky sparrow
#

Ah ok

#

Could you send your work then?

hasty jewel
#

i first tried doing it with the parametrization involving the cross product

#

$\int \int fds$ where $ds = |r_{u} x r_{v}|dudv$

thorny flameBOT
#

Jaxx
Compile Error! Click the errors reaction for more information.
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hasty jewel
#

actually im not sure if it's fds

#

probably $\int \int ds$

thorny flameBOT
hasty jewel
#

i did z=2 so that gives the circle at z=2 of $x^2 + y^2 = 9$

thorny flameBOT
smoky sparrow
#

Nah should be f dS

hasty jewel
#

ok

#

so then $f = z=11-x^2-y^2$?

thorny flameBOT
smoky sparrow
#

No wait, just ds

hasty jewel
#

ok

#

so oanyways

smoky sparrow
#

Yeah integrate 1 ds in the region, sorry

hasty jewel
#

it's a circle at z=2 so i switched to polar

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$\int_{-3}^{3} \int_{-\sqrt{9-x^2}}^{\sqrt{9-x^2}} fdydx$ (cartesian not polar yet)

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my issue here is finding f

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because i know z=11-x^2-y^2

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so is that f

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or because im at z=2 is f =9-x^2-y^2

thorny flameBOT
hasty jewel
#

when converting to polar i get $\int_{0}^{2\pi} \int_{0}^{3} frdrd\theta$ (polar)

smoky sparrow
#

Ah right I'm stuck here too

thorny flameBOT
hasty jewel
#

also none of these are right btw

#

f = 11-x^2 -y^2 = 11-r^2 or f = 9-x^2-y^2 = 9-r^2

#

correct answer

#

i also tried parametrization with u,v in polar system so $u=r$ and $v=\theta$ but i got stuck when setting up that integral too

thorny flameBOT
hasty jewel
#

because of the parametrization i need to find cross product of ru,rv for ds since ds = |ru x rv| dudv

#

so then my r becomes $r = <ucos(v),usin(v),11-u^2>$

thorny flameBOT
hasty jewel
#

but then again i wonder if it's 11-u^2 or 9-u^2

#

anyways if i continue with 11-u^2 and compute the partials and then magnitude i get

#

$r_{u} = <cos(v),sin(v),-2u>$

thorny flameBOT
hasty jewel
#

$r_{v} = <-usin(v),ucos(v),0>$

thorny flameBOT
hasty jewel
#

cross then get magnitude, i get $\sqrt{4u^{4}+v^{2}}$

thorny flameBOT
hasty jewel
#

so my integral would be $\int_{0}^{2\pi} \int_{0}^{3} f \sqrt{4u^{4}+v^{2}}dudv$

thorny flameBOT
hasty jewel
#

$\int_{0}^{2\pi} \int_{0}^{3} (11-u^2) \sqrt{4u^{4}+v^{2}}dudv$

thorny flameBOT
hasty jewel
#

f = 11-u^2

#

which this integral; is also wrong

#

any ideas

#

specifically where i went wrong

#

actually f isnt in this integral when i parametrize

#

should be $\int \int_{R} | r_{u} x r_{v} | dudv$

thorny flameBOT
hasty jewel
#

still is wrong though $\int_{0}^{2\pi}\int_{0}^{3}\sqrt{4u^{4}+v^{2}}dudv$

thorny flameBOT
hasty jewel
#

my bounds seem right so i think my issue is the parametrization of r then the subsequent crossproduct and magnitude

#

with u = r and v = theta my parametrization of r(u,v) = <x,y,z> = <rcostheta,rsintheta,11-x^2-y^2> = <ucos(v),usin(v),11-r^2cos^2(v)-r^2(sin^2(v)>

#

i cant find anything wrong with my parametrization

#

<@&286206848099549185>

topaz sinewBOT
#

@hasty jewel Has your question been resolved?

hasty jewel
#

<@&286206848099549185>

weak ridge
#

Do you have a question?

hasty jewel
#

yes it's above

#

i cant figure out how to set up this integral with the parametrization u=r and v=theta

#

nevermind figured it out myself turns out i cant read the difference between u and v on a cross product calculator

#

.close

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#
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golden patrol
#

please help me

topaz sinewBOT
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calm burrow
#

can someone help me with this

topaz sinewBOT
fickle pelican
#

pythagoras theorem

calm burrow
#

i fogor

fickle pelican
#

A^2+B^2 = C^2

calm burrow
#

wait brv 2 min

fickle pelican
#

did u get it

calm burrow
#

im back

ancient mica
#

Don't you know pythagoras theorem

calm burrow
#

i was busy

#

r = x+y

#

all squared

ancient mica
#

no

#

yes

calm burrow
#

yuh i was seeing if the pants that i got tailored fit me well

#

now im back

smoky sparrow
ancient mica
#

AC^2 = AB^2 + BC^2

smoky sparrow
#

Interesting you think of Pythagoras's theorem as being the equation of a circle with radius r

#

Centered at the origin

#

Good connection to make 👍🏻

ancient mica
#

yeah, do u understand

calm burrow
slate barn
calm burrow
slate barn
smoky sparrow
#

So we don't know AC yet

#

We do know AB and BC tho

calm burrow
smoky sparrow
#

okok

calm burrow
#

ab should be 90 right?

#

degrees

smoky sparrow
#

No, AB is not 90 units long

smoky sparrow
calm burrow
smoky sparrow
#

angle B is angle ABC

calm burrow
#

ahhh

smoky sparrow
remote agate
#

but yes the angle ABC is 90 degress

calm burrow
#

ahh admn this what was confusinbg me

#

final answer should be AC = |------
|130

right?

smoky sparrow
#

What's side BC equal to?

#

Ah wait ok

#

So yeah, AC^2 = 130

calm burrow
#

i dont know the sign

smoky sparrow
#

So AC = sqrt(130)

calm burrow
smoky sparrow
#

But no side length is ever negative

#

So it has to be positive

calm burrow
#

yeah

smoky sparrow
#

Like it will help you when solving quadratics

#

Like x^2 = 4

calm burrow
#

thanks for yall help

#

preciate it

#

.close

topaz sinewBOT
#
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smoky sparrow
#

No worries

topaz sinewBOT
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crude thunder
#

if im calculating the coefficients of a complex fourier series

$$
c_n = \frac{1}{T_0}\int_{(T_0)}s(t)e^{-jn\omega_0 t}dt
$$

and I want to use the sine and cosine symmetry, I have to multiply the integral by 2? That means

$$
c_n = \frac{2}{T_0}\int_{(T_0)}s(t)\cos(n\omega_0t)dt
$$

Also, does it affect the bounds of the integral?

thorny flameBOT
#

konxmok

topaz sinewBOT
#

@crude thunder Has your question been resolved?

crude thunder
#

<@&286206848099549185>

topaz sinewBOT
#

@crude thunder Has your question been resolved?

topaz sinewBOT
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wintry phoenix
#

$\lim_{{x \to 0, , g \to \infty}} \ln(x) \cdot \left|x^{-1/g}\right|$

thorny flameBOT
wintry phoenix
#

is this just -inf here or is there any trick Im missing?

scenic flare
#

Yes -inf., but I presume you meant to write x -> 0+

#

since the leftwise limit is undefined, meaning the entire limit is undefined

wintry phoenix
#

yes, sorry about that

scenic flare
#

np

wintry phoenix
#

i was thinking

#

why if the limit is lnx * x^(-1/a) being a any number u want is 0

#

but when u make it approach to infinity is -infinity

scenic flare
#

Why would it be 0

#

for a=1 the limit is -inf.

wintry phoenix
#

wait i must have look wrong

#

give me a second

scenic flare
#

kk

#

Any positive a does so

#

For negative a it should be 0

wintry phoenix
#

ok i didnt write correctly

#

i got confused and mixed 1/ and ^-

#

No wait im right

#

jeez my brain

#

is collapsing idk anymore

#

ok ill start with the easy

#

lnx/(1/x) is 0

#

because derivative of lnx is 1/x and derivative of 1/x is -1/x^2

#

now if i take 1/sqrtx instrad of 1/x is still 0

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now 1/x^a being a whatever big number u hcoose is still 0

#

and finally if i sen the root of to infinity it becomes -inf

#

Im saying weird thing right?

scenic flare
#

was generally right I think

wintry phoenix
#

so the thing is that i made a mistake in the original problem right?

#

it should be

#

$lim (x,g) -> (0,inf) of ln(x) * |\frac{1}{x^{1/g}}|$

thorny flameBOT
wintry phoenix
#

ok i still think this limit is -inf but dont understand why the others are 0

#

shouldnt this be like the moment where the speeds converge?

topaz sinewBOT
#

@wintry phoenix Has your question been resolved?

wintry phoenix
#

$\lim_{{x \to 0, g \to \infty}} \frac{ln(x)}{\frac{1}{|x^{1/g}|}}$

thorny flameBOT
wintry phoenix
#

Ok like this

#

is this 0 or -inf?

#

.close

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heavy jewel
topaz sinewBOT
heavy jewel
#

is someone able to help me do this question

#

not too comfortable with surface integrals, but im pretty sure i know how they work

#

and i dont think i can use divergence thm, since the orientation is towards the origin (inward)

#

ok so i just put a -1 infront after using divergence thm and it was right, is that something that works for inward flux?

#

.close

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tough nest
#

yes

topaz sinewBOT
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stable sinew
#

what do i get from (1-sin^2x)^1/2 here? -cos(x) or cos(x)?

stable sinew
#

help?

radiant marlin
#

1-sin^2 is cos^2, but ideally you want to convert all the sin's into cos except one

#

it's +cos(x) from that

topaz sinewBOT
#

@stable sinew Has your question been resolved?

stable sinew
radiant marlin
#

right its absolute value technically, but 0 to pi/2 is a nice interval

#

everything sin and cos is positive

stable sinew
radiant marlin
#

usually you just do it by knowing how they look on a graph

#

since changes at 0,pi,2pi, and cos changes at pi/2,3pi/2, 5pi/2

stable sinew
topaz sinewBOT
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cinder oxide
topaz sinewBOT
cinder oxide
#

I messed up with a sign somewhere

#

I believe the answer is B, if I make x3 = 4

thin adder
#

ugh reduced echelon form sucks

cinder oxide
#

what would you recommend instead

#

just REF instead of RREF, or something else?

thin adder
#

its like inverting matrices without a calculator

#

just painful xD

cinder oxide
#

i gotta get used to it tho

#

linear algebra final exam coming up in 2 weeks

pseudo sonnet
cinder oxide
#

i need B+ in this course and there is no curve

#

80% on midterm, 100% on assignments

#

but final exam is worth so much

pseudo sonnet
#

mine's worth a lot too

cinder oxide
#

so someone could skip all classes, skip all assignments, just come in for 3 hours and ace the final exam
they would be a legend

#

i feel really fucking stressed about this final exam tho, it's my last chance to get B+ in this course

#

university is not fucking around

#

to get into my program, they will kick you to the street if you don't make grade

#

studying my ass off, there is just so much proof work in this course

worthy storm
#

wow gavin newsom has aged

wary tulip
#

i’ve had classes where, if you get an A on every exam, you just automatically get an A in the class

#

including one class with only two exams

#

but that class is notoriously difficult

pseudo sonnet
#

my LA midterm + final are worth 80%

#

so an A on both gives an A in the course pretty much

wary tulip
pseudo sonnet
#

hmm interesting

#

@cinder oxide has your question been resolved?

topaz sinewBOT
#

@cinder oxide Has your question been resolved?

#
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craggy copper
topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
craggy copper
#

2

topaz sinewBOT
#

Show your work, and if possible, explain where you are stuck.

craggy copper
#

uh

#

I wrote the functions in terms of their Maclaurin series

#

acutally let me take a picture

#

i think my series is correct? but im not sure how im meant to find the value of n

#

sorry im confused

#

the maclarin series for e^x is x^n/n!, so then for e^-x, we have (-x)^n/n!

#

and in this case it would be (-u)^n/n! i think

mint crescent
#

I highlighted the wrong one

#

$\cos x=\sum^{\infty}_{n=0} \frac{(-1)^n x^{2n}}{(2n)!}$

thorny flameBOT
#

Civil Service Pigeon

mint crescent
#

So $\cos(x^{10})=\sum^{\infty}_{n=0} \frac{(-1)^n x^{20n}}{(2n)!}$

thorny flameBOT
#

Civil Service Pigeon

mint crescent
#

,w maclaurin series cos(x^10)

thorny flameBOT
craggy copper
#

right

#

i fixed it

#

but i guess my bigger issue is how to find n

mint crescent
#

fix up your derivative first

#

then we'll work from there

craggy copper
#

ok give me a moment

mint crescent
#

<@&268886789983436800>

craggy copper
#

would this be correct?

mint crescent
#

,w \frac{4}{8!}

thorny flameBOT
mint crescent
#

now, note that we have f as a polynomial (except with infinitely many terms, but pardon my abuse of language)

#

and we need to find when f'(0) isn't equal to zero

mint crescent
craggy copper
#

sorry, im a bit confused, isnt this series for f, not f'?

mint crescent
#

oh yeah mb

#

I forgot to say we should find f' first lol

#

brain skipped a step there

craggy copper
#

right, so by looking at this series, the first term (apart from n = 0) will have a power of x^40

#

and i suppose that i need to differentiate 40 times to get rid of the x

#

is that correct?

mint crescent
craggy copper
#

okay, nice

#

then how would i find the value...?

#

or rather

#

should i be comparing this to the definition of maclaurin series?

#

the coefficients that is

mint crescent
#

honestly just start differentiating

#

there's a pattern

craggy copper
#

alright

#

ok, i tried both methods, i get (40!)/6

#

i think thats correct?

mint crescent
#

craggy copper
#

alright

#

thank you so much

mint crescent
#

anything else?

craggy copper
#

nope

#

have a nice day

#

.close

mint crescent
#

you too 👋

topaz sinewBOT
#
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stable wren
#

can someone help me simiplify this to 1 trig function?

gritty birch
marsh lava
marsh lava
#

$\tan x =\frac {\sin x}{\cos x}$

thorny flameBOT
#

মাতুসপুতুসকুতুলিয়া

marsh lava
#

$\tan (-x)=-\tan x$

thorny flameBOT
#

মাতুসপুতুসকুতুলিয়া

stable wren
#

should I mutiple the denominator together and get -(sin^3x)/cos?

#

then do the recipcal

marsh lava
#

maybe you should write sin squared x in terms of cos

#

so it will shorten things

stable wren
#

how do you write that in terms of cos?

gritty birch
stable wren
#

oh yeah so like 1-sin^2x

#

oh wait let me think

#

nevermind I got nothing, but yes I do know that sin^2x + cos^2x = 1

#

or is it 1-cos^2x

gritty birch
thorny flameBOT
gritty birch
stable wren
#

I have this so far

#

should I use the reciprocal now?

gritty birch
#

there's still tan in the numerator

#

and yeah use the reciprocal too

stable wren
#

So this?

gritty birch
#

yes

#

now take the reciprocal in the denominator (or equivalently multiply top and bottom by cos(x) if that makes sense to you)

stable wren
#

so I do that to both of the terms in the numerator right?

gritty birch
#

yes

stable wren
#

Than since they are the same denominator I can have them over one give fraction now right?

#

or could you use the sin^3x and cancel out somethings?

gritty birch
#

yup you cancel a factor of sinx

stable wren
#

Now I have this

#

now I am stuck again

gritty birch
#

first of all can you send the picture not rotated pls, and second of all I think your mistake was

#

you forgot your cos in the denominator when you moved to the next line

stable wren
gritty birch
#

,rotate

thorny flameBOT
stable wren
#

Does the negative get multiplied in now?

gritty birch
#

yes

stable wren
#

don't you get (sin^2x)/(sin^2x) = 1?

#

because -cos^2x + 1 = sin^2x, and that is all over sin^2x

gritty birch
#

yes

#

that's the answer

stable wren
#

cool

#

thanks that helped a lot

gritty birch
#

np

stable wren
#

.close

topaz sinewBOT
#
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rocky pumice
topaz sinewBOT
rocky pumice
#

how did they pick (0,1)

terse nest
#

its a negative angle

#

-3/2 pi is -270 degrees right

rocky pumice
#

lol

terse nest
#

since youre more.familiar with degrees lol

#

ye

#

when we have negative angle, we go clockwise

rocky pumice
terse nest
#

wdym

rocky pumice
#

i got pie/2

terse nest
#

you still gotta solve for the location

terse nest
#

meaning, -3pi/2 has the coords (0,1)

#

where x=0 and y=1

rocky pumice
#

okay i get it

#

so look for coterminal?

terse nest
#

ya

#

between 0 and 2pi

rocky pumice
#

i look for the positive coterminal

terse nest
#

-3pi/2 aint between 0 and 2pi

#

so we add 2pi, we get pi/2

#

and looking at pi/2 on the unit circle, we get (0,1)

rocky pumice
#

so add 2pi always?

#

or do i have to worry about choosing pi or 2pi

#

like the supplementary and complementary

terse nest
#

just add or subtract any multiples of 2pi

terse nest
rocky pumice
#

ok i understand

#

i have another problem here i wanna try but dont assist yey

#

sin (0) times cos (pi)

rocky pumice
#

sin (0)

#

so far i have sin = y / r cos x/r and i know that r = 1 since r = hypotenuse

terse nest
#

then?

rocky pumice
#

i got it

#

i got a question tho

#

when i did pi + 2pi for cos (pi)

#

i got 3pi

terse nest
#

no you dont need to add 2pi there

#

since pi is between 0 and 2pi

#

no need to find coterminal angles for it

rocky pumice
#

ok but even if i did

#

would it have gotten the same

terse nest
#

since its between 0 and 2pi, meaning it will be in the unit circle

terse nest
#

cos(3pi) and cos(pi are equal

#

but thats unnecessary

rocky pumice
#

yeah ic all right

terse nest
#

since youve already given an angle between 0 and 2pi

rocky pumice
#

i got 0 since 0 times -1 is 0

terse nest
#

correct

rocky pumice
#

im having trouble with reference angles

terse nest
#

like

rocky pumice
#

i find myself converting to angles

terse nest
#

finding the reference angles?

rocky pumice
#

yeah

terse nest
#

1sec

#

leme find my precalculus reviewer 😭

#

the formula you are going to use will depend on where the angle is located

#

for example, in quadrant 1, the reference angle will be the angle itself

#

in quadrant 2, the reference angle will be 180 minus the angle

#

etc.

rocky pumice
#

i totally understand that

#

but what about when its radian

terse nest
#

its the same

#

but you do

#

quadrant 2:
pi - angle
quadrant 3:
angle - pi
quadrant 4:
2pi - angle

rocky pumice
#

ik its the same but i end up converting to degrees anyway

terse nest
rocky pumice
#

or pie

terse nest
#

6pi/5 is quadrant 3

#

correct?

#

meaning we use the formula for quadrant 3

#

,,\theta' = \theta - \pi

thorny flameBOT
terse nest
#

,,\theta'= \frac{6\pi}{5}- \pi

rocky pumice
#

so find the location and whichever its closest to in the unit circle subtract it by that?

thorny flameBOT
rocky pumice
#

location of the given

#

6pi/5

terse nest
#

didnt i gave you a summary of that

#

like quadrant 1:
between 0 and pi/2 etc.

#

basically
(only works for angles between 0 and 360 or between 0pi and 2pi)
Quadrant 1:
between 0 and 90
between 0 and pi/2
between 0 and 0.5pi

Quadrant 2
between 90 and 180
between pi/2 and pi
between 0.5pi and pi

Quadrant 3
between 180 and 270
between pi and 3pi/2
between 1pi and 1.5pi

Quadrant 4
between 270 and 360
between 3pi/2 and 2pi
between 1.5pi and 2pi

#

found it

#

6pi/5 is 1.2pi

#

1.2pi is between pi and 1.5pi

#

so quadrant 3

terse nest
rocky pumice
#

.close

topaz sinewBOT
#
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rocky pumice
#

.reopen

#

@terse nest

topaz sinewBOT
#

rocky pumice
#

i was doing unit circle questions can u check if im right

1.) cot (-5pi)

=undefined

2.) csc (-5pi/6) =2

#
  1. ) sin (15pi/2)

=1

#

4.) tan (pi/6) =

sqrt 3/ 3

terse nest
#

correct

rocky pumice
#

hek yeah

topaz sinewBOT
#

@rocky pumice Has your question been resolved?

topaz sinewBOT
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long dome
topaz sinewBOT
long dome
#

I have no idea how to get from 1/(1-x) which is the x^n series

#

To that pile of complete garbage in the problem

#

you can multiply by x/3 but then you have x/(3-3x)

#

and 3x completely destroys the problem

#

because you can't get to 4x^2

#

and I don't know how to substitute something in

#

or what you would subtitute

worthy storm
#

try writing it like this:
$$\frac{x}{3}\left(\frac{1}{1 + (4/3)x^2}\right)$$

thorny flameBOT
worthy storm
#

the thing inside the brackets is a geometric series

long dome
#

how

#

what

worthy storm
#

how

#

what

long dome
#

there's an x^2 on the bottom and thats it

worthy storm
#

that's not true

long dome
#

how is that geometric

worthy storm
#

there's a 1 + (4/3)x^2

#

pattern match, compare it to 1/(1-y)

#

y = ?

long dome
#

-4/3x^2

worthy storm
#

yep

#

so now you can write a series for it

long dome
#

(-4x^2)^(n+1)/ 3

#

are you supposed to go forward or backward from the given complicated function?

#

My professor taught us to start at 1/(1-x) and then add things in

#

but other places show starting with the complicated function and moving to 1/(1-x)

topaz sinewBOT
#

@long dome Has your question been resolved?

#
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neon iron
#

hello im confused pls help

topaz sinewBOT
#

@neon iron Has your question been resolved?

normal tapir
#

what are you confused on

neon iron
#

first of all, for its apparently a joint pmf not pdf as its discrete

#

and for b, i have to get E(X, R) - E(X)E(R)

#

i dont get how to sum them up, as the supports also go to infinity

#

its made up of negative binomila left and binomial right, and i dont know which one if f(x) and which is f(r)

topaz sinewBOT
#

@neon iron Has your question been resolved?

neon iron
#

also my combimed sum always ends up to be 0

#

cause of r = 0

neon iron
#

i simplified the sum of f(XR) to this

#

but because of the extra r on the right, i cant simplify to the E(X) of a binomial distribution

topaz sinewBOT
#

@neon iron Has your question been resolved?

topaz sinewBOT
#

@neon iron Has your question been resolved?

topaz sinewBOT
#
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ionic valley
topaz sinewBOT
#

@ionic valley Has your question been resolved?

ionic valley
#

<@&286206848099549185>

neon iron
#

Physics?

ionic valley
#

nah

#

matrices stuff

topaz sinewBOT
#

@ionic valley Has your question been resolved?

topaz sinewBOT
#

@ionic valley Has your question been resolved?

urban vessel
#

You will only be able to solve this if the matrix is invertible. This means the determinant cannot be zero. So if you reduce to row-echelon form, you will be able to find the determinant quite quickly and hence find the value that R cannot take (the value that makes the determinant 0)

#

If this helps?

topaz sinewBOT
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stone turtle
#

sorry how could use us g(2) using the graph

stone turtle
#

mhmm.

#

.close

topaz sinewBOT
#
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stone turtle
#

.reopen

topaz sinewBOT
#

stone turtle
snow nexus
#

if you take the derivative of both sides youll get g'(x)=f(x)
and f(x) is the graph shown
then for the concavity youll do the 2nd derivative which would be g''(x)=f'(x)

vocal carbon
stone turtle
#

I mean how do you find g(2)

#

given the f'(t) = g(x)

#

they say to use area under curve

#

but like how do u estimate the area under the curve here

#

wait

topaz sinewBOT
#

@stone turtle Has your question been resolved?

topaz sinewBOT
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somber venture
topaz sinewBOT
somber venture
#

hi there i’m confused about 4

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i did a similar question in 2 but

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this is reversed

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so i want to verify

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would it just be like

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for example a horizontal translation 3 units right?

brisk blaze
#

My advice is: make a list of transformations and then reverse it

somber venture
#

ooo 😮

brisk blaze
#

So moving three units right becomes 3 units left

somber venture
#

so if i have a reflection across the x axis

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that would be?

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reflection across y?

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when reversing?

brisk blaze
#

A reflection across the x-axis, your just reflecting it back

somber venture
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ohhhhhh

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OHHH

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i see

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so i would still write it as “reflection across the x axis”

brisk blaze
#

Indeed

somber venture
#

if i identity a horizontal expansion by a factor of 2 and i want to reverse that, how would i do so?

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where i’m at rn

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(the transformations i wrote i already reversed.)

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<@&286206848099549185>

somber venture
#

so it turns into a horizontal compression..?

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by a factor of?

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1/2?

brisk blaze
#

Horizontal shrink by factor of 2

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I think by a factor of 1/2 would be a stretch

somber venture
#

oh i see

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i thought we can’t have a HC by 2

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i thought it has to be below 1 so like HC by a factor of 1/2

brisk blaze
#

Probably, diff schools use diff notation

somber venture
#

does this seem right..??

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(21, 6) as my final answer,

somber venture
#

sorry i think this might be correct.

brisk blaze
somber venture
#

yeah yeah that’s why i changed it to 1/2 here

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noticed that

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if we were going to y=f(x) -> other equation we would have a VE by 2 but since we are reversing it, it turns to VC by 1/2 right?

brisk blaze
#

Yes

somber venture
#

okay good stuff

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do my coordinates look okay

brisk blaze
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I got (-15,-2)

somber venture
#

oh

brisk blaze
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Wait no Nevermind

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I did scales first

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Your starting cords are wrong, it’s 9,-2

somber venture
#

oh shoot

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it’s actually -9, 2

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my bad

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i got 0, 1

brisk blaze
somber venture
#

awesome!!!!!!

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tysm 🙏🏻🙏🏻🙏🏻

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also can anyone verify if this method is correct?

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solving for y and seeing if they equal one another

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got it

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.close

topaz sinewBOT
#
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topaz sinewBOT
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severe vector
#

need help

topaz sinewBOT
severe vector
#

whats wrong with this?

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f(0)=0

topaz sinewBOT
#

@severe vector Has your question been resolved?

severe vector
#

<@&286206848099549185>

paper walrus
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at some point

meager summit
#

it is asking about f not F

paper walrus
#

no it is asking about F for the minimum value

meager summit
#

the graph shows f(0)=1

paper walrus
#

so I assume the area becomes negative at some point if you were to calculate it, and it looks like maybe x=5 is the minimum

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because that is when the derivative of F or in other words f is 0

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so its a critical point

meager summit
#

this question is kinda weird if it's mixing up f and F

severe vector
#

I'm just as confused

paper walrus
#

ok so the actual lines on the graph are the function f

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and then the area under the curve of the graph is the function F

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meaning f is the derivative of F due to the fundamental theorem of calculus

meager summit
#

does not the text before the blank say f(0)?

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so it should be asking for the y value shown on the graph at x=0

severe vector
#

f(0)=1 then

paper walrus
#

yeah that is true i didnt notice the online hw lol

paper walrus
meager summit
#

I dont understand how it is using this for a maximum value test though

paper walrus
#

yeah this is really bad calculus the hw is doing lol

meager summit
#

shouldn't it be asking for roots of the derivative instead of whatever those are???

severe vector
paper walrus
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oh i kinda see what its doing but shouldnt it be F'

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wait this is so wrong

meager summit
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I think whoever made this should be exiled

paper walrus
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agreed

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why are they even evaluating the endpoints of the derivative graph?

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that doesn't even really matter in this case

meager summit
#

they are mixing up lowercase and capital f

severe vector
#

figured, thank you

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.close

topaz sinewBOT
#
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topaz sinewBOT
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raven robin
#

really bad with questions such as these

topaz sinewBOT
toxic zinc
#

hi

raven robin
#

yo

frigid wyvern
brave acorn
#

Do you know what angle a tangent makes with the radius of circle

raven robin
#

dk how i didnt think of that

worthy storm
raven robin
#

I'm really bad with these type of questions

brave acorn
#

Yes, so ABC and ADC are both 90,which means they are equal

frigid wyvern
brave acorn
pearl fog
#

wait shit sorry for spoiling number 3

raven robin
#

lol

pearl fog
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but if you want to know how, BAD+BCD=180

raven robin
pearl fog
#

uhh idk, i dont think so tho

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but a quick google search told me that

raven robin
raven robin
pearl fog
#

idk

brave acorn
pearl fog
raven robin
pearl fog
brave acorn
#

Yes, I was just proving that

raven robin
#

meant for this

pearl fog
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do you have more questions

raven robin
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not really think I got it

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seems lile i was just overcomplicating it

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thx though that was quick

pearl fog
#

im bored af so i tried checking channels to see if i can see if i can help someone, turns out i could

brave acorn
raven robin
pearl fog
#

send em

topaz sinewBOT
#

@raven robin Has your question been resolved?

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full kiln
topaz sinewBOT
full kiln
#

I swear theres no way to get T2

loud oasis
#

assuming an ideal everything, tension (magnitude) should be uniform in the string

full kiln
#

What does that mean

loud oasis
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the magnitude (not direction) of two tension forces from the same string should be equal

full kiln
#

Why can u assume that?

loud oasis
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because it is very light, so we treat it as effectively massless

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and doesn't stretch

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we are also assuming the pulley doesn't exert any friction

full kiln
#

So T1 = T2 such that they cancel out to 0 because it doesnt stretch?

loud oasis
#

so we can imagine a little chunk of rope. it is weightless and frictionless, so the only force on the bit rope is the tension from the other rope. since mass is ~ 0 the tension coming in = tension coming out (newton's second law), and by newton's third law it exerts the same tension on the next little bit of rope

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so basically as long as we have a "light, inextensible string" and "smooth pulley" we can assume the tension is the same (magnitude, not direction)

full kiln
#

Okay thanks

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.close

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neon iron
topaz sinewBOT
neon iron
#

Please an answear before it pushes itself down.

wooden osprey
topaz sinewBOT
# neon iron

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

neon iron
topaz sinewBOT
#

@neon iron Has your question been resolved?

neon iron
#

@wooden osprey

wooden osprey
#

whar

wooden osprey
#

these formulas might be helpful for you

neon iron
neon iron
#

.close

topaz sinewBOT
#
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glad sierra
topaz sinewBOT
glad sierra
#

why does saying $|f(z_1)- f(z_2)| \geq |\frac{f’(z0)}{2}||z_{2} - z_1|$ means f is one one is D?

thorny flameBOT
glad sierra
# thorny flame **Dubs**

i suppose this statement says, how ever close I make z_1 to z_2, the distance between their corresponding images is always more than some constant

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does this mean z_1 != z2 implies f(z_1) != f(z_2)?

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or say $0<|x_1 - x_2|< \delta \implies |f(x_1)-f(x_2)| >0$ for all $x_1, x_2$ in D

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is it a real analysis way of saying f is one one in D?

thorny flameBOT
winter egret
# glad sierra

A function is one-to-one if z1 != z2 implies f(z1) != f(z2)

If z1 != z2, then the right hand side of the inequality is nonzero. Thus |f(z_1) - f(z_2)| is certainly nonzero. But since |x|=0 iff x=0, we find that f(z_1) - f(z_2) must also be nonzero, which implies that f(z_1) != f(z_2), which was to be shown

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@glad sierra Has your question been resolved?

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last yacht
#

Wondering if anyone can give me some advice on a project I'm doing on galois connections and closure operators

last yacht
#

its attached below (very very roughly, I only started about a week ago)

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I'm just wondering (before i ask my prof) whether or not I'm going in the right direction

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@last yacht Has your question been resolved?

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median egret
#

Has anyone prooved this formula

topaz sinewBOT
median egret
#

Frustrum of pyramid

topaz sinewBOT
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@median egret Has your question been resolved?