#help-26

1 messages Β· Page 71 of 1

forest bloom
#

how do you know that all the triangles are congruent

vivid spire
#

Diagonals of a rectangle bisect each other and are not orthogonal unless it is a square.

#

Not all triangles are congruent

forest bloom
#

Yeah but it is in the question right?

vivid spire
#

Only the pairs

shut belfry
#

@forest bloom

#

you could prove that

#

you know

#

you have equal sides

#

and the opposite sides are parrallel

forest bloom
#

i don't mind about the diagonal part anymore

vivid spire
#

It just says that the area of the triangles is equal

shut belfry
#

think how can you prove them congruent now

forest bloom
#

oh

shut belfry
#

just prove the triangles congruent

#

you got 4 triangles

#

think which pair can you prove congruent

#

you have sides

#

you have angles

#

as opposite sides are parallel

forest bloom
#

one is an obtuse angle

#

and one is an acute angle

#

the diagonals are bisected

#

so at least the side side part is okay

#

i just need to show an angle or a side is equal as well to show congruence

#

but neither is

shut belfry
#

forget thi big triangle

#

focus on 4 small triangles

shut belfry
#

alternate interior angles will be qual

#

find these in the fig

#

you are done

thorn elk
#

hi, can i have a quick chat with you @shut belfry if you're free?

forest bloom
#

unless i'm missing something

#

sorry for dumb drawing but i just sketched

#

the other two angles are obtuse

#

there is not a single angle that is obtuse on the two green triangles

knotty ledge
#

Hes saying e.g. that ABO and OFE are the same

#

Or wait what are you even trying to show anymore

knotty ledge
topaz sinewBOT
#

@forest bloom Has your question been resolved?

forest bloom
ocean terrace
#

they are not congruent, but they have the same area

forest bloom
#

yeah but i'm showing BOE is congruent to AOF and also AOB and EOF are congruent

ocean terrace
#

was that all lol

knotty ledge
#

Yeah the opposite ones are congruent

forest bloom
#

😭

ocean terrace
#

um, just take a 2 by 1 rectangle for instance and you can calculate their lengths

#

of each triangle when you draw a line through the diagonals

forest bloom
#

i'm guessing this area bisecting thing

#

holds for all parallelograms and rhombuses?

shut belfry
ocean terrace
#

a rhombus is a parallelogram

forest bloom
#

i don't see why i should've known the area bisecting thing

#

i don't find it on google even lol

forest bloom
ocean terrace
#

yea

#

i was working it out qwq

forest bloom
ocean terrace
#

wait ill b back i worked it out wrong haha

#

so the opposite triangles are congruent in a parallelogram

#

due to that we can tell that the main diagonals intersect each other at the mid point

#

using the fact they intersect at the mid point, the areas of two adjacent triangles using the same main diagonal as the base, can be observed to have the same height. and the same base due to the diagonal intersection being the mid point. thus all 4 triangles have the same area

#

and rhombus is a parallelogram with the additional property that all lengths are equal,
rectangle is a parallelogram with the additional property that all angles are right angles,
so as the property holds for parallelograms, it automatically holds for rhombuses and rectangles.

shut belfry
#

but they should have found that on their own

ocean terrace
#

eh, they didnt so give them a hand

forest bloom
#

i don't even have an assignment on this

forest bloom
#

Anyway thanks regardless i guess

#

.close

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#
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trail lake
#

Every vector space will have null space

topaz sinewBOT
trail lake
#

Addition elements are (0,0,0) so

ocean terrace
#

whats the question?

shut belfry
topaz sinewBOT
shut belfry
#

this channel has to be closed

#

oh

#

harry has a doubt

trail lake
sweet shard
ocean terrace
drifting swift
#

"every vector space will have null space" is either poorly worded or just nonsensical

trail lake
#

Vector spaces needed null space to fulfill addition property

#

So addition identity is 0

#

So null space will be subspace of every vector space

#

Am I right?

#

<@&286206848099549185>

#

Entire vector space and null space will be surely subspaces of every vector space

#

.close

topaz sinewBOT
#
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trail lake
#

Ohh pash you are typing

#

.reopen

topaz sinewBOT
#

βœ…

drifting swift
#

!1c

topaz sinewBOT
#

Please stick to your channel.

drifting swift
#

@trail lake reopening the channel still makes it have your name on it

trail lake
#

.close

topaz sinewBOT
#
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pure estuary
#

The null space is based on the linear mapping. Suppose I have a finite dimensional vector space with a basis $v_1, \ldots, v_n$. If T is a linear mapping from V to V, I can define $Tv_k = v_k$ for $k = 1, \ldots, n$. In this case, what would nullT be?

trail lake
#

I am not familiar with the basis yet

#

I have read eigen values eigen vector and started vector spaces

pure estuary
#

Okay, either way, any linear map $T$ will map $0$ to $0$. So at minimum, the null space of $T$ is ${0}$, which is a subspace of every vector space.

thorny flameBOT
trail lake
#

Yes that's what i was talking for

pure estuary
#

Great

topaz sinewBOT
#
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slow flower
#

yo

topaz sinewBOT
slow flower
barren salmon
#

??

slow flower
#

thisis just simplifying to lowest form

#

are they all correct?

#

Just to make sure

barren salmon
slow flower
#

and then

#

one more thing

#

are these also

#

all correct?

#

im just verifying

barren salmon
#

correct

slow flower
#

okay

#

ty

topaz sinewBOT
#

@slow flower Has your question been resolved?

restive inlet
#

a bit lazy with notation
you should aim to write those thetas
and also use appropriate () to indicate numerators and denominators of fractions as needed if you don't use horizontal fraction lines

topaz sinewBOT
#
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terse trellis
#

Need help with this one 🧐

topaz sinewBOT
terse trellis
#

I was thinking to work with ln(…)

neon iron
#

do you know the limit of e

#

as in

ionic oar
#

ln also works

neon iron
#

[
\lim_{n \to \infty} \p{1 + \f xn}^n = e^x
]

thorny flameBOT
ionic oar
#

but the limit of e is probably sleeker

terse trellis
#

I didnt know

#

Hm

neon iron
#

well it's something you could use here instead of l'hopital which is what neon is going for

terse trellis
neon iron
thorny flameBOT
terse trellis
#

-2/2+x

#

Wait

#

Lets try

forest bloom
#

meeku nice

terse trellis
#

Okay that seems to work indeed

#

But its another rule id have to remember

#

What about the ln way

terse trellis
#

Then I have this

#

Right?

ionic oar
#

yup

#

$\lim_{x \to 0} \frac{\ln (1 - x)}{x} = -1$

thorny flameBOT
#

jan Nejon

ionic oar
#

try using this

topaz sinewBOT
#

@terse trellis Has your question been resolved?

barren salmon
#

i told you last time

terse trellis
#

How does it apply here?

#

That was only for 1^inf

barren salmon
#

its 1^infinity

#

have a look

terse trellis
#

🧐🧐

#

Give me a min im not at my desk rn

barren salmon
#

as x tends to infinity

#

2/x will tend to

#

0

#

1^infinity

#

apply that formula get your answer :))

#

this is your answer

#

enjoy

terse trellis
#

Is that e^-6?

#

Because thats the answer

barren salmon
#

yeah it is

#

answer is e^-6

terse trellis
#

Ok lets see

terse trellis
#

2+1)/x

barren salmon
#

which?.

terse trellis
#

Discord remix sucks lol

barren salmon
#

I took x common

#

from denominator

#

just to show you

#

don't do that

terse trellis
#

Oh you did that to show me that it tends to inf?

barren salmon
#

(tending to 1)^infinity is an indeterminant form

#

not 1^infinity

terse trellis
#

Ah

#

Wait

#

This right circled x

terse trellis
barren salmon
#

yeah

terse trellis
#

Is .

barren salmon
#

?

terse trellis
#

Not exponent

barren salmon
#

no lol

terse trellis
#

Lol

barren salmon
#

Does that look like an exponent

terse trellis
#

Got me confused for a sec

barren salmon
#

my bad then

terse trellis
topaz sinewBOT
#
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terse trellis
#

How did this timeout

barren salmon
#

Lol

terse trellis
#

.reopen

topaz sinewBOT
#

βœ…

terse trellis
#

Wait

barren salmon
#

it is

terse trellis
#

Im confused now

barren salmon
terse trellis
#

πŸ˜„

barren salmon
#

is it good now

terse trellis
#

No, still solving that lim

barren salmon
#

shouldn't take that long

terse trellis
#

Im a noob!!!

#

How do you get ^-6 what

#

Im getting ^0

barren salmon
#

-6x / (2 +x )

#

so -6

terse trellis
#

Discord taking 10 yrs to upload my pic nice

barren salmon
#

yeah take LCM

#

[x - (2+x)] / (2+x)

#

which is (-2)/(2+x)

terse trellis
#

Got it

barren salmon
#

Yeah

terse trellis
#

But why take the lcm

#

Like

#

^0 is not intermediate form

#

So i wouldve never even thought about taking the lcm

barren salmon
#

x tends to infinity

#

its inifinity/ infinity form

terse trellis
barren salmon
#

:)

terse trellis
#

Zerome limit god

barren salmon
#

nah these are basic questions lol πŸ’€

#

they don't even ask these types of question because its too easy

terse trellis
barren salmon
#

lol

#

you'll soon realize these questions don't even require pen

terse trellis
barren salmon
split cloak
#

you can do medium i guess

terse trellis
#

I just wanna see what one looks like lol

split cloak
#

Loool

#

I can easily solve it

#

But i will be 25% right

#

πŸ™‚

vale furnace
#

||C||

barren salmon
vale furnace
barren salmon
#

its a good conceptual question though

terse trellis
#

is it C @barren salmon ?

vale furnace
#

I dont get it

#

is it one choice?

#

B and C are both correct

barren salmon
#

its a multiple choice

#

answer

#

i think

ivory sorrel
barren salmon
#

AY YO

barren salmon
#

damn

ivory sorrel
vale furnace
barren salmon
#

i suppsoe

#

idk

barren salmon
ivory sorrel
barren salmon
#

i took me a whole page

vale furnace
#

you get some integrals shenanigans

barren salmon
#

i think it is

vale furnace
#

but ultimately, f is inc in (0,1) and dec otherwise

#

is what I concluded

vale furnace
#

do you want me to latex it?

#

I didn't write anything down

barren salmon
vale furnace
#

Dont wanna

#

It's just riemann sum stuff

#

[\rb{\4{f'(x)}{\map fx} = \ln(\4{x+1}{x^2+1})}]

thorny flameBOT
#

Snow Leopold von Winterbranch

barren salmon
#

wtf

#

it took you 5min

#

wow

#

it took me way too long

vale furnace
barren salmon
#

using integrals

#

and then

#

it took a whole ass page

#

damn this looks helpful

#

what's the concept name?

vale furnace
#

I did the same thing...

barren salmon
#

nvm

#

still though

#

damn

#

u good

vale furnace
#

thanks

barren salmon
#

have a nice day

vale furnace
#

You too

topaz sinewBOT
#

@terse trellis Has your question been resolved?

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merry mason
#

I'm confused about the range of a quadratic x^2+2x+2

merry mason
#

Is it [0, infty) or [-2, infty)

coarse tusk
#

Neither

merry mason
#

Ohh

neon iron
#

minimum value will always be the vertex

merry mason
#

I tried completing perfect square

neon iron
#

so, find the vertex

coarse tusk
#

Try to complete the square

#

Yeah

merry mason
#

(x+2)^2-2

neon iron
#

or just use the fact that [
x_{\t{ver}} = -\f b{2a}
]

thorny flameBOT
coarse tusk
merry mason
coarse tusk
#

(x+2)^2 gives u a 4x term

#

Which isn’t present in your expression

merry mason
#

Ohh

coarse tusk
#

Your expression will be of the form (x+1)^2+c

#

Try finding what c is

merry mason
#

Yeah

#

c=1?

coarse tusk
#

Yes

merry mason
#

So range is [1, infty)

#

Okay I see

#

Thanks

#

.close

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#
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topaz sinewBOT
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trail lake
topaz sinewBOT
trail lake
#

Hints please

drifting swift
#

this looks like a modified version of the Fresnel integral

trail lake
#

How to solve it?

neon iron
trail lake
#

cos x will be integral sinx

#

sin(Ο€x^2/2)/Ο€

neon iron
#

thats the differentiation of cosx

#

do the reverse

trail lake
#

What next?

trail lake
topaz sinewBOT
#

@trail lake Has your question been resolved?

topaz sinewBOT
#

@trail lake Has your question been resolved?

trail lake
#

.close

topaz sinewBOT
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thick rune
topaz sinewBOT
thick rune
#

Hey what am I supposed to be doing to find the asymptotic distribution

#

I had tried

#

Setting the expression that leads to central limit theorem equal to

#

F(x) and making sn the subject

#

But tbh I have no idea what the process is or what I’m actually trying to find

topaz sinewBOT
#

@thick rune Has your question been resolved?

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#
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thick rune
#

.reopen

topaz sinewBOT
#

βœ…

topaz sinewBOT
#

@thick rune Has your question been resolved?

terse pier
# thick rune

The sum of the iid variables itself diverges; and after normalization taking the sum minus the mean and divided by "variance", you should just have the standard normal distribution with mean 0 and variance 1; i suppose they are asking you to express the normalization formula in terms of p and n?

pastel salmon
# thick rune .reopen

$\text{you have to reach such a form: }\\\sum_{i=1}^{n}X_{i}\sim \mathcal{N}\left( n\mu,\sigma\sqrt{n} \right)\text{ , where}\\\mu=E\left( X_{i} \right)\text{ }\text{, and }\text{ }\sigma^{2}=Var\left( X_{i} \right)$

thorny flameBOT
#

Joanna Angel

pastel salmon
#

and to obtain it, it is enough to apply this:

#

In probability theory we call this the de Moivre–Laplace theorem, which is a special case of the central limit theorem, stating that under certain conditions the normal distribution can be used as an approximation of the binomial distribution.

thick rune
#

Sn

#

since i kinda just have the expression chilling there not equal to anything

thick rune
#

where it is square root n by Pn-p

#

tends to N(0, p(1-p))

#

?

pastel salmon
#

do you agree on this:

#

$\sqrt{n}\left( \overline{X_{n}}-\mu \right)=\frac{\sqrt{n}}{n}\cdot \left( \sum_{i=1}^{n}X_{i} -n\mu\right)=\\=\frac{\sum_{i=1}^{n}X_{i}-n\mu}{\sqrt{n}}\overset{d}{\longrightarrow }\mathcal{N}\left( 0,\sigma^{2} \right)$

thorny flameBOT
#

Joanna Angel

thick rune
#

but doesnt the square root of n in the denominator interfere?

pastel salmon
#

no, it is absolutely mandatory then

#

now you have to think how to transform this random variable into such one, you get N(0,1)

thick rune
#

um when square root n by p equal 1 i think

#

based on dividing the second term by square root n

pastel salmon
#

$\sqrt{n}\left( \overline{X_{n}}-\mu \right)=\frac{\sqrt{n}}{n}\cdot \left( \sum_{i=1}^{n}X_{i} -n\mu\right)=\\=\frac{\sum_{i=1}^{n}X_{i}-n\mu}{\sqrt{n}}\overset{d}{\longrightarrow }\mathcal{N}\left( 0,\sigma^{2} \right)\text{ }\text{ therefore}\\\frac{\sum_{i=1}^{n}X_{i}-n\mu}{\sigma\sqrt{n}}\overset{d}{\longrightarrow }\mathcal{N}\left( 0,1 \right)$

thorny flameBOT
#

Joanna Angel

thick rune
#

why is it 1 when it is divided y standard deviation @pastel salmon

pastel salmon
pastel salmon
#

$\text{ }\text{ let: }\text{ }Y=aX+b,a\neq 0\text{ }\text{ then:}\\f_{Y}\left( y \right)=\frac{1}{\left| a \right|}\cdot f_{X}\left( \frac{y-b}{a}\right)$

thorny flameBOT
#

Joanna Angel

thick rune
#

So for part b

#

for the uncorrelated sequence part

#

i had submitted this cause i coulfnt. figure how to actually prove the rest to be 0

#

or finish b all together

#

i was told about some proof by recursion thing

#

but i didnt rlly understand the proof

#

would u be able to help me? @pastel salmon

topaz sinewBOT
#

@thick rune Has your question been resolved?

thick rune
#

.close

topaz sinewBOT
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leaden sparrow
topaz sinewBOT
leaden sparrow
#

In the diagram, the blocks are stacked onto one another

#

I got two values for F1, (f1 is labelled as the friction force)

#

One was from miu*R (124N) and one was from resolving mg (100N)

#

The answer says that 100N<124N so 100N is the right answer but I dont understand why

neon iron
#

whats the mass of m1 and m2?

leaden sparrow
#

m1 = 30kg and m2 = 50kg

#

miu for block 1= 0.45

neon iron
#

block A and B are placed on an inclined plane?
They are lil tilted so..

sterile river
leaden sparrow
leaden sparrow
sterile river
#

Yes

leaden sparrow
#

So if it asked for the static friction, I'd give 124?

sterile river
leaden sparrow
#

Ohh Okay,

#

This is the markscheme

#

I'm confused why it says if 100<124, the actual value is just 100N for friction

sterile river
#

Because 124 is the required theoritical friction which when applied as an external force...will result in sliding of block..but here in this case external force is 100N only so it cant cause sliding

leaden sparrow
#

Ohh, I get it now

#

If F1 was larger, would you still put F1 as the actual frictional force?

sterile river
#

Yes, actual frictional force is always resolved by equations from FBD..while max static is by formula miu. Times normal

leaden sparrow
#

Thank you so much, I understand it now

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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burnt widget
#

how does an object deform due to stress when it's in equilibrium?

burnt widget
#

(external equilibrium)

#

.close

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vocal willow
topaz sinewBOT
vocal willow
#

can someone explain

#

on the last line

#

why they subtracted the inverese laplace transforms?

#

for refeerence we are solving ODE's using the laplace transform

#

i think its an error but im not sure

topaz sinewBOT
#

@vocal willow Has your question been resolved?

vocal willow
#

<@&286206848099549185>

topaz sinewBOT
#

@vocal willow Has your question been resolved?

vocal willow
#

.close

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lofty cloud
#

I have a question i dont understand

topaz sinewBOT
lofty cloud
#

"Prove that if the roots of ax^2 + bx + c = 0 (a dont equal 0) are reciprocals then a=c"

#

i just dont know where to start

sweet shard
#

And meaning of reciprocals

topaz sinewBOT
#

@lofty cloud Has your question been resolved?

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neon iron
#

we want to count all possible ways to create a 5 digit number using the digits 1,2,3,4 and 5 only and the numbers 1,2 and 3 occur in their natural order. I have found two methods to approach the problem. Method 1: consider a five digit number. The permutations of the numbers 1,2,3 do not have to be counted(since they occur in their natural order), so the answer would be (5!)/(3!) =20. Method 2: since 1,2 and 3 occur in their natural order, digits 4 and 5 have 4 choices to go to, before 1 or between 1 and 2 or between 2 and 3 or after 3. Hence, the answer would be 4Γ—4=16. I don't understand why the answer is different in both methods.

violet sand
#

so

#

123XX

#

for XX u have 5.5=25

#

X123X

#

again 25

#

XX123

#

@neon iron do u see it?

neon iron
#

one more thing, repetition is not allowed

violet sand
#

so for 123XX u have 2 options

#

right?

neon iron
#

yes

lucid bridge
#

Okay so

#

You have this right

#

1_2_3

#

Okay but when u choose one number let's say 4

#

1_2_4_3 there's now more options

#

Which is +1

#

So it should actually be 4*5

#

Not 4*4

#

U got it?

#

@neon iron

neon iron
#

yea

lucid bridge
#

alr so that's the problem

#

ping me if anything else

neon iron
#

thanks @lucid bridge

#

.close

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toxic aspen
topaz sinewBOT
toxic aspen
#

At the end they say it's +74

#

but according to my calculation it should be -74

#

$x = x_0 + \frac{b}{gcd} * n\
y = y_0 - \frac{a}{gcd} * n$

#

Like this right?

chilly walrus
#

sgd=gcd?

toxic aspen
#

yeah sorry made it in Swedish lol

thorny flameBOT
#

Merineth

toxic aspen
#

But
y0 = 29
a = 74

#

so why on gods green earth do they make a be +74 and not -74

#

.close

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grave patrol
#

I have a question regarding variable substitution.

(sin (x^0,5)) / x^0,5
If I substitute x^0,5 for u, do we not have to substitute both (x^0,5) but instead we can substitute one and use the replacement to cancel out the other x?

That would be the first part of the question. As I remember it I can substitute all (x^0,5) for u, but it seems like I do not have to as long as I remove all (x^0,5)?

grave patrol
#

I hope this question is readable, please ask me to clarify if it is confusing

visual oracle
#

Integrals?

grave patrol
#

Yeah

topaz sinewBOT
#

@grave patrol Has your question been resolved?

gray ridge
#

it is to remove all excess info so that you can have a better form to apply integrating methods

#

see if you can understand what i mean πŸ˜„

grave patrol
gray ridge
#

true, actually both way works as long as everything is clear

grave patrol
gray ridge
#

can you show your examples?
do you have a screenshot or picture?

#

or you can even write your steps down and circle your doubts, i can try to explain

#

@grave patrol ?

grave patrol
#

I have to figure out a second example tho : D

gray ridge
grave patrol
#

I hope you can read this lol

gray ridge
#

reading

grave patrol
#

So the left side is how I have learned it

#

But I saw the right side as an example

#

I understood it as U has to replace all variables that U is replacing

#

If that makes sense

gray ridge
#

In my opinion,
what you have learned (left side):

  • replace all x with u accordingly inside the integral
    pros:
  • standardized workout
  • looks tidy for "easy" substitutions
    cons:
  • hard to see what to be crossed out, you'll have to know what you're trying to eliminate to see what's happening
  • sometimes you cannot relate the u's with the remaining x's

What you have seen (right side):

  • partially replace varible x with u accordingly (mainly with the "hard to integrate" ones first)
    pros:
  • Making it clearer what is left to be eliminated
  • looks tidy for "hard" substitutions
    cons:
  • non-standardized approach
  • you need to have clear mind to see which variable is which
#

I personally prefer the second one because it gives more information and ways to see what's happening and it looks clearer to me

grave patrol
#

This makes my life much easier : D

gray ridge
#

and i might even do this for the left side one for clearer understanding:

grave patrol
#

ooh nevermind, I do understand it

#

Thanks this was really useful for me

topaz sinewBOT
#

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placid flicker
#

anyone please help me with this question-Consider that a, b, c, d are positive real numbers satisfying (a + c)(b + d) = ac + bd.
Find the smallest possible value of S=a/b+b/c+c/d+d/a

placid flicker
#

is anyone trying this question

whole geode
#

Hi

#

I closed your other channel. Please slow down for a second.

#

So what have you tried and where are you at with this problem?

#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
whole geode
#

@placid flicker have you heard of Lagrange multipliers? Used in constraint optimization problems? It's a multivariate calculus topic, and probably necessary for this problem.

topaz sinewBOT
#

@placid flicker Has your question been resolved?

whole geode
#

In summary, let f(a, b, c, d) be your objective function, the thing equal to S. Let g(a, b, c, d) be your constraint rewritten such that the constraint is satisfied when g(a, b, c, d) = 0, in this case it is g(a, b, c, d) = (a + c)(b + d) - ac - bd. Then we construct a function h(a, b, c, d, Ξ») = f + Ξ»g

Then we make a system of 5 equations:

0 = dh/da
0 = dh/db
0 = dh/dc
0 = dh/dd
0 = dh/dΞ»

Solve the system, and then for each critical point figure out if it's a minimum or maximum. And find the global minimum if it exists.

#

@placid flicker ^ hopefully you get this message.

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rocky stream
#

What is this symbol called/what is it used for in calculus?

neon iron
#

integral

#

finding area under a curve

rocky stream
#

Thanks prime Minister.

neon iron
#

it is a sexy thing though its the bane of existence past hs algebra

rocky stream
#

It is a nice symbol. Is there anything I need to do to confirm my question has been answered for the system?

neon iron
#

i guess .close if u are done with ur question

rocky stream
#

Will do, thanks.

#

.close

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#
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grave pine
topaz sinewBOT
grave pine
#

can anyone help w this laplace transform im stuck

#

this is what the answer should be

vernal matrix
#

,rccw

thorny flameBOT
neon iron
#

can you not use like

#

convolution and make your life easier

#

oh wait you're finding the laplace transform not the inverse

vernal matrix
#

Looks like you used the wrong identity here?

topaz sinewBOT
#

@grave pine Has your question been resolved?

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#
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grave pine
#

.reopen

topaz sinewBOT
#

βœ…

grave pine
grave pine
vernal matrix
#

That one is then one of these ones, which explain their sin(-1) they have

topaz sinewBOT
#

@grave pine Has your question been resolved?

vernal matrix
vernal matrix
grave pine
#

.close

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#
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violet sand
#

Let ( n \geq 2 ) be a natural number. Determine how many functions ( f: \binom{[n]}{2} \to \binom{[n]}{2} ) exist such that ( f(A) \cap A = \emptyset ) for every ( A \in \binom{[n]}{2} ). (Reminder: the symbol ( \binom{[n]}{2} ) denotes the set of 2-element subsets of ( {1, \ldots, n} ), and if ( J ) is a set, then the symbol ( \binom{J}{2} ) denotes the set of 2-element subsets of ( J ).)

thorny flameBOT
neon iron
#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
violet sand
#

I dont even understand so

#

I dont know snything

drifting swift
#

$\binom{[n]}{2}$ is the set of all unordered pairs of numbers from 1 to $n$

thorny flameBOT
drifting swift
#

you want to count the functions from this set to itself such that for any pair {x,y} the pair f({x,y}) doesnt have any elements in common with {x,y}

violet sand
#

Okay, do you have any idea how to do itb

#

@drifting swift

neon iron
#

Im pretty sure she knows how to solve it, but the point of this is to solve it yourself, not us.

drifting swift
#

look at one specific pair

#

think about how many choices there are for what pair to send it to

#

thats all i can say bc it's past midnight and i need to sleep

violet sand
#

What is unordered pair

#

For example 1,2 us ordered pair, right?

#

@violet sand @neon iron

topaz sinewBOT
#

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#
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deft dew
#

What are the values of x
in which x€]-∞,-3]United with[3,+∞[ And p(x)≀xΒ²-x

deft dew
#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
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5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
deft dew
#

1

vernal vale
#

munzer the question doesnt make sense

#

are you sure you are interpreting it correctly

#

can you share the original

deft dew
#

Yes i'm positive

#

it's an arabic

#

the original one

vernal vale
#

i mean what is p

deft dew
#

Oh

deft dew
vernal vale
#

it doesnt make any sense

#

is the question where is |x-3|*|x+3| >= x^2-x

deft dew
#

Yes

vernal vale
#

Where is $|x-3||x+3| \geq x^2-x$?

thorny flameBOT
#

jan Niku

deft dew
#

But you should get use of " x€]-∞,-3]United with[3,+∞[ "

#

i guess

deft dew
vernal vale
#

you should use your answer to the other question

#

$|x-3||x+3| = $\begin{cases} x^2-9 & |x| > 3 \ -x^2+9 & |x| \leq 3 \end{cases}

thorny flameBOT
#

jan Niku
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

deft dew
#

it's 11:38pm

#

i honestly just want to get it done

vernal vale
#

then use a graph

#

,w plot |x-3|*|x+3|-x^2+x from x=-10 to x=20

vernal vale
#

you can read the answer off here

#

almost thonk

deft dew
#

,w graph x-3|*|x+3| >= x^2-x

vernal vale
#

,w Regionplot[ |x-3||x+3| - x^2+x>=0 ]

#

man horrible autolimits

vernal vale
#

,w |x-3||x+3| == x^2-x

vernal vale
#

wowee

#

those are fun

#

so those are all the pieces of the answer

topaz sinewBOT
#

@deft dew Has your question been resolved?

topaz sinewBOT
#
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

robust flame
#

how do i use minimum and maximum points to determine the equation of a polynomial?

robust flame
#

2 minimum points of (2,5) and (-3,-7) and maximum point (0,10)

drifting swift
#

you have six equations that costrain your polynomial:

#

f(2) = 5
f'(2) = 0
f(-3) = -7
f'(-3) = 0
f(0) = 10
f'(0) = 0

robust flame
#

how do i then use this to form an equation

drifting swift
#

well this tells you that you're looking at 5th degree at least

#

bc six equations would call for six unknowns

#

the last two allow you to pin down the constant and x^1 terms tho.

robust flame
#

this is where i dont understand

#

why the 5th degree, and what does that mean f^5(x)?

drifting swift
#

no, it does not mean f^5(x).

#

it means deg(f) β‰₯ 5.

#

well

#

actually hm

#

let's say deg(f) = 5

robust flame
#

what does deg mean?

drifting swift
#

degree

#

the degree of a polynomial is the highest power of x that appears in it

#

for example deg(x^3 - x^2 + 11x + 1) = 3

#

$f(x) = a_0 + a_1 x + a_2 x^2 + a_3 x^3 + a_4x^4 + a_5x^5$ \ a 5th degree polynomial has 6 coefficients: $a_0, a_1, a_2, a_3, a_4, a_5$

thorny flameBOT
robust flame
#

ok

drifting swift
#

again, 6 equations => probably 6 unknowns.

robust flame
#

what do we do next?

drifting swift
#

you know how to take derivatives, yes?

robust flame
#

yes

drifting swift
#

ok right

#

then find f'(x) in general

#

and then for three of the equations plug x=2, x=-3 and x=0 into f(x) and for the other three plug them into f'(x)

robust flame
drifting swift
#

you say you know how to take derivatives

#

do that!

robust flame
#

i dont know how to find it in general though

#

@drifting swift does f(-3) give -27a+9b-3c+d?

drifting swift
#

i didn't have any coefficients named a, b, c or d.

#

show your work.

robust flame
#

isnt f(x)= ax^3+bx^2+cx+d?

drifting swift
#

no

#

i said 5th degree, not 3rd

robust flame
#

so -3-3x-3x^2-3x^3-3x^4-3x^5?

robust flame
#

im confused

drifting swift
#

i didn't say to set the a_i to -3; these are unknown and you'll be solving for these

#

it is x that should have been set to -3...

robust flame
#

a-3a+9a-27a+81a-243a

topaz sinewBOT
#

@robust flame Has your question been resolved?

topaz sinewBOT
#

@robust flame Has your question been resolved?

wintry wraith
#

@robust flame do you know how to integrate? If so, I believe you should be able to use that f'(x) factorised by a(x-2)(x+3)(x)

topaz sinewBOT
#

@robust flame Has your question been resolved?

topaz sinewBOT
#
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β€’ Show your work, and if possible, explain where you are stuck.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

candid plinth
#

what is the cartesian form of a force?

topaz sinewBOT
candid plinth
#

So for example, in a vector question, is that just splitting the force on X and Y values?

#

I have a vector question that has 3 forces acting on a point.

#

not sure how to answer this

pseudo bear
#

Have you done vectors before?

candid plinth
#

yeah , i know how to split the vector into its X and Y components and calculate thje total force in X and in Y

pseudo bear
#

OK, that's what they're asking for.

candid plinth
#

for part a?

#

its just asking me to split it in its X force and Y force?

pseudo bear
#

Yes.

candid plinth
#

oh okay , thanks so much?

#

for part b? what does it mean by polar force then?

#

is that just saying, the direction as well as the force?

pseudo bear
#

By polar form, they mean the way it's written above, like 305N<35 degrees.

#

So, yes, you're right.

candid plinth
#

i see! so itll be like, 200N at like so and so degrees

pseudo bear
#

Right.

candid plinth
#

and for cartesian itll be like

#

150 N on X axis and like

#

70 on Y or smth

#

got it

pseudo bear
#

Yeah, like (150N, 70N) or something.

candid plinth
#

your amazing tysm

pseudo bear
#

You're welcome.

candid plinth
#

how do i close this

pseudo bear
#

Say .close

candid plinth
#

.close

topaz sinewBOT
#
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

neon iron
topaz sinewBOT
neon iron
#

How would I do this?

molten vine
neon iron
#

Yes but how will I show it

#

They want the entire process

#

Yk the bus stop method for division

molten vine
#

just calculate g(-2) ??

neon iron
#

That but for this long algebraic stuff

molten vine
neon iron
neon iron
#

Factor theorem

#

I have to do the long division

molten vine
#

Factor Theorem states that if Ζ’(a) = 0, then the binomial (x - a) is a factor of polynomial Ζ’(x).

neon iron
#

But I forgot how to do it

neon iron
#

Bus stop method

molten vine
#

you can do long division ( u have to find remainder = 0)

tired ice
neon iron
#

I forgot how to do it tho

molten vine
#

but calculating g(-2) is way faster and simpler

neon iron
neon iron
#

I mean

#

🀷🏻

#

Do yk how to do it?

molten vine
#

i do, but i think u're solving the question the hard way

#

it says, using the factor theorem and not using long division

#

u'll use long division in the 2nd question

neon iron
#

Oh

neon iron
#

?

molten vine
#

Factor Theorem states that if Ζ’(a) = 0, then the binomial (x - a) is a factor of polynomial Ζ’(x).
so if g(-2) = 0 then (x+2) is a factor of g(x)

neon iron
#

And solve

molten vine
neon iron
#

Oh right

#

I get that okay

#

Wait

#

Would it be

#

-32-48+30+50?

#

Ye = 0

neon iron
#

πŸ’€

molten vine
#

$g(-2)=-32-48+30+50=0 \implies (x+2)$ is a factor of $g(x)$

thorny flameBOT
#

Adam Chebil

neon iron
#

But if I want to do long div

#

For part C

neon iron
#

When it asked to use factor theorem

#

Now it’s asking me to show it

#

How would I?

molten vine
#

question b ?

neon iron
#

Yes

#

,r

#

,r

#

Oh well

molten vine
#

yeah do long division g(x)/(x+2)
if u forgot how to do it, search yt to refresh ur memory
it's not so complicated

#

,rotate

thorny flameBOT
topaz sinewBOT
#

@neon iron Has your question been resolved?

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bleak swallow
topaz sinewBOT
arctic heath
#

hi

bleak swallow
#

BF and FC are tangents

arctic heath
#

im lazy to sleep

bleak swallow
#

bro

#

i dont understand

#

how to prove

arctic heath
#

ohhno

#

prove what

bleak swallow
#

that BD / DC = area of triangle ABF / area of triangle ACF

arctic heath
#

uh, just write what i type isnt it

bleak swallow
#

idk

#

im not sure

arctic heath
#

hah?

#

ok, let me try try to write

#

or someone can rite for mathematician?

neon iron
#

use that S(ABD)/S(ADC)=BD/DC

bleak swallow
#

thats right

#

but they ask for ABF and ACF

neon iron
#

what can you say about S(ABD)/S(ABF)?

bleak swallow
#

im not sure

arctic heath
#

area of tri ABF = area of tri ABD + area of tri BDF
area of tri ACF = area of tri ACD + area of tri CDF
area of tri ABD / area of tri ACD = BD / DC
area of tri BDF / area of tri CDF = BD / DC
let BD = x and DC = y
so area of tri ABD = xn
area of tri ACD = yn
area of tri BDF = xm
area of tri CDF = ym
then area of tri ABF / area of tri ACF = (xn+xm) / (yn+ym) = x(n+m) / y(n+m) = x / y = BD / DC

bleak swallow
#

they have same angle

arctic heath
#

like this?

#

oh, sorry, maria, u explain

#

; - ;

#

(continue, maria.

#

(my proof is not good, it is low level proof

bleak swallow
#

no

#

wait

arctic heath
bleak swallow
#

i understand that proof

arctic heath
#

its just BD/DC

bleak swallow
#

but maybe maria has something better

arctic heath
#

btw where is maria??

bleak swallow
arctic heath
#

actually, it's the same as mine (?)

#

but maybe maria have better form to write the prove

neon iron
#

no, i think your proof is the same as mine

bleak swallow
#

oh

#

thanks guys

#

.close

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spice fractal
#

,w integrate 1/(x^2-4)

topaz sinewBOT
spice fractal
#

,w integrate 1/(16-x^2)

stuck forum
#

You already did it with a^2. Why does it matter if you change it?

spice fractal
stuck forum
#

Ah, just replace a

#

If you can do it for some arbitrary letter, you can do it for any number

spice fractal
#

yup!

#

,w integrate sqrt(16-x^2)

wet frigate
#

M & M

spice fractal
#

sup pop

spice fractal
#

,w integrate sqrt(36-x^2)

spice fractal
#

,w integrate sqrt(x^2-36)

spice fractal
#

.close

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stiff bear
#

Best crash courses for learning higher-math then current level

topaz sinewBOT
#

@stiff bear Has your question been resolved?

stiff bear
#

<@&286206848099549185>

gusty bane
#

what is current level

#

though probably khan academy

topaz sinewBOT
#

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topaz sinewBOT
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woeful trout
#

if anyone knows parabola

topaz sinewBOT
woeful trout
#

in tangent equation

#

parametric form

#

why is t = 1 / m ?

#

t is parametric form

#

m is slope

topaz sinewBOT
#

@woeful trout Has your question been resolved?

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robust jasper
topaz sinewBOT
robust jasper
#

Math is sometimes a joke
Part B)

#

So change in displacement in the third second is t=2 and t=3

#

Because of part A

#

Or just in general --> (This option I think)

#

Because t = 0 and t =5

#

So its in general,

Change in dispalcement in third second is difference of t = 2 and t =3

#

yeah its in gernal

#

.close

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flint star
#

$tex help

topaz sinewBOT
flint star
#

.close

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pseudo bear
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rigid osprey
topaz sinewBOT
rigid osprey
#

Hello, may I get some help? I don't understand why x=3/2, y=1/2 like where do you see that?!

burnt quartz
#

What do you need help with on the second screenshot?

rigid osprey
#

How do I know its that tho

#

How do I see the solution as the answer?

#

I still don't get it ;-;

burnt quartz
#

does the second screenshot come after the first one

rigid osprey
#

yes

#

they both the same question + answer

burnt quartz
#

oh, so basically it's asking you to graph the two equations

#

my bad

rigid osprey
#

Haha yeah khan academy doesn't tell me

burnt quartz
#

so to graph the two lines, for example the one with "y = -x + 2", you first need to find two points that are on the line.

for example if x = 1, y = 1.
If x = 2, y = 0.

Once you have these two points, you draw a line between them and that's going to be your line.

rigid osprey
#

yess

#

and then..

#

i think ik how to graph it

#

I dont know what the fraction doing there..

burnt quartz
rigid osprey
#

like the answer

#

idk how they got fraction

burnt quartz
#

oh, for that you need to solve the system of equations, so you have two lines
y = -x + 2
y = 3x - 4
you have to find the point where these two intersect, the point they're talking about (3/2, 1/2) is where they intersect

opaque gyro
#

hi

rigid osprey
#

So confusing lol

burnt quartz
# rigid osprey Why is it 3/2...

so to get the answer you put the two equations right next to each other, so if you had
y = -x + 2
y = 3x - 4
you put it together like this: 3x - 4 = -x + 2
and then you solve for x

you will get 3/2

rigid osprey
#

Ohhhhh

#

TYYY

#

wait then

#

whats for 1/2

opaque gyro
#

if you figured out x = 1.5, then you can plug x into one equation y=3x-4 -> y=3(1.5)-4 , and solve for y

opaque gyro
#

np

topaz sinewBOT
#

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#
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