#help-26
1 messages · Page 58 of 1
for (Volunteer v : volunteers) {
GRBLinExpr assignmentConstraint = new GRBLinExpr();
for (Task t : v.allowedTasks) {
assignmentConstraint.addTerm(1.0, x_vt[v.number][t.number]);
}
model.addConstr(assignmentConstraint, GRB.LESS_EQUAL, 1.0, "AssignmentConstraint_" + v.number);
}
Instead of going over 750 tasks, I go over v.allowedTasks.size()
yeah that should be much nicer
now the suitability constraints should still be a bit of pain to add
Im going to test out addTerms now
I did this for all 7 constraints
ah so you can also use the sparse task matrix for the suitability constraints ?
yes
I went from 45sec -> 35sec for a smaller instance with 5k volunteers
So it definitly helped
like the naive way I see of modeling that constraint is $$\sum_{t\in \text{NotSuitableFor(v)}} x_{vt} = 0$$
aPlatypus
so you'd still have a whole bunch of terms in there
Oh but the problem is way more complex then that
You dont have to be suitable, a certain % of the volunteers that execute the task have to be suitable.
it's not like you told me much lol
ah ok so you can have multiple volunteers on a single task
that's what I didn't get
yes
Lets say the task has a demand of 10, then it can have anything below or equal than 10 volunteers assigned to it.
0 is also fine
Im just wondering how I can apply addTerms here without breaking the constraint:
for (Volunteer v : volunteers) {
GRBLinExpr assignmentConstraint = new GRBLinExpr();
for (Task t : v.allowedTasks) {
assignmentConstraint.addTerm(1.0, x_vt[v.number][t.number]);
}
model.addConstr(assignmentConstraint, GRB.LESS_EQUAL, 1.0, "AssignmentConstraint_" + v.number);
}
yeah with a sparse matrix it's prolly hard to use addTerms
you'd have to make the list of variables which should be together yourself
and idk if that would be much quicker
Yep I am not sure how to accomplish that yet
but hey we're here to try stufff
Do you use other solvers often?
I don't use them much
the most complex thing I did on my own was screwing around with Z3 to solve some CTF tasks
but I've had a few classes on optimization so I know the terminology and all, haven't used solvers a lot for actual problems tho
I mean your solver should take care of all that
they're outsourcing the assignment to dutch(?) CS labs damn
Im Belgian
The data is fully anonymized but the locations etc are all real
there's certainly a french team working on it I hope
but hey whatever
as long as we have good assignments in reasonable time
Well there are basically no rules on how we have to solve it, most students made a constructive heuristic to make their initial feasible solution
But I just did it with gurobi
I just double checked and that sparsity literally cut out 50% of the matrix
I mean you could feed an initial solution to gurobi I suppose
I thought it would be much more tbh
but hey 50% is 50%
The problem is that we get a certain amount of time to create a solution.
Lets say you get 20 minutes, the student who gets the best objective (being feasible ofc), wins
ah yeah so it's not like "just give us a solution at this date, got all the time you want"
Nope they will let everyone's program run for X amount of minutes on their server
well ofc don't spend 3hours of computer-time making a good first heuristic
I can make a feasible solution for the big instance within 2 minutes, but I am not sure how I want to optimize it
also, do you really need to define variables for impossible (volunteer, task) assignments ?
that's would cut a damn lot the number of variables in your model
maybe you already did that idk
Yep currently I still do it like this:
GRBVar[][] x_vt = new GRBVar[volunteers.size()][tasks.size()];
The volunteers.size() is fixed, but instead of tasks.size() I actually need the volunteer it's amount of allowed tasks
Not sure how to do that easily tho
yeah the task size would depend on the volunteer
you can't do the whole array at once
I certainly hope you can
that would be weird that you can't add variables as you want to
Its because only a % of a task needs to meet the criteria
ah yeah right
volunteers only get cut out because of locations / availability in that 50%
and if you do that you could just use addTerms, there would be no indirection left like you had to do here assignmentConstraint.addTerm(1.0, x_vt[v.number][t.number]); with the v.number and t.number
Ill try it out.
And let you know
I make the full square matrix, but it only optimizes the variables I add in the for loop
@dawn shadow Has your question been resolved?
yeah you have a huge ass amount of variables which don't even exist in your array now, so it's a bit weird @dawn shadow
you do you
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I have no idea how to find theta with number 7
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Parallel to the axis of the cylinder, the height of which is greater than the diameter of the base, a section parallel to the axis of the cylinder is made. The area of the section is 6 cm^2, and its perimeter is 10 cm. Find the height of the cylinder and the radius of its base, if the section cuts arcs of 120 degrees from the bases of the cylinder.
@noble heart Has your question been resolved?
I don’t even roughly understand how to solve this problem
<@&286206848099549185>
Do you have a picture of the cylinder?
but I could be wrong because I don’t really understand how to draw it
Well. Uh. I’m sorry I don’t exactly know how to help with this.
🥲
@noble heart Has your question been resolved?
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Last exercise, what is exactly mean?
I mean, idk what is this2 numbers below
What i know is how to do multiple btw 2 IEEE754 but it's bot write like that (4280000) ..
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I understand what groups are and I also understand abelian groups. but how do I go about solving this question?
consider (ab)^2
aye bloodborne guy whats up

xD
finshing elden ring
and we are trying to use the fact that G is a group and G fulfils the four criteria for being a group to prove that it is also commutative, right?
correct
consider any two arbitary elements in G, say a and b
ps5 
I just learned this stuff today so i'm not that familiar with it
ok got it
by the axiom of groups it is close under the operation so we have a∘b is also in G
oh bro send me ur psn I finished the game on pc but im still early game on ps
true
im pretty far in the game tho like 100+ hours in
so by the definition of this group (a∘b) ∘ (a∘b) = e
damn then i gotta catch up.
yes
cuz two like elements in an operation give the neutral element
right?
yes it gives the identity
my bad that should be e not 1
so from (a∘b) ∘ (a∘b) = e we can do ∘ b from the left
so (a∘b) ∘ (a∘b) ∘b = e ∘b
wait we can just treat this random operation as if it were multiplication?
when did i do that?
yeah its just applying the operation on both sides from the right side
ah ok
can you simplify this (a∘b) ∘ (a∘b) ∘b = e ∘b
since it's associative, we can just write it as a∘a∘b∘b∘b=e∘b
then itwould be e∘e∘b=e∘b
wait thats not right we can't just swap a and b since we dont know yet if this group is commutative
oh yeah
more clearly we can say (a∘b) ∘ a∘(b ∘b) = e ∘b due to associativity
(a∘b) ∘ a∘(b ∘b) = e ∘ b then means ?
now do you see how to get to what we want which is a∘b=b∘a
whats the inverse of a?
yes
cuz a∘a = e
so just do ∘a on the right side
yeah then it just comes out
lol its like a common question for starting off group theory
still tho
later on you'll prove G is abelian iff there exists an automorphism f mapping a to a^-1 and you an use that to prove this pretty easily
but thats in the future
automorphism? idek what that means
well youll learn about the phisms later then 
phisms? sounds like something out of a soulsborne game
It's not as scary as it sounds 🙂
and we all know what things that sound like stuff out of soulsborne games do to people
thanks for the reassurance

phism?? 
ok thanks for the help bye 🙏

@solemn jolt @vale furnace btw its morphism
wdym did i mispell it
morphism not phism
ohhh 
THEN you add on prefixes iso endo auto
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hey, how do i proof that lim sup = 1+e, lim inf = 1-e?
I already showed that a_k converges to 1+e if k is even and to 1-e if a is odd. But how do i proof generally that a function doesnt have a greater accumulation point?
@jaunty dawn Has your question been resolved?
you can show that a_(2n) is increasing and a_(2n+1) is decreasing
one is easier than the other
I tried it for a_(2n) but kept failing. But if this is the way, i do atleast know what to do. thanks 🙂
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anyone want to explain Accurately solve using routine/non-routine operations the approximate percentage error in the time-period calculation if your measurement of length is 3% high and G is measured 2% too small.
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Hello
Hello i need equation for this shape
here is more information on this
https://en.wikipedia.org/wiki/Harmonic_function
its laplace's equation
How would i find out its X Y Z equations
looks like an annulus with outer radius 4 and inner radius like 2
what would i have to type in that graph above to get this result ?
@vale furnace hope u dont mind the tag
@delicate pike Has your question been resolved?
anyone ?
@delicate pike Has your question been resolved?
I’m really confused in how to approach question 21.2 parts a,b,c I’ve done work for all I just don’t know the correct way to do it. All the online resources point towards row reduction but Stanford doesn’t teach us that
hey @quick blaze you still around?
For (a) and matrix A - we are working with 2-vectors, so the nullsapce of A must be a subset of $\mathbb{R}^{2}$.
pencenter
For part (b), we know that the solution to $A\mathbf{x}=\mathbf{0}$ will form the nullspace. Multiplying that out gives the system of equations you need.
pencenter
For part (c), solving this system I got $Null(A) = \left{ (2,1)t: t\in \mathbb{R}\right}$
pencenter
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find the angle between the line and the plane (not intersecting nor parralel)
Line: $(3,0,0) + t(1,1,2)$
Derivative
Plane: $2x - y + 3z = 5$
Derivative
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I use a ti84 calculator to solve this but I can’t seem to get the right pval answer
I have the answer but they don’t match to what I get
it might depend on the specific test you use
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I need help
Ok so basically
we are doing 3D trig
anad like how does this make sense
when you are doing cos45 = (d/27.4) you'd turn it into 27.4cos45=d
where did the 1/sqrt2
come from
also this is an answer sheet
nvm
I just realised that I'ma dumbass
google didn't put it into degrees for me
@feral crypt Has your question been resolved?
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Need some help with quaternions for a personal project
I have a point K that gets rotated to a point S, and I need to find the quaternion Q that does that rotation
I know that (Q * K) * Q' = S, and I want to find Q knowing K and S
I'm doing this for fun, so I'm largely interested in the theory behind how to handle such a problem.
<@&286206848099549185>
Well, this goal can also be achieved in the following way. Let's place our three-dimensional space inside H - the non-commutative field of quaternions on the last three axes, i.e. as a set of "purely imaginary" quaternions:
$x_{2}\overrightarrow{i}+x_{3}\overrightarrow{j}+x_{4}\overrightarrow{k}$
Joanna Angel
I was thinking there was just some rule about quaternion multiplication that I'm missing, namely how to rearrange the algebra from the left
and let vector w wil be :
$w_{2}\overrightarrow{i}+w_{3}\overrightarrow{j}+w_{4}\overrightarrow{k}\text{ whose length is 1, i.e. the unit vector}$
Joanna Angel
indicating the axis of rotation that we want to implement and let
$\theta\text{ will be the angle at which we want to rotate the space}$
Joanna Angel
I'm sorry, I don't see what vectors have to do with this. I want to be thinking about quaternions as quaternions, points in 4D space. In fact, you can ignore what I said about rotation. I want to find a way to rearrange Q * K * Q' = S, to get Q in terms of K and S. Basically, I don't know how quaternion algebra works.
I'm more curious about how to do algebra with non-commutative operations
i thought you wanted to know the formual of quaternion
No, I know how to do that.
which helps you to raotate
so let me change th approach then
first you used geometrical terms
so if we tlak ab onyl quaterniosn lets forget
ab geometry
Yeah, I just wanted to provide some context for what this is ultimately going to be used for, but I suppose it isn't relevant
(Q * K) * Q' = S.
Since multiplying by the inverse of a quaternion is the same as dividing by that quaternion, then that should mean that
(Q * K) / Q = S.
Which should also mean that
Q * K = S * Q
Am I correct?
(And apologies for not using LaTeX, I'm not extremely familiar with it)
it's ok, yes i may agree on it
but let me show you oen thing:
i want to show certain transformation from H toH where quaternion is
$q=cos\frac{\theta}{2}+sin\frac{\theta}{2}\left( w_{2}\overrightarrow{i}+w_{3}\overrightarrow{j}+w_{4}\right)$
Joanna Angel
and
$q=cos\frac{\theta}{2}+sin\frac{\theta}{2}\left( w_{2}\overrightarrow{i}+w_{3}\overrightarrow{j}+w_{4}\right)$
Joanna Angel
sorry
I'm aware of how this construction works, but this is for converting a point in 3d space to axis-angle representation in quaternions. I watched all the 3 blue 1 brown videos
$x->q\cdot x\cdot q^{-1}$
Joanna Angel
I'm looking for a formula of Q, a quaternion, in terms of K and S, which are also quaternions
No, I don't see how this is relevant, sorry
q isn't a point that I'm converting from, it's a quaternion that represents a rotation from K to S
maybe also , the thign that disturbs me lil bit is my copign with virtual reality wher ei also sue roations as quaternions haha
forgiv eme
That's fair
Still need a formula for Q in terms of K and S
Is there a way to divide from the left?
Q * K * Q' = S
or rather the middle, i guess
if you get a formula for k, that makes you happy ? just want to make sure )
we wud nd to check
for Q, in terms of K and S
You can also write that (Q * K) / Q = S, if that's helpful
Q * K = S * Q
S'?
Q' or -Q' sin
So
Q' * Q * K = Q' * S * Q
?
Then the two Qs on the left cancel out and you get K = Q' * S * Q
yes
I think they do cancel out
Since multiplication by Q' is equivalent to dividing by Q, that means Q' * Q = Q' / Q'
yes
and Q' / Q' should be the identity quaternion, so we can eliminate that.
But now we just have K = Q' * S * Q
you know , in yoru palce i wud try to prove it
inverse fomrula fo rQ is known
i can write it if needs
but next
yoru offe rof the new formual shud be proved
We can prove that by substituting K back in
well yes
K = Q' * S * Q into
Q * K * Q' = S yields
Q * Q' * S * Q * Q' = S which should be
(Q * Q') * S * (Q * Q') = S
1 * S * 1 = S
S = S
$q=a+bi+cj+dk\text{, then: }q^{-1}=a-bi-cj-dk$
Checks out
Joanna Angel
so in such way i wud try to prove it or check it
because oyu can t make proof
if you use proved assumtpion )
or how to say
Hm.
hence were my concerns
No, i get what's happening here
If we plug in 1 for all the coefficients we get that Q * Q' = 4, and also that Q' * Q = 4.
Which might seem like a problem, but we have to consider that the magnitude of both Q and Q' is 2.
If you do this with unit quaternions then I think everything cancels out, which is perfectly fine since I'm only working with unit quaternions.
And yes, then it checks out
👍
can you say that again? there's a few typos in that message
can't understand what temotign means lol
tempting
tha is not my area in maths but i may evnetually do something in it
you may also treat quatrnions
as a pair of complex numbers
it can simply soemtimes
soem calcualtions
yes tryign to write the multiplication in it
$\left( a,b \right)\cdot \left( c,d \right)=\left( ac-b\overline{d},ad+b\overline{c} \right)$
Joanna Angel
I feel like we're a little off track here
Is there no way to just... pull K out from the middle?
Like, we have one equation and only one unknown here, this has got to be solvable
Yknow what might help?
If there's a way to relate Q x P and P x Q
Some way to flip the multiplication around
that would pretty much solve the problem
yes 🙂 hence i prepare "weapons" to hit on it , such a brain-storming
we need to create a key to enter the door
I don't think there's going to be a simple, direct construction for it, but i may be wrong
it's going to flip the coefficients of part of the k and i components, but not all of them
that's interesting
I don't know how to explain that part very well, it's just intuition
yes , non-commutativity is not a nice thing
agonizing, really
since we get to used to live in real world which is commutaitve moslty )
oru habits etc
not really! if you're putting on your socks and then your shoes that's not the same as putting on shoes and then socks
but ppl often wear left sock on right, they cant see the difference, , haha it is metaphore
can't really explain how my mind got to it but this matrix out of it and you might be getting to it somehow
1 1 1 1 1 1 -1 1 1 -1 1 -1 1 1 -1 1
yes there is matrix interpreation of quaternions
this relates the outer products of them, i believe
ok
macierz przejścia, in my native lang, let me thikn how to say it in eng
transition matrix from base to another base
wait.... wait wait wait
i like where this is going but taking a step back for a second
presumably there's some operation O that we can perform on (P x Q) to get (Q x P)
we could do this on both sides, O(Q x K) = O(S x Q)
which would mean we get K x Q = Q x S
Is that true?
I know i'm getting ahead of myself
but still
my bad, yes
Wait, no, this is wrong
because it means K = Q x S x Q'
which is wrong, because it's the other way around
alright, my bad
🙂 ok
also I apologize but it's nearly midnight here, I will have to stop soon
I still have some time if you want
but we should go faster
if possible
alright, I guess we're done for the night
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I'm having difficulty in trying to find a way to approach solving this recursive function. I thought of approaching it as a difference equation, but the form does not really fit. or does it? I don't really know.
by the way, the values for time and Pgas are controlled by a data set I've made.
@neon iron Has your question been resolved?
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A={1,2,3.......99,100}
B={{x∈A: a|x } : a∈N}
how do i know what objects are in group B and how many singletons does it have?
Think about when a<=50 and a>50
so its an empty group whenever a>50?
oh
It would be empty if a>100 because then a doesn’t divide anything in A
But if you want to find singletons then think about what happens when a>50
oh so whenever a>50 its a singletone of the number and when its smaller its all the numbers that devide it?
When a>50, a will only divide one number in the set A.
For example, if a = 51 then a|51 and the next number a will divide is 102 which in not in A.
so when 100>=a>=51 then we have singletons {a} in B

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how would I do this?
Start by plotting
bro idk how
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@frosty belfry in your solution, why is 3k^2 and not 3k^3?
must be a typo
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!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
- 6 is wrong in denominator
and
you forgot ab parenthesis in nominator
plz correct it next when you write it down , then consider the factorisation of the trinnomial
why?
because you shud write x + 2 - (3x + 4)
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Numbers from 1 to 25 are placed arbitrarily on a circle. Prove that there exist 3 numbers next to each other whose sum is >= 41, and there exist 3 numbers next to each other whose sum is <= 37.
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i dont understand the second last step on how to solve this
Specifically this step
do you know $cis = \cos + i\sin$
riemann
so plug in pi/6 to the right side
so pi/6 + i pi/6?
no
plugging in pi/6 means
$cis(\pi/6) = \cos(\pi/6) + i\sin(\pi/6)$
riemann
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hi
type your queston
Are you familiar with how exponents/squares are computed?
You’re all good
the little 2 up there just tells you how many times you should multiply n by itself
So n^2 = n x n
whats the value for n
So they’re asking you to compute the first 5 numbers in the sequence
solve for n^2 + n using the values 1-5
So real
did I do something wrong
No I use the exclamation as an emphasis
WHAT
oh
You got it Kavish
whats the value for N
lets look at (a)
the formulas that are listed are what you will use to solve for the nth term of the corresponding sequence
n^2 + n
if u want the first term of the sequence
u sub in 1 for n
and calculate
be careful it isn't nx2 it is n^2
n^2 means nn not n2
and then +1 right
=1
basically u have n^2 + n, and u sub 1 for n so u get (1)^2 + (1)
so it starts with 1
so that first and second (1) will change to 2
and then 3
then 4
and 5
wait where are you getting 3
uh
ok let's regroup what we know
(1)^2 + (1)
=3
solve this
2
yes
then for the second term we have to sub in 2 for n
so now n^2 + n becomes (2)^2 + (2)
so what is the second term
6/
yes
so continue this process till u get the first 5 terms
okk
lets do the 3rd term
and u do the rest
what do u think the 3rd term is
for (a)
for all of these equations u need to calculate the term values by subbing all the n values of 1-5
that is right
im smartt
correct
so the answer for question (a) is 2, 6, 12, 20, 30
same process for the rest but the equation changes
thank you sir
u got it
np
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guys I need help with 3) answers for 1 and 2 are in pink
here's how I did 3) so far, not sure if it's good
@hasty vine Has your question been resolved?
<@&286206848099549185>
Were you after a graphical answer?
Do you have "dot product" is your workbook?
I do have it
yea I was after a graphical answer
like I'm not sure what direction the arrows should be pointing
so I haven't added them yet to the graph
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hello, i dont know how to attack this question. could i be shown how to do this, or be provided with a link to a video that could explain this?
i see "any tangent line to the curve"
take an arbitrary point on that curve and calculate the eqn for the line tangent at that point
okay
so i put that sqrt(x) + sqrt(y) = sqrt(c) formula in desmos and it says i have to choose a value for c
c is just a constant
well yeah, or you can add a slider
it can be any positive integer
so should i say in my answer "for any c>0" or somehting?
but i guess the problem is idk how to choose a point
bruh
because the point depends on what c is
or is c the midpoint of the graph?? idk
@wooden osprey @craggy haven ^how would i choose an arbitrary point? should i just do like [1,2]
or is there a way to specifically find a point
you would just say "for point (x, y)" or you could give it some other names
but! you can pick a value for c, and then try a point on that curve, if it helps you see that the theorem is true, and maybe gives you some inspiration
I'd recommend picking a square number for c, like 9 or 25
tyvm🙏🏾🙏🏾
@golden ferry Has your question been resolved?
@craggy haven @wooden osprey so i tried at it here, i tried to find the tangent line by finding the slope first then plugging it into that y-y1 formula
is this looking any good? and how can i prove that the sum of the intercepts is c?
but the intercepts don’t exist on the graph😭unless i’m getting everything wrong
WHOOPSbruh
is this better?
no
oh no😭where did i error?
second line
$0=\frac{1}{2\sqrt{x}}+\frac{y'}{2\sqrt{y}}\to\frac{y'}{2\sqrt{y}}=-\frac{1}{2\sqrt{x}}$
Combustion
$\frac{y'}{2\sqrt{y}}=-\frac{1}{2\sqrt{x}}\to y'=-\frac{2\sqrt{y}}{2\sqrt{x}}$
should be like this
Combustion
ok hold on im trying to wrap around my head the 2 sqrt(x) on the bottom, ik its same as saying something i have written down but im tryna figure out exactly what
betttttttt
is 3rd time the charm for getting tangent line eqn ?
🙏🏾🙏🏾

you can prove it without plugging in numbers btw lol
bruh actually😭how so ??
🙏🏾🙏🏾
the tangent should look like this $y=y'\left(x-x_{0}\right)+y_{0} \\$
subbing in y' gets us this $y=-\frac{\sqrt{y_{0}}}{\sqrt{x_{0}}}\left(x-x_{0}\right)+y_{0} \\$
first let's find the x intercept aka $ y = 0 \\$
$0=-\frac{\sqrt{y_{0}}}{\sqrt{x_{0}}}\left(x-x_{0}\right)+y_{0}\to\frac{\sqrt{y_{0}}}{\sqrt{x_{0}}}\left(x-x_{0}\right)=y_{0} \\$
$\frac{1}{\sqrt{x_{0}}}\left(x-x_{0}\right)=\sqrt{y_{0}} \\$
$x-x_{0}=\sqrt{x_{0}}\ \sqrt{y_{0}}\to\ x=\sqrt{x_{0}}\sqrt{y_{0}}+x_{0}$
Combustion
now that we found the x intercept, we should find the y intercept at $ x =0 \\$
$y=-\frac{\sqrt{y_{0}}}{\sqrt{x_{0}}}\left(0-x_{0}\right)+y_{0} \\$
$y=\sqrt{y_{0}}\left(\frac{x_{0}}{\sqrt{x_{0}}}\right)+y_{0} \\$
$y=\sqrt{y_{0}}\sqrt{x_{0}}+y_{0}\\$
that's the y intercept, now we find the sum of the x and y intercept $\\$
$y+x=\sqrt{x_{0}}\sqrt{y_{0}}+x_{0}+\sqrt{y_{0}}\sqrt{x_{0}}+y_{0}\\$
$y+x=x_{0}+2\sqrt{x_{0}}\sqrt{y_{0}}+y_{0}\\$
$y+x=\left(\sqrt{x_{0}}+\sqrt{y_{0}}\right)^{2}=c$
Combustion
that first line says the tangent line should look like that, is that according to a specific rule? if so which one?
It’s the tangent line equation
You even used it in your image
rather than y - y_0 = y’(x-x_0) I just moved the y_0 to the right
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Is there any method to find the set of integer that its sum is 17 and its squares sum is 87.
We can write like this: find set of integer (x_1, x_2,..., x_n) so that Σx_n=17 and Σ(x_n)^2=87.
Disorganized
notice that the left formula is a factor of the right formula
if we can make this substitution and solve for n, and n is in the Naturals, then there is such a number n for which this is true.
It works for n consecutive number.
I don't understand your statement.
$\frac{n(n+1)(2n+1)}{6} = 87 \longrightarrow 17\cdot\frac{(2n+1)}{3} = 87$
Disorganized
not looking good
is the original problem talking about
the sum of consecutive integers being equal to 17
and the sum of consecutive squared integers being equal to 87?
For example, {1,5,5,6} is one of the solution
because that is what I was setting up but the result won't be in the naturals
are those values of n or numbers in the set?
oh I see
sorry about that
I misread the problem
well that's a lot harder
For 1+5+5+6=17 and 1^2+5^2+5^2+6^2=87
No. I try to solve it w/o program.
apparently repetition is allowed
Maybe algebraicly, or combinatorically.
what class are you taking
where did this problem come from
that will help me know what tools you are expected to use
One of my lecturer give it to us, as a challenge. He dont specify the subject.
what is the name of the class
is it Combinatorics?
Number Theory?
I can only think of an algorithm
and it would go something like this:
Begin with the trivial case:
{1,1,...1,1} (seventeen ones)
this will satisfy the sum and sum of squares. pfft! no it won't. What am I talking about? they're not both equal to 17
(actually it gets a lot trickier immediately, doesn't it?)
yuck
...
$\sqrt{87} \approx 9.3$
Disorganized
so no number in the set can be greater than 9, that's for sure.
"Find all sets of Natural numbers such that the sum of these numbers is M and the sum of the squares of these numbers is N"
I don't know, but maybe for whatever algorithm does work, you start with the highest n you test being no greater than sqrt(N).
Decrement n for every failure and add numbers to the set starting with a 1.
Proceeding like this should scoop up all valid sets, in smallest-to-largest length order.
Do you have another specific example that is not yet solved?
Yes, it is.
The previous problem given is "show that: if we drawn m lines which x_1 line paralel in a direction, x_2 line paralel in another direction,..., until x_n parallel in another direction, and x_1+x_2+... +x_n=m then there will be (m^2-x_1^2-x_2^2-...-x_n^2)/2 intersection points"
Then he ask (how to draw 17 lines that intersects at 101 points)
And that's where my question comes.
I am confused again,
are you saying that there are two slopes for all these lines?
that is, you have one set of lines all pointing one way,
and the other set are all pointing another way?
You're right. If we will do "trial and error", it is better to use program.
that's an interesting formula
This is one of the example. And The formula could be proven by using binomial coefficient C(n,r)
So, the final problem is, how to solve this.
And by the given formula, it is equivalent to solbe this.
I don't get what do you mean by "higher magnitude slope"
yeah this language barrier is rough
are the slopes determined by the number of sets of lines with the same slopes?
you are out of pocket right now, man
Why
!occupied
Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).
The slopes are arbitrary. But if there 4 sets of parallel line, there will be 4 distinct slopem
It goes like this:
If there n line, no concurrent lines, and no parallel line, there will be C(n, 2) intersection points.
If there n line, no concurrent lines, and some parallel line, there will be C(n, 2)-C(x_1,2)-C(x_2,2)... intersection points.
I hope you can sense the way of the proof
it's the x notation that is throwing me off
@manic skiff Has your question been resolved?
sorry @manic skiff I can't figure out this one soon
Thank you for your consideration, and your advice for writing a program.
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hi
@lost laurel
sorry our conversation ended
I had a last question though I hope u dont mind
I was asked to find the max and minimum corresponding x values for these
is that the full equation ?
is the s significant or is it just a word
thats starting
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hello
what is the dimension of the set of vectors
$(1,0,0,...,0,-1), (0,1,0,...,0,-1), (0,0,1,...,0,-1), ...,(0,0,0,...,1,-1)$
george clooney real account
is it just n-1 (where n is the length of each vector)?
the dimension of the span of those vectors is n-1, yes
okay
then i must be doing something wrong in a different part of the question
the question is $T:\mathcal{M}{n\times n}(\mathbb{R})\rightarrow\mathbb{R}, T(X)=tr(X)=\sum\limits{i=1}^n X_{ii}$
george clooney real account
i am meant to find rank and nullity of this map
if the dimension of the span of those vectors (aka the nullity) is equal to n-1
and the dimension of the image (which is dim(R), which is 1)
those arent vectors in M_nxn(R)
yeah thats the kernel
no
explain
yeah the vectors in M_nxn(R) is a linear combination of those
that's the span of the kernel
so the elements of the kernel also are matrices
ohh ok
wait so how do i find the kernel
it's just "matrices whose trace is zero"
(by rank nullity theorem its just easier to find the rank and nullity from that btw)
yeah but i need to describe the kernel
💀 💀 💀 💀
<@&268886789983436800>
Why is this thing so damn hilarious
okay so i think my starting point would be to point out that n^2-n slots of the matrix are free
because if it's not on the diagonal it can be anything
yes
OH
once i know n-1 members of the diagonal
(which are free)
i know the last one must be the negative of their sum
yes
the diagonals are the vectors you wrote down earlier
so those diagonals plus every other place
gotcha
thank u so much
linear algebra is a pain
analysis for life
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what kind of trig identity is this
,w 1/sin(pi/5) = -(sin(-4pi/5)-sin(-6pi/5))/(1-cos(2pi/5))
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who can help pls, im bad at match
from point C to plane B, two oblique lines are drawn, one of which is 2 cm longer than the other. The projections of the obliques are 9 cm and 15 cm. Find the distance from point C to plane B.
You should consider the ratio between them
Consider drawing a line perpendicular to plane B to see that they are similar triangles.
then you denote the projection of the smaller line as x, and the other one as x+2
then you write 9/15 = (x)/(x+2) = 3/5
thus 5x = 3x + 6 thus x = 3
wow, thanks, can you draw a figure with changes pls 👉👈
no, on laptop
@hushed kettle Has your question been resolved?
use Paint pls
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cannot be answered without a and b
A 26
it can be answered
they do cancel out
try drawing it out
you could then split the quadrilateral into 4 triangles
they also dont specify what the expression is equal to
I don't have pen and paper so i can't really explain the entire process step by step
So no, it cannot be determined
i assumed it to be 1?
So youre telling me that if you scale a and b by a factor of 3, which implies the scaling of the ellipse by a factor of 3, the area of the square tangent does not change?
then it does change
since it is not given i just assumed to be 1 which does yield a valid answer
No it does not
correct btw
x²/2² + y²/2² = 1 has a square tangents on all sides with area 4
x²/6² + y²/6² = 1 has a square tangents on all sides with area 36
This question is poorly written unless theres other prior information
for the tangents to form a square, the ellipse needs to be a circle. no?
if so, then a = b
so, the area really just comes down to the value of a and the unknown(?) constant on the hidden RHS
which varies
Does not necessarily have to be a circle, the tangent square is tilted 45 degrees
If the axes of the ellipse were aligned with the xy axes
really? ellipse tangents can for a square?
i thought it was only rectangles
?
in ellipse it is possible to
tilted one
exactly
if you rotate the "rectangle" around the ellipse, some sides keep shrinking for a bit, and other get bigger, at some point they will be equal
hi
oooh
Still, the square could vary in area in so many ways
Are you sure there is no other information required to solve the problem?
ye, it still does vary with a and b values
And also is not set equal to something
^
nah i dont see anything else
heres a graph to help you understand better
If there exists no other information, can you ask the person who made the problem or answer key?
yeah i can, but not rn
Please do ask what they meant because the problem is unsolvable in its current state
umm
I gotta get to bed, good luck!
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Hii, could anyone help me regarding this question. Why would the answer be B? Just the fact that (1.0) is literally on the circle already shows that there's a case where quantity A = quantity B


so one thing to note for this is that if (x,y) is on the circle then x^2 + y^2 = 1
right and i can't have any combinations where x = 0 or y = 0 right?
and |x| and |y| are both less than 1 (if either were 1, the other would be 0)
but how would i know the addition leads to a quantity less than 1?
addition of 2 quantities less than 1
well you know this
and this
oh then use triangle inequality?
ya
welcome

Can u please explain me this question?
don’t ask questions in other people’s channels
i'll let it slide this one time but don't do this again eddie
pure you should speak to me like that more




