#help-26

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gilded fractal
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If we multiply by 2

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Its 2

winged moat
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$2 \cdot \frac{x}{2}$

gilded fractal
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2/2 is 2

thorny flameBOT
#

USS-Enterprise

winged moat
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We multiply the whole number with the top (the numerator)

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$= \frac{2x}{2}$

thorny flameBOT
#

USS-Enterprise

winged moat
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And the 2's cancel

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Because 2/2 = 1

gilded fractal
#

2/2

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Oh

winged moat
#

and we're left with x

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so, to get rid of fractions

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Multiply by the denominator

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If we had $\frac{3x}{5} = 3$

thorny flameBOT
#

USS-Enterprise

winged moat
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The denominator is 5

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We multiply both sides by 5

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$5 \cdot \frac{3x}{5} = 3 \cdot 5$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$\frac{5 \cdot 3x}{5} = 15$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Notice how 5's again cancel, because 5/5 = 1

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$3x = 15$

thorny flameBOT
#

USS-Enterprise

winged moat
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divide by 3, $x = 5$

thorny flameBOT
#

USS-Enterprise

winged moat
#

get it?

gilded fractal
#

No

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๐Ÿ’€

winged moat
#

hm

gilded fractal
#

What do you mean with cancel out

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What

winged moat
#

you gotta simplify the fraction

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$\frac{5 \cdot 3x}{5}$

thorny flameBOT
#

USS-Enterprise

winged moat
#

You divide both top and bottom by 5

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Or 5's cancel

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we get $\frac{1 \cdot 3x}{1}$

gilded fractal
#

Then were left with 3x

thorny flameBOT
#

USS-Enterprise

winged moat
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$3x$

thorny flameBOT
#

USS-Enterprise

gilded fractal
#

So if we try a now

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We got 3x/8 first

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We multiply by 8?

winged moat
#

Wait a minute

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I wanted to introduce what happens if we have multiple fractions with different denominators

gilded fractal
#

Get 8times 3x/8

winged moat
#

Say we've got $\frac{2x}{3} + \frac{x}{5} = 9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

We first gotta get rid of fractions

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But one denominator is 3, the other is 5

gilded fractal
#

Times 3

winged moat
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That will only get rid of the first fraction

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Is there such a number we can use to get rid of both fractions?

gilded fractal
#

M

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Idk

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Dont think so

winged moat
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We can.

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We need to find the lowest common denominator

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This means finding the multiple which both numbers share

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So write multiples of 3 = 3, 6, 9, 12, 15, 18, 21

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And 5 = 5, 10, 15, 20, 15

gilded fractal
#

15

winged moat
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Exactly

gilded fractal
#

Ohhhh

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I get it

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And then division 15

winged moat
#

So if we multiply the sides by 15 we'll get rid of both fractions at the same time!

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Let's do it the long way

gilded fractal
#

Times 3

winged moat
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We get $15 \cdot \left(\frac{2x}{3} + \frac{x}{5}\right) = 15 \cdot 9$

thorny flameBOT
#

USS-Enterprise

winged moat
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We just multiplied both sides by 15 for now, you get this right?

gilded fractal
#

Yes

winged moat
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Now let's distribute 15, slowly

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$15 \cdot \frac{2x}{3} + 15 \cdot \frac{x}{5} = 135$

thorny flameBOT
#

USS-Enterprise

winged moat
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Get this as well?

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We just distributed 15 through the parantheses

gilded fractal
#

Yes i get it

winged moat
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Okay now we do what we did before

gilded fractal
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Division

winged moat
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$\frac{15 \cdot 2x}{3} + \frac{15 \cdot x}{5} = 135$

thorny flameBOT
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USS-Enterprise

winged moat
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Now we simplify the fractions

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Which means dividing both the top and the bottom by the same number

gilded fractal
#

But why does the 15 only go to the upper part and not the thing down there

winged moat
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This is the definition of multiplying a whole number with a fraction

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You multiply it only with the top part

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If we say 3 times 1/2, we get 3/2 right

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Not 3/6

gilded fractal
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What

winged moat
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Say $3 \cdot \frac{1}{2}$

thorny flameBOT
#

USS-Enterprise

winged moat
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3 times 'one half'

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This is the same as $\frac{1}{2} + \frac{1}{2} + \frac{1}{2}$

thorny flameBOT
#

USS-Enterprise

winged moat
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And you know how to add fractions right?

gilded fractal
#

Whats a fraction

winged moat
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This

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$\frac{a}{b}$

thorny flameBOT
#

USS-Enterprise

winged moat
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Is a fraction

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Means a divided by b

gilded fractal
#

Mhm

winged moat
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So yeah it's the definition

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Multiplying a fraction (a/b) with a whole number (c), you multiply the whole number with the top part (the numerator)

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ac/b

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Get it?

gilded fractal
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No i dont get why only the upper

winged moat
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Okay

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Let's say

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$4 \cdot \frac{1}{3}$

thorny flameBOT
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USS-Enterprise

winged moat
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We can rewrite 4 as a fraction

gilded fractal
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1/4

winged moat
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$\frac{4}{1} \cdot \frac{1}{3}$

thorny flameBOT
#

USS-Enterprise

winged moat
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No, 4/1

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1/4 is 0.25

gilded fractal
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Ohhhh

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i get ittt

winged moat
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And this is 4 * 1 / 1 * 3

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See why we don't multiply the bottom

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Because it's always getting multiplied by 1

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So it remains the same

gilded fractal
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Just takes you to pull out the baby explanations thats what i needcatthumbsup

winged moat
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๐Ÿ˜‚

gilded fractal
winged moat
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Anyway

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We've got this

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$\frac{15 \cdot 2x}{3} + \frac{15 \cdot x}{5} = 135$

thorny flameBOT
#

USS-Enterprise

winged moat
#

We gotta simplify each fraction

gilded fractal
#

Divided by 15

winged moat
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Because in the start we multiplied both sides by the lowest common denominator

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THis guarantees us that we will get rid of fractions

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So if we divide both the top and bottom in the first fraction by 3

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We get $\frac{15 \cdot 2x \div 3}{3 \div 3}$

thorny flameBOT
#

USS-Enterprise

winged moat
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Which is $\frac{5 \cdot 2x}{1}$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Get it?

gilded fractal
#

Whwt

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Slower

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Baby explanations is all i need

winged moat
#

Right, we've got $\frac{15 \cdot 2x}{3}$

gilded fractal
thorny flameBOT
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USS-Enterprise

winged moat
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We gotta simplify this.

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Because in the start

gilded fractal
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3

winged moat
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Wait.

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Because we in the start multiplied everything by the lowest common denominator (15)

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This guarantees us that we can get rid of fractions if we divide by the denominator on both the top and bottom

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The denominator here is 3

gilded fractal
winged moat
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So we divide the top and bottom by 3

gilded fractal
#

There stays 5times 2x

winged moat
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Exactly

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And we've gotten rid of the first fraction

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$\frac{15 \cdot x}{5}$

thorny flameBOT
#

USS-Enterprise

winged moat
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What do we divide the top and bottom here with?

gilded fractal
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5

winged moat
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And we get

gilded fractal
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3times x

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3x

winged moat
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Exactly

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So in the first we have 5 times 2x, or 10x

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In the second 3x

gilded fractal
winged moat
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$10x + 3x = 135$

thorny flameBOT
#

USS-Enterprise

gilded fractal
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But dont we have to do the same in each stop on every number why it wouldnt work

winged moat
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What do you mean?

gilded fractal
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We have to do the same on each step

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10+20x=500|-10

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There we have to do the same

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Thing on every number

winged moat
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Ah I think you are mistaking two things

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In the start

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We multiplied both sides of the equation by 15

gilded fractal
winged moat
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This means multiplying everything by 15

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But then we simplified each fraction individually

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Simplifying a fraction still has the same value overall

gilded fractal
#

OHHHH

winged moat
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For example, $\frac{2}{4} = \frac{1}{2}$

gilded fractal
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I get itfeeet feeet feeet feeet

thorny flameBOT
#

USS-Enterprise

gilded fractal
winged moat
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So we can do whatever we want to each individual fraction

gilded fractal
#

yeaaa

winged moat
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As long as its overall value remains the same

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Okay, so we've got $10x + 3x = 135$

thorny flameBOT
#

USS-Enterprise

winged moat
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Now what?

gilded fractal
#

Divided by a number but idk wich one

winged moat
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First, we collect like terms

gilded fractal
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Because 10 is straight and 3 isnt

winged moat
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WHich means adding 10x + 3x

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This the same as 13x

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Do you get this?

gilded fractal
#

Oh yeah we could do that

winged moat
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Okay, we've got $13x = 135$

thorny flameBOT
#

USS-Enterprise

winged moat
#

What's the final step

gilded fractal
#

E

winged moat
#

Think of how would you solve $2x = 4$

thorny flameBOT
#

USS-Enterprise

gilded fractal
#

With a 2

winged moat
#

you've got 2 times x, but you need 1 times x

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so we divide both sides by 2 right?

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x = 2

gilded fractal
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Ye

winged moat
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So what do we do in $13x = 135$

thorny flameBOT
#

USS-Enterprise

gilded fractal
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Theres no number to devide with

winged moat
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we've got 13 times x, we need 1 times x

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How?

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We don't care what happens on the right

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It can be as ugly as we want it to be

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We just need 1x = something

gilded fractal
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OHHH

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13

winged moat
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what 13?

gilded fractal
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Divide

winged moat
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exactly

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$x = \frac{135}{13}$

thorny flameBOT
#

USS-Enterprise

winged moat
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We don't care what's on the right

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We've got the value of x

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Now we of course have to simplify the fraction generally

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but 135/13 can not be simplified

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So we leave it as is

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Anyway

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To your original example

gilded fractal
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what

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How

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What

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We divide be 13

winged moat
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$\frac{3x}{8} - \frac{x}{6} = 5$

thorny flameBOT
#

USS-Enterprise

winged moat
#

We divide both sides by 13

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We get 13x divided by 13 = 135 divided by 13

gilded fractal
winged moat
#

Yes, x is approx 10.39

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We don't write approximations unless specifically asked to though

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We leave the most simplified exact value

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$x = \frac{135}{13}$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Is the most simplified exact value

gilded fractal
#

I dont get it

winged moat
#

If you insert 135/13 instead of x into our original equation you'll see that the left side equals the right side

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This means solving an equation

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$\frac{2x}{3} + \frac{x}{5} = 9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

This was our original equation, correct?

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We solved it.

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We got x = something

gilded fractal
#

OOHHHH

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I get it

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But why

winged moat
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If we insert that something instead of x

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We'll see that the left side equals the right side

gilded fractal
#

Why just not completely write it down

winged moat
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What do you mean?

gilded fractal
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Instead of 135/13

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Just the x

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And the 10,39 something

winged moat
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Because that's an approximation

gilded fractal
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And what does that mean

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Approximation

winged moat
#

An exact value is something like $\frac{1}{3}$

thorny flameBOT
#

USS-Enterprise

winged moat
#

An approximation is saying 0.333

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Because it goes on forever

gilded fractal
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Oh its a forever going number

winged moat
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Yes, $\frac{135}{13}$

gilded fractal
#

Yeah get it now

thorny flameBOT
#

USS-Enterprise

winged moat
#

goes on forever

gilded fractal
#

Lets do a

winged moat
#

$\frac{3x}{8} - \frac{x}{6} = 5$

thorny flameBOT
#

USS-Enterprise

winged moat
#

So what did we say? First things first we get rid of fractions

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We have two fractions with two different denominators, so what do we find?

gilded fractal
#

Times 24

winged moat
#

Exactly

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$24 \cdot \frac{3x}{8} - 24 \cdot \frac{x}{6} = 24 \cdot 5$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$\frac{24 \cdot 3x}{8} - \frac{24x}{6} = 120$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Simplify both fractions

gilded fractal
#

Divide by 2

winged moat
#

What did we say earlier

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We can and must divide the top and bottom by the denominator in each fraction

gilded fractal
#

I forgot

winged moat
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Because we are guaranteed to get rid of fractions

gilded fractal
#

Oh

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Wait

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So first one is 8

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Divide by 8

winged moat
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Exactly

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What do we get

gilded fractal
#

8times3x

winged moat
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How'd you get 8?

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You divide 24 by 8

gilded fractal
#

Oh

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4

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Mb my brain isnt braining

winged moat
#

Try again

gilded fractal
#

Getting pretty late

winged moat
#

๐Ÿ˜…

gilded fractal
#

3

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๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

winged moat
#

there you go

gilded fractal
#

Suye

winged moat
#

3 times 3x

gilded fractal
#

Dude

winged moat
#

And in the second fraction?

gilded fractal
#

4times x

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So 4x

winged moat
#

There you go

#

$3 \cdot 3x - 4x = 120$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Solve this

gilded fractal
#

Wait my friend wants to learn it to let me explain it to him too

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After we solve this a

winged moat
#

Yeah, I'll have to go after this one unfortunately

gilded fractal
winged moat
#

Been here for over two hours now ๐Ÿ˜„

gilded fractal
winged moat
#

Anyway, solve the equation

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$3 \cdot 3x - 4x = 120$

thorny flameBOT
#

USS-Enterprise

tidal glade
#

hello

winged moat
gilded fractal
#

Thats my friend

tidal glade
#

just watching

winged moat
#

๐Ÿ‘

gilded fractal
#

Wait what how do i do it

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Divided by 3?

winged moat
#

The same way we've been doing it this whole time

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No

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Simplify the most you can first

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Can you multiply 3 times 3x?

gilded fractal
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OH FORGOT THAT EXOSTS

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Exists

winged moat
#

๐Ÿ˜‚

gilded fractal
#

9x

winged moat
#

Okay

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Then can you substract 4x from 9x?

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so 9x - 4x = 120?

gilded fractal
#

No

winged moat
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Really?

gilded fractal
#

I dont know

winged moat
#

hm

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Say we have 9 apples minus 4 apples

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how many apples do we have

gilded fractal
#

25

winged moat
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What

gilded fractal
#

5

winged moat
#

Yes

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So then why can't we do 9x - 4x?

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think of x as apples

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9 apples minus 4 apples

gilded fractal
#

Oh i thought u said divide

winged moat
#

"substract"

gilded fractal
#

Yea just me being smartfeeet

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So 5x

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5x=120

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And that divided by 5

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x=24

winged moat
#

there you go ๐Ÿ™‚

gilded fractal
winged moat
#

I have time for one more I'd say

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Can you repost please

#

Don't want to scroll 200 messages back

gilded fractal
winged moat
#

$8,4z - 4,3 - 0,9z + 6,2 - 7,5z = 1,9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

What would you do here?

gilded fractal
#

Divide by 0,3

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No

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Nvm

winged moat
#

Why do you always want to go straight to dividing ๐Ÿ˜…

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Try to simplify as much as you can first!

gilded fractal
#

I dont know

winged moat
#

Again, think of apples

gilded fractal
#

Apple

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The z turns into 0

winged moat
#

You've got 8.4 apples minus something minus 0.9 apples + something - 7.5 apples = 1.9

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Collect apples and collect something

gilded fractal
winged moat
#

Correct

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We end up with zero apples

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or 0z

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or just nothing

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What about normal numbers

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-4.3 + 6.2

gilded fractal
#

1,9

winged moat
#

So we end up with $1,9 = 1,9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Now this is very important

#

What does this tell us

gilded fractal
#

That we shortened it

winged moat
#

Sure

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Let me ask you this

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Is the equation true or not?

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Is 1.9 equal to 1.9

gilded fractal
#

No

winged moat
#

Do we have any z in there?

gilded fractal
#

No

winged moat
#

So

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If I pick z = 3 or z = -9345

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Does it matter?

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Or will the equation always be true

gilded fractal
#

Huh

winged moat
#

This can be a little tricky to understand

gilded fractal
winged moat
#

You see how all the z's added up to 0, right?

gilded fractal
#

Yes that means that we got no z's

winged moat
#

So no matter what z we pick we always end up with 0z, which is 0 right?

gilded fractal
winged moat
#

And we end up with an equation 1.9 = 1.9

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Which is always true

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Okay let's try this

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Let's say z = 2

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let's solve the equation

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$8.4 \cdot 2 - 4.3 - 0.9 \cdot 2 + 6.2 - 7.5 \cdot 2 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$16.8 - 4.3 - 1.8 + 6.2 - 15 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$12.5 - 1.8 + 6.2 - 15 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$10.7 + 6.2 - 15 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$16.9 - 15 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

$1.9 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

The equation is true!

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So

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If we, after solving

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Get rid of the variable

gilded fractal
#

I get it

winged moat
#

And get an equation that's true (1.9 = 1.9)

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This means that no matter what z we pick

gilded fractal
winged moat
#

The equation is always true

gilded fractal
#

We just tested it by replacing the z's

winged moat
#

16.9 - 15 = 1.9

gilded fractal
#

Oh

winged moat
#

Yeah.

gilded fractal
#

Yeah

winged moat
#

how about this

gilded fractal
#

But why did u do times 2

winged moat
#

Because we picked z = 2

gilded fractal
#

And not times 1,9

winged moat
#

So we replace z with 2

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if we picked z = 3432154 we would have gotten the same result

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we just replace z with 3432154

gilded fractal
#

What

winged moat
#

Say this equation

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$2x = 4$

thorny flameBOT
#

USS-Enterprise

winged moat
#

We divide by two

#

$x = 2$

gilded fractal
#

So its not important what to replace jt with?

thorny flameBOT
#

USS-Enterprise

winged moat
#

If we replace x in the original equation we get 2 * 2 = 4, 4 = 4 which is true

winged moat
#

Our solution to the equation was $1.9 = 1.9$

thorny flameBOT
#

USS-Enterprise

winged moat
#

Rember that?

#

There's no z there

gilded fractal
#

But with the z it would be important

winged moat
#

And 1.9 equals 1.9

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This means that no matter which z we pick the equation is always true

#

If we had something like z = 1.9 the equation would only be true if z = 1.9,. If we picked z = 2 the equation would not be true

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But here's another extreme:

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If we also somehow got rid of z's

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And ended up with 1 = 1.9

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This means that no matter which z we pick the equation is never true

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Because we would always end up at 1 = 1.9, which isn't true

gilded fractal
#

Alr

winged moat
#

So

#

What have we learned

#

A linear equation

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Which means the highest degree of the variable is 1 (z^1)

gilded fractal
#

solution quantity its called

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Right?

winged moat
#

Can either have 1 solution, z = something, no solutions (something like 2 = 3), or unlimited number of solutions (something like 1.9 = 1.9)

winged moat
gilded fractal
#

Got it

#

Lep stalking uscatthumbsup

winged moat
#

๐Ÿ˜‚

tidal glade
#

ohoh

winged moat
#

Anyway, I gotta go now.

#

Hope I've been of help

tidal glade
#

bye

gilded fractal
#

Alr thanks for the help mage

#

Mate

winged moat
#

And wish you both all the best

#

See you around!

gilded fractal
#

Yea bye

tidal glade
#

thanks you to man

gilded fractal
topaz sinewBOT
#

@gilded fractal Has your question been resolved?

gilded fractal
#

@winged moat ik ur busy but how did we come to 120 in the task 3 a

topaz sinewBOT
#
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wraith breach
topaz sinewBOT
wraith breach
#

I have no clue what to do

#

.close

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echo fulcrum
#

Can't figure out why my solution is wrong

topaz sinewBOT
#

Show your work, and if possible, explain where you are stuck.

echo fulcrum
#

alr asked for help in another channel and they gave up

#

This was the solution i ended up with by substituting

quick gorge
#

2.5 / 2 = 1.25

echo fulcrum
#

this software usually allows unsimplified answers

#

Yeah still wrong

quick gorge
#

hmm

echo fulcrum
#

Error says "Can't take sqrt of -8"

quick gorge
#

I see that you substituted sqrt(l - d^2) for h

echo fulcrum
#

Which means whatever method it uses to verify answers is coming into trouble cause of the sqrt

quick gorge
#

may want to check that again

echo fulcrum
#

I cant find a flaw with that step

#

other than +- beingignored

quick gorge
#

you used pythagorean theorem right?

echo fulcrum
#

but i ignored +- cause its height

echo fulcrum
quick gorge
#

h^2 + d^2 = l^2

#

solve for h

echo fulcrum
#

h = sqrt(l^2-d^2)

quick gorge
#

yep

#

just missed an l^2

broken niche
quick gorge
#

oh youโ€™re rifht

#

wait what

#

then why do they say in terms of 1 and d

#

I feel like they meant the letter L

echo fulcrum
#

even if they meant the letter L

#

we just end up where we started

quick gorge
#

wdym

echo fulcrum
#

in the corner i evaluated it that way

#

we just end up with the same thing

quick gorge
#

right

#

dL/dt = 0 as the ladder doesnโ€™t change length

#

so itโ€™s the same thing

#

but h should be sqrt(L^2 - d^2)

echo fulcrum
#

ngl

#

this problem is diabolical

#

they DID mean lower case l

#

why on EARTH would a lower case L look EXACTLY like a 1

quick gorge
#

๐Ÿ˜ญ

echo fulcrum
#

this was in fact the solution

broken niche
#

lmao

quick gorge
#

yeah petition to stop using l in math

echo fulcrum
#

no thats straight up a 1 they cannot gaslight me

#

thank u guys

quick gorge
#

np

echo fulcrum
#

.close

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toxic stirrup
#

why are the values for the maxima wrong

topaz sinewBOT
toxic stirrup
#

this is a graph of the function

chilly walrus
#

your task is to find it on the interval [0; pi]

#

there's definitely a maximum on that interval

toxic stirrup
chilly walrus
#

nope

#

it does not

#

zoom out

#

also, think logically, why would it go to infinity?

#

neither e^x nor cos(x) ever go to infinity for any finite x

toxic stirrup
#

oh

#

right

#

how could have i found that value without a graph?

chilly walrus
#

what's cos(pi)?

toxic stirrup
#

-1

chilly walrus
#

mhm

toxic stirrup
#

like this?

chilly walrus
#

yes

#

that's the correct value

toxic stirrup
#

yeah

chilly walrus
#

and cos is multiplied with -5e^x

#

which is negative

toxic stirrup
#

right

chilly walrus
#

so negative and negative cancel out

toxic stirrup
#

thank you

#

.close

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toxic stirrup
#

i found the solution to this problem with a graph, but how could i have found it without a graph

royal fiber
toxic stirrup
#

I am lol

royal fiber
#

solve
f(x)=0
f'(x)=0
f''(x)=0

toxic stirrup
#

oh

#

so i have to do it for first and second derivatives too

#

thanks!

royal fiber
#

yup welcome

#

yeah first derivative finds extremums
second derivative finds the inflection point

tough cargo
#

wait what

#

inflection points aren't necessarily critical points

royal fiber
#

in any case here the inflection point is also a root so all good

tough cargo
#

idk

#

Can't find any source that says inflections are critical points

royal fiber
#

im pretty sure i had a class where that was the case

#

๐Ÿค”

tough cargo
#

Anyways f(x) = 0 is a critical point too buuuuuut, only for this problem

royal fiber
#

but there are 6 input boxes

#

so in other questions where there is no overlap they might want it?

tough cargo
#

critical points apperantely in places I googled have derivative that don't exist or derivative equal to 0. It just happens to be here that derivative doesn't exist if and only if f(x) = 0 I think

royal fiber
#

ah right

tough cargo
#

o well I guess if he winds up needing an extra root inflection is worth a shot? I haven't checked if it's already a value or not

royal fiber
#

he should probably ask his teacher/prof

tough cargo
#

oh yeh I guess they are counting inflection points cus f(x) = 0 gives x = -1

royal fiber
#

since in some places inflection is considered critical

tough cargo
#

(and 2 more roots that are not 1)

royal fiber
#

the inflection point here is at 1...

#

and at 1 there happens to also be the root

tough cargo
#

oh yeh wrote it wrong in my notepad

#

the poly I mean

#

That's why I got -1 as a root bleakkekw

#

OK so inflection should ask teacher but it doesn't matter for this problem is final decision catthumbsup

toxic stirrup
#

i believe using the equation as it is gives me the -0.732 and 2.732

royal fiber
#

dont forget solving f'(x)=0 gives you the extremums

toxic stirrup
#

right

royal fiber
#

you can visualise it by the tangent on the line

toxic stirrup
royal fiber
#

at those points the tangent is horizontal or of slope zero

royal fiber
toxic stirrup
#

wait so what exactly do i do to find all the points on paper

#

first solve f(x)=0

#

then f'(x)=0

royal fiber
toxic stirrup
#

do i need the second derivative

toxic stirrup
royal fiber
#

it is a cubic polynomial with 3 roots

#

you can always know the number of roots by the degree of the polynomial

toxic stirrup
#

and can i kinda ignore the ||

royal fiber
tough cargo
#

yeah but it doesn't matter for this problem since inflection point is actually a root of f already

toxic stirrup
#

well just using f(x) and f'(x) gives all the points in the answer

royal fiber
# royal fiber

yes, you can see in the image i sent how the polynomial without the absolute (green)
still has the same critical points as the polynomial with the absolute (blue)

#

the absolute only takes whatever is under the x axis and reflects it to the top without changing its shape

royal fiber
#

i'd still ask if you can

#

@toxic stirrup dont forget to close the channel if you are done with it by typing .close

toxic stirrup
#

oh yeah

#

thanks for the help!!

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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late crypt
topaz sinewBOT
late crypt
#

Can I solve this with ^nsqrt method

#

?

ember lodge
#

Can u pls take a better photo?

#

I cannot see the question clearly

#

or u can type in LaTex is fine tho

late crypt
#

Its |sin n|

#

/ 2^n

ember lodge
#

$\sum_{n=0}^{\infty}\frac{|sin(n)|}{2^n}$

thorny flameBOT
#

DaWhiteXD

ember lodge
#

can't help oof

#

pced out*

late crypt
opal vault
#

I know how to do it without the absolute value, maybe I can try with

late crypt
#

Oh and btw

#

I csnt use integers

opal vault
#

integrals you mean

late crypt
#

Yes

opal vault
#

ok so without the absolute value, the way you would do it is write sin(n) = Im(e^(in))

late crypt
#

Wtf

#

Its in R not C

#

Oh wait

opal vault
#

Yes but there is no other way to compute it

late crypt
#

Maybe it is in C

#

Oh

#

RllyM

opal vault
#

sin(x) is the imaginary part of e^(ix), and we use that fact proudly

#

and so, the whole sum becomes :

#

the imaginary part of $\sum_{n=0}^{\infty}\Big(\frac{e^i}{2}\Big)^n$

thorny flameBOT
#

rafilou2003

late crypt
#

Can u not just see it as |sin n| is between 0 and 1 so since its divided by a much higher number it will be not infinite

opal vault
#

we find the sum of geometric sum

opal vault
late crypt
#

Yea

opal vault
#

then $0\leq \frac{|\sin(n)|}{2^n}\leq \frac{1}{2^n}$

thorny flameBOT
#

rafilou2003

opal vault
#

use comparison test

late crypt
#

This cant be solved can it

opal vault
#

no it can't

#

which is why we need comparison test

late crypt
#

Ok?

opal vault
#

,rcwr

late crypt
#

???

thorny flameBOT
late crypt
#

Ooh

opal vault
late crypt
#

Whay neither

opal vault
#

won't work either

#

sin(n) is unpredictable

late crypt
#

But u have

#

Sinn/sin n

#

Its 1

opal vault
#

and what about sin(n+1)/sin(n)?

late crypt
#

Im talking about that

#

Thats 1

#

Cuz n is inf

opal vault
#

no

late crypt
#

What

opal vault
#

don't work like that

#

sin(n) has NO limit in +infinity

late crypt
#

Then wtf to do lil

opal vault
opal vault
late crypt
#

But

#

Wait

#

Even if its sin n / sin n?

opal vault
#

it's sin(n***+1***)/sin(n)

late crypt
#

U take n

#

N(1+0)

#

So its n

#

Sin m

#

Sin n

opal vault
#

no

late crypt
#

Why

opal vault
#

N+1 is not N(1+0)

late crypt
#

With infinity it is

opal vault
#

except sin has NO limit in infinity

#

so no

late crypt
#

Yes but we have sin n / sin n

#

U arent calculating sin

#

U are doing n+1/n

#

Its n/n

#

Then sin n/ sin n

opal vault
#

it's like saying $\frac{(-1)^{n+1}}{(-1)^n} = 1$ because $n+1 = n$ at infinity

late crypt
#

Whatever the value it has to be 1

thorny flameBOT
#

rafilou2003

opal vault
#

do you understand your mistake?

#

even if 1 is small compared to n, it's sufficient to destabilize the whole thing

late crypt
opal vault
thorny flameBOT
#

rafilou2003

opal vault
late crypt
#

Ok

#

End

#

And*

late crypt
#

So what

#

Why does it converge

opal vault
late crypt
#

Yes

opal vault
#

well now you can use your fancy ratio tests

late crypt
#

?

opal vault
#

on 1/2^n

opal vault
late crypt
#

? What about it

#

Oh

#

1/2?

opal vault
#

yes

late crypt
#

Thanks

#

.close

topaz sinewBOT
#
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pallid tartan
#

For 9 and 10, what is the force parallel to gravity? I know it must be subtracted from mg (w) to get 0, but idk what it is

tough cargo
#

It's practically the same calculation as for finding the horizontal force

pallid tartan
tough cargo
#

OK not exactly the same

#

Shouldn't be cos

pallid tartan
#

OOPS meant sin

#

but still

tough cargo
#

Hmmmmm

#

Just ignore t1sin(theta1) for now

#

What's the vertical component from t2 then

pallid tartan
#

Its t2 sin theta2

tough cargo
#

yeah

#

now it's a sum of forces

#

So what do u think u should do

#

with all the vertical components u found

pallid tartan
#

Thats what i dont know, it cant be adding the two vertical components

tough cargo
#

why not

pallid tartan
#

because that would be like double the weight force

tough cargo
#

no

#

just directs what theta1 and theta2 are

#

Well assuming t1 and t2 are fized

vagrant umbra
#

Can yโ€™all help me with bio or nah

pallid tartan
pallid tartan
tough cargo
#

t1 and t2 can vary too ig

pallid tartan
#

t1 sin theta1 is like the same magnitude as t2 sin theta2

tough cargo
#

Why

pallid tartan
#

wouldnt adding them up be double of the weight force

pallid tartan
tough cargo
#

Why are they the same magnitude

tough cargo
#

so

pallid tartan
#

is this line not both t1 sin theta1 and t2 sin theta2

tough cargo
#

maybe you're thinking of t2cos(theta2) = t1cos(theta2) which is true cus the forces add up to 0

#

And they're the only two forces

#

Idk what that Red line proves

#

Just means they share the same direction

#

Not magnitude

#

I mean the vertical components share the same vertical direction yes

pallid tartan
#

but if they were different magnitudes

#

then these wouldnt be right triangles

#

right?

#

this isnt a right triangle

tough cargo
#

idk what you're getting at with right triangles tbh

#

Yeah that probably isn't one

pallid tartan
#

do you not need a right triangle to use sine and cosine

tough cargo
#

yeah

pallid tartan
#

im so confused

tough cargo
#

Me too lol

#

idk what you're implying now

#

Lemme try to come up with some example values

#

Let's say g = 10 and m =1

pallid tartan
#

ok

tough cargo
#

,calc atan((10 - 3sqrt(3))/3)

thorny flameBOT
#

Result:

1.0125570639419
tough cargo
#

,calc (10 - 3sqrt(3))/sin(1.01256)

thorny flameBOT
#

Result:

5.6636414007259
tough cargo
#

OK so if I did the math right

#

T2 = 6

#

Theta2 = pi/3

#

Theta1 = 1.01256

#

And T1 = 5.66364

#

Theeeeeen the thing will be at equilibrium

#

And you can check with a calculator that T1sin(theta1) and T2sin(theta2) will not be equal (probably, I actually didn't check this part but it would be exceedingly unlikely lol)

pallid tartan
#

wait T1 and T2 are both 6?

tough cargo
#

No

#

T1 is at the end

pallid tartan
#

oh ok

tough cargo
#

,calc 5.66364*sin(1.01256)

thorny flameBOT
#

Result:

4.8038463892108
tough cargo
#

,calc 6*sin(pi/3)

thorny flameBOT
#

Result:

5.1961524227066
tough cargo
#

see not equal

#

So if you will not believe any sort of normal physical intuition at least believe this counterexample shows they don't have to be equal lol

#

,calc 5.66364*cos(1.01256)

thorny flameBOT
#

Result:

2.9999796530088
tough cargo
#

,calc 6*cos(pi/3)

thorny flameBOT
#

Result:

3
tough cargo
#

And you can check the other two values above these two add up to 10*1 = 10

topaz sinewBOT
#

@pallid tartan Has your question been resolved?

topaz sinewBOT
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marble comet
#

How do I turn P = 1+2+3โ€ฆ+ $\frac{p-1}{2}$ into P = $\frac{p^2-1}{8}$? Iโ€™m talking the Law of Quadratic Reciprocity in class, trying to prove a specific Lemma given.

thorny flameBOT
marble comet
#

<@&286206848099549185>

topaz sinewBOT
#

@marble comet Has your question been resolved?

marble comet
#

.close

topaz sinewBOT
#
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kindred patrol
#

T

topaz sinewBOT
kindred patrol
#

,rotate

thorny flameBOT
kindred patrol
#

Iโ€™m not very confident about problem 1

stuck forum
#

๐Ÿ‘

topaz sinewBOT
#

@kindred patrol Has your question been resolved?

topaz sinewBOT
#
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undone dawn
#

How do u use strictly interval notation?

topaz sinewBOT
hoary vigil
undone dawn
#

Ohhh i see

#

Iโ€™ll try thanks

topaz sinewBOT
#

@undone dawn Has your question been resolved?

topaz sinewBOT
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simple orchid
#

Hello

topaz sinewBOT
simple orchid
#

Not sure how to start

vernal matrix
#

If you could prove that f(x) = x^3 + x - 1 is monotonic, then you know that any roots that you know exist would be unique

#

You can show that a root does exist with the IVT

simple orchid
vernal matrix
simple orchid
#

So basically I have to use MVT and IVT

#

Right?

vernal matrix
simple orchid
#

Okay

vernal matrix
simple orchid
vernal matrix
#

So at least one root exists there, now for why it's the only one... thinkies

simple orchid
#

I have f(0) = -1

#

and f(1) = 1

#

Which means f(c) = 0

#

But I do I find c

vernal matrix
#

Note that they ask you to show that a [unique] root exists, they don't ask you for its value

junior pumice
vernal matrix
#

What it actually is doesn't matter too much

vernal matrix
simple orchid
#

How do I tell them it's unique?

junior pumice
#

monotonic means that the function only decreases/increases.

simple orchid
#

Um

junior pumice
#

y=0 will be proven unique by monotonicity. thats what we are talking about here isnt it

#

y=x is monotonic.

#

similar behaviors

#

see a similarity here? all of these are monotonic.

vernal matrix
#

[alternatively, if you know how to characterise increasing/decreasing functions by their derivative, you can also do it like that too]

simple orchid
#

So what do I do here?

junior pumice
#

prove the derivative is only positive or only negative

simple orchid
#

3x^2 + 1 = 0?

#

Why not

#

mb

#

I meant 1

junior pumice
#

okay but not = 0

simple orchid
#

Okay

#

What next though

junior pumice
#

does the derivative have any special characteristics?

simple orchid
#

Nope

junior pumice
#

calculus is about analyzing functions, you have to be thorough.

#

does even or odd functions ring a bell?

simple orchid
junior pumice
#

provided it is an even function, what is the range of the derivative?

#

we can definitely say 3x^2 + 1 > x^2, and we know the range of x^2.

junior pumice
#

which means?

simple orchid
#

Uhhh

#

I don't know

junior pumice
#

what were we needing to prove earlier? monotonicity.

#

what does it mean when the derivative is only positive

#

the derivative is the rate of change of the function. which mean's when the derivative can only be positive, it is strictly increasing for all choices of x.

#

now going back to the IVT, we can then for sure say that there is an f(c) = 0 which exists and is unique.

topaz sinewBOT
#

@simple orchid Has your question been resolved?

simple orchid
#

Thank you so much for the help

#

.close

topaz sinewBOT
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Channel closed

Closed by @simple orchid

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โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
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ember egret
topaz sinewBOT
#

@ember egret Has your question been resolved?

topaz sinewBOT
#
Channel closed

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topaz sinewBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

tepid cliff
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How to ggett the range

topaz sinewBOT
tepid cliff
hazy pumice
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The range of a function is like the "shadow" of the graph onto the y-axis

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So that entire interval on the y-axis is the Range of outputs for the function

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Similarly, the Domain is the shadow of the graph projected onto the x-axis

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x^2 + 3 is not the range

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It is the inverse function

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However

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You need to restrict the domain to match the domain of f(x) iirc

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(for function f and inverse f^-1, the shared domain should be whichever of the two is most restrictive. Or, to be more precise, the resulting domain should have all the restrictions of either function)

tepid cliff
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Ohhh wait i think i get it now

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The hanks alot!

topaz sinewBOT
#

@tepid cliff Has your question been resolved?

topaz sinewBOT
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Channel closed

Closed due to timeout

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#
Available help channel!

Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

static yoke
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.reopen