#help-26

1 messages · Page 37 of 1

hollow void
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but idk what that means 😭

potent silo
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In Part A, you can say:
When c = 10, we have one real root and no stationary points
When c = 0, one real root and one stationary point
When c = 1/2, one real root and two stationary points
so on and so on

potent silo
hollow void
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mhm mhm

hollow void
potent silo
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For example, imagine you have the question:
Let f(x) = x^3 - 3cx + 2, where c is constant strictly greater than 0. Show that f has one stationary point and one root.

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Answering that question would solve the first part

hollow void
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f'(x)=3x^2-3c ?

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first thing is to find the derivative right

potent silo
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Yes

hollow void
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if c > 0, then it has to be atleast 3x^2 - 3 and onwards

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wait what about decimals?

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should i care about that

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wait nvm let me restart

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f'(x) = 3x^2 - 3c
let f'(x) = 0
0 = 3x^2 - 3c
0 = x^2 - c
c = x^2
x = +/- sqrt c

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thats one root

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and no stationary point

true hamlet
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What is the definition of a stationary point?

potent silo
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^

hollow void
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when the graph has a gradient of 0?

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like a point

potent silo
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Yes, and how does it translate here?

hollow void
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to my working out? um

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cant i substitute the real root into the originial f(x) and solve?

potent silo
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Well, a stationary point x is such that f'(x) = 0

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Do you agree with this?

hollow void
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yes

potent silo
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Ok so fixing c > 0
f'(x) = 3x^2 - 3x = 3(x^2 - c)

And it does have two solutions, as you said, x = sqrt(c) or x = -sqrt(c)

hollow void
potent silo
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This means f has two stationary points in this case, so in other words your answer is part A is wrong 😬

hollow void
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what 😭

potent silo
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No, this part is right, but the part A is wrong

hollow void
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oh thiss

potent silo
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When c = 1, for example, you have f(x) = x^3 - 3x + 2, and the graph looks like this

hollow void
potent silo
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You have two stationary points here

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Yes

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But why is c = 1 included in two cases then? I didn't see carefully the 4th line here:

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Even when 0 < c < 1, it falls into two categories

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It should not happen 🙂

hollow void
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wait so i cant have double ups?

potent silo
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Well, in this case, no, because there are contradictions

hollow void
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can i change it to like 0 < c < 1.01

potent silo
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When c = 1/2, for example
First line tells there are no stationary points
while third line tells there are two stationary points

potent silo
hollow void
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oh i see the problem now

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let me try to fix this

potent silo
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I would suggest to first focus on the stationary points

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And see for which values of c you have 0, 1 or 2 solutions to the equation f'(x) = 0

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When c > 0, you have two solutions, for example

hollow void
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wait i wrote it wrong

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when c is negative, there's only one real root and no stationary points

potent silo
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Ok, and should the last condition be c > 1 too?

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instead of c < 1 ?

hollow void
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wait im so stupid 😭

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sorry

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my fault

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i was trying to do something like approaching +/- infinity but i didnt know how to do it

potent silo
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It's ok, don't worry, typos happen

hollow void
potent silo
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Since f'(x) = 3(x^2 - c)
This proves that f has no stationary point if c < 0
one stationary point if c = 0
two stationary points if c > 0

hollow void
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yeah

potent silo
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And now, you can solve the question of the number of real roots for each cases

hollow void
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ohh ok

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i think i got it

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thanks for your help @potent silo 🙏

potent silo
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You're welcome!

hollow void
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topaz sinewBOT
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indigo comet
#

Given a rectangle ABCD where |AB| : |BC| = 2 : 1.
On its sides AB, BC, CD, DA are given the points K, L, M, N such that KLMN is a rectangle,
in which |KL| : |LM| = 3 : 1. Calculate the ratio of the contents of the rectangles ABCD and KLMN.

I thought I could calculate the white part, but I don't know if that's the right way and I don't know how I should do it

indigo comet
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I tried using Pythagorean theorem but it got me nowhere

topaz sinewBOT
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@indigo comet Has your question been resolved?

steady escarp
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What does it mean by the contents of the rectangles?

sterile wave
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We can prove that DNM are similar to AKN, right?

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and CML is equal to AKN

indigo comet
indigo comet
sterile wave
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So DM/NA = MN/NK = DN/AK = 3

steady escarp
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Well I think you can make use of similar triangles then

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U can take BC = x and ML = y or something to help you if necessary

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They should cancel out in the end

sterile wave
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The idea is to calculate the ratio of DA/NK, and you can get the result because ABCD = 2DA^2 and KLMN = 3NK^2

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I can give you the process directly but I think it is better to go through step by step

indigo comet
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Oh I see

sterile wave
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and we also need Pythagorean theorem here

indigo comet
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I will try to do it I know the general direction now

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Thank you

topaz sinewBOT
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sterile wave
topaz sinewBOT
#

@sterile wave Has your question been resolved?

sterile wave
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.close

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neon iron
#

A typical ring has charge $\dd Q$, inner radius r, and outer radius $r + \dd r$. Its area is approximately equal to its width $\dd r$ times its circumference $2\pi r,$ or $\dd A = 2\pi r \dd r$

thorny flameBOT
neon iron
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so this is my sketch of the situation

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i know its simple geometry

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but how is width*circumference = area in here?

split igloo
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dumb physics notation

split igloo
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there's a (dr)^2 term you ignore

topaz sinewBOT
#

@neon iron Has your question been resolved?

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long stirrup
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probabilities are numbers you can't do that

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powerset

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ok

odd pagoda
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try some examples

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well pick some random sets M and N

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and compute both sides

radiant torrent
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for the first one, show that $\mathcal{P}(M \cap N) \subseteq \mathcal{P}(M) \cap \mathcal{P}(N)$ and $\mathcal{P}(M) \cap \mathcal{P}(N) \subseteq \mathcal{P}(M \cap N)$

thorny flameBOT
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AlphaNull

odd pagoda
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no

radiant torrent
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you're forgetting emptyset

odd pagoda
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missing the emptyset

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dont write emptyset as {}

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very bad for readability

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yes

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yes

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yes

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well for this specific example

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not in general

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well in general for set equality you show double inclusion

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take an element from the left side and show that it is an element of the right side

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then take an element from the right side and show it is an element of the left side

odd pagoda
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well depends on what you mean by knowing

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what are the elements of P(M n N)

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I mean speaking generally

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using the definition of powerset

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the set of all subsets but yes

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so if X is an element of P(M n N), that means X is a subset of M n N

pastel oracle
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you need to prove it for arbitrary sets M and N

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btw I think the second equality is not true

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yes

odd pagoda
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no

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try examples

pastel oracle
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only one containment is true, P(M) u P(N) is a subset of P(M u N)

odd pagoda
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to prove that something is wrong you have to give a counterexample

pastel oracle
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the containment in the other direction is not true, so they are not equal

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that is true

odd pagoda
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those things are not mutually exclusive

pastel oracle
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do you know what set equality means, in terms of subsets/containments?

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$A = B \iff (A \subseteq B) \land (B \subseteq A)$

thorny flameBOT
#

cwatson

pastel oracle
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I wouldn't say "trivially", but yes it is false

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if you are looking for a counterexample, you could choose what M and N are. But no, what you wrote is not true. with those examples, P(M) n P(N) would be a set with only the empty set, sure

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for the intersection equality, which is true, you have to prove it for general/arbitrary M and N

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you prove it by showing both $\mathcal{P}(M \cap N) \subseteq \mathcal{P}(M) \cap \mathcal{P}(N)$ \emph{and} $\mathcal{P}(M) \cap \mathcal{P}(N) \subseteq \mathcal{P}(M \cap N)$

thorny flameBOT
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cwatson

pastel oracle
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how would you prove any other set equality/containment?

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do you know the definition of $A \subseteq B$?

thorny flameBOT
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cwatson

pastel oracle
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yes, so you choose an element in A, and show it must also be in B

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...you are not doing it correctly. you don't choose what A "looks like"

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in this case, A is $\mathcal{P}(M \cap N)$ and B is $\mathcal{P}(M) \cap \mathcal{P}(N)$. you need to use the definitions of those to prove it. that's all

thorny flameBOT
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cwatson

pastel oracle
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let $x \in \mathcal{P}(M \cap N)$ arbitrary. use the definition of the power set to show also $x \in \mathcal{P}(M) \cap \mathcal{P}(N)$

thorny flameBOT
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cwatson

pastel oracle
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what does it mean for some x to be in the power set of some set

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then I suggest you consult your textbook and/or lecture notes to understand these definitions. otherwise you won't be able to prove statements about them

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no

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$X \in \mathcal{P}(A)$ is equivalent to $X \subseteq A$

thorny flameBOT
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cwatson

pastel oracle
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no... study the material carefully

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while it is true that A is an element of P(A), that's not how I suggest thinking about it

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yes

topaz sinewBOT
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green sierra
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Hi

topaz sinewBOT
green sierra
#

Help me with 12th pls

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Hello?

#

.close

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fast fulcrum
#

I need help calculating value of tan(-150).

topaz sinewBOT
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Please don't occupy multiple help channels.

neon iron
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use the property of period

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what is the period of tan

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then, how can you simplify it

fast fulcrum
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the period of tan? what do you mean

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i'm supposed to use the unit circle, but i mess up on the paper calculations

neon iron
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the period of tan is 180 degrees

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meaning the value repeats

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every 180 degrees

fast fulcrum
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alright, how does that help me solve this? this is my second week so im still learning alot

neon iron
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tan(-150+180)=tan(-150)

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tan(30)=tan(-150)

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tan(30 degrees) = 1/√3.

fast fulcrum
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oh okay so theyre supplementary i think its called

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but it says the correct answer for the value of tan(-150) is sqrt3/3

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i just dont know how to get there

neon iron
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they are the same thing

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sqrt3/3=1/sqrt3

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they just multiplied both denominator and numerator by sqrt3

frosty axle
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tan(x) = tan(180°+x)

fast fulcrum
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is it the same thing for secent? to be clear i dont need to look at a unit circle to solve this:

frosty axle
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sec is just 1/cos

fast fulcrum
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how does that help me solve this problem if i dont have cos

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i need to find cos first?

frosty axle
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hmm?

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ok

fast fulcrum
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not sure, this is my 2nd week in my first trig class

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got a lot to learn lol

frosty axle
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uh

fast fulcrum
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!close

frosty axle
#

type close but with .

topaz sinewBOT
#

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real sierra
#

why are we subtracting?

topaz sinewBOT
real sierra
#

a(x-x0) etc..

odd pagoda
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so that if we plug in (x0, y0, z0) all the terms are 0

real sierra
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but i don’t get get how or why this is an eqn of a plane

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like how can having a point and a normal vector create a plane

topaz sinewBOT
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@real sierra Has your question been resolved?

topaz sinewBOT
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candid kelp
#

I'm having an argument about a video game, and how it calculates damage reduction.
Everyone claims the formula is NOT diminishing returns - 100/(100+Rating)

candid kelp
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That formula plots to DR obviously

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The stat in the video game is PRR

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They claim - Every 100 prr is as valuable as the previous 100. While it gives a smaller number, it's effect is your base hp applied again. If you have 900 prr, you take 10% of normal damage - and it's 10 hits now.

If you had 1900 prr, you'd take 5% of normal damage and it's 20 hits. EVERY 100 prr is another hit. Every 100 prr is your base hp added again. It continues like that.

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"Not only did that not clarify anything (it is smaller, but the same? Is that you Theodore Logan?) but like much of the DDO player base, you seem to not know what "diminishing returns" actually means. It is not a term that is used to describe something that has a linear return on investment, which PRR most certainly does. Funny enough...nobody says that about melee/ranged/spell power and they use the same exact mechanic."

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"With 0 MRR/PRR/power you are at 1:1. Every point of MRR/PRR/power adds .01 to the ratio.

So at 0 PRR every 1 point of incoming damage does 1 hit point. Or a 1:1 ratio.

At 100 PRR every 2 points of incoming damage does 1 hit point, or a 1:2 ratio.

At 400 PRR every 5 points of incoming damage does 1 hit point, or a 1:5 ratio."

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"You can literally have a first grader put them on a simple line graph and see how it linearly scales."

topaz sinewBOT
#

@candid kelp Has your question been resolved?

candid kelp
#

@cold wagon ping

topaz sinewBOT
#

@candid kelp Has your question been resolved?

topaz sinewBOT
#

@candid kelp Has your question been resolved?

candid kelp
#

@cold wagon ping

candid kelp
#

.close

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neon iron
#

im trying to graph this rational function, just wanting to check if its right

neon iron
topaz sinewBOT
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regal kiln
#

An object is moving along the number line; its position at each time t≥0 is given by: s(t)=At3−Bt2+1, where A and B are real numbers. This object's velocity when t=1 is 10, and its acceleration at this time is 3. Find the position of this object at t=1.

regal kiln
#

Well turns out I need more help

pseudo sonnet
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you can differentiate once to get the velocity function, then again to get the acceleration function

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you can solve for the constants A and B given the information that v(1) = 10 and a(1) = 3

regal kiln
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Hm

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Its basically a system of equations right

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Bc thats what I did

pseudo sonnet
regal kiln
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I did that but I was confused

pseudo sonnet
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you have 3 unknowns, 3 eqs

pseudo sonnet
regal kiln
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Well, when we differentiate we get:
v(t) = 3At^2 - 2Bt
a(t) = 6At - 2B

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Or plugging in:
3A - 2B = 3
6A - 2B = 10

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Right

pastel oracle
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looks right

regal kiln
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The simplest thing would be canceling the B's right

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So if I just multiply by 1 for the first eq, and -1 for the second then we get

3A - 2B = 3
-6A + 2B = -10

pastel oracle
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it's up to you

regal kiln
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Yes

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So adding them gets us

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-3A = -7
A = 7/3

pseudo sonnet
pastel oracle
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you didn't add them correctly

regal kiln
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Oh

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Im dumb

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Oops

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There we go

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Then we plug in A into our eq right. The first is easier

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So 3(7/3) -2B = 3
21/3 - 2B = 3
7 -2B = 3
-2B = -4
B = 2

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Then plug into s(t)?

pastel oracle
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do what you think is right

pseudo sonnet
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if you have A and B, yeah

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you can do w.e now

regal kiln
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(7/3)(1)^3 - (2)(1)^2 + 1

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7/3 - 2 + 1

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4/3?

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But the problem with that is

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I believe all my answer choices were fractions over 6

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🥲

regal kiln
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I

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Am not sure

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Maybe its none of the above

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I think that was also an option

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For reference, this was the problem. All the choices are over 6. And the answer isnt none of the above.

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I also just tried to solve this other one and also got it wrong. Not sure what Im missing or doing wrong here

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<@&286206848099549185>

scenic crow
#

Ok here I can help you

scenic crow
regal kiln
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For the first problem, I did the work above

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You can review it if you like

scenic crow
regal kiln
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Wha

scenic crow
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You're adding (-6A+2B)+(3A-2B)=-10+3

regal kiln
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Yes

scenic crow
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No actually you did it right

regal kiln
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🥲

scenic crow
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A=7/3 is correct

regal kiln
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So plug that into 3A - 2B = 3

scenic crow
regal kiln
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Yes

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Then to find the position for t=1, we were already given the equation

scenic crow
regal kiln
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But

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As you can see the answer choices are wrong

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Or maybe the answer is wrong

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And none of the above is definitely not right

scenic crow
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The answer would be F) none of the above

regal kiln
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It isnt

scenic crow
regal kiln
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Bc unfortunately, I already tried it

scenic crow
scenic crow
regal kiln
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Yes

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So unfortunately, the answer is just wrong ig

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And Im not sure how to do it :/

scenic crow
#

I can try plugging the question into this app I have its called sizzle ai

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It answers questions in math, chemistry, physics, bio and economics

regal kiln
#

Interesting

scenic crow
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I got this for A and B

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@regal kiln

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You can @ mentoin me when you see this to make sure I see your message

regal kiln
#

Im looking at it now

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Im just confused

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Why did you have to find 2B like that

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I understand how you did this, but its just odd that the problem would require you to find 2B instead of just B alone

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Basically, why cant you use the normal way of solving a system of equations instead of substituting alot

scenic crow
#

I just wanted to try a different way of finding B because apparently the idea of canceling wasn't working and so I substituted 2B because it was there in both equations

cyan plaza
# scenic crow

Let's solve the given system of equations step-by-step:

(10 = 3A - 2B) (Equation 1)
(3 = 64 - 2B) (Equation 2)
(3 + 2B = 6A) (Equation 3)
(2B = 6A - 3) (Equation 4)

To solve the system, we'll start by isolating A in terms of B and substituting it into the other equations:

From Equation 3, we can rewrite it as:
(2B = 6A - 3)
Rearranging:
(6A = 2B + 3)
Dividing through by 6:
(A = \frac{2B + 3}{6}) (Equation 5)

Now we'll substitute Equation 5 into Equation 1:
(10 = 3\left(\frac{2B + 3}{6}\right) - 2B)

Simplifying this expression:
(10 = \frac{6B + 9}{6} - 2B)
Multiplying through by 6:
(60 = 6B + 9 - 12B)
Combining like terms:
(6B - 12B = 60 - 9)
(-6B = 51)
Dividing through by -6:
(B = -\frac{17}{2})

Now that we have the value of B, we'll substitute it into Equation 5 to find the value of A:
(A = \frac{2\left(-\frac{17}{2}\right) + 3}{6})

Simplifying this expression:
(A = \frac{-17 + 6}{6})
(A = \frac{-11}{6})

Therefore, the solution to the given system of equations is:
(A = -\frac{11}{6}) and (B = -\frac{17}{2}).

To check the solution, we can substitute these values back into the original equations and see if they hold true.

thorny flameBOT
#

Spooderman

cyan plaza
#

Is this correct

regal kiln
#

Unfortunately, I cant check the right answer

cyan plaza
#

This is only my opinion

regal kiln
#

I will determine what ends up right once I try doing a similar problem again

#

But I think Sarah did it correct with less work

#

Although I appreciate both of your assistance

scenic crow
#

No problem 🙂

topaz sinewBOT
#

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fleet summit
#

Find an improper integral where the intergal with limits a to b f(x)dx have an infinite discontinuity at c where a<c<b

fleet summit
#

anyone know what approach to take?
kind of confused

#

<@&286206848099549185>

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sick basalt
#

given that L1//C1, the angles a and b are equals, right? but the calculations doesnt say that

restive inlet
#

you're not applying the cos law properly

#

the length of the green line isn't 1

sick basalt
#

oh

#

right

#

it still doesnt work

restive inlet
#

well the issue here actually is that this setup isn't possible

sick basalt
#

yes

#

that make sense

#

thank you

#

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graceful leaf
#

i keep getting mixed up plz

topaz sinewBOT
graceful leaf
#

-b/2a is for vertex or completion of the square

#

or (b/2a)^2

#

I happen to be doing both lessons and it keep mixin g me up

keen matrix
#

-b/2a is the vertex

#

completing the square is b/2

#

$x^2+bx+c=x^2+bx+c+(\tfrac{b}{2})^2-(\tfrac{b}{2})^2=(x-\tfrac{b}{2})^2+c-(\tfrac{b}{2})^2$

thorny flameBOT
#

FancyBredFries

graceful leaf
#

Oh

#

Perfect

#

I am noting this

#

THnxs very much

keen matrix
#

try complex the square with $x^2+\tfrac{b}{a}x+\tfrac{c}{a}=0$ and watch some magic happen! You may recognize the result :)

thorny flameBOT
#

FancyBredFries

topaz sinewBOT
#

@graceful leaf Has your question been resolved?

graceful leaf
#

Yes excellently thnx very much

topaz sinewBOT
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neon iron
#

bonjour j eparle français et j'ai besoin d'aide urgente

neon iron
flat kindle
#

don't make us download things

#

also please use English

neon iron
#

i note speak english

junior acorn
neon iron
#

j'ai besoin d'aide pour le 3 de l'exercice 1 et le 1 de l'exercice 2

junior acorn
#

Envoyer l’image s’il vous plaît

neon iron
neon iron
#

@junior acorn

junior acorn
#

Qu’avez-vous fait jusqu’à maintenant ?

neon iron
#

tout sauf le 3) de l'exercice 1 et le 1) de l'exercice 2

junior acorn
#

qu'avez-vous fait pour 3) de l'exercice 1

neon iron
junior acorn
neon iron
#

j'ai placer tout les points dans un repère

#

j'ai trouve

#

D:0;0
​A:0;1
F:1;0
​K:0.5; 1
​E:1;1

#

mais pas B ni C

#

@junior acorn

topaz sinewBOT
#

@neon iron Has your question been resolved?

topaz sinewBOT
#

@neon iron Has your question been resolved?

topaz sinewBOT
#

@neon iron Has your question been resolved?

neon iron
#

@junior acorn

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zealous dock
#

did i do this right and if so should I simplify the answer more or should this be fine

upper portal
topaz sinewBOT
#

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@zealous dock Has your question been resolved?

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@zealous dock Has your question been resolved?

zealous dock
#

hello

zealous dock
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visual jewel
#

Wondering if someone can help teach me a simple way of simplifying sqaure roots.
For example sqaure root 96 simplified is according to my booklet is 4 multiplied by the sqaure root of 12

visual jewel
long stirrup
#

that's wrong

visual jewel
#

Hi, I'm.just trying fmto wrap my head around simplifying these non perfect square numbers

long stirrup
#

sqrt(6×16)
sqrt(6)sqrt(16)
4sqrt(6)

visual jewel
#

Sqrt?

long stirrup
#

square root

visual jewel
#

K

long stirrup
#

i don;t know any simple ways, just saying 4 root 12 is the wrong answer

visual jewel
#

Well this is what they give me as an.answer

#

Number 13 is the answer but trying to get there is something I do nit understand

#

If divided the answer and for to 12 but it doesn't seem right

#

Nvm sorry to bother you, im just wasting your time with this simple stuff

radiant tapir
#

nah that's why we're here as helpers

radiant tapir
clear lodge
#

sqrt(96) is not 4*sqrt(12), it's 4*sqrt(6)

radiant tapir
#

you do the prime factorization, and any even powered prime factors can be simplified

clear lodge
#

the solution given by the book is wrong there

radiant tapir
#

Mainly

clear lodge
# visual jewel

you'd get it by doing the next step that you're doing here

radiant tapir
#

$\sqrt{96} = \sqrt{2 \cdot 2 \cdot 2 \cdot 2 \cdot 2 \cdot 3} = \sqrt{2^4 \cdot 2 \cdot 3} = 4 \sqrt{6}$

thorny flameBOT
#

MellowDramaLlama

visual jewel
#

So the answer key is wrong?

#

Hold up

#

Oh wait I missed a step

clear lodge
#

yes, the answer key is wrong

visual jewel
#

I'm now confused on why the 2 to the power of four becomes a 4 on the left side if the radical

radiant tapir
#

So you can do the following

#

$\sqrt{96} = \sqrt{2^4 \cdot 6} = \sqrt{2^4} \cdot \sqrt{6}$ Then we know, by definition that $\\ \sqrt{a} = a^\frac{1}{2}$, so $\sqrt{2^4} = (2^4)^\frac{1}{2} = 2^{4 \cdot \frac{1}{2}} = 2^2 = 4$

thorny flameBOT
#

MellowDramaLlama

radiant tapir
#

also, 2^4 = 16 and sqrt(16) = 4

#

same thing

visual jewel
#

So an easier way to understand it for me might be that though 2^4 is 16 I can simplify it to ITS square root and that is still true

#

Soo

clear lodge
#

yes

#

you got sqrt(16*6) = sqrt(16)*sqrt(6)

visual jewel
#

Yes?

#

Full disclosure I have a NVLD so I often don't see the same patterns others do so easily

#

Thank you though, this changes everything

topaz sinewBOT
#

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placid cedar
neon iron
#

how do i know how to graph functions with two x’s

neon iron
#

like square root (x+4)(x-4)

noble laurel
topaz sinewBOT
noble laurel
topaz sinewBOT
# placid cedar .
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
placid cedar
#

2

noble laurel
#

!show

topaz sinewBOT
#

Show your work, and if possible, explain where you are stuck.

neon iron
#

how do i graph

#

actually how to find transformations

#

one says right 4 one says left 4

#

do i do both?

#

pls help

topaz sinewBOT
#

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hearty goblet
#

Hello I’m trying to prove the converse of 17. I know the answer is when s and t are coprimes and I know that implies st=lcm(s,t), but im not sure how I can go from that to a = b (mod st)

hearty goblet
#

<@&286206848099549185>

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#

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#

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stray prairie
topaz sinewBOT
broken niche
#

The first one is saying find f(g(x)), so to find the rule, replace the x in f(x) with g(x)

stray prairie
broken niche
#

Find the points that are undefined, and exclude them. For f(g(x)) if x=-1 then you would be dividing by zero

#

for g(f(x)) you get the denominator is x^2+x+1 so whenever that equals 0 needs to be excluded from domain

frosty axle
#

for more information: ||x^2 + x + 1 NOT EQUAL zero||

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#

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hardy vector
#

.

covert onyx
#

.opem

#

.open

hardy vector
#

nah i was here first

topaz sinewBOT
covert onyx
#

Help Me

#

😦

#

i got exams

hardy vector
#

theres other open channels dude

covert onyx
#

in like 30 mins

#

pls bro

hardy vector
#

like 3

covert onyx
#

ll

hardy vector
#

if you have a vector (2,2), is this a point? or a line from (0,0) to (2,2)

covert onyx
#

till 2,2

hardy vector
#

alr

topaz sinewBOT
#

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nimble copper
#

Heyo i need help with complex numbers

topaz sinewBOT
nimble copper
#

.close

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lethal copper
#

solve for side c. every time i use law of cosines i get a ridicuously large number (51.25 specifically). the actual answer is 7.16 but i am truly stumped on it

drifting swift
#

show work!

lethal copper
#

alright 1 sec

lethal copper
# drifting swift show work!

plugging into c^2 = a^2 + b^2 - 2ab cos C
3^2 + 6^2 - 2(3)(6) cos 100
45 - (36 cos 100)
45 - (-6.25...)
51.25

i have it in degree mode (between you and me i still have no idea when im supposed to be in which one) which gets me around 13-ish, which is better but not the answer lol

drifting swift
#

the law is c**^2** = a^2 + b^2 - 2bc cos(C).

#

51.25 is the value of c^2 and not of c itself.

lethal copper
#

DAHHHHHHHH

#

once again i am a fool

#

.close

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#
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drifting swift
#

also you're supposed to use degree or radian mode according to which unit your angles are in

#

and here, the angle is in degrees

topaz sinewBOT
#
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lucid junco
#

So I'm not sure how to integrate $\pi\int_{0}^{2}\left(\frac{1}{x^{2}-6x+9}\right)dx$. I thought of splitting fractions but that wouldnt work, any ideas?

thorny flameBOT
#

water beam

lucid junco
#

I originally had $\pi\int_{0}^{2}\left(\frac{1}{3-x}\right)^{2}dx$

thorny flameBOT
#

water beam

opal vault
#

the antiderivative of (x-a)^n is pretty easy to find

#

if it's too hard to see, do a variable change

lucid junco
#

What, like u-sub?

opal vault
#

u = 3-x

junior acorn
lucid junco
#

so then u^-2?

junior acorn
#

yeah

lucid junco
#

oh i see

#

Okay

#

I got up to

#

$\pi\int_{0}^{2}u^{-2}\cdot-du$

thorny flameBOT
#

water beam

lucid junco
#

$-\pi\int_{0}^{2}u^{-2}du$

thorny flameBOT
#

water beam

lucid junco
#

is this correct so far?

junior acorn
#

you forgot to switch the bounds of the integral to correspond to u instead of x

#

other than that, yes

lucid junco
#

uh

#

wait wot

junior acorn
# lucid junco wait wot

u = 3 - x, so, if the integral goes from x = 0 to x = 2, then that corresponds to u = 3 to u = 1

lucid junco
#

o

junior acorn
#

which you would have to multiply by -1 to flip around to the correct order of 1 to 3 instead of 3 to 1

#

which is why i said u = x - 3, since that's easier to work with if you dont understand this switching of bounds

lucid junco
#

ohhhhhhh

junior acorn
lucid junco
#

no yeah i remember now

#

its this thing $\int_{g\left(a\right)}^{g\left(b\right)}f\left(u\right)du$ i havent done definite u-sub in a few days so forgot that part

thorny flameBOT
#

water beam

lucid junco
#

but now i remember

#

@junior acorn hey im having some calculation issues maybe its me plugging in things wrong but I'm getting -2pi/3 when i should be getting positive

#

i get pi/3 - pi

#

which is weird

junior acorn
#

you should get 2pi/3

#

can you show me your working?

lucid junco
#

yeah sure

#

hold on

#

i believe i pinpointed the issue

lucid junco
#

i cant factor out the negative from the du

#

so the negative pi messed with my calculations

junior acorn
lucid junco
#

wai wut

junior acorn
#

you have -du

junior acorn
#

you have to multiply by -1 again

#

so

#

it goes away

junior acorn
#

kinda makes no sense

#

basically how it works is

lucid junco
#

i dont get how like the -1 * (insert integral) changes the stuff

#

i think i have an idea maybe

junior acorn
#

Let $F(x) = \int f(x)$ $dx \Rightarrow \int_a^b f(x)$ $dx = F(b) - F(a)$

thorny flameBOT
junior acorn
#

so $\int_b^a f(x)$ $dx = F(a) - F(b) = - (F(b) - F(a))$

thorny flameBOT
lucid junco
#

$\int_{a}^{b}f\left(x\right)dx\ ↔\ -\int_{b}^{a}f\left(x\right)dx$

thorny flameBOT
#

water beam

junior acorn
#

yeah

lucid junco
#

ohh ok

junior acorn
#

that's what im conveying

lucid junco
#

i see

#

so multiply by -1

#

can i multiply the final answer by -1 and itll still work?

#

or do i have to do it from the start

drifting swift
thorny flameBOT
junior acorn
lucid junco
#

i guess it doesnt matte rthe order

junior acorn
#

the place you do it doesnt really matter in this case, although technically you should be doing it before you evaluate the integral but it's fine

lucid junco
#

i see

#

thanks

#

.close

topaz sinewBOT
#
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thick oyster
#

we have

topaz sinewBOT
thick oyster
#

(x^3+4)^2 - (x^3+4) [second to last step] -> [last step]

#

why did they take it out of the denominator

sleek galleon
#

anyone can come to help-19?

thick oyster
#

oh wait i see nvm

#

.close

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#
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neon iron
#

How to prove that a real symmetric matrix with real and distinct eigenvalues has linearly independent eigenvectors?

neon iron
#

More than the proof method

#

Or idea

#

I want an intuition as to why this should be true

worthy storm
#

it holds without the real and symmetric assumptions, btw

#

distinct eigenvalues suffices

#

For intuition, you might consider an example where two eigenvectors are linearly dependent. Then one is just a scaled version of the other, so the matrix has to do essentially the same thing to both vectors

#

In particular, it can't apply different scale factors to them

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#

@neon iron Has your question been resolved?

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quiet niche
#

is it possible to find a closed form of the nth order taylor expansion of polynomials of any degree around a non-zero point? i realised you can express nth derivates of monomials as n!/(n-k)! * a*x^(n-k) (which when inserted in the taylors expression yields a binomial coefficient) but i'm not sure if this can come into use with this aim

cursive thorn
#

The taylor expansion of a polynomial just gives the original polynomial

quiet niche
#

i mean for some amount of terms

#

and i wanna show this as well

topaz sinewBOT
#

@quiet niche Has your question been resolved?

topaz sinewBOT
#

@quiet niche Has your question been resolved?

quiet niche
#

j

quiet niche
#

<@&286206848099549185>

topaz sinewBOT
#

@quiet niche Has your question been resolved?

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knotty geyser
#

How do i invert this equation?

topaz sinewBOT
neon venture
#

hmm wdym

knotty geyser
#

wait a second let me find the page of the exercise

#

How do i turn it into the answer below? like instead of f(x) to f^-1(x)?

neon venture
#

hmm solve for x f(x) = y🤔

#

$$f(x) = \frac{3}{2x²+1} = y$$
$$\frac{2x²+1}{3} = \frac{1}{y}$

thorny flameBOT
#

Herels
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

neon venture
#

$y(2x²+1) = 3$

thorny flameBOT
#

Herels

neon venture
#

2x²+1 = 3/y
2x² = 3/y -1
x² = 3/(2y) -1/2

knotty geyser
#

oh and the y becomes the x got it

neon venture
#

yes

knotty geyser
#

yeah this concept was a bit shady for me. Thanks for making me understand it!

neon venture
#

np

knotty geyser
#

.close

topaz sinewBOT
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wraith thicket
#

hi

topaz sinewBOT
wraith thicket
#

what do i do when bases are different

sweet shard
thorny flameBOT
#

riemann

sweet shard
#

Base change formula

foggy bronze
#

Base change property

wraith thicket
#

so logx(25) = log5(25) / log5(x)

#

?

#

so is x = 5?

acoustic tangle
#

Where's x = 5 coming from?

wraith thicket
#

thats what i did

#

well i got +- 5

#

but x can't be negative in this case right

#

<@&286206848099549185>

stable rivet
wraith thicket
#

isnt it log25 - log x

stable rivet
#

yeah

wraith thicket
#

then u get rid of logs

#

so 25/ x = x?

#

so 25 = x^2?

stable rivet
#

but you never had log(25/x)

#

you started with log(25)/log(x)

#

if you're trying to solve for x just bring it to the other side

#

so you have

#

log(25)=log(x)^2

wraith thicket
#

yes

#

so x = 5?

stable rivet
#

no

#

log(25) is just 2 right

wraith thicket
#

ohhh okay

stable rivet
#

so 2 = log(x)^2

#

so square root and raise to the fifth

#

to solve for x

wraith thicket
#

ahh

#

so you can just square root logs?

#

say i had log 16 = 8

#

could i just say log 4 = sqrt (8)

stable rivet
#

no

stable rivet
#

so its valid to square root

wraith thicket
#

so how isnt x =5 then ?

#

because after u get rid of log

#

you have 5^2 = x ^2

stable rivet
#

you get rid of the log after you square root

wraith thicket
#

so you can square root logs?

stable rivet
#

so we have log(25)=log(x)^2 right

#

we first take the square root of both sides so we can get log(x) by itself

wraith thicket
#

wait

stable rivet
#

sqrt(log(25)) = log(x)

#

the thing is

wraith thicket
#

i thought we had 2 = log5(x)^2

stable rivet
#

sqrt(log(25)) isnt equal to log(sqrt(25))

stable rivet
#

so yeah

#

its the same thing

wraith thicket
#

so

#

sqrt 2 = sqrt log5(x)^2

stable rivet
#

yeah

#

and whats the square root of something squared

#

just the thing by itself

wraith thicket
#

yes

stable rivet
#

sqrt(2) = log5(x)

#

so 5^sqrt(2)=x

wraith thicket
#

so sqrt log5(x)^2 = log5(x)

#

so you can sqrt logs?

stable rivet
#

yes

wraith thicket
#

but why cant you sqrt after

stable rivet
#

well cuz

#

if i have 2 = log(x)^2

#

then i raise to the 5th

#

so 25 = 5^(log(x)^2)

#

it doesnt really help to solve for x

wraith thicket
#

But

stable rivet
#

i just made it more complicated

wraith thicket
#

Why cant i do this

stable rivet
#

sorry if i was being unclear with it before

#

but we have log(x) then square

#

not square then log

wraith thicket
#

oh so its not just x ^2

#

its like log5(x) * log5(x)

stable rivet
#

yeah

#

exactly

wraith thicket
#

ahh okay

#

thanks very much

stable rivet
#

np

wraith thicket
#

.close

topaz sinewBOT
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rare wadi
#

proof that for every positive number not equal to 0 n:
|x| < a et |y| < n implies |(x + y)/2| + |(x - y)/2| < n

rare wadi
#

can someone please help

#

the method i used is the triangulare thing

#

i inverted the thing so it becomes

#

.close

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crude socket
#

hi plizz help

topaz sinewBOT
crude socket
sweet shard
#

.close

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raw solstice
#

A car travels 1/3rd of it's total path at the speed of 15km/h, another 1/3rd at speed of 20km/h and another at 50km/h. Find it's middle speed across the entire path.

raw solstice
#

I am not given the length of the path or the time of traveling

cinder rock
#

can you try to find an average

raw solstice
#

the professor specifically said that's not the correct answer

topaz sinewBOT
#

@raw solstice Has your question been resolved?

thorny trellis
#

Did he say what “middle speed” is

raw solstice
#

im not a native english speaker so I went with a literal translation

thorny trellis
#

That computes the change in distance over change in time, aka velocity

#

If youre looking for the average velocity, it will be the total distance traveled divided by total the amount of time

raw solstice
#

I think I'll just ask the professor for help

#

.close

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idle hazel
#

it seems that i'm a little confused on the terminology

idle hazel
#

what exactly does concavity refer to?

#

what is positive or negative concave?

topaz sinewBOT
#

@idle hazel Has your question been resolved?

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molten crystal
topaz sinewBOT
molten crystal
#

isnt this supposed to be like this?

sweet vector
#

yes

topaz sinewBOT
#

@molten crystal Has your question been resolved?

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weak bluff
#

can anyone help me im stuck on how to start this

neon iron
#

can someone help me with this?

noble laurel
topaz sinewBOT
topaz sinewBOT
neon iron
#

!occupied

topaz sinewBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

noble laurel
# neon iron !occupied

Don't spam this persons channel. Open a new one for your question, instead of sending that alert again back to yourself.

weak bluff
#

but it looks like a rotation 90 degrees i think

topaz sinewBOT
#

@weak bluff Has your question been resolved?

topaz sinewBOT
#

@weak bluff Has your question been resolved?

topaz sinewBOT
#
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topaz sinewBOT
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west wing
#

Genuinely unsure where to start on this.

topaz sinewBOT
west wing
#

Actually wait, I do have some idea in regards to it, but I assume it involved integrating some probability function from a to b?

#

Wait, I have a strong idea actually regarding to a) do I just integrate 1/(b-a) from a to b?

#

But what about b?

#

Actually nvm regards to my thoughts on a) I believe that's not the case

#

Okay, I thought about it for a bit, and I have a strong idea regarding b)

#

OH

#

I think I get how...

#

I just need someone to confirm

#

That sampling from a uniform distribution ends up with the data having a normal distrubiton

#

<@&286206848099549185>

#

Essentially I'm still somewhat stuck on it, but I have some idea in regards to solving it.

topaz sinewBOT
#

@west wing Has your question been resolved?

west wing
#

Well, I can solve the problem, but I need to know some information regarding distributions and whatnot first:

First, what would P(X,D) be for a normal distribution of X, and a uniform distribution of D?

west wing
#

<@&286206848099549185> I assume I can ping again if I haven't received help in another 15 minutes(Been 40 minutes)

topaz sinewBOT
#

@west wing Has your question been resolved?

west wing
#

Nvm, solved it I think

#

.close

topaz sinewBOT
#
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prime forge
topaz sinewBOT
prime forge
#

can someone please tell me how I could've seen this?

#

bounding the number of products in k!

#

I found this on mathstackexchange

#

but in my example above, why do they take -1 in the exponent?

#

what's the point

sweet shard
#

Say k=11. How many of these are at least 11/2? 1,2,3,4,5,6,7,8,9,10,11

prime forge
#

What does it mean 4.5 factors lol

#

non integer

#

!

sweet shard
#

...

#

You just round

prime forge
#

5 factors

sweet shard
#

Yea so at least 5 of them are greater than or equal to 5

prime forge
#

6 factors

#

wait

#

is this a common fact

sweet shard
#

Yea and 6 > 11/2-1

prime forge
#

or did you just like

sweet shard
#

k is arbitrary

prime forge
#

prove it with induction in your head

#

or did you just test it with a few small cases

sweet shard
#

You can prove with induction if you want

prime forge
#

and go like "yep, probs will work with larger cases"

#

"can go by induction if we want"

sweet shard
#

I have no idea what you're asking

prime forge
#

the claim that there are at least (k/2)-1 factors of (k/2) in k!

#

for any positive integer k

#

^^ is that a common fact?

#

i.e., have you seen it a lot before

sweet shard
#

No idea

prime forge
#

is this your first time seeing a claim like this?

sweet shard
#

No

prime forge
#

ah ok

#

my question was basically

#

how are you so convinced that it's true for all k

#

so quickly

sweet shard
#

They say it is

#

Pretty silly mistake for a textbook if it's wrong

prime forge
#

isn't this a "nicer" lower bound?

sweet shard
#

Who cares?

#

Follow whatever proof makes sense to you

#

As long as you can make sense of either one

prime forge
#

because I don't think I would've been able to invent one of these in an exam

#

unless I've seen and understoof something similar beforehand

sweet shard
#

Well pick and follow one proof rather than look for other ones

prime forge
#

I often get stuck at lecture's proofs, which often use slightly differnet methods to a textbook

#

which make much more sense to me

#

i.e. Abstract Algebra

topaz sinewBOT
#

@prime forge Has your question been resolved?

topaz sinewBOT
#
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neon iron
topaz sinewBOT
neon iron
#

How do I find the domain of this?

#

I'm learning towards it being [-3,0)u(0,inf) because
9-3x=0
-3x = -9
x = 3

#

since its a fraction and cant be 0 and since its in a sqaure root it cannot be a negative

#

so [-3,0)u(0,inf)

#

but when I put it in mathway, it says its (-inf, 3) and i dont get why

keen matrix
#

the range of a function is the domain of it's inverse :)

neon iron
#

oops!

#

i meant to write domain

#

haha

keen matrix
#

ah

#

well first what would make this function undefined? thonk

neon iron
#

it cannot be a negative number

keen matrix
#

well not quite, right idea, wrong execution

#

the value of the sqrt cannot be negative

neon iron
#

oh wait yes

#

so

#

it cannot be 3

#

and less

keen matrix
#

if we have $\sqrt{a}$ then $a>0$

thorny flameBOT
#

FancyBredFries

neon iron
#

yes

#

x > 3

#

right?

keen matrix
#

theres your domain :)

#

in interval that's (-inf,3)

neon iron
#

wait

#

why is it always postitive if you input any negative number

keen matrix
#

oh wait, you solved your inequality in correctly

neon iron
#

?

keen matrix
#

$9-3x>0$

thorny flameBOT
#

FancyBredFries

neon iron
#

the answer to that is 3

#

ohhh i get it

#

tysm

#

.close

topaz sinewBOT
#
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keen matrix
topaz sinewBOT
#
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topaz sinewBOT
keen matrix
#

bruhhh

#

.close

topaz sinewBOT
#
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keen matrix
#

it did it again kek

icy sky
#

_>

topaz sinewBOT
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west temple
#

Could someone explain step 2 and 3

topaz sinewBOT
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rose horizon
topaz sinewBOT
rose horizon
#

how to get radical 3?

#

i mean that’s the answer but idk how to get there

neon iron
thorny flameBOT
#

<:F_button:1095679234497843251>

rose horizon
#

really? oh mah gad

#

this thing is full of rules