#help-26

1 messages · Page 32 of 1

maiden wave
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let me check what symbolabs think about that

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indeed

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symbolabs cooperates with us

tawny surge
maiden wave
#

he gave us an answer

tawny surge
#

okay

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so that's the mass

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do you know how to proceed? @maiden wave

maiden wave
#

uhm

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maybe

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let me see

topaz sinewBOT
#

@maiden wave Has your question been resolved?

maiden wave
#

.close

topaz sinewBOT
#
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topaz sinewBOT
#
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tired orbit
topaz sinewBOT
tired orbit
#

can someone tell me whether my answers are correct for the question....tq

golden mesa
#

great name

thorny flameBOT
topaz sinewBOT
#

@tired orbit Has your question been resolved?

magic raft
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@tired orbit That name isn't going to work here

tired orbit
#

yea alright

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sorry

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so can i please know if my answers are right

magic raft
#

I have things I gotta do but it has been 15 minutes so you may ping helpers now

topaz sinewBOT
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floral nacelle
topaz sinewBOT
golden mesa
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you know your difference of two squares?

floral nacelle
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I know that 10/2= 5 and /2=2

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So we got that out of the way

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Its asking for the value of x^2- y^2 btw

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2 x5 = 10
And 2x2=4 so do i need to simplify it?

golden mesa
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simplify what

floral nacelle
#

Sorry i meant like add them up (10+4=14)

restive gate
#

you only need to find two values, x and y which satisfy both of the equations above

once you find those two values, take both of them ^2 and subtract

golden mesa
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literally multiply them together

floral nacelle
#

OH WAIT the answer is 40?

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Correct?

golden mesa
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yeah

floral nacelle
#

Sorry 💀 i was brain dead for a sec

#

.close

topaz sinewBOT
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sterile vector
#

I've tried to solve this problem at least 6-7 times and cant get anything out of itt aaaah

topaz sinewBOT
neon iron
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how familiar are you with free variables

sterile vector
neon iron
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one sec let me tex the matrix

sterile vector
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mhmm, I would say that I am okay with it, we laerned it about a week and a half agoo

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Alrighty thank youu

neon iron
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I'm assuming you did the row operations correctly, i'll re verify them should we run into problems
$$\begin{pmatrix}
1 & -3 & 0 & 0 & 5 & 5 & -8\
0 & 0 & 1 & 0 & 4 & 4 &-2\
0 & 0 & 0& 1 & 4 & 2 &5\
\end{pmatrix} $$

thorny flameBOT
neon iron
sterile vector
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i learned that free variable can be any real numbers

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yeah

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x^2=s
x^5=t
x^6=u

neon iron
neon iron
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x3, ... etc

sterile vector
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column 2, 5 and 6

neon iron
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good

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so we're gonna give them letters

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x_2=s
x_5=t
x_6=u, s,t,u in R

neon iron
neon iron
sterile vector
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yes

neon iron
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you can write the matrix in equation form if you're more comfortable with that

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x1 - 3s + blah blah = -8

sterile vector
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x_1 - 3s +5t +5u= -8

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x_3+ 4t +4u = -2

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x_4 +4t +2u = 5

neon iron
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now lets get the exact values of

x1 to x6 like

x1= ?
x2=? etc

sterile vector
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x1= -8 +3s -5t -5u

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x2= s

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x3= -2 -4t -4u

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x4= 5 -4t -2u

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x5= t

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x6 = u

neon iron
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perfect

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ok now we're gonna write that like

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$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} = s () + t() + u()$$

thorny flameBOT
neon iron
#

okay?

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lets first start with s

sterile vector
#

I think we are missing another column, for the -8, -2 and 5

neon iron
neon iron
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we'll add that on the side since it doesnt have any variables dw

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what do you get for s

sterile vector
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Oooh okay thanks,

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x_1= 3
x_2= 1

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and the rest are zero I believe

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for the S Column

neon iron
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$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} = s \begin{pmatrix}
3\
1\
0\
0\
0\
0\
\end{pmatrix} + t() + u()$$

sterile vector
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yess

neon iron
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oof

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sorry

thorny flameBOT
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sen

$$\begin{pmatrix}
x_1\\
x_2\\
x_3\\
x_4\\
x_5\\
x_6\\
\end{pmatrix} = s \begin{pmatrix}
 3\\
1\\
0\\
0\\
0\\
0\\
\end{pmatrix}  + t() + u()$$
sterile vector
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No worries! take your time, the system look complicated haha

neon iron
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ok good

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now copy my code and do for t and u

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also the last column with no variables

sterile vector
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$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} = s \begin{pmatrix}
3\
1\
0\
0\
0\
0\
\end{pmatrix} = t \begin{pmatrix}
-5\
0\
-4\
-4\
1\
0\
\end{pmatrix} + u()$$

thorny flameBOT
#

Dreamy

neon iron
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yess

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ok now for u

sterile vector
#

okk

neon iron
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oops

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forgot a +

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s + tKEK

sterile vector
#

$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} = s \begin{pmatrix}
3\
1\
0\
0\
0\
0\
\end{pmatrix} = t \begin{pmatrix}
-5\
0\
-4\
-4\
1\
0\
\end{pmatrix} = u \begin{pmatrix}
-5\
0\
-4\
-2\
0\
1\
\end{pmatrix}

neon iron
#

\\

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now + instead of =

sterile vector
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$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} + s \begin{pmatrix}
3\
1\
0\
0\
0\
0\
\end{pmatrix} + t \begin{pmatrix}
-5\
0\
-4\
-4\
1\
0\
\end{pmatrix} + u \begin{pmatrix}
-5\
0\
-4\
-2\
0\
1\
\end{pmatrix}

#

omg

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we did it

neon iron
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take ur time

sterile vector
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actualyl no we didnt

neon iron
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x1, x2,x3...,x6 = not +happy_cry_cat

sterile vector
#

$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} = s \begin{pmatrix}
3\
1\
0\
0\
0\
0\
\end{pmatrix} + t \begin{pmatrix}
-5\
0\
-4\
-4\
1\
0\
\end{pmatrix} + u \begin{pmatrix}
-5\
0\
-4\
-2\
0\
1\
\end{pmatrix}

thorny flameBOT
#

Dreamy
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

neon iron
#

now the last one dont forget

sterile vector
#

x_1=8
x_3=-2
x_4=5

neon iron
#

$$\begin{pmatrix}
x_1\
x_2\
x_3\
x_4\
x_5\
x_6\
\end{pmatrix} = s \begin{pmatrix}
3\
1\
0\
0\
0\
0\
\end{pmatrix} + t \begin{pmatrix}
-5\
0\
-4\
-4\
1\
0\
\end{pmatrix} + u \begin{pmatrix}
-5\
0\
-4\
-2\
0\
1\
\end{pmatrix} +
\begin{pmatrix}
8\
-2\
0\
5\
0\
0\
\end{pmatrix}$$

sterile vector
#

$$\begin{pmatrix}
x_1
x_2
x_3
x_4
x_5
x_6
\end{pmatrix} = s \begin{pmatrix}
3
1
0
0
0
0
\end{pmatrix} + t \begin{pmatrix}
-5
0
-4
-4
1
0
\end{pmatrix} + u \begin{pmatrix}
-5
0
-4
-2
0
1
\end{pmatrix} + \begin{pmatrix}
-8\
0\
-2\
5\
0\
0\
\end{pmatrix}

thorny flameBOT
#

Dreamy
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sterile vector
#

yes there you go sorry

neon iron
#

CatJam good job!

sterile vector
#

As you can see I put it on my thing, and it is not working for some reason 😦

neon iron
#

correctly

#

let me recheck your matrix one sec

empty sail
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Wait

sterile vector
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Oh really?? I was trying to turn the system to a row echolon form

neon iron
#

you copied it wrong

#

-8
-2

not

-8
0

neon iron
# sterile vector
[0,  0, 1, 0,  4,  4, -2]
[0,  0, 0, 1, -4, -2, -5]```

nah nah your ref is correct
neon iron
empty sail
#

That there

#

They lost the negative

neon iron
empty sail
neon iron
sterile vector
#

You're right, I forgot to add the - to 4, 2 and 5

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so 1 -4 -2 -5

neon iron
#

hmmCat but you can do this on your own right now

sterile vector
#

I believe I can, if there's anything, I will let you know!

neon iron
sterile vector
#

Thanks @empty sail & @neon iron

#

appreciate the help guys

#

.close

topaz sinewBOT
#
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mellow venture
#

Yay back to school

topaz sinewBOT
mellow venture
#

Sorcery!

#

Sorry* wrong channel

#

!close

#

.close

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plush bramble
topaz sinewBOT
plush bramble
topaz sinewBOT
#

@plush bramble Has your question been resolved?

topaz sinewBOT
#

@plush bramble Has your question been resolved?

plush bramble
#

.close

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lucid junco
#

how do I find the antiderivative of x^-1 without using natural log

drifting swift
#

you cannot.

lucid junco
#

oh i meant

#

x^-2

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if that changes anything

drifting swift
#

yes it does

lucid junco
#

ok

#

how do i do that

drifting swift
#

$\int x^p \dd{x} = \frac{x^{p+1}}{p+1} + C$

thorny flameBOT
lucid junco
#

so reverse power rule works for any number except -1

drifting swift
#

indeed it does

lucid junco
#

btw

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im finally past that riemann sum stuff

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nightmare fuel

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so i can now use the shortcut

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fundamental theorem of calculus

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thing

drifting swift
#

i mean yeah it is not pretty

lucid junco
#

is the main purpose of it to build intuition for how definite integration works?

drifting swift
#

intuition and conceptual understanding

#

you'll need to grapple with modified forms of it for shit like arc length and SoR volumes

lucid junco
#

sounds fun bleakkekw

drifting swift
#

i mean not necessarily in a computational sense either

#

but like you gotta be able to visualize

lucid junco
#

for $\int_{0}^{2}\left|x^{2}-1\right|dx$

thorny flameBOT
#

water beam

lucid junco
#

How do I set-up a piecewise thing for this

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because i know i cant just integrate it with the absolute value there

golden mesa
#

check intervals for where x^2-1 is positive/negative

lucid junco
golden mesa
#

find roots first

lucid junco
#

set x^2 - 1 = 0?

golden mesa
#

because that's where it reaches 0 and changes from positive/negative

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yeah

lucid junco
#

x^2 = 1 and 1 = x^2

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wait they are the same thing

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x^2 - 1 = 0

Then we have x^2 = 1

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and what else?

#

wait

#

im dumb

#

lol

#

x^2 = 1

#

then its -1 and 1

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right

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x = -1,1 @golden mesa

golden mesa
#

yeah

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but the bounds of our integral are [0,2]

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so only x=1 matters here

lucid junco
#

yeah

lucid junco
golden mesa
#

so for x<1, is x^2-1 positive or negative?

lucid junco
#

wait where does the inequalities come from

fallow heart
#

,tex .abs def

golden mesa
thorny flameBOT
#

Alberto Z.

lucid junco
#

mm

#

okay

#

ima try

#

@golden mesa so we look at if x < 1 and if x>= 1

#

?

golden mesa
#

yeah

lucid junco
#

so after finding only +1 works in the bounds of the integral

#

what next?

#

do we plug in 1 for x?

golden mesa
# thorny flame **Alberto Z.**

so finding the root x=1 for x^2-1=0 tells us that the integral will look different for x>1 and x<1, because of the absolute value

lucid junco
#

okay i sorta get that

golden mesa
lucid junco
#

yeah

#

so -x^2+1

lucid junco
#

.close

topaz sinewBOT
#
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#
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analog moat
#

I tried solving it but got wrong result. Anyone can enlighten me where's the wrong part??

slate temple
#

this is just plug and chug right?

gray storm
#

More like solve for a and then plug and chug

slate temple
#

oh didnt see the video above

analog moat
#

It should be

#

But i took different approach for the last step

#

That's why the last parts are kinda different

#

But i wonder, is it possible or not

topaz sinewBOT
#

@analog moat Has your question been resolved?

topaz sinewBOT
#

@analog moat Has your question been resolved?

topaz sinewBOT
#
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undone flicker
topaz sinewBOT
#

@undone flicker Has your question been resolved?

undone flicker
#

How to solve this one?

vital moth
#

hi arjunn

#

by triangular inequality |x|+|y|>=|x+y|

#

so the minimum of |a+bw+cw^2|+|a+bw^2+cw| is |2a+(b+c)w+(b+c)w^2|

#

you know that w is a cube root of unity different than 1

#

so it is either (-1-isqrt(3))/2 or (-1+isqrt(3))/2

#

now notice that if you square one of these 2 complex roots you will get the other root

#

so ((-1-isqrt(3))/2)^2=(-1+isqrt(3))/2

#

and ((-1+isqrt(3))/2)^2=(-1-isqrt(3))/2

#

what will you do next ??

#

@undone flicker

undone flicker
#

Wow you are making the problem so easy for me

undone flicker
vital moth
#

no you are smart thats why you are finding it easy

#

ok now choose one of these 2 roots and plug it

#

then plug the other root

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i didnt check but ig they will be the same

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yes it should be the same answer

undone flicker
#

I meant if we give any value in it

#

We have a,b,c

#

Something is cancel out

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|2a-b-c|

vital moth
#

let me think about this for a sec

undone flicker
#

I cancel out √3i terms

vital moth
undone flicker
#

Ohh sry please point out

vital moth
#

$|2a+(b+c)\omega+(b+c)\omega ^2|=|2a+\frac{(b+c)(-1-i\sqrt{3})}{2}+\frac{(b+c)(-1-i\sqrt{3})^2}{4}|=|2a|$

vital moth
#

check the calculation again

#

to know where your mistake was

undone flicker
#

Denominator

#

4

thorny flameBOT
#

calculus is fun

vital moth
#

after correction did your calculation work

undone flicker
#

I don't know how you cancels out them

vital moth
#

no wait you are right

#

i was mistaken mb sorry

undone flicker
#

Only imaginary part is cancel out

vital moth
#

you are right i was wrong sorry for that trouble

undone flicker
#

So what next?

vital moth
#

i have something in mind

#

i am not sure if this is valid but it is as follows

#

so you want |2a-b-c| to be a minmum

undone flicker
#

Yes

vital moth
#

where a,b,c are non negative integers

undone flicker
#

Yes

vital moth
#

ok a has the highest coeff ,namely 2, so we need to get minimize this first

#

so we can assume that a=0

#

this leaves us with |-b-c|

#

now b and c are non negtaive integers

undone flicker
#

Yes

vital moth
#

so |-b-c|=b+c

#

to minimize this we choose the smallest non negtaive integers which are not 0 (bc we chose a to be 0)

#

these are 1 and 2

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it doesnt matter which one is 1 and which is 2

#

there sum is 3

#

now this is the minimum why

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bc we chose the minimum non negative integers where a was chosen to be 0

#

bc it has highest coeff

#

this leads to the answer 3 which is d

#

but i am not sure if this is valid

#

lets wait for someone to confirm or deny this

#

<@&286206848099549185>

mild hemlock
#

i think we can say it is true for certain values and false for other it is true for values of b and c being greather than or equal to zero

neon iron
vital moth
#

This says that the minimum value is when they are equal?

vital moth
topaz sinewBOT
#

@undone flicker Has your question been resolved?

topaz sinewBOT
#

@undone flicker Has your question been resolved?

ionic oar
#

,w expand (a + bw + cw^2)(a + bw^2 + cw)

ionic oar
#

$a^2 + b^2 + c^2 + (\omega + \omega^2 )(ab + bc + ca)$

thorny flameBOT
ionic oar
#

$a^2 + b^2 + c^2 -ab - bc - ca$

thorny flameBOT
ionic oar
#

$\frac 12 \left { (a - b)^2 + (b - c)^2 + (c - a)^2 \right }$

thorny flameBOT
ionic oar
#

right uh

#

@undone flicker

#

If you square $x$ and use $|z|^2 = z\bar{z}$ then you I'm pretty sure you'd end up with $x^2 = 3\left { (a - b)^2 + (b - c)^2 + (c - a)^2 \right }$

thorny flameBOT
ionic oar
#

now if we know that none of a, b, or c are equal, and the minimum difference between two integers is 1

#

So you're left with $x^2 \geq 3 \times 3 \implies x \geq 3 \quad (x \geq 0)$

thorny flameBOT
vital moth
#

what if he uses triangular inequality

ionic oar
#

maybe that would work but I'm not sure how the specifics of that would play out

vital moth
#

applying it and replacing omega by any of the 2 complex roots will lead to |2a-b-c|

#

now what i said is that a,b,c are non negative integers and we want to get minimum value of |2a-b-c| then since 2a has the hghest coefficient then we can set a=0

#

then set b=1 ,c=2 or c=1,b=2

#

this will give 3

ionic oar
#

Hmm looks good

vital moth
#

this was easy approach

vital moth
ionic oar
#

hmm?

#

They're just flower brackets

vital moth
#

ah you just mean multiplication

ionic oar
#

yeah

vital moth
#

i was wondering bc whenever i see these my mind goes to sets

ionic oar
#

with good reason

pseudo jetty
#

plus, when a, b, c are distinct integers you can only have 1^2 + 1^2 + 2^2 in that sum

topaz sinewBOT
#

@undone flicker Has your question been resolved?

undone flicker
#

,w value of sqrt12

undone flicker
#

.close

topaz sinewBOT
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severe parrot
#

Hey there!

I'm a sophomore and I just had a math test. I think I nailed all the answers, but I realized later that I used "=>" as a newline even though it's more commonly seen as implication.

The math course I took the test in doesn't assume or include knowledge about implication, and I've been taught to use "->" for implication, but I'm still worried.

It's totally fine to use "=>" whenever you have an equation which you change (e.g. 2x+3=7 => 2x=4 => x=2) but I used it as a sort of newline character when I was simplifying expressions. So e.g.

2a+2b-(a+b)
=> 2a+2b-a-b
=> a+b

Should I be worried?

slate temple
severe parrot
#

I read that it's not actually new line but rather implication. Are you sure you're talking about people using it as new line?

For example you can chain implication like this if I understand correctly:

2x+3=7
=> 2x=4
=> x=2
(we can actually use equivalence here too)

But it's no longer implication if you use it for simplifying an expression, like so:

2a+2b-(a+b)
=> 2a+2b-a-b
=> a+b
#

It's a bit annoying that both -> and => seemingly can mean implication though... Same for <-> and <=> but for equivalence

topaz sinewBOT
#

@severe parrot Has your question been resolved?

severe parrot
#

please help

#

🙏

topaz sinewBOT
#

@severe parrot Has your question been resolved?

severe parrot
#

pls help 🙏 ❤️

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#

@severe parrot Has your question been resolved?

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jade knot
#

$\frac{\left(1200000\left(1.025\right)^x\right)}{1420+100x}<600$

thorny flameBOT
jade knot
#

how would you solve this? i'm a bit stuck

sterile finch
jade knot
#

What's that?

sterile finch
#

What class is this for? That will give me a general idea for appropriate solutions.

jade knot
#

Just math class

#

I'm in 11th

#

these are two separate equations

#

and I have to find at what point they give a result smaller than 600

sterile finch
#

In a Calculus 1 class, you would have likely learned about Picard's Iterative Method.

jade knot
#

(x was supposed to be t, as in years)

jade knot
#

Any other way of solving it?

sterile finch
#

One of the variables being in the exponent makes it more difficult.

jade knot
#

yeah 😦

#

if there were no variable in the exponent it would be an easy solve

sterile finch
#

Well, if you knew Picard's Iterative Method, it would be easy as well.

jade knot
#

But I don't :(

sterile finch
#

Have you learned about logarithms?

jade knot
#

yep

#

I tried using logs too

#

but didn't seem to work

#

I got the following:

#

log_1.025(71/100+n/200) < n

#

but that's not really helpful

sterile finch
#

Well, that's in the form in which you could use Picard's Method, but I don't think you did the math correctly. That should be n/20.

jade knot
#

oh

#

alright

#

thx anyways, I think i'll ask my teacher tmrw

topaz sinewBOT
#

@jade knot Has your question been resolved?

jade knot
#

<@&286206848099549185>

topaz sinewBOT
#

@jade knot Has your question been resolved?

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hollow moon
#

a coat is priced 180.99 and now its 125.99 whats the discount

topaz sinewBOT
#

Please don't occupy multiple help channels.

hollow moon
#

ok

#

yaey

#

someone help

acoustic pecan
#

[(original - discounted)/(original) ]*100

hollow moon
#

what

brisk geyser
#

subtract the discounted price from the original price

#

divide by the original price

#

then multiply by 100 to get the percent

hollow moon
#

okie dokie ty

#

i have a test tmmr

#

it didnt work

#

sobbing

#

help

brisk geyser
#

what answer did you get

#

or can you show your work

#

@hollow moon

hollow moon
#

i got

#

55%

brisk geyser
#

okay well that's not the answer

#

how did you get 55%? can you show me your work

topaz sinewBOT
#

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hollow moon
#

nvm i figured it out

topaz sinewBOT
#
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hollow moon
#

.close

topaz sinewBOT
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distant bison
#

Is f(x)=-sqrt 9(x+4). +2 the right equation for the graph

torpid gulch
#

looks correct to me

distant bison
#

Ok thanks

#

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worn mirage
#

Q: We shuffle a deck of cards, and we pick them one by one until an Ace is reveal. Knowing that the first Ace is picked at the 20th card, what is the conditional probability that the 21st card is a) the Ace of Spade. b) the 4 of Club

topaz sinewBOT
#

@worn mirage Has your question been resolved?

worn mirage
#

<@&286206848099549185>

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@worn mirage Has your question been resolved?

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@worn mirage Has your question been resolved?

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half field
topaz sinewBOT
half field
#

Hi I'm in trouble with this

#

Can somebody teach me part a?

#

should i consider cases with it ?

topaz sinewBOT
#

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tame oasis
#

pls help

topaz sinewBOT
tame oasis
#

ive been staring at the problem for 30 minutes

ocean terrace
#

let the radius be r. you can write OR in terms of r. then use Pythagoras on the triangle ORS to form an equation with r and solve for r.

tame oasis
#

doesnt pythagoras need to be a right angled triangle

#

or is that another one of my misconceptions

ocean terrace
#

ORS is a right angled triangle.

eternal wing
#

No it isn't

vocal escarp
ocean terrace
#

OH. it's T not R. oops.

tame oasis
#

but i dont have the value of OT

#

is it just radius - 8

ocean terrace
#

qwq. sorry.

ocean terrace
vocal escarp
clear lodge
#

start by what you know.
The radius of the circle is r
OR, OP and OS are all the radius of the circle, r

tame oasis
#

yes

clear lodge
#

you also know that RS = 20cm, and that RT = TS

#

with that, you can get both RT and TS

#

you know that OP = r = OT + TP = OT + 8cm

#

With that, you can get OT as a function of r

#

Now you can form either right-triangle, OTR or OTS, with only one unknown: r. You can solve that with pythagoras.

#

is this enough information?

tame oasis
#

i think so

#

lemme try it

#

i got 10.25

#

thanks

#

.close

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#
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frank pulsar
#

What is sinx equal

topaz sinewBOT
frank pulsar
#

<@&286206848099549185>

rustic cedar
#

!15min

topaz sinewBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

coarse pewter
#

Right.
What's your working?
Where are you stuck specifically?

woeful drift
#

!status

topaz sinewBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
vital moth
woeful drift
coarse pewter
#

Ah. Thanks, both of you.

frank pulsar
#

1

frank pulsar
flat kindle
#

you can factor

frank pulsar
#

i did but im stuck

flat kindle
#

hmm

#

please show where you are stuck

frank pulsar
#

i will wait a bit

#

i factored up side

#

But cant the down side

#

how can i factor the down side

#

how can i factor downside @flat kindle

#

<@&286206848099549185> my helper is offline rn

frank pulsar
topaz sinewBOT
#

@frank pulsar Has your question been resolved?

frank pulsar
#

Pff <@&286206848099549185>

frank pulsar
#

brrr

#

<@&286206848099549185>

topaz sinewBOT
#

@frank pulsar Has your question been resolved?

topaz sinewBOT
#

@frank pulsar Has your question been resolved?

topaz sinewBOT
#
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frail sundial
topaz sinewBOT
frail sundial
#

would anyone be able to compute the spectral norm for An and also do part (b). So i can check if i have it right please

odd pagoda
#

thats not how this server works

#

show your work

frail sundial
#

it’s long and i feel like i went wrong somewhere

#

@odd pagoda <@&286206848099549185>

#

<@&286206848099549185>

topaz sinewBOT
#

@frail sundial Has your question been resolved?

topaz sinewBOT
#

@frail sundial Has your question been resolved?

odd pagoda
#

right I forgot how fucking awful spectral norm is

#

right now your b doesnt show anything

#

the frobenius norm is basically as if you wrote your matrix as a vector in R^4 and then the normal distance there

#

if you did that with your vector, where would it converge to

topaz sinewBOT
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frail sundial
odd pagoda
#

a vector should converge to a vector. not to a number

#

and your matrices should converge to a matrix

topaz sinewBOT
#
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prime path
#

Hello all, I have a question in which I need to find the permimeter of a teardrop shape, any help would be greatly appreciated as I keep messing up even though I know the basics of how to solve it.

neon iron
prime path
#

I believe I have figured it out, I was looking through my notes and saw that I had rounded numbers throughout the calculation which resulted in a difference.

neon iron
#

you might be messing up with the height of the triangle

frail sundial
#

i’ve no clue how it can do that

neon iron
#

use variables

#

no rounded required

odd pagoda
prime path
#

Alright I believe I figured it out, thanks for help.

#

.close

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#
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neon iron
#

how do i

#

use this

neon iron
#

.help

topaz sinewBOT
#

Commands:
clopen: .close, .reopen, .solved, .unsolved
consensus: .poll
factoids: .tag
help: .help

Type .help <command name> for more info on a command.

neon iron
#

.solve

topaz sinewBOT
#
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burnt ocean
#

Does this look correct

topaz sinewBOT
burnt ocean
#

Wait okay so context:

#

The bottom one is supposed to pass though the top point , perpendicular, and through the origin

rose sierra
#

well yes if you look at it

#

it does all of those things

burnt ocean
#

Yes

#

But I’ve been wrong before LOL

#

Find the slope of the line joining (2,7) (-8,7)

#

I got -0/10

#

Is that.. right??

#

And this

#

Looks right but I’m not sure

topaz sinewBOT
#

@burnt ocean Has your question been resolved?

nocturne obsidian
#

Plotting will help but i won't recommend

nocturne obsidian
#

now you have to find the y-intercept

nocturne obsidian
#

do you know the formula

#

y = mx + c?

burnt ocean
#
  • C??
nocturne obsidian
#

the c is the y-intercept

#

the y-intercept is when x = 0

topaz sinewBOT
#
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nocturne obsidian
#

huh

burnt ocean
#

.reopen

topaz sinewBOT
#

burnt ocean
#

We talking here dawg

nocturne obsidian
#

@burnt ocean are you finding the intersection between two lines ?

burnt ocean
#

Just the like that joins the two points together

nocturne obsidian
#

the gradient?

#

then its correct

topaz sinewBOT
#

@burnt ocean Has your question been resolved?

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tulip juniper
topaz sinewBOT
tulip juniper
#

why is this wrong

#

i know curvature is

#

that's what i did

empty sail
#

,rotate

thorny flameBOT
tulip juniper
#

im sorry if its a little messy

tulip juniper
empty sail
#

Does it need to be simplified?

#

@tulip juniper

tulip juniper
#

not usually

#

sorry for the late answer

tulip juniper
#

but if you also dont see any issue with my work i can try simplifying

empty sail
#

It's $\sqrt{(-6 Cos[t]^2 - 6 Sin[t]^2)^2 + (6 Cos[t]^2 + 6 Sin[t]^2)^2}$, correct?

thorny flameBOT
#

dldh06

tulip juniper
#

yeah

empty sail
#

Then I see the probelm

tulip juniper
#

ohh what is it?

empty sail
#

You did $(a + b)^2 = a^2 + b^2$, right?

thorny flameBOT
#

dldh06

tulip juniper
#

yeah

#

ahhh okay

#

i got it

#

;-;

empty sail
#

Do you see now?

tulip juniper
#

thankss!!!!

#

.close

topaz sinewBOT
#
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spare marsh
#

hi, how do i do part a?

topaz sinewBOT
spare marsh
#

my issue is that

#

wouldn't the set S just be the same as T

#

since we have to show they arent

#

obviously it wouldnt

#

but im not sure how to define S then

#

would S = {y | y = 4m + 2, m is a member of Z} work?

acoustic pecan
#

does 7 belong to T?

spare marsh
#

nope

acoustic pecan
#

T cannot then be S

spare marsh
#

right okay

#

makes sense

acoustic pecan
spare marsh
#

but hjow do i define the set S

acoustic pecan
#

i dont know what the predicate method is
i would define s to be the set of all integers x st x mod 4 !=0

#

but im not sure if thats what youre to be doing?

spare marsh
#

Set = {members of set | limitations of members}

#

thats it

spare marsh
acoustic pecan
#

such that

spare marsh
#

S = { x | x mod 4 != 0}

#

is there a mathetmatical symbol for mod

acoustic pecan
#

$|x\not\equiv 0$ (mod 4)}

thorny flameBOT
#

AℤØ
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

acoustic pecan
#

may be okay

#

that means x isnt congruent to 0 modulo 4

spare marsh
#

would this b fine as well

acoustic pecan
#

you could maybe write $4\not\vert x$

thorny flameBOT
#

AℤØ

acoustic pecan
#

thats a bit messy in format but it means 4 doesnt divide x

spare marsh
#

okay

acoustic pecan
spare marsh
#

its just an exercise sheet anyways ill ask my prof if its fine

#

but thanks for helping

#

.close

topaz sinewBOT
#
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hollow cave
topaz sinewBOT
hollow cave
#

May someone please help me with this question.

#

It's a 2 mark question, says to use geometry, I don't know what I'm doing and it's getting me annoyed

topaz sinewBOT
#

@hollow cave Has your question been resolved?

hollow cave
#

<@&286206848099549185>

hollow cave
#

.close

topaz sinewBOT
#
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fleet dagger
topaz sinewBOT
#

@fleet dagger Has your question been resolved?

hollow oracle
#

,rotate

thorny flameBOT
hollow oracle
#

We’re given two separate functions. Which one do we evaluate for x values less than or equal to 2?

fleet dagger
#

4?

hollow oracle
#

The 2 functions are the pair at the top

fleet dagger
#

Oh uh also idk how to do that tbh

fleet dagger
hollow oracle
#

does this help you understand the graph of this piecewise function?

fleet dagger
#

Yes

hollow oracle
#

(x-1)/(x^2-1) is the green graph on the left

#

notice it gets cut off on the right side at x=2

#

understand this ^ ?

fleet dagger
#

Kinda

topaz sinewBOT
#

@fleet dagger Has your question been resolved?

topaz sinewBOT
#

@fleet dagger Has your question been resolved?

topaz sinewBOT
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burnt pilot
topaz sinewBOT
burnt pilot
thorny flameBOT
#

aaaaaaaa

burnt pilot
#

N(7) = A(7) - A(6)

#

?

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solid swallow
#

What am I doing wrong here. With limits don’t you plug what the limit is approaching into the equation?

Given:lim as t approaches 2 of [(3t)i+(2/t^2-1)j+(1/t)k]

Note: [] are parentheses, written like this so it’s easier to read

I got <6, 2/3, 1/2>

Apparently the answer is <1,1,1>

thorny flameBOT
gritty trout
#

and yes, each component is continuous at 2 so you would just plug 2 in to each component

solid swallow
#

Wait so I’m doing this right? The answer sheet was wrong?

gritty trout
solid swallow
#

Good to know, thank you. I was super confused on this entire paper honestly

#

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icy carbon
#

How do I write this as a single fraction?

topaz sinewBOT
rustic cedar
#

(arccos(11/14)+arcsin(-1/7))/1

golden mesa
#

nice

icy carbon
#

thanks

golden mesa
#

ok

golden mesa
#

you could sin(that) and simplify, then arcsin it back at the end - is what i would've said

icy carbon
#

ah i see

rustic cedar
icy carbon
#

then for cos just rewrite

rustic cedar
#

!!!

golden mesa
#

i have brought dishonor to the chlamydia name

golden mesa
topaz sinewBOT
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cinder oxide
topaz sinewBOT
cinder oxide
#

are both of these lines considered exactly the same?

#

I was told I that I need to treat integral notation S dx exactly the same way I treat parentheses notation ()
An integral requires the opening S and closing dx to enclose the integrand inside of it

#

So would the second line be correct, or incorrect in this case?

#

because somehow the first line is correct and I don't understand that. we just added S to the beginning of the LHS and RHS and didn't add a closing statement at all

cursive thorn
#

What actually happens is taking the integral with respect to x on both sides, without 'multiplying' by dx first

thorny flameBOT
cinder oxide
#

so if dx is already there, we don't need to add a second dx
in other words, we should never see S (dx)^2 as an integral?

cursive thorn
#

and the dx's 'cancel' after subbing u = y(x)

#

well treating dx/dy as a fraction is purely a notational trick, what really happens is different

#

If you substitute u = y(x), where y is a function of x, then du = y'(x) * dx, but y'(x) is another notation for dy/dx

cinder oxide
thorny flameBOT
cursive thorn
#

I used u instead of y to try and make it less confusing

cursive thorn
cinder oxide
cursive thorn
#

This was what happened if you integrated both sides with respect to x

#

which is a perfectly valid operation

thorny flameBOT
cinder oxide
#

oh you did the multiplication of 1/dx to both sides first? and then S dx after? maybe there are a few steps involved here

cursive thorn
#

Well the equation is y'(x) = x^2, right?

cinder oxide
#

right

thorny flameBOT
odd pagoda
#

(if you don't want any bounds you can just leave them away in your tex)

cursive thorn
#

I just copied from desmos

#

haha

odd pagoda
#

oh desmos gives tex output? til

cinder oxide
#

like this?

cursive thorn
#

Wait, did the original question have dy and dx on different sides?

cinder oxide
#

the cancellation is a trick, but not to be treated as a fraction

#

yes, the original question is this

#

am I allowed to multiply both sides by (1/dx)?

cursive thorn
#

Yeah, well to write the solution down then just put integral signs on both sides

cursive thorn
cinder oxide
#

with all of the steps involved

cursive thorn
#

I thought the equation you started with was dy/dx = x^2

cinder oxide
#

so this is wrong?

odd pagoda
#

if you want to do it properly then dont start with something that is already an abuse of notation

cinder oxide
odd pagoda
cinder oxide
#

lol

#

here is the timestamp

#

is it being taught incorrectly with bad notation?

odd pagoda
#

it's a very common and convenient abuse of notation. its fine to do. as long as you know that actually it is abuse of notation

cinder oxide
#

this is normal in math at this level?

odd pagoda
#

well generally when doing stuff with dy/dx

#

doing it properly is more effort and has the same result

#

so why bother

cinder oxide
#

lol, because it's confusing af for those new to it wondering what is actually going on here

#

haha.. this course has been really frustrating with the notation

#

hopefully with more practice I will finally see what is going on

odd pagoda
#

well its the lesser of two evils basically. either do the abuse of notation which is easier, or do the harder way which more people might not understand

cinder oxide
#

and a lot of times the prof will just write it bad notation exepct us to follow

#

like one day 1, it's already abuse of notation, "just do it this way"

#

but maybe that's normal when learning integrals for the first time

#

i can see why they teach derivatives first. integrals are definately a step up due to this abuse of notation

#

has anybody come up with a better way to use notation for integrals?

#

or is it too late to change that now

#

it kinda sounds like there's no way around that. but once you get it, you get it

odd pagoda
#

I would actually say that the notation is good. precisely because you can do these sort of abuse of notations and get away with them

#

very convenient

#

which is a good aspect of notation

cinder oxide
#

"The student of mathematics has to develop a tolerance for ambiguity. Pedantry can be the enemy of insight." - Gila Hanna

Pedanty: excessive concern with minor details and rules.

#

this is why my profs never really seem to care when their answers are off, or notation messy/unclear on the board. students will try to correct and they will shrug it off saying "minor details, the method is still there"

#

it's almost like they are tooo comfortable with ambiguity

#

at their level they have probably seen it a million times, but to fresh eyes, we are struggling to follow most of the time

#

I really appreciate Professor Leonard for minimizing ambiguity as much as possible. Well laid out lesson plan, prepared, ready to go

#

Very clear what's going on, step by step

#

99% of my university math profs are just too lazy to teach effectively imo. i look around sometimes and everyone looks so damn confused
/ end rant

odd pagoda
#

well teaching isn't exactly the reason someone becomes a professor

cinder oxide
odd pagoda
#

lol during the exam

cinder oxide
#

it's rediculous

odd pagoda
#

we just have it in one of our last classes

cinder oxide
#

How it should be

topaz sinewBOT
#

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supple sun
#

What can I do to find the maximum value of $\sqrt[n]{n}$ for $n\in\mathbb{N^*}$ ?

thorny flameBOT
#

deus ex machina

torpid matrix
#

set derivative equal to 0

supple sun
#

But what would be the derivative ?

torpid matrix
#

-n^(1/n - 2) * (log(n) - 1)

#

note that your expression is equal to $n^\frac1n$

thorny flameBOT
torpid matrix
#

you should be able to differentiate that (if you have taken calc)

supple sun
#

Thanks

#

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heady mulch
#

hey

topaz sinewBOT
heady mulch
#

how (z²+1)^2=(z+i)^n*(z-i)^n

#

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coral torrent
#

hi can anyone verify if this is correct?? it's polynomial functions. thank you !!

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@coral torrent Has your question been resolved?

neon iron
#

It isnt visible

#

Please send a clearer, zoomed in version

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ornate solar
#

This complex numbers question has me stumped
Find all the numbers z, real or complex, for which z^2=2z*
(z squared = 2 z conjugate, not sure if there are different notations I should be using)

odd pagoda
#

write z as a+bi

ornate solar
# odd pagoda write z as a+bi

I attempted this, expanded all the brackets and was left with a^2 - b^2 + 2abi or something. I’ll send my working in a minute

ornate solar
#

Can someone give me a slight nudge in the right direction

topaz sinewBOT
#

@ornate solar Has your question been resolved?

topaz sinewBOT
#

@ornate solar Has your question been resolved?

odd pagoda
#

you also know that the imaginary part has to be zero

#

so 2y+2xy=0

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#

@ornate solar Has your question been resolved?

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edgy cosmos
#

How do I do this type of question? Is a table of z values 100% required?

tough cargo
#

It's a normal distribution so if the question is no calculator then yes

#

if yes calculator then possiblt yes also tbh calculaters are kinda weaksauce

#

But some calculators have functions for this sort of thing

#

Rly depends

#

If it's yes computer even

edgy cosmos
tough cargo
#

u calculate the z value

#

Well there is slightly more to it than tbat

#

So the table gives u for the random variable $Z = \frac{X - \mu}{\sigma}$ the probability that, $P(Z <= z)$. It also only lists such for positive $z$

thorny flameBOT
#

992qqoloy

tough cargo
#

To get the probability that $Z<= z$ when $z$ is negative, you need to take advantage of the fact that the normal distribution is symmetric and some basic probability rules

thorny flameBOT
#

992qqoloy

tough cargo
#

$P(Z \leq z) = P(-Z \geq -z)$ 😒 just cus that's how inequalities work, then $P(-Z \geq -z) = 1 - P(-Z \leq -z)$ cus the event that Z is a number at all number can be divided up into those almost mutually exclusive events (then cus Z is continuous <= is the same as ), and so their probabilities add up to 1

thorny flameBOT
#

992qqoloy

tough cargo
#

So basically what that means for u is

#

In this problem the z value is gonna be negarove

#

Negative

#

So when u find the $z$ value, take its absolute value, consult the table, and then subtract that from $1$

thorny flameBOT
#

992qqoloy

tough cargo
#

But if the $z$ value is positive then u can just directly consult the table if the question is "probability is less than x (seconds/meters/unit/etc.)

thorny flameBOT
#

992qqoloy

topaz sinewBOT
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unreal oracle
topaz sinewBOT
unreal oracle
#

what does 52 prime mean in this case

#

theta should be 36 degrees in my eyes

neon iron
#

seconds

unreal oracle
#

what

#

19 seconds?

neon iron
#

no sorry

#

minutes

unreal oracle
#

why though

#

why is it time

#

wheres the reference

neon iron
#

its 56 degrees 19 minutes

unreal oracle
#

yh but why is it 19 minutes

#

why is the angle equal to minutes

neon iron
#

i think its middle schoold math

#

cause 1 degree = 60 minutes

unreal oracle
#

this angle translate to 0.9333

#

do i have to convert into seconds?

neon iron
#

what?

unreal oracle
#

dw

neon iron
#

?

unreal oracle
#

oh nvm i had it all wrong

#

i thought u had to convert the whole angle into minute / seconds

#

its just used as exxtras

#

when u have an angle that is some decimals

#

thats whe nu us e it

#

there a button on the calc that does it for me anyways

topaz sinewBOT
#

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ashen iris
#

How did i get 11 wrong

topaz sinewBOT
ashen iris
#

<@&286206848099549185>

topaz sinewBOT
# ashen iris <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

ashen iris
#

….its been like 13 💀

#

Basically 15 now

#

.close

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upper crow
#

how can I find the domain and range of y= 2x - 4

long dawn
#

What does the graph of that function look like?

upper crow
#

Question d)

still urchin
#

The domain is all the x coordinates of the points on the graph and the range is the y ones

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analog quest
#

Could I get some pointers on how to prove the lemmas. IM SO LOST

thorny flameBOT
#

Statufi

analog quest
#

I know they are 1 <= cd <= a and b but I know know how I would go about to prove that . Is the proof calculation based or sentences?

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#

@analog quest Has your question been resolved?

analog quest
#

Why am I so stupid

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@analog quest Has your question been resolved?

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@analog quest Has your question been resolved?

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cinder oxide