#help-26

1 messages · Page 23 of 1

desert pulsar
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And convert it to a fraction

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Then convert the remaining

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But let’s do something simpler

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0.(7)

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@neon iron

topaz sinewBOT
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@neon iron Has your question been resolved?

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undone flicker
topaz sinewBOT
undone flicker
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A theorem says it will be a minor axis which is a^2 =9

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<@&286206848099549185>

topaz sinewBOT
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@undone flicker Has your question been resolved?

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tight rivet
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How’s this wrong

topaz sinewBOT
toxic grove
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-6 for example works here

tight rivet
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So what’s the answer

sweet shard
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then solve for x

toxic grove
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ah I made a small mistake

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I meant non negative there

tight rivet
sweet shard
sweet shard
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can you write in complete sentences

tight rivet
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X=9 if I divide both sides by (x+5)^2

sweet shard
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when you divide both sides of an inequality, you still have an inequality remaining

tight rivet
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9<0

sweet shard
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e.g. $2x > 4$ implies $x > 2$

thorny flameBOT
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riemann

sweet shard
tight rivet
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Oh yeah

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Nvm

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I have no idea how to do it then

sweet shard
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start here

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and divide by (x+5)^2 after ruling out out x can't be -5

tight rivet
sweet shard
sweet shard
tight rivet
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Yeah

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Cus it would be 0

sweet shard
sweet shard
topaz sinewBOT
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@tight rivet Has your question been resolved?

topaz sinewBOT
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warm grail
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hi

topaz sinewBOT
warm grail
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i looked back at my notes but im really lost

keen matrix
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are you familiar with the conjugate root theorem? pandaHmm

warm grail
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is that the same as

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fundamental theorem of algebra?

keen matrix
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do you know what a complex conjugate is?

warm grail
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we haven’t learned that in class

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so no

keen matrix
thorny flameBOT
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MrFancy

warm grail
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ah yes i have that in my notes

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the a + bi

keen matrix
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so if the polynomial has 2i as one of it's roots what must be the other root? pandaHmm

warm grail
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-2i?

keen matrix
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so now we know three roots

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but this is all we need, do you know why?

warm grail
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3 degrees

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??

keen matrix
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very good

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ok so now do you know how to write polynomials in terms of their roots? :)

warm grail
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uhh kinda??

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i have it in my notes too

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i can try

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(x-3) (x - (-2i)) (x - (2i))

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💀💀

keen matrix
warm grail
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OHHH

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what if theres a square root?

keen matrix
warm grail
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ahh

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hold on

warm grail
keen matrix
warm grail
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wait i can show u my notes

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like why is it x^2 + 6x + 10??

keen matrix
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$x^2+6x+10$ simply has roots $x=3-i,3+i$

thorny flameBOT
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MrFancy

warm grail
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ah

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so do i have to do that too?

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or would my original answer work too

keen matrix
warm grail
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Ohhh

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i just reread it

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ah thanks

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so for square roots

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we dont simplify those

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it just says the same?

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!!!!!!

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thanks :DD

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topaz sinewBOT
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keen matrix
topaz sinewBOT
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limpid violet
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hello

topaz sinewBOT
limpid violet
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Finding the domain

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anybody know why i got it wrong?

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I usually start with the bottom one (2), but it had no x, so i wasnt sure how to go about it

keen matrix
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what's your goal here? pandaHmm

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ah I see domain

limpid violet
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finding the domain

keen matrix
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mein freund where would this function be undefined? :)

limpid violet
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if the bottom would equal 0

keen matrix
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so why is the domain x>=-6? helper_laugh

limpid violet
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the bottom had no x, only 2

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so i didnt know how to go about it

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and just did the top 😂

keen matrix
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so if there's no value that makes this function undefined what is the domain? :)

limpid violet
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all real values?

keen matrix
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I don't like that denominator is zero rule of thumb cause things like this happen, it's a good idea but not 100%

limpid violet
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ahhh i see

keen matrix
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just find places where the function become undefined this therefore, will not be part of the domain

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at x=0 1/x becomes undefined because of division of zero

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at x=-1 sqrt(x) becomes undefined because of negatives inside radicals

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things like these cause (undefinedness?) :)

limpid violet
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okay i see

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thank you 🙏

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native loom
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@willow ridge

topaz sinewBOT
finite olive
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solve inside brackets first

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make denominators same

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multiply 1/5 by 3/3

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and 2/3 by 5/5

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and add

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you get 3-(13/5)

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now try do the rest

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3 is also 3/1

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so make the denominator 15 by multiplying by 1 by 15

willow ridge
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Ok thank you (:

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I've got it now

topaz sinewBOT
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golden zodiac
topaz sinewBOT
golden zodiac
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the second page it what i tried although i didn’t get very far

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i was trying to prove that MN (M and N are the centre of my bottom two circles) and BC are parallel because then the proof would fall out easily after that but it hasn’t really work…

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<@&286206848099549185>

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@golden zodiac Has your question been resolved?

golden zodiac
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<@&286206848099549185>

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@golden zodiac Has your question been resolved?

topaz sinewBOT
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@golden zodiac Has your question been resolved?

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lucid junco
topaz sinewBOT
lucid junco
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I’m confused, is the solution wrong?

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Because when I take arcsin(-sqrt(3)/2 I get -pi/3 as a base angle

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But the solution says that the base angle is POSITIVE pi/3

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Any ideas

sterile finch
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The base angle is relative to the reference angle, both pi and 2pi.

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From pi, it would be pi + pi/3 and from 2pi it would be 2pi - pi/3.

lucid junco
sterile finch
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I'm making a graph to help explain.

lucid junco
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Sure, thanks

sterile finch
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You are solving for the values of theta whose sine is equal to -sqrt(3)/2.

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There are two possible angles which are both 60 degrees, or pi/3.

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The explanation should have further explained that the base angle was relative to the reference angles pi and 2pi.

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In this case, 4pi/3 and 5pi/3.

lucid junco
sterile finch
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You have the quadrants in the wrong order. Q1 is the upper-right quadrant and subsequent quadrants are in a counterclockwise order.

lucid junco
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Well I thought I’d draw it like this because we are looking at the negative angles so we go backwards

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?

sterile finch
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No, for the sake of clarity, Q1 is always in the upper-right quadrant.

lucid junco
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Okay

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so to get to Quadrant 3 then we would need pi + theta correct me if I’m wrong

sterile finch
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Correct.

lucid junco
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And to get quadrant 4 it is 2pi - theta

sterile finch
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Correct.

lucid junco
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and we’ve established that the base angle is -pi/3 so

Q3: pi - (-pi/3)

Q4: 2pi - (-pi/3)

sterile finch
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And you can generalize the possible angles by noting that the two angles are symmetric around 3pi/2.

lucid junco
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Q3: 4pi/3

Q4: 7pi/3

sterile finch
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Which would be 3pi/2 ± pi/6.

lucid junco
sterile finch
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This is a "better" way to solve this type of problem in a more general sense.

lucid junco
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Okay so looking at its coterminal would help us solve it easier?

sterile finch
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It takes a bit of repetition to understand why.

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You can use one angle, 3pi/2, for the coterminal angle, rather than two angles, pi and 2pi.

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3pi/2 + (2n)pi ± pi/6

lucid junco
sterile finch
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Correct.

lucid junco
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Does this mean that we can use that to find other solutions ?

sterile finch
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Yes, if you are looking for solutions in a given interval.

lucid junco
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Okay

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So if we want to find more solutions we can add 3pi/2 to -pi/6?

sterile finch
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You can add 2npi to 3pi/2, for all natural values of n; ..., -3, -2, -1, 0, 1, 2, 3, ... .

lucid junco
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Hm I’ve never really worked with finding general solutions because we haven’t learnt it in class since we only do equations with a restricted interval

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Can you explain the 2npi

sterile finch
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It's a mathematical way to write out all of the coterminal angles for a given angle. It's somewhat implied that n means all Natural numbers, {..., -4, -3, -2, -1, 0, 1, 2, 3, 4, ...}.

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Rather than write every negative and positive integers.

lucid junco
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I see. But wouldn’t adding 3pi/2 + 2npi + (- pi/6) make us overshoot and miss the solution?

sterile finch
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This is where the given interval comes into play as a constraint on the solutions that you will need to solve for.

lucid junco
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Okay

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So we want 0 to 3

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Does that mean we put 3 into n

sterile finch
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Do you understand what I did here?

lucid junco
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So you’ve made the arguement of sin equal to the co terminal (2pi/3) + 2npi +- pi/6

But wouldn’t it just be - pi/6 because we’ve established the base angle as -pi/6 so it can’t be positive as well?

sterile finch
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No, you will need both + and - pi/6 because both angles sine value are equal to -sqrt(3)/2.

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So they are both possible values of x that could lie in the interval [0,3].

lucid junco
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Oh I thought the +- only applied to even functions

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hm okay

sterile finch
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As mentioned earlier, this is just a way of generalizing a solution that has two angles that are symmetric around one angle, 3pi/2.

lucid junco
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Oh because it’s symmetrical around 270 it will have -+ is that why?

sterile finch
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Correct.

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You could also solve this in terms of pi + pi/3 and 2pi - pi/3, but that is more work.

lucid junco
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Okay

sterile finch
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Anywhos, from the image above, you can do some rearranging to solve for x in terms of n by multiplying both sides by 3/2pi.

lucid junco
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Okay ill try that

sterile finch
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Any luck?

lucid junco
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I’m having a little trouble with the rearranging part which is a little embarrassing lol I don’t know what’s going on

sterile finch
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The pi's all cancel out which is nice.

lucid junco
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Okay so for x instead of multiplying xby 2pi/3 you divided by 3/2pi which makes sense. Ok I think I see how you did it now

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So now for the “n” part what shall we do about that

sterile finch
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So this is where the generalization comes into play. Set x = 0 and solve for n. This will help you find the lower bound for n.

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And likewise, set x = 3 and solve for n. This will help you find the upper bound for n.

lucid junco
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Ah okay

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So how many solutions does this get us?

sterile finch
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Keep in mind, that you want n to be integers so if you get a fraction, you will either need to round up or down for the integer solution.

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You will get the two solutions given in the explanation you posted which should be n = 0 only. Plug that into the equation above and you will get your two solutions.

topaz sinewBOT
#

@lucid junco Has your question been resolved?

topaz sinewBOT
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neon iron
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what is going on in this first step? im not sure how he was able to e^ix form (amc 12b q24

tough cargo
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(e^(ix) - e^(-ix))/(2i) = sin(x)

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That said i think they made a typo?

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Like they forgot to include the negative on the 2nd exponent in the pi/7 and 2pi/7 term

neon iron
#

i never knew about this identity

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pseudo prairie
#

hyy

topaz sinewBOT
radiant tapir
#

did you have a question?

topaz sinewBOT
#

@pseudo prairie Has your question been resolved?

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bold obsidian
#

Is the x-value of the maximum point -1?

stuck forum
#

What's your attempt so far?

bold obsidian
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I found the vertex which is (-1, 245)

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And since it’s saying maximum that must indicate the parabola is going down right

stuck forum
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You can also determine that from the sign of the quadratic term x^2

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But yes

bold obsidian
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Does that mean I’m right

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The x-value of the maximum point is -1?

stuck forum
#

It is

bold obsidian
#

Yay thank you!

#

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regal echo
#

how do I do this/

topaz sinewBOT
stuck forum
#

Is there more to this problem?

regal echo
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im also confused on how these values of a and b will make g(x) = g^-1(x)

stuck forum
#

Okay

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How do you find the inverse of a function?

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What's the strategy?

regal echo
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swap x and y

stuck forum
#

Right, so give me the equation for g inverse

regal echo
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G-1(x) =(b-a)/(x-1) -a

regal echo
stuck forum
#

So to find a and b, you need to equate $g(x)$ and $g^{-1}(x)$

thorny flameBOT
#

TooManyCooks

topaz sinewBOT
#

@regal echo Has your question been resolved?

stuck forum
#

Have you tried equating them yet??

regal echo
#

yeah soz about to

stuck forum
#

You're actually almsot done

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finding the inverse is 90% of the work

regal echo
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it deosn't work on my calculator...

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there's two unknowns right?

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so don't we need at least two equations to solve that?

stuck forum
#

Actually you don't need to

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Let me show you. Give me a sec

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$g(x) = 1 + \frac{b-a}{x+a} = -a + \frac{b-a}{x-1} = g^{-1}(x)$

thorny flameBOT
#

TooManyCooks

stuck forum
#

You don't have to solve anything at all

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You want this to be valid for all x

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However, you can easily see that letting a = -1 does that

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For any b

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and any x

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well, except x = 1

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That's it, just let a = -1

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Wait did I fuck up my sign

regal echo
#

ahhhhh that makes sense

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thank you brother

#

.close

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willow scroll
#

Help on 3.

topaz sinewBOT
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@willow scroll Has your question been resolved?

willow scroll
#

<@&286206848099549185>

willow scroll
#

<@&286206848099549185>

#

bro please

#

bruh

topaz sinewBOT
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@willow scroll Has your question been resolved?

molten lion
#

em

#

Ok Jimmy, considering adding the higher rows with the lower rows to make it simpler first

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tulip eagle
#

b^2 - 4ac >0
b^2 - 4ac = (k-1)^2

topaz sinewBOT
tulip eagle
#

when k=1,
wont (k-1)^2 = 0 and not >0

#

so the line and the curve don't meet for all values of k?

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fallow heart
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topaz sinewBOT
fallow heart
# tulip eagle yeah

Ok nice, yes that (k - 1)² is correct. Since (k - 1)² ≥ 0 for every value of k, it means that there always exist at least one intersection

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dry warren
topaz sinewBOT
dry warren
#

which formula should i use to get this?

#

<@&286206848099549185>

topaz sinewBOT
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pulsar sun
# dry warren

At the rings initial position, it is at rest right?

pulsar sun
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rapid mantle
#

why did they make 1.175 negative?

topaz sinewBOT
rapid mantle
#

sd is 18 mean is 96

vital relic
#

the diagram is a bit misleading

#

can u indicate the area 0.88 refers to

#

its from -z_t and then to the right all the way (to infinity) right?

#

So then you need to find what -z_t is, but I presume your reverse cumulative table/calculator

#

does P(t > X) ?

#

thats where the minus sign comes from - since the normal distribution is symmetric about the mean

topaz sinewBOT
#

@rapid mantle Has your question been resolved?

topaz sinewBOT
#
Channel closed

Closed by @rapid mantle

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#
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regal folio
#

It's question i

topaz sinewBOT
prisma holly
#

Solve the numerator and denominator one at a time

regal folio
#

Am I doing it right?

prisma holly
#

yeah

#

It's easier to simplify them separately

#

Rather than like that

fleet canopy
fleet canopy
regal folio
#

Do I cross out 2x^2 since it's both on the denominator and nominator?

prisma holly
#

noo

#

That's not how it works

regal folio
regal folio
#

I'm relearning it ok :(

prisma holly
#

you can only cross them out if they're in multiplication

prisma holly
fleet canopy
#

wait i will solve and send it

#

idk hwo to explain

prisma holly
#

alr

prisma holly
#

x[2x² - (4-3)x - 6]

prisma holly
#

do you know how to solve that)

fleet canopy
regal folio
prisma holly
#

the denominator is 2x² - (4+3)x + 6

fleet canopy
#

oh wait

#

i didnt read the q properly

#

should we rationalize it? or? simplify?

prisma holly
#

@regal folio want me to solve and send it for you?

prisma holly
regal folio
prisma holly
#

alright

#

Just ask me whenever you're stuck

fleet canopy
#

brb

regal folio
#

Why is there a 4-3 in the numerator?

prisma holly
#

well we look at the sign of the last term when we're splitting the middle term look at the sign of the last term

It's '-' so we have to find a number that equals to the product of the first and the last coefficients when multiplied and the coefficient of the middle term when subtracted

The product of first and last terms is 2 x 6 which is 12 and is also equal to 4 x 3

The coefficient of the middle term is 1 which also equals to 4-3

fleet canopy
#

idk how to simplify it

#

ik how to rationalize it

#

tell me how to do it too ;-;

#

i dont get it

fleet canopy
prisma holly
#

alr wait

fleet canopy
#

hm

regal folio
#

I remember learning to do that using a method in class. Something like this

fleet canopy
#

?

#

what is this

regal folio
#

It's.... nit complete yet

scenic locust
regal folio
#

Yeah but it's kinda hard for me. I remember there being another mehod

#

But am not sure

scenic locust
#

oh

fleet canopy
#

@prisma holly can u plss solve it and send it

scenic locust
#

uh so

#

the answer is one single (a+b) bracket thing

regal folio
scenic locust
#

are you allowed to use caculator to solve quadratic and cubic eqns?

regal folio
scenic locust
#

um

#

go to menu

#

find "equation"

#

polynomial

#

and degree (highest power)

fleet canopy
regal folio
#

Which?

scenic locust
#

2

prisma holly
#

wait what

scenic locust
#

here ill give u what it is for faster

prisma holly
#

this is used to find the value of x

#

he isn't asked to find it

scenic locust
#

top = solutions: (x-2) or (3x+2)
bottom solutions: (x-2) or (3x-2)

scenic locust
#

u gotta do some cancel shit

#

do u know the

#

this method

#

either equating or comparing coeffs

regal folio
#

Not really

scenic locust
#

ah

prisma holly
scenic locust
#

wtf

#

just use caculator

prisma holly
#

I solved em individually if you don't understand anything hmu

fleet canopy
#

;-;

fleet canopy
scenic locust
#

the cubic and quad eqn yes

#

individually

#

not the qn tho

prisma holly
scenic locust
#

i did this in 10s

prisma holly
#

yeah ik

#

But

fleet canopy
#

wait i will try solving it too

prisma holly
#

It's kinda complicated

scenic locust
#

~~i do not know how to do with caculator 💀 ~~

prisma holly
#

And I don't think they understand it completely

scenic locust
#

btw @regal folio im quite sure that if u dont know this method

scenic locust
#

u gotta use long div

#

no other way

fleet canopy
#

what method is that?

scenic locust
#

its called long division ltierally

regal folio
regal folio
scenic locust
#

no its used to solve the entire qn

prisma holly
fleet canopy
#

what do u do after this?

prisma holly
#

There's only one answer there

scenic locust
#

wait...

fleet canopy
scenic locust
#

um

#

looks right to me

prisma holly
#

don't ask me

scenic locust
#

wait

prisma holly
#

I never understood this shit

fleet canopy
regal folio
scenic locust
#

oh wait nvm nvm

#

misread mb

fleet canopy
#

no its 21

#

what do u do after this?

scenic locust
#

well technically the answer is

fleet canopy
#

hm?

scenic locust
#

wait im very confuse

#

my caculator tells me theres no remainder

#

but i seeu didnothing wrong

fleet canopy
#

no its not the reminder

#

we still gotta solve it

#

idk how ;-;

scenic locust
#

but u got a remainder

#

we cannot ignore it

fleet canopy
#

hm

regal folio
#

I'm not sure if this is a bit much too ask but could ya'll monitor me doing another question just in case I mess something up?

scenic locust
#

no prob

regal folio
scenic locust
fleet canopy
#

okayy

scenic locust
#

wtf

#

ok i see the problem

#

for 2x^3-x^2-6x, a possible answer for x is 0

regal folio
#

I think I can do something with the denominators but not sure how to do it

#

Should I make the denominators same by multiplying them with each other?

scenic locust
#

wait

#

i check

fleet canopy
#

huh

scenic locust
#

then u will see something magical

regal folio
#

0_0

scenic locust
#

use ur caculator

#

it can be done very fast

regal folio
#

On it

scenic locust
#

uhh @fleet canopy sorry i got no idea how to do that i never seen an equation give x=0 value before

scenic locust
#

no lol

#

oh wait

scenic locust
#

@prisma holly u know how to solve when theres an x=0?

#

also it cannot be constant in last bracket cuz then there wont be x^3

prisma holly
#

send how you got x = 0

regal folio
scenic locust
#

caculator

prisma holly
#

hmm

#

Which equation

prisma holly
regal folio
#

The one you showed me?

scenic locust
#

$2x^{3}-x^{2}-6x$

thorny flameBOT
#

MrZhongZuChongTu

prisma holly
#

What does it equal to tho?

#

That's the real question

scenic locust
#

OHHHHHH

prisma holly
#

yes

scenic locust
#

wait nvm

#

it equal 0

prisma holly
#

In the calc it equals to 0

#

so you got 0

scenic locust
#

it does = 0 in the question

prisma holly
#

what?

#

Send the question

#

Where is it

scenic locust
scenic locust
#

the cubic eqn literal = (x-2)(3x-2)(x+3)+9x+18

prisma holly
#

hmm

scenic locust
prisma holly
#

i don't really understand long division

#

Lemme put it in my calc

fleet canopy
#

;-;

scenic locust
#

bruh which asshole created math

fleet canopy
#

im so confused rn

regal folio
scenic locust
#

ok give me what u have so far

regal folio
scenic locust
#

ahh u see

regal folio
#

It only shows x instead of x1 and x2

#

For the last one

scenic locust
#

that means (x+3)(x+3)

#

cuz the solution is the same

regal folio
#

Oh ok

scenic locust
#

now u do some cancelling u should be left with something in the form of

thorny flameBOT
#

MrZhongZuChongTu

regal folio
#

Is this right?

scenic locust
#

yep

regal folio
#

Do I now make the denominators the same?

scenic locust
#

yep

#

do the times

prisma holly
scenic locust
#

i think u missed

prisma holly
#

what?

fleet canopy
#

when u guys finally solve it

#

and get the ans

#

ping me

#

and pls explain it once to me als

#

;-;

#

thank u

prisma holly
#

ion even know anymore

scenic locust
#

same bruh

#

what is happening

prisma holly
#

you solved it?

scenic locust
#

no

#

see x=0

prisma holly
#

bruh

fleet canopy
#

yall ignoring me?

prisma holly
#

noo

fleet canopy
#

nvm i will try to solve it with u guys

#

together

scenic locust
#

we havent solve yet

prisma holly
#

yeah

fleet canopy
#

yeh

#

@regal folio

#

did u figure it out?

regal folio
#

Is this right?

scenic locust
#

potato how u working on the cancelling

#

ok wow tahst

#

ok u mad ea mistake

#

i think u got confuse for times with +

#

its juts numerator x numterator, denom x denom

regal folio
#

Or yeah

#

So if it is addition then I do it right?

scenic locust
#

yep

regal folio
#

If it is multiplication there's no need right?

scenic locust
#

yea

prisma holly
#

man

fleet canopy
#

oh god

scenic locust
prisma holly
#

that eqn ain't a cubic eqn

#

☠️

#

where's the constant

scenic locust
#

i assume = 0

fleet canopy
#

;-;

regal folio
#

Can I just punch the numbers into my calculator?

#

Or must it be done manually?

scenic locust
#

manually

fleet canopy
#

i mean we need the working

scenic locust
#

i assume u talking ab ii

regal folio
#

Yea

scenic locust
regal folio
#

Wait, so if I multiply it, won't I have to multiply (x+3)(x+4) first?

thorny flameBOT
#

MrZhongZuChongTu

scenic locust
#

leave it in bracket form

#

u can cancel

#

show me what u got

regal folio
scenic locust
#

now cancel

#

also remove the [ ] its abit confusing (u2y)

regal folio
#

Ok

prisma holly
#

man

#

did you solve the equation

scenic locust
#

this is the furthest i can get

#

idk how simplify anymore

regal folio
scenic locust
#

yepp

#

thats it

regal folio
#

That's the answer?

scenic locust
#

mm

regal folio
#

Wait so is it?

scenic locust
#

is it what?

regal folio
#

The answer

scenic locust
#

yes

#

thast it

regal folio
#

OK cool

scenic locust
#

i gotta go, good luck with other qns

regal folio
#

Thx

fleet canopy
prisma holly
#

I'm here if you need me

fleet canopy
#

i dont understand ;-;

#

someone explain

prisma holly
#

hmm

#

Which step?

fleet canopy
#

idk everything

#

uh

prisma holly
#

well the first step he just split the middle term of all 4 equations and wrote the result

#

Then on the second step he multiplied them and cross out the same terms

fleet canopy
#

mhm

prisma holly
#

And he just repeated it until he got the answer

#

So you get it now?

#

@regal folio do you still need help with other questions? If not you should close the channel

fleet canopy
#

got it

#

thnx

prisma holly
#

yw

regal folio
prisma holly
#

we should make a gc and solve the questions there fr

regal folio
#

I'll do it first then I'll ask if I need anything

prisma holly
#

alright

#

@regal folio have you solved it

regal folio
#

Am I doing good so far?

prisma holly
#

yeah

regal folio
#

I can just cross it out from here right?

prisma holly
#

yeah

regal folio
#

I don't need to put them under one line

prisma holly
#

nope no need for that

regal folio
#

Correct?

#

Well is it right?

prisma holly
#

yeah

#

you could write it in a shorter form

#

On the numerator: 4x² - 1

regal folio
#

so i multiply the two brackets

#

Ok

#

Thx for helping

#

See ya later

#

.close

topaz sinewBOT
#
Channel closed

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#
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gloomy ivy
#

what is the rule for going from step 2 to 3? how does the log dissapear

half edge
#

$a^{\log_a b} = b$

thorny flameBOT
#

Stephen

gloomy ivy
#

thank you!

#

.close

topaz sinewBOT
#
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mystic arrow
mystic arrow
#

preferably it's should be a y =

#

since I need this for a code

topaz sinewBOT
#

@mystic arrow Has your question been resolved?

topaz sinewBOT
#
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lilac furnace
topaz sinewBOT
lilac furnace
#

Idk where to start at all for the 9

ionic oar
#

convert all in terms of one function

lilac furnace
#

Wdym ?

bold nebula
#

doesn't it seem like quadratic to you?

lilac furnace
#

Yeah that’s what I was thinking

bold nebula
#

yes, that's a way

lilac furnace
#

But I didn’t know what do till after

#

Since it’s cos

#

Not just x

bold nebula
#

substitute u = cos(x) and use quadratic formula

lilac furnace
#

Oooohh

#

Yeah

bold nebula
#

solve for u and then for x

lilac furnace
#

Ok

#

I will

#

@bold nebula

#

I solve -1/2=cos x now ?

#

And 2=cos x?

bold nebula
#

yes

#

but you can see cos(x) = 2 is impossible

lilac furnace
#

So just -1/2?

bold nebula
#

yup, cos(x) = -1/2

lilac furnace
#

2pi/3 and 4pi/3 ?

#

[2kpi]

#

What do I do after that ? @bold nebula

distant nymph
topaz sinewBOT
#

@lilac furnace Has your question been resolved?

lilac furnace
topaz sinewBOT
#
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neon iron
#

hello

topaz sinewBOT
neon iron
#

how can i prove this using the epsilon delta definition

#

given that epsilon is > 0

#

and assuming that 0<|x| < delta

#

how can i then check that |1/1+x^2 -1| is less than epsilon

craggy haven
#

you get to pick the delta

#

and it will depend on epsilon

#

try it for epsilon = 0.1 for instance

neon iron
#

yeah i need to pick delta that will depend on epsilon

#

in a form like delta = epsilon/2

craggy haven
#

sure

neon iron
#

not with actual numbers

#

i just dont know how to factor f(x) to be |x| so i can relate the delta to the epsilon

#

if you get what im saying

#

like how do i prove this limit being = 1

hard parcel
#

im working on it why is this so hard

neon iron
#

cause it was an exam question

hard parcel
#

fair

neon iron
#

cause usually you can just do some algebra and get |....| < epsilon to be the same as the thing thats |...| < delta

#

but i have literally no idea how to do that stuff on here

hard parcel
#

yeah im trying minimuns and using triangle ineq but got stuck so now ive decided to redo ;-;

craggy haven
#

try it for examples though

#

like try it for epsilon = 0.1

#

what delta do you need?

#

what about for epsilon = 0.01

neon iron
#

i cant multiply with 1+x^2 cause then idk if it is + or -

craggy haven
neon iron
#

hmmm ok

craggy haven
neon iron
#

so like x < epsilon = +- sqrt/11/33)

#

so i make delta +-sqrt(11/33)

#

im so lost lol

topaz sinewBOT
#

@neon iron Has your question been resolved?

neon iron
#

nah

#

@hard parcel you got it or nah

#

i still dont know how to do it

hard parcel
#

nope ;-;

#

ive just been staring at this i have no clue on how to get a fraction with x^2 +1 as the denominator

neon iron
#

oh well

#

thanks regardless

#

.close

topaz sinewBOT
#
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topaz sinewBOT
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bright hawk
#

Could somebody help me understand how to prove a variant of the mutilated chessboard problem?

bright hawk
#

If one were to remove two squares of the same color, I can understand that perfectly covering it with 2x1 domino tiles would be impossible

#

However, in the case that you remove one black and one white square, I can't really find a convincing way to prove that there must be a perfect cover

#

I've gone so far as to conclude that there could be 31 white and 31 black left and therefore the cover would have 31 dominos in it (a domino has to cover 1 black and 1 white)

#

but that doesn't seem rigourous enough, where to go from here?

odd pagoda
#

take a covering of the normal chessboard. this then gets broken in two places. can you repair this somehow?

bright hawk
#

broken meaning what?

odd pagoda
#

well 2 places get removed

bright hawk
#

2 squares get removed

#

no you can't

#

oh.

#

wow that was actually much simpler than i thought it would be

#

if those two squares were next to eachother

#

that would be like a normal cover of the chessboard with one domino removed so that case still must give a perfect cover

#

thank you!

#

.close

topaz sinewBOT
#
Channel closed

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odd pagoda
#

what

#

no

#

not that easy

odd pagoda
#

but if not, then what

#

@bright hawk

topaz sinewBOT
#
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hybrid fog
topaz sinewBOT
hybrid fog
#

Can I take -1 out the limit?

#

I actually cannot tell where I can do that

#

Take powers out of the limit

topaz sinewBOT
#

@hybrid fog Has your question been resolved?

final jungle
#

$\left(1+\frac{1}{n}\right)^{-1}\frac{1}{\left(1+\frac{1}{n}\right)}$, and then use the properties of limit.

thorny flameBOT
#

Van21st

final jungle
#

$\left(1+\frac{1}{n}\right)^{-1}=\frac{1}{\left(1+\frac{1}{n}\right)}$

thorny flameBOT
#

Van21st

topaz sinewBOT
#

@hybrid fog Has your question been resolved?

#
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hybrid fog
#

Thankyou

topaz sinewBOT
#
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barren laurel
#

hi, does anyone know how to prove that nth degree polynomials divided by (t-1/2)^2 are an affine subspace of nth degree polynomials and find the corresponding vector space ? i know that in order to be a affine subspace for every point of (nth degree polynomials divided by (t-1/2)^2 )set must for each vector of the corresponding vector space the operation between them must give a point in the (nth degree polynomials divided by (t-1/2)^2 )set .

barren laurel
#

a hint is to work for start for n=3 or n=4

topaz sinewBOT
#

@barren laurel Has your question been resolved?

barren laurel
#

<@&286206848099549185>

#

can i show that (nth degree polynomials divided by (t-1/2)^2 )set is a vector space ?

barren laurel
#

.close

topaz sinewBOT
#
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south zodiac
topaz sinewBOT
south zodiac
#

How can I find the rank of this matrix

topaz sinewBOT
#

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crude anchor
#

Well since it’s an orthogonal matrix it is full rank

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Meaning it’s rank is equal to its dimension

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Wait I might be mistaken

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This may not be orthogonal

south zodiac
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Yes exactly

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We don’t know the inverse

crude anchor
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If you can manage to compute the eigenvalues then it is the number of distinct eigenvalues of the matrix

south zodiac
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I didn’t really get it

crude anchor
#

You mean you can’t compute the eigenvalues

south zodiac
#

I didn’t study them yet

crude anchor
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Ah i see

south zodiac
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Well all I know is that it’s a symmetric matrix

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And I don’t know if we can conclude something about it’s rank

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Did you get it or no ?

crude anchor
#

please dont ping people directly, but im still stumped trying to work on it

south zodiac
#

Aa okay im sorry thank you

crude anchor
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i have a hunch that this matrix has rank n

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but im struggling to prove it

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i think that if you can manage to show that it has an inverse that might be the best bet

south zodiac
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Can you please tell me the approaches that you used

crude anchor
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well i didnt solve it

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im jsut sharing my hunch

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what i tried though was showing that the kernel of the matrix is the zero vector

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but i couldnt complete my proof

south zodiac
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Yeah I get you

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So If I manage to prove that it has an inverse what can I do next

crude anchor
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that completes the proof

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for if a matrix is invertible then it has full rank

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i guess it kind of comes from something called the rank nullity theorem

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which i dont know if youve heard of

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but suffic it to say, if you can show that there exists an inverse then youve shown that the rank of C is n

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i guess you could also argue that the determinant is non-zero and so the rank is n

south zodiac
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I’ll try to prove that the determinant is different than 0

topaz sinewBOT
#

@south zodiac Has your question been resolved?

south zodiac
#

<@&286206848099549185>

topaz sinewBOT
#

@south zodiac Has your question been resolved?

topaz sinewBOT
#

@south zodiac Has your question been resolved?

topaz sinewBOT
#
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#
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agile moth
topaz sinewBOT
agile moth
#

when doing this should i make a propositional statement first?

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such as P(x) = x takes a job in the idustry, Q(x) = x goes to graduate school

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then the negation would be ¬P(x) V ¬Q(x)

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?

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would that be correct for a)

hollow shard
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a) is P(x) or Q(x)

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so ¬(P(x) v Q(x)) = ¬P(x) ^ ¬Q(x)

agile moth
#

ok

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then b) would be P(x) ^ Q(x) = ¬P(x) V ¬Q(x)

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correct?

hollow shard
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sure

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which means Yochiko doesnt now java or doesnt know calculus

topaz sinewBOT
#

@agile moth Has your question been resolved?

topaz sinewBOT
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agile moth
#

how do I solve this with a sequence of equivalences

topaz sinewBOT
#

@agile moth Has your question been resolved?

agile moth
#

<@&286206848099549185>

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@urban grove you are good at discrete math right?

topaz sinewBOT
#

@agile moth Has your question been resolved?

valid marsh
valid marsh
topaz sinewBOT
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topaz sinewBOT
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marsh patrol
topaz sinewBOT
#

Please don't occupy multiple help channels.

pastel juniper
#

closed the previous channel

#

ask both the questions here

topaz sinewBOT
#

@marsh patrol Has your question been resolved?

topaz sinewBOT
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topaz sinewBOT
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raven thicket
topaz sinewBOT
raven thicket
#

<@&286206848099549185>

#

.close

topaz sinewBOT
#
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burnt mountain
topaz sinewBOT
burnt mountain
#

about these values

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I don't know how to calculate them really, I know (a) is sqrt(3) because I learned that It was an important angle

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Im making it more complicated every time bleakbleak

topaz sinewBOT
#

@burnt mountain Has your question been resolved?

stuck forum
#

Okay. What does 7pi/6 look like?

burnt mountain
#

hhmm

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like an angle

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150 degrees

stuck forum
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ok how about this

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what does pi/6 look like

burnt mountain
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like a 30 degree angle

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? ?

stuck forum
#

Exactly. pi/6 converts to 30degrees

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Now what about 6pi/6

burnt mountain
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that's equal to pi

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or 180degrees

stuck forum
#

Good

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so 7pi/6 = 6pi/6 + pi/6

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So it's like you start with pi, and then add another pi/6

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Does that help you picture it?

burnt mountain
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Oh I understand

stuck forum
#

Great. So what does that tell you about sin (7pi/6)?

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If you know what sin(pi/6) is

burnt mountain
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its equal to sin [ pi + pi/6 ]

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and since its a sum inside the sine

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its equal to sin(pi)cos(pi/6)+cos(pi)sin(pi/6)

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since sin(pi) is 0 I cancel the first term

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and its equal to cos(pi)sin(pi/6)

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so (-1)(1/2)

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-1/2

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🥹🥹🥹🥹🥹🥹🥹🥹

stuck forum
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Good job

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You could do that trick for all special angles: 30, 45, and 60

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Just gotta imagine where you are first and see what your angle is with respect to the closest x-axis

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Here it's helpful to think of 30 degrees measured from pi

burnt mountain
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I understand

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thanks you again\

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but what about the sec(5pi/3) ?

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oh its not defined right

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nvm it is

stuck forum
#

You good now?

burnt mountain
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i think im about to get it

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1 sec(ond)

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I couldn't get it

stuck forum
#

Haha which one?

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Let's work on it

burnt mountain
#

nvmmm

burnt mountain
#

that deconstruction method

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thanks a lot again (again )

#

.close

topaz sinewBOT
#
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normal vapor
#

can someone explain question 1

topaz sinewBOT
opal vault
#

which part are you having trouble with?

normal vapor
#

ok

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i need

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help with sin 3pi x = sqrt2/2

opal vault
#

yep

normal vapor
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idk how to get all answers within the limit

opal vault
#

first of all, what angles a do you know that have sin(a) = sqrt(2)/2?

normal vapor
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pi/4 3pi/4