#help-26

1 messages · Page 18 of 1

scenic flare
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from (x-9)*(x²+bx+c)

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meaning -9*c = -729

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therefore c=81

orchid wyvern
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so x^2 and x values are pulled from values that multiply together to get the product of x^0?

scenic flare
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not sure what you mean by that, you can only get a product with x⁰ if both terms in the product contain no x

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from (x-9)*(x²+bx+c)
you can only multiply the 9 from the left factor with the c from the right factor

orchid wyvern
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prob phrased it wrong but what im saying is the unknown values that u would be looking for would be factors that multiply to 729

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cuz 81 * 9 is 729

scenic flare
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exactly, for c

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now, if you're for instance looking for all products of first degree, meaning they contain x¹

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you can multiply x * c and -9 * bx

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if this becomes clear then it'll probably feel more intuitive for you how to get these values

orchid wyvern
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so how would for example x^3 -1 = 0 work

scenic flare
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yes, so if we want to factor out a linear term (meaning a term with degree 1)

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then we take out a common factor

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-1 doesn't have any common natural factors except 1

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we could also take -1, won't really matter

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so let's take -1:

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our linear factor which we extract is (x-1)

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now we'll again look for the other remaining factor, which must have degree 2, since the initial term had degree 3

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x³-1 = (x-1)*(ax²+bx+c)

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x³ only has a 1 in front of it, therefore a must be 1

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c must be 1, since -1 * 1 = -1

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and b may seem tricky, since the initial term doesn't have anything with x² or x¹, but again just picture there being zeros

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1x³+0x²+0x¹-1x⁰

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which means for x¹, that 1*c + (-1)*b = 0

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we already know c is 1

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thereby
b = -1/-1 = 1

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x³-1 = (x-1)*(x²+x+1)

glossy acorn
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@orchid wyvern Not sure if this will help but I did it in the grouping method^

orchid wyvern
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gotcha, ty for the help

scenic flare
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hope either helps, for the grouping method you start by prime-factorization for all values in the initial term

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and then group accordingly

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a third approach would be similar to the first one, except that you just multiply both new terms

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which is the method taught in germany

topaz sinewBOT
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@orchid wyvern Has your question been resolved?

topaz sinewBOT
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low crest
#

Sum of first 3n positive integers is 150 more than sum of first n positive integers. Find sum of first 4n positive integers

i already set it up with the formulas for arithmetic series (3n+1)*3n/2 etc etc and the equation i got was 8n^2+2n-300

that gives a decimal for n so im confused

low crest
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or maybe i'm just bad at math and n is 6 💀

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but how though

prisma mesa
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n is 6

low crest
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if i apply the formula i get -1 +- sqrt601/8

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ik

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but how

drifting swift
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and the equation i got was 8n^2+2n-300
this isn't an equation.

prisma mesa
low crest
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ok =0

drifting swift
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show all of your work.

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exactly how you wrote it.

prisma mesa
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8n^2+2n-300 = 0 Up to this point it's correct, I checked it

low crest
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i got 4n^2+n-150=0 by dividing by two

drifting swift
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show your work

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"show your work" means "show your work" not "try guessing random shit and barking out equations with no rhyme or reason"

low crest
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so if i apply the quadratic formula i get

i get
[-1+-sqrt(600+1)]/8

drifting swift
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you aren't showing your work

low crest
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fine

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[3n(3n+1)-n(n+1)]/2=150
9n^2 + 3n - n^2 - n = 300
8n^2 + 2n - 300 = 0

and here we are

drifting swift
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,w expand 3n(3n+1)-n(n+1)

low crest
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oh yeah that's a typo

drifting swift
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alright

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so you got that down to 4n^2 + n - 150 = 0, which we now know is correct and is not just random

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now tell me:

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what is the value of b^2 - 4ac for this?

low crest
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ohhhhhhhh-

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uh

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1+2400=2401

drifting swift
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yes

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and what is sqrt(2401)?

low crest
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which would turn into 49

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so 48/8

drifting swift
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yes, sqrt(2401) is 49

low crest
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and that's 6

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ty

#

.close

topaz sinewBOT
#
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neon iron
topaz sinewBOT
neon iron
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So kinda doubtful regarding f)

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First thought was that it would be $p \oplus q$

thorny flameBOT
neon iron
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But that's not the case seemingly. Why is that?

fossil coyote
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oplus means XOR

neon iron
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Yes

desert pulsar
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Logic gates

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Scary

fossil coyote
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If p is true and q is false, the thing is true

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And if p is false and q is true, it’s true also

neon iron
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Yes

fossil coyote
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But if p is true and q is true, XOR would render it false

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Oh wait shoot it’s f not d lemme reread

neon iron
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I think you are misunderstanding my issue... The answer isn't p XOR q

fossil coyote
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Ok just do it sequentially using ^, v, or ~ only

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Btw the answer isn’t p XOR q because if you do truth tables, if p is false but q is true

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Oh, actually you do need arrows for “if” also

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Oh no you’re right p XOR q is equivalent

neon iron
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[
(p \vee q) \wedge (p \implies \neg q)
]

thorny flameBOT
fossil coyote
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Ye

neon iron
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Would this be it?

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Is that equivalent to XOR I assume?

fossil coyote
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Based on my truth tables, it should be

neon iron
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I see yeah that's fair

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I wonder why it's even necessary to have it if we can represent it using other connectives

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Well regardless

hasty trail
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I mean the last sentence is basically "both cannot be true at the same time"

neon iron
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Yes that's why I thought XOR At first

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Oh although I have a question regarding

fossil coyote
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My guess is they probably just don’t want people using XOR because it’s not as common as the three basic ones

neon iron
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g)

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I know it is iff

fossil coyote
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Yep

neon iron
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But I really don't understand what "necessary and sufficient" means lol

hasty trail
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They are both implications

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In different directions

fossil coyote
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Basically “necessary” is one way and “sufficient” is the other way

neon iron
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Ah

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Is that the terminology behind it?

fossil coyote
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Necessary I think is <= and sufficient is =>

hasty trail
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If a then b

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Then b is necessary for a

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And a is sufficient for b

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or something like that

neon iron
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Hmmmm

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Oh yeah

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a->b was represented as "a is sufficient for b" in my textbook

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Okay dug out from the text this makes sense ty

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.close

topaz sinewBOT
#
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muted stone
topaz sinewBOT
ashen eagle
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What have you tried so far?

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First always classify your ODE

muted stone
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Okay

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So my ODE

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I would assume is linear

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I haven’t tried anything I’m just scared to do something

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Maybe factor something out?

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Integrate first?

ashen eagle
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Yes, it's linear

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What is its order?

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Can you say why it is linear?

muted stone
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It’s linear because I don’t see another y in front of the y

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Okay so it is a 1st order

ashen eagle
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It is a linear combination of y and some of its derivatives up to some order

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You must have a method for solving first-order linear ordinary differential equations

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Use it. You'll get a solution function up to a constant. You can calculate the constant with the intial value. Let me know if you stuck

muted stone
ashen eagle
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I use that method too.

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It's good

muted stone
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What’s the correct initial form

ashen eagle
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Click (1)

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and read

muted stone
ashen eagle
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So, do you understand what the "correct" intial form is?

topaz sinewBOT
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@muted stone Has your question been resolved?

ashen eagle
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Essentially this means that the y' coefficient must be one

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So what you have yo do?

topaz sinewBOT
#
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queen crown
#

Need help on 11

topaz sinewBOT
queen crown
#

. Close

#

.close

topaz sinewBOT
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topaz sinewBOT
neon iron
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alr

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u have to isolate x

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yk how to do that right?

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ok

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show me what you would get

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multiply both sides by b

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to remove the denominator

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then you have to isolate x

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get x by itself

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by removing any other variables and transposing them to the other side

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so you would add v to both sides

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that should give you your answer

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what did you get?

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ok so.

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it should be 2y = x - v

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then adding v would give you your answer

supple sun
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Why two it’s b

neon iron
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oh yea

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mb

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its by = x - v

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im stoopid

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then adding v to both sides

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you should have x isolated

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giving you ur answer.

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no

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thats no right

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u ADD v

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not multiply

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so it should be

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x = by + v

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not x = vby

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yes

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the opposite of addition is subtractiong

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and vice versa

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u get the jist

topaz sinewBOT
#
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topaz sinewBOT
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#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
empty falcon
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mi is miles right?

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65 ------> 1 hours
25 ------> ????

(25×1)/65

frail reef
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Tbh it doesn’t even matter what mi means but yes, im assuming miles

woeful drift
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!nosols

topaz sinewBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

empty falcon
restive inlet
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apply the relation between speed, distance and time

empty falcon
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but we dont have distance @restive inlet

restive inlet
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we do ...

empty falcon
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where

restive inlet
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in the question

empty falcon
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oh...

restive inlet
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that was intended for the op

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you shouldn't be doing their work for them

empty falcon
#

im sorry

topaz sinewBOT
#
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limber orbit
topaz sinewBOT
limber orbit
#

hey I need help w this

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<@&286206848099549185>

#

.close

topaz sinewBOT
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sharp trail
topaz sinewBOT
sharp trail
#

Need help with Kinematics, especially figuring out the formulas

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v0 = intiial velocity
vf = final velocity
a = acceleration
delta x = change in distance (displacement)
delta t = change in time

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<@&286206848099549185>

frosty belfry
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@sharp trail im not good at motion questions but this is my attempt

sharp trail
frosty belfry
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ok

sharp trail
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a for 3.5 should be a negative since person is decelerating i think

frosty belfry
sharp trail
frosty belfry
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144/7

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7s = 144

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s = 144/7

sharp trail
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oh ok

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thanks

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If you still wanna help for these I dont understand how people find the acceleration

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It only tells the initial, the time, and to find the final velocity

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But since I looked it up online theres a acceleration we have to find

frosty belfry
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lemme send you the formulas

sharp trail
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oh ours is different

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and the fith one

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so for this i do a= (vf - v0)/ delta time?? to find acceleration

sharp trail
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but that would be just 16/2 which is 8

frosty belfry
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yours just overcomplicates it imo

sharp trail
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but acceleration is not 8

frosty belfry
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i use v as final velocity and u as initial velocity

sharp trail
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would it not be 8?

frosty belfry
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u = 16m/s
t = 2
a = 9.8
v = ??

sharp trail
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ye but how do u find 9.8

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is my question

frosty belfry
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its gravity

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9.8m/s^2

sharp trail
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so there is no formula to find a its just read question and realize its gravity?

frosty belfry
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yes

sharp trail
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Imma be honest I missed the first 3 weeks of this class cuz i changed from apes to this

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so i was not taught that

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but that makes sense

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would it be a negative? cuz its on the way down after 2s or no

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thanks

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is this correct (srry its sideways) @frosty belfry

thorny flameBOT
sharp trail
#

This right?

neon iron
neon iron
sharp trail
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or is one positive one negative

neon iron
sharp trail
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Like same formula to solve

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just different numbers

neon iron
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Yeah

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think about

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what direction the ball is going

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and what direction acceleration is

sharp trail
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ball is going up

neon iron
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yeah

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which direction is gravity

sharp trail
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while accleration is puuling it down

neon iron
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yeah

sharp trail
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I asked if it was negative

neon iron
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If what is negative?

sharp trail
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but i dont think guy was here

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the acceleration negative

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which it prob is

neon iron
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Do you think so?

sharp trail
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ye

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because ball goesup while the gravity pushes down

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while the stone thrown off is both going same direction

neon iron
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Correct

sharp trail
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,help

thorny flameBOT
#

A brief description and guide on how to use me was sent to your DMs!
Please use ,list to see a list of all my commands, and ,help cmd to get detailed help on a command!

neon iron
#

,rotate

thorny flameBOT
sharp trail
#

oh

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wait lemme try and find the formulas

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number 15 and 16 tricky ngl

neon iron
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are you using the guess method?

sharp trail
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whats that

neon iron
#

Given
Unknowns
Equations
Substitute
Solve

sharp trail
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well

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kinda

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first i find given

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and look for unkown

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so ye

neon iron
#

What information is given to you?
What information are you being asked for?
What equations have that information?

(substitute the values into equation)
(solve)

neon iron
#

deleted message?

sharp trail
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I knew it was wrong so i delte it

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Wouldnt the answer just be half of 19.6m

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cuz 19.6 m is the total displacement

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so 9.8m

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and we just lf the 1s to 2s mark which is 1 sec

neon iron
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no

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You're skipping steps

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use GUESS method

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What information are you given

sharp trail
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Wait

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Wouldnt it be half of 9.8

neon iron
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no

sharp trail
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so 4.9

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plus 9.8

neon iron
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what?

sharp trail
#

14.7?

neon iron
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I have no idea how you got that answer so idk

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You

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are correct

sharp trail
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I took half of 19.6 which is 9.8 then halfed it again

neon iron
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but i don't think the way you got the answer is the correct way to do it

sharp trail
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oh

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well im still confused on what the variables are

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Im thinking they are delta t, delta x, and initial and final velocity

neon iron
sharp trail
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ye

neon iron
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which one

sharp trail
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its delta x = vf + v0/2 (delta t)

neon iron
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huh

sharp trail
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lemme send pic

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the 2nd one

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but on my paper its delta t

neon iron
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$$ \Delta x = \frac{v+v_0}{2} t$$ this one?

sharp trail
#

ye

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but it has the triangle

thorny flameBOT
sharp trail
#

obviously

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next to the t

neon iron
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danki I have never seen that one before

sharp trail
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well you can show me your way

neon iron
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Do you see the words i'm underlined

sharp trail
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so initial is 0

neon iron
#

yeah

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and it's falling

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so acceleration is?

sharp trail
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so gravity 9.8 m/s^2

neon iron
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$$v_0 = 0$$
$$a = -g$$
$$\Delta x = 19.6$$
$$t = 2$$

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what else?

sharp trail
#

well the delta x is 19.6 m

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why is gravity negative>

thorny flameBOT
neon iron
sharp trail
#

but gravity pushes down

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wait is it -9.8?

neon iron
#

g = 9.8

sharp trail
#

oh ok

neon iron
#

which equation has all of those variables in it?

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(skip what you're being asked for part)

sharp trail
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wait lemme look

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wait lemme look'

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found it i think

neon iron
sharp trail
neon iron
#

Yeah

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That one

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So

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Back to the step we skipped

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what unknown value are you being asked for?

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and how can you use that equation and the information you know to get the answer

sharp trail
#

um

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its looking for delta x

neon iron
#

yeah

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between 1 and 2

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do you know calculus?

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if not

sharp trail
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no

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are we gonan beusing quadratic formula for this

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?

neon iron
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no

sharp trail
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oh

neon iron
#

You can just

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find the total distance traveled to t=2

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which the problem told you was 19.6

sharp trail
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we can

neon iron
#

and subtract the distance traveled to t =1

sharp trail
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cross stuff out

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no?

neon iron
#

yeah

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you're talking about v_0 right?

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v_0 = 0 so you can ignore that part

sharp trail
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wait

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lemme try problem

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gimme like 4 mins

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nvm

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to hard

neon iron
#

it's not?

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you're just changing t

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and evaluating

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you don't really have to even evaluate

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just write the math expression

neon iron
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$$\Delta x = v_0 t + \frac{1}{2}at^2$$

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you know v_0 = 0

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so you can get rid of that part

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$$\Delta x =\frac{1}{2}at^2$$

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oops

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messed up

thorny flameBOT
neon iron
#

and you know a = -g

sharp trail
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im figuring it out

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ye g = -9.8

neon iron
#

g = 9.8

sharp trail
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why u add the -

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confused me

neon iron
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because g = 9.8

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but g pulls you down

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and down is negative

sharp trail
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ye but for this equation we using 9.8

neon iron
#

yeah

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so

sharp trail
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not -9.8 like we did in 13

neon iron
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a = -g

sharp trail
#

Oh

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ISE E

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bruh

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i feel like ive done something wrong

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i got 19.6 = 8.9

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we use 2 for delta t right

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or no

neon iron
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Don't plug in 19.6 for Delta x

sharp trail
#

oh ok

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hald of it?

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half

neon iron
#

nothing

sharp trail
#

leave it blank?

neon iron
#

yeah

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just evaluate the right side as if its just a function

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it will return \Delta x

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you honestly only need to do it once with t =1

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because you already know what it returns at t=2

sharp trail
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so 0 = 0(2) +1/2(9.8) (2)^2

neon iron
#

yes

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no

sharp trail
#

im srry

neon iron
#

the right side returns a value which is Delta x

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You don't have to set Delta x to a value

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just

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think of it as

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$$f(t) = v_0t + \frac{1}{2}at^2$$

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the 19.6 they gave you is f(2)

sharp trail
#

i didn't use delta x in 0 = 0(2) +1/2(9.8) (2)^2. I set it to 0?

thorny flameBOT
neon iron
#

just

#

like

#

use the right hand side of the equals sign

#

ignore left

sharp trail
#

I did

#

V0t + 1/2 at^2 has no delta x

#

plz show me on paper or something

#

im getting confused

#

should i cross out 2^2

#

and just do 19.6=4.9

#

then minus 4.9 to 19.6

neon iron
sharp trail
#

to change the delta x

#

i gotta change the t no?

neon iron
sharp trail
#

Doesnt show u getting 14.7 m

#

we trying to find the m ye

neon iron
#

this was the part were it returns -14.7m btw

sharp trail
#

oh ok

#

i got it

#

imma find variables for 16

#

its delta t
final velocity
initial velocity

#

and acceleration for 16

neon iron
#

change in time?

#

just say t

#

there is no change in time in this question ( as far as i know )

sharp trail
#

I mean it says 3 seconds

#

so i assumed its time

neon iron
#

Yeah you have time

#

I don't think final velocity is needed to solve this problem

#

You are correct for
$v_0$, $t$ and $a$

sharp trail
#

wait

neon iron
#

You are missing something else

sharp trail
#

is it change in velocity

thorny flameBOT
neon iron
#

change in velocity would require final velocity

#

but you don't need final velocity to solve this problem

#

what other variable is there?

sharp trail
#

how can it be displacement

#

there is no m

neon iron
#

There is

#

The object falls from the bridge and hits the water

#

this is a distance between the bridge and water right?

sharp trail
#

ye

neon iron
sharp trail
#

so we are looking for the displacement?

neon iron
#

this is a two part problem

sharp trail
#

do we find velocity

#

to find the disaplacmeent

#

or other way round

neon iron
#

you find the initial velocity yeah

#

but

#

first

#

you need to figure out the height of the bridge

#

( maybe there is a faster way )

sharp trail
#

so a is a= -g

neon iron
#

DO you want me to tell you how to find the height of the bridge?

#

yeah a = -g

#

it's falling

sharp trail
#

wait

#

4.5 seconds and 3 seconds

#

why is there two of them

neon iron
#

it's a two part problem

#

one time is for the first part

#

the other for the second part

sharp trail
#

whats our t

neon iron
#

do you know what the first part of the problem would be?

#

so

sharp trail
#

no

neon iron
#

you drop a coin right

#

you didn't throw it or anything

#

you just dropped it

#

what's its initial velocity?

sharp trail
#

0

neon iron
#

and it affected by gravity

#

and falls for 4.5 seconds

#

how far did it fall?

sharp trail
#

2.17 m

#

idk tbh

#

i gues

neon iron
#

how did you get 2.17? why are you guessing?

sharp trail
#

i did gravity divided by seconds

neon iron
#

does that give you $$\Delta x$$ ?

thorny flameBOT
sharp trail
#

no

neon iron
#

so

#

okay

#

I typed out the

#

Given and unkowns for you

#

what equation do you use

sharp trail
#

3rd one

neon iron
#

yes

#

plug in your known values to find your unknown one

sharp trail
#

13.9

neon iron
sharp trail
#

for v0t do i just cross all that out

neon iron
#

yes

#

because

sharp trail
#

since initial velocity is 0

neon iron
#

v_0 = 0

sharp trail
#

i did 1/2 of 9.8

#

which si 4.9

#

plus 9

neon iron
#

why plus 9

sharp trail
#

3^2

#

is 9

neon iron
#

yeah

#

but

#

its not addition

#

wait no

#

t = 3 is for the second part

#

you're still on the first

sharp trail
#

oh

#

so its

#

25.15

neon iron
#

No

sharp trail
#

is it not addition

neon iron
#

$$at^2 = a * t^2 \neq a + t^2$$

thorny flameBOT
sharp trail
#

multiply

neon iron
#

yes

sharp trail
#

instead of adding them?

#

so 4.9 x 20.25?

neon iron
#

$$xx = x * x \neq x + x$$

thorny flameBOT
neon iron
sharp trail
#

99.23 m

neon iron
#

Nice

neon iron
sharp trail
#

the coin

#

from the bridge to the river

neon iron
#

yeah

sharp trail
#

am i right?

#

so displacement is 99.23m?

neon iron
#

Yes

#

I might have lied when i said two parts

#

this is three part problem

#

So second part

#

Do you know what it is?

sharp trail
#

the stone throwing problem?

neon iron
#

What information do you need to solve the problem but don't currently know

neon iron
sharp trail
#

well

#

we dont know the final velocity

neon iron
#

go back a sentence

#

what information in the second sentence is not given to you

sharp trail
#

throwing

#

so displacemenbt

neon iron
#

no

#

it's throw into the river

#

you found the displacement in the first part

sharp trail
#

Some negiative initial velocity

neon iron
sharp trail
#

the initial?

#

velocity

neon iron
#

mhmm

sharp trail
#

but wouldnt that just be 0

neon iron
#

you don't know what that is right?

neon iron
sharp trail
#

nvm

#

we know the initial velocity is a - though

neon iron
#

yeah you know it's negative

#

What other information did they give you ( or that you can assume )

sharp trail
#

the acceleration

#

is -g

neon iron
#

then what equation can you use to find the initial velocity

sharp trail
#

1st

neon iron
#

no

sharp trail
#

4th

neon iron
#

why are you guessing

#

What information do you know

#

What information are you looking for

#

which equation has that information in it?

sharp trail
#

the acceleration
the displacement
the time

#

is what we know

neon iron
#

what are you looking for

sharp trail
#

initital velocity

neon iron
#

which equation has all of those in it

sharp trail
#

3rd one

#

😢

neon iron
#

Yes

#

before you try to **substitute ** for initial

#

how would you rearrange the equation so that the initial velocity is isolated on its own side of the equation

sharp trail
#

kcf?

#

keep change flip?

neon iron
#

what

sharp trail
#

or divide

neon iron
#

rearrange the equation

#

so that $$V_0$$ is by itself

thorny flameBOT
neon iron
#

$$V_0 = ????$$

thorny flameBOT
sharp trail
#

you would minus it

#

and put it to other side

neon iron
#

idk what it is

#

but i'll asumme it is what i think it is

#

so yes

#

I'm assuming you've done algebra before right?

sharp trail
#

algebra 2

neon iron
#

so you know how to solve for x

#

solve for V_0 like you would solve for x

sharp trail
#

lowkey im cooked

#

i cant think rn

#

forgot everything

neon iron
sharp trail
#

by cooked i dont mean high btw

neon iron
#

Just plug in your values first

#

then isolate

#

third equation

#

if you were to rearrange the eqaution it would be like this btw $$\Delta x = v_0t + \frac{1}{2}at^2$$
$$\Delta x - \frac{1}{2}at^2= v_0t $$
$$\frac{\Delta x - \frac{1}{2}at^2}{t}= v_0$$

thorny flameBOT
sharp trail
#

ye i got the part where u move v0 to other side

#

but the t underneath

#

i didnt get

neon iron
#

yeah it do look weird

#

if you were using units it would make sense tho

#

the units on top are meters

#

and t is seconds

#

so its

#

meters divided by seconds

#

which is velocity

sharp trail
#

so for at^2 and the t as the denominator is it 3 for both

neon iron
#

yeah

#

because this is the second sentence

#

where the person threw the stone and it hit the river in 3 seconds

sharp trail
#

and for the displacement its 99.23 correct?

neon iron
#

what do you think?

sharp trail
#

ye

#

but u plug it in

neon iron
#

also

#

it's should be negative displacement

#

because the river is below the bridge

sharp trail
#

k

#

i got -312.4

#

or

#

-47.78

neon iron
#

Yes

sharp trail
#

i did it backwards

#

thats why

neon iron
#

So last part

#

third sentence

#

should be easy

#

Given
unknowns
Equations
substitute
Solve

sharp trail
#

ok

#

we are looking for final velocity vf=?

#

we have

#

initial velocity
displacement
time
acceleration

#

wait do we need time

#

probably not

#

idk

neon iron
#

reread the problem

sharp trail
#

hm

#

ok

#

we need acceleration

#

time

#

final velocity

#

and displacement

#

to find

#

the last problem

neon iron
#

that's all?

#

which equation would that be

sharp trail
#

we can only use 4 variables no

#

can we use 5 variables

#

?

#

no only 4

neon iron
#

which equation

sharp trail
#

none

#

i dont see an equation without v0

neon iron
#

ReiPlushyeah

#

there is one that is missing that doesn't have v_0

sharp trail
#

and i didnt add that into the 4 variables'

neon iron
#

but you don't need it

neon iron
sharp trail
#

i see v0 for all 4

neon iron
#

anyways, i'm gonna go now. I'm sure you can solve the last step on your own.
Goodluck!

sharp trail
#

maybe number 4

topaz sinewBOT
#

@sharp trail Has your question been resolved?

#
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topaz sinewBOT
#
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neon iron
#

Help:
Calculating the area of the region bounded (see figure) by the curve y=cos-1(x), the straight line y=x+π2 and the x-axis we obtain:

neon iron
#

e. none of them is correct (forgot to add)

neon iron
gray ridge
#

that's good, then you're good

neon iron
#

But couldn't solve it

topaz sinewBOT
gray ridge
#

?

#

??

#

???

neon iron
#

Mb, I just don't understand what to do with that green box

gray ridge
neon iron
gray ridge
#

please post it here, I can't understand what you don't understand without more info

#

like i don't know what is "the formula"

#

and i dont know what is "what values"

neon iron
#

this formula

gray ridge
#

okay

#

what did you put in f_1(x) and f_2(x)

#

and are you using x?

#

and what about a and b?

neon iron
neon iron
gray ridge
#

i see, so what you did is like

#

lemme type

neon iron
gray ridge
#

$\int y=x+pi/2 - y=cos-1x \dd x$, like that?

thorny flameBOT
#

Biscuity

drifting swift
gray ridge
neon iron
gray ridge
gray ridge
#

like, the x=cos(y) is on the right of x=y-pi/2

#

so, we should have
f_1(y)=cos(y)
and
f_2(y)=y-pi/2

neon iron
#

Oh

#

so, let me try

gray ridge
#

sure

neon iron
gray ridge
#

since, we will integrate from 0 to pi/2

#

along y-axis

gray ridge
neon iron
#

So like this?

gray ridge
#

nah

#

it's
cos(y)-(y-pi/2)

gray ridge
neon iron
#

mb

#

so the result gave me d.

#

let me check

#

yep, that's the answer

#

TYSM

#

.close

topaz sinewBOT
#
Channel closed

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#
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Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

neon iron
#

how to draw this

topaz sinewBOT
neon iron
#

$750x\ +\ 1500y\le\ 18000$

thorny flameBOT
#

Chocolate

drifting swift
#

why the extra spaces why

#

but uh

#

draw the line 750x+1500y=1800 then shade in the half plane below that

neon iron
drifting swift
#

do you know how to graph straight lines from their equations in general

neon iron
#

like ?

#

it's better to assume I do not know, because idk

#

if they are y=mx+b I may be able to draw them

#

if they are like 1500y + 750x = 18,000 I may not be able to draw them correctly

void vapor
neon iron
craggy haven
#

idk why the percent signs

void vapor
#

There has to be a negative sign on x

neon iron
thorny flameBOT
#

Chocolate

void vapor
#

Yes

#

Can you plot this?

neon iron
void vapor
#

If you cant, how do you think you can bring it to the form y=mx+b

neon iron
void vapor
#

But you can bring it to that form

neon iron
#

CAN ANYONE ANSWER THUS OMG

#

A student of mass 50kg walks up a slope inclined at 30° horizontal.find the work done by the student if he walks 25m along the incline

void vapor
#

Whats stopping you from bringing it to that form?

#

You have 30y right

#

So how do you make it just y

neon iron
neon iron
void vapor
#

You know that if you have an equality or inequality, you can multiply by a positive constant or add a number to both sides and preserve the equality or inequality right?

neon iron
#

$y = \frac{-1}{2}x+12$

thorny flameBOT
#

Chocolate

neon iron
#

I divide all of them by 30

#

so I can make y = 1y

void vapor
#

My bad

#

Now you can plot this right?

neon iron
#

yes

#

Thank you.

void vapor
#

👍

neon iron
#

.close

topaz sinewBOT
#
Channel closed

Closed by @opal rune

Use .reopen if this was a mistake.

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Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

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hoary creek
#

all these are vectors:
AF=AB+AC; CE=2AB; BD=1/3BC
There are two questions. no1 is answered, and am stuck in no2 :
express AE as a function of AB and AC
I Answered till here:
AE=AC+CE
=2AB+AC
Is it finished or do i have to calculate it

hoary creek
#

$AF→=AB→+AC→; CE→=2AB→; BD→=1/3BC→
Express AE→ as a function of AB→ and AC→$

thorny flameBOT
#

Minds&Moves

hoary creek
#

(Vectors above the letters)

#

<@&286206848099549185>

hoary creek
#

huh

grim void
#

also correct btw

hoary creek
#

but its 2ab, and we want ab

grim void
#

well you have 2 of them

hoary creek
#

so?

#

we can't divide

grim void
#

you can do ab+ab+ac

#

but 2ab+ac is definitely the answer that they want

hoary creek
#

alr then, i'll take your word

#

.close

topaz sinewBOT
#
Channel closed

Closed by @hoary creek

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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little mulch
topaz sinewBOT
#

@little mulch Has your question been resolved?

little mulch
#

<@&286206848099549185>

supple sun
#

!show

topaz sinewBOT
#

Show your work, and if possible, explain where you are stuck.

coarse pewter
# little mulch

What have you tried? / Show your working. (Discord crashed, didn't see joseph already did the !show)

little mulch
#

<@&286206848099549185>

#

can someone help me

#

<@&286206848099549185>

pastel juniper
#

dont ping individual helpers!

potent ravine
#

why not divide equation 1 by 2

little mulch
#

why would i do this

potent ravine
#

to cancel (5a-2b)

#

wait lemme try

supple sun
#

You have $x+y=4xb-2yb$

thorny flameBOT
#

Joseph.P

potent ravine
#

yeah nothing from here. gotta do something else

little mulch
little mulch
potent ravine
#

indeed 😭

little mulch
#

i found that (20a-5)x-(10a+14)y=18

little mulch
potent ravine
little mulch
#

haa okay

potent ravine
#

if someone answers this, do lemme know. this is hard af

little mulch
#

but i cant ping you its forbidden

potent ravine
#

i have no problem tho but yeah the rules. i'll keep lurking here ig 😂

little mulch
#

okeokeoke

#

<@&286206848099549185>

potent ravine
#

@little mulch u gotta ask your teacher mate

little mulch
#

got it

#

thanks btw

#

.closed

#

.close

topaz sinewBOT
#
Channel closed

Closed by @little mulch

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

main knot
#

.open

dreamy drum
#

need help with part a first

topaz sinewBOT
shell seal
#

Heya, @dreamy drum ! Hope all's well.
For the first part, let's consider the specific events which satisfy this condition.

#

If we use ordered pairs to represent outcomes, like $(1,2)$ for getting first a $1$ and then a $2$, then we can find the valid events to be

thorny flameBOT
#

Drenitor

shell seal
#

$(1,1),\ (1,2),\ (2,1),\ (2,2)$

thorny flameBOT
#

Drenitor

shell seal
#

Do you see why that is?

dreamy drum
#

yup

shell seal
#

Nice! Then we notice that these are the only 4 valid events out of the whole $6\times 6=36$ possible pairs.

thorny flameBOT
#

Drenitor

dreamy drum
#

yup so the probability in this case would be 4/36 right?

shell seal
#

Very good

dreamy drum
#

is there a way to do it by applying a formula instead of just listing it out?

thorny flameBOT
#

keto11

dreamy drum
#

because the next question expands upon it for n elements

shell seal
#

That's a good question! But I think in this case we should first do a and b first to see if we can pick up the pattern.

dreamy drum
#

okay

shell seal
#

The formula you provided justifies the 4/36 part, but that's only after you know how may valid options there are.
Would you like to try listing the valid pairs in b?

dreamy drum
#

for b you could end up with (1,1) (1,2) (1,3) (2,1) (2,2) (2,3) (3,1) (3,2) (3,3)

#

so that's 9 in total

shell seal
#

You got it!

#

Ooh, I think I see a pattern there

dreamy drum
#

I guess that's just 3^2

shell seal
#

It seems like it

#

But why?

dreamy drum
#

no clue lol

shell seal
#

That's okay haha. I'm thinking too

dreamy drum
#

Actually I guess it makes sense

shell seal
#

Let's see. You first listed the pairs in which 1 is the maximum. Only $(1,1)$ satisfies that.

Then for those where 2 is the maximum, we have
$(2,2), (2,1)$ which is like having 2 with itself and everyone before it.
Ah, and the inverted pair $(1,2)$ also.

thorny flameBOT
#

Drenitor

dreamy drum
#

if you arrange it like this:

1 2 3 4 5 6
1
2
3
4
5
6

shell seal
#

So far, that gives us
1 + 3 pairs

dreamy drum
#

then the number of pairs expands like a square

shell seal
#

Dang, that sounds interesting. Let me see how that would look

#

My goodness, you're right

hot tulip
#

a

shell seal
#

This gives the pattern, actually.

#

The probability of having the maximum be less than or equal to $n$ would be
$\frac{n^2}{36}$

thorny flameBOT
#

Drenitor

dreamy drum
#

yup that makes sense for $n\leq 6$

thorny flameBOT
#

keto11

dreamy drum
#

do you know if there's any way to prove it?

#

at least more formally using the basic theorems

shell seal
#

Yes, and the observations made up there are the guide.
We have to use a bit of combinatorial logic but it will be a proof that holds in general.
\
Let $A$ represent the set of outcomes in which the maximum number is less than or equal to $n$. Our The probability of having the maximum be $n$ is equal to $$\frac{\left\vert A\right\vert}{\left\vert \Omega \right\vert}=\frac{\left\vert A\right\vert}{36}$$

thorny flameBOT
#

Drenitor

shell seal
#

so we need only compute $\left\vert A \right\vert$.

thorny flameBOT
#

Drenitor

shell seal
#

We first count the pairs which begin with $n$ and are in $A$. These are exactly $(n,n),\ (n,n-1),\ldots,(n,1)$, that is, $n$ pairs, since $\text{max}{n,i}=n\ \forall i\in{0,1,\cdots,n}$

thorny flameBOT
#

Drenitor

shell seal
#

Then we count those pairs having $n-1$ in the first die. These must similarly be $(n-1,n),\ (n-1,n-1),\ldots,(n-1,1)$, that is, another $n$ pairs, since the maximum value in any of the pairs is still $n$.

thorny flameBOT
#

Drenitor

shell seal
#

Continuing in this fashion we get $n$ rows for the different possible starting values, with $n$ columns, with all the possible second values. That is, $n\times n$ valid pairs.

thorny flameBOT
#

Drenitor

shell seal
#

Hence $\left\vert A\right\vert = n^2$, which completes the proof.