#help-23
1 messages · Page 474 of 1
thats what im saying
i was so confused
im like WHAT DID I DO WRONG
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Can anyone tell me what it means?
So one can interpret the derivative as a linear operator
From this point of view, (d/dx)^n means "take the derivative n times"
ok, I got it
d/dx - 1 means "take the derivative, then subtract the function"
And that ^n means "do that n times"
These actually follow nice algebraic laws, like the binomial theorem
does the expression in here equivalent to this?
What are C and D?
C is the combination
Oh I see
and D is the differential operator
This is the binomial theorem I was just talking about haha
yo wtf
Applied to (d/dx - 1)^n
oh I forgot the 1/n!
Me bringing it up at the same time as your book isn't that big of a coincidence - the second you consider derivatives this way, this is a big result you get
Oh yeah the 1/n! doesn't seem to fit
I was actually studying Laguerre polynomials
but I am a bit confused
like, taking a derivative of this formula but how does it gets the following appearance?
@stoic dune
@slow garden Has your question been resolved?
@slow garden Has your question been resolved?
Can anyone tell me how this is transformed from that to the picture in the latter message?
@slow garden Has your question been resolved?
@stoic dune can you tell how it is possible?
Sorry haha, we're out of my element
I don't know. Perhaps a textbook on these polynomials might have a proof on why these work
<@&286206848099549185>
Can someone please fucking help me?
I am here stuck for more than 3 hours
Do it by induction
Your original question was answered. If you want help with a new question, a better approach is to open a new channel.
Can you give me an esample of what you mean by "induction"?
In this tutorial I show how to do a proof by mathematical induction.
Join this channel to get access to perks:
https://www.youtube.com/channel/UCn2SbZWi4yTkmPUj5wnbfoA/join
:)
I seriously never used this type of thing
So learn it? Idk what you mean
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A quadrilateral have a diagonal of 1 and the other of 2. What's the surface value?
yes, i meant the surface area
the correct answer of this problem is A<1
but i dont understand what formula its used in this case
I know that the formula to find the area of a quadrilateral using perpendicular diagonals is D_1*D_2/2
but its not the case here
Quadrilaterals don't have surface area they are two dimensional
surface area here means area
how?
I think there's a way to find the interior angles with that information
Not 100% sure though
I tried looking online but didn't find anything usefull
Not sure then if you're formula doesn't work
hey try construction one
or just a rough figure
maybe it will click somehing
Well i understand that a single diagonal is able to cut the perpendicular in 2 equal triangles
wait, so i can find the area of the triangles that are generated from these 2 diagonals
Okay, i felt like i was onto something but i don't know what else to do
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,tex If two numbers when divided by a certain divisor give remainder 35 and 30 respectively and when their sum is divided by the same divisor, the remainder is 20, then the divisor is
QuantumBee
<@&286206848099549185>
set up some variables and a system of equations
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Hey i am working on a project in which instead of transmitting the signal i want to first convert it into mathematical equations, my question is what is the best way or how can i convert my signal to series of mathematical equation.

How?
let the 2 numbers be x,y and the divisor be d
So, I need to use Dividend = Divisor*Quotient + Remainder?
i mean if i were you i would because i can
ok here are the equations
x=dq+35
y=dq'+30
x+y=dq''+20
I'm considering the quotients to be different.
Is that right?
thats right
now is there another way to produce another equation with x+y
idk see what you get
x+y=d(q+q')+65
so we have
x+y=d(q")+20
x+y=d(q+q')+65
so what does this mean when we divide x+y by d
we get remainder as 20
and from another equation?
the remainder is 65
so we have the same number divided by the same divisor
actually you know what heres an easier approach
so we know that x+y divided by d gives a remainder of 20
which means x+y can be written as d(something)+20
so we should be able to write x+y=d(q+q')+65 in said form
so what happens if we try to write d(q+q')+65 in d(something)+20
I don't understand
@gusty wharf Has your question been resolved?
im sorry; here
so we know that x+y=d(q")+20
and x+y=d(q+q')+65
thus
d(q")+20=d(q+q')+65
can you simplify this equation
d(q") - d(q+q') = 45
yes; can you go further
see that both terms on the left-hand side of the equation has d as its factor
$d = \frac{45}{(q"-q-q')}$
QuantumBee
so d(q"-q-q')=45
what does this tell us about 45 and d
(we know that both d and (q"-q'-q) are integers)
d is a factor of 45?
1,3,5,9
theres more
yeah
so lets look at the original problem
traditionally, can the divisor (d) be less than the remainder (30,35,20)?
like normally when you do division can you end up with a remainder larger than the divisor
so what are possible values of d
with that in mind
(d is a factor of 45 and is larger than 30,35,20)
45 itself?
here i was gonna say d(q")+20=d(q+q')+45+20 so d must be a factor of 45
yeah
Alright, understood.
for the first thing i was gonna bring up i was gonna say that if the remainders can be 20 and 65 the divisor should be a factor of the difference between these numbers (45) which is a little more complicated to explain
thanks.
np
@gusty wharf sorry for interrupting you!
.
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what's a horizontal limit?
I was thinking of something completely different
The vertical asymptotes should be easy bc you take the limit as x approaches the x value of the asymptote
Then you can observe the limit go to inf or -inf. Which proves it was an asymptote
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could someone teach me how to solve this problem, my teacher gave it to us as a bonus question but never taught us how to solve it, ive tried many times but couldnt get it
Maybe because it was a bonus question, it means the people who know the concept will be able to do it, but it's not an important concept to know at the moment, so therefore it might not be needed for you to currently know
but could you teach me how to get the answer for future reference
i really want to know so i could be a bit ahead in class
I mean, just ask your teacher
It's an extra concept
You're just solving an equation
Breh a 13 yo ofc knows how to solve equations 
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how do i write csc(theta) in terms of tan(theta)
tan only or can you have cos ?
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sorry i was busy
cot^2 + 1 = csc^2
so csc = +/- sqrt(cot^2 + 1 ) right
but what is cot = ?
so is there answer just +- 1tan^2+1
oh i c
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What is the radius of a 1092^2 regular heptagon? i have no idea how to start
wait what does 1092^2 mean
oh, area?
ah 
@frail carbon 
well, can you find the area of a heptagon?
whats the area of a regular polygon in general?
divide it into 7 triangles, each of those would have 1/7 of the area
they would be isosceles triangles whose legs are the radius of the heptagon
and you can figure out the angle at the center of the heptagon etc, try going from there
1/2(a)(p)?
156 no?
how do i find the angle at the center
there are 7 triangles that are all congruent that you form around that point right? so 360 / 7
you have an isosceles triangle with a known area and known angles, the legs of the isosceles are the radius of the heptagon, you can solve for the length of the legs from there
oh
ya, just try dividing that green triangle in two down the middle to get a right triangle then work with that
oftentimes when you have isosceles triangles its helpful to just work with half of it since its always a right triangle
ok
ok i got all the angles
of the right triangle
not sure if its gonna help lol
.cloaw
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Ok, I'm playing Backpack Hero and trying to figure out damage maths.
I'll try to explain it in a way that makes sense to someone who hasn't played the game
I've got two items that use the same resource, and I can activate them a total of 33 times. The first item does 10 damage and adds 2 to each activation of the other item. The second does 20 damage, increasing by 1 each activation. What ratio of activations would maximise output?
um well since the first improves the second, but the second doesn't improve the first I guess you would just use the first one up then start using the second, if I understand what you're saying
oh wait
i see you can only use 33 total
so basically u have items x and y, using x adds 10 damage to total, y adds 20, using x adds 2 to y's damage, using y adds 1 to y's damage
is this the situation?
Yes
ok
so using x will add +2 damage to all of y's next activations?
Yes
so first i believe it makes sense to use up the x type items?
since using the same number of x items later will not add to the used up ys which is what we want
for example if the last item u use is x, the +2 effect on y gets wasted
yeah you'd definitely do all the x's first but question is how many? : )
if you ignore the +1 from the y since its kinda insigificant you can try to just maximize (33-x)(20+2x)+10x
thats my suggestion
33 activations between them, so I need to know how many of each to do. 17/18 for example
It's really not insignificant. It's not just +1 per activation, it increases by one each time. So if it were activated 3 times, it'd add 6 damage, 4 times would be 10, so on and so forth
yes it's not
i got x=14 with my approximation without considering the +1 for the y
so x = 14 then the other one 19 times
seems reasonable
:p
ok so i got an arithmetic progression sum
so first rename the items as A and B instead of x and y
(just convenience)
Someone in the game server suggested
x = amount of A uses:
(20+2x)(33-x) + 0.5(33-x)(33-x+1)
and let the number of items used be x and y for types A and B respectively
Yep yep
so u have x+y=33
Let me just edit and swap them around
ya thats just using triangular numbers to do the part with the +1 but honestly why bother lol
just leave it out and you might be off by 1 : )
maybe its 13 instead of 14, but at least you can do the math with pencil and paper in 10 seconds
now x's contribution = 10x
and y's contribution = y/2(2(20+2x)+(y-1)1)
here 20+2x is the initial 'increased damage' start for y
i just approximated it with (20+2x)(33-x) + 10x, derivative is 56-4x=0 so the max is at x=14, simple enough
lol
i used wolfram so
i got 14 too ignoring +1
but it feels intuitively right for more y than x so yeah
ye that lemme chack
The person in the other server made a graph
guess my math is off :p
yeah cuz u didn't incorporate 1
i did
lol
Uhhhhh, slightly? I'm not very maths-minded, so not a lot of mathematics makes sense to me
we're basically just using arithmetic progression
u could try out sooshon's method for an approximation
and the last y does 36+24 right (since there will be 24 before it adding 1)
wait lemme check again
so on average the y's do 48
in the middle
so the y's should contribute 48*25
so total should be 80+48*25
ah 1280 yeah
ok guess i just put in numbers in calculator wrong first time or something
yeah if it was just for some game purpose, quick approx is easier :p
@feral root ig Sooshon's method (the one now) will be easier to understand
that one i could do on paper without a calculator
yeah
but i guess the +1's add up more than i thought
than mine
yeah true
cuz it's just half of +2
wouldn't make much diff if it was +10 and +0.1 instead of +2 and +1
Ok so I guess my optimal ratio is 8/25, yeah?
ye
Ok
if u want the final thing yeah
Say I were to add more to that total number of activations. What's the equation, with N replacing 33?
newbienoob
N is the number of activations
and u differentiate and maximize this to get ur values
Thank you! I guess I could put this into a graph maker to do that?
Latex?
so u end up at $x=\frac{N+\frac{19}{2}}{3}$
newbienoob
and if u don't get an integer, plug in the nearest one
so in the 33 case u get x=7.8
and hence we use 8
Sorry, I'm confused. What does latex mean?
oh
so latex is a kinda language
the fancy stuff u see there
$,\frac etc
it's used for 'writing' maths
Oh, okay
newbienoob
now see
Thank you! So that's my formula for it, excellent
yeah but remember
for N<10
like 9 or less
this gives negative
can u think of what this means?
unless u too keen on using up many of ur 'items' xD
so if u play in the 100s then this shouldn't bother u
Oh yeah, it's only going up from here. Thank you so much!
Is it .close to vacate the channel?
yes
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Where the angels go
Heaven
Really I don’t know
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is the updated probability 0.35?
this is hard to read
it rained on tuesday
its asking after it rained on tuesday, what is the updated probability of it raining on wed
yeah
the probability of a occurring and not b is 0.35
that's just normal conditional
so how do i change it because it rained on tues
that's also not correct
how so?
the text is hard to read because your image has low resolution
you think i don't wear glasses?
i guess glasses are not everything
yes
sorry
P(Tue rain) = 0.5, P(Wed rain) = 0.3, P(Tue rain OR Wed rain) = 0.6, you're asked for P(Wed rain | Tue rain)
you probably want P(Wed rain & Tue rain) first
i had like 6 steps but maybe it can be shorter
P(Wed rain & Tue rain) would be 0.65 correct?
0.2
how did you get 0.2
like, P(Tue & Wed) + P(Tue & ~Wed) + P(~Tue & Wed) = 0.6
P(Tue & Wed) + P(Tue & ~Wed) = 0.5
P(Tue & Wed) + P(~Tue & Wed) = 0.3
and that somehow algebras to 0.2
huh?
inclusion-exclusion
...or what frownyfrog said, though that's more complicated imo
P(Tue rain) + P(Wed rain) - P(Tue rain OR Wed rain) = P(Tue rain AND Wed rain)
so P(Wed rain | Tue rain) = 0.2?
0.4
yeah
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Need to find A such that the function underlined by red is normalised, but am stuck at the integral at the bottom, what should I do differently?
<@&286206848099549185>
@hybrid copper Has your question been resolved?
can u latex the integral
whats latex?
uhhh just take a better screenshot of the integral thats readable
$$\frac{talo}{gist}$$
yup
used this from a table of intergrals
$$\frac{talo}{gist}$$
the second integral will diverge mhh
hmm yeah, thats the main problem, i think it has something to do with the complex conjugate, |A|^2=(A^*)A
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any ideas?
f(x) = (a-x)f'(a-x), and then you can integrate it by parts
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f(x) = (a-x)f'(a-x), and then you can integrate it by parts
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Yo
How tf does the answer key say 2,777,777 for part A
I dont get how they get that number
you cropped out like 50% of the question 💀
Where do I get help
ok so to finish the question we need to find (area of palm tree trunk)/(area of tube)
Area.
area cause it doesn't give u depth
Not volume
Which is 0.25^2 * pi for the trunk
already caught my mistake
And 0.00015^2 * pi
I saw. I'm proud of you

How is this a angle bisector
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wdym?
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Sorry I left the other channel xd. Yes that is a 5 up there, and no that's not a+b it means a and b are coprimes
(The issue is that I can't seem to filter more options from the second condition, which is that pq-5 has to divide 4p and find all possible values for both p and q)
So that would let me find all possible values for a and b, which is what I was trying to find in the first place
<@&286206848099549185>
um
@abstract comet Has your question been resolved?
Can I ping again? Is it because my handwriting is difficult to read?
Still no clue on how to solve this
For me yes
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<@&268886789983436800>
ty
Everything looks right
So you need to plug those back into eqns 1 and 2 to for different values for p, q that make their product in the set in the last line
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Quick question, does this look correct?
Use a calcualator
I did, I just want a second set of eyes to look over it
what do you think, is it good?
Two things, if you used a calculator, the answer given, should be correct
it wasnt it
Second, the sentence says
Write your answer as a fraction or as a whole or mixed number
Then you typed it in wrong
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hi - just wondering what I am missing in relation to conversion rates please. How can there be a 14 cent difference between AUD to USD conversion as opposed to USD to AUD conversion rate?
I would have thought that if 1 AUD is .70 USD that the polar opposite of that would be true I.e., that 1 USD would = 1.30 AUD
can anyone explain what I am missing please?
Probably taxes
Because exchanging 1 USD to AUD, you would get 1.44 AUD
But 1 AUD to USD, you get 0.7 USD so probably government taxes are involved or something
we have a Government Sales Tax (GST) here in Aus but I wouldn't have thought that applied to a live money market ... like I know the 1st Google result is never 100% accurate but even the live market is pretty close
Well, ask a broker
Nice
I feel like a dummy cause this makes absolutely no sense to me
I guess it's rounding error. I might be wrong
1 USD = 1.44 AUD
(1/1.44) USD = 1 AUD
0.69444... USD = 1 AUD
oh ohhhh ... now I need to wrap my brain round those figures
another quick one then
let's say I am going to make a purchase from a US based website where the price is in USD ... I am in Aus so I pay with a CC ... am I paying 1.30 AUD per USD or 1.44 AUD per USD?
again ... apologies cause I feel like a dope but math and calculating online transaction amounts with conversions is not my strong suit at my age
(or ever for that matter)
1.44
Np, mate
Hello
ok, so on a 303 USD purchase today it would actually cost me (303 x 1.44) + (3.4 / 100 x 303 x 1.44) with CC conversion rate tacked on after converting 303 USD to AUD with a grand total of 451.15488 AUD charged to my CC at the end of the day (if I got a my brackets right there)
(and hello)
geez the AUD sux!
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Hey, I'm wondering how I would go about simplifying:
((1/x) - (1/y)/(x^2) - (y^2))
a²-b² = (a+b)(a-b)
Use this and try again
okay, i'm not sure what to do with the top fractions, though
the 1/x - 1/y are throwing me off
I'll give that a go though
Take the LCM, the method is the same as you'd solve (1/2 - 1/3)
is this $\frac{1}{x} - \frac{1/y}{x^2} - y^2$?
Ann
$\frac{1/x-1/y}{x^2-y^2}$
Wishes
What'd you get?
Yeah, looks good
i think + since i took the - out
Yup
awesome, thank ya
while im here, any advice for learning trig/unit circle? It's my worst part of calc/pre calc
actually, i shall sleep now
It's mainly practice, checkout word problems for trigs
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does anyone know how to find the unit normal vector ?
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this solution is incorrect right?
what I got is $\frac{-1}{199}(x^{-100}+1)^{199/100} + c$
ホタル
@young zinc Has your question been resolved?
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use an integral solver to verify your answer
That's equivalent to the first solution you posted
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is there any neat way how to prove that this is integral domain ?
Depends what you mean by neat
that i dont have to show all properties of ring for example
View it as a subring of the complex numbers
then i have to prove only identity of multiplication, commutativity of multiplication and zero divisors ?
how can i be sure that is subring of complex numbers ?
Show that it is closed under addition and multiplication
It's clearly a subset
Also check that it has 0 and 1
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The systolic blood pressure of a man obeys the normal distribution, with mean 125 and deviation 14. Kimmo's doctor tells that the standardised value of Kimmo's systolic blood pressure is 1,75. What is Kimmo's systolic blood pressure?
Until now I've been finding standardized values but this question came along and I don't understand what to do. Any hints?
@steel swan Do you know how to standardize a normal distribution?
x - mean / deviation?
yea
(x - mean) / deviation more precisely
So you originally had a normal variable X with distribution N(125, 14) and transformed it into Z = (X - 125) / 14 with distribution N(0, 1)
They simply ask you to "undo" the transformation, i.e. solve for X
Z = standardized blood pressure
X = actual blood pressure
Damn still dont get how im supposed to do that
But thanks for laying it out like that, I have a somewhat idea as to what should be going on
@steel swan Take the equation
$$Z = (X - 125) / 14$$
nvx
Now we know that $Z = 1.75$, right?
nvx
We do
So can you solve that equation for X?
125 + 1.75 × 14 = 149.5?
Yup
Thanks, seeing it in english helps. Dno why I can't understand the litterature at all
Much obliged sir
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What does it take for a polynomial to be symmetrical about the y-axis, and what are some examples?
it needs to have only even powers of x. example x^2
pretty sure they wouldn't be called functions
no. they won't be functions then, since a function associates each x with a unique y (i.e for each x in the domain, there is a unique y in the codomain such that y = f(x))
so there are no functions that are symmetrical about the x-axis
combination of two same but opposite functions can be symmetrical, like y=sqrt(x^2+r^2) and y=-sqrt(x^2+r^2) these two functions fork a circle
i also have a text question i need help with
It says Tom lives on a farm and is bothered by flies in the summer, so he buys bug catchers to ease the problem. A model differentiates the number of flies caught in day x in july and is given as: f(x) = x^*2 - 38x + 397, x ∈ [1,31], how do i draw f(x) in in geogebra (digitally)??
please i need help with this now
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Hello I recently played around with xⁿ and discovered something about the way it grows.
I'd like to explain further with a picture
The bottom row, which I consider to be the first row has the integers starting from 1
The row above that is the row below that, it has just been run through this function:
f(x) = x⁴
is what you're interested about the constant difference?
that comes from the 4th derivative of x^4
Yes , when I make a comparison between neighboring values and do the same for the comparesions of the comparasions then there is always a constant value
The value is btw n factorial
I would like to know the terminology for that phenomenon
1 is constant at the first layer of comparasion, 2 at 2
3 at 6
4 at 24
5 at 120
...
I looked up to 22 as the exponent, and it holds
If there is any
actually it doesn't come from that
but you can derive it by binomial expansion probably
the degree decreases with each step
and the 2nd term of the binomial expansion is n choose 1
What's non-monic?
the 2nd term
Oh understand
Thanks dor giving me some terms to look for, that's all I needed
I'll close the help now
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Hello, I'm substituting for a geometry class but it's been a long time since I've taken it myself. This problem came up and I'm unsure if EH must be parallel to DG and FJ or not.
I feel like it is not necessarily parallel because you can have two distinct right triangles that have the same hypotenuse length
but i'm not sure if that's completely accurate or the best way to explain it
@languid granite Has your question been resolved?
<@&286206848099549185>
@languid granite Has your question been resolved?
@languid granite Has your question been resolved?
<@&286206848099549185> any info would be super appreciated ! don't have anyone i can ask in person at the moment unfortunately
@languid granite Has your question been resolved?
Depends
If it is symmetrical than yes
But there are no conditions given in this example so... you can made everything up yourself
An example for them to be parallel is when you mirror them in the middle (between EH, DG, FJ) then it has to be identical
Yeah that makes sense
There’s no other conditions given aside from the picture
If EH is not parallel to FJ or DG would the EHFJ not be a rectangle? Just some other quadrilateral?
Yes
But there could be also a parallelogramm
Where EH und FJ are parallel but it doesnt create a rectangle
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Hi all, I have a question about converting parametric equations into an implicit equation involving y and x. One of the methods I was taught involves squaring each parametric equation, followed by elimination of the parameter. My question is, by squaring each parametric equation, aren't we actually representing two parametric equations at the same time? Here is what I mean.
In the second method in the image, squaring the first parametric equation gives x^2 = t ^2 + 2 +1/t^2 . But we are only graphing the positive root of this equation ( x = t + 1/t ), not the negative one ( x = -(t + 1/t) ). So why can we find the implicit equation by squaring each equation, when it introduces an extra parametric equation into the sketch (if that makes sense)?
Going to ask this question in another channel
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hey I'm in a class of programming and math, and I'm a bit at a loss about how exactly I'm supposed to rotate matrices 90 degrees?
for illustration this is an example
E = [[-1, 2], [-2, 1], [1, 1], [-2, 0], [-2, -1], [1, -1], [-1, -2]]
A = [[-2. -1.], [-1. -2.], [-1. 1.], [ 0. -2.], [ 1. -2.], [ 1. 1.], [ 2. -1.]]
this is supposed to make a smiley which each [] are the coordinates of a point for rotate 90° anti clockwise
E -> A just looks like (x, y) -> (-y, x)
oh ok
Im given a tip that
"Tips & Warnings What you are looking for is a 2x2 rotation matrix."
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how to solve 1st question
you're on the right track. you just need to set the equation for mean = 1.5
$\sum_x x f(x) = 1.5$
riemann
i'm really not familiar with discrete random variable with a table
I know with integrals
Can you help me understand it plz
w8
I'll try smth
With discrete the integral just becomes a sum
How did you find f(x) ?
whattt where did all channels go
$f(x) \neq F(x)$
riemann
haha
This should be little f(x)
You can check by using the definition of cumulative distribution function.
$F(x) = \sum_{i \le x} f(i)$
riemann
In this case, $F(2) = k$, so that means your $f(2)$ is wrong
riemann
k-0.5 ?
.
can u explain more what's this mean?
Youre basically there btw just do this now
Integrals are like the continuous version of sums
yep I know this, but when they give us a table should we always convert it from F(x) to f(x) ?
it was F(3) = 1
Ah I see
I converted to f(3) by
f(3)= 1-F(2)
But your k should be minus
Your table is fine
The k should be minus in your calculation
bro i feel lost haha
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please explain how did we get T2
Well
Start by removing the fraction
what would you do to get rid of the 2 in the denominator?
@shell raven
Multiply?
by what
I cant give you the answer
But I will provide you the steps
@shell raven here
950\ =\ \frac{2.99T_{2}+T_{2}}{2}
$950\ =\ \frac{2.99T_{2}+T_{2}}{2}$
Umbraleviathan
So you were right, you do multiply, but by what
950
2
Yeah
so waht do you do
to get rid of that denominator
what would you multiply by
to get rid of the 2
Don't know
haveyou taken pre-algebra yet?
Sorry idk what your saying
have you taken pre-algebra yet?
stuff like solving intercepts, isolating variables, linear lines, etc?
my main concern is that if youre taking physics, then you should be able to do pre-algebra stuff
Okay i got the answer anyway , the subject I'm learning now is BME
whats BME
Basic mechanical engineering
Oh i see
Yeah youre gonna need to know how to isolate variables
But you said you got how to isolate T2?
Do you understand the steps?
Yes taking t2 common
wdym taking t2 common
i mean its adding like terms
and then multiplying by by 2/(3.99)
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ye
Ok, I thought maybe I was overlooking something
(Seemed like a really simple question)
technically the youngest a student could be is -78 lol
O_O
But not literally
Well, I should try the practice grade 12 MAP
:)
"Grade 12" my ass
6.4 done
what is MAP lol
An adaptive test
ok
Gets harder the more you get it correct
I did a practice
Pfft whatever, the practice is useless
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It’s 6.40 you need to account for sig figs
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I don't think there's enough information to solve this
This question is from a friend of mine and here's the solution she came up with that I did not quite understand
Well from the very beginning... how does the equation given in the question relate to the one in the first step?
Okay so we take the derivative of x.f(x) but where did the + f'(x) go? sorry if this is a stupid question I might be missing something easy.. if we take the integral of f(x).x + f'(x) for x that should be the square root of x correct? I just couldn't figure out how the solution goes
Differentiate x.f(x) yourself using the product rule
I mean yea that's pretty much what they wrote
But I'm not sure if you understood why the first line is valid
I'd say just do this and forget about the question for a moment
Do it without using information from the question
I found the derivative of x.f(x) with the product rule, 1.f(x)+f'(x).x
Which is also the equation in the question
And then took the integral of either sides I think and put x=1
Yes
The integral of d[x.f(x)] is /d[f(x).x]dx which then equals to [f(x).x]dx and thats why I took the derivative of it which equals to the integral of the other side, square root of x
Is this correct?
Pretend / is the integral symbol hahah
Almost
Where did it go wrong?
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How do I find n
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@rich moss Has your question been resolved?
Never mind It seems like no one is around to help
I get the solution now
8^2 = (n+4) x 4
64 = 4n + 16
-4n = 16 - 64
-4n = -48
Therefore n = 12
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How do I find f
Didn't even wait. just pinged 🤣
Yea me too. I think it's less busy at this time


