This was the orignal question:
Hello I have a statistics question...
Let's say I'm trying to calculate damage in game, there are two stats - ATK and Element bonus.
Damage is calculated by multiplying ATK with Element bonus in some way... There is some dropoff tied to the element bonus so it acts ( multiples atk differently ) based on how much you have. For example let's say 1 element bonus will increase final damage by 10% , 100 element bonus will only increase final dmg by 40%. Dropoff occured since 100>1 , and with each new element bonus the overall "multiplication power" of each element kept dropping. I'm trying to figure out this rate of dropoff...
I will list some stats below and the dmg displayed in game , with each higher stat you will see the value of element bonus keeps dropping.
Dmg calculation : (ATK x Element bonus ) / 4
ATK: 3966.1
Element bonus:0
Dmg: 988
ATK: 3966.1
Element bonus: 4
Dmg:1061
Atk:3966.1
Element bonus: 8
Dmg:1124
Atk:3966.1
Element bonus:12
Dmg:1179
Atk:3966.1
Element bonus:16
Dmg:1227
Atk:3966.1
Element bonus:20
Dmg:1270
From above you see that the element bonus dropped off from giving 18.25dmg per 1 element to giving 10.75dmg per 1 element.
I'm curious how to calculate the exact rate of dropoff so it can be included in dmg calculation formula?
Many thanks!