#help-23

1 messages · Page 437 of 1

knotty viper
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Okay, thank you. I get it 🙂

safe radishBOT
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@knotty viper Has your question been resolved?

lean otter
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.close

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tawny thorn
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11)b pls

safe radishBOT
tawny thorn
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I got this and got 22 but the answer is 21

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Can anyone confirm pls

safe radishBOT
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@tawny thorn Has your question been resolved?

tawny thorn
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No

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<@&286206848099549185>

lean otter
tawny thorn
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Yup

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I already solved as I showed but the answer is 21

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So idk

safe radishBOT
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@tawny thorn Has your question been resolved?

tawny thorn
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<@&286206848099549185>

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Pls help with question above

quasi bison
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,w 2000 * (1.06^n - 1)/0.06 > 80000

quasi bison
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and the answer they give is 21 payments?

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,calc 2000 * (1.06^21 - 1)/0.06

flat frigateBOT
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Result:

79985.453351521
quasi bison
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21 payments would come just short of 80k

tawny thorn
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Exactly ahaha

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So 22 is correct right? @quasi bison

quasi bison
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seems so.

tawny thorn
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And also for the first question I got 16 but answer is 18

quasi bison
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i have this feeling that some silly off-by-one bullshit is waiting for us around the corner

tawny thorn
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😂

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hopefully not

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u are sure that we are right, right? @quasi bison

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Just to make sure I’m not doing anything wrong

safe radishBOT
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@tawny thorn Has your question been resolved?

safe radishBOT
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@tawny thorn Has your question been resolved?

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gloomy thicket
safe radishBOT
gloomy thicket
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Im not sure they derived this equation for linear interpolation

safe radishBOT
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@gloomy thicket Has your question been resolved?

prisma siren
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we want a straight line between all pairs of points

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between $(x_i,y_i)$ and $(x_(i+1),y_(i+1))$ the slope is $ \dfrac{y_(i+1)-y_i}{x_(i+1)-x_i}$

flat frigateBOT
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Grubinski

gloomy thicket
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right yeah

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they are generating the line based on the interpolation of the axis

prisma siren
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now we need to find the vertical and horizontal offset

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basically it's the same exercice as finding the equation of the line going through to points

gloomy thicket
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yeahh

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uh i dont get the formulae they have though

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t in this case is $\frac{x -x_i}{x_{i+1} - x_i}$

flat frigateBOT
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shriller44

gloomy thicket
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from this formulae

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but like i dont see how they got this t value what does it even mean

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like the bottom part is just the difference between any 2 x values right

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and its creating a fraction based on x - the initial value

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what does x represent though

prisma siren
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do you get the formula (1-t)A + tB ?

gloomy thicket
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well yeah its just some scale of how much to use A and B to generate a new point

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(1-t)A + tB, so if t = 0.5 its the same value of each

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1/2A + 1/2B

prisma siren
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yes

gloomy thicket
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i dont see how the other one makes any sense though

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so its a function f(x) = y basically

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y is the output point we are interpolating the height of okay

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based on the fractional distance between 2 values of x or sumn

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okay so $(y_{i+1} - y_i)$ is the distance between 2 y vaues

flat frigateBOT
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shriller44

gloomy thicket
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so its starting at the initial y coordinate and scaling the distance to the next y coordinate based on the change in x factor

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so its like edging up y by a equivalent factor that x changes on the same scale

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thats my understanding atm

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like if x moves 30% we move the y value up 30% too by multiplying the distance to the new point by 0.3

prisma siren
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basically the first one gives you a parameterized description of a line where t is a sort of slider, the second one gives you y as a function of x

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but the two are equivalent

gloomy thicket
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yeah it does make more sense now acc i can see that

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yeah so t is just how far we haved on x

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over the total distance on x

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and we plug this scale into ys output

prisma siren
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yes

gloomy thicket
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to create the line

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fair that makes sense cheers

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safe radishBOT
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fierce stirrup
#

Hi, I have a set X which contains the element 0 and Y which contains the element 1, f : X -> Y maps 0 to 1. If I have another function say g, and now I have sets X which contains the element 0 and set Y which contains the elements 1 and 2, is f: X -> Y the same function or not (both functions map 0 to 1, but the sets are different)?

safe radishBOT
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@fierce stirrup Has your question been resolved?

steel stag
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the answer actually depends on the field of math you're working in, but usually yeah it's called the same function

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what you're doing is changing the codomain (the set of outputs the function might have) but keeping the range (outputs it does have) the same

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slim portal
safe radishBOT
slim portal
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got a question about what i do here

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about the (2x - 1)

steel stag
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what is the question asking you to do?

slim portal
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write it as an algebraic sum as simple as possible

steel stag
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like expanding this polynomial?

slim portal
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not sure

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the answer is 8x^2 + 8x - 6

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how do i get that

steel stag
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ah yeah it's asking to expand it

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so to multiply those parentheses things you add all the pairs

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like 2x*2x + 2x*-1 + 3*2x + 3*-1

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that's 4x^2 - 2x + 6x - 3 = 4x^2+4x-3

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but there was a 2 in front of all of this, so just multiply every number by 2 to get the answer

slim portal
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alr

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4x^2 - 2x + 6x - 3

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how does the 2x + 6x turn into a 4x?

steel stag
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it's a -2 and a 6

slim portal
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oh

steel stag
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always put the minus sign with the number

slim portal
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-2 + 6 would be -4x

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oh

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alr thanks

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cerulean sparrow
safe radishBOT
cerulean sparrow
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How did they get 2.6360 for Q4?

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1- z score of inf + z score of a = .62

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1-z score of inf-.62 = (a-mu)/std
(1-zscore of inf-.62)* std + mu= a

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How do they solve for zscore of -inf?

steel stag
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I think you're overcomplicating it

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P(-inf to a) = c to the z-score can be found by the inverse norm formula

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tells me the z-score of a is 0.7324

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oops I typod' let me fix

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ok my bad I took the wrong approach

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so erf() gives you the area between -z and z

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but we're told -inf to z is 0.62

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that means z to inf is 0.38, so we can subtract that 0.38 tail to get the middle area we want

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0.62 - 0.38 = 0.24, and that gives the answer they have

cerulean sparrow
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what is erf()?

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also how did you get a from .24?

cerulean sparrow
steel stag
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yeah sorry I'm all over the place uh

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you just look up the inverse of 0.62 and that's the z-score

cerulean sparrow
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with the z score, how do you get a?
z= (a-mu )/ std?

steel stag
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this gives a z-score of 0.305, and 2.3+1.1*0.305=2.636

cerulean sparrow
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Thanks again

safe radishBOT
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opal surge
safe radishBOT
opal surge
#

How would I apply trig substitution on this?
$$\sqrt{(9-4x^{2})^{3}}$$
$$\sqrt{a^{2}-x^{2}} \to x=asin\theta$$

flat frigateBOT
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RESIDGE

dim kiln
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could x/2 = 3 sin theta work?

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wait no, 2x = 3 sin theta

safe radishBOT
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limpid lichen
#

for this double integral

safe radishBOT
limpid lichen
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is this the right region of integration?

tame raft
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looks good

limpid lichen
tame raft
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in that case you'd be integrating the lower triangle, it looks like

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wait

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yeah

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so the bounds for the interior integral should be x/3 to 1

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if you see what i mean

limpid lichen
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oh

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i get that but wouldn't the lower triangle have the same area?

tame raft
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it's like

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integrating x^2 from 0 to 1

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vs integating x^2 from 1 to 2

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intervals are the same length, but the values of f(x) are different

limpid lichen
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ohh right

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aight ty

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.close

safe radishBOT
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scarlet sage
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i need help with this question

safe radishBOT
scarlet sage
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this is my working out so far

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the website said im wrong

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and it does not tell u thr right answer

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so

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idk what i did rong

safe radishBOT
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@scarlet sage Has your question been resolved?

dim kiln
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Check your midpoint

scarlet sage
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yes

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but idk how to find it

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i just tried some stuff

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obviously i was wrong

dim kiln
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How did you find that point?

scarlet sage
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so like

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between the two points

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i checked the diff of y and x

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so e.g

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diff in y between poiints it

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10

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mid would beb 5

dim kiln
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Yup, the midpoint is 5 units from the x coordinate of each end point

scarlet sage
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ohhhh right

dim kiln
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How ever that is not 5

scarlet sage
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i need to add 5 to the y coordinate of a point

blazing fiber
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and now you need a slope which is 90° from the original line and goes through the middle point

dim kiln
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Well depends on which point you use

scarlet sage
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does it?

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if its -1 i add 5

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if its 9 i -5

dim kiln
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Yup

scarlet sage
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yesyes

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so if my mid point is right my equation will b right then?

dim kiln
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That should fix it

scarlet sage
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right

dim kiln
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I think

scarlet sage
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thank you

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yeah

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im pretty sure my gradient is correct

dim kiln
#

👍

scarlet sage
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thank you

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.close

safe radishBOT
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kind beacon
#

how does this factor out to 1/2(x+2) ?

safe radishBOT
kind beacon
#

,rotate

flat frigateBOT
kind beacon
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question e btw

safe radishBOT
#

@kind beacon Has your question been resolved?

dim kiln
#

What’s the question prompt?

kind beacon
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@dim kiln mapping notation

dim kiln
#

I can’t see how that would simplify to 1/2(x+2)

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The only thing I can think of is factoring out the 2

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Such that it becomes 2(2^(1/2x) - 1)

kind beacon
#

i don’t know either

safe radishBOT
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zinc copper
#

so do i just send a picture of my math problem here or just type it?

tame raft
#

whichever is easier to work with

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lean otter
#

I have a question about binomial and monomial math stuff

lean otter
#

Like this for example

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Theres 4 letters

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but its still a binomial right?

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because the negative seperates them

lean otter
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opaque geyser
#

Hello, i am not sure how to solve for x and y using this, idk how to show my work

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@opaque geyser Has your question been resolved?

safe radishBOT
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@opaque geyser Has your question been resolved?

inland ivy
#

Just break it down into pieces

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Find out what you can know using pythagorean theorem and repeat

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jaunty heath
#

Middle q

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Wrong one

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jaunty heath
#

My calc Says 1/10 for some reason

deft pivot
#

because your calc did 1*(1/5) instead of 1+(1/5)

jaunty heath
#

So my answer is right then ?

deft pivot
#

of course

jaunty heath
#

Ok thank you, have a great day

#

How do I open this channel for others to use

deft pivot
#

.close ig

jaunty heath
#

.close

deft pivot
#

its already closed

jaunty heath
#

Ah ok

#

Ill delete my thing

safe radishBOT
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glacial peak
#

could anyone help me with question 8?

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left igloo
#

just use similar triangles

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1.8/2=x/8

glacial peak
#

ohhh, mkmk

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I did that in an incorrect way

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.close

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random oar
#

can someone help me with this problem too?

safe radishBOT
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@random oar Has your question been resolved?

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@random oar Has your question been resolved?

marsh walrus
#

,w graph ( ( 1/(sqrt(7+x) ) - .25)/(x-9) from 7 to 11

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azure wadi
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azure wadi
#

?

safe radishBOT
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@azure wadi Has your question been resolved?

lean otter
#

You use herons formula

azure wadi
#

i got it alr

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burnt spire
#

how does one prove that line segment FE is congruent to itself?

safe radishBOT
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@burnt spire Has your question been resolved?

hazy wasp
#

<@&286206848099549185>

#

What do you notice about the graphs of quadratic functions whose equations are of the form 𝑦 = (𝑥−ℎ)^2

sand kestrel
#

stop

hazy wasp
#

ok sorry

sand kestrel
hazy wasp
#

okk this is the first time that i read it

#

sorrry

burnt spire
#

.close

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safe radishBOT
real fiber
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.close

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@green timber Has your question been resolved?

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safe radishBOT
mortal plover
#

yep

safe radishBOT
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@lean otter Has your question been resolved?

mortal plover
#

yes very good

safe radishBOT
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serene remnant
#

hi can someone show me how to do this step wise

torpid oxide
#

repeated differentiation!

serene remnant
#

do i have to use the product formula

torpid oxide
#

ya

serene remnant
#

okay thanks

torpid oxide
#

$\dv{x} e^{ax} f(x) = e^{ax}(af(x)+f'(x))$

flat frigateBOT
#

Ryuzaki

serene remnant
#

oh okay

safe radishBOT
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high sedge
#

Donnie is saving up money for a down payment on a motorcycle. He currently has $4086, but knows he can get a loan at a lower interest rate if he can put down $4962. If he invests the $4086 in an account that earns 5.9% annually, compounded monthly, how long will it take Donnie to accumulate the $4962? Round your answer to two decimal places, if necessary.

high sedge
#

<@&286206848099549185>

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lean otter
safe radishBOT
lean otter
#

i got x^2-2x-2 = 0

#

but apparently c is not -2

#

here's my working out (ill type it)

#

x^2-x+2x^2+4x-1x-2 = 2(x^2+2x)

#

x^2-x+2x^2+4x-1x-2 -2x^2 - 4x

#

0 = x^2 - 2x - 2

rain hare
#

help pls

lean otter
#

This channel is occupied, press the 'MATH HELP (AVAILABLE)' section to find available channels for assistance.

#

help-3, help-25 and help-20 is available, quickly get it if you can

swift oxide
#

c = -2 is correct

lean otter
#

oh, i think it was a mistype

#

thank you

#

.close

safe radishBOT
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golden lark
safe radishBOT
golden lark
#

right, so I solved the problem and got the answer wrong. I'm having a hard time understanding why I should use cos here?

steel stag
#

you'll use vcos for the horizontal speed and vsin for the vertical speed

golden lark
#

but aren't I finding height above release point here? why would I need horizontal speed?

steel stag
#

it's a 2 part solution, you don't have enough info for the vertical path, so you need to look at the horizontal part first to get the time to hit the wall

#

so like first you solve v=d/t in the horizontal to find t

#

then you use y=vt+1/2at^2 in the vertical to get y

golden lark
#

ah, alright. I'll give it a shot

#

for the second part, do I need to use vsint?

#

like y=vsint+1/2at^2

steel stag
#

right

#

vcos in horizontal vsin in vertical

golden lark
#

cool, I got it! Thank you so much

#

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lyric fog
safe radishBOT
lyric fog
#

can someone help me out with this question please?

#

I don't know how to approach it

safe radishBOT
#

@lyric fog Has your question been resolved?

lyric fog
#

<@&286206848099549185>

flint ledge
#

@lyric fog do you know inverse function notation?

#

do you know what that expression on there means

lyric fog
#

ummm

#

somewhat

#

not extremely well

#

f^-1(x) is finding x at y

#

instead of y at x

flint ledge
#

kinda

#

so first you need to find the inverse function

#

do you known how you would do that

lyric fog
#

umm

#

hmm

flint ledge
#

switch the place of x and y

#

remember f(x) = y

lyric fog
#

yea

#

then

#

solve for y

#

?

flint ledge
#

so we do x = 2y+cos(y), and solve for y

lyric fog
#

yea

flint ledge
#

ok to be fair

#

i don’t know how you would do that here

#

lol

lyric fog
#

LOL

#

uhh

#

hmm

#

let me use

#

handy dandy

#

calculator

#

to see how it would be done

#

uhh

#

idk

#

calculator not giving me a proper answer

flint ledge
#

we might have to do this a different way

#

let’s try an easier function for example

#

f(x) = x^3, f^-1(x) = x^(1/3)

lyric fog
#

yea

flint ledge
#

so if we put for example 2 in f(x), it gives us 8

lyric fog
#

yea and if 2 goes in inverse it would be whatever 2^1/3 is

flint ledge
#

and if we put 8 in f^-1, we get 2

lyric fog
#

ye

flint ledge
#

i’m trying to find a way to get what f^-1(1) is

#

for the original function

lyric fog
#

yea

flint ledge
#

without actually inverting it

lyric fog
flint ledge
#

yes

#

so i think we would just do 1 = 2x+cosx

#

maybe

lyric fog
#

would it be something like this?

flint ledge
#

ugh they used an identity probably

lyric fog
#

yea kinda gross

flint ledge
#

oh wow i actually did it right kinda

lyric fog
#

pretty much yea

flint ledge
#

well apparently this is at least possible

lyric fog
#

yea

#

but i dont really get

#

how to get past this point

#

x = sin^2 x/2

flint ledge
#

we can’t even square root both sides

#

because we’d have like 4 possibilities

#

sin could be negative

lyric fog
#

yea

flint ledge
#

x could be negative, both could be negative or neither of them could be

#

wait actually no

#

we only have to consider sin being negative

lyric fog
#

since x doesnt have neg sign?

flint ledge
#

i honestly have no clue what to do

#

x isn’t squared

lyric fog
#

oh ye

#

so it cant be neg x

pastel nymph
#

sin(x/2)=sqrt((1-cosx)/2))

flint ledge
#

the solution is probably obvious but i don’t see it lol

pastel nymph
#

sin^2(x/2)=(1-cosx)/2

flint ledge
#

that identity was already used but in reverse

#

scroll up a bit

lyric fog
#

hmm

#

idk at all for this 1

flint ledge
#

same

lyric fog
#

you wanna help with this one instead ?

#

i can deal with the other one later too

#

I don't know how to approach this either

flint ledge
#

you know implicit differentiation right

lyric fog
#

somewhat

flint ledge
#

basically we assume y is an unknown function of x

#

if you have something like y^2 you would interpret that as g(f(x)) with f(x) = y and g(x) = x^2

#

to differentiate something like y^2 we would use the chain rule, dy/dx = (dy/du)(du/dx)

#

actually since we’re talking about y we should probably so something like y^2 = v

#

so dv/dx = (dv/du)(du/dx), with u = y and v = u^2

#

i might have gotten off topic

#

i just wanted to make sure you understood implicit differentiation properly

lyric fog
#

yea i get it a bit

flint ledge
#

anyways, to the problem

#

implicit differentiation is basically differentiate with respect to y and multiply by dy/dx

lyric fog
#

yea

flint ledge
#

so d/dx y^2 = 2y*dy/dx

#

so just differentiate both sides with respect to x, and solve for dy/dx

#

if will be in terms of x and y

#

not just x

lyric fog
#

i see

#

so like

flint ledge
#

afterwards substitute in x = -5 and y = 5

lyric fog
#

like this?

flint ledge
#

on the second term you need to do product rule

#

the first term is right though

#

and the last term is wrong too

lyric fog
#

hmm

flint ledge
#

wait why is there dx/dy

#

y is a function of x, x isn’t a function of y

lyric fog
#

wait its dy/dx

#

right

#

mb

#

idk how to do second or third temr

flint ledge
#

ok

#

so the second term you need to use product rule

#

d/dx (5x) * y + 5x*dy/dx

#

as you can see, you basically didn’t need to do anything with y

lyric fog
#

oh

#

i see

lyric fog
#

like this then?

#

@flint ledge

#

or is it like this

flint ledge
#

the dy/dx shouldn’t be squared

lyric fog
#

but it was 3y^2?

flint ledge
#

yes

lyric fog
#

it just deletes the square?

flint ledge
#

ok i can go through the process really quick

lyric fog
# lyric fog

when you said plug in -5 and 5 how do I do that btw?

#

since there's d/dx and dy/dx everywhere

flint ledge
#

if you want to do it by the definition, we do dv/dx = (dv/du)(du/dx) with u = y, and v = 3u^2

#

literally plug in x = -5 and y = 5

#

so with what i just sent, the answer would be 6u*dy/dx, or 6y*dy/dx

#

or just remember to differentiate with respect to y and multiply by dy/dx

#

although you should remember both

lyric fog
#

wait im a little confused

flint ledge
#

also i just saw this, but it’s not 5x*d/dx

#

it’s d/dx (5x)

#

the other way doesn’t really make sense

lyric fog
#

right

flint ledge
#

ok what’s confusing you

lyric fog
#

ok can we start over a bit

#

where do I go from here

#

what is my next step

flint ledge
#

i don’t know where you got the 9y

#

the last term is 6y*dy/dx

#

also take d/dx (5x) and turn it to 5

lyric fog
#

right it was 3*2 i did 3^2 for some reason

flint ledge
#

take out the 3 before the dy/dx

#

and it will be right

lyric fog
#

like this?

flint ledge
#

ok

#

yeah

lyric fog
#

ok

flint ledge
#

so just solve for dy/dx

#

group all the terms being multiplied by dy/dx together on one side

lyric fog
#

i may have rearranged wrong

flint ledge
#

instead, you should add 6y*dy/dx to both sides

#

actually that works i think

#

let me check

lyric fog
flint ledge
#

sorry i’m helping two people right now and i’m trying to multitask

lyric fog
#

oh ok

flint ledge
#

no it doesn’t

#

i don’t know why you divided by 5y

lyric fog
#

so i wanted to isolate -5x(dy/dx)

#

what should it be instead?

flint ledge
#

so we have 27x^2-5y-(5x*dy/dx)-(6y*dy/dx) = 0

lyric fog
#

yea

#

oh

#

i see

#

like this

#

then divide by -5x - 6y?

flint ledge
#

personally i would add or subtract the dy/dx terms on both sides but that works

#

no not yet

#

well yes but let me show you

lyric fog
#

ok

flint ledge
#

we can turn the lhs into (dy/dx)(-5x-6y)

#

which you probably knew actually

#

so yes

#

now you have what dy/dx is

#

so substitute in the x and y values

#

and you’re done

lyric fog
#

just to confirm

#

i plug in x and y to this?

flint ledge
#

yes

lyric fog
#

i got 130

flint ledge
#

lots of slope

lyric fog
#

seems like a massive number for a slope

#

ill check if it's right

#

it was

#

nice

#

!

#

ty for the help

#

this question is going to haunt me tho

flint ledge
#

same lol

#

maybe, just maybe, you could switch x and y

#

then take the derivative

#

using implicit differentiation

lyric fog
#

it makes my head hurt too much

flint ledge
#

for some reason i didn’t realize what value satisfies cos(x) = 0

safe radishBOT
#

@lyric fog Has your question been resolved?

#
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safe radishBOT
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last escarp
#

how do you solve this question

safe radishBOT
lean otter
#

what do you do when you have a negative in the exponent

pulsar condor
last escarp
#

i just need help

#

with that question

lean otter
last escarp
#

4^-8?

lean otter
#

no i meant the negative

pulsar condor
#

searching 4^-2 does in fact give the answer

last escarp
#

no.

#

how?

lean otter
#

oh in bing

#

should've tried that first

last escarp
#

0.0625

lean otter
#

yes that's the answer

last escarp
#

i dont get how 5^0 = 1

lean otter
#

anything to the 0th power is 1

last escarp
#

i mean 5 x 1 = 5

#

lol

pulsar condor
#

yeah, and nowhere is 5*1 present

lean otter
#

that's not what exponents do

flint ledge
#

5^1 = 5^2/5, 5^0 = 5^1/5 = 5/5 = 1

last escarp
#

._.

lean otter
#

5^1 means 1 times 5

#

5^2 means 1 times 5 times 5

#

5^3 means 1 times 5 times 5 times 5

worthy hemlock
lean otter
#

oh sorry i forgot the 1

last escarp
#

sorry if im annoying

#

idk how to do this

#

question B

pulsar condor
#

"assessment"

last escarp
#

yes

lean otter
#

we can't help with exams, tests, or any of the sort

last escarp
#

oh alr

#

can u explain me that one question doe

#

;~;

ancient escarp
#

you were just told you can't cheat then you ask to cheat again lmao

last escarp
#

oh ok

#

alr sorry, forgot it's a rule.

#

does homework still count?

flint ledge
#

homework is ok

last escarp
#

alr

#

ty for helping anyways

#

have a good day

#

.close

safe radishBOT
#
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teal reef
teal reef
#

oh wait

#

.close

safe radishBOT
#
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hollow path
#

woudln't there be no approximations because the vector is ortho. to the span? i feel like i'm missing something crazy obvious here

safe radishBOT
#

@hollow path Has your question been resolved?

steel stag
#

you still just project it on the (1,-1) line (example image below)

#

here it's just 0,0

hollow path
#

i'm trying to work through the calc with the p norm, but i wanted to see if i understood intuitively what i'm being asked.
so the answer is the 0 vector here?

steel stag
#

umm p=1 is the special case I think

#

"all the best approximations" implies sometimes there are multiple that are just as close

hollow path
#

so my intuition is misapplied here? there actually are approximations?

steel stag
#

yeah there always is

#

best approximation is defined as the distance being as small as can be

#

think of the vector as a point and the span as a line

#

you just want the closest point on the line

#

do you know what p=1 is intuitively?

#

here's the picture of your problem

hollow path
#

so i'm trying to plug the p norm into this:
v=(1,-1)
u=(1,1)
u*,v lie on V=span{v}

| |u-v| |p^2=| |u-u * | |p^2+| | u*-v| |p^2

#

is this the right way to go about this?

#

sorry tv

steel stag
#

that's true but I'm unsure how easy it is to work with

hollow path
#

| |u-tv| |p^2=| |u-u * | |p^2+| | u*-tv| |p^2

where t is a complex scalar.

#

ok so what would be a better approach here?

steel stag
#

I thought it was just the projection of u onto line v

#

oh that probably doesn't work for p!=2, yeah try your equation

hollow path
#

wlp i'm getting something that looks like this

( | 1-t|^p + |1+t|^p)^2/p = ( |1-u* _1)^p + |1-u* _2)^p)^2/p + ( |u* _1-t|^p + |u* _2+t|^p)^2/p

#

that's u* sub 1, and u* sub 2
i hope that parses well

#

i don't really know what to do wit this, is this even the right direction ?

steel stag
#

I'm not sure what the sub 1 and sub 2 mean, but from here you need to minimize the right hand side

hollow path
#

cool, working on that

sub1 sub2 being the 1st and 2nd elements of the vector u*

#

u* is on V so i'm plugging u* =t* (1,-1)
and seeing where that takes me

steel stag
#

gotcha

hollow path
#

well that brings me to
( | 1-t|^p + |1+t|^p)^2/p = ( |1-t* |)^p + | 1-t* |)^p)^2/p + ( 2|t-t* |^p)^2/p

i don't see what else i can do with this.

#

i would expect to show that this equality only holds for t* = 0
but that doesn't seem to be happening

steel stag
#

I'm not sure what t and t* are but it holds for t=t*=0 right?

hollow path
#

t is the variable scalar that spans V=t(1,-1)
t* is the constant scalar of the orthogonal projection of u on V ( u* = t*=(1,-1) being the projection)

#

unless i utterly misunderstood what is supposed to happen here i need to find the t* values that produce the orthogonal projection, ie, those that uphold this equality.

does this all check out?

steel stag
#

I'm not sure why the t is there, I'd imagine you'd have 1 variable and need to set the derivative to 0

#

not sure if there's like a theorem in lecture that gives another approach to this question, because solving this for all p seems really rough

hollow path
#

oh wait it's actually quite possible,
the ortho projection equality holds for any vector v in the span right? i can just set a t

i'm gonna try to just set t=1 see if it gets less ugly,
you're right i think, i was solving for the entire span instead of a vector.

steel stag
#

yeah just pick a t

hollow path
#

well it simplified....weirdly

( | 1-t|^p + |1+t|^p)^2/p = ( |1-t* |)^p + | 1-t* |)^p)^2/p + ( 2|t-t* |^p)^2/p
setting t=1 RHS just becomes 4

so now it's:

4=( |1-t* |^p + | 1-t* |^p)^2/p + 2|1-t* |^2

#

by now i'm just feeling like i have something fundamentally incorrect in my approach or in the mechanics of my application.

steel stag
#

ooo now we have t*=0 holds

hollow path
#

do we?
isn't this an inequality now for t=0?
4=(1+1)^2/p+4
4^1/p=0

steel stag
#

um I read the last term as 2 * |1-0|^2 so it's 2 not 4

hollow path
#

yeah soz i was bound to lose a parenthesis at some point...
anyway can you see anything in particular i fucked up here?

steel stag
#

hm right now t*=2 works too so something's probably off

#

I believe the answer is meant to be 0,0 for p>1 and set of values for p=1

hollow path
#

0,0 makes sense to me but then wth happened here?
did i make a mistake opening the sums in the p norm? or is this more fundamental

steel stag
#

what do you mean by opening the sums?

hollow path
#

well i was given this as an exercise in my orthonormal systems course.
based on that i think it shouldn't be something super esoteric

#

this is just a part of a 5 part problem in an exercise with 11 problems.
so i feel like i should have gotten this figured out by now without something too fancy

#

hell i'mma go sleep it off and trying again tomorrow

thanks for playing m8!

.close

steel stag
#

.close

safe radishBOT
#
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orchid kite
#

Question with logarithims:
A population of wolves decreases by 2% each year. At the present time, there are 8,000 wolves. How long, to the nearest year, will it take for the population to become 500 wolves?

what would the rate be?

orchid kite
#

i know it's 0.02 but is it -0.02

safe radishBOT
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fast steppe
safe radishBOT
fast steppe
#

eq of tan line at x=3?

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of g/f

safe radishBOT
#

@fast steppe Has your question been resolved?

fast steppe
#

no

ancient escarp
fast steppe
#

slope\

#

points

safe radishBOT
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@fast steppe Has your question been resolved?

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spice imp
#

Can I get help with b. of this problem?

safe radishBOT
spice imp
#

and can you tell me the formulas for those if I need to know them

safe radishBOT
#

@spice imp Has your question been resolved?

serene ledge
#

Look for this 3 concepts, Expected value of a random variable, Variance of a random variable , Standard deviation of a random variable

merry swift
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find the pmf of Y and use the standard formulas for mean sd and variance

serene ledge
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also, your random variable is discrete, that may help you too

safe radishBOT
#

@spice imp Has your question been resolved?

spice imp
#

how do i find the pmf of Y? @merry swift

merry swift
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P(X=x)=p(x).
P(Y=y)=P(2X-3=y)=P(X=(y+3)/2)=p((y+3)/2)

spice imp
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im lost

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this is the hardest math class ive taken idk whats going on honestly

pastel verge
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Do you know formula for E(X)?

spice imp
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E(X) = the sum of xp(x) right

pastel verge
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Yes

spice imp
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is E(X) used in this problem?

pastel verge
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So what is E(Y)

spice imp
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yp(y)

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but dont i need the probability of Y to do that?

pastel verge
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Ye

spice imp
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but i dont see where I'd get the p(y) from

pastel verge
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What do you think about E(2X-3)

pastel verge
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I mean table in question

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Make one more row for Y

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Then just comput Y for given values of X

spice imp
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what are you trying to get at with E(Y)

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what is E(Y) giving me in terms of the three things i need to solve for

pastel verge
safe radishBOT
#

@spice imp Has your question been resolved?

safe radishBOT
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spice imp
#

I solved it

safe radishBOT
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shell oyster
safe radishBOT
shell oyster
#

Question:Find R

old pelican
#

did you by any chance rotate the pic after taking it?

quasi bison
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have you made any progress so far?

shell oyster
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Yes

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I can't :d

quasi bison
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may i suggest drawing radii from the center to each of the three points you've marked?

shell oyster
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Yes i did that but

quasi bison
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also maybe give them some names

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also if you did that they why didn't you show it

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do you expect us to magically know what you have and haven't done?

shell oyster
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I did but i can't see

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Wait

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Are you here?

quasi bison
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can you give some names to your points

shell oyster
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Okay

quasi bison
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i want to point something out in your diagram but i can't do so without names

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also brb

shell oyster
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What is "brb" ?

old pelican
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be right back

shell oyster
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Okay ty

quasi bison
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okay, i'm back.

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can you send your diagram with all relevant points named?

shell oyster
quasi bison
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alright

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OBAC is a rectangle.

old pelican
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which segment has the length of 12? and 8?

quasi bison
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AB and AX respectively, where X is the intersection of segment AC with the circle

shell oyster
shell oyster
quasi bison
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that message wasn't addressed to you.

shell oyster
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:dd

quasi bison
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the one that was addressed to you was this:

OBAC is a rectangle.

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this alone is enough to get the radius.

shell oyster
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Oh okay rectangle is paralelogram with 90° right?

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Thank youu ❤

quasi bison
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yes...

shell oyster
#

.close

safe radishBOT
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kind bay
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Need help on this, I thought answer was D. Can anyone explain this to me.

quasi bison
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how did you get D?

kind bay
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sorry not d

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I got c - 9 x 12 x 14

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as i thought area is 9 x12

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then you have to multiply that by length which is 14

old pelican
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the area is actually half height * (sum of the two parallel side)

kind bay
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dont get it

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waxen oak
#

In Graph theory, what exactly is a clique? I dont understand the difference between a clique and a complete graph
Seems to me its the same thing

quasi bison
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a clique of size n is a K_n subgraph in your graph

waxen oak
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Oh ok so its just a way of making it clearer, since saying a subgraph is a complete graph is weird, ty!

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Also kudos on this new helpsystem really cool

#

.close

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fresh crypt
#

The volume of a rectangular prism is 252 cm^3. If its width is 5 cm less than its length and its height is 2 cm less than its length, what are the dimensions of the prism?

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fresh crypt
#

.reopen

safe radishBOT
#

fresh crypt
#

The volume of a rectangular prism is 252 cm^3. If its width is 5 cm less than its length and its height is 2 cm less than its length, what are the dimensions of the prism?

safe radishBOT
#

@fresh crypt Has your question been resolved?

fresh crypt
#

Please help

fresh crypt
#

i have tried dividing 252 by 3

quasi bison
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and what do you think that should give you?

old pelican
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How do you find the volume of the prism?

lean otter
old pelican
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expand that b

lean otter
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What do you mean ?

old pelican
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V = abc

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or V = width * length * height

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see what I did there? catThin4K

lean otter
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Isn't it the same thing ?

old pelican
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yes

#

I'm hinting the way to solve the problem

frosty kestrel
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volume = lwh

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you were given that volume = 252 cm^3, and that:
▪︎w = l - 5
▪︎h = l - 2

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@fresh crypt

lean otter
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Can we give the whole answer ?

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You know what it's fine , let them find the answer

safe radishBOT
#

@fresh crypt Has your question been resolved?

fresh crypt
#

back, just cooked

#

So what i should do is find the length

old pelican
fresh crypt
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im confused in finding the length

old pelican
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volume = width * length * height
volume = (length - 5) * length * (length - 2)

old pelican
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?

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253 = x(x-5)(x-2)

fresh crypt
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alright now i get it

#

thanks @old pelican jesus christ

safe radishBOT
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@fresh crypt Has your question been resolved?

safe radishBOT
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safe radishBOT
flint ledge
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1/x = x^(-1)

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a*ln(b) = ln(b^a)

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log identities

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a = -1, b = 1/x

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yes i know

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ok

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so we have 1/x = x^(-1)

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do you understand that

robust lotus
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1/x is basically x^(-1). so 1/3 is 3^(-1). get it?

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a*ln(b) = ln(b^a)

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remember that your a is (-1)

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ur b is x

analog acorn
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Yes. $1/x=x^{-1}\Rightarrow -\ln(1/x)=-\ln(x^{-1})$ and now by this ln-rule $-\ln(x^{-1})=+\ln(x)$ because $(-1)\cdot(-1)=+1$.

flat frigateBOT
#

daniele_danielo

safe radishBOT
#

@atomic spruce Has your question been resolved?

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neon elbow
#

Helppp plsss

safe radishBOT
flint ledge
#

@neon elbow perpendicular lines have reciprocal negative slope

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so if the slope of one line was a, the slope of a line perpendicular the the first line would have a slope of -1/a

neon elbow
flint ledge
#

solve for y

neon elbow
flint ledge
#

just solve for y, plug in negative reciprocal slope, and see what value you have to add to both sides to get the point (3,0)

#

so 3x = 6+5y, 3x-6 = 5y, y = (3/5)x-(6/5)

#

what would the equation be for a line perpendicular to this?

safe radishBOT
#

@neon elbow Has your question been resolved?

flint ledge
#

-5/3

safe radishBOT
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@neon elbow Has your question been resolved?

safe radishBOT
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pale ether
#

P wave arrived 100 seconds faster than S wave

pale ether
#

There is technically a formula given but it gives no information on derivation and I can't figure it out either

#

[the formula]

#

figured out

#

.close

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rapid wren
#

;-; my apologies, I believe I'm a new member of the server but can I request a bit of assistance?

safe radishBOT
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@rapid wren Has your question been resolved?

dim kiln
#

What have you tried?

safe radishBOT
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undone osprey
#

This a proof that if a function is differentiable near c and that that f'(c) does not equal to zero then f(c) is not a local extremum .

I am trying to understand the epsilon delta part of the proof but am struggling

undone osprey
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I don't know why epsilon has to be L/2

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i don't understand why f'(c) must be equal to f(x)-f(c)/x-c

safe radishBOT
#

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safe radishBOT
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low coral
#

I guess this would be geometry related, but if I was gonna use a random number generator to get random values between certain numbers in order to create a cone that goes out from a center point, what bounding values for the RNG would I use and why? I don't have much experience so having as much detail as possible would be extremely useful

safe radishBOT
#

@low coral Has your question been resolved?

safe radishBOT
#

@low coral Has your question been resolved?

safe radishBOT
#

@low coral Has your question been resolved?

low coral
#

I've come up with a very hacky solution specific to my application, it should work for now.

#

.close

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lean otter
#

How do i stop innatention errors? Im already slow enough as it is and cant afford to loose more time. But i keeps messing up the - and + and forget do add the right numbers for powers

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feral narwhal
#

9*3^(x+1) = 3^(2x^2-4x)

safe radishBOT
feral narwhal
#

Solving for value/values of x

#

What steps should I take?

marsh walrus
#

looks like logs?

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what have you tried

marsh walrus
feral narwhal
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Haven't been taught logs, this whole concept is new

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don't really understand it

marsh walrus
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logs undo exponents

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kind of like division undoes multiplication

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just the notation is a little different

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so if you had something like uhh

flat frigateBOT
#

jan Niku

marsh walrus
#

@feral narwhal maybe this is a helpful hint?

feral narwhal
#

Hm

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Okay I'll see if I can find some videos and try a few simpler questions

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thanks

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.close

safe radishBOT
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marsh walrus
#

feel free to open again and ping if u have questions

#

logs are complicated

safe radishBOT
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silver axle
safe radishBOT
silver axle
#

<@&286206848099549185>

safe radishBOT
#

@silver axle Has your question been resolved?

steel stag
#

@silver axle square all the numbers you see on the screen, and see which ones add to each other (a^2+b^2=c^2)

silver axle
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Ohh

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But none of them add to 17

steel stag
#

2sqrt(2) ->8 and 3->9 do

silver axle
#

Wait what’s the difference when there’s a 2 behind the square root and when there isn’t

steel stag
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sqrt(2) is smaller

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when you're squaring that, do them separately

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2->4
sqrt(2)->2