#help-23

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honest perch
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no

open wedge
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oh

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$\LaTeX$

flat frigateBOT
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1 divided by 0 equals Infinity

sinful token
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what

sinful token
open wedge
sinful token
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we can close the channel to let it to someone else

honest perch
#

there are many open channels

sinful token
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catthumbsup thanks yall

honest perch
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this is not a reason to close the channel

sinful token
honest perch
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alright

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ur welcome

sinful token
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:))

ebon igloo
sinful token
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No but i got some advice

safe radishBOT
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@sinful token Has your question been resolved?

tardy mango
#

hlep channels are for specific questions

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.close

safe radishBOT
#
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safe radishBOT
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frosty musk
#

In spherical space simulation 4d+, given two points on the sphere and the center which is zeros origin and a direction, like this half is forward and that is backward, what function is the travel, sine or cosine? Also, should I represent in rotation or Euclidean points?

frosty musk
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As far as I can tell it is like a direction and an amount for travel, no spiral, so?

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Welcome. X E.

delicate shore
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What does "spherical space simulation 4d+" mean

frosty musk
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Like on a thing where all valid points are a single distance from an origin and a sphere is 2d, like 3d Euclidean, 4d of the space, so?

plucky elk
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that's usually just called 4d sphere

frosty musk
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Well, the + signifies a 100d sphere is valid. X E.

plucky elk
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you can just say "hypersphere in any dimensions" then

#

In mathematics, an n-sphere or hypersphere is an โ 

    n
  

{\displaystyle n}

โ -dimensional generalization of the โ 

    1
  

{\displaystyle 1}

โ -dimensional circle and โ 

โ€ฆ

#

and add on the requirement "n > 3" later

fervent valley
# empty gyro Sine

How do you understand the question to be able to answer so confidently? ๐Ÿ˜ฏ What does "what function is the travel" mean?

empty gyro
primal bone
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Feels like it

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Though without any of the terminology needed to actually convey it

fervent valley
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I see catthumbsup

frosty musk
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I would think cosine because like we start travel as 1 and go around to 0 then back to -1 then 0. X E.

empty gyro
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In computer graphics, slerp is shorthand for spherical linear interpolation, introduced by Ken Shoemake in the context of quaternion interpolation for the purpose of animating 3D rotation. It refers to constant-speed motion along a unit-radius great circle arc, given the ends and an interpolation parameter between 0 and 1.

frosty musk
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Almost does not matter though, if I can get a rotation for one and a rotation for another and which side of forward or backward it is, I can get a rotations per time constant, then apply that, right?

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In fact, just going by rotations would be better for travel and representations, less space and easy. X E.

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I do not even need a Euclidean equivalent or the function of this. X E.

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Sorry I made this and thanks for talking, it can work like rotations per distance right?

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Like if I start at (0,0,0) in rotations with forward being like (1,0,0), (1,1,1) being forward I can say that the travel is an amount per arc length and then just need arc length. X E.

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Then again, arc length, need to find that. X E.

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Basic linear algebra. X E.

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.close

safe radishBOT
#
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novel kelp
#

.

polar shore
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I havent made any progress whatsoever and have no idea where to start (euclidean geometry)

safe radishBOT
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@polar shore Has your question been resolved?

manic radish
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hint: are all the perpendicular bisectors concurrent?

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@polar shore Has your question been resolved?

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cold garnet
#

Suppose for sake of contradiction that 0<x<1 and 1/(x(1-x)) < 4 By 0<x<1, x and 1-x must both be positive. Thus we can multiply both sides by x(1-x) without changing the sign of the inequality. 1<4x -4x^2
4x^2 - 4x + 1 < 0
(2x-1)^2 < 0
This gives us a negative square which is a contradiction since squares are always non negative. Thus by contradiction, we have proven that if 0<x<1 then 1/(x(1-x)) >= 4

Could someone help verify that this proof is rigorous?

midnight cypress
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I believe it's rigorous

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However you can probably rephrase that last statement

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"Since the square of a real number can't be negative blah and so on"

cold garnet
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yeah that sounds better

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thank you. Do you see other structural problems in the writing?

midnight cypress
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Not really no

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it's good

glacial cairn
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Why the proof by contradiction

cold garnet
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@glacial cairn It's more straightforward imo

midnight cypress
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No ๐Ÿ˜ญ

glacial cairn
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...

cold garnet
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lol

glacial cairn
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A direct proof is more straightforward

midnight cypress
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proof by contradiction is the book example of an indirect proof

cold garnet
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I mean yes

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personally I found this problem easier to approach this way

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could you provide the direct proof rq?

midnight cypress
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you can try yourself

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you can get it pretty easily just try to sit with it for a while

cold garnet
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okay fair, thanks

severe pond
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i mean you literally have it

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you just added the whole contradiction structure to it for no reason

cold garnet
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my reasoning was

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I couldn't manipulate the >= into a strict <

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idk I'm new so

midnight cypress
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you can prove a >=

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by just proving that > is true

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and = exists

cold garnet
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true

severe pond
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all you need is x > 0 and 1 - x > 0 to get the same inequality you had just reversed

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(2x - 1)^2 >= 0 holds by the trivial inequality

cold garnet
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I see, yeah that is simpler lol

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well thanks guys I won't disappoint you next time ๐Ÿ˜‰

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.close

safe radishBOT
#
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fringe dock
safe radishBOT
fringe dock
#

I need help with part b

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b(i)

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the markscheme is really confusing me

plucky elk
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do you know the max of cos(stuff)

fringe dock
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it occurs when cos is 1

plucky elk
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so max(H) = max(3 + 2 sqrt(5) * cos(stuff)) = ?

fringe dock
fringe dock
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i just randomly see a square root

plucky elk
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if you did part a), it's the same work

fringe dock
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oh yeahh

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i didnt notice that

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at all

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ok wait

safe radishBOT
#

@fringe dock Has your question been resolved?

safe radishBOT
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raw pivot
#

hey! i have tried to solve this and i just cant get it lol, so far i have gotten to, the rectangle perimiter is 10x-6 so therefor the triangle perimiter is also 10x-6

plucky elk
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!show

safe radishBOT
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Show your work, and if possible, explain where you are stuck.

raw pivot
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um ok

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so basically

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i have no idea what the next step is

plucky elk
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You're given side AB so find another equation for the perimeter of the triangle

raw pivot
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it could be split into 2 right triangles!

plucky elk
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no

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the perimeter of the triangle is the sum of the three sides

plucky elk
raw pivot
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but arnt we tryina find the area of the triangle

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the perimiter though would be 8x+8

plucky elk
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and then yea there are multiple formulas you can use to find the area of an isoscoles triangle

raw pivot
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yea so 8x+8 = 10x-6

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2x=14 so

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x = 7

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oh so

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midline is

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625-49

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so 576

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so 24

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so 24x7 is awnser

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so 168

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.close

safe radishBOT
#
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raw pivot
#

tysm @plucky elk btw

safe radishBOT
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vagrant mango
#

I was thinking about what the average ratio of a right triangles hypotenuse to the sum of its other two sides would be, considering all possible right triangles.

Does anyone know a resource that goes over this that I could read up on?

My starting unbased hypothesis is 0.707.

Whenever I try to approach this from a limit perspective, I have issues with infinitesimal ratios combining with ones approaching infinity and I just get average ratio = 1

Is there a way to find the median of an infinite set? That doesn't make sense to me.

If I work this from a different perspective, the ratio would be c/(a+b). Heres an image of what I worked on for this idea

vagrant mango
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So if there was a known average ratio for that final piece for all values of x, that would also be the answer I'm looking for

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Which makes me think this is unbounded and not a thing at all

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Could root mean squared this I suppose

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But I think that comes out to equal 1

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Which doesn't make sense big picture

queen ingot
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i think you need to decide how you're sampling right triangles

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by sampling theta uniformly from 0 to 2pi in this diagram?

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there might be some other ways that lead to a different answer

vagrant mango
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i mean it would be cool to have unlimited capacity to know the average for every possible right triangle that could ever exist but thats not realistic

safe radishBOT
#

@vagrant mango Has your question been resolved?

safe radishBOT
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stark hull
#

I need help with qualitive analysis of an Ordinary differential equation

stark hull
#

I honestly have no idea what it is but if someone can explain me I would be glad

marsh walrus
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what kind of questions are you supposed to answer

stark hull
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I need to analyse and write it on my report

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it is this and I need to also get a nondimensional formula

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whatever that is

marsh walrus
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that parts less fun lol

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i mean what kind of qualitative analysis

stark hull
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I dont know I asked my prof and all he did was mumble some words inside of his mouth

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what are even the types

marsh walrus
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its usually just a matter of extent

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maybe most basic would be like

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look at the asymptotics

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so describe what happens to this as t->infty

stark hull
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It reaches terminal velocity.

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mb

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reaches an impossible velocity

marsh walrus
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i dont think thats true

stark hull
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It should

marsh walrus
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oh wait thonk yea

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because we have something like $v(t) = C + e^{-t}$ or so

flat frigateBOT
#

jan Niku

stark hull
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I mean it is normal this is a really half verison of drag formula

marsh walrus
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you can also nondim it before you do this

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but the nondim kind of sucks

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the other basic thing i would do is do a quick analysis of parameters you can change

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so c, g probably are considered constant

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m is a parameter

stark hull
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c is a parameter*

marsh walrus
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you should describe qualitatively what happens as m -> 0 and m-> infty

stark hull
#

we change the atmoshpere

marsh walrus
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oh

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well then, yea

stark hull
#

I mean I also have the starting point as a parameter

marsh walrus
#

this part is usually e asy

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youll just notice what happens as you make the parameters large or small

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and note that it agrees with what you expect physically

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describe why making the atmosphere extremely thin causes velocity to increase crazy fast

stark hull
#

I am already down to reading more of this cr##

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that is called fluid dynamics

marsh walrus
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dont get too side tracked

stark hull
#

to propose a higher reality I also have to quote it

marsh walrus
#

do you think you got the qualitative part understood?

stark hull
#

I mean yeah

marsh walrus
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okay

stark hull
#

I will change the parameters and see what happens

marsh walrus
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and describe behavior regimes

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then to nondim you usually want to start by looking at units

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you rememember we have $v(t) = C + \frac{e^{(\text{stuff})t}}{c}$

stark hull
#

yeah

marsh walrus
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so we want to pick a grouping such that C has units velocity, like it should

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and stuff * t should be unitless

flat frigateBOT
#

jan Niku

stark hull
#

uh how do we get there?

marsh walrus
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we basically group stuff out so that each term has the same units

marsh walrus
#

like lets look at your first term

stark hull
#

ok

marsh walrus
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$\frac{mg}{c}$ is a good 'grouping'

flat frigateBOT
#

jan Niku

marsh walrus
#

can you make sure it has units of velocity

stark hull
#

how do I do that

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I know nothing about nondiming as he did not teach us that

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nor I understood any of the stuff I found on my books

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like I did not clearly understand what you wanted actually

marsh walrus
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The idea is that you scale quantities

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and when you do it in a nice way, things cancel

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your new equation wont have the same exact numerical behavior, but will retain the qualitative behavior

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sorry im flipping frantically through my notes trying to jog my memory of how i made this make sense to me KEK

stark hull
#

no no problem

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I am also trying to scrape through whatever I have in hand

marsh walrus
#

what i remember making sense is that, we can write it like this

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instead of velocity, just, v(t)

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we split it into two pieces

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lets say one, V(t), it changes in magnitude with v(t)

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but, it has no units

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then, we have another piece, call it vT

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it is a constant, it has units velocity

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so v(t) = V(t) vT

stark hull
#

oh ok now I understand better

marsh walrus
#

so we can make some choices, like say for $v_T$, it would make sense to call this $\frac{mg}{c} =: v_T$

flat frigateBOT
#

jan Niku

marsh walrus
#

maybe you call this terminal velocity

stark hull
#

yeah I guess

marsh walrus
#

maybe i can scribble

stark hull
#

it would help

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I am arguing with myself I am a growing shizoism

marsh walrus
#

schizoism?

stark hull
#

dont ask

marsh walrus
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sorry something threw me for a loop

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lemme share where I am

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I got confused because I didn't do unit analysis first

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Can you read the writing okay?

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@stark hull

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Well maybe you will come back

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I got thrown by the 1/mg

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but then i realized the units of the magic number there divided by c have to be velocity

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its a force

stark hull
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no no

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I am here

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I am also trying to

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write

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this all down

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and to argue with a real person(hopefully)

marsh walrus
#

Well, now that you see it does the process make sense

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we do that magical thing where we split it into two pieces

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a constant with the right units, and a unitless piece with the 'right' (scaled) magnitude

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because the units of all the terms will agree if the ODE makes sense, you get a bunch of cancellation once you start dividing stuff through

stark hull
#

my numbers look like original arabic numerals

marsh walrus
#

maybe we wanna go one step further and define that number away thonk

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but i personally dont understand the role that force is playing

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enough to interpret what the ratio of that force to the force of gravitation means

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thats the drag term?

stark hull
#

I guess so

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nothing here is physics this is pure math

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all the formulas are wrong

marsh walrus
#

it still has a qualitative meaning

stark hull
#

yeah

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I mean

marsh walrus
#

so like

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v = mg/c

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this seems like

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well this also seems like it has drag accounted thonk

stark hull
#

yeah

marsh walrus
#

idk we dont have to get fancy

stark hull
#

I mean you dont account for the area or the density of the fluid

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but we will act like drag coefficient has it all

marsh walrus
#

just wait til you take other math phys lol

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youll see how crazy it gets when you dont make simplifying assumptions and shit

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idk if youre hating on the assumptions

stark hull
#

My dad used to work on turbines and I saw thermo fluid dynamics as a child

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I want to kill myself now that I remember I want to also work on Turbines

marsh walrus
#

so

stark hull
#

but nah I will probably live through

marsh walrus
#

qualitative part you get

stark hull
#

yeah

marsh walrus
#

you got the nondim now?

stark hull
#

yeah

marsh walrus
#

if you get good at the nondim

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you usually want to do that first

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so the process is

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unit analysis

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non dim

stark hull
#

I mean it ends up as v=mg/c

marsh walrus
#

then qualitative

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because the nondim will be prettier and retain the same qualitative behavior

#

you have like $V(\tau) = 1 - Ae^{-\tau}$

flat frigateBOT
#

jan Niku

marsh walrus
#

the only real analysis to make here i think is the magnitude of A?

#

which is the ratio of your magic number to mg

stark hull
#

it

marsh walrus
#

do you feel like we have hit all the parts that seem kind of familiar

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do you remember doing any other things

stark hull
#

I mean I also have another scribbing from someone else

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but like

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very vauge

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not this

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this

marsh walrus
#

yea maybe solving it is in order

stark hull
#

like this is the solution

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it has the mg/c = v but I dont think that has anything to do with nondim

marsh walrus
#

no, theyre solving for terminal velocity

stark hull
#

ah yeah

marsh walrus
#

well then you went above and beyond i guess

stark hull
#

yeah

marsh walrus
#

but i would call what you did just basic vanilla qualitative analysis

stark hull
#

I am gonna stick to that till I require further

marsh walrus
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and you didnt give me any guidelines so i dont feel bad catshrug

stark hull
#

I mean you did a fantastic job tbh

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I did not belived myself I would learn how to nondim

marsh walrus
#

it can be harder

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in systems

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or in PDE

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but mostly you just need to remember

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split into two parts

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one constant with units

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one unitless with magnitude

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anyways good luck

stark hull
#

thanks

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have a good day

#

.close

safe radishBOT
#
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safe radishBOT
#
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Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

indigo thunder
#

2/3 nth degree super super root of 4 =?
2/3 nth degree super root of 4 =?
2/3 nth degree root of 4 =?

indigo thunder
#

I think 65536
16
8

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Correct?

#

Or nah

round egret
#

what is a super root?

indigo thunder
#

Super root is inverse to tetration

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And super super root is inverse to pentation

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Specifically the root inverses

round egret
#

ah okay, got it

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by 2/3 nth degree root of 4, you mean $4^{\frac{2}{3}}$

flat frigateBOT
round egret
#

?

indigo thunder
#

Yup

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And 2/3 nth sroot of 4 would would be 4^^(2/3)

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And 2/3 n ssroot of 4 would be 4^^^(2/3)

delicate shore
#

how is fractional tetration defined

indigo thunder
#

Went into that ealier just need the answers

#

Im checkikg my work

#

๐Ÿ˜‡

#

Woohoo

#

๐Ÿฅณ

#

Theres a general root calculator on the interent that i can use to plug in 2/3 n root of 4

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And result is 8

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Just need to check my predictions for 2/3 n sroot of 4 and 2/3 n ssroot of 4

#

Its saying that 8 is right because 8^(2/3) = 4

zealous ingot
delicate shore
#

blud I went on the wiki page for tetration and the section "extension to complex numbers" cites a paper by "Vincent Vey" who is an "independent researcher"

#

the paper is also very clearly AI-generated

zealous ingot
#

that's crazy

delicate shore
#

this is the cited paper (slop)

zealous ingot
#

how did bro use schrodingers equation

#

must be a genius

indigo thunder
#

@help

#

I cant figure out how to use desmos

delicate shore
#

Schrรถder โ‰  Schrรถdinger

delicate shore
indigo thunder
#

Im relly bad with it

#

(Im stupid)

zealous ingot
indigo thunder
#

Can someone plug it in? Pwease ๐Ÿฅบ

delicate shore
#

I don't think desmos understands tetration

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Also hyperoperations in general are rather poorly understood

#

There is not even an agreed-upon definition for fractional tetration so I doubt your question has an answer

indigo thunder
#

Wdym

#

I think i have the right method

zealous ingot
#

the concept used in your question itself has no clean definition

indigo thunder
#

I think ive discovered how to do it then

#

I know how fractional iterations work

#

There is a calculator that allows the inputs for normal roots for n degree to be a fraction

#

And if you plug in 2/3 n root 4 = 8

#

Which matches my predictions

round egret
#

If you want to post this amazing discovery, try vixra sotrue

indigo thunder
#

I mean deadass

zealous ingot
indigo thunder
#

Did i actually stunble across something here

zealous ingot
#

what are you thinking of for pentation and tetration

round egret
#

I guess there isn't a unique way to interpolate the values of tetration at integer "height" (those number of exponents in the "tower" you'd see.) So you could pretty much define it to be anything

indigo thunder
#

Well we take 1 full iteration and split into 2 terms D where(0+) or (1ร—)D (n-1 degree hyperoperation)itself B-1 amount of times operation for non inverses

#

Equels A

#

Where A is 1 full iteration

#

And this new value D

#

Is a half ieration of A

#

Because we split it into 2

#

We can split it into 3 so B would be 3 times and we would get a third iteration

zealous ingot
#

like 4^^^(3/2) = 1/2 (4) + 1/2 (4^^4) is it?

indigo thunder
#

Then iterate that new value D into the main string as many times as the numerator

#

So my method here is

#

We need 2/3 root of 4

zealous ingot
#

whatever logic you're trying to apply, try applying to a few integers

#

goodluck

indigo thunder
#

So 4รทDรทD=1

#

That means D=2

#

Because 4รท2รท2=1

#

Or D= (-2)

#

Because 4รท(-2)รท(-2)=1

#

So that means 1ร—Dร—Dร—D=A and AรทDรทDรทD=1

#

So we take 2

#

And cube it

#

And that gets us 8

#

This method works for negitive iteration and fractional iteration for addition subtraction multiplication division exponentation roots logarithms

#

And im assuming it works for super roots and super super roots because it works for tetration and exponents too

#

And gives the right answer

#

All the same logic

#

All the same pattern

#

The only thing is the operation were 1ร—dร—d=a and aรทdรทd=1 is it flips for inverses twice (so it remains the same)

delicate shore
indigo thunder
#

Are you guys theres no answer for 2/3 n sroot 4

#

I think answer is 16

delicate shore
#

I think you should write down formally how you define this fractional tetration

indigo thunder
#

And 2/3 n ssroot 4

#

I think 65536

indigo thunder
#

Ong can get einstein in the chat

#

Yo where he at

#

Terrance tou??

delicate shore
#

Lowk I think you're just tweaking

#

but I can't even tell because you wrote your stuff in an incomprehensible way

indigo thunder
#

Are you sure theres no way to calculate sroots and ssroots

#

What about slog

#

Can you calculate those

#

Because i deffinatly figured that out

#

Like 100%

delicate shore
indigo thunder
#

I 100% figgured out how to do super logs and super super logs

#

Theyre easy actually

#

Is it possible to calculate those?

#

And i know logs are the inverse such that we have C and A so were looking for the iterator

#

B

#

But i can makes logs give fractional outputs too

#

You just just change either the value of 1 of your inputs A or C

delicate shore
indigo thunder
#

Is it possible to calculate super logs

#

Yes

#

No?

delicate shore
#

you can't develop a complete theory of super logs without having first having a theory of fractional (and eventually real) tetration

#

for instance a hypothetical super-log should satisfy slog_2(4) = 2 and slog_2(16) = 3 but it is not clear what values slog_2 should take between 4 and 16 until you have defined a continuous extension of tetration to real heights

indigo thunder
#

Okay but can you do super logs with normal intergers because i 100% figgured that out

#

I can explain it too

#

Super logs are easy

delicate shore
#

What do you mean super logs with normal integers

#

the intergers being the input?

#

how do you compute, say, slog_2(12) then

indigo thunder
#

You take 12

#

And repeat log 2

#

Iterate it to the results each time to get to exactly 1

#

Then when you get exactly 1 you end

delicate shore
#

what do you mean by repeat log 2

indigo thunder
#

So 12

delicate shore
#

Are you referring to this

indigo thunder
#

Hold on i need a calculator

#

Log2(12)=1.079181246

delicate shore
#

mhm

indigo thunder
#

Okay that one is to harc for me i need the answer before hadn but if i had a seprete algorithm i could unpack this super logarithm recursively

#

I can give an example like

delicate shore
indigo thunder
#

Slog 65536

delicate shore
#

Ok so this is the iterated logarithm then

indigo thunder
#

Alright my calculator is tweaking

#

Log2 of 8 = 3

#

Yo

#

My calculator is giving me somthing else

delicate shore
indigo thunder
#

Yo is log 2 of 8 =3

#

Because 2^3=8

#

Right

#

Why is my calculator bugging

#

Okay now im using a internet one

#

Idk whats going on

#

Log2 of (65536) =16 log2 (16) = 4 log2 (4) = 2 log2 (2) = 1

#

Count how many times we iterated log 2

#

We iterated 4 times

#

Therefore slog 2 of (65536) is 4

delicate shore
#

Ok but not every number will land you at 1

#

in fact the only numbers that do so are the tetrations 2, 2^2, 2^2^2, 2^2^2^2 and so on

indigo thunder
#

Thats where fractional iterations come in

delicate shore
#

What does "fractional iteration" mean

indigo thunder
#

I already went through that im trying to check my work

#

If my predictions are correct

#

Then

#

2/3 n root 4 = 8
2/3 n sroot 4 = 16
2/3 n ssroot 4 = 65536

#

What is 65536^^^(2/3)

delicate shore
indigo thunder
#

Earlier today

#

I closed it

delicate shore
indigo thunder
#

8^(2/3)=?

#

What is it

#

?

#

@help

indigo thunder
delicate shore
#

What are you trying to get at with this

#

8^(2/3) is 4

indigo thunder
#

Can i get help

delicate shore
#

but like

indigo thunder
#

You just keep saying that emoji

#

Its like your trolling me

delicate shore
#

if you don't define your "fractional iteration" in a clear way no helper can help you

#

it is not a well known or standard notion

indigo thunder
#

Bro i did that like hours ago and it took forever ๐Ÿ˜ญ i just need the answers to 2/3 n sroot 4 and 2/3 n ssroot 4

#

Im trying to check my work

#

Please

delicate shore
#

where did you do it

#

like at least link the place where you defined your ssroot

indigo thunder
#

I know that there are algorithms to find ssroots you can find mathematical stack exchange

#

Im just too dumb to plug the inputs in ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ

#

I need help

#

I can find a root calculator that works with fractions for the nth degree

indigo thunder
#

Thats a fractional iteration for sure

#

Yes i can

#

Hold on

#

The root calc says im correct for the root

#

But i cant find a sroot calc or a ssroot calc

#

Yo?

safe radishBOT
#

@indigo thunder Has your question been resolved?

solar hazel
indigo thunder
#

Alright guys its getting kinda late where im at im gonna have to give up soon here

safe radishBOT
#

@indigo thunder Has your question been resolved?

indigo thunder
#

What is 4^^^1.5

burnt notch
#

What does ^^^ mean?

indigo thunder
#

Pentation

burnt notch
#

Okay, I'm out

safe radishBOT
#

@indigo thunder Has your question been resolved?

primal bone
#

Okay, I'm working atm so I can't really explain this in great detail, suffice it to say that beyond exponentiation there's no standardised way to extend the hyperpower beyond natural numbers

safe radishBOT
#
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#
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lament jungle
#

how do i do this?

safe radishBOT
lament jungle
#

is this channel fine?

round egret
#

yeah this channel is fine

lament jungle
#

doesnt the pi/2 cancel out?

round egret
#

I won't lie, this integral looks rough. I guess do a u substiution of u = sqrt(1+tan(x))

round egret
lament jungle
#

i only understand integrals for simple numbers so yeah idk what that is

round egret
#

u substiution?

lament jungle
#

It wouldn't be like this?

round egret
lament jungle
#

oh my bad.

round egret
#

do you know fundamental theorem of calculus?

lament jungle
#

no im just starting calculus basics

#

i told you that this is way above my standard

round egret
#

yeah I don't think you can attempt this question at all

lament jungle
#

i know derivatives only

#

my teacher said something like king's property as a hint. what's that??

round egret
lament jungle
round egret
lament jungle
#

๐Ÿ˜ญ who knows i might turn out to be a prodigy related to integrals

round egret
#

something like $\int x^2 dx$ would be easier and what you do first and then continue developing

lament jungle
#

what should i start with

flat frigateBOT
lament jungle
#

oh also, i wanted to know how to use this bot as well

round egret
#

and how it relates to derivatives

round egret
lament jungle
#

ohh ok ty ill start with that

round egret
#

it's a way of representing mathematics

lament jungle
#

yeah but like how do you get the bot to show your text

round egret
#

do $$ and whatever you want to put in it

#

like for example

#

$x^2$

flat frigateBOT
lament jungle
#

ohh

round egret
#

although some require functions using the \

#

so like

#

$sin(x)$ is different to $\sin(x)$

flat frigateBOT
round egret
#

notice the first one is in italics?

lament jungle
#

yes

round egret
#

yeah generally it's bad practice

lament jungle
#

is there a way to see all the syntax

#

or do you just have to memorize it

round egret
#

You can google it, though when you've done a lot, you tend to have them memorised

lament jungle
#

thank you very much

#

now do i need to close this channel?

round egret
#

yeah

lament jungle
#

is it just .close?

#

.close

safe radishBOT
#
Channel closed

Closed by @lament jungle

Use .reopen if this was a mistake.

lament jungle
#

so is it like i cant use this anymore or what? i joined 10 mins ago so i have no idea

frozen marlin
lament jungle
#

ok thanks

safe radishBOT
#
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โ€ข Ask your math question in a clear, concise manner.
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โ€ข Type the command .close to free the channel when you're done.
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Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

spring pumice
#

i need help

safe radishBOT
round egret
#

what do you need help with?

spring pumice
#

its a linear equation question

round egret
#

sure, post a screenshot of the question

spring pumice
#

The digits of a two-digit number differ by 3. If digits are interchanged and the resulting number is added to the original number, we get 121. Find the original number

#

this looks easy but im not getting it

delicate shore
#

Let the digits be mn, then...

spring pumice
#

thenn

zealous ingot
spring pumice
#

yes

zealous ingot
#

can you tell me what eqn you'd get?

spring pumice
#

i think 10(x)- 1(x-3)

round egret
#

why minus?

spring pumice
#

cuz they differ by 3 so it can either be plus or minus

round egret
#

other way round works

spring pumice
round egret
spring pumice
#

yes

round egret
#

so we would get 10x + (x + 3) as our 2 digit number

spring pumice
#

mhm

round egret
#

now it says interchanged 2 digit number as well

spring pumice
#

yes

round egret
#

what would that equation be?

spring pumice
#

uhh

#

10(x+3) + 10x?

round egret
spring pumice
#

10(x+3)+x

round egret
#

yes that's correct

#

so now we have an equation for the interchanged and the original number

#

and we know adding them together gives you 121

spring pumice
#

so 10x + (X+3) + (x+3) + x =121?

round egret
spring pumice
#

oh yes

#

and then we just solve it and we'll get the answer?

round egret
#

yep

spring pumice
#

okay thank youu

round egret
#

and you can check it yourself

#

to see if it works

spring pumice
#

yes

safe radishBOT
#

@spring pumice Has your question been resolved?

safe radishBOT
#
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safe radishBOT
#
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Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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strong nexus
#

When proving that we can construct the sum of two angles using straightedge and compass, we assume we have line segments [a, b], [a, c] and [a', b'], [a', c']. Then WLOG we assume a = a' = 0 and b = b' = 1. But why can we do this? Think about two completely disconnected pairs of segments, shifting everything to the origin seems to be non-trivial..?

strong nexus
#

Placing the ruler at the right slope and shifting isn't allowed

peak estuary
#

well we can assume that one of them is already at the origin

#

just by calling one point the origin

#

and then we only need to draw a parallel of the second line through the origin

strong nexus
#

Well, we need to rotate + shift the second pair of segments

peak estuary
#

oh wait I was thinking of something else. whoops

arctic terrace
#

Is this group for uni students.

strong nexus
#

I guess it's formulated a little weirdly, it would be better if it was just exp(ialpha) and exp(ibeta) in the first place rather than these two pairs of segments - if we just want addition of angles that should be it. But if we start with these two pairs, it's a little messy

brave wolf
#

That doesnt change the angles

#

and is more or less trivial

strong nexus
#

We want to get that 'V' at the top rotated correctly and placed at the origin (that's where the two segments of the second pair meet)

brave wolf
#

wait is the compass collapsing or non-collapsing?

peak estuary
strong nexus
#

this all is about showing M_infty has certain stuff in it

peak estuary
#

cause if it means that you can just rotate [a',b'] onto [a,b] then thats basically just assuming the result, no?

#

ok so 0,1 are complex numbers. good

strong nexus
#

So non-collapsing

brave wolf
#

You can just move the angle with a non-collapsing compass, but then why not move it straight on [a', b']

strong nexus
#

How can you move the angle?

brave wolf
strong nexus
#

Oh

brave wolf
#

draw the red arc centered at the intersection

#

then blue arc centered at one red-segment intersection, passing through the other red-segment intersection

strong nexus
#

That's great, so this is it. It doesn't even care about rotation so we have rotation + shift in one step

brave wolf
#

yeah

strong nexus
#

Thanks!

#

Oh and one little thing:

brave wolf
#

generally, when you're shifting stuff you just need to measure and transport the relevant distances. You got it easy with non-collapsing compass

strong nexus
#

We "renamed" the point where the two segments of the second pair meet as 0, and b as 1. Implicitly, this is also a rotation + shift, right? The same way

brave wolf
strong nexus
#

a, a', b, b' are in M_infty c C

brave wolf
#

Sure ig. The point is that if you can do your construction in the 0-1 setup, you can do it in any setup, because you can just temporarily change your coordinate system. But I wouldnt call that shifting, relative to everything else, the objects stay exactly where they were. Your angles are still positioned the same relative to each other

strong nexus
#

Alright, thanks a lot!

#

.close

safe radishBOT
#
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safe radishBOT
#
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frank widget
#

guys,is there a nice way to solve this ๐Ÿ˜ญ

frank widget
#

i know that there is the case making method but that is just bad

#

pls ๐Ÿ™ i have been suffering for like 2 hours now

brave wolf
#

we could probably interpret it combinatorically

#

still kinda painful though

frank widget
#

yeah ik

#

like make groups and check

#

but

#

the problem is

#

this question is meant to be done in 3 mins to 4 mins

#

am trying to find a method

#

that helps me do it in that time ๐Ÿ˜ญ

#

i had already done combi method

#

shi is painful

brave wolf
#

<@&268886789983436800> [Resolved]

frank widget
#

man sybau

#

holy godspeed mod fr ๐Ÿ™

#

my teacher did this when i was absent

#

and this was 7 months ago

#

so i dont remember what to do

lone void
#

ohhh i kinda remember a similar question

#

let me try to find it

frank widget
#

๐Ÿ™

#

pls speed i need this

lone void
#

how long did combi method take u btw

frank widget
#

10 minutes to check all

#

would take me a lot longer generally tho

lone void
#

check all? theres technically only 2 options

frank widget
#

yeah ik but there has to be a better way, no one is spending 10- 15 mins in exam to solve ts when u have 3 mins per question ๐Ÿ˜ญ

lone void
#

hmm yea the question i had was different

#

i think combi is the only way

#

i think T(5) is possible

#

is it multiple correct or single correct

#

oh multiple

frank widget
#

yeah multiple

#

can differentiating play a role?

lone void
#

its product

#

not sum

frank widget
#

oh dang

lone void
#

u want to take log or smth?

frank widget
#

i mean that will still give a bad answer

lone void
#

yeah

toxic stratus
#

T(5) can be done fairly quickly

#

T(8) is just ass

lone void
#

yes

frank widget
#

fr ๐Ÿ˜ญ

toxic stratus
#

for T(5), notice that you don't care about any terms above x^5

#

so the only terms you care about are (1 + x)(1 + x^2)^2(1 + x^3)^3(1 + x^4)^4(1 + x^5)^5

lone void
#

u can eliminate options tho T(8) will be well above 33

toxic stratus
#

or expanding a little, (1 + x)(1 + 2x^2 + x^4)(1 + 3x^3)(1 + 4x^4)(1 + 5x^5)

#

then you can just count the ways to add to 5

lone void
frank widget
toxic stratus
#

idk what you mean by "combi" method because it takes like maybe 1 or 2 minutes to calculate T(5) at most

frank widget
#

aight imma just ask my teacher both that

#

imma send yall 1 more doubt

lone void
frank widget
toxic stratus
#

yeah sure

#

but like

#

you gotta do it intelligently

#

(1 + x)(1 + 2x^2 + x^4)(1 + 3x^3)(1 + 4x^4)(1 + 5x^5) are the only terms you care about

#

theres 4 ways to get x^5

frank widget
toxic stratus
#

its like

#

,calc 5 + 4 + 1 + 6

flat frigateBOT
#

Result:

16
toxic stratus
#

T(5) = 16

#

for T(8) you're looking at the whole (1 + x)(1 + 2x^2 + x^4)(1 + 3x^3 + 3x^6)(1 + 4x^4 + 6x^8)(1 + 5x^5)(1 + 6x^6)(1 + 7x^7)(1 + 8x^8)

#

which gets a little bit ass but still doable

#

just case bash on the highest power

frank widget
#

hmm

frank widget
mortal sandal
#

Are there multiple right answers?

#

Oml

#

"The which is/are true"

#

I'm guessing the is/are is supposed to indicate that monkey

frank widget
#

yeah

frank widget
mortal sandal
#

I got T(8)=83 ๐Ÿ’€

frank widget
mortal sandal
#

nah what is this random symbol spam ๐Ÿ’€

frank widget
#

bro idk i have been trying to somehow get some recursion

#

nothing is working

lone void
# frank widget this

what i did was group the n terms and r terms and distribute that outer bracket among them

frank widget
#

like how?

lone void
#

n(n+1) - (2r^2+3r-1)

#

and then split

#

i got that n bracket simplified to ((n+1)C(r+1))((n+r)C(r+1) into r!

#

2nd bracket i wasnt able to simplify tho

#

2r^2+3r-1 dosent have good factors

frank widget
#

yeah that is a problem

lone void
#

kinda ahh question bro

frank widget
#

is there any way to for a recursion in first bracket?

#

cuz if we can pull that of maybe we endup with a good equation

#

and some form of nCr in right bracket

#

cuz this is not giving any hope ๐Ÿ˜ญ

#

dang man

lone void
#

since they are asking S4 and S6

#

just put the values

frank widget
#

am NOT doing that bro ๐Ÿ™

#

no one is getting that in 3 mins

lone void
#

then skip ๐Ÿ’€

#

noone is figuring out how to actually do it in 3 mins

#

nah but i dont know how to do it properly

#

i think u have to split 2r^2+3r-1 into something again

frank widget
#

will try by tmro

#

till then rip maths ๐Ÿ™

#

thx for helping ๐Ÿ˜„

#

.close

safe radishBOT
#
Channel closed

Closed by @frank widget

Use .reopen if this was a mistake.

frank widget
dusky totem
#

U can take 5min

frank widget
#

yeah ik but not like we solving that in 5 mins in exam ๐Ÿ™

dusky totem
#

Multiple correct is justโ€ฆ ugh

frank widget
#

fr

lone void
#

bro manifest motivation

#

and put the values

frank widget
safe radishBOT
#
Available help channel!

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Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wicked elm
#

Can somebody please explain to me at a fundemental level how an equation can be mapped onto a polar cordinate system, I'm stuck imagining it on a cartesian

wicked elm
#

yeah pretty much

#

I havent really had a teacher to teach me polar graphs so I just watched a few videos because while I live in the states my school does aice math which just never covered polar graphs

#

so it leaves a pretty big gap in my understanding

marsh walrus
wicked elm
#

yep

marsh walrus
#

we like to think of them as pictures

stoic dune
marsh walrus
#

but more generally they dont even have to be spatial

wicked elm
#

can you define that

#

"dont have to be spatial"

marsh walrus
#

really anything that takes an element in its domain to some unique element in the range is a function

wicked elm
#

okay

marsh walrus
wicked elm
#

syfm

marsh walrus
# wicked elm okay

all that we require is that if something is in the domain, its mapped to a unique element

wicked elm
#

ok so what you're saying is I need to stop trying to understand it in an ordinary cartesian xy format

#

and rather see it as a machine or for what it is

marsh walrus
#

im just trying to lean into a more general understanding

#

which helps resolve your specific concern

marsh walrus
#

or spherical functions

#

all kinds of shapes

wicked elm
#

I dont really know that many functions yet like cylindrical etc

marsh walrus
#

you give me a point and ill tell you the temperature there

#

does that help at all?

wicked elm
#

a little bit, you did lose me on temperature

marsh walrus
#

or do you have like more specific worries about polar

wicked elm
#

I'm just trying to get it at a more fundemental level

#

Ive seen on ap preview tests how you only need to know the very basics that will let you know what you're looking at

#

like if its sin and its coefficient is a positive its opening up

#

but I didnt really understand past that

marsh walrus
#

maybe a video would be helpful

wicked elm
#

do you rec any?

#

recommend

marsh walrus
#

or you can play around like desmos has polar

#

i like this one guy

#

1s

wicked elm
#

I like that ali the dazzling guy but he doesnt cover everything unfortunately

marsh walrus
#

theyre short vids so skip around the playlist

#

he covers converting and graphing

wicked elm
#

and how can I play around with this in desmos

marsh walrus
#

and he graphs a ton of functions

marsh walrus
#

id show but im on mobile

#

itll look weird

wicked elm
#

alright thanks

marsh walrus
#

the circle lookin one @wicked elm

wicked elm
#

got it

proper socket
#

@knotty valve

wicked elm
#

.close

safe radishBOT
#
Channel closed

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wicked elm
#

@marsh walrus got it now, thanks

safe radishBOT
#
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solemn helm
#

I know this is a math server but can anyone help me with this biology graph?

tardy mango
#

the math server is for math questions

tardy mango
#

.close

safe radishBOT
#
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#
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verbal briar
safe radishBOT
verbal briar
#

what mistake did i make

winter whale
#

what are you trying to do?

verbal briar
#

get the final answer as 16

#

but im pretty sure i got all the steps right

winter whale
#

you can write ln(7) - ln(3) as ln (7/3)

verbal briar
#

still getting the same

winter whale
#

well if you use a calculator on the second last step you dont get 16

#

no idea how they got it

#

can you show the original question?

safe radishBOT
#

@verbal briar Has your question been resolved?

verbal briar
#

its horrendously hard, im sure u agree

main mural
main mural
#

,w 5/16 ln(14) - 5/16 ln(16-14) -5/16 ln(3)

flat frigateBOT
#

Failed to get a response from Wolfram Alpha.
If the problem persists, please contact support.

main mural
#

bruh

#

anyway it's what you got

winter whale
main mural
#

unless i am missing something this must be a mistake on their side

winter whale
#

yeah their calculations dont lead up to 16 at all

main mural
verbal briar
soft crag
#

wait you multiply by 60 because it wants the answer in minutes

main mural
#

ahhhh

verbal briar
#

he was stuck asw so he gave up half way

main mural
winter whale
#

ohhh

main mural
#

ffs

#

absolutely horrendous writing

#

and no units too

winter whale
#

tbf every solution manual does this

main mural
#

criminal

verbal briar
winter whale
#

quite irritating

verbal briar
main mural
verbal briar
#

yh true

main mural
#

but yeah you forgot to multiply by 60 in the end

verbal briar
#

if u guys took a while to clock it, imagine me

verbal briar
#

tyyyy

main mural
soft crag
safe radishBOT
#
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#
Available help channel!

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timber anchor
#

how do i prove (-1)x = -x where x belongs to the set of real numbers

i mean what is there to prove here??

timber anchor
#

huh?

zealous ingot
#

basically, proving that is equivalent to proving a + (-1)a = 0 as additive inverses are unique

#

apply distributivity

#

so (1+(-1))a

#

and yeah

timber anchor
#

okay,so then how do i prove that a(-1) is -a

zealous ingot
#

well, -a is the additive inverse of a by definition yeah

#

so proving that (-1)a is the additive inverse of a

#

is equivalent to proving that (-1)a = a, since additive inverses are unique in a ring

timber anchor
#

aoh i get it now

#

so by definition x has an additive inverse which is -x ,
and i prove that (-1)x is the additive inverse and hence it is equal to -x is that right?

silk osprey
zealous ingot
#

bit of a horror for me too when I saw books asking these

silk osprey
zealous ingot
#

I js can't take a compliment ๐Ÿ˜ญ thanks tho

silk osprey
#

ahh i got u

#

say less

timber anchor
#

aight thanks for the help

zealous ingot
timber anchor
#

.close

safe radishBOT
#
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silk osprey
#

What are you studying?if u don't mind me asking are you in university or still in school?
@zealous ingot

silk osprey
silk osprey
zealous ingot
#

come dms or discussion if u wanna talk or smn tho. Better not chit chat here

silk osprey
safe radishBOT
#
Available help channel!

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Remember:
โ€ข Ask your math question in a clear, concise manner.
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pastel vault
#

if each of these red points can be 0 or 1 how would i find the amount of combinations without duplicates that can be mirrored or rotated

stoic dune
#

Can we get an example? I'm not positive what's happening here

pastel vault
#

so if each point can represent a 1 or a 0 i wanna know how many different combinations like this for example i could have

#

but only counting one combination for combinations that could be the same if rotated or mirrored