#help-23
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@placid kraken
@safe schooner Has your question been resolved?
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Let ({b, i, a}) be a language where (b) is a constant symbol, (i) is a unary relation symbol, and (a) is a binary relation symbol. Interpreting (b) as "Beatrice," (i(x)) as "(x) studies computer science," and (a(x, y)) as "(x) is a friend of (y)," translate the sentence:
Beatrice's friends who do not study computer science are friends with someone who studies computer science.
Tommy
this is my professor's solution
i wrote an "and" instead of the implication symbol, why is it wrong ?
if x is not a friend of beatrice or x does not study computer science then it's not granted that there exists a y that studies computer science and is friends with x
and since the implication is true if the antecedent is false, i think there should be the and symbol instead
@storm maplebut if you kept the "all"
then it says all friends of beatrice don't study computer science
that's not what it meant
this is what it meant
"I can't always guarantee the consequent, but if x doesn't study cs and a friend of Beatrice, then i can"
im kinda confused sorry
it says "for all x", so pick an arbitrary x that is not a friend of beatrice, then how can we be sure that there exists a y that is friends with x?
maybe x doesnt have friends
or maybe x is not a friend of beatrice and also x doesnt study computer science
it's your goal to make a true statement
you;re saying it's bad thats the statement becomes true in some case
yes
it's only good if it's always true
the and symbol instead of the implication would be more appropriate in my opinion
that's basically a hard rule
yeah, so then it would be sometimes false
so you failed
well, why does it always have to be true
?
it doesnt say so in the exercise
i mean ok, it's not like that, i didn't mean that
just if you use "and", it tells you that no firends of beatrice study computer science
and like, i can't prove the original statement doesn't, but it doesn't
in fact if you use and it says that nobody studies computer science
rewrite the solution using "or"
it will say that for any x, exactly one of 3 things is true
if i use "and" im saying that all beatrice's friends satisfy these conditions:
they're friends with beatrice, they don't study computer science, they're friends with a y that studies computer science
first is false, and second false
or first is true and second true
or first is false and second true
then you mean you don;t just use and
but you rewrite it entirely
then yeah maybe it's also correct
Umm, guys what are you discussing about?
^
you can scroll up, this is not a voice call
Oh ok
it’s fine
you can't claim that friends of beatrice don't study computer science
it's a misinterpretation of the word "who"
or something
ooooh i think i get it
there are multiple firends, some could be i or not i
also "and" happens first, precedence wise
yea i see now, what if we wanted to translate "ONLY Beatrice's friends who do not study computer science are friends with someone who studies computer science" so that we cannot have the implication being true with the antecedent being false?
it's implication but backwards
I want to say that for all x (humans in the world), x can be friends with a y that studies computer science only if x is friends with beatrice and x doesnt study computer science
oh yea right
there's no short way to say that they are the same people, that implication holds both ways
without ↔
so if we have the and symbol instead of the implication x can be friends with beatrice only if x doesnt study computer science?
no, we say that everyone is firends with beatrice
and nobody studies computer science
which is kind of similar to this yes
okay i think i get it now
thanks very much for the help 🙂
ur welcome
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i used formula c2-c1/root (a^2+b^2) through which i get opt A but correct opt is B
Show soln.
Ok what are the c values u got?
Assuming the parallel line is 4x - 3y + C = 0, gives |C| = 3 and option (1) demands 1 + C = 0...
????
|c-2|=3
No
The distance given is between origin and said line.
Ohh yea nvm
distace from origin to another parallel line?
that formula is for distance between 2 parallel lines
Reread the question and my comment
@kindred scroll Has your question been resolved?
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Given two circles like this with varying radii (but we know both of their radii) and we also know their coordinates, what's the easiest way to check if they collide at all?
tbh i think just the formula to check if they touch eachother
take the distance between the centers, then check if it is smaller than the sum of the radii
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{N, 0} ∩ N. I wonder what is it equal to
and I have 0 idea how to start
do you count 0 as an element of N?
do you know what intersection means
What does {N,0} represent ?
Set that contains N - natural numbers, and 0
No
yeah
Ok so if you intersect it with N natural numbers except 0 what happen ?
I guess you have N left, but I'm not sure.
Like it seems so easy, but I just want to make sure.
but {N, 0} doesn't contain any natural numbers
it contains the set of natural numbers
oh yeah
unless you meant to say (N U {0}) ∩ N
Its how id write it
i think it's the empty set
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How did we get this result from that fraction?
I got -2/2sqrt(3)
its the same
usually they dont like square roots at the bottom so they multiply by square root 3 over square root 3
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help me in division of radical pls
No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/
explain to me the concepts of division of radicals
because... our teacher doesnt teach well
and expects us to alr know the topic so I need to advance study
how will I use those cases for that
That looks like rationalizing
even the basics
yea
it is
how will I use those cases and what does those cases means?
Do you understand the concept of rationalizing?
Perhaps start there, look at videos and resources
It's just rationalizing
You have three terms and you can move them around based on commutative and associative property
@loud cedar Has your question been resolved?
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I need help for the last 2
sub in x = 0 and y = 0 into y = -bx + c
now can you set up an equation for area = 4?
the triangle AOB will always be right-angled
C=2*route 2b
yep, $c^2 = 8b \implies c = \pm 2 \sqrt{2} b$
south
c can be negative actually, just reflect the line across the x-axis
great, now you need to find the midpoint of AB from this diagram
then use distance formula and set equal to 5
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Thx for your help
I got it
As b increases c gets closer to 10
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Can anyone help me solve (4/5) raised to the power 2
$\left(\frac 45\right)^2$ ?
Denascite
@brittle otter Has your question been resolved?
Well, squaring a number is the same as multiplying by itself, right? So what is $\frac{4}{5}\times\frac{4}{5}$?
joel
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can someone help me w the sketch
i got smth completely different idk why
this is the answer
ping me if you respond please
what did you get for the sketch?
yeah hmmm
a curve*
as 1/(x^2 + 1) is a decreasing function (x^2 + 1 is an increasing function)
then as you increase the angle theta, the curve should be getting closer to the origin
okay one sec
shouldnt i plot it like this?
no, you've completely messed up
you're trying to plot a polar graph, not a Cartesian graph
you needd to calculate (r cos theta, r sin theta) for each of your r and theta values
then plot
yeah!
you use the r twice
it's just a natural consequence of (x, y) = (r cos theta, r sin theta)
this converts from polar to Cartesian
yes
5 times again
yeah to plot all 5 points
cheers!
wtf
thats a mad change
dang i also do both
maths and sociology
strange high school combo 😂
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✅
you should get negative values for x
but only positive values for y
yeah they didn't draw the axes unfortunately
this is more useful
Desmos drew the entire thing but from theta = 0 to theta = pi is just the part above the x-axis
how is it all below 0 tho
(cause y >= 0, y = sin(theta) or sin(theta) >= 0)
but its under 0
in the pic its below tho
on the graph on Desmos it's above
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Hello 😺, I need your help. I’ve been stuck on this problem for hours.
AB|| CD|| GF?
are the lines parralel?
I think so. The book doesn’t provide information about whether the lines are parallel or not; it just asks to find the values of x and y 😿
x is angle BED righg
Yep
and?
as well as interior angle CD//GF
and angle CEF can be caulated by 180-70
and you could find y by using int angle
and by finding y you could find x using alt. angle
you made one mistake though

110° is the GEF and AEB angle.
is BEF or DEF 70?
let me find a paper first
what
Yep, and that’s why I end up getting stuck
and assume lines parallel
And if we assume that <BEF = 70º and <BED = x°?
still not enough information
Ok, thank you 😸
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On planet Porto, a day does not last 24 hours like on planet Earth. On the face of a clock on this strange planet, all the hours of a day are arranged in a circle at equal intervals. The hour hand travels the same distance between 1 o'clock and 9 o'clock as it does between 10 o'clock and 2 o'clock.
How many hours are there in a day on planet Porto?
16
!nosols
As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.
See the time between 1 and 9 o'clock is 8 hours
So the time between 10 and 2 o'clock must also be 8 hours
Let the final hour be x then
10+8=x+2
18=x+2
x=16
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<@&268886789983436800>
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If i increase price by 50% and decrease 25% do i do 1.5*0,75
Im not 100% sure
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This feels realy wrong
It looks right to me. You can double check it by simply plugging it back into the ODE
True
dy/y = (x+1-1)/(x+1) dx
Or lny = x - ln(x+1) + c
So this is correct
,w dy/dx=xy/(x+1)
yeah its right
i dont recommend using wolframalpha for solving, but it can be useful for checking your answer
get the e^1 term into the A
I've been trying to use geogebra to check them
yeah that works aswell
i use WA because im lazy and its faster 🙂
Like
e^(c) e^(1) = A,
=> Ae^(x)?
$Ae^{x+1}=A(e^xe^1)=Aee^x=Be^x$
Bonk
How do I do that in a way where my teacher won't get mad?
I'ma use λ
Is that a nice way of doing it?
My teachers prefere A, B, ...
that last one should be c_3, no?
My handwriting is too bad for that
what about A_0, A_1, A_2, etc
Maybe it's a british thing
just have a big A at the front and put every constant in there
That's what I did
idk why my high school physics formula sheet shows permittivity rather than coulombs constant
no one knows what 1/4piepsilon means
In what context?
physics electromagnetism
What is ε?
permittivity of free space but its not useful in highschool other than using it to find k the coulomb constant
@wooden umbra Has your question been resolved?
$\varepsilon_0$ to be exact
Bonk
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how should I start this question?
Raise both sides to the sixth power
ahhhh thanks 🙂
I was being slow XD
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How do i rotate a quaternion down to a height yet relative to a positon at a distance from the quaternion origin
Oh neat
I'm in uni lol
Ooh I see
Oh sorry I didn't see that this chat was being used
@spiral sleet Has your question been resolved?
@spiral sleet Has your question been resolved?
🙏
@spiral sleet Has your question been resolved?
???
This question doesn't really make sense. Can you give an example?
Basically im at a distance from a point and i want to rotate a quaternion toward the point so im looking at said point
Like this
Would it be like distance x height + vector3 Y?
I don't know what you mean by height. Rotations are multiplications, so if you are pointing in a certain direction and want to know how to point in a new given direction, you just need to solve a division equation, being careful about non commutativity.
@spiral sleet Has your question been resolved?
To be fair i need a better way for every axis..
Im basically trying to make a quaternion look towards a position
I think you may be mistaking quaternions for something else
What should i use then?
Can you give some more context to your problem?
Its kinda hard im trying to make code that makes a player forcibly face towards a point in the map
And what are you using to describe the player facing something? Vector? Matrix? Quaternion?
Vector i think?
My current version has the targets collision rotate to look at the player head then i inverted it and made the player camera move from its current rotation to the new rotation
Its very weird and can currently only get Y/W to work for left and right 💀
You could use angle axis formula to create the quaternion needed for the rotation
So you get the angle between the player’s forward direction and the axis you want to rotate about, which would just be the cross product of player forward and target direction. Plug those into the formula and you have the quat
Idk the target direction tho as the direction is actually a position
All i have is a point and the camera the rotation needed is still unknown same as the angle
You have target position and player position, you are definitely able to get the direction to target
Whats the formula for that? Distance?
Sorry im really bad at maths 😅 ive never worked with quaternions before..
Quaternions generally aren’t found until post grad education wise, so that’s not at all a surprise based on the 08 in your name
Clearly you are getting into game dev though, you definitely don’t need to understand them for now, just when and how to use them
But you should definitely start learning some vector and matrices stuff
Because you will definitely need that for game dev
e.g. target distance = target position - player position
Ideally you would be able to figure that out without help
As for the angle, you can just look up on google ‘how to get angle between two 3d vectors’ and a simple formula will appear
If you are using an engine then I suspect their api will have maths functions like angle axis for quaternions. Use that if you can find it in docs
@spiral sleet Has your question been resolved?
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is... the thickness of a cylinder just its circumference?
the thickness of a cylinder is not well-defined
but yeah that's a reasonable interpretation when working with infinitesimals
what they probably meant is the girth
$dA = 2 \pi r \ dr$ if $A = \pi r^2$
south
the circumference then yeah
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how to solve?
,rccw
factor the numerator first. what do you get?
(√ 7m^2 - √ 11n^2)(√ 7m^2 + √ 11n^2) ig
Further FACTORISE
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the matrix
@compact moss Has your question been resolved?
@compact moss Has your question been resolved?
@compact moss Has your question been resolved?
@compact moss Has your question been resolved?
@compact moss Has your question been resolved?
https://www.youtube.com/watch?v=Vtijyyo5fKI maybe watching this video help? (I got not much idea too)
This video describes how to write a high-order linear differential equation as a matrix system of first-order differential equations. This is a major step towards solving general ODEs using eigenvalues and eigenvectors, leveraging the full power of linear algebra.
Playlist: https://www.youtube.com/playlist?list=PLMrJAkhIeNNTYaOnVI3QpH7jgULnA...
That might help
I'll watch
Thanks!
Should i just close this here to not occupy unnecessary space
@compact moss Has your question been resolved?
how to solve
find PSR first
To do that, notice that the sum of all angles is a quadrilateral is 360. You can solve for PSR using this fact. and then notice that RST is a straight line (180 degrees). when you add the angles PST and PSR, you get the line RST. So PST + PSR = 180
First of all, roast the person who made this question. That RST is a straight follows from PQRS being a quadrilateral.
Secondly, the sum of all the angles in any quadrilateral of 'n' sides = pi(n-2)
This give you the sum of angle RSP, angle SPQ, angle PQR and angle QRS to be 2pi. This is concluded from the above formula with 'n' substituted and the result is therfore produced.
Now, find angle RSP using this fact. Use the linear pair axiom to subsequently find angle TSP, or written in another way, angle PST.
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$x^3 +x^2 +x +1$
Simon James B
Simon James B
we need to group terms 2 by 2 so it helps us the best
i said that we can group the first 2 and the last 2
You factor (x + 1) not x
what common factors do you see between x^3 and x^2?
x^2(x+1)
OH
x^2(x+1)(x+1)
x^2(x+1)
no i still did something wrong
x^2(x+1)(x+1)
missing + sign after factoring out x^2 from the first two terms
you'll have
$$x^2(x+1) + (x+1)$$
ℝαμOmeganato5
right and x+1 is a common factor
if we factor it
we are not left with just x^2 and with x^2 +1 because (x+1) = 1(x+1)
is this ok now
we are not left with just x^2 and with x^2 +1
that's unclear
i edited
still not clear,
can you write what you think the end result should be
$(x+1)(x^2+1)$
Simon James B
yes
phew will i ever understand these 
U just gotta be real clever
Also polynomials are difficult
Theres whole fields of math dedicated to studying how tricky they can be
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i need help
regarding matrix
if anyone can help me with detailed notes on matrix
i would be grateful
this is extremely vague
anything more specific
and besides that i think textbooks would be better than notes
(if u are looking to study)
textbooks are literally just compiled notes + exercises
@wild remnant Has your question been resolved?
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hello
im serching for help with this|
41) Two seed drills are working in the farmer's fields. The first can sow the entire field in 60 hours, the second - in 75% of that time. After 20 hours of joint work, the first planter broke down, so the work had to be completed by the second one. How long will it take the second planter to finish the job?
ye 😭
let the total work be x
mhmmm
okee
Result:
45
That is 45 hrs
yeah because 75 pecent of whole work that is 100 and then 60 hours is all work
ye because we calculated the %
.
hmmm let me think
.
i guess thats true, because the first broke and the second kept working after 20 hours
Nah
😭
oh
i need to calculate somehow
oh
You understand?
900..?
i multiplied 20 by 45
We multiply 20 to both sides !
Why so, should i re explain ?
i thought that 45 of job is done in 1 hour and there were 20 hours so..
1 hr equivalent of second drill = x/45 work
So now we multiply 20
20 hrs = 20x/45
Understood?
i guess
Result:
0.77777777777778
but in school we get discriminant or something like that
Result:
0.77777777777778
So 7x/9 work is done !
2x/9 work left
x amount of work completed in 45 hrs by second planter
Or 2x/9 completed in 2/9 × 45
Or 10 HOURS
If you can just forget what they did at school and look at what I did
You will be able to explain well
I was readint evereything you wrote with open mouth and widely open eyes thinking about my future that im lost with maths, but i will try to understand
Read again, I'm here if you've any difficulty ping me
but will the teacher will be fine with this method..?
Why not !
we did it with table
Yeah she made a table for easier understanding
but its still hard ;(
Try to understand what I did
Ok
So
Let total work Be X
Now in how much time can first planter complete whole work ?
x work too?
i dont know ;( I dont have any number just a letter how can it mean a work...
10
Just like that
Ok let the work be 100 then
If you're facing a problem with the variable
ye...
Total work = 100 ok ?
mhm
ye
so in 20 hrs how much work ?
Why ?
Yess
Consider the example I gave
50 sums 5 hrs
In 1 hr 10 sums
So in 1*20 hrs 10×20 sums
Like that !!
oh
Calculate similarly for the second one
75/100 × 60
yeah 45
75 % of time taken by 1st
It's more important you understand and remember the methodology
the topic will pass and i will be good, i hope..
there was a task from book that even teacher had struggles with..
she spent all lesson and on the end she used AI for help...
😭 bro what !
ye this happened
You Must Understand!
:(
It's almost 30 mins why do you think I'm here for 😭
Anyways continue with the problem
It's your mind, that calls it hard, see it as easy and it shall be so
I feel you
damn.. my confidence with maths is lower then with anything else
oh
so
100/60*20 + 100/45**20?
take 100 common and calculate the fractions
Lower ?
and 60*20 45**20 is upper?
like
This is meant to be
60*20+45**20
100
oh
200/60
and
200/45?
😭
I suffer with maths
sorry
i guess i will just tell the teacher that it was too hard
i showed my mom
and she told me I can not do it
Hey sorry my battery died !
its fine, but im just obviously waste of time :( someone else literally seeks help and like wants to learn stuff for themselves not for school..
😭 nah not that
You tried to learn
And I would be too happy if I could teach you !
it would be cool if we could meet irl
That's too difficult, but you can DM me for assistance
can we be friends? 😭 just for fun you seem like patient person
Surely bro !
yeyyy
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If w = 50 - p then what's the product moment correlation coefficient between w and p
@lean otter Has your question been resolved?
<@&286206848099549185>
what are the formulas you're given for correlation coefficient
and what's the formula for each Sxy, Sxx, Syy for w and p
is the answer supposed to be in terms of p or w?
do you just plug w_i = 50 - p_i into those equations?
The answer is a value so neither?
Here's the thing
The question is a 1 mark question
So no steps were done
what's the answer
-1

🤷♂️
it's just the slope i guess
w = 50 - p is of the form y = mx + b. and the correlation coefficient of the latter is m
they're the same in this case
And how am I supposed to guess that
once you plug in w and p into these equations
say in terms of just p. then there will be cancellations in this fraction
so you don't "guess" per se, but you can prove it
but if you say it's simpler than that and you don't want to do any calculations, then just hand wave and say it's the slope
But since it's a 1 mark question it should be a straight forward which requires no real calculations, at least in my curriculum
Mark scheme doesn't even show steps or explanations
Just a simple -1
But i guess the product moment coefficient correlation is just how linear the two variables and whether they increase together or not
So I guess they're perfectly linear in this scenario
Yeah the slope would be the regression coefficient right
right
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Find the number of perfect squares less than $10,000$ that can be represented as the difference of two consecutive perfect squares.
938c2cc0dcc05f2b68c4287040cfcf71
try writting stuff algebraically
u just want answer or also process
As a helper, you aren't even allowed to give answers
the best thing you can do is give hints and guide the OP through the problem
essentially help them solve it themselves
i mean, is computer allowed?
you certainly dont need computer for this
which stuff
the question
how
(x-1)^2 - x^2
x^2 - (x-1)^2
okay, yeah, this works
now try doing some algebra and see what you can figure out
so a number can be written as difference of 2 consecutive squares iff it can be written as 2x - 1 for some integer x
what numbers can be written in that form?
odd
can you finish the question now?
is counting the number of odd in 10000
1 to 9999 inclusive
you still missed a part of it
number of odds perfect squarea in [1,9999]
yeah, that's good
when n is odd ig
and how many perfect squares less than 10,000 are there?
idk how to count dat
what's the largest perfect square <= 10,000?
,w sqrt(10000)
100^2 is the largest one, yep. What other perfect squares are less than 10,000?
idk how to count them
we need first 100 perfect squares
yeah, just list first few
you'll see the pattern
it'll be really obvious once you spot it
yeah
and somewhere in the end we have 100^2
how many could there be...
yeah lol
it was correct
if we exclude the 100, there are just 99. But that's a detail
how many of these are odd?
49
Result:
49.5
1,3,5,...(2n-1), ..., 99
are there more odd numbers or even numbers in this list?
from 1 to 99 there is more odd than even yeah
yeah, so 50
[1,99]
alternatively, you can write 99 as 2 * 50 - 1, and then the list is just list of 2n - 1 where n ranges from 1 to 50 (since it ends with 99 = 2 * 50 - 1)
and there are obviously 50 such values
and that should be the solution to the question
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I really would like to understand how to solve these for future reference and the answer for R
well so we have a right triangle and we know some of his sides
and we wanna know one of its sides as well
there is a well-known theorem which relates sides of a right triangle, so maybe we could try it...
Pythagoras!!
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So for cos(A) why do we get the degrees 60, but but for sin(A), we get the y coordinate which would be sqrt(3)/2?
Shouldn't it be that cos(a), just stays 1/2, as it's the x coordinate?
what?
Or is it a tool to grab the degrees, then from that we find sin(A)?
Lemme draw dis 1 sec
Ya dig
Yes
so did you actually find the values of a and b?
I found the A of sin n cos
But my question is
Why is cos(a) the degree
But sin(a) is the y coordinate?
It should follow cos(a) would be da x coordinate no?
who told you that
cos(a) and sin(a) are the Y coordinates
and A and B themselves are the X coordinates
WAIT NO
Nah it's right I just checked
i messed up
the coordinates are in the form of (x,y) = (cosθ,sinθ)
Yeah
seems fine to me
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I tried watching a YouTube tutorial on how to do this but somehow I still can’t get the answer right idk why
which of these
This is what I done (pls don’t judge idk what I’m doing and my handwriting is dying)
Question 1a
it's right, just a little notational error
Uhoh
you forgot to write the bounds to the x³/3
Ohh
but else it's good
is it exercise 1a?
or wait that's c)
Ex 9L question 1a
it's the same
your answer is correct
is it
8(2/3) means 8 * 3/3 + 2/3 or 8 wholes + 2/3
