#help-23

1 messages · Page 330 of 1

mellow cypress
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parallelogram right? Think about what angle JCE could be

frail cobalt
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Sorry i just dont get it, do i have to look for that to ACJ as well?

mellow cypress
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well ACJ = 180 - JCE

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CJ and EH are both parallel and intersect the same line

frail cobalt
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cje is then x+10

mellow cypress
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can you fill in the rest

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ECJ

frail cobalt
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180=y+x+50

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130=y+x

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y=65

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x=65?

mellow cypress
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you already have x

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so plug it into 130 = y + x

frail cobalt
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why do I have x?

mellow cypress
frail cobalt
#

like that

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thx

#

.close

safe radishBOT
#
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granite badge
#

Help 😭

safe radishBOT
cosmic grove
granite badge
#

Like this?

pure agate
#

,rotate ccw

flat frigateBOT
granite badge
#

I think I did something wrong

cosmic grove
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cuz $\sqrt{x²} = \lvert x \rvert$

flat frigateBOT
#

Herels

granite badge
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Wait so am I pulling out a x^2? Or dividing within the root?

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Sorry I don’t understand what to do 😭

cosmic grove
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$\frac{x - \sqrt{x²} \sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})} = \frac{x - \lvert x \rvert \sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})} $

#

$\frac{x - \sqrt{x²} \sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})} = \frac{x - \lvert x \rvert \sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})}$

flat frigateBOT
#

Herels

cosmic grove
#

and since x approaches - infinity, it's mean that x is negative, so |x| = -x

#

$$\frac{x - \sqrt{x²} \sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})} = \frac{x - \lvert x \rvert \sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})} = \frac{x + x\sqrt{1 - \frac{1}{x} + \frac{7}{x²}}}{x(3 + \frac{7}{x})}$$

flat frigateBOT
#

Herels

granite badge
#

Ohhhhh

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Thank you!

cosmic grove
granite badge
#

.close

safe radishBOT
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worldly wedge
#

hey, i have a question. This was on my last test. if figure nr 1 had 6 dots, figure nr 2 had 12 dots, figure nr 3 had 20 dots and figure nr 4 had 30 dotd, whats the form for figure nr n?

solid shell
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What were your thoughts on the problem when you saw it on the test?

worldly wedge
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well i did calculated a form

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but the teacher gave me wrong

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but it did match up with the folloeing numbers

solid shell
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It's fine here

worldly wedge
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my final thoughts was to do st like this: (n+1)^2 + (n+1)

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since the dots were in a rectangle

junior raven
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that seems right

solid shell
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Yeah seems right to me

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Did teach say why it was marked wrong?

worldly wedge
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well they wanted me to do like this: (n+1)(n+2)

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sorry for not doing it perfectly

junior raven
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its the same

worldly wedge
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yea its what i thought

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thx for confirming, im gonna try to argue with her tomorrow

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.close

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versed dawn
#

I was doing AM-GM inequality questions and got to this one. I thought you could just use the 3 terms it gives you and say their sum divided by 3 is equal to the cube root of their products because the x's in the radicand would cancel and you'd be left with 512. This led to the sum of the 3 being 3 times the cuberoot of 512 which is 24. The solution breaks everything up though and I have no clue why they did that or what purpose it serves.

frank horizon
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and x^2=8x=64/x^3 doesn't have solutions

versed dawn
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So to use the AM-GM inequality, with the equality part, the terms have to share a solution/all be equal at an x value?

frank horizon
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yeah

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so AM = GM, if and only if the terms are equal

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otherwise AM > GM

versed dawn
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okay that makes sense actually

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thank you

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So solving those type of problems kind of starts with looking for a way to have terms that share a solution?

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like "how can I make x^2, 8x, and 64/x^2 equal at some x value"?

frank horizon
#

yeah, that's a necessary condition

versed dawn
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okay sounds good that's all then, youre the goat

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.close

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rustic fern
safe radishBOT
junior raven
#

domain refers to x values

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range is y values

rustic fern
#

is this correct?

bronze gust
rustic fern
bronze gust
#

Then just switch the numbers

rustic fern
bronze gust
#

2 and -1

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And 3 and -3

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Because -1>y>2 suggests that y is greater than 2 and less than -1

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Which obviously is not what you intended

rustic fern
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is this right

bronze gust
rustic fern
#

is this one right

bronze gust
#

Well the arrow I think suggests the function continues

rustic fern
bronze gust
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Actually mb

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Just type -1<y

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Yea I'm a bit sleepy

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You get why right

neat kiln
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Why is domain y

bronze gust
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Oh yea

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Wtf

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Probably a typo ig

rustic fern
#

so this is right?

bronze gust
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Yeps

rustic fern
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ok you right

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thanks

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/close

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(╯°□°)╯︵ ┻━┻

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how I close it

neat kiln
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.close

bronze gust
rustic fern
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actually wait wait

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what's the difference between open dot

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and closed dot

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what do I type instead

bronze gust
# rustic fern

Uh usually this means the point is also included in the function

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Open dot means it's not

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But didn't u say you only had one inequality sign

rustic fern
#

but not the one with the line under

bronze gust
#

Ya sure

rustic fern
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wdym "sure"

bronze gust
#

Try typing < then =

rustic fern
#

oh it worked

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alright

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so for the ones with closed dots

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I type >=

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?

bronze gust
#

Well that's for you to work out

rustic fern
#

theres a reason im in the math server

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idk wtf im doing

neat kiln
#

Do you go to school 💀

rustic fern
neat kiln
#

Like physically or is it online

rustic fern
bronze gust
# rustic fern

Might wanna reconsider the answer for this since we've discovered that you can type less than or equal and more than or equal

rustic fern
rustic fern
#

but thats good to know for this shitty ass final tmrw so thanks denzio

#

lemme work this out

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hold up

bronze gust
#

Because the closed dot means that endpoint is also included in the function

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So by putting the "less than sign with an underline" we show the point is also part of the domain

rustic fern
rustic fern
bronze gust
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I think you got this in the bag

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You can do the rest of the questions yourself I figure

rustic fern
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probably not but ill see

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lemme check this one

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k correct good

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I think im done for now

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thanks

#

.close

safe radishBOT
#
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drifting arch
#

What could I have done wrong here

safe radishBOT
last wren
#

you didn't distribute your - sign here

#

should be -1

drifting arch
#

if it’s -1 how could I get to 4

drifting arch
last wren
#

this is what you should have done

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also, you're not taking sin(pi/4) in the denominator, it's just π/4

drifting arch
# last wren

And distribute the - so it’s going to become -3pi/4 + pi/2 -1

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?

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Ohh

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I got it thank you

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Wait but I’m getting this

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how do I get rid of the denominator

last wren
#

this was the closest you got

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when you distribute the 4, it doesn't go inside the square root

drifting arch
#

Ahhh

drifting arch
safe radishBOT
#

@drifting arch Has your question been resolved?

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rustic fern
safe radishBOT
rustic fern
#

i've been on this for 20 minutes

mellow cypress
rustic fern
#

I tried looking at the numbers

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they dont make sense

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ml/c l

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like what

mellow cypress
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where else have you seen the phrase 'rate of change'

rustic fern
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like in a bunch of other math questions

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I know what that means

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but I cant figure this one out

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in particular

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it's basically like what number does something change at

mellow cypress
#

and what do you usually do to get that number

rustic fern
mellow cypress
#

and how fast would that be in this case

rustic fern
mellow cypress
#

the rate of change is just the gradient of the line

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so just do rise / run

rustic fern
#

ok lemme try

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oh I got it

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thanks

#

.close

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thin stream
#

how do i factor f(x)=8x^3+27

safe radishBOT
thin stream
#

ive been trying to figure it out for like an hour now and i cant even get the first step

viscid gyro
#

a^3 + b^3 = (a+b)(a^2-ab+b^2)

thin stream
#

what

solid shell
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It's the sum of cubes formula

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f(x) is a sum of two cubes, i.e. each term is something cubed

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That's the formula for it, though the intuition is that you want to find two factors where the x^2 and x terms will cancel to leave you with just the x^3 and constant

thin stream
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i think i get it

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so do i just need to memorize that formula and then im good?

solid shell
#

That's certainly a way to do it, though if your instructor had a different method they might want you to practice that

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Depends on what you've been learning

thin stream
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im not even gonna lie i was playing kirby plant robobot on my 3ds for that entire unit

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no idea what he taught

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whoops

solid shell
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Lol

thin stream
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yeah

solid shell
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That's the reward for playing kirby plant robobot

thin stream
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i didnt even beat the true arena 😭

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thanks for the help

solid shell
#

Learn how to factor the sum and difference of two cubes in this video by Mario's Math Tutoring. We go through the formula and an acronym to help remember the formulas (SOAP). We also go through 4 examples to help you learn the concept.

Related Videos to Help You Succeed!:

Factoring - How to Factor Different Types
https://youtu.be/kAHRBxLhk...

▶ Play video
#

Here's some vids

thin stream
#

thanks

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i think i can get it from here

safe radishBOT
#

@thin stream Has your question been resolved?

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next dirge
#

In matrices while converting the matrix to row echelon form if we get correct rank . Can we get marks for atleast finding rank?

safe radishBOT
#

@next dirge Has your question been resolved?

next dirge
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tiny tusk
#

we are doing mirror stuff in math so

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idk if i should put it here

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cuz it physicsy (but which is the correct place for the arrow to go to

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idk which imaginary lines u are suppost to draw

median vigil
#

you draw the virtual rays from the reflected rays

tiny tusk
median vigil
#

yes

tiny tusk
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and the img would be facing the same way

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it wouldnt flip around

median vigil
#

it's a virtual image, yes, and virtual images are upright (same orientation)

safe radishBOT
#

@tiny tusk Has your question been resolved?

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safe radishBOT
#

@modern bloom Has your question been resolved?

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buoyant plume
#

hello, stuck on this problem (all parts really), pls do help if possible

i tried a few cases with small primes and n, but am not able to figure out any pattern for b_n

wind abyss
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how many sf should the final answer have

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1 right?

buoyant plume
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3

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why 1?

wind abyss
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Oof

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the 0.02

buoyant plume
#

eh

wind abyss
#

of c chat gpt is wrong again

buoyant plume
#

it might be, but 3 seems more likely to me idk

wind abyss
#

i hate sigfigs

buoyant plume
#

fr

covert yoke
#

@buoyant plume for the first problem, this is actually just a combinatorics problem in disguise. A polynomial of n degrees has n roots. What is the probability that if you choose n values at random from a list of p numbers that you select at least one of them twice?

#

Well, actually this is not true, because the polynomial could be irreducible.

safe radishBOT
#

@buoyant plume Has your question been resolved?

buoyant plume
#

And also even with the selection as you said, the coefficients of the full polynomial could still just not belong to the field given

covert yoke
#

So maybe there is some sort of way to determine how many irreducible polynomials are of a given degree n in a given finite field Fp

buoyant plume
#

No, i don't think so right? Because say p=2, then (x-1)^2 = x^2 + 2x + 1 would have 2 as a coefficient which doesn't exist in the field right?

covert yoke
#

In F2, (x+1)^2 = x^2 + 1

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(because 2x = 0x)

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So we have two ways of writing a polynomial of degree n

[
\sum_{i=0}^n a_i x^i = a_n \prod_{i=1}^n (x - r_i)
]

#

Where a_n ≠ 0

flat frigateBOT
#

OmnipotentEntity

covert yoke
#

And because we have a field and $a_n \ne 0$, we can rewrite as

[
x^n + \sum_{i=0}^{n-1} a^{*}i x^i = \prod{i=1}^n (x - r_i)
]

flat frigateBOT
#

OmnipotentEntity

covert yoke
#

So we have p^(n-1) choices on the left (order matters) and the right order doesn't matter

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So the left will give us all of the possibilities for polynomials, and the right only the reducible ones.

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Oh god, this gets harder, because polynomials can be only partially irreducible, and can still contain a double root.

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You'll probably need to try to make a recursive relationship between the number of multiple root polynomials of degree n and degree n+1 or something.

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@buoyant plume I hope the sketches above help a little bit in developing a solution.

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Seems non-trivial. Maybe there's a better way

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It's slightly after 2AM here though, so I ought to sleep

covert yoke
#

[
x^n + \sum_{i=0}^{n-1} a^{*}i x^i = \prod{\lambda \vdash n} (x^{\lambda_i} + \sum_{j=0}^{\lambda_i - 1} b_{\lambda_i,j} x^j)
]

flat frigateBOT
#

OmnipotentEntity

covert yoke
#

Where $\lambda \vdash n$ indicates that $\lambda$ is an integer partition of $n$.

flat frigateBOT
#

OmnipotentEntity

covert yoke
#

So we need an integer partition that contains at least two 1s, which we can get from the integer partition of n-2.

#

And then we need the number of irreducible polynomials of degree at most n-2 to ensure we do not double count.

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This is a fascinatingly gross problem. I must admit to being somewhat hooked.

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Oh god

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There is an easy solution

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Of course there is an easy solution.

#

@buoyant plume gcd(Q, Q')

safe radishBOT
#

@buoyant plume Has your question been resolved?

buoyant plume
safe radishBOT
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desert pasture
safe radishBOT
desert pasture
#

I started with $\del{f(x,y)} =(2x-2,2y-4)$

flat frigateBOT
#

ƒ( wai ina teacup)= I don't know

vagrant ice
#

great, now you must have $2x - 2 = 2y - 4$

flat frigateBOT
desert pasture
#

yes, I;m trying to figure out why that is true

vagrant ice
#

reasoning being you want the gradient to be a scalar multiple of i + j

desert pasture
#

yes

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oh

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cool

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Makes sense

vagrant ice
#

so if you had i + 2j you would need 2(2x - 2) = 2y - 4

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and so on

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hey didn't know you moved onto MVC

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but you should take a rest

#

don't spend all your holidays just on maths

desert pasture
#

I have, I'm working less than I did before

desert pasture
vagrant ice
#

lol

desert pasture
#

even now, i have some triggers

vagrant ice
#

good fit for maths major?

desert pasture
#

I guess

#

*kek

#

thanks

#

.close

safe radishBOT
#
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lunar forge
#

$lim_{x \to \infty} \sqrt{4x^2+4x+1} - \sqrt{4x^2-x} = lim_{x \to \infty} \frac{4x^2+4x+1-(4x^2-x)}{\sqrt{4x^2+4x+1} + \sqrt{4x^2-x}}=lim_{x \to \infty} \frac{5x+1}{\sqrt{4x^2+4x+1}+\sqrt{4x^2-x}}$

flat frigateBOT
#

prograce

lunar forge
#

Now what ?

vagrant ice
#

all good so far, so now you have $\sqrt{4x^2 + 4x + 1} \approx \sqrt{4x^2 - x} \approx 2x$

flat frigateBOT
vagrant ice
#

(both would be $-2x$ if $x \to -\infty$ btw)

flat frigateBOT
lunar forge
#

Final answer is 5/4 ?

lunar forge
vagrant ice
vagrant ice
#

worth noting, you can approximate the square roots to first-order (ax + b), because the numerator is also first-order

#

you just need the top and bottom to 'match'

lunar forge
#

Okay yes

lunar forge
#

This is kind of repetitive but I'm stuck again $\lim_{x \to 0} \frac{\sqrt{4+x}-\sqrt{4-x}}{x}= \lim_{x \to 0} \frac{2x}{x(\sqrt{4+x} + \sqrt{4-x})} = \frac{0}{0}$ ?

flat frigateBOT
#

prograce

vagrant ice
#

no, cacnel out the x on top and bottom first

lunar forge
#

Ohh

#

$\frac{2}{\sqrt{4}+\sqrt{4}}$

flat frigateBOT
#

prograce

lunar forge
#

= 1/2

#

?

vagrant ice
#

yeah

#

,calc (sqrt(4.0001)-sqrt(3.9999))/0.0001

flat frigateBOT
#

Result:

0.50000000004102
lunar forge
#

Oh wow

#

This just convincing me math is useless sometimes

vagrant ice
#

.....

lunar forge
#

Haha sorry

#

Thx

#

.close

safe radishBOT
#
Channel closed

Closed by @lunar forge

Use .reopen if this was a mistake.

safe radishBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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tardy violet
#

for part c, the answer says it only has 1 x-int. Why is it not 3?

queen ingot
#

were you able to factor it?

lean otter
#

a polynomial has x intecepts at its zeroes

queen ingot
#

a cubic doesn't necessarily have 3 zeros
it is guaranteed to have at least 1 though

tardy violet
#

is that factorisable?

lean otter
#

it should be

tardy violet
#

huh i cant find a factor

lean otter
#

try dividing with all the factors of -9

#

1, -1, 3, -3, 9, -9

#

there should be a zero

tardy violet
#

hm maybe i typed it into the calculator wrong

lean otter
#

it has one zero

queen ingot
#

i don't think it's a rational zero

tardy violet
#

Wait am i doing this wrong? Do I plug the values into the equation straightaway or do I have to factorise it into 1/3 (x^3 -9x^2...) first

queen ingot
#

check the derivative and you'll see that y is an increasing function

lean otter
#

not irrational

queen ingot
#

no it has a real root

#

you can see in the graph

lean otter
#

only one real root

#

but he said answer is three

tardy violet
queen ingot
tardy violet
#

so is the root possible to find

tardy violet
#

wait why does that mean it only has one 0

queen ingot
#

it's increasing, so once it crosses the x-axis, it can't go back down

lean otter
#

oh wait

tardy violet
#

lol

#

i get it now thanks guys

#

.close

safe radishBOT
#
Channel closed

Closed by @tardy violet

Use .reopen if this was a mistake.

tardy violet
#

.reopen

safe radishBOT
#

tardy violet
#

wait i just realised smth how do you know y' is increasing? Is it cus x^2 - 6x + 11 is positive?

#

nvm i get it

#

.close

safe radishBOT
#
Channel closed

Closed by @tardy violet

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safe radishBOT
#
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dense sphinx
#

Here's the situation.

safe radishBOT
dense sphinx
#

Because I didn't go to classes, I'm forced to take the hard mode version of calculus test.

#

I have failed it already, and teacher thinks I should not try again; that should I go to classes next year and pass it.

#

now, I do want to do the hard mode version and pass it; if I don't pass it that would be I'm dumb enough to not be able to do something like that.

#

What are your tips for the upcoming test?

narrow ridge
#

what does the test look like

#

like how difficult

dense sphinx
#

1

e^3x/(x-1)

Find the max, mins, concavity etc

narrow ridge
#

do u know what to do here

dense sphinx
#

2 find the value of x

Comb (x 5) = 3 (x-1 3)

#

3 given the vector

(1, √3) (K,-√3)

Find K so: they're perpendicular; parallel; area of parallelograms is equal to (don't remember name)

#

4 find the area below the function: x*cos(2x) or something like that.

#

between Y=0 and X=1 and x=2

narrow ridge
#

let's start with the first one

dense sphinx
#

Alright, alright.

narrow ridge
#

do you know what the first step is

#

for max / min

dense sphinx
#

Ywah.

#

We differentiate it.

narrow ridge
#

ok what do you get

dense sphinx
#

Well, I get 3e^3x*(x-1)-e^3x/(x-1)

narrow ridge
#

First derivative
$\frac{e^{3x}(3x-4)}{(x-1)^2}$

flat frigateBOT
dense sphinx
#

Exactly!

narrow ridge
#

okay

#

now what info does first derivative give

dense sphinx
#

Now, the second derivative is hard.

dense sphinx
#

and where the derivative doesn't exist.

narrow ridge
#

obv derivative = 0 at 4/3

dense sphinx
#

;-!

narrow ridge
#

obviously

#

Since 3x-4 term

dense sphinx
#

Yeah, I did that part nicely.

narrow ridge
#

okay

dense sphinx
#

My problem was: the second derivative.

narrow ridge
#

it's not difficult? just messy

dense sphinx
#

That's what I meant.

#

Well, could you help me factor it?

narrow ridge
#

$\frac{e^{3x}(9x^2 - 24x + 17)}{(x-1)^3}$

flat frigateBOT
dense sphinx
#

Yeah, that's what I got after a few minutes.

narrow ridge
#

nice

dense sphinx
#

Now, I gotta find the values where x=0

#

the thing is

#

that's a cuadratic equation

#

and they don't allow us to use calculator

narrow ridge
#

yes

dense sphinx
#

And they only give us one hour to do it.

#

So, how am I supposed to find the answer?

narrow ridge
#

how many problems are there

narrow ridge
#

we can test to see if it even has real roots

#

,calc (2424)-49*17

flat frigateBOT
#

Result:

-36
narrow ridge
#

less than zero

#

ah if u have no calculator

#

2 digit multiplication not too hard

dense sphinx
narrow ridge
#

To get determinant

#

or

#

Oops

#

Discriminant

#

The quadratic has no real roots

#

so what does that say about our function

#

you have first and second derivative, apply the tests

narrow ridge
dense sphinx
dense sphinx
#

Do I have to evaluate below and above 1?

safe radishBOT
#

@dense sphinx Has your question been resolved?

safe radishBOT
#

@dense sphinx Has your question been resolved?

safe radishBOT
#

@dense sphinx Has your question been resolved?

polar cipher
#

@dense sphinx still need help?

next dirge
#

What is definition of union of sets?

dense sphinx
dense sphinx
#

There's no inflection point.

#

So, how can I determine the concavity intervals?

safe radishBOT
#

@dense sphinx Has your question been resolved?

safe radishBOT
#

@dense sphinx Has your question been resolved?

thick escarp
#

hi

gleaming hawk
#

@dense sphinx can you resend the question

dense sphinx
#

Wdym "resend?"

gleaming hawk
#

What is your question

dense sphinx
gleaming hawk
#

!status

safe radishBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
dense sphinx
#

It's too big and I'm unable to properly factorize.

gleaming hawk
#

It's ok

#

Let's try

dense sphinx
#

second derivative is easy to get, hard to factorize.

gleaming hawk
queen parcel
#

You can check your derivatives on derivative calculator dot com, or use the wolfram bot

gleaming hawk
#

For second derivative

#

After factorising

#

You get -
$\frac{e^{3x}(9x^2-24x+17)}{(x-1)^3}$

flat frigateBOT
#

lex.in.a.teacup

gleaming hawk
#

@dense sphinx

dense sphinx
#

And how am I supposed to find the zero values of that in an one-hour test?

gleaming hawk
#

Their aren't any

dense sphinx
#

without a calculator, yo boot.

gleaming hawk
#

9x^2 -24x +17

#

Is always postive

#

So is e^3x

dense sphinx
#

How can we know that.

gleaming hawk
#

e^3x is always positive is common sense?

dense sphinx
#

I know.

#

I'm talking about the 9x^2-24x+17

gleaming hawk
#

Discriminant

#

D < 0

dense sphinx
#

Keep cooking...

gleaming hawk
#

Since D<0
And a >0
It's an upward facing parabola

#

That doesn't ever cut the x axis

#

So no "real" roots

dense sphinx
#

What's a discriminant?

gleaming hawk
#

$D = b^2-4ac$

flat frigateBOT
#

lex.in.a.teacup

dense sphinx
#

I see.

#

The problem being the following

#

i gotta find -24^2

#

and 4 x 9 x 17

gleaming hawk
#

Yeah

#

Yup

dense sphinx
#

the problem being

dense sphinx
gleaming hawk
#

Still

dense sphinx
#

And that shit is only one of five exercises.

#

Six*

gleaming hawk
#

The calculations aren't that rigorous

dense sphinx
#

Aren't they?

gleaming hawk
#

Everyone kinda remember 24^2

dense sphinx
#

I don't.

gleaming hawk
#

How long can multiplication really take

dense sphinx
#

For a low intelligence folk like me, a long time.

#

In any case, there's no inflection point

#

what about the concavity intervals, then?

gleaming hawk
#

Multiplication speed isn't related linked to intelligence but much rather practice

gleaming hawk
gleaming hawk
#

(x-1)^3 can still be negative right

dense sphinx
#

I mean, yeah?

gleaming hawk
#

So for x<1 f" is negative

#

x>1 f" is postive

#

So what does that make 1

dense sphinx
#

An inflection point?

#

But x=1 is not part of my domain.

#

For, well, 1-1= 0

gleaming hawk
#

See this is where it becomes ambiguous

dense sphinx
#

wdym

gleaming hawk
#

In some exams what ends up happening is some points despite being not part of domain need to be included as part of the answer

#

Function doesn't exist for x=1

#

So we use limiting values

#

For lim h tends 0 x = 1 + h

#

Function facing upwards

#

For lim h tends 0 x = 1 - h

#

Function facing downwards

#

So while writing the answer

#

We using limiting values

#

And write 1 as the inflection point

#

Idk what your teacher want you to do here tbh

dense sphinx
#

I see, I see.

#

Thank you very much.

gleaming hawk
#

Ur welcome

dense sphinx
#

@gleaming hawk do you have exercises like this?

#

where I gotta differentiate and factor?

gleaming hawk
#

You can find many on khan academy

#

Or just randomly

#

I don't have any on hand

#

I have some related to like Calculus but idk if they will help with ur situation

dense sphinx
#

If you do, I would gladly take them.

dense sphinx
gleaming hawk
#

Yup

#

@dense sphinx

#

Any more questions?

dense sphinx
#

When I did the test

#

I do not remember the exercise exactly

#

but basically, it was the integral of x*cos(2x) if I'm not mistaken

#

and I think it was between x=1 and x=2

#

and my teacher said something like "The sin function cross the X line, multiple times"

#

so, I do not know what they mean with that.

gleaming hawk
#

By parts should do the trick

dense sphinx
#

Maybe they wanted the area with the Y=0?

#

Yeah, I did the by part thing.

dense sphinx
gleaming hawk
#

Integral and area aren't exactly the same thing

#

In area all of the region is taken as positive

dense sphinx
#

Like I said, I think my teacher said something regarding the sin function crossing Y=0 multiple times

gleaming hawk
#

In integral it's not necessary

dense sphinx
#

so, what should be done in such case?

gleaming hawk
#

For area the negative region

#

The part below the x axis

#

Is to be taken postive

dense sphinx
#

Yeah.

gleaming hawk
#

As in for sinx

#

Let's imagine integral of sinx from 0 to 2pi

dense sphinx
#

Yes.

gleaming hawk
#

,w sinx

dense sphinx
#

Yeah?

gleaming hawk
#

Look at the region from 0 to pi

#

It's exactly the same as that from pi to 2pi

#

Just on the other side

dense sphinx
#

Yeah!

gleaming hawk
#

If I was asked the integral of sinx from 0 to 2pi I would say 0

dense sphinx
#

Keep cooking...

gleaming hawk
#

But for area

#

I gotta take that negative region as positive

#

So I will now integrate |sinx| to area

dense sphinx
#

SHIT!

gleaming hawk
#

So it will split into region

#

First I gotta integrate from 0 to pi

#

Then from pi to 2pi

#

Make both values positve

#

And add

#

To get area

dense sphinx
#

...

gleaming hawk
#

Please focus on the keywords here

dense sphinx
#

Alright, I guess.

gleaming hawk
#

That's it

dense sphinx
#

I have one question.

gleaming hawk
#

Go on

dense sphinx
gleaming hawk
#

Pi x

#

,w integral of x*cos(pix)

dense sphinx
#

Exactly.

#

That's what I got too, iirc

#

now, I gotta find the area, yes?

gleaming hawk
#

Yup

dense sphinx
#

Exactly, exactly.

dense sphinx
gleaming hawk
#

Do think about positive and negative regions

dense sphinx
#

Alright, how do I do that.

#

My teacher said something about changing from positive to negative

gleaming hawk
#

Think about x*cos(pix)

#

At x =1

#

It gives -1

dense sphinx
#

Yeah?

gleaming hawk
#

At x = 1.5 it gives 0

#

At x = 2 it gives 2

dense sphinx
#

How do you know that?

gleaming hawk
#

Put values

dense sphinx
#

Put values?

gleaming hawk
#

f(x) = x*cos(pix)

#

f(1) = -1

dense sphinx
#

I mean, yeah

gleaming hawk
#

f(1.5) = 0

dense sphinx
#

Yeah, but how do you know

3/2 * Cos(π3/2)

#

How do you know that's zero...

gleaming hawk
#

Cos (3pi/2) = 0

#

Anything * 0 = 0

#

...

#

Anyways

#

So the region from x=1 to x =1.5 is negative

#

And from 1.5 to 2 is positve

#

So calculate from 1 to 1.5

#

Take mod

#

And then from 1.5 to 2

#

No need to take mod as it is already positive

#

Add these 2 value

#

Get answer

#

Make sense @dense sphinx?

dense sphinx
gleaming hawk
#

Um

#

Trigonometry

#

$cos(\frac{(2n+1)pi}{2}) = 0$

flat frigateBOT
#

lex.in.a.teacup

gleaming hawk
#

Where n is any integer

dense sphinx
#

What, what, WHAT

#

I was never taught that.

gleaming hawk
#

So does it make sense now @dense sphinx ?

dense sphinx
#

@gleaming hawk just one more thing, please.

#

Do we have to find the roots of the original function, not the integral we got, right?

gleaming hawk
#

Yup

#

You tryna find area under the function

dense sphinx
#

In this case, we gotta find the values that x*cos(πx)

gleaming hawk
#

Ye

dense sphinx
#

Alright, alright.

#

Well, that should be about everything

gleaming hawk
#

Cool

dense sphinx
#

except for the trigonometry part

#

Look.

#

My teacher gave me a cos sin and tan table

#

From 0 to π/2

#

however, he said I should be able to get the following values using that table

#

that I should be able to get cos(120) knowing the values for cos and sin from 0 to 90

#

but, how?

gleaming hawk
#

Learn this instead

#

After 2pi all these values repeat themselves

dense sphinx
#

2pi being 360

gleaming hawk
#

Yup

dense sphinx
#

Alright, alright.

#

... I don't get it, no...

gleaming hawk
#

What don't you get

dense sphinx
#

I wish I could increase my damn intelligence.

#

Well, tests?

gleaming hawk
#

It's not about intelligence

dense sphinx
#

It is though.

gleaming hawk
#

You think, me knowing all this makes me intelligent

#

Lol

#

No it doesn't

#

Your basics are just not clear

#

For whatever reason

#

That's why you are facing this much trouble

#

Find some suitable video online

#

Take an hour or 2

#

Clear all this up

#

It's not that hard

#

Trust me

#

Got it @dense sphinx?

dense sphinx
#

Yeah.

#

That's what I gotta do tbh.

gleaming hawk
#

Ye

#

Anything else?

dense sphinx
gleaming hawk
#

Go on....

#

@dense sphinx

dense sphinx
#

Ah, yes?

#

Hmm, yeah.

How do we solve ∞-∞ indeterminate if we don't have fractions to use l'hopital

dense sphinx
#

Let's say we have, I don't know

#

I mean, who the hell is so fucking noisy at damn 1AM

#

That's a joke, I actually forgot I said something here xD

dense sphinx
gleaming hawk
#

Depends

#

Rationalization is the most popular way

dense sphinx
#

Let's say we have lim x-> ∞ X-X

gleaming hawk
#

X-X =0

dense sphinx
#

??????

gleaming hawk
#

.-.

dense sphinx
#

Ah, fuck.

#

Yes, you're right.

#

Hmmm, let's see.

#

What about lim x->∞ X + Ln (0)

#

What about that?

gleaming hawk
#

Ln(0) doesn't exist

#

I think you mean
Lim x tends to infinty (x + ln(1/x))

#

Which is just infinity btw

#

@dense sphinx

dense sphinx
#

Ln(0) doesn't exist?

#

Ah, yeah.

#

Lim x tends to infinity (Ln(x) - x)

#

how do we solve that @gleaming hawk

gleaming hawk
#

Thing is lnx < x

#

Always

#

So ln (infinity) < infinity

#

And the difference between them will be

#

Infinity too

#

In infinity- infinty to get finite answer

#

You need comparable infinities

dense sphinx
#

then what about this this

#

what if we get ∞-∞

#

but we don't have fractions to work with

#

essentially being (something)/1

gleaming hawk
#

@dense sphinx as I said

#

Varies from problem to problem

#

Rationalization is one of the popular method

#

But only tends to work with algebraic terms

gleaming hawk
#

@dense sphinx

#

@dense sphinx

#

Since you haven't responded in an hour

#

I am closing this channel

#

.close

safe radishBOT
#
Channel closed

Closed by @gleaming hawk

Use .reopen if this was a mistake.

safe radishBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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lean otter
#

Can anyone please explain me the approach to solve this Q

lean otter
#

The answer is 0.471

desert belfry
#

Richardson is just a distraction, you don't care about that team at all.

#

So you have 2 teams, 18 people.

#

P(together) = 1 - P(apart)

#

P(apart) = the probability you select 8 people out of 17 and none of them are Jefferson.

#

$\frac{16}{17}\frac{15}{16}...\frac{9}{10} = \frac{9}{17}$

flat frigateBOT
#

LooseEthics

desert belfry
#

@lean otter

lean otter
#

I didn't understand why 8 people out of 17? I understand outof 18 , we subtract one position for jefferson so it's 17 but why 8?

safe radishBOT
#

@lean otter Has your question been resolved?

thin narwhal
#

so you can disregard him(?)

lean otter
#

but if we did that shouldn't it have been 8 out of 16?

#

@desert belfry Could you please explain this part why is it 8 out of 17

waxen bay
#

They are both because you fix Alfred. There's 9 per team, 8 left to choose after fixing Alfred and 17 to choose from

#

I'd imagine

safe radishBOT
#

@lean otter Has your question been resolved?

safe radishBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

wicked widget
#

Hi, I have had this issue for days... I cant find a mathematical way to calculate the difference in angles between two lines in 3d space where they intersect at (0,0,0). I am a HS Junior, who knows 2d trig, not 3d.

icy lance
#

angle from where to where?
angle between the two vectors? or between some axis to the vectors?

wicked widget
#

between the two vectors.

icy lance
#

do you know of the dot product?

wicked widget
#

nope

icy lance
#

if i have vector A=(a1,a2,a3,...,an) and another vector B=(b1,b2,b3,...,bn)
A.B=a1b1+a2b2+a3b3+...+anbn

A.B also = |A| * |B| cos(x)
where x is the angle between the vectors

#

this is it in two dimensions

#

but you can go to as many as you want

wicked widget
#

So A stands for what aspect of vector A?

icy lance
#

the entire vector

#

which A are you talking about?

#

|A|?

wicked widget
#

yeah

icy lance
#

thats the magnitude sqrt(a1^2+a2^2+...+an^2)

wicked widget
#

ok

#

.close

safe radishBOT
#
Channel closed

Closed by @wicked widget

Use .reopen if this was a mistake.

safe radishBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

rotund dew
#

Consider a function g that is differentiable on (-1,8) s.t. g(0)=-1 and g(3)=8. Prove that the derivative of g intersects x²

queen ingot
#

x^2 - g must be continuous and we can use the intermediate value theorem

#

wait...

#

oh it says the derivative must intersect x^2, not g itself

#

sorry

austere magnet
#

If it's always above, the difference between the values of g shall be more than the area under the graph of x² from 0 to 3 (I don't know how to write integrals), and if always below - below that

#

The area under the graph of x^2 in [0, 3] is 1/3 * 3^3 + C, (but C=0), so it is exactly 9

safe radishBOT
#

@rotund dew Has your question been resolved?

queen ingot
#

another way - let f(x)=g(x) - (x^3 /3)

#

then by the mean value theorem there's some k in (0,3) such that
f'(k) = (f(3)-f(0))/3
which simplifies to
g'(k)=k^2

digital palm
#

I think this could work, I mean proof that there is a point at c for g' and it would only remain to show that f can take that value

safe radishBOT
#
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safe radishBOT
#
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proud wagon
#

I heard about a formula called the almighty or quadratic formula, could i get someone to help or teach me about it

flat frigateBOT
#

jandro0103

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jandro0103

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jandro0103

split moss
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@proud wagon

proud wagon
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yes pls

split moss
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i writed above

proud wagon
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thank u

split moss
proud wagon
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could u solve a question using the quadratic formula step-by-step

fathom adder
proud wagon
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not really

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but i could get one rn

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here is the qustion u asked for

fathom adder
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Well you see that a = 1, b = 4 and c = 3

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Plug in the formula

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b² - 4ac = 16 -4*3 = 4

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So sqrt that is 2

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Then

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(-b +- 2)/2*a

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(-4 +- 2)/2

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So x = -1 or x = -3

#

Heres a full step way to do it

proud wagon
#

erm....

safe radishBOT
#

@proud wagon Has your question been resolved?

#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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clever pawn
safe radishBOT
odd arch
#

I sense Integration by parts

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Do you know the DI method of integration by parts?

clever pawn
#

DI?

clever pawn
odd arch
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It will make integration by parts heck of a lot easier

clever pawn
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am watching it rn XD

odd arch
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Nice

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After you've finished the video try ln(x+√(1+x^2)) to be differentiated (D) and rest in I

clever pawn
#

i dont think ill be able do do that untill it reaches 0

clever pawn
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its like ill need to do it 10 times

odd arch
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I will just take 2 rows

clever pawn
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w8

clever pawn
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the i

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i dont get it why is it like that

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oh i see know nvm

odd arch
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For D ln(x+√1+x^2) and every thing else for I x/√1+x^2

clever pawn
#

the second row on D

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i dont get it

clever pawn
lean otter
clever pawn
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but got stuck

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it gets much harder

lean otter
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:P mb

safe radishBOT
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@clever pawn Has your question been resolved?

odd arch
clever pawn
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no worries

odd arch
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When ever you see product of two functions being integrated always first try to pick out the function to be integrated (I) and it should be easy to integrate. In your problem I see that x/√x^2+1 can be integrated easily because derivative of x^2 +1 is present in the numerator and we can do a substitution

clever pawn
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@odd arch

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i think u just jumped straigh to the answer thats why i dont get it

odd arch
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Omg

flat frigateBOT
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jesko

$\dv(\ln(x+\sqrt{1+x^2}){x}=\dfrac{1}{x+\sqrt{x^2+1}}\cdot\left(1+\dfrac{1}{2 \sqrt{1+x^2}}\cdot 2x\right)$
odd arch
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it is with respect to x

odd arch
clever pawn
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how can i write like that to show u what i mean

odd arch
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I hope you know derivatives right? I have just differentiated ln(x+√x^2+1)

clever pawn
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yes

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when we have ln

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and we differentiating it

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isnt the answer f ' (x)/f(x)

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w8

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ehtre is an x

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didnt u take the x with the other part i mean in the i

odd arch
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Ignore

odd arch
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I did take the x in the part which has to be integrated

clever pawn
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1 sec lemme show u

flat frigateBOT
clever pawn
odd arch
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That's wrong

clever pawn
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f ' (x)/ f(x)

odd arch
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Don't forget the chain rule. You forgot to multiply the derivative of x^2

clever pawn
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what should it be then i mean the part that i made a mistake

odd arch
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Replace the 1 (that I marked with an arrow) to a 2x (derivative of x^2) and it will be correct

odd arch
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This 2x

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I think you forgot to multiply it.

clever pawn
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at one point i must multiply srt(1+x^2) with the same doesnt the srt removes?

odd arch
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I don't get it pls elaborate

clever pawn
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after the 2

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its still incomplete

odd arch
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Cancel out the 2

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In step 1

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Then simplify

clever pawn
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when i have srt(x)*srt(x) doesnt the srt desapear?

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i have the same here with srt(1+x^2)

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on the second step

odd arch
clever pawn
flat frigateBOT
odd arch
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Can you cancel a ?

clever pawn
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no

odd arch
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Let a =√(1+x^2) and b=x

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You have the same situation

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Oh so dumb of me

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Now I get why you are tryna say

clever pawn
# odd arch

if u understood then u can see that it doesnt make sense with this

odd arch
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If you cancel the 2, you can see that x + sqrt(1+x^2) will cancel

odd arch
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You can cancel the 2 here

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The black one

clever pawn
odd arch
# clever pawn

Almost there, now factor out sqrt(1+x^2) from the denominator in the last step

clever pawn
#

huh?

odd arch
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Get it?

clever pawn
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yes

odd arch
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Ggs

clever pawn
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and how u found out the integration part?