#help-23

1 messages · Page 318 of 1

faint seal
#

for 3 specifically we could have something like (1,1,0) and (1,omega,0) where omega=(-1+sqrt(3)i)/2 so that (2,1+omega,0) doesn't lie in that set

obtuse jackal
#

1, j, j²

faint seal
#

i have never seen that notation

obtuse jackal
#

where did you see omega?

faint seal
#

maybe it's more common in higher math

faint seal
obtuse jackal
#

omega is used for the root of unity of a random power

faint seal
#

almost everywhere

obtuse jackal
#

for cube we often use j

faint seal
#

interesting

obtuse jackal
#

at least in my experience

faint seal
#

maybe it's an industry thing

obtuse jackal
#

nah

#

just physics folks aren't gonna use j

#

cause j is i over there

faint seal
#

we hate physicists

obtuse jackal
#

good

faint seal
obtuse jackal
#

what about CS majors?

faint seal
#

if we have something like $U={(x,x)\in \mathbb{R}^2}\cup {(x,2x)\in \mathbb{R}^2}$

#

it's the two lines x=y and 2x=y

obtuse jackal
#

the intersection is just {(0,0)}, are you sure about that?

faint seal
#

whoops

flat frigateBOT
#

kheerii

obtuse jackal
#

go on

faint seal
#

if (x,y) lies in U then (-x,-y) lies in U

#

because either y=2x or y=x, and in both cases we can find (-x,-y) to satisfy the same equation

#

but (1,1)+(1,2) = (2,3) is not in this set

obtuse jackal
#

so?

faint seal
#

so it's not a subspace

obtuse jackal
#

it's not closed under addition

faint seal
#

oh wait

#

shit'

#

this still feels like it's false though

obtuse jackal
#

what feels lacking?

faint seal
#

scalar multiplication

obtuse jackal
#

it does look lacking

faint seal
#

if we just take the integers

obtuse jackal
#

yes

obtuse jackal
faint seal
#

like U={(x,0):x\in Z}

#

then it's not closed under scalar multiplication

obtuse jackal
# obtuse jackal this is called a subgroup

a group is a nonempty set with some operation called addition that must be associative, and have additive inverses
Must have an additive identity (i.e. 0)
no multiplication operation

faint seal
#

oh so it's just a vector space without scalar multiplication

obtuse jackal
#

pretty much

faint seal
#

but without commutativity either

obtuse jackal
#

those are specifically called abelian groups

faint seal
#

the ones which are commutative or the ones which aren't?

obtuse jackal
#

(after Niels Henrik Abel)

obtuse jackal
faint seal
#

Abel summations

obtuse jackal
#

see any intro abstract algebra ressource for further information

obtuse jackal
obtuse jackal
#

because groups are the most elementary structure in abstract algebra

#

I'm not going to recommend you an AA book myself

faint seal
#

oh wait I read "see my intro abstract algebra course"

obtuse jackal
#

yeah no I'm not a prof
And even if I were, I def wouldn't be teaching AA

faint seal
#

lol why not?

#

you don't enjoy it?

obtuse jackal
#

not my thing

faint seal
#

gotcha

obtuse jackal
#

maybe if I took the time, but atm I'm much more interesting in studying analysis and proba/stats

#

as far as math is concerned

faint seal
#

yeah prob/stats is definitely much more interesting

#

imo

obtuse jackal
#

for me it'd be either stochastic processes/martingale theory, or more specifically markovian decision processes

#

a generalization of Markov chains

faint seal
#

sounds super cool!

#

hopefully one day I understand those words haha

obtuse jackal
#

if you see a grad class in proba theory or stochastic processes, it probably covers it

#

(martingales, not MDPs)

#

MDPs lean a lot more into CS

faint seal
#

i'm just studying linalg for fun right now

obtuse jackal
#

well you're doing good

#

there's no such thing as knowing too much linalg anyway
not in math nor in CS

faint seal
#

i do have a bad habit of rushing things but i think i'm going at a decent pace right now

faint seal
#

so essentially I need a subset which is closed under scalar multiplication but not under addition

obtuse jackal
#

||short term memory||

faint seal
#

xy=1?

#

oh xy=0

obtuse jackal
#

yeah, a union of 2 lines works

#

the U you gave earlier works

faint seal
#

oh yeah huh it does

faint seal
#

any two lines should work yeah

#

okay

#

it isn't

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because sin(x)+frac(x) is not periodic

obtuse jackal
#

this classic always comes up every now and then

faint seal
#

oo

obtuse jackal
faint seal
#

but I couldn't think of a better example

#

so

#

¯_(ツ)_/¯

obtuse jackal
#

I looked it up in the past, finding a provable exemple is not exactly simple

faint seal
#

i have also looked up a variant of this kind of thing before

#

i dont remember what they did tho

obtuse jackal
faint seal
#

oh yeah I saw this exact post before

safe radishBOT
#

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viscid crane
#

I think this is impossible

safe radishBOT
viscid crane
#

I would deeply appreciate a step by step way, this is so hard, how am I supposed to take the biggest exponent

#

There’s like so many things inside a single question

fickle monolith
#

,rccw

flat frigateBOT
safe radishBOT
#

@viscid crane Has your question been resolved?

plucky elk
#

Could start by multiplying top and bottom by the radical conjugate

safe radishBOT
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wet pendant
#

Anybody can answer my question ? Why in each equivalence, we indicate x' and y' are prime among them ?

wet pendant
#

write it in one time, isn't enough ?

tardy mango
#

Lowers the chance of someone forgetting/missing the condition

#

That’s rlly it

wet pendant
#

Ok thanks

safe radishBOT
#

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sly seal
#

can some one please help with this

$

Find all the integer pairs (m, n) such that:
[
m^3 + n^3 + 99mn = 33^3
]

\textbf{Solution:}

Starting with the given equation:
[
m^3 + n^3 + 99mn = 33^3
]

Rewriting:
[
m^3 + n^3 = 33^3 - 99mn
]

Using the sum of cubes factorization:
[
m^3 + n^3 = (m+n)(m^2 - mn + n^2)
]

Substituting, we have:
[
(m+n)(m^2 + n^2 - mn) = 33^3 - 99mn
]

Simplifying further:
[
(m+n)(m^2 + n^2 - mn) = 99(363 - mn)
]

Assuming (m+n = 99), we use the identity (m^2 + n^2 = (m+n)^2 - 2mn). Then:
[
m^2 + n^2 = 99^2 - 2mn = 9801 - 2mn
]

Plugging this back, we get:
[
99(9801 - 2mn - mn) = 99(363 - mn)
]

From here, we attempt to solve for (m) and (n). Testing (m+n = 99) and (m^2 + n^2 = 363), we find:
[
mn = 4719
]

The quadratic equation for (m) and (n) becomes:
[
x^2 - 99x + 4719 = 0
]

However, solving this equation does not yield integer solutions, suggesting an error in the assumptions or steps. It is unclear where the mistake lies.

$

flat frigateBOT
#

xzino
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

safe radishBOT
#

@sly seal Has your question been resolved?

safe radishBOT
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worthy plover
#

in part a i got 3/2 as the answer, what does part b mean when it asks for the constant term?

neat kiln
#

X^0

#

Ie the term with no x

worthy plover
#

ohhhhh

#

ok thank you

safe radishBOT
#

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sick ermine
#

can we talk about horizontal stretching and condensing of logarithmic functions or do i need to provide a specific example?

mortal sandal
#

Ik what you mean without an example if that's what you're asking

sick ermine
#

my problem is actually very broad, so i'm going to try a tutoring site

#

thank you!

#

.close

safe radishBOT
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novel nebula
safe radishBOT
novel nebula
#

Need help

#

Solvin

#

Huh

#

Meant to send this lmao

#

<@&286206848099549185>

vernal solar
flat frigateBOT
vernal solar
#

Oh it's the same image

#

My bad

novel nebula
#

Bwahhh

vernal solar
#

Actually

vernal solar
#

nvm

novel nebula
#

So

#

4

vernal solar
#

What are you trying to do?

novel nebula
#

Simplify it :p

vernal solar
#

Right okay

novel nebula
#

~〰︎~

#

:3

vernal solar
quick crater
#

whats the original problem

novel nebula
quick crater
#

which one are you trying to do?

novel nebula
#

I gotta simplify to find the

#

Other stuff right?

drowsy moss
#

you can find all of that information from the simplified form given.

novel nebula
#

The 4x^2+5x+1

vernal solar
drowsy moss
#

they're the same. the factored denominator is given on the right

novel nebula
#

So I'm only looking at this?

drowsy moss
#

sure

novel nebula
#

@.@

#

Well

#

Yes or no?

drowsy moss
#

you can just look at that one, you don't have to. but you can.

novel nebula
#

I feel like-

#

That's wrong...

drowsy moss
#

ok, then just look at that one 🤷

novel nebula
#

Well no cuz it's polynomials so...

#

Gotta solve both sides...

vernal solar
#

It's the same as saying 5(x+2) = 5x+10 all you have done is rearranged the term

#

If you solve it or simplify it correctly you would just get 0 = 0

drowsy moss
#

if you factor the left side, you get the right side. They're the same. The problem has given you the simplified form to make the problem easier for you to answer all those questions.

novel nebula
#

I doubted you guys hard, sorry

#

You're right tho

safe radishBOT
#

@novel nebula Has your question been resolved?

safe radishBOT
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tribal needle
#

hey i need help

safe radishBOT
agile kindle
#

post ur question

tribal needle
#

pk

#

ok

#

A circular park of radius 20metres is situated in a colony. three boys adam,sam and david are siting at equal distance on its boundary each having a toy telephone in his hands to talk with each other. Find the length of the string of each telephone

unique crypt
unique crypt
#

can you draw this for us?

#

i unserstand it, I just want to make sure you understand this as well

tribal needle
#

yeah

unique crypt
#

okay it's fine i don't actually need you to draw it i just want to make sure you did

#

so you understand how we essentially have an equal triangle

#

inside of this circle

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where each boy sits at each vertice of the triangle

tribal needle
#

ok

unique crypt
#

what is the angle of an equilateral triangle?

tribal needle
#

60

unique crypt
#

good

#

so we've got this right

#

we know the red length, correct?

tribal needle
#

yes

unique crypt
#

okay now

#

how would you solve this?

#

i want to know how much geometry you know

#

have you worked with radians...?

tribal needle
#

RADIUS

unique crypt
#

okay

#

hm

#

you've worked with sin, cos, tan though, correct?

tribal needle
#

no

unique crypt
#

oh

#

okay uh

#

well have you been given a formula for these situations?

tribal needle
unique crypt
#

okay

#

well

#

you could break it down into two right angled triangles

#

let me pull up geogebra it'll look nicer that way

tribal needle
#

ok

unique crypt
#

so we've got this situation

#

yeah?

tribal needle
#

yes

unique crypt
#

can you tell me what the angle CBO will be?

quick crater
#

you can use 30-60-90 triangle here

tribal needle
unique crypt
#

well they're already hinting at it above

#

good

#

perfect

#

now, the problem is, we can;t use trigonometry right now

#

because we have no 90 degree angles

tribal needle
#

ok

unique crypt
#

however looking at what was sent above, can you think of a way we could use trigonometry?

#

maybe draw something that'll give us a right angle

tribal needle
unique crypt
#

good!

#

so

tribal needle
#

20 is radius

unique crypt
#

oh radius 20

#

that's fine

#

OC = 20

#

good catch

#

anyways now we've got all we need

#

we just need to find BE

#

and then multiply that times 2

#

does that make sense?

tribal needle
#

yes

unique crypt
#

perfect

#

which side do we know the length of?

tribal needle
#

BO AND CO

unique crypt
#

good

#

so now

#

you are familiar with sohcahtoa?

tribal needle
#

can u tell me what it is

unique crypt
#

it's just a nice way of summarizing the following:

tribal needle
#

ok

unique crypt
#

you've looked at this?

tribal needle
#

yes

unique crypt
#

perfect

#

so, knowing the angle 30

#

we want to find its adjacent angle

#

so we'd use "CAH"

#

which tells us Cos(30) = Adjacent/Hypotenuse

#

What's the hypotenuse?

#

then you can do Cos(30) * Hypotenuse = Adjacent

#

and remember whe want the sum of two adjacents

#

so

#

2 * Cos(30) * Hypotenuse = 2 Adjacent

#

which is your answer

tribal needle
#

okay

#

thank you

safe radishBOT
#

@tribal needle Has your question been resolved?

safe radishBOT
#
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unique crypt
safe radishBOT
unique crypt
#

b) find all vectors v = (x,y,z) in S such that x+z=0

#

so we take the linear combination of S

#

which leaves us with:

#

$(\alpha + \beta + \gamma, 2 \alpha - \beta - 7 \gamma, \alpha + 2 \beta + 4 \gamma)$

flat frigateBOT
#

ransik (gmdn)

unique crypt
#

and we know x+z = 0

#

so:

#

$2 \alpha + 3 \beta + 5 \gamma = 0$

stiff bobcat
#

3\beta ?

unique crypt
#

yep

flat frigateBOT
#

ransik (gmdn)

unique crypt
#

anyways

#

not sure where to go from here

#

i could solve for one of the variables but

stiff bobcat
#

this defines a plane in (\alpha,\beta,\gamma) coordinates, so its generated by two vectors

unique crypt
#

yes

stiff bobcat
#

and these should give the coordinates of two vectors in S

unique crypt
#

okay so

#

$2 \alpha = - 3 \beta - 5 \gamma$

flat frigateBOT
#

ransik (gmdn)

unique crypt
#

$\alpha = - \tfrac{3}{2} \beta - \tfrac{5}{2} \gamma$

flat frigateBOT
#

ransik (gmdn)

stiff bobcat
#

for this kinda stuff you can like, first assume \gamma=0 and get some vector (\alpha,\beta,0)

#

then assume \beta=0 and get (\alpha',0,\gamma')

#

and then show that these are linearly independent, and thus a basis for the subspace of solutions

unique crypt
#

they are clearly LI

stiff bobcat
#

right these two vectors in the right hand side happen to be these basis vectors yes

unique crypt
#

so then i apply each of these to the basis of the subspace?

stiff bobcat
#

the coordinates of these vectors are coordinates in S remember

unique crypt
#

i don't think i'm following sorry

stiff bobcat
#

so e.g. $(\alpha,\beta,\gamma)=(-\frac 32, 1, 0)$ being a solution means that [\alpha(1,2,1)+\beta(1,-1,2)+\gamma(1,-7,4)] is a multiple of $(1,0,-1)$, i.e. the generator of the subspace ${(x,y,z): \ x+z=0}$

flat frigateBOT
#

derivada.schwarziana

unique crypt
#

okay

stiff bobcat
#

or equivalently that [(x,y,z)=\alpha(1,2,1)+\beta(1,-1,2)+\gamma(1,-7,4)]satisfies $x+z=0$

flat frigateBOT
#

derivada.schwarziana

unique crypt
#

shouldn't it be (1,0,1)?

stiff bobcat
#

(x,y,z)=(1,0,1) doesn't satisfy x+z=0

unique crypt
#

doesn't (1,0,-1) satisfy x-z=0?

#

ohh

#

wait

#

im an idiot

#

it satisfies z = -x

#

which satisifes z + x = 0

#

or x + z = 0

stiff bobcat
#

yup

unique crypt
#

okay

#

so there's two solutions

stiff bobcat
#

two linearly independent solutions

#

there's infinite solutions, but they form a subspace of dimension 2

unique crypt
#

okay

stiff bobcat
#

generated by these two

#

i.e. any linear combination of these two is a solution

unique crypt
#

i don't know why i'm having such a hard time understanding this. this is usually my strong part in linear algebra.

#

the vectors i've found

#

correspond to (alpha,beta,gamma)

#

and alpha beta gamma are the coefficients by which we multiply the basis of S to generate S

stiff bobcat
#

yes exactly

unique crypt
#

okay

#

so if i were to grab the basis of S

stiff bobcat
#

in other words they're coordinates in the basis S

unique crypt
#

and multiply it by these vectors

#

i'd end up with a subspace of dimension two

#

so

#

a plane

stiff bobcat
#

yes

unique crypt
#

ok

stiff bobcat
#

idk if this helps but these coefficients $\alpha,\beta,\gamma$ can also be obtained by solving [
\begin{pmatrix}1&1&1 \ 2&-1&-7 \ 1&2&4\end{pmatrix}\begin{pmatrix}\alpha \ \beta \ \gamma\end{pmatrix}=\begin{pmatrix}1 \ 0 \ -1\end{pmatrix}
]

flat frigateBOT
#

derivada.schwarziana

unique crypt
#

so the solution then are all the vectors in S generated by the two vectors found

stiff bobcat
unique crypt
#

but I usually have an easier time just operating through equations

#

but yeah i can see that

#

okay so my answer then would be all the vectors v in S spanned by the two vectors provided

stiff bobcat
unique crypt
#

ok

#

so i have to do that

#

then i can come up with a solution

#

a "proper" solution if you will

stiff bobcat
#

yeah, but basically that's the idea

#

like, if one of the solutions you got is $\alpha=-3/2$, $\beta=1$ you get that [(x,y,z)=-\frac 32 (1,2,1) + 1(1,-1,2)] and any multiple of it verifies $x+z=0$

flat frigateBOT
#

derivada.schwarziana

stiff bobcat
#

so that's one of the generators of the space of solutions

unique crypt
#

yep

stiff bobcat
unique crypt
#

i'm solving that right now

#

yeah

#

wait a darn

#

they're LD

#

so it's unidimensional?

unique crypt
#

it's not a plane is it

#

it's dim 1

#

a line

stiff bobcat
#

hmm

unique crypt
#

yeah looks like it

#

this is the solution from another student

#

and chatgpt seems to agree as well

#

interesting

#

also their approach looks

#

far more elegant than mine

#

i could have just used a simoultaneous equation lol

#

oh well

#

that's it then

#

thanks!

#

.close

safe radishBOT
#
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stiff bobcat
#

np

stiff bobcat
# unique crypt they're LD

I think the vectors inside the span were LD to begin, in fact S is two dimensional. The intersection of two planes can be a line

#

so it makes sense

safe radishBOT
#
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supple skiff
#

help

safe radishBOT
austere cypress
#

ask

supple skiff
#

i have no idea why this is true

#

i can give the context of the problem if needed.

#

this is what gpt gave me and other than that i think i understand the equation

#

it has to do with like reference frames and stuff so idrk

#

hello? @austere cypress ?

safe radishBOT
empty gyro
#

!original

safe radishBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

supple skiff
#

Ok

#

this is for part a. basically just asking for the derivative and second derivative, but later in part b i need my stuff expressed in terms of theta so i can pliug that in but i don't know the polar link stuff

#

@empty gyro @austere cypress u guys still there

empty gyro
#

big text

supple skiff
#

K just checking 😊

empty gyro
#

$\hat{e}r(t)=\cos \theta(t)\hat{I}+\sin\theta(t)\hat{J}$ and $\hat{e}{\theta}(t)=-\sin\theta(t)\hat{I}+\cos\theta(t)\hat{J}$. So $$\frac{\dd}{\dd t}\left[\hat{e}r(t)\right]=\frac{\dd}{\dd t}\left[\cos \theta(t)\hat{I}+\sin\theta(t)\hat{J}\right]=-\dot{\theta}(t)\sin\theta(t)\hat{I}+\dot{\theta}(t)\cos\theta(t)\hat{J}=\dot{\theta}(t)\hat{e}{\theta}(t)$$

flat frigateBOT
empty gyro
#

@supple skiff

supple skiff
#

yeah im readin it

#

so like

#

how do yk that the ehat theta = -sintheta(t)I + Costheta(t) J

#

is this just like a polar conversion fact or something

empty gyro
#

Rotation matrices

supple skiff
#

idk im taking an online class and i miss a lot of fundamentals

#

oh

empty gyro
#

you need some linear algebra knowledge

supple skiff
#

:/

#

okay well thanks i guess ill cite you on my project

empty gyro
supple skiff
#

i might be back if this gets tricky again im on the last problem but

#

actually

#

since youve read it all

#

for part d

#

can you help me understand that bc i don't entirely understand this reference frame stuff

#

my extend of knowledge on like matrices and reference frame conversions is extrodinarily limited

#

i can find the rest of this stuff through like online notes and such but i don't get how these are different

empty gyro
#

You're just using $\hat{e}r(t)=\cos \theta(t)\hat{I}+\sin\theta(t)\hat{J}$ and $\hat{e}{\theta}(t)=-\sin\theta(t)\hat{I}+\cos\theta(t)\hat{J}$ again

flat frigateBOT
supple skiff
#

so if i were to graph the two resulting vectors even after i convert it to polar it would have the same vector value?

empty gyro
#

it should

#

it better

supple skiff
#

alright

#

for part e which acceleration vector do i use or does it matter since they are both the same

#

or is a different one entirelyt becuase its on the bead or something

#

actually thats a stupid question if they are oth the same vector

#

okay last question and then ill let you go my math king

#

do you know any resources i can find about how to convert to i j reference frames

#

ive done it like twice and both times ive done it wrong

#

or like how do i do it in general

empty gyro
supple skiff
#

should i just search it up on like khan academy?

#

the function i gotta rotate isn't hard

#

is what i would say if i knew what i was doing but comparitively ig it looks slight

safe radishBOT
#

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unique crypt
safe radishBOT
unique crypt
#

In P2 consider the subspace S

#

b) Find a base B' of P2 which contains the basis B found in item (a)

#

hold on a sec

#

green is the basis i found for a)

#

and now i'm supposing i need a basis B' which contains an additional vector v3 which is LI to the other two vectors

#

but i'm not sure how i'd solve this

#

i suppose just set each vector multiplied by a scalar

#

expand and solve?

#

so something like this? maybe?

#

i suppose an obvious choice for v3 is x^2

#

or just 1

safe radishBOT
#

@unique crypt Has your question been resolved?

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ruby tulip
#

Do elements of a set have to be of the same type, or can they be of different types? {1, (2 , 3), {4, 5, 6}}

peak estuary
#

thats a valid set

unique crypt
#

you can put many things in a bag

#

you can even put in other bags

ruby tulip
unique crypt
#

you can have nothing in a set even

#

which doesn’t mean the set doesn’t exist

#

it just means the set contains the set nothing

ruby tulip
#

I'm not asking about cardinality. I'm asking about types

unique crypt
#

i believe that’s the way it works

#

yeah you can have different types of objects in a set

ruby tulip
#

thank you

#

I was just double checking, because I'm reading a book on linear algebra that I regard highly, but the author made a small mistake.

burnt notch
#

I also knew that had to be the same type, actually

#

But maybe it's allowed in certain contexts (?)

peak estuary
#

well its just generally not that useful to have different types in a set

#

it basically never occurs

peak estuary
#

you generally define sets by taking the set of all elements which specify some condition

#

and usually then the elements have to be of the same type anyway if they are supposed to satisfy the same condition

ruby tulip
#

ok, thanks all. I appreciate the answers.

#

.close

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#
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halcyon light
safe radishBOT
halcyon light
#

How dyu integrate this

#

haha

simple granite
#

Misread as differentiate

#

dont ask how

halcyon light
#

yeah no my brain kinda just

#

automatically says quotient too

simple granite
#

have you tried u sub

halcyon light
#

Has to be u sub right?

#

yeah I'll get that fraction

#

but then multiplied by 2 root 5-x^2 du

#

oh shit yeah

#

i can just sub in u

simple granite
#

You dont even need u sub tbh you can see that -(5-x^2)^1/2 just solves it

#

if Im not being braindead

halcyon light
#

oh yeah that looks like it works

simple granite
#

remember this rule

halcyon light
#

ahhh

#

I kept thinking ln

simple granite
#

wait lemme get a pic for it

halcyon light
#

🤦‍♂️

simple granite
#

hld up

#

If you have a function in this form

junior smelt
simple granite
#

you can use reverse chain rule

halcyon light
#

yeah thx

junior smelt
#

Oh wait nvm, the line breaking made that look strange catthimc

halcyon light
#

I've gone over that it j keeps slipping out my brain

#

idk when i try u sub

#

it doesnt look like it works

#

idk if u can read that XD

#

oh shit i got my shadow on it too

simple granite
#

Lets try decipher that

halcyon light
#

wait

#

i differentiated wrong too

#

omg

simple granite
#

it happens to the best of us KEK

halcyon light
#

XD gna redo it quickly

#

dunno if this is at all legible

simple granite
#

I feel bad for your teachers

halcyon light
#

hahahahaha

simple granite
#

i swear thats an 11 not an x

#

read the first thing on the second line kekw

#

du/du

halcyon light
#

oh no thats meant to say dx

#

prob should try write neater huh

simple granite
#

did you get the right answer with u sub

#

if not can you just redo with legible handwriting so i can tell you where you went wrong

halcyon light
#

this parts right isnt it?

#

If I make u = to the denominator

#

forgot du at the end

simple granite
#

Im sorry but bro I cant not understand a thing

#

Ill just walk you through the steps

halcyon light
#

OMG I thought u was equal to square root 5-x^2

#

AHHHH

#

that makes so much more sense

#

thanks

#

lol

simple granite
#

try that now

halcyon light
#

yeah I got it thanks

#

.close

safe radishBOT
#
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shrewd hazel
#

ME

safe radishBOT
charred saffron
#

you

shrewd hazel
#

5=a•2squared +3

#

does that

#

equals

#

0.5

#

and if yes

digital sparrow
#

nope

shrewd hazel
#

how

#

OH

#

it’s 5/7 right…

digital sparrow
#

do you mean $5 = a\cdot2^2 + 3$

shrewd hazel
#

no

#

a TIMES

simple granite
#

Yes its 0.5

shrewd hazel
#

pls i feel so dumb

simple granite
#

5=4a+3, 4a=2, a=2/4=0.5

shrewd hazel
#

HUH

digital sparrow
#

wait

#

do you mean

shrewd hazel
#

put it in this thing

flat frigateBOT
#

George (Wumpus Man)

shrewd hazel
#

yes

simple granite
shrewd hazel
#

WAIT CUS

#

it’s

#

a times 4 + 3

#

can’t i do then

#

a times 7

#

and then 5 divided by 7

simple granite
#

its 4a+3, not 4a+3a

shrewd hazel
#

right

simple granite
#

yes

shrewd hazel
#

HELP IM SO DUMB BUE THAT WAS SO EADU

#

thanks yall love u all

digital sparrow
shrewd hazel
#

.close

safe radishBOT
#
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simple granite
#

what does the textbook solution get

#

a=b is trivial

#

isnt that just a=b

main mural
#

if a and b = 0, then a=b

simple granite
#

a=b provides an infinite number of solutions

#

a,b=0 is one of them

main mural
#

hi btw

#

i should start doing that ☠️

#

idk if you need determinants here tho

spiral saddle
#

placing the row vectors as columnsin a matrix and compute det != 0 is possible?

#

did you tried that ?

main mural
flat frigateBOT
#

artemetra

spiral saddle
#

you were talking about determinant tho

main mural
# flat frigate **artemetra**

from here you get an augmented matrix and you solve and find for which values a,b there are non zero solutions for s_1, s_2 and s_3

#

fair enough

#

maybe if you can assume that $a=\lambda b$ and substitute and solve for $\lambda$

flat frigateBOT
#

artemetra

main mural
#

but otherwise no clue tbh

safe radishBOT
#
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main mural
#

if you first notice that a=b is a solution you can try polynomial long division too

#

this is how it factors btw

#

.reopen

safe radishBOT
#

main mural
#

first time seeing this myself too lol

#

but it works

simple granite
#

now that i see it, it is seems like a common sense extension of normal polynomial division

#

i wonder if there a quick way to do this like synthetic division

#

perhaps that works the same way too

safe radishBOT
#

@vapid flint Has your question been resolved?

main mural
#

notice that a=b works again for the second polynomial

simple granite
main mural
#

yep

main mural
safe radishBOT
#
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safe radishBOT
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glossy wave
#

wich of the 2 formulas i have to apply here?

glossy wave
#

and what happens to -1

slim lion
#

on the left

stoic saddle
#

the first image is $(1+\frac{-1}{n^{2}+n+2})^{n^2+1}$

#

isnt it

#

i cant read

flat frigateBOT
#

CherryMan

glossy wave
#

yes

glossy wave
glossy wave
stoic saddle
#

is it the limit as n goes to infinity or 0

glossy wave
#

it just says calculate the limit of sequnce

glossy wave
stoic saddle
#

guessed that much

#

sorry i have no idea u need someone else to help you

glossy wave
#

<@&286206848099549185>

proper moth
#

Got it.

glossy wave
#

?

proper moth
#

Generating latex wait

#

$\lim_{n \to \infty} \left(1 - \frac{1}{n^2 + n + 2}\right)^{n^2 + 1} = \lim_{n \to \infty} \left[\left(1 - \frac{1}{n^2 + n + 2}\right)^{-(n^2 + n + 2)}\right]^{\frac{(n^2 + 1)}{-(n^2 + n + 2)}}$

flat frigateBOT
#

viiviiiix

proper moth
#

Now, it'd be
$e^\lim{n \to \infty} \frac{n^2(1+\frac{1}{n^2})}{-n^2(1+\frac{1}{n}+\frac{2}{n^2})}$

flat frigateBOT
#

viiviiiix
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

proper moth
#

Yeah, I got 1/e

glossy wave
#

eh same thing

#

thx

proper moth
#

np
You should check your answer with the book as well.

glossy wave
#

it doesn t have answers

#

its just an exercise sheet our teacher sent

safe radishBOT
#

@glossy wave Has your question been resolved?

#
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safe radishBOT
split ether
#

sin^2x is symmetric around x = pi/2

lean otter
#

you could even solve this

#

and check

#

that they are equal

safe radishBOT
#

@modern bloom Has your question been resolved?

split ether
#

Do you really need to know that those are equal?

fathom jewel
#

Why ≠ How

split ether
#

What's the original problem?

safe radishBOT
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fathom jewel
#

rage quit VegitoConfused

safe radishBOT
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inland ibex
#

What statistical test should I use for the following:
The propability Y that the predictions are correct is the same across the binary group X

P(Y|X1) =µ1
P(Y|X2) =µ2
H0: µ1=µ2

safe radishBOT
#

@inland ibex Has your question been resolved?

safe radishBOT
#

@inland ibex Has your question been resolved?

safe radishBOT
#

@inland ibex Has your question been resolved?

inland ibex
severe scarab
inland ibex
#

but I was wondering if there was another oen

severe scarab
#

nah thats your best choice if Y is binary and want to directly compare the two probabilities

inland ibex
#

okk, my data is categorical so not a lot to choose from I think

#

ok thank you

severe scarab
#

all goods

inland ibex
#

.close

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orchid horizon
#

kurze frage weiß jmd was 5.12 bedeutet

safe radishBOT
#

@orchid horizon Has your question been resolved?

dusk prawn
edgy isle
#

verstehst du (1)? Oder ist der aufbau der matrix unklar?

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shrewd timber
#

How do I like combine functions?
Like if I have
y = f(x) and y = -f(x)
how do I make it so I have just one term without changing any proporties of these functions?

main mural
#

define what you mean by "combine"

shrewd timber
#

having like an easy example of two half circles y = sqrt(r^2 - x^2) and y = -sqrt(r^2 - x^2) to have them combined would mean to just have y^2 = r^2 - x^2

#

these two functions y = sqrt(r^2 - x^2) and y = -sqrt(r^2 - x^2) just combined into y^2 = r^2 - x^2, and still have the same proporties, just they're now combined

main mural
#

aha i see

#

problem is though that y^2 = r^2 - x^2 isn't an expression anymore

#

but that is still okay

#

the key here is multiplication

#

you want to rewrite y=f(x) as y-f(x) = 0 and y=g(x) as y-g(x) = 0

#

then the combined graph would be (y-f(x))(y-g(x)) = 0

shrewd timber
#

I think it would be easier if I say exactly what I'm doing

main mural
shrewd timber
#

this is my case

main mural
main mural
shrewd timber
main mural
#

lmao

#

well

shrewd timber
#

and if I square it on both sides, the equation doesn't hold the change of variable k

#

it only works if they're separated

main mural
#

wdym

#

it does precisely the same thing as the two things separately

#

i'm playing around with it rn

#

what is your goal?

neat kiln
shrewd timber
#

let me just

#

it broke again

#

damn

main mural
#

what graph are you expecting to get?

shrewd timber
#

wait

shrewd timber
#

now

main mural
#

it works

#

i just took (y-blah blah)(y-blah blah2) = 0

shrewd timber
#

THX!!!!

#

.close

safe radishBOT
#
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earnest rain
#

how to handle that different radius?

safe radishBOT
earnest rain
#

.close

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eager sable
#

Can somone help me with algebra geometry

safe radishBOT
eager sable
#

im revising for exam

safe radishBOT
#

@eager sable Has your question been resolved?

agile kindle
safe radishBOT
#

@eager sable Has your question been resolved?

eager sable
#

wait its jsut algebra

visual swift
#

when you have fractions, multiply both sides by common denominator

eager sable
#

???

#

can you walk me through it

vapid panther
#

then calculate from there

eager sable
#

.close

safe radishBOT
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golden granite
safe radishBOT
golden granite
#

do I have to divide 441 on both sides

#

but then what would that result in

#

.close

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smoky pier
#

what series tests do i use for these problems to determine if they converge/diverge?

tardy mango
flat frigateBOT
#

Civil Service Pigeon

broken scroll
#

5 should be easier try that one first

#

As n goes to infinity

#

It’ll be either -1 or 1

#

For numerator

#

And the denominator will get bigger and bigger

#

Meaning that it’s oscillating with waves getting smaller and smaller each time

safe radishBOT
#

@smoky pier Has your question been resolved?

safe radishBOT
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jade berry
#

What does it mean by "the scale drawing of the space shuttle is shown opposite."?
Am I supposed to do this with physical textbook to solve rest of the problems?

sleek sentinel
jade berry
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exactly

sleek sentinel
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so you'd have to measure yeah

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interesting problem though i've never had to do this

jade berry
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I am currently doing standard math 2

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late violet
#

guys how do i do this

safe radishBOT
late violet
azure delta
#

draw a picture

late violet
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i did

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what nexxt

azure delta
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find the radius

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@late violet Has your question been resolved?

ionic lark
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@late violet Has your question been resolved?

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rough matrix
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hi

safe radishBOT
rough matrix
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how to do 7b plz

lean otter
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Plug in that point into your answer from Part A, then use the point-slope formula to get your tangent line.

rough matrix
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working on it rn ill lyk how it goes

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k i got this for y prime

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now idk how to do next step

lean otter
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That looks good. Now plug in 1/8 for x and (3 sqrt 3)/8 for y in order to get your slope.

rough matrix
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ok thas the problem

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idk how to solve for b

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wait ill write it

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and send where im stuck

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are u able to go therough the steps with me?

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this isnt even hw just review for a test and I have been stuck for like an hour

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@lean otter

lean otter
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Show where you are stuck

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All you have to do is plug in your point into your y' formula

Then use y - y1 = m (x - x1) and you're done

rough matrix
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this whole next part of finding b in y=mx+b

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i like y equals mx plus b

lean otter
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What did you get for m?

rough matrix
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m is y prime

lean otter
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Yes, what numerical value did you get for m?

rough matrix
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o shoot i forgot to substitue all x and y values

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one sec

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ok ill send the pic

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this is where i am at currently

lean otter
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Ok, that's fine. When you simply that m value in a calculator, it actually comes out to -√3

Now you're left with (3√3) / 8 = (-√3)(1/8) + b

And you can simply solve that for b.

rough matrix
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how do u simplify that m value to that

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wait i simplified a bit more i will send again

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one moment

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is this good so far @lean otter

lean otter
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Like this

rough matrix
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this is needed?

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for the question

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is the last line I wrote valid?

lean otter
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Yes. In the end, it simplifies down to -sqrt 3

rough matrix
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my last line is valid?

lean otter
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Yes

rough matrix
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photomath is saying it would simplify to like root 3 over 4

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its saying the b value would be root 3 over 2 i believe

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so that means my equation is wrong somewhere

lean otter
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I'm saying the final m value is -√3.

After you solve all of that for b, you should get √3 / 2 as the b value

rough matrix
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ok so i messed up somewhere

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doesnt that turn into this:

lean otter
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Yes, thats all correct.

But 3√3 raised to the 1/3 power is equal to √3

So you should then have 3√3 / 8 = (-√3 / 8 ) + b

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So you get b = 4 √3 / 8, which simplifies to √3 / 2.

rough matrix
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But 3√3 raised to the 1/3 power is equal to √3 that confuses me

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how does that work

lean otter
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3 * √3 = (3^1) * (3^(1/2))

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= 3^(3/2)

The cube root of 3^(3/2) is 3^(1/2), which is the same as √3

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It seems like most of the difficulty of this problem is just wrangling radicals and fractions, rather than the actual calculus itself

rough matrix
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yes

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i agree

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if possible

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can u write that more clearly

lean otter
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Are you good up to this point ?

rough matrix
rough matrix
lean otter
rough matrix
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got it

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so far

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do we eventually get here?

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wait what should i get for b

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o ok

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i got it

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just the b value

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now I have to get equation

lean otter
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Yes. But but to make it easier on yourself, just write 3^(3/2) as 3√3 and 3^(1/2) as √3.

rough matrix
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wait what is my m again?

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is it that?

lean otter
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Yes. But that top part simplifies to -√3.

Your final equation is (3√3)/8 = (-√3)/8 + b

rough matrix
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no i gtta get this:

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so if i times everything by 8 i dont get it

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i think something is off

lean otter
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Multiply everything by 2, then move everything to the left side, and you should arrive at that solution.

rough matrix
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is this right?

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before simplification

lean otter
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It is y = -√3 x + (√3) / 2

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The 1/8 was part of your x-value, not your m-value

rough matrix
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ohhh

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wow very much appreciated

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i thought this question would be way easier cause never had smth where we had to manipulate radicals and stff.

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is this the easiest way to do this?

lean otter
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It's easier if you're allowed to use a calculator

Unfortunately the problem just had some obnoxious numbers and that just made the arithmetic trickier than necessary

rough matrix
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ok ya im surprised my teacher assigned this

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i have one more question

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if u dont mind

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its the last one

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in this worksheet that I confused on

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if u dont mind

lean otter
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Sure, whats the question ?

rough matrix
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number 9

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rlly confusing

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for me

lean otter
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It might be easier to think about if you rewrite it as xy^3 + x^2 y = 3 and you have the point (2, 1)

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Solve for y', and then plug in (2, 1)

rough matrix
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point 1,2?

lean otter
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Sorry (2, 1)

rough matrix
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how do u know we have this point

lean otter
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The problem says that f(2) = 1.

2 is the input, the x-value.

And 1 is the output, the y-value

rough matrix
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wait how do u recognize that implict differentiation is in this question

lean otter
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f(x) and y are sometimes used interchangeably.

And honestly not sure how else you'd solve it besides implicit differentiation

rough matrix
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And honestly not sure how else you'd solve it besides implicit differentiation. o rlly?

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ok

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ok

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ill lyk how it goes

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when do we consider x to be its own function

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is it like if it has an exponent

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or is x its own function in this equatino

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because technically a number is a functino and so i would use product rile

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rule

lean otter
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You're finding dy/dx, so you have to treat x like a function. So yes, use the product rule here.

rough matrix
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my teacher said something about how x is a variable and y is the function in implicit diferentiation

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trying to understand y he said this

lean otter
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Ok yeah I misspoke x is a variable, and y is a function of x. That's why you also multiply by y' whenever you differentiate y with the power rule or whatever

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Just use implicit differentiation like normal

rough matrix
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but if u use the product rule that means x is a function

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when would x be consider a finction

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if x is exponent that would be a function right?

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isnt any number considered a function also?

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since it passes vertical line test

lean otter
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Yeah

rough matrix
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so then i should always treat y as a function and x even in implicit differentiation?

lean otter
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Yes. Differentiating xy^3 for example is (1)(y^3) + (x)(3y^2)(y')

rough matrix
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okay but in my notes it is not like this